DIR Return Create A Forum - Home
---------------------------------------------------------
The United Roleplayer's Guild
HTML https://unitedroleplayers.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Gorgon/Monsters/Non Human Creatures
*****************************************************
#Post#: 10894--------------------------------------------------
RP Profile: Cole Blacksoul
By: Zorbak the Ebil Moglin Date: October 24, 2021, 7:37 pm
---------------------------------------------------------
"I am Cole Blacksoul... And I will run the world red with the
blood of my enemies." - Cole Blacksoul
"All you have is threats and the hope that your men can kill
me... Holds sword ready. Because if they can't, then you'll all
be dead within the next 30 seconds." - Cole to a death wraith
group captain when they tried to stop him from leaving the death
wraith order.
"Pray my sword doesn't come for you... Because if it does, then
your life will come to an end."
"The death wraiths used to call me the Killer's Blade... I guess
that's what I get for being so good at killing."
"It doesn't matter if I win or lose a fight... As long as I'm
the one left standing at the end."
"Leave the past where it belongs... in the past. Focus on
building a better future for yourself."
"You think the Darkfires are good at darkness flames? My family
was the original dark flames. Our flames are the Burning Black."
- Cole to an enemy who mistook him for a Darkfire due to his
family's Burning Black ability
"You should rethink your life before you lose it." - Cole to an
enemy
"If you oppress others... You're not strong. Oppressing others
only shows how weak you really are."
"Yeah... I was once one of Drakath's teammates. However, I'm
done trying to do the work of the death wraiths, and I was not
about to help Drakath become a dictator. I'm going to do my own
thing and I'm going to kill my own enemies. Neither them or
Drakath will stop me."
“If fighting could provide us with the truth, nobody would make
any mistakes in their lives. A person’s life is not that easy.
The truth you must learn from yourself, from how you live your
life. Life is not black and white. It's not even gray... It's
actually pretty colorful..”
"I sided with Drakath during his rebellion... Because we all
believed the Council was wrong, and we were trying to fix what
we saw as something that was going to doom the death wraith
order. But I left after the rebellion failed because Drakath let
his ego get too big, so I chose to leave his team when they
started planning to take over the death wraith order and the
human world. I'm not interested in ruling the world or in trying
to rule the fates of mortals. That's way beyond my pay grade. I
was only in it when we were trying to do good to help our race
evolve. Ruling over people was never meant to be our goal."
"You were pawns of the Death Wraith council. But now you know
what we were fighting for originally. As far as I'm concerned, I
don't hold it against you, considering our group went to an
extreme. Let's just let it go and start new." - Cole to Tarich
when they met in the living world.
During a fight when Cole brutally killed an enemy and cut the
body into pieces.
Ally: Damn... Wasn't that a little excessive?! He says after
seeing the bloody mess of an opponent Cole made.
Cole: Those that become my enemies won't find any mercy. He says
simply.
Ally: Remind me never to piss you off. He says with a sigh.
"He's not as bad as he sounds... He only kills his enemies, and
doesn't hurt innocents. He just wasn't taught to be merciful to
his enemies given that all he knew was fighting dark spirits.
Then you would understand him being the way he is." - Tarich
about Cole Blacksoul
"It almost seems like you and I are opposites... You fought to
allow death wraiths to embrace emotion but you continue to
control your emotions, while I fought to keep death wraiths to
control their emotions but I allow my emotions." - Tarich
comparing himself to Cole.
"Wow. He's REALLY working for that anti-hero status..." - An
ally about seeing Cole as a brutal killer despite the fact that
he was fighting as a good person
Name: Cole Blacksoul
Death Wraith Title: The Killer's Blade
Age: Unknown
Species: Death Wraith
Gender: Male
Hunter Group/Team:
- Formerly: Dark Vengeance (Drakath's team when Cole was with
the death wraith order)
- Currently: None (Sometimes works with Tarich in his repair
shop)
Weapons:
- Soul Bound Weapon: Soulshard: This sword is Cole's soul sword.
This sword takes the form of a katana with a black hilt. This
sword harnesses Cole's spirit energy, in which instead of
harnessing his spirit energy normally, this sword creates solid
shards of Cole's spirit that are able to be used in a variety of
ways. One of the most common ways Cole uses this is to fire the
shards like spears at opponents, in which the shards act like
projectile spears. These shards are made of Cole's death wraith
spirit energy, which is darkness in nature due to Cole being a
death wraith. When used, these shards are solid objects that are
sharp enough to cut through concrete and brick. These shards are
also solid, so aura breaker weapons don't have any effect on
these shards (meaning that aura breaker weapons, powers and
items cannot dispel these shards spirit energy because the
spirit energy is solidified into a physical form rather than
being just energy). Cole is able to utilize this for projectile
attacks, but can also use this to create objects from his spirit
energy, such as he can create a shield or extra sword for him to
use in battle, or he can also use this to create armor on
himself if he chooses to. Cole's shards not only are able to
hurt opponents, but also do dark energy damage to wounds to burn
them with Cole's burning black power (essentially making his
darkness like a flame that can burn others). Of course, as one
might guess, Cole's sword can also be used to kill dark spirits
through purification, and can be used to fight ghosts and other
ghostly creatures. This sword's main strength is that its
ability is not affected by aura break weapons, but aside from
that, the soul shards work much like any other projectile weapon
and can be defended against as such. As for the sword, it has
the same limitations as a normal death wraith weapon, and those
that can overcome such weapons can overcome this weapon if they
are able to counter Cole's ability to create soul shards.
- Motorcycle: Red Devil: This is Cole's most prized motorcycle
that he and Tarich built together for Cole to use. This
motorcycle is a custom motorcycle he's built from fixed up
parts, and modified over the years. This motorcycle is extremely
fast and has extremely precision steering. This motorcycle uses
Cole's burning black power, which is used by the bike thanks to
a rune that infused Cole's power into it similar to how Tarich
built his motorcycle. Thanks to the dark plasma coming off the
bike's wheels, Cole's darkness power acts like a guide, allowing
Cole to more easily turn when going at high speeds, as the
darkness energy works to help the bike stay on course when
turning since high speeds usually don't allow precision turning.
The dark energy works like a sort of balance, allowing Cole more
control and precision in how he turns, in which he has been able
to make almost 90 degree turns at high speeds most bikes
couldn't handle. In addition, the dark energy also enhances the
speed of the bike, absorbing the friction of the moving parts of
the bike and regulating the temperature of the bike due to the
dark energy being able to absorb heat by using Cole's burning
black power to utilize plasma to absorb the heat. In addition to
coming off the wheels, the dark energy also comes off the red
parts of the bike (as the bike is a mix of red and black).
Lastly, there is a turbo boost button which utilizes his dark
energy to grant him a huge boost that he mostly uses in
motorcycle races alongside Tarich. When used, the dark plasma
generates a burst of burning gas that can speed up the bike
considerably. The turbo works much like most turbo boosts would,
except that Cole doesn't need a lot of extra equipment attached
to his bike in order to have the function. This motorcycle, for
the most part, is designed mostly for racing and driving on the
open road, so it isn't made for battle. The bike relies on the
dark energy from Cole himself, and without it, the bike would
operate like a normal bike would. The bike does generate it's
own power, but one can interrupt that power if the rune that
grants it Cole's power is destroyed, as the bike cannot use the
dark energy power without it.
Death Wraith Abilities:
- Death Wraith Spiritual/Darkness Nature: The death wraiths were
spawned of the shadow realm by Toranoraos, and are spiritual
beings who are the very incarnations of darkness. Death wraiths
were designed for reaping souls, with most of them being born
into the order of death wraiths that have learned over time to
harness their abilities for their job of reaping souls. However,
their other main part of their darkness and spiritual nature
comes from them being of the shadow realm, and their other job
of keeping the denizens of the shadow realm, the dark spirits,
from invading the living world. They are beings of shadows, but
also of death, due to the nature of their job. A death wraith's
main power is that of darkness and their ability to use the
power of their spiritual nature to purify and battle lost souls,
but most have other abilities as well that the race as developed
over time as they learned about their heritage and how to use
their power. Death wraiths usually serve one of two purposes,
either hunting lost souls for the Hall of Souls, or hunting dark
spirits who try to enter the human world. For the most part, the
shadow realm is the life of a death wraith, and all death
wraiths have a darkness nature. Because of this, all death
wraiths, even hybrids, are incarnations of darkness and have
strong darkness natures. However, being beings of darkness means
that they are more vulnerable to beings of light, or natures of
light since light is the natural counter to darkness. For the
most part death wraiths are beings of darkness, with only a few
exceptions ever being born. However, as spiritual beings, they
are also vulnerable to blessed sea salt and iron, which can do
damage to their more spiritual natures. Depending on how it's
used and the severity of how much exposure, death wraiths can be
killed if blessed sea salt or iron end up in their systems,
which act acts one of the biggest weaknesses.
- Death Energy Power/Manipulation: Just as demonic beings have
demonic energy, or angelic beings have holy energy, death
wraiths have death energy flowing through their bodies that
powers their ability to use their darkness abilities. This
energy powers a death wraith's abilities, and can be used in
battle against enemies as a basic energy all death wraiths have.
Those familiar with death energy know how it works, as it is the
opposite of life energy and given off by beings of death. Death
wraiths radiate this as one of their main energies, and this
energy is a basic power source. Death wraiths only radiate
enough of this to use their abilities, and don't have negative
effects on the environment of the living world like most think
due to death wraiths learning control of their minds and bodies
from an early age that they learn to keep this under control.
Death wraiths use this much like other races use death energy
when using it on its own, such as using the rotting effects of
death energy or using the necromancy abilities that allow one to
create undead using death energy manipulation. When used on its
own, death wraiths can use the death energy properties of death
energy, and can use it like any other energy in battle. Unlike
those like grim reapers though who manipulate both life and
death energies, death wraiths only manipulate death energy, and
cannot manipulate life energy. Due to this, life energy is a
good way to counter this power, and life energy can be used
against a death wraith's deathly nature. As one might expect,
those that can manipulate life energy can counter death wraith's
death energies, or other energies that counter death energy can
also be used to counter a death wraith's death energy as well
depending on the energy.
- Shadow Manipulation/Primordial Shadows Manipulation: Thanks to
the death wraiths being created from shadows of the shadow
realm, they are able to manipulate/control shadows and even
manipulate primordial shadows from the shadow realm. They are
able to use shadows much like other shadow users, being able to
use shadows to attack opponents. However, unlike other beings
that use shadows, there are few that are more masterful of the
use of darkness than the death wraiths. Being masters of
shadows, death wraiths are masters of not only attacking with
shadows, but using different forms of shadows. They are able to
do things like creating special unique shadow techniques based
in their skillset, change the physical form of shadows into
liquid or solid, or even change the acidity of shadows. Certain
people have even developed unusual darkness abilities, sometimes
even being variations of typical shadows depending on their
abilities as some can combine other abilities with their
darkness to create unique abilities. Their base darkness powers
are normal shadows and primordial shadows, despite how their
manipulations are used, but among other darkness types to learn,
death wraiths can learn to convert their natural darkness into
other darkness types depending on their training and what
darkness variations they choose to learn from their training.
Normal shadows don't cost as much power to use but are less
powerful, while primordial shadows are more powerful than normal
shadows but cost more power to use as a result. Of course, as
one might guess, most types of shadows are counter-able by
light, or in some cases, life energy in the cases that certain
shadows can't be dispelled by light alone. Darkness can also be
countered by fire and lightning if one knows how to use the
elementals properly.
- Shadow Meld/Planeswalking: This technique, which death wraiths
refer to as "shadow walking", lets a death wraith travel around
using shadows, as they are able to fuse into shadows and go
anywhere in the world as long as there is access to a shadow,
granted there is no supernatural warding for teleportation or
anything blocking them from connecting to the shadows in the
area. By using shadows, they are able to travel through the
shadow realm using the shadows, which connects every realm as
every realm has shadows in some form. In addition to being able
to go anywhere in the world, they are also able to go between
afterlives as well, in which they are able to also go between
the Veil where human souls remain after they die, since their
job requires taking souls to the afterlife. They also have a
special connection to go to the Hall of Souls, in which they
usually bring lost souls or souls that aren't recorded to go
anywhere else as part of their job to protect the living world.
This technique requires only a death wraith to know where they
want to go, though since they are born and raised in the shadow
realm, most death wraith know their way around instinctively.
This can also be used in battle to a degree, if the death wraith
can meld into a shadow if they want to teleport around the
battlefield, with some having special techniques using this.
However, it is worth nothing that the death wraith has to enter
a shadow in order to use this, and destroying a shadow can
damage a death wraith if one does something like using a
flashbang to temporarily negate shadows. This technique uses the
shadows in place of teleportation techniques, and death wraiths
can teleport using almost any kind of shadow and use it to
connect to any other shadow as long as the area they are or want
to go is not warded or guarded against teleportation or shadow
travel (which some races can ward and protect against
teleportation). Unlike dark spirits who can fuse into darkness
without a light source, death wraiths cannot enter shadows in
pure darkness without risking accessing the Deep Shadow Realm,
as pure darkness often acts as a conduit for the Deep Shadow
Realm because of how Xeles's darkness connects to the universes
unlike the death wraith's side of the Shadow Realm, who's side
of the Shadow Realm is connected to the shadows of the living
world. However, this also works in reverse, where the dark
spirits usually disappear in pure darkness rather than accessing
shadows because of the fact they risk going into Toranoraos'
realm where they could be hunted down and killed by death
wraiths. However, one should know that one cannot access the
Deep Shadow Realm in pure darkness without some sort of
supernatural shadow movement ability, and this only happens to
those that try to shadow meld when in pure darkness.
- Shadow Stealth/Shadow Presence Suppression: Another technique
using shadows, in which death wraiths can use shadows to hide
their presence. Death wraiths are able to blend shadows around
them, in which they are able to not only become invisible in the
shadows, but they are also able to hide their presence from
other supernaturals, not even being able to be sensed by anyone
other than another death wraith or a dark spirit that uses
shadows. Death wraiths' natural ability for stealth and shadow
melding make this a fairly simple technique to them, where they
are able to do it fairly easily if they have enough shadows to
work with and are able to blend into the shadows. To most
people, they will just see a typical shadow, which would
normally not draw any suspicion. Though if the death wraith
doesn't have enough shadows to work with, the shadow they blend
with might appear unnatural, or not blend with them all the way
to make them unable to be seen. This is a technique that death
wraiths are able to use once mastering shadow melding, making
stealth even easier. This makes many death wraiths masters of
stealth, where they are able to use darkness and shadows to
their advantage, and this technique makes them even harder to
spot when they are trying to hide from opponents or threats.
However, just like shadow travel, this requires blending with
the shadows completely, and destroying the shadows with
something like intense light can damage the death wraith if they
don't get out of the shadows before the shadow is destroyed.
Usually, light is the main thing to worry about, but certain
other powers that destroy shadows can also damage death wraiths,
such as some special fire techniques that burn shadows or holy
power that purifies shadows.
- Shadow/Darkness Regeneration: This power has two stages, in
which death wraiths are able to use the power of shadows to heal
and regenerate themselves. The first part of this is that they
have a normal regeneration which they are able to heal from
injuries passively, having supernatural regeneration similar to
other supernatural creatures, except that a death wraith's
regeneration is completely powered by darkness and shadows. This
regeneration is able to regenerate damage by using darkness as
it's power source, whether it is from the area around the death
wraith or if it comes from the death wraith's own dark nature.
This lets them regenerate most wounds, though it doesn't let
them regenerate organs, their brain or help them against iron or
blessed sea salt (their biggest weaknesses) unless they use the
second stage of this regeneration. The second stage however, can
be used to heal them completely, granted they aren't killed by
the injuries they have. Once the death wraith melds into the
shadows, they are able to heal much more quickly as they absorb
the darkness of shadows or darkness they are melded into, even
being able to heal their organs and heal from iron and blessed
sea salt damage that can overwhelm their first stage
regeneration. This second stage regeneration can heal far more
than the first stage regeneration. However, due to the nature of
this, the second stage is easier to interrupt as all one has to
do is destroy the shadow they are melded into in order to
prevent the death wraith from using the second stage ability. It
is possible to interrupt the first stage regeneration with
powerful enough light to destroy any darkness the death wraith
might use, forcing them to use their own power to regenerate.
This can also be interrupted with varanium and other
regeneration negation abilities (both stages), and can keep the
user from regenerating. Also, this doesn't work against spirit
infections or spiritual based poisons, as either stage cannot
fix these problems in a death wraith.
- Shadow Weapons: Every death wraith can create shadow
constructs to a degree, but this is an ability that uniquely
creates darkness weapons that a death wraith can use. While each
death wraith still has their soul bound weapons, death wraiths
can create their own weapons made from shadows. This could be as
simple as making swords out of shadows, or making bows and
arrows out of shadows, or making projectile weapons like
throwing knives or similar projectiles, or even making guns out
of shadows (though the user has to know how guns work and be
able to replicate that with darkness). The weapons function much
like normal weapons (as long as the death wraith understands how
the weapons work) and are powered by their shadow power. There
are a number of options depending on the death wraiths given the
number of weapon possibilities, and the weapons can be formed to
have special darkness abilities as well. For example, a sword
made of purifying darkness could destroy a dark spirit, or a
deathly darkness weapon could do more damage to a lost soul.
Death wraiths can also do things like create weapons that can
release waves of darkness in attacks (such as a darkness sword
being able to fire a darkness slashing wave) or shapeshift their
weapons (like turning a sword into a chain whip), depending on
how creative the death wraith gets with this power. Some have
been known to create shadow scythes, shadow claw gauntlets, and
some can even form more complex weapons depending on what the
death wraith prefers to fight with. This offers a variety of
options to attack when a death wraith isn't using their own
darkness abilities. Of course, as one might expect, these
darkness weapons are vulnerable to weaknesses to darkness such
as light, and other creative ways to counter darkness like some
that use fire and lightning. It is also worth noting that those
with aura breaker weapons and energy negation abilities or items
can also break these weapons easily since the weapons are made
of shadows.
- Death Wraith Elementals: Contrary to popular belief, death
wraiths don't use shadow elementals like people think, but they
use basic elementals based on what they have affinities for.
However, they don't use elementals the same way mortals do, in
which they have a different understanding of elements than
mortals and use them a different way. For the death wraiths,
elementals exist in one of four states of matter that they learn
to manipulate: solid matter manipulation, liquid matter
manipulation, gas matter manipulation, and plasma matter
manipulation. Depending on the power gained, most are able to
gain multiple abilities depending on the element used, in which
their understanding in elements is more based on the
understanding of the forms of matter than on the elements
themselves. Each has it's own benefits, with each having
strengths and weaknesses. Solid matter manipulation mostly
involves earth manipulation, where death wraiths are able to
control anything with solid structure, like glass, sand, dirt,
rock, and even metal or concrete. Liquid matter manipulation
lets a death wraith control liquid, in which they are able to
control anything from acid, to water if it's in liquid form,
even being able to control the temperature of liquids like
creating ice and boiling liquid. Gas matter manipulation is
similar to wind manipulation, where the user is able to control
anything in gas form with this usually meaning controlling the
air around them. This includes being able to control wind, but
can be used to do things like manipulate explosive gases, create
poisonous gases, or even create wind attacks. Plasma
manipulation involves controlling energy, which usually consists
mostly of controlling energy-based powers like fire, lightning
and even radiation energy. These powers, however, also come with
corresponding weaknesses, like solid matter manipulation being
counterable like any other earth manipulation and each type
being counterable by another form of matter manipulation in some
way. Cole uses plasma manipulation, in which he can use plasma
just like most by creating plasma that can generate flames,
lightning, heat absorbing plasma to create ice, and has even
learned to control EM absorbing plasma thanks to training with
Tarich. He also uses plasma for his unique Burning Black power
(more later).
- Adaptability/Power Users: Like most mortals, death wraiths are
adaptable and able to learn the same abilities as mortals can
(for the most part) thanks to the time they spend in the living
world, and how adaptable they were made by Toranoraos. This
includes being able to learn things like magic, mana, psychic,
or even holy/unholy abilities depending on what they have
affinities for (Example: Some death wraiths might have an
affinity for magic, while some might be more tuned to psychic or
holy/unholy abilities). A death wraith is able to learn these in
the same way as other mortals, such as learning certain arts
like mana user abilities or spirit energy user abilities
depending on their skill sets and affinities. Usually, they can
learn these from other death wraiths or from the mortals who use
these techniques depending on their training and anyone they can
learn from. Usually, death wraiths can learn special skills
depending on their affinities, where they are able to learn
usually up to two or three special skill sets depending on their
age and training. For the most part, most typically stick to one
or two though, since some of the skill sets require extensive
training and practice to be useful, and it is typically better
to master one special set of skills than gain a number of them
that one cannot fully master (though having more may mean more
ways to attack different kinds of enemies at the cost of not
being able to fully master multiple skillsets to maintain their
multiple skillsets). However, while a death wraith gains the
strength of whatever class power they gain, they also gain the
weaknesses, such as magic users being weak to magic negation or
their magic not hurting those immune to magic. This applies to
all abilities learned, which means death wraiths have to weigh
strengths and weaknesses of classes to find out what will work
best for them. They are able to learn the same powers as
mortals, and some death wraiths are even born with special
abilities, which is most common in death wraith hybrids.
- Soul Reaper Kido: Despite not being soul reapers, death
wraiths have worked well enough with the soul reapers that death
wraiths can use the spiritual power of kido that the soul
reapers typically use if they train with the soul reapers. Since
death wraiths are spiritual in nature, death wraiths can also
learn this ability through training with soul reapers, as soul
reapers and death wraiths usually work together to take on
hollows at times. This allows them to learn certain kido
techniques that they might have an affinity for depending on
their skillset and the soul reaper they train with. Soul reaper
kido is broken down into two different sections. The first is
Hado arts, which are attack abilities using spirit power in
different ways. Depending on the art, each art has it's own
abilities, strengths and weaknesses, and are mostly focused
around offensive attack. The second is the Bakudo arts, which
are focused around defense and restraint. These arts focus on
defensive techniques, and also have their own abilities,
strengths and weaknesses. Depending on the skill level of the
death wraith, some are able to learn more advanced kido arts if
they are advanced enough at learning these arts. Typically, the
higher the number of the art, the harder it is to learn, with
higher level kido arts being far more powerful than lesser arts.
The highest level hados are in the 90s, which are very difficult
ones to learn that usually have a heavy cost to use (such as one
that requires sacrifice of the body in order to use). There are
some that act similarly but are different in nature. As an
example, Hado 33 is Sokatsui, but Hado 73 is Soren Sokatsui, a
much stronger version of Sokatsui and much harder to learn.
Typically, each has it's own counter options, and death wraiths
can only learn powers they have an affinity for (for example, a
death wraith with no ability to manipulate ice is not going to
be able to learn an ice-type kido attack). These work the same
way as they do with soul reapers, and each one is countered the
same way. These are very useful against not only lost souls and
hollows, but are also very useful against dark spirits as well
(as long as it's not one that can absorb energy like a consumer)
so it is often favored by death wraiths who work with soul
reapers.
- Ghost Sight, Ghost Touch and Ghost Sense: Since the death
wraiths were made to interact with the spirits of dead mortals,
supernaturals, and deities as one of their primary purposes,
death wraiths are able to interact with almost any manner of
spirit or ghost, including dead souls and dark spirits. For the
most part, death wraiths have multiple abilities dealing with
their interactions of ghosts, where they are able to interact
with them in ways most mortals cannot. Since ghosts don't
typically manifest in the living world until they've become
vengeful spirits or hollows, death wraiths have to be able to
interact with ghosts in the veil, which they can do even from
the living world to a degree using their special ghost sight
ability and ghost sense. They are able to see ghosts, and see
their essence even when they are not manifested thanks to this
ability where most beings other than reapers would not be able
to see ghosts. This includes ghosts not physical manifested in
the physical world, in which death wraiths can detect any kind
of ghost or spirit using their ghost sense that lets them sense
almost any form of ghost or soul that they might encounter. They
are also able to touch, grab and attack ghosts including ones
not physically manifested, in which they are able to attack them
in any form and can physically interact with ghosts and souls no
matter what form they take. Death wraiths are also able to sense
ghosts as well, having the ability to sense the difference
between ghosts and certain angelic or demonic entities that
possess creatures. However, death wraiths cannot interact with
ghosts that have possessed people, and usually have to use their
soul sword to attack a ghost if it has possessed a person.
Ghosts and lost souls are typically the death wraith's main
opponents besides dark spirits, in which some are able to even
generate abilities to counter death wraith natural abilities to
contain and interact with ghosts.
- Soul Storage/Collection: Since it's a death wraith's purpose
is to collect and shuttle souls to the afterlife, death wraiths
must have their own ways to take souls to the afterlife. Every
death wraith has some way to store and collect souls, in which
they are able to use this to take souls with them in some way.
For the most part, this skill is pretty self explanatory, at
least as far as it's purpose, which is to make souls easy to
carry and take with them so death wraiths can more easily take
souls to the afterlife. But when it comes to functions, this is
different for each death wraith, as each death wraith typically
has their own way of doing this. Some can do things like storing
souls in bottles, some use other objects to store souls, or some
can even store souls in their bodies temporarily through soul
absorption (though this is a forbidden art for most due to the
dangers of devouring souls). This mostly depends on the death
wraith, as they all have their own ways of collecting souls for
transport to the afterlife. Usually, this involves some sort of
object that they can bind a soul to. Souls typically cannot
break out of this type of containment on their own, unless they
have some sort of special ability that affects space and time,
like space/time distortion energy. This also only works on dead
souls, and cannot be used to take a soul out of a living body or
even remove a possessing soul from the body. This ability is
only for storing dead souls and can only be used as such. It is
possible for others to destroy the objects holding a soul as
well, so this is another thing that plays a part on trying to
keep a soul contained, such as someone might be able to shatter
a glass bottle holding a soul by dropping it, or destroying it
with an attack.
- Soul Purification/Corruption Removal: Another aspect of a
death wraith's job to ferry souls to the afterlife is soul
purification and removing corruption. While soul reapers usually
take on hollows and use their zanpakutos after defeating them to
purify them, death wraiths are able to remove corruption from
souls using their ghost touch and interaction abilities. When
using this, a death wraith is able to interact with souls and
remove things like corruption from them in the form of ripping
out the corruptive energy, or using their purifying shadows to
purify a soul of corruption. Usually, this also depends death
wraith, as some have unique purification techniques for
purifying souls depending on who they are and their skillsets,
such as some who might use magic could use magic based
purification abilities. A soul must be purified before transport
to the afterlife, and any risk of being turned hollow or higher
level specter must be removed before taking them to the
afterlife or the Hall of Souls. Typically, souls will resist
being purified, given that they typically get corrupted from not
wanting to leave and stay in the living world after rejecting a
grim reaper taking them to the afterlife. It is difficult to
purify a soul not willing to be purified, so death wraiths often
have to fight in order to defeat a corrupted soul before they
can purify it. Thankfully, their soul swords have a main
function to purify souls if they cannot do it as easily, and
defeating a soul or hollow typically will allow them to pacify
it long enough to remove the corruption if they defeat it in
battle. However, death wraiths have to be careful, as they can
become corrupted themselves if they don't discard the corruption
or if they are affected by corruption due to special abilities,
which is something many death wraiths take very seriously and
try to avoid.
- Dark Spirit Hunting, Dark Spirit Trapping and Dark Spirit
Destruction: The other primary function of death wraiths is to
hunt dark spirits of the shadow realm, in which death wraiths
are designed specifically to fight dark spirits. Death wraiths
know easily how to hunt all dark spirits of the shadow realm,
and know most of the strengths and weaknesses as it is their job
to keep them from entering the living world to try and interact
or kill mortal beings. Death wraiths are not only able to hunt
them, but they are also able to use their soul collection and
containment abilities on dark spirits to trap them as well,
where they are able to trap them in the same way as souls.
Typically, this allows a death wraith to trap and contain a dark
spirit in a similar way, where they will often use this to
capture stronger dark spirits they cannot destroy, and will
often use this to take a dark spirit back to the shadow realm
and throw them deeper into the shadow realm where they are less
likely to make it to the living world. In addition to capturing
though, death wraiths possess the ability to destroy dark
spirits, in which all death wraiths are usually able to destroy
dark spirits with their soul sword and with their purifying
darkness, though some may develop other special abilities for
destroying dark spirits depending on their skillset. Death
wraiths have to fight dark spirits quite a lot, and have to
sometimes take on enhanced dark spirits that might get enhanced
by mortal interference, such as those like Vobu and Zenrael (in
some universes) who use their power to strengthen dark spirits.
Typically, dark spirits aren't fought like normal beings, as
most of them are typically not able to be hurt or destroyed by
most mortals given their unique and usually intangible nature.
However, death wraiths are able to counter that with their ghost
touch and dark spirit destruction abilities, where they are able
to fight dark spirits. While they can destroy dark spirits if
they can overpower them, dark spirits also specialize in
fighting death wraiths, as they are the shadow realm antithesis
to death wraiths, and many dark spirits come in a variety of
abilities and types, just as death wraiths have had to by
learning adaptability and elemental abilities, so death wraiths
have to keep up with the kinds of dark spirits that exist, and
sometimes have to adapt if they meet a new type of dark spirit
they don't know (which death wraiths are used to doing as there
are a lot of ways new dark spirit types are being created).
- Soul Absorption (Forbidden Art): This is a forbidden art among
death wraiths these days, in which death wraiths have gotten
away from this and this art tended to possibly cause corruption
or addiction to devouring souls. There was a time when death
wraiths would feed on the corruption of souls in the living
world, or feed on evil souls in order to survive and sustain
their power, but eventually the death wraiths adapted to mortal
forms of food, so they no longer need to use this. Now, these
two arts are forbidden, as they can come with more risks than
rewards. The first forbidden art is soul absorption where the
death wraith takes the whole soul and devours it, using it for
sustenance in the same way a human would eat their food. A soul
can restore a death wraith's energy, and sustain them for up to
four hours, and restore a death wraith's darkness power if they
are low on energy. This power works similar to other soul
eaters, but came with a major risk, and that was soul devouring
addition that would cause death wraiths to become addicted to
eating souls as they continued to devour souls. Because of this
addiction, this was one of the reasons death wraiths had to
adapt to mortal foods so that they could avoid the dangers of
this art. Those that use this art are able to use it just like
soul eaters, where they can use this to absorb souls and grow
stronger and can sustain themselves on souls. They can also gain
new abilities from this art if they devour a soul, gaining the
abilities it had. However, unlike other soul eaters, death
wraith natures didn't change when using this, meaning their
physiology didn't change. While this meant that they wouldn't
gain more weaknesses with physiology changes, it also means that
some powers cannot be gained by death wraiths, such as death
wraiths not being able to learn any kind of light abilities
(except for very rare mutations like Kitsune Resei who use both
light and darkness). These days, this art is forbidden, and
those that use it are often either exiled or closely monitored
for signs of soul devouring addiction to avoid death wraiths
devouring souls unnecessarily.
- Corruption Absorption (Forbidden Art): The second forbidden
and outdated technique death wraiths used for sustenance is
corruption absorption. It used to be that death wraiths purified
souls by absorbing the corruption into themselves, where they
would devour it as sustenance in order to help make sure the
corruption had somewhere to go. This made it easier to purify
souls, as the corruption would be more easily able to be removed
if it was able to go somewhere specific. This allows a death
wraith to consume corrupting energy, such as hollowfied soul
corruption, or other types of soul corruption that change mortal
souls or corrupt them in some form. The benefit is that the
corruption can not only restore a death wraith's power (though
not to the degree of devouring a soul), but the corruption
energy can make a death wraith stronger while it is in their
body, similar to how eating certain diets can make affect a
mortal's overall health. Typically, this used to be a good way
to remove corruption before death wraiths fully developed
certain purification arts, and worked as sustenance before they
adapted to mortal foods. However, the risk to this particular
art is that death wraiths can poison themselves with this way of
sustenance if they aren't careful with things like hollow power
or human emotional energy, as taking corruption into themselves
can be a double-edged sword. Some death wraiths, if they are not
fully capable of handling the corruption energy will be
corrupted and changed by this power. This was the main danger of
this power, as death wraiths could be turned into hollows or
twisted spirits if they were corrupted, which would turn them
into enemies of the death wraiths. Luckily, this art isn't
really used anymore, but those that use this art are usually
very closely monitored for corruption and are typically exiled
or killed if corruption is found in them. And many times,
corruption can be permanent in a death wraith if they are
affected by this, and can get worse over time depending on the
strength of the corruption.
- Dark Spirit Bonding (Forbidden Art): There have been death
wraiths that seek to utilize dark spirits to their advantage,
and some who have thought they could control some dark spirits.
Those that foolishly believed this created an art that bonds
dark spirits to a death wraith, which is a very dangerous art.
Users are able to use this to bond a dark spirit to themselves,
and call on it whenever they so choose to help them in battle or
empower them passively. For example, certain dark spirits will
trade dark arts in exchange for energy from the body, or some
might gain strength from certain energies. One death wraith even
managed to bond a consumer to themselves using this art that
allowed the death wraith to absorb energy, at least until the
consumer overpowered the death wraith and consumed his soul. If
the death wraith can overpower the dark spirit, they can use
this art to bond the dark spirit to them and essentially take
the power of a dark spirit. Whatever spirits are bonded to the
death wraith grant their powers to the death wraith, as long as
the death wraith can control the power of the dark spirit. This
in turn creates a fusion of dark spirit and death wraith power
that some death wraiths have become very powerful using.
However, the danger to this is that this art almost always ends
in the death wraith being overpowered and devoured by the dark
spirit, as dark spirits will always fight back to try and take
over the death wraith. Death wraiths can usually only bond one
or two dark spirits to themselves at any given time (one if it's
a stronger dark spirit like a collector or consumer). This is a
forbidden art for a reason, as there have been no successful
lives that didn't end in tragedy when using this art. When using
this art, the death wraith must remain in perfect control, or
they could become possessed by the dark spirit, or worse. If the
dark spirit completely overpowers the death wraith's spirit,
most dark spirits will consume the soul of the death wraith, and
then become a just a dark spirit possessed death wraith that is
forever lost to the dark spirit (which some refer to as a "Dark
Wraith" or sometimes a "Consumed Wraith"). While this is the
most powerful darkness ability a death wraith could use, it
always comes with a great cost, and the death wraith must always
live with the mind of the dark spirit trying to corrupt them (at
least until the dark spirit eventually wins and takes over the
mind). This art is forbidden to use, and those that do use it
are instantly imprisoned in the Twilight Realm due to how many
issues have been created when a dark spirit takes over a death
wraith (such as the consumer death wraith became a dark wraith
and killed three teams of dark spirit hunter death wraiths
before it was finally stopped).
Death Wraith Shadow Skills and Unique Skills:
- Death Wraith Shadow Arts Training: Death wraiths have had a
long time to learn the power of shadows, and have developed
their own shadow arts which death wraiths can learn. Usually,
death wraiths can learn special arts depending on what they do,
with the two main jobs for death wraiths being collecting souls
and hunting/fighting dark spirits of the Shadow Realm. Depending
on what they are doing, death wraiths are able to learn
different arts developed by the death wraiths. There are many
ways that they have learned to use darkness, and different arts
they've developed that allow them to use their darkness in
unique ways. Some have even managed to develop unique arts, like
Kierran Black, using their unique abilities in combination with
the darkness abilities or other abilities. These arts are
usually about manipulating darkness in unique ways, and all use
darkness in some way that can enhanced a death wraith's
abilities, such as using purifying darkness to battle dark
spirits, or using death energy to more easily wear down a living
being that is trying to kill them. Typically, these arts are
taught in a general capacity, and death wraiths are able to
develop them as needed using unique abilities, such as a magic
user being able to use dark magic and modify it for their own
needs, or some specializing in certain darkness techniques.
These arts are usually all forms of darkness, and most of them
are counterable by using light energy equivalents or using light
in unique ways, or using any power that can counter darkness.
Typically, death wraiths fall into one of two categories: Lost
Soul Hunters or Dark Spirit Hunters. Depending on their career
path, most will choose the best options for whatever path they
choose.
- Unique Family Shadow Skill: Burning Black: This power is the
Blacksoul family specialty. Those familiar with the Darkfires
often confuse this with their black flames, but in fact this
power is actually not dark flames like most think. By using
plasma, and combining it with the death wraith soul energy, the
Blacksoul family created a powerful darkness called Burning
Black. This was somewhat similar to burning darkness, but
instead of using one's negative emotions, the Blacksouls used
plasma manipulation (since most of them are born with an
affinity for plasma as their main element) to essentially create
a darkness fused to plasma energy that creates a unique darkness
by having the plasma influence the form of the darkness. When
combined with the plasma energy, the darkness becomes so hot
that it can overpower flames. This darkness is able to utilize
plasma to essentially burn almost anything with darkness power.
This power is also useful in that it is able to burn fire users.
Since it is a darkness power, and the plasma only works to
change the nature of the darkness, the power is not a fire
power, nor can it be absorbed like fire. Essentially, this not
only is able to hurt those that use fire (bypassing fire
resistances and immunities), but can also cause sever damage to
any fire user that tries to absorb it. This burning darkness is
able to absorb physical matter, burning it away as the darkness
absorbs physical matter. Essentially, this works similarly to a
flame, except that this power absorbs matter through darkness
rather than burning it. When used, Cole is even able to combine
this with other darkness abilities, such as combining it with
purifying darkness to create a purifying burning darkness that
can purify dark spirits, or combining it with his holy darkness
to create a powerful darkness that can counter negative
abilities. This ability is a darkness ability more than a plasma
ability (since it only uses plasma as a means to change the form
of the darkness). Because of this, opponents must counter it as
darkness, not as flames. For example, one cannot just use a
vacuum environment to dispel this burning darkness, and simply
trying to burn out the flames doesn't stop these flames.
However, ice does still protect from the burning darkness (even
if the ice can be melted with it), and users can use intense
light as a main counter for this ability.
- Burning Black Darkness Form/Darkness Shapeshifting Blacksoul
Variation (Advanced Art): This is the first of the advanced
arts, which allows a death wraith to shapeshift using darkness.
This power requires a mastery not only of darkness, but of the
body of a death wraith in order to change the darkness that
makes up a death wraith body, and only experienced death wraiths
can learn to use this, as it's fundamentally much harder than
simply turning melding with shadows as it requires shapeshifting
the body and going into a new form, something the death wraiths
weren't really designed to do beyond going between Death Wraith
and human form. When using this, death wraiths become able to
become shadows, and are able to go into a darkness form. There
are a few purposes for this form change, which can be used if a
death wraith learns this. The first is allowing a death wraith
to go into this form as an intangible form, allowing attacks to
pass through them or become darkness to attack using their
bodies in the forms of things like tendrils or spears with some
even being able to take animalistic forms like wolves and birds
depending on what they want to do. Using certain darkness types,
death wraiths may even become different kinds of darkness
(though this is very difficult to do and usually death wraiths
only master one or two darkness types in most of their life
span) to allow this darkness form to attack specific types of
enemies (IE purifying darkness form to attack dark spirits or
death-based darkness to attack lost souls). This also allows
easier regeneration, in which a death wraith can become darkness
and reform their body more easily while in darkness form as it.
However, while in this form, they are vulnerable to light, as
well as form negation abilities (like certain swordsman or
martial arts combat focus that attack someone no matter the form
they're in). If they are hit by concentrated light, they risk
taking heavier damage, and certain light attacks like a
flashbangs might even destroy their darkness-based bodies if
they don't change back quickly enough. Opponents who absorb
darkness can also even absorb the death wraith's darkness form
as well, making this a risky move in certain situations.
However it does require using some energy go into this form and
maintain this form, and if the death wraith exhausts their
energy, they cannot use this skill until they recover their
energy. Through training in his family, Cole is able to use a
variation of the normal training to take the form of his burning
black, which allows him to do the same damage when he is in this
form.
- Unique Skill: Blood of Death: Instead of learning spirit user,
mana user or even magic like some death wraiths, Cole learned to
manipulate the blood of his enemies. Normally, blood
manipulation would only be used by those with the black blood
manipulation where they fuse darkness into their blood, but Cole
instead learned to manipulate blood normally using blood arts.
Cole doesn't consume blood like vampires, but he can store blood
for use against opponents. There are a number of ways to use
blood, in which Cole knows not only the basics of blood
manipulation, but can use many blood arts as well due to the
fact that he has trained specifically to manipulate blood. There
are a number of different techniques that use blood. Among
examples are the blood owl bomb that turns balls of blood into
concussive force bombs that can basically hit with the force of
a cannon, the blood blades that can use the iron in blood to
create weapons, or even blood tendrils that can grab and trap
opponents. And due to his training, Cole has learned a number of
uses for blood by studying how other blood users have used blood
techniques in the past. While he isn't skilled enough with blood
to use some of the strongest techniques, he has learned certain
blood arts by watching those like the Hazeldines blood arts, or
using data on Vobu's blood manipulation abilities to find new
blood techniques he can learn. For the most part, Cole is a very
skilled user of blood, and even though he doesn't use black
blood like most death wraiths, his blood manipulation can be
very useful, as he can do things like using the iron in blood to
counter spirits, or he can use the life energy of blood to
counter certain death based energies. However, the main problem
with this power is that Cole cannot summon blood that he has not
controlled, which means that if he doesn't have any blood, he
will have to use his own, thus weakening himself. And while Cole
can use blood spilled, he cannot control blood inside people's
bodies and he can only control blood that has been spilled and
is not controlled by other blood manipulators.
- Purifying Darkness (Basic Darkness Type): One of the more
unique shadow arts of a death wraith, in which they were granted
this power by Toranoraos in order to fight dark spirits for the
dark spirit hunter death wraith teams. This is a form of
darkness power that purifies presences, and works on those with
corrupted or dark presences similar to how holy power works on
unholy presences. This power was designed specifically to
destroy dark spirits of the shadow realm, in which this power
works like a positive spirit power that is combined with
darkness to create a darkness that can even be used to destroy
dark spirits. This darkness works just like normal darkness,
except that it is a positive nature and a unique form of
darkness not many races other than death races can use unless
they are empowered by a death wraith or a special weapon that
uses purifying darkness. Typically, this darkness is just like
normal darkness in both strengths and weaknesses, in which this
can be countered just like normal darkness as well. While this
darkness isn't as strong as primordial darkness, it can even be
used to purify other darkness users of darkness and hurt those
that use darkness power, making this a dangerous power to use on
any darkness user, which is the reason it works so well on dark
spirits. Light is capable of countering this darkness, and
unholy or corrupted light works best at countering this
darkness. Death wraiths are also vulnerable to this, in which
other death wraiths can hurt each other with this power, given
it's nature to purify and destroy darkness using darkness power.
However, death wraiths can only be hurt with other purifying
darkness, and are not hurt by their own purifying darkness.
Things like corrupted darkness can still hurt them, and counter
this power fairly easily.
- Holy Darkness (Basic Darkness Type): This is a darkness art
that uses the positive energy part of the soul, and combines it
with darkness to create a positively powered darkness. Many
death wraiths have positive power in their souls, and those that
don't learn grim darkness can learn this instead if they choose.
This darkness is a negative power darkness that is a type of
enhanced darkness. Usually, this darkness is used as a more
powerful darkness to try and counter light users, specifically
fallen light or demonic light users. As one might imagine, this
typically is used by those that hunt lost souls, since they
sometimes must fight those that use light abilities. This
darkness is used just like other darkness types, except that it
is more powerful than normal darkness, and can be used to battle
demonic abilities as well thanks to the positive side of the
soul that powers this ability. More advanced users of this
ability are even able to do things like absorbing and crushing
solid matter with intense pressure through gravity manipulation
(advanced users), or manipulate the darkness's destructive power
to make it able to overpower many other forms of elemental
abilities. More advanced shadow users, ones who can do things
like changing the consistency of shadows or making shadows
acidic, can find plenty of ways to make use of this darkness.
Advanced users might even be able to combine this with other
positive abilities like healing and purification, or some have
even combined this with purifying darkness to create an
empowered holy darkness that can fight dark spirits. Typically,
strong enough light can counter this, and some more powerful
fire abilities can be used as well. It is also possible to use
demonic power to counter this darkness, which works great if
light fails, or works great if someone can use something like
fallen light. Some can even use other negative power abilities
as well. The major counter to this though is typically the
darkness of the Deep Shadow Realm, which some call the
Whispering Darkness that is pure evil power.
- Freezing Darkness Manipulation (Can chose one of the three
elemental darkness abilities): This power is an ability that was
developed to utilize the absence of heat in the darkness, and is
one of three elemental type darkness abilities. But removing the
light and heat, the cold of the darkness is able to reach
incredible levels to the point of freezing objects. Normally,
this is a passive power of vengeful spirits, who utilize
negative emotions to use the energy of their emotions to create
a cold chill. When combined with the power of darkness that
removes heat from an area, this creates a power to call forth
ice using the combined power. However, when it comes to death
wraiths, the death wraiths utilize this by utilizing their own
cold natures as controlling their emotions to the point that
they don't let their emotions show. By combining this nature
with darkness, death wraiths learned to utilize a version of
freezing darkness that combines the power of ice with darkness
and allows one's darkness to freeze objects. This is a powerful
darkness art that can be used by death wraiths who have mastered
not only their own abilities to control their own emotions, but
this also works great with death wraiths that can utilize ice
abilities, such as those that can create ice from liquid, or
those that use heat absorbing plasma to create ice. This power
can be used to freeze opponents using darkness, but can also be
used to create frozen darkness spears, freezing dark tendrils,
or even be used to fire blasts of freezing darkness. This power
can also be used against ice users, as this is a pure darkness
power in the form of ice manipulation and not ice manipulate
like most people think. Another use of this is to use other
darkness types to utilize this darkness, such as purifying
darkness can become purifying freezing darkness. This is useful
against certain opponents, such as freezing purifying darkness
being useful against dark spirits or death-based freezing
darkness being useful to freeze lost souls for transport to the
Hall of Souls. This ability is best countered by fire abilities,
or those that can use intense light like flashbangs to
temporarily negate darkness (the best way to counter is with
both fire and light abilities combined). This power can also be
countered using lightning or anything that counters ice
abilities, and light based lightning can also be used to
effectively counter this power. Despite people who think Cole is
an angry person due to his brutal nature, Cole is actually very
controlled, and is someone who values his own self control to
avoid losing himself in killing others. This power is
essentially the manifestation of Cole's self control and how he
controls his emotions. And the fact that most think his burning
black power means he cannot use this ability also throws people
off.
Blood Arts:
- Blood Spirit Power: Blood Acidity/Temperature Manipulation:
By manipulating different aspects of his blood, Cole is able to
do more than just throw blood at people. The first thing that
Cole can do is use his control of blood to freeze it into a
solid form, allowing him to create frozen blood attacks that are
able to attack enemies, or he can boil the blood he manipulates
into a boiling blood that can burn enemies on contact. Depending
on the technique, the forms usually have a reason, such as using
certain techniques like creating an icicle projectile using
frozen blood, or hitting opponents with pressurized blood
techniques using boiling blood so the blood boils on contact.
However, this isn't the only thing he can do, as Cole can also
control the acidity of the blood he manipulates. By tuning the
acidic properties of blood, he is able to do acidic damage using
blood and utilize the corrosive aspect of blood to its fullest.
Cole can also do the opposite though, and turn his manipulated
blood into a basic form, usually to counter acidic manipulation,
but also since basic blood can cause severe irritation on
contact and can eat away as easily as acidic blood can.
Depending on how it's used, blood can be a very dangerous
weapon, and Cole has had many years to learn using this power to
do different things. Cole has fought a multitude of enemies, and
developed many different aspects. Usually, his most common
aspect is usually acidic or basic blood, since he uses plenty of
blood projectiles and this helps his blood manipulation do more
damage. Of course, as one might expect, normal counters of blood
manipulation still work, such as using water to dispel acidic or
basic aspects of the blood, or using certain other manipulations
to counter blood such as earth manipulation to block blood
manipulation, or using lightning to dispel the liquid in the
blood. Depending on the enemy, some may have creative ways to
handle this.
- Blood Art: Blood Tendrils: This power is one of a blood user's
main attack types where they create tendrils of blood which can
do multiple things and be used to attack opponents, usually
coming from their body. These tendrils can hit with the force of
whips or blades, depending on the form they take, in which they
usually work like blood-tendril whips that are emitted from
their body in some form. The normal tendrils form can be used
like whips, which with enough force, can be used to slice
opponents open due to the force used on them. This can also be
used to grab opponents and trap them, making them useful in
combat. A user can also form weapons out of the tendrils, such
as turning the end of one into a mace or axe, or other weapon,
which will usually solidify the blood into some kind of weapon
at the end of it. This can be used to grab opponents, use
weapons, or just attack opponents, as these tendrils can be
shaped to just about anything depending on what the user wants
to do when using them. Essentially, they're sort of like a
semi-solid goo in a semi-solid state, where they can do physical
damage, and can be shaped as needed. They can also be hardened
or softened as needed as well, in which the tendrils can be
modified depending on what the user wants to do, such as
hardening the tendrils to do more physical damage, or softening
them to make the tendrils hit with stronger impact force. When
they grab someone, the tendrils can squeeze and constrict on
someone, essentially pulling them to pieces with enough
strength. Depending on how much blood a user uses, they can form
as many of these as they need to. This power is very useful, and
can be used as long as the user has enough blood to utilize it.
The blood is essentially shapeshifted and manipulated by a user
using this technique. This can be countered or dodged depending
on how it's used, and opponents can usually still avoid this if
they are fast enough and can counter the variety of options this
technique allows.
- Blood Art: Blood Web: This technique weaves a user's blood
tendrils together from a user's body to make an almost
spider-like web, where they can create a web to trap people in.
By using this technique, a user can create a criss-cross web
that can be used a few different ways. When used, a user can
throw this web at opponents, or they can spread it over an area
to essentially create a trap. This technique is designed solely
for trapping opponents, who can be trapped in this thanks to the
fact the tendrils for this technique are made to stick to
things, including sticking to people as the blood acts like a
slimy glue that can trap almost anything caught in it. Getting
out of this requires immense force, or some sort of cutting
weapon, as this is a very strong web that is designed solely to
trap people who are caught on it. Though some opponents can
break this, weaker opponents could get stuck for as long as this
technique is in effect. A user can use this at close or long
range, but this is best used at long range where the web can be
bigger, more spread out and harder to dodge, or they can use
this up close to try and trap someone up close, such as trying
to cast the web around someone to restrain them. And depending
on how the user uses this power, the blood web can be charged
with other abilities as well to do damage (such as a demonic
blood user could use demonic presence to burn people caught in
this web with demonic energy). Typically, the best way to avoid
this is not to touch the blood web, and if caught in it, one's
best option is water or earth manipulation that can interact
chemically with the blood to chemically change it's ability to
stick to opponents. This can be dodged as one might expect, or
even blocked depending on how it's used. And of course, if a
user is in contact with the web, lightning is also a great thing
to use on them as blood is a conductor.
- Blood Art: Blood Owl Bomb: This technique turns a user's blood
into balls that act as concussive force bombs, which are created
and then thrown at opponents. This uses their blood to create an
explosive like attack that explodes on an opponent on impact.
When thrown, the balls explode, releasing a high velocity
concussive force which can damage opponents close to where the
bombs burst. This technique doesn't actually use flames or bomb
techniques, but instead just simple concussive force to damage
opponents around where the balls explode (though some can use
explosive heat to create true explosive blood). The explosion is
controlled by the user directly, and they can determine when it
goes off, or they just go off when they hit something or
someone, making it a fairly versatile technique depending on how
they pressurize the blood used in this technique. This can also
be amped using special blood techniques, such one could use
things like heat or ice to create different effects when the
blood ball explodes. Even if the opponent is immune to blood
effects (like iron in the blood countering spirits), the impact
damage can still do immense impact damage if this technique hits
an opponent as the impact force is the main point of this
technique. This one is one technique a user does have to be
careful with though, as they can hurt themselves with the impact
force, or their allies if they are too close when this explodes.
Typically, this technique is best dodged rather than blocked due
to the high level impact force, but certain opponents can
counter it with the right techniques, such as using a
pressurized water blast to hit the attack when it's thrown at
the opponent. Certain opponents can also use solid objects for
cover when trying to dodge this, such as hiding behind a
building or behind trees (Depending on where the user and the
opponent might be fighting).
- Blood Art: Blood Canon: This lets a user fire blood
projectiles by focusing the blood to his hand, and then
pressurizing the blood into a blast that is then fired at an
opponent. Depending on the size and shape, a user can modify the
projectiles speed and strength by manipulating size and shape.
When fired from the hand, the blasts are fired at opponents, and
do heavy impact damage if they hit as this is designed to be
another impact force technique. The normal size is roughly about
the size of baseball, and most users fire it like a cannon ball
with enough force to shatter ones bones on impact. However, they
can also create smaller, more bullet like projectiles which can
be fired with immense speed and piercing power, in which they
can fire them in a smaller form, but have them strong enough to
pierce most substances. The smaller bullets can even break metal
weapons and pierce most opponents when used properly. Depending
on the projectile fired, stronger and slower shots can be
blocked by walls and barriers, but the smaller ones are best
dodged rather than blocked. Though the smaller ones do pierce
opponents, they also do less damage as they are smaller in
nature compared to the larger shots, but the larger shots also
do more impact damage rather than piercing damage. And depending
on how a user fires it, they can fire these shots in very rapid
succession, even firing smaller bullets like a machine gun if a
user builds enough blood before hand. As one might imagine, this
is best used up close where the opponent has less time to react
to it. Users can also utilize other techniques when using this,
such as using acidic blood for more damage. As such, this is a
very dangerous technique, one that usually has two stages of
being hit (the initial impact and whatever effects the blood
might have, such as demonic blood would burn opponents with
demonic energy). For opponents, this technique is best dodged
rather than blocked, due to its pure impact power, though some
stronger opponents can block this power.
- Blood Art: Blades of Blood: This technique creates crescent
shaped blades from a user's blood, where they can fire them at
opponents, usually through focusing the blood to their hand and
firing them like a claw slash wave at an opponent. Using this,
the user does a claw slash style attack, then the blades are
fired in a wave at the opponent from the user's hand. The blades
are solid, being able to slice through opponents like solidified
slashing waves and are usually concentrated to more easily slice
opponents with it being strong enough to even slice through
metal with enough force. This technique is basically like firing
a werewolf claw slash attack, and not too much different except
this technique is made for not only being able to slash an
opponent multiple times, but depending on the number of blades,
can be used to fire at a group. This is useful especially when
used with other blood techniques, like using acidic blood to eat
away at opponents when the blades hit the opponent. As a result,
this power can be used a variety of ways, and is quite dangerous
in that users can change up the attack to keep opponents
guessing. However, these attacks are always fired from the hands
like a claw slash, and while they can change up the type of
blood technique they use, they cannot usually change where the
blades are fired from, making this more predictable than one
might think since the blades are always fired like a claw slash.
This attack can be blocked by strong enough defenses, or it can
be dodged by fast enough opponents. Typically, the best way to
counter this is to avoid it, but if one cannot avoid it, then
one can use certain stronger objects to block the technique if
they have access to them, though the slicing power of this
blades usually allows to slice through metal, so dodging is
usually the best way to avoid this. This can also be countered
by using water manipulation, since water can absorb the impact
of the blood as well as dissolve the blood (if it doesn't freeze
the water in the process).
- Blood Art: Dark Blood Wave: This is a combat ability in which
a user can harnesses their spirit energy in order to fire a
blast of slashing waves of dark energy at an opponent, usually
from a weapon. A user must first cut into their wrist or part of
their body, then slash while harnessing their spirit power. This
is a technique that Vobu taught the Hazeldine clan as a blood
art, but is something that any user of blood arts can learn with
the right training. This is not too different from the Blades of
Blood blood art, as it is still designed to fire slashing wave,
but is more focused than the Blades of Blood as this is more a
smaller and more concentrated collection of blood waves.
Depending on the skill level, some users can use this different
ways, depending on how they want to use it. Unlike the
Hazeldines who use this with a weapon, users are limited to only
using weapons (though the effects are better with a weapon due
to the fact this was designed to work with a weapon) and they
can use this with any of their blood types for other special
effects, like using explosive blood to make the waves explode on
impact or using frozen blood to make the waves solid blood.
Among ways to use this include users who will cover their hands
with blood and then fire it like a wave, or some let the blood
flow on their leg and use this for a kick wave that can release
slashing waves. For the most part, there's a number of ways to
use this skill, and mostly just relies on a user understanding
how this technique works, so users can experiment with different
techniques for this skill. As for countering this skill, this
ability can be avoided, or blocked assuming the opponent has the
power to counter the number of slashing waves. This can be
strengthened by how much blood a user puts into the attack. So a
weaker attack means the attack can be used more often while
stronger attacks can't be used as it takes more blood. This is
also best dodged rather than blood depending on how much power
is put into the attack.
- Blood Art: Blood Power Strike: This uses a user's blood to
enhance their striking capability in order to pierce through
armor and shields. With enough blood, a user can pierce almost
anything a user attacks if the user hits with enough force or
uses a weapon with enough force, as there have been reports of
some being able to cut through adamantium if they put enough
power into it. This was the second art Vobu taught the
Hazeldines, but as one might imagine, this art isn't limited to
the Hazeldines. When using this technique, a user focuses the
blood like an amplifier, in which they use the blood like an
amplifying force. So when a user uses it, they are able to do an
attack with far more power than normally, making this a very
useful technique for those that want to hit with strong force.
Depending on the blood, this can be a very powerful technique.
And as one might imagine, this can be used a variety of ways
depending on how one wants to use it. Normally this technique
was designed to put blood on a weapon, and then spirit power
would use the blood as an amplifying force to essentially create
a more powerful attack similar to the dark blood wave, except
that this technique focuses more on amplifying a single attack
to a large extreme. For example, a simple kick might be used to
kick through a large metal structure, or a sword might be
empowered to slice through someone's armor or shield. Depending
on how it's used, this can be very useful for combatants. And if
a user uses this, they are also able to enhance this skill using
different blood effects, such as using acidity or basic blood to
make the wave do acidic or basic damage, or some can combine
other techniques like boiling blood to create an amplified heat
combat strike. Depending on how its used, this is a very
versatile technique, and simply requires a user to know how the
blood amplification using spirit power works in order to use it.
Opponents who want to counter this should dodge rather than
block as this is designed to pierce defenses (meaning that
blocking might get one killed depending on how much power is put
into this). The strength of the attack is also determined by the
amount of blood put into it, where more blood will create a
stronger wave (but also weaken the user if they use enough of
their own blood), or they can create a smaller wave with less
blood that is safer but less powerful.
- Blood Art: Blinding Slash: This technique is another blood art
taught to the Hazeldines that other blood arts users have
learned to utilize. By using this, a user uses blood
amplification combined with spirit power to sacrifice blood to
amp one's speed for one combat round. When used, a user is able
to release an attack so fast, that the light from the attack
causes more damage than the actual attack. Advanced users who
use this can use the light from the attack to create a
cavitation bubble on the surface they hit (basically a bubble
created from pressure absorbed into a surface from intense
static pressure that bursts when the pressure implodes after the
force dispels), which can pop and be hotter than the surface of
the sun (as cavitation bubbles can create immense heat due to
the pressure). This technique is usually used by either a weapon
to cause damage to an opponent, or some opponents will amp their
speed when attacking with a punch or a kick. When used, this
technique is specifically designed to take on fast opponents by
basically beating a fast opponent at their own game. Users of
this can also have their attacks do different kinds of damage
depending on how they use the blood, such as using demonic blood
to do demonic energy damage, or using boiling blood to create
more heat at the point of impact. Since this attack uses light
rather than simply relying on a physical attack, this technique
does light damage to opponents, and can even be used to break
armors and shields (though it's more designed to deal fatal
blows to opponents). However, this puts a lot of strain on the
body, and this technique can only be used every five rounds due
to the stamina and power sacrificed to use this technique. This
technique is about speed over strength (though advanced users
can hit with enough strength for opponents to be worried about
the strength using this technique). For the most part, this
technique is best dodged, as long as the opponent is fast enough
to dodge it. It can be blocked, but it is not recommended
especially among advanced users who can create effects when
hitting opponents. The deciding factor in whether this hits is
decided in a split second, so if an opponent is on guard and
knows how this technique works, they can anticipate it and dodge
it before the user actually uses it.
Combat Abilities:
- Death Wraith Todesgeister Style Mastery: This is the style of
basic combat taught to all death wraiths that has been passed
down among death wraiths. This style combines basic defensive
and offensive movement with death wraith shadow power, where the
death wraiths learn to combine their physical combat with their
shadows in order to attack opponents with a combination of
physical abilities and darkness abilities. This could be as
simple as extending a punch using shadows to throw a punch at an
opponent, or turning a shadow into a blade to use a weapon-esque
style. Typically this style can be mixed with mortal martial
arts, or can be mixed with other supernatural power as well to
make a more unique style. This style is very adaptable,
depending on the death wraith and what they prefer in fights, as
well as depending on how adaptable the individual death wraith
is in their combat style. This is a fairly basic style to most,
but allows a bit of customization depending on the death wraith
and their skill at combat. Masters of this style are able to use
this for attack and defense using fluid motion and depending on
the death wraith, can focus on their durability, strength,
agility, flexibility and/or speed, depending on the death
wraith's own individual abilities. Typically, this style can mix
supernatural power and physical combat in a variety of ways,
such as certain abilities giving physical attacks more impact,
or some extending a fighter's reach, or even some that can be
used for more mobility and speed. This style can be used on it's
own for pure physical combat, a mix of supernatural and physical
power, or it can be used as a weapon style to mix weapon combat
with supernatural abilities of the death wraiths. Since each
Death Wraith is different, how they use this is typically
different and tailored to each death wraith just like their soul
sword is. Typically this style is taught to a basic death
wraiths, and they usually find their own ways to use the finer
points of it and develop their own variation of the style that
they master as they continue training.
- Elite Soul Collector Combat Masters: A Death Wraith specially
trained is a skilled warrior and highly trained assassin. Those
with elite soul collector combat training can specialize in
several death wraith and human martial arts, and have an easier
time learning new combat styles thanks to their advanced
training for taking on mortals and lost souls. These Death
Wraith are at peak performance levels for their kind and train
for maximum control over powers and physical body, as this
training helps focus the things that hurt other combat
specialists, and most death wraith learn to minimize their own
body's distractions in battle. Those that are trained in this
are trained specifically to fight lost souls, hollows and other
forms of ghosts or specters that they might face in the living
world. This is specifically taught to those that are part of the
soul collection teams, and typically taught in lesser capacity
to those that are trained as part of the dark spirit hunter
teams in case they find a lost souls or specter they have to
face. This style also teaches other aspects of a death wraith's
abilities, and allows both males and females to shut down all
emotional and reproductive systems to allow for peak performance
and to keep down the chances for getting distracted, allowing
them to keep their minds focused on fights when they need to.
However, the biggest problem with this style is that being too
focused can lead to being surprised by sneak attacks or by
interruptions to fights due to how focused they become on
fights. However, advanced and master level death wraiths are
able to use this without losing focus on the environment around
them, having tuned to a balance between focus on the fight and
focus on what's around them so they don't find themselves too
focused or too distracted.
- Dark Spirit Hunter Combat Masters: Those death wraiths that
are part of the dark spirit hunter teams are trained
specifically in this type of combat, where death wraiths are
taught as much as possible about dark spirits, dark spirit
types, and the abilities of dark spirits. Users of this combat
training are trained specifically to fight dark spirits, and can
handle combat with almost any kind of dark spirit. Fighting dark
spirits takes more than just a soul sword and purifying
darkness, as death wraiths have to learn the abilities of dark
spirits and how to counter them in order to not be overtaken by
certain unique spirits that have strange and unique abilities.
For example, a consumer's ability to absorb energy means that
most typical energy type attacks like elements or other energies
would simply be absorbed, and that means most unique soul sword
projectile attacks wouldn't work on a consumer. Death wraiths
are taught specific abilities and weaknesses of dark spirits,
and how to counter almost any dark spirit ability they know of.
Users of this are experts in dark spirits, and specialize in
hunting down dark spirits of the shadow realm. Thanks to this
training, those trained in this combat are able to focus
specifically on destroying dark spirits, and usually are able to
focus enough to identify and often find weaknesses in a dark
spirit they hunt down. While soul collector death wraiths are
trained in this to a much lesser degree, dark spirit hunter
death wraith teams have to be specifically trained in this
combat training, and quickly have to learn how to become masters
of battling dark spirits, lest they be overwhelmed and killed by
dark spirits. Many death wraiths who don't take this seriously
have been killed by dark spirits, or worse, been consumed by
dark spirits. This style is focused on dark spirits though, and
not so much on any other kind of creature, so it's useless
against anything not of the shadow realm. Masters can apply
certain aspects of this to fighting other darkness users though,
or other abilities similar to darkness abilities that operate on
similar principles. Cole was part of Drakath's team, which were
among the best dark spirit hunters in the death wraith order, so
one can expect that Cole is a very advanced combatant who knows
how to beat most types of dark spirits.
- Death Wraith Human Fighting Styles: During their time on
earth, and to learn different combat abilities, most death
wraiths opt to learn human styles of combat. Depending on the
death wraith, their abilities, and their access to teachers who
can train them, death wraiths can learn almost any human
fighting style thanks to their human adaptability and can even
optimize some styles with their supernatural abilities.
Depending on the death wraith, there are plenty of options, as
humanity has a great number of styles taught all over the world.
Depending on the combat that the death wraith might be opting
for, some styles may work better than others. For example,
styles that focus on distance and not getting too close to an
opponent might be better to fight dark spirits who can affect
opponents through physical touch, or some that focus on bone
snapping or grappling might work against lost souls depending on
the style's effect on the lost soul. This is usually up to the
death wraith, and they can often learn multiple styles. Usually,
it is better to learn one and master it, but some can also learn
multiple styles and blend them together as well since sometimes
certain styles combined together can be more versatile than the
styles individually. Among popular choices are Karate (A style
that focuses more on fluid movement and attack), Jujitsu (a
style that uses grapples and throws primarily) Krav Maga (an
Israeli army favorite designed to kill opponents), Kenpo (a
style that may focus on strikes, grapples or other aspects
depending on the variation), Muy Thai (a style that utilizes
joints for deadly strikes in combination with normal attacks),
and Shotokan Karate (a style that focuses on minimal movement
and focus above all else). Each style is unique and can be
learned by death wraiths. There are also supernatural combat
styles that death wraiths can learn, such as swordsman death
wraiths could learn sword styles like Shingetsu (a style that
combines piercing with sword draws to create a fast and
versatile style), Gatotsu (A simplistic style that is easy to
predict but hard to counter for those that fight using simpler
attack styles), Hiten Mitsurugi (a style that combines
incredible speed and predicting opponents to allow users to more
easily counter opponents), Kenjutsu (a basic combat style that
is easily customizable and can be adjusted using an opponent's
preferred combat style), and Kendo (another simpler style that
focuses on how to properly utilize a sword in battle). Every
style has its strengths and weaknesses, and each style can be
countered by other styles depending on the style.
- Death Wraith Stealth Combat Master (Stealth and Tracking
Evasion Master): Death wraiths specialize in stealth, and this
shows in their combat thanks to their specialized combat
training. They are not only able to fight with stealth, but they
have the ability to avoid tracking of most kinds thanks to their
natural abilities. For the most part, death wraiths are masters
of stealth, being able to hide from anyone around them, usually
through the use of shadows, though masters of combat are able to
hide without using shadows and using just their combat
abilities. For the most part, when one tries to track down a
death wraith, they eliminate most things that would normally
give them away to trackers, such as causing things like blood,
hair and skin particles to disappear into the shadows, or even
being able to stay silent so that others cannot hear them. Most
death wraiths are able to avoid trackers to a large degree, and
are able to use their abilities in stealth in ways most normally
wouldn't. Advanced death wraiths and master level death wraiths
are able to use this style to hide even in plain sight, where
they can use the environment to hide themselves from opponents.
For the most part, the only times a death wraith is found is
when they want to be, they are facing a powerful tracker that
knows how to track death wraiths, or they are being tracked with
a supernatural spell. This is taught to all death wraiths, and
is useful in both the shadow realm and in the living world
whether they are soul collector teams or dark spirit hunter
teams.
- Death Wraith Combat Speed Art: Stealth Step: This style is a
stepping method focused around stealth, in which it was
developed similarly to a soul reapers Flashstep, or the hollow
art of Sonido. This allows death wraiths to use advanced speed
arts, in which they are able to use high speed stepping methods
to get ahead of most opponents and move at higher speeds. There
are a number of arts that come with this stepping method. The
biggest one is the shadow replacement, where a death wraith can
leave behind shadows, in the form of the user in order to fool
opponents, allowing a user to use a darkness form to fool an
opponent into thinking they hit the user, and opens them up to
attack if the user falls for this. This is similar to a
replacement technique where people replace themselves with
things like clones or ninja art using logs. The art makes no
sound upon use, as it's designed for stealth over anything else,
and utilizes special stepping methods that are meant to be
completely silent. Upon using this, a death wraith makes no
sound at all, meaning that foot steps cannot be heard, making a
death wraith's stealth-based combat even more dangerous when
combined with their stealth arts. While this art is speedy and
can be used for stealth, it still works similar to other
stepping methods, where things like disappearing from view can
only be done while in motion. Typically, faster opponents that
can keep up with them aren't fooled by this though, and this
typically works best against opponents that can't keep up with
their speed. However, this style is meant more to be the
stepping method that is the basis of most of their combat
styles, since stepping methods are extremely important in combat
styles and often form the basis of a good combat style, since
legwork is one of the most important basic aspects of moving
around in battle.
- Supernatural Strengths and Weaknesses Expert: Since the death
wraiths have fought for so long and fought so many supernaturals
both dead and alive, they have learned everything they can about
other races and have become experts in almost every kind of
creature, even knowing a lot of creatures that have been
forgotten by time and knowing most creatures in the world.
Typically, death wraiths specialize in dark spirit and lost soul
hunting, but they also have to learn about all kinds of beings
and how to collect their souls when in the human world, since
even supernaturals have to be taken to the afterlife. The death
wraiths have entire libraries on all manners of supernatural
lore and creatures, and they know the strengths and weaknesses
of almost every race that has ever lived in their universe (not
counting some creatures from other universes or some creatures
from the space between dimensions). This is a very useful
knowledge base, which includes spells, exorcisms and traps used
against almost all manners of supernaturals. For the most part,
the death wraiths as a race have been around since before most
races in the world and have had the time to record a lot of
information for other death wraiths on how to hunt down and
fight specific types of supernaturals. Though the death wraiths
are not specifically supernatural hunters in the traditional
sense, they do have to know how to fight supernaturals when they
are collecting souls of dead supernaturals, as many death
wraiths would testify. As many death wraiths will mention,
simply collecting souls isn't just about countering spirit
power, but supernatural powers of the beings they have to fight.
Master level death wraiths have even been known to be able to
collect full size dragon souls, and fight full size dragons that
have died (depending on the universe), due to someone having to
take the souls to the afterlife.
- Supernatural Hunting and Tracking: Though not supernatural
hunters, the death wraiths know a lot of the tricks supernatural
hunters use through research into supernatural hunting
techniques and observation of mortals, and picked up a lot of
tricks to track people down partially through experience of
hunting down supernatural souls, but also through the knowledge
that the death wraiths have gained since they were established
by Toranoraos. This has left them with not only a great sense
for hunting down opponents they need to hunt down, but also left
them with an innate ability to track opponents as they have to
track down souls. Typically, they specialize in tracking ghosts,
dead souls or hollows, but also learn to track living beings
depending on what they end up having to do. They are able to
learn to do very subtle things, like tell whether a foot print
is his target or not by things like the shape of the boot and
how deep the boot-print is, as well as also being able to tell
where their opponents go thanks to circumstances like walking on
plants, and animals that are unusually silent being signs of
predators in an area. They usually have a sense of when
opponents are near, as well as usually knowing which way an
opponent is going. And thanks to supernatural senses as well as
enhanced normal senses, almost all werecreatures have a great
sense of where things are around them. Depending on the death
wraith, most often learn either to track supernaturals and
souls, or they may learn to track dark spirits depending on
their job, so this is a very important skill to have since death
wraiths have to be able to track down targets whether its in the
Shadow Realm, The Veil or the living world.
- Supernatural Hunter Training: Exorcism, Weakness and Trap
Knowledge: All death wraiths are trained in how to use demonic
exorcisms and traps for a multitude of creatures and
mythologies, due to their need to know how to counter other
races. During their time working for Toranoraos as soul
collectors and dark spirit hunters, they were taught many
manners of exorcisms and traps in order to take advantage of
other races weaknesses that other species use. For example, the
death wraiths know that holy oil works well for trapping angels,
and know to make demon traps to trap demons. For the most part,
they also know how most supernaturals operate, in case they
should find themselves up against the souls of supernatural
beings. The death wraiths are fully trained on every recorded
way their order has on taking on supernaturals and they use this
knowledge to make their soul collection jobs easier. Typically,
this is taught mostly to soul collection teams, since dark
spirit hunting teams have their own special training. Death
wraiths have had a long time to record ways to trap, exorcise
and find weaknesses of many of the types of beings that live in
the mortal realm. As death wraiths will testify, knowledge in
exorcism, trapping supernaturals and knowing weaknesses has made
their jobs collecting supernatural souls so much easier, and
some masters of these arts can easily trap or exorcise beings
while using their ability to trap souls to contain a soul
without needing to fight a long and lengthy battle to weaken the
soul first.
- Murderous Intent Sense: This lets those with this sense when
an attack is coming. This is a skill warriors get by fighting
constantly for many years, learning how to sense someone's
murderous intent usually through encountering it first-hand.
This lets the user read their environment as well as the spirits
of people around them in order to see what attacks might be
coming their way by reading an opponent's body language and the
"sense" of people around them. This gives them a passive sense
of reading people who might try to hurt them, as they can sense
when someone is ready to attack. Some can sense this literally,
but most sense it in an instinctive way once their instincts
have been developed through constant fighting and battles. This
gives the user time to dodge or avoid an attack, and to some
extent, helps the person predict what opponents will do in a
fight. For example, by reading an opponent's body language, such
as how they move or how tense they might be, a user of this can
read opponents. However, this sense is not perfect, and some
opponents can't be read if they have similar skills or can
disguise their murderous intent or they learn skills that can
trick people with this sense. This sense is usually pretty
reliable unless one can suppress their murderous intent, and is
usually instinctive among people who have seen a lot of battle
and those that have fought for their lives multiple times. The
only real way to develop this is experience, as no amount of
training can truly grasp how this sense truly works. Death
wraiths, as they get older and more experienced, can hone this
to great degrees, as death wraiths can live for much longer than
most creatures would be able to.
Passive Abilities:
- Death Wraith Affinity for Darkness Abilities: Death wraiths
have a natural affinity for darkness manipulation, and have a
natural ability to pick up new darkness techniques and powers
depending on their skill sets. Many death wraiths can pick up
how to utilize darkness techniques that opponents might use, or
learn to counter almost any kind of darkness. The only darkness
that death wraiths have trouble with is whispering darkness,
which comes from Xeles and drives even darkness users crazy if
the darkness doesn't kill them first. Death wraiths are among
the most natural darkness users in the multiverse, designed
specifically for darkness over light. While they do have limits,
death wraiths natural affinities for darkness make them among
the best darkness users. While they cannot copy all darkness
types and abilities (as their ability to learn new darkness
abilities often depends on their own capabilities), they do
learn how most darkness powers work quickly, and can learn ways
to counter most darkness abilities that they may not have. One
such example is corrupted darkness, which death wraiths know how
it works, but cannot absorb corrupted darkness due to it being
like poison to darkness users. Depending on the user and their
knowledge, some darkness techniques might prove difficult to
analyze and try to replicate. For example, a spirit user that
combines darkness with spirit energy isn't going to be able to
be used by a death wraith who cannot manipulate spirit energy,
though they may learn how it works and know how to counter it if
they analyze it. The only darkness that death wraiths often have
trouble with are those used by dark spirits, as dark spirits
darkness doesn't always follow the normal laws of darkness, such
as how dark spirits can access the deep shadow realm from pure
darkness (darkness that is devoid of all light.
- Death Wraith Immunity to Shadow/Death Effects: Due to the
death wraiths being born and created in darkness, they are
completely immune to most darkness abilities and the effects of
death energy due to how powerful their darkness is. For the most
part, death wraiths are able to resist almost any form of
darkness as well as death energy effects like rotting or acidic
shadows, or the rotting effects of death energy. While they can
still be hurt by the physical force of attacks, or they can be
hurt by impact or slash damage of attacks, they are completely
immune to any specific extra effects of darkness or death
energy. Usually, darkness powers are dangerous to use on a death
wraith since most darkness attacks don't do any real damage
other than physical damage, and some death wraiths might not
take physical damage from shadow attacks (such as shadow slashes
or shadow blasts), other than slight impact damage. Of course,
one should know that beings born of darkness would be almost
completely immune to the power of darkness. There are a few
exceptions to this, such as corrupted light and corrupted
darkness, which can still be used to damage death wraiths,
certain dark spirits can overpower this as well depending on the
dark spirit or certain death abilities like a death scythe or a
grim reapers mix of life and death energies may still be able to
hurt a death wraith depending on their skill. Of course, with
this immunity, due to them being creatures of death and shadows,
death wraiths are more vulnerable to light and the effects of
life energies, since these forces can counter their natures.
- Death Wraith Resistance to Dark Spirit/Dark Arts/Dark Magic:
While not immune to dark spirits and dark magics, death wraiths
do gain some resistance to them thanks to them being made of
darkness. Most death wraiths have heavy resistances to dark
arts, dark magic or any power that uses darkness. While most one
would think death wraiths would be immune to these kinds of
abilities, some of these abilities utilize other aspects that
can damage death wraiths. However, over time, death wraiths have
learned to reduce the effects of dark arts and dark magics used
against them. Dark arts are fairly simple, as they are powered
by darkness, and often are used by creatures like dark spirits
or other primordial dark entities. Because the dark arts were
originally developed by Xeles, they are specifically designed to
fight death wraiths as the dark spirits main enemies, so death
wraiths cannot gain complete immunity to dark arts used by those
that are empowered by those like Xeles or Phantom. In terms of
dark magic, it mostly the same situation, except that dark magic
is powered by darkness to utilize magic, so death wraiths cannot
become completely immune to dark magic unless they have a magic
immunity in addition to their darkness effect immunity. Dark
spirits are among the most dangerous as they specifically are
designed to kill death wraiths, so most dark spirits have ways
to counter death wraith immunities to darkness effects or have
darkness abilities that can hurt them. While they do have
resistance to most dark spirit based abilities, death wraiths
don't have immunity to Xeles's whispering darkness, and some
more powerful darkness abilities that some dark spirits possess.
While they can counter these abilities, these abilities are some
that cannot gain resistance to.
- Death Wraith Soul Weapon Bond: All death wraiths have soul
weapons in some form, which are connected to them directly. Like
many races ability to connect with their unique weapons, death
wraiths gain a special bond with their weapons, which works
similarly to soul reaper's zanpakuto bonds. A death wraith has
to bond with the spirit of their weapon, which allows them a
permanent connection that grants a few abilities. The first is
that the death wraith can summon and desummon their weapons at
any time. Depending on the weapon, some may have unique ways of
calling their weapon, like some death wraiths call their weapon
from their shadow, or some may manifest it using some kind of
energy. Regardless of the method, their weapons are always able
to be summoned and desummoned in some manner. The other ability
is that death wraiths can control their weapons, usually through
almost telekinetic means, by working with the weapon's spirit.
When in harmony, the death wraiths weapons become not only an
extension of themselves, but the weapon spirits can also help
their owners, such as some weapon spirits being able to hold
together injuries using their power or some weapon spirits who
might be able to grant their energy to users to help keep them
from dying in dire situations (if they have energy to give their
hosts). The most common though is telekinetic control, where
death wraiths often are able to control their weapons by working
with their weapons spirits. While they don't speak or
communicate in a traditional sense, the user's bond with the
weapon can help a death wraith understand their weapon's moods,
as weapons can reflect moods by how they act, such as some
weapons might only activate under certain circumstances. This
also allows a death wraith to fix their soul weapon if it is
broken by de-summoning it and letting it absorb spirit energy
until it repairs itself. Overall, this bond requires the weapon
and death wraith to keep their spirits harmonized together, and
if this balance falls apart, the death wraith may lose the
ability to use the weapon's abilities, or in extreme cases,
might not be able to summon the blade at all.
- Death Wraith Supernatural Lifespan: The death wraiths are
different from mortals, and live far longer than most creatures.
Death wraiths live over a million years before dying of old age.
This is mostly thanks to their regenerative powers of shadows
and the fact they spend most of their lives in the shadow realm.
The longest living death wraith lived up about 1.5 million
years. Aside from creatures like angels and demons with no
definite life span, death wraiths have the longest life spans of
any known supernatural creatures. This means that most death
wraiths age extremely slowly once they hit a certain point of
their life cycle, and only once they reach about 950 thousand
years does the age start to degrade their abilities, including
their regeneration, in which they start aging until they die of
old age over the course of the next 100,000 years. For the most
part, depending on the strength of the regenerative power, some
can live past a million years, but most usually die somewhere
around the million year mark due to the fact they lose the
ability to use a lot of their powers, and their lack of
regeneration can longer keep them from getting weaker from old
age. Until they reach the point where their abilities weaken,
they typically remain very strong in their abilities and are
usually in what many would consider a prime age range. The
reason this is hard to predict is partially due to how, even
weakened, aging death wraith still regenerate, still slowing
their aging, so exact life spans are not easy to calculate for a
race that lives over a million years. This also doesn't prevent
them from being killed by enemies, as they can still be killed
by enemies or by sicknesses depending on the situation. They can
still be killed as most other creatures can as a whole, but this
more just covers their natural life span.
- Multilingual and Ancient Language Experts: Death wraiths have
been around for a very long time and have had time to travel the
world doing their job protecting humans and collecting souls or
hunting dark spirits, so they have had plenty of time to learn
other languages in order to interact with people. Some older
death wraiths may even know certain out of date dead languages
(languages with no new words being added and aren't spoken
anymore), with some even being familiar with certain older
languages that most wouldn't know. However, the time they have
spent fighting supernaturals has also led to them learning other
languages they need to understand other creatures, such as
learning Enochian to learn more about angels as a whole, or
learning Hebrew to learn more about fallen angels and demons. Of
course, that's not to also mention the fact that all death
wraiths have at least a few spoken languages they have to learn,
with English, Spanish, and French being among the most common
language families for them to learn. Because most death wraiths
have been around for a long time, most death wraiths have also
developed an affinity for learning new languages, and there are
many with a collection of languages they know. It is also easier
to learn a language if one is familiar with the language tree,
such as Spanish and Portuguese being very similar languages due
to being in the same language tree (though some might find the
similarity between similar languages a bit too difficult to
learn at times). Overall, death wraiths always have multiple
languages they can speak depending on where they live or spend
their time, whether it's for learning about supernaturals,
learning to write and read in other languages, or just learning
it to be able to communicate with other people who speak other
languages. Regardless of the initial reason, most death wraiths
know at least a few languages, and have an affinity for learning
new languages due to having to learn multiple languages that
they learn to pick up on other languages much more easily.
- Supernatural Telepathy: This ability lets a supernatural
creature communicate telepathically with anyone they can connect
to. Typically this power uses their supernatural power, in which
they use it to tune to a person if they know where they are in
order to communicate with them. This lets them communicate with
other people without having to speak, with them being able to
share thoughts directly with others when the creature isn't
speaking out loud. However, usually the creature has to know
where the person is to use this basic telepathy since they have
to know where to send their thoughts and communication. However,
this doesn't apply to those who establish permanent connections
(as this allows those with permanent connections to always be
able to communicate with someone they have this permanent
connection with), such as connecting to other family members and
close friends. This lets creatures not only communicate with
those they have a permanent connect with, but can also tell them
where they are at any time should they require to find them or
need to be summoned to them (which some supernaturals can learn
to summon those that they have special connections with). Those
who are set up with permanent connections have to accept the
connection, and even then, they can sever it if they choose to.
However, there are ways to block telepathic communications, such
as certain frequencies that may confuse the mind's ability to
process telepathy, or certain wards that might prevent
telepathy. There are also certain types of opponents who can
listen in on communication done telepathically (it is rare, but
sometimes it does happen sometimes with certain psychic
opponents).
- Death Wraith Enhanced Intelligence/Memory: Depending on the
death wraith, most death wraiths have enhanced minds thanks to
their supernatural power. The first thing that is enhanced is
their intelligence, in which some death wraiths gain certain
intelligence boosts depending on the death wraith. This has a
few uses, such as allowing a death wraith to more easily learn
information, or might help death wraiths develop strategies for
certain situations. Depending on the death wraith, some might
gain stronger intelligence than others, and depending on the
family or training they get, they may gain unique ways to
utilize this (though this typically varies depending on the
death wraiths born heritage and their capacities). The second
enhancement is to the death wraith's memory, where death wraiths
typically have very good memory thanks to their supernatural
enhancement of the brain. Most death wraiths have a hard time
forgetting things, and some smarter death wraiths may even have
a photographic memory depending on the death wraith. Death
wraiths usually have a balance of enhancements to intelligence,
memory, and reflexes. Death wraiths usually have enhancements in
most regards, but may suffer reduced stats in one aspect to
balance their minds. For example, a death wraith that is focused
in intelligence might have bad memory, or a death wraith with
great reflexes and memory may not have high intelligence.
Overall, each death wraith has a unique balance, that is usually
determined by the family and the capabilities of the death
wraith. Part of this also is determined by their training and
the influences on their lives, such as combat training might
enhance the reflexes of the body in combat, or a thorough
education might increase intelligence. Overall, while death
wraiths are smart and have good memory, they can be outclassed
by other races, specifically humans who are known to be far
smarter in order to compete with strong supernatural creatures.
- Death Wraith Enhanced Reflexes: The last enhancement that
death wraiths gain is the enhancement of their reflexes, which
allows them to react much faster than most creatures can due to
many death wraiths often having a major talent and end up
training specifically for combat. Depending on the death wraith
and the training some death wraiths are able to utilize their
enhanced reflexes to react far more quickly, with older and more
experienced death wraiths sometimes even learning to train their
reflexes to allow them to dodge attacks without thinking, a
highly advanced combat skill among supernaturals and even
martial artists. Typically, all of these enhancements work in
unison, and depending on the death wraith, the balance of
enhancements may be different depending on the specific death
wraith, and their natural abilities (such as smarter death
wraiths might gain better intelligence, but more combat-based
death wraiths could gain stronger reflexes). Death wraiths can
not only gain this through supernatural enhancement, but combat
oriented death wraiths gain further enhanced reflexes through
training in combat. This ability is something that many death
wraiths gain, with advanced death wraiths and higher level death
wraiths being able to react to attacks almost instantly
depending on their training. Typically, most death wraiths are
either balanced with a slight increase to all their enhanced
mind stats, or they can specialize in specific stats for higher
stats, but this usually means lesser stats in certain other
aspects as a result (Like an enhanced intelligence and reflexes
might have poor memory).
- Death Wraith Darkvision and Enhanced Senses: Death wraiths
have highly enhanced vision, and gain highly enhanced ability to
see in the dark. Death wraiths are able to see in the dark as
easily as in the light thanks to their dark natures, and are
able to operate even in complete darkness thanks to their
supernatural vision they gain from being death wraiths. Some
death wraiths may have varying degrees of this power, with some
having stronger vision than others in the darkness and some can
strengthen this vision over time and training, but all death
wraiths have this to some degree. In addition to this though,
death wraiths also have highly enhanced senses depending on the
death wraith. Each death wraith may have a different balance of
senses, but all of their senses are enhanced to some degree.
This depends mostly on the death wraith, and partially on how
they train their senses as they grow. Most death wraiths
specialize in vision and hearing, with some even learning to see
in total blinding conditions depending on the death wraith and
what they can do. However, while most death wraiths do have
highly enhanced senses, death wraiths enhanced senses can be
overwhelmed by certain things, such as enhanced sight could be
overwhelmed by a flashbang (which can work quite well against a
death wraith), or a strong sense of smell could be overwhelmed
with a strong enough smell such as chlorine gas. This depends on
the death wraith and their senses, but most death wraiths can be
overwhelmed in their senses in some way with almost all being
vulnerable to flashbangs due to their darkvision and enhanced
vision. Some that are more balanced in their senses may not be
as easy to overwhelm, but they may not be able to keep up with
certain enhanced senses as a result. Depending on the death
wraith, some may even gain special senses that are unique to
them if they are hybrids or have the power of other races, such
as a werewolf/death wraith hybrid would have a werewolf sense of
smell.
- Death Wraith Presence Sense: Much like other supernaturals,
death wraiths can sense the presence of other beings, and
sensing who and what they are. This can sense not only one's
presence, but their levels of energy and how tough they are,
allowing the user to gauge how they stand against them, as well
as often being able to tell what they are by their presence if
the user recognizes what kind of presence it is. This is a
passive skill that many supernaturals possess, including death
wraiths. This skill works by using the mind's connection to the
world around them, harnessing their connection to the world
through this sense. Most consider this like a sixth sense, and
some users of this can even use this to sense the presences of
ghosts and other spiritual entities thanks to the ability to
sense presences. This not only allows one to sense the presence
of someone, but this allows one to sense energy as a whole as
well, making it a way to overall get a picture of the energy
around them and can identify living things based on their
presence and energy. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense like how ki users can suppress their power. There are also
skills that hide one's presence, whether fully or partially
which can also be used to deceive this kind of sense. Most death
wraiths are able to use this to sense not just what's around
them, but they are able to use this ability to sense what's
going on around the world through the shadows, and when big
presences appear, like Lucifer, or higher level angels and
demons due to their connection to the primordial realms
(specifically the primordial darkness).
- Death Wraith Emotional Manipulation: One of the biggest laws
of death wraith culture is the controlling of one's emotions,
which all death wraiths have to learn. And in doing so, they
suppress their emotions, with most using cold logic instead of
emotions so that emotions will not hinder their ability to
combat enemies, or fall under the influence of things like dark
spirits, which is usually a big danger for them. For the most
part, death wraiths can feel emotions, but are taught to
suppress them in order to not only help with controlling
themselves, but also to help their stealth since not having
emotions can hide them from certain opponents that can sense
emotions or killing intent. This emotional manipulation is the
main method death wraiths use to keep themselves from having to
worry about their emotions, and use this to always keep their
emotions suppressed, as they see emotions as "corruptive"
influences due to their long history of dark spirits using
emotions against them. The only time that death wraiths are
allowed emotions are typically under special circumstances, such
as choosing mates, which even then many death wraith choose
mates through logic rather than emotion. This can be a danger to
death wraiths though, since they not only don't deal with
emotions, they rarely allow powers that rely on emotions due to
the death wraiths viewing emotions as corruptive. However, there
are powers that are designed to help more emotional death
wraiths learn to harness their emotions, so death wraiths do
have plenty of options for learning different ways of
controlling their emotions. This can be overwhelmed by those
like Xeles though, or stronger psychic abilities might be able
to overpower this as well depending on the abilities. The
strength of this skill depends on the strength of the death
wraith's will, which determines how strong this training can be.
- Death Wraith Self-Control Manipulation: Like soul reapers,
death wraiths have to train inward in order to unlock their soul
swords, and protect their minds from things like corruptive
energies and dark energies. In doing so, they are able to go
into their mind/spirit's world, which is unique for each person.
Similar to some supernatural creature's mind training, like the
disciplined mind art of the Darkfires, death wraiths are able to
learn how to control their inner world, using it for controlling
things like emotions and helping them avoid certain psychic
abilities. Death wraiths use this to help keep their emotions
suppressed when they need to as a second stage of their
emotional suppression, so that they are able to keep themselves
from letting too many emotions cloud them. Since many death
wraiths consider certain emotions of humans to be a hindrance
rather than a strength, they aim to suppress emotions that might
hinder a death wraith's abilities or could fall under the
influence of dark spirits. Most death wraiths learn this as a
means to do so, though this also helps against those with
psychic abilities as psychic powers that affect the mind won't
effect death wraiths with this training. Overall, this also
helps against dark spirits who try to influence emotions, since
dark spirits typically frequent the death wraiths. Overwhelming
this training is very difficult, and only beings like Xeles can
overwhelm this training. Just like the normal mind training, the
will of the death wraith determines how strong this is, and how
much effort it would take to overpower. For the most part, Cole
is very good at this training, and keeps himself under control
at all times. He mostly keeps himself under control since he is
such a brutal fighter, and uses this to keep himself in the
right state of mind so he doesn't lose himself in the heat of
the moment. Even when brutally killing an enemy, Cole often
keeps his feelings as suppressed as possible so that he can
avoid letting certain thoughts into his mind.
- Enhanced Death Wraith and Combat Training Physical Stats: All
death wraiths have enhanced physical stats, thanks to their
supernatural natures. However, death wraiths also have enhanced
combat training which hones their physical stats to their
fullest. All death wraiths have to be trained in combat, whether
its as a lost soul collector or as a dark spirit hunter. For the
most part, all death wraiths are unique in their specific
training and capabilities, usually specializing in certain
stats. For example, some stronger and more bulky death wraiths
might focus more on strength and defense, while smaller and
skinnier death wraiths may focus more on speed and agility.
There are a number of ways training can hone death wraiths, just
like humans and other supernaturals, so just like humans and
other supernaturals, each death wraith is different in how they
fight and how they use their enhanced physical stats. There are
usually two ways most beings train their physical stats. The
first is to focus on one or two aspects, which focuses them to
extreme degrees. The downside to this training focus is that
while their focused aspects are trained to great degrees, this
causes other stats to suffer as a result. For example, someone
who focuses on strength and defense won't be as fast or as agile
as someone who specializes in speed. The other focus is a
balanced skillset, where users focus on training all aspects of
their physical stats to a fairly balanced degree. In this
method, all stats are focused on in training, and the user opts
to hone all aspects of their combat stats to gain enhanced stats
in all of their physical stats. However, the downside to this
training is that those that utilize this are balanced, but won't
be able to enhance all their stats to the levels of those that
specialize in specific stats. While some balanced fighters can
keep up with those that specialize in stats through training,
typically those that specialize in stats might overwhelm
specific stats (though smart users can utilize weaknesses in
specialized stats to counter this to a degree). No matter how
the death wraith is trained, there are advantages and
disadvantages to their stats. It is usually up to the death
wraith how they train and what they focus on, and depending on
age, some death wraiths can learn to better hone their stats
more effectively through things like using objects to help them
(such as those not as strong might use gauntlets to help give
their attacks more impact).
Transformation:
- Human Form: Every death wraith can take a human form when in
the living world. Death wraiths learn to change forms into
humans so that they can live as humans while in the human world,
even being able to survive on human food. For the most part,
this human form looks and feels just like a normal human, except
for the soul of the death wraith who senses as a being of pure
darkness. Death wraith's shadow abilities still work, but are
used in a reduced capacity. When in human form, death wraiths
can reduce damage from light attacks (as their bodies aren't
pure darkness when in human form that can be pierced with light
attacks), and death wraiths can utilize human abilities more
easily when in human form (Like some that utilize human energies
like ki or mana). While their death wraith abilities do get a
little weaker, it is usually the form most death wraiths stay in
for their day to day activities outside of battle, and a form
they usually prefer to train in since the weaker form can give
them bigger gains when they are training. Just like the death
wraiths, every form is unique to the death wraith, and aside
from the times they may need their death wraith form to utilize
stronger darkness abilities, most death wraiths spend most of
their time in human form. Overall, when in this form, death
wraith darkness abilities are weakened, but death wraiths can
more easily utilize their human abilities, as well as them not
being as vulnerable to light (at least not anymore than any
other human would be). Death wraiths in human form are not only
less vulnerable to light and counters to darkness abilities
(since their bodies are like those of mortals), but they also
are physical in nature. While they still regenerate using
darkness and are still darkness natured, their human forms are
as solid and tangible as other humans compared to their death
wraith forms which are usually more intangible than normal
beings since they are spiritual in nature. However, this also
means that death wraiths are more vulnerable to physical attacks
when in human form, whereas their death wraith forms are harder
to permanent damage with physical attacks and often require
spiritual attacks to harm them.
- Death Wraith Form: It would be more appropriate to call this a
death wraith's true form, which is usually only used in battle
when death wraiths need stronger shadows or require a power
boost to take on an opponent. Death wraith forms usually are
described as a pure black form, with glowing rings around the
fingers, and glowing pupils that radiates darkness and death
energy. This form is stronger and has enhanced abilities
compared to the death wraith's human form. Depending on their
abilities, this form might take on unique properties, such as a
death wraith with demonic abilities may have red glowing rings
around their fingers instead of blue, or some might have unique
darkness that radiates from them (such as death wraiths with
demonic power might radiate unholy darkness instead of normal
darkness). When in this form, any limits on the death wraith
placed that holds back their mortal form are released, and the
death wraith can use their full abilities. While there isn't
much of a power difference between a death wraith form and a
human form, the death wraith form is still stronger since the
death wraith doesn't have any limits on their death wraith form
(unless Toranoraos or the Death Wraith council place limits on a
death wraith's power if they have abilities that could be
dangerous to the death wraiths or to the living world). When in
this form, a death wraith may have some trouble using human
abilities (Example, magic might be hindered if the mana changes
nature when the death wraith goes into death wraith form). Most
death wraiths learn ways to counter this, but some powers may
not be as strong. However, their darkness abilities are at their
strongest when in this form, as this form is meant to rely on
darkness as a whole. It is also worth noting that death wraiths
in this form are immune to almost all darkness and deathly
effects. The only darkness that can hurt a death wraith while in
this form is Xeles's darkness, or elementals from the Dark
Multiverse that are darkness in nature that have chaotic
elements that death wraiths cannot adapt to. It is also worth
noting that death wraiths are far more vulnerable to light
attacks when in this form (or any other counters to darkness),
and flashbangs do heavy damage to death wraiths when they are in
death wraith form as they are pure darkness (with certain
exceptions). Spiritual attacks also work more easily on death
wraith forms, as death wraith forms are more spiritual in nature
so abilities that hurt the intangible works better for attacking
death wraiths. There isn't anything special about Cole's death
wraith form, except that his death wraith form burns with his
burning black power, in which his darkness form emits this as
part of Cole's burning black family skill training.
Weakness:
- Death wraiths pride themselves on using cold logic rather than
relying on emotions. There are a number of fairly good reasons
for this. The first is that they see emotions as corruptive, as
emotions can interrupt their focus and cause them to act
irrationally (or at least, death wraiths see it as irrational
behavior even when it might not always be). The second is that
many dark spirits affect emotions, and in order to compete with
dark spirits, death wraiths have to be in perfect control so
that they don't fall under the influence of dark spirits. If a
death wraith doesn't control their emotions, it becomes easier
for certain corruptions to affect them, such as some death
wraiths that have gained hollow power from not controlling their
emotions completely. This is a major training among death
wraiths, and those that cannot control their emotions may become
unbalanced, and may be susceptible to certain abilities as a
result. Due to the jobs the death wraiths do, they must make
difficult choices, which they do through cold logic rather than
letting emotions control their decisions. Death wraiths that
rely too much on emotions could find themselves exiled if they
refuse to gain control of their emotions, as death wraiths
cannot do their jobs with emotions. While there are many who do
embrace the concept of emotions and the power it could bring the
death wraiths, those people are often seen as corruptive
influences on the death wraiths. Overall, opponents can take
advantage of this, if they can get a death wraith to not control
their emotions. This can grant an opponent an edge if the death
wraith loses control of their emotions, and can have severe
consequences if a death wraith succumbs to the influence of
hollowfication or dark spirits as a result.
- Most lost souls and dark spirits have abilities that are
specifically designed to counter death wraiths. Lost souls know
that death wraiths will hunt them down, so in order to avoid
capture, they will often have to come up with ways to counter
death wraith's abilities. Lost souls can learn certain abilities
that can counter death wraiths, utilizing their spiritual
natures, though most lost souls will focus on countering their
deathly and darkness based natures. Dark spirits, on the other
hand, are the anti-thesis of death wraiths, so dark spirits have
specific abilities that are designed to take on death wraiths,
like their whispering darkness, and many who summon elementals
from the dark multiverse to counter death wraith elementals.
Dark spirits and lost souls, while death wraiths have many ways
to counter them, also have many ways to counter death wraiths.
The major danger with lost souls and dark spirits though is that
they may also be able to possess humans, which can catch death
wraiths off guard if the death wraiths don't sense the dark
spirit or lost souls (presence suppression is something many
dark spirits specifically use to avoid death wraiths, though
lost souls can also learn presence suppression when possessing
humans as well with enough practice of their ghostly abilities).
Overall, dark spirits and lost souls, once they reach a certain
level, become too much for normal death wraiths to handle, and
often require more elite teams to handle. These beings are the
two main beings that most death wraiths have to deal with.
- When in human form, most death wraiths are vulnerable to
things humans would be vulnerable to since their bodies are
almost perfect replicas of humans. This means that human form
death wraiths can be affected by toxins and gases that would
work on humans, such as gases toxic to humans or gases that
could cause reactions to humans (like some that irritate the
skin upon contact). For the most part, death wraiths can
regenerate most damage in their human bodies as long as they can
absorb darkness to regenerate (which still works in human form),
but they can still take damage like normal physical beings. For
example, stabbing the heart or brain could fatally injure the
death wraith, and they can die just like any other fatally
injured being if their regeneration is interrupted or doesn't
work. While death wraith forms are not quite so easy to kill due
to the fact they are more spiritual, their physical bodies can
be killed more easily. If they die in their physical bodies,
they will die, which makes their physical forms a bit easier to
kill than their death wraith forms. This means that death wraith
form is better against opponents fighting using means that do
physical damage, while their human form is more vulnerable to
physical damage. However, this also works in reverse, where
spiritual damage doesn't do as much to a death wraith in human
form, but does more damage when in death wraith form. Overall,
destroying their physical bodies is a good way to kill a death
wraith, though most death wraiths would go into death wraith
form before they let themselves be killed as their death wraith
forms are spiritual and don't respond as much to physical
damage. However, if affected by certain things like iron or
blessed sea salt, death wraiths could be forced to remain in
human form, which is also a problem for them. For the most part,
relying on their regeneration is vital for their survival in
human form, since they can die just like any other being.
- Blessed sea salt is one of the death wraiths' two biggest
weaknesses. All death wraiths are highly allergic blessed sea
salt, which can cause a wide variety of problems like
anaphylaxis/anaphylactic shock, breathing problems, or even lead
to death. This substances also interrupts their regeneration
completely, making them unable to regenerate unless they go into
the shadows. The only real way to overcome the effects of
blessed sea salt is for a death wraith to retreat into the
shadows, and let the regenerative properties shadows have on
them overcome it, which can be a painful process, or bleed the
sea salt out of their system if it is in their blood. Weapons
using blessed sea salt can do extra damage as well, and weapons
coated in this can possibly cause blood infections if the
blessed sea salt manages to get into their blood stream. Smoke
grenades using blessed sea salt are also very effective if the
opponent can get a death wraith to breathe in the smoke as used
by some death wraith enemies in the past, as well as mixing it
into water can make a special salt water mix that works on death
wraiths like holy water works on demons and unholy creatures.
This is one of the biggest weaknesses among death wraiths, and
if this gets into their systems, it can cause immense problems
for the death wraith. While death wraiths can get this out of
their system, it is a very painful process that comes with some
health problems. This is one of the most common ways to kill a
death wraith, and one of the most known ways. Users of this can
also create burning oil and mix blessed sea salt into it for a
molotov cocktail that can light death wraiths on fire and do
severe damage to them. Usually, enemies of death wraiths will
find ways to get a hold of this and utilize it in some way, and
there are plenty of ways to utilize blessed sea salt compared to
some of their other weaknesses. Blessed sea salt is a very
versatile substances that can be used a variety of ways, making
it even more dangerous to death wraiths if users find new and
subtle ways to utilize it.
- Iron and ghost-fighting weapons are the second of the death
wraith's biggest weaknesses, due to being spiritual beings that
have some similar weaknesses to ghosts. Iron is harder to put
into a gas or liquid, but weapons using iron do extra damage to
death wraiths, which can help many who want to fight death
wraiths since iron can easily be forged into a weapon, and many
can find iron pretty easily. While not as deadly as blessed sea
salt, iron is a natural counter to ghost abilities, and does
damage to death wraiths as a result. Iron can burn their bodies,
enough that it can make a death wraith easier to damage. when in
human form, they gain some resistance to iron since their human
bodies have some iron in them, but overall, when in death wraith
form, iron does far more damage to them as intangible spirits.
Any weapon designed to fight ghosts or ghost-like creatures also
does extra damage to them. This includes other soul weapons used
by other races, like the zanpakuto's of soul reapers and the
death scythes of the grim reapers. Iron can be used to poison
death wraiths as well if the iron gets into their blood, which
is harder for a death wraith to get out of their bodies.
However, if they do get iron in their bodies (usually in
unusually high levels of their blood), then going into human
form and remaining in human form until they can get the iron out
of their bodies can help them recover from iron effects since
their human forms are physical forms that don't take nearly as
much damage as full death wraith forms would normally. For the
most part, iron burns death wraith bodies on contact, and when
they are in death wraith form or darkness form, they can be
temporarily dispelled and unable to maintain a form (sometimes
being forced back into physical form). Iron weapons work best on
death wraiths who take their full death wraith forms, but can do
damage to death wraiths in human form in higher quantities or
higher quality (such as more potent iron can do more damage to a
human form death wraith. Iron is something that hurts most
spirits, and is pretty reliable against death wraiths.
- Light and life energies are also a good counter to a death
wraith, since they are creatures of darkness and death as light
and life energies are natural counters to death and darkness
abilities. Life energy is a natural counter to the death aspects
of their power, while light works to counter their darkness
(though experienced enough users can counter either of a death
wraith's abilities with light or life energy if they are skilled
enough). Items like flashbangs or concentrated light can
overpower many forms of darkness or shadows especially those
used by death wraiths. Death wraiths take heavy damage if they
are hit by concentrated light attacks (especially if they are in
their death wraith form), and their shadows can be dispelled and
negated temporarily thanks to light abilities like flashbangs.
Life energies can do more damage to them as well, due to their
death aspects, which makes life energy a good way to
specifically counter their deathly aspects. Weapons using life
and/or light do more damage, and can more easily cut or pierce a
death wraith's body. Typically, spirits are the ones that
utilize light and life energy, which can act as a counter to
death wraiths if they choose to oppose death wraiths (though
this is typically rare). Some beings who can use light or life
energies can use these pretty effectively, since death wraiths
rely heavily on their darkness and deathly natures. It is worth
noting that as mentioned, death wraiths in death wraith form
take far more damage from light attacks than they normally
would, since their very bodies are made of darkness. However,
when in human form, they are about as vulnerable to light powers
as any other beings (for example, normal light doesn't hurt
them, but light focused into beams could pierce them just as
easily as any other being).
- All death wraith elementals are counterable by other
elementals. One needs to understand death wraith elementals
first though, as their elementals do work differently than other
races elemental manipulations. Unlike other races, death wraiths
focus more on manipulating the four states of matter, and this
must be understood before one can learn to counter a death
wraith. However, once understood, death wraith elementals can be
countered just like other elementals. For example, solid
manipulation is mostly earth manipulation, as solid states of
matter mostly fall into earth manipulation are countered as such
(usually by wind manipulation and sometimes fire manipulation).
Every form of matter can counter another in some form if the
user is creative enough, and all of the states of matter can be
countered by other elementals. Usually, the two major groups are
solids and gases (which act as major opposites to each other),
and liquids and plasma (which act as major opposites to each
other). However, countering isn't as difficult as requiring
specific elements, as each element can counter another in some
way. For example, earth can absorb energy from plasma
manipulation, or liquid manipulation could be separated by
wind/air manipulation into gases. Countering these elemental
powers only requires one to understand how elemental powers
interact, and figure out ways to counter them. Almost every
element can counter another in some way, and death wraith
elementals are no different. As mentioned earlier, another major
counter to the death wraith elemental power is the dark spirits
who utilize matter from the dark multiverse, who utilize a
chaotic power of elements that counter the elementals of this
universe. Because many of the dark spirits elementals have
violent reactions to the elements of the living world (such as
shadow lightning from the dark multiverse having a chaotic
effect that spirals normal lightning out of control and
interrupts the normal uses of lightning as the lightning becomes
chaotic and its destructive properties are amplified to the
degree that the user can no longer control it). However, it is
worth noting that death wraiths do counter this with their own
elemental manipulation.
Personality: Most people's first impression of Cole is that he
is an unstable killer due to the fact that he brutally kills his
enemies, and the fact that his physical expressions are often
very intimidating. However, few people actually expect that Cole
is actually very controlled, and is actually a very good person.
Cole is someone who actually fights to protect people, and
considers it a sign of weakness to oppress others. Like many
death wraiths, Cole is very controlled with his emotions, and
rarely ever shows his own emotions. Part of the reason for this
is that he is a very brutal fighter and keeps himself controlled
so he doesn't lose himself when he is killing an opponent. Cole
is the type of person that usually keeps to himself, but is
never afraid to interact with people. Cole is also a very smart
person, having a higher intelligence than most. Through only a
little training, he was able to learn how to build motorcycles
and work on them with Tarich, and Cole has been smart enough to
learn a lot about the human world since he started living in the
human world. In battle, Cole is a cold and calculated person,
and often this is where his brutal side comes. While Cole would
never hurt an innocent, those he considers evil are free game to
take down. Cole will not hesitate to kill someone he sees as
evil in order to protect others. In battle, Cole often seeks to
overpower his opponents, just because it's simpler than trying
to come up with strategies. However, Cole is not usually afraid
to use strategies in battle.
Bio: Cole Blacksoul is a death wraith born to the Blacksoul
family, who are a family that specialize in dark spirit hunting.
Cole had a mostly tame childhood, and was taught the basics of
death wraith living and training as he grew. For the most part,
Cole was like most other death wraiths, taught to control his
emotions. Cole was talented in combat from a young age, and
developed his combat skills just like many death wraiths. Like
most of the Blacksoul family, when Cole came of age to join a
team, he chose to join his friend Drakath Altair's dark spirit
hunter team, Dark Vengeance. Drakath and his team would become
known as being among the best dark spirit hunter teams in the
Death Wraith order, often competing with Kierran Black's team
who were often seen as the best lost soul hunter team. The two
teams had many friendly competitions, and at sometimes would
even work together when facing dangerous opponents. For example,
if Kierran's team would come across a dark spirit they couldn't
defeat, they would call Drakath's team for support. As time went
on, Drakath and Kierran's teams became friendly rivals.
However, after Revon Black would start speaking against the
death wraith council, Drakath would be inspired by Revon's
message. Drakath would choose to follow Revon's message, and
sought to help him change the death wraith order's way of doing
things to allow emotions as Drakath would come to see that the
death wraiths needed to change as he saw dark spirits and lost
souls starting to overpower death wraith teams who were still
following the old ways. In a bit of irony, Kierran would agree
with the death wraith council that emotions were dangerous if
not controlled properly, while Drakath choose to side with
Kierran's father. After Revon's exile, this would come to a
dangerous situation, as Drakath's team would start a rebellion
after Revon's exile, as it was obvious to them that Revon's
non-violent ways would never change the death wraith order. So
Drakath and his team choose rebellion in order to change the
death wraith order and chose to teach their teams and allies
emotions so that the death wraiths could learn that emotions
were not as dangerous as the death wraiths had taught. However,
the death wraith council would send Kierran Black's team to stop
Drakath's team and bring them down in a war that had both teams
fighting for years.
After the fall of Drakath's team, the team was set to be sent to
the Twilight Realm for their rebellion. However, Drakath and his
team would escape before they could be sent to the Twilight
Realm thanks to certain allies they had from the human world in
the Seiji who had sided with Drakath due to the fact that the
death wraiths had cast a Seiji soul into the void because they
weren't sure what else to do with it (as this was before Seiji
ethers, which was their equivalent of a soul, had a place in the
Hall of Souls). However, after Drakath would be freed from
imprisonment with his team, he sought to renew his war against
the death wraiths. However, with the Seiji, Drakath determined
that beating the death wraith order was not enough, and instead
sought to take over both the death wraith order and rule over
humanity as he set new plans into motion. Even though Cole tried
to convince Drakath that he was going too far, Drakath continued
planning to take over.
This would be the point where Cole would leave Drakath's team,
as he felt that the group had wandered away from its true
purpose. In Cole's eyes, not only had Drakath forgotten his
original goal to better the death wraiths and complete Revon
Black's last goal to help the death wraiths evolve into
something greater than what they had been so far, but Cole felt
Drakath had gone too far in trying to forcibly take over as
their goal was never to rule over anyone (as their goal was only
to convince the death wraiths that emotions were not corruptive
or dangerous, and must be allowed among the death wraiths if
they were to evolve and survive). Cole instead went back to the
death wraiths, ready to accept his punishment. Cole had
originally planned to preach Revon Black's message of emotions
one last time before being cast into the Twilight Realm, but the
council instead choose a different path upon seeing Cole's
determination to suffer whatever fate awaited him. Some of the
council instead chose to exile Cole from the death wraiths,
since he had turned from Drakath's team. The hope was that since
Cole had walked away, that Drakath would eventually hunt Cole
down and kill him for turning against Drakath's team.
However, Cole would never be hunted down by Drakath, even though
Cole would spend much of the early part of his exile in hiding.
Cole lived as an assassin for years, and would go on to live
alone. However, at some point, Cole would meet up with Tarich in
the living world after Tarich had left the death wraith order.
After the two talked, Cole would join Tarich in his bike shop,
and learn to work on and build motorcycles, including building
his own motorcycle with Tarich's help. Cole would continue doing
work as an assassin to take out those he considers evil (usually
killing criminals and corrupt politicians), and would spend his
spare time helping Tarich. Cole even got into playing electric
guitar, and helps Tarich test music he's written, and the two
would often write music together. For the most part, as an
assassin, Cole was wanted for his crimes, but eventually was
recruited by governments who paid Cole to take out their enemies
and take out criminal groups. These days, when Cole isn't on
assassin work, he is usually with Tarich in Tarich's motorcycle
shop.
Theme: Anabasis (
HTML https://www.youtube.com/watch?v=r7JlE-JOX-Y
)
Battle Theme: Scythe (
HTML https://www.youtube.com/watch?v=G9kuHseEgzE
)
*****************************************************