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       #Post#: 9309--------------------------------------------------
       Alternate London Profile: Aren
       By: Coolcat207 Date: May 22, 2021, 11:08 pm
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       "Yeah, I'm told that hurts."
       "In this f*cked up world, it's every man for himself. You're
       either stabbing someone in the back or you get stabbed by
       someone. If you're not careful, you could be next."
       "And there goes another one of America's greatest assh*le
       children who finally gets what's coming to them. Eat sh*t in
       hell, General D*ckbag."
       ~Aren after killing General Eiling with Grant Wilson's help.
       "I'm a Conduit. Nothing more and certainty nothing less. Get
       that through your thick skull."
       "We need to look out for our own. There's no point protecting
       people who will never accept us. Let their hypocrisy be the
       death of them. Let's just focus on us surviving."
       "I would normally just bash your head in but in this case, you
       deserve a special kind of ass kicking for the crap you did to my
       kind in Seattle."
       ~Aren to a human who tried to kill a bunch of innocent
       metahumans with poisonous gas.
       Name:
       Selena "Aren" Wilson
       Age:
       19
       Gender:
       Female
       Species:
       Human Conduit
       Family:
       Birth Parents: Unknown (MIA; Presumed Dead)
       Foster Grandfather: Slade "Deathstroke" Wilson
       Foster Father: Grant Wilson (MIA; Presumed Dead)
       Foster Uncle: Joe Wilson (MIA; Presumed Dead)
       Foster Cousin: Rhys Wilson
       Organization:
       Aligned with Deathstroke
       Black Watch (High Rank Member)
       Powers:
       Superior Human Physiology:
       ~The user is a human that has developed powers and abilities
       from a variety of causes/circumstances, such as evolution,
       genetic experiments, enchantment, having powers bestowed upon
       them by other beings or sources, through unnatural birth causes,
       and training to obtain said powers classifying them into
       superhuman beings. Also, thanks to still being human, (if the
       powers are in any relation to genetics), they can use these
       abilities without becoming a monster (i.e. keeping their human
       physique, sanity, and humanity without it being altered from
       possible instability).
       Aren is a Human Conduit, a human with a special gene that can
       either be activated naturally or through scientific means,
       granting them unique powers.
       Concrete Manipulation:
       ~The user can create/generate, shape and manipulate concrete, a
       composite material composed of coarse granular material (the
       aggregate or filler) embedded in a hard matrix of material (the
       cement or binder) that fills the space among the aggregate
       particles and glues them together.
       Asphalt Manipulation:
       ~The user can create/generate, shape and manipulate asphalt a
       sticky, black and highly viscous liquid or semi-solid form of
       petroleum that may be found in natural deposits or may be a
       refined product; it is a substance classed as a pitch.
       The primary use of asphalt/bitumen is in road construction,
       where it is used as the glue or binder mixed with aggregate
       particles to create asphalt concrete. Its other main uses are
       for bituminous waterproofing products, including production of
       roofing felt and for sealing flat roofs.
       Concrete Generation:
       ~The user is able to generate concrete.
       Concrete Detection:
       ~User can sense the presence of concrete and possibly gain
       detailed understanding about the concrete they are sensing,
       including the amount/size of concrete they are sensing and
       whether it is hidden.
       Concrete Aura:
       ~The user can release and surround themselves in/with concrete
       for defensive and/or offensive purposes, possibly becoming
       almost untouchable and granting them various abilities/attacks.
       The auras may also give the user enhanced physical capabilities
       such as speed, strength and durability.
       Concrete Empowerment:
       ~Users become stronger, faster, more durable, etc. when they
       come in contact with concrete, possibly unlocking abilities
       related to the affinity and enhancing the existing powers. Some
       users may be able draw sustenance from the concrete or even slow
       or stop aging.
       Concrete Flight:
       ~Users of this ability can fly, glide, and/or levitate through
       manipulation of concrete. They can fly at varying speeds,
       levitate, or propel themselves without taking flight, including
       enhanced jumping by a short burst of flight.
       Concrete Constructs:
       ~The user can turn concrete into tools, objects, weapons and
       other items, create semi-living constructs and/or create
       structures/buildings of varying permanence. Users who have
       mastered this ability can use it for almost any situation,
       creating anything they need.
       Concrete Teleportation:
       ~The user can teleport via concrete, merging into concrete and
       appearing anywhere else from the same element. Thus user could
       merge with concrete and appear from the same element in any
       other place.
       Concrete Healing:
       ~The user can heal themselves or others by using concrete. Aren
       can use her conduit powers to not only heal others but use it as
       a form of regeneration on her body if she gets hurt.
       Concrete Infusion:
       ~The user can infuse objects (usually a weapon), beings or
       powers with concrete, empowering and energizing them and
       allowing the user to manipulate their qualities and efficiency,
       increasing their concussive force and mass, etc.
       Aren has the power to infuse concrete into people for torture
       purposes.
       Concrete Bomb Generation:
       ~The user can create and launch bombs, explosives and other
       volatile constructs composed of concrete, which can have various
       effects on the target.
       Concrete Bolt Projection:
       ~The user is able to create and project bolts of earth and
       control the intensity/power of their projectiles, the bolts
       aren't weak but they aren't as powerful as a full powered
       attack. These bolts could be used to stun, cut, injure, or
       penetrate/stab the target.
       Contaminant Immunity:
       ~The user is immune to poisons, toxins, venoms, viruses,
       bacteria, parasites, pathogens, allergen, etc.
       Skills:
       Concrete Combat:
       ~The user can infuse concrete in their physical attacks,
       covering their fists, feet or even body in concrete. Other
       possibilities include shifting the concrete beneath the user
       and/or the opponent, or throwing concrete telekinetically.
       Concrete Attacks:
       ~The user can release/use concrete to attacks of various shapes
       and/or intensities, either projected, used as a part of melee
       attacks, etc.
       Enhanced Unarmed Combat:
       ~The users excel in melee attacks without wielding weapons.
       Rather than relying on weapons or equipment, they draw on their
       own strength and skill to fight. Users are able to use different
       styles of martial arts, they can also perform many different
       combination strikes, counters, and disarm their foes with their
       bare hands.
       Thanks to General Wade Eiling and his organization, Aren is
       skilled in hand to hand combat to the point that she can combine
       her fighting skills with her concrete powers but is also proven
       to be dangerous even when her powers are negated. After Slade
       Wilson and his sons took Aren and a dhampir name Salvatore in,
       Aren became a deadly unarmed fighter under Deathstroke and Grant
       Wilson. Her fighting style incorporates Street Fighting,
       Defendu, MCMAP, Brazilian Jiu-Jitsu, and Ansatsuken. Aren can
       efficiently fight multiple opponents simultaneously, including
       members of ARGUS and the DoD along with those who hunt
       metahumans.
       Danger Intuition:
       ~The user can sense nearing danger, acute danger, potential
       immediate danger, or impending danger and sense unwanted or
       hectic threats to their well-being and evade it. The intuition
       usually regards themselves but may include their surroundings
       (like a distant car-wreck).
       Killing Intuition:
       ~The user has innate knowledge of how to kill any living being
       regardless of how powerful they are. This ability comes in great
       significance when dealing with seemingly unstoppable opponents
       and allows the user to end their lives with expedient
       efficiency.
       Hunting Intuition:
       ~The user possesses extraordinary talent and instinct in/for
       hunting all things. They can track anything under any
       conditions, sense the weaknesses of their prey and exploit them
       and finally kill or capture their prey.
       Enhanced Tracking:
       ~The user can track others down easily via various means,
       ranging from scents to footprints. With enough experience, the
       user can follow tracks that are days or even weeks old. Some
       users may be able to reconstruct what has happened by sniffing
       around the area they are searching.
       Stealth Intuition:
       ~The user has innate knowledge in stealth, the act of moving
       cautiously and surreptitiously, usually for hunting, espionage,
       and assassination. They can also use this knowledge to counter
       any stealth-based attacks and/or surveillances.
       Assassination Tactics:
       ~The user possesses incredibly extensive innate knowledge and
       skill in many types and ways of assassination, able to dispatch
       their victims without so much of a struggle or even having to be
       near them and cover their tracks. The ways they can do this
       range from something complex and of high finesse like mastery of
       stealth, strategically and tactically planned scenarios,
       expertise in martial arts, and proficiency with weaponry to
       something more simple yet effective like herculean strength and
       lightning speed to overwhelm their targets.
       Ambush Tactics:
       ~The user possesses incredibly extensive innate knowledge and
       skill in many types and ways of ambushing.
       Escape Artisary:
       ~The user possess an innate automatic response and intuition to
       escape all manner of bonds with ease. The user mind deductively
       analyzes knots, fetters, bonds, etc. The user has an innate
       understanding of how to escape all manner of bonds and
       captivity.
       Paranormal Expertise:
       ~The user possesses great, if not natural, experience and
       knowledge in paranormal beings, how to understand, detect, and
       combat against them. (vampires, monsters, aliens, etc.).
       Military Intuition:
       ~The user possesses extensive, innate knowledge of warfare and
       intuitively understands the mechanics behind in military
       doctrine, policies, and procedures with regards to any branches
       of the armed services and training, as well as intuitive
       comprehension and talent for any and all kinds of tactics,
       strategy, and warfare. Using this ability, the user can become
       militarily powerful and successful quickly and easily, and
       perform feats such as always developing ideas to survive any and
       all forms of conflict, win any type of war, making the right
       choice when it comes to advancing their military objective,
       increasing their military power, predicting sources of crises,
       etc.
       Knife Proficiency:
       ~Users have an incredible aptitude for the ways of the knife.
       They are able to wield small blades with great proficiency and
       cunning as well as stealth; concealing multiple knives on their
       person flawlessly, to be retrieved at will in combat.
       Gun Proficiency:
       ~Users possess great proficiency, capabilities and knowledge in
       guns, a ranged weapon designed to use a shooting tube (gun
       barrel) to launch typically solid projectiles, allowing them to
       perform great feats and benefit in far ranged combat. Users are
       to have excellent bull-eyes aim on their target via bullets.
       Users are also able to operate all variations of guns. Also to
       have expert knowledge of guns and handling them. Users have
       excellent intuition on trigger-initiated, hand-held, and
       hand-directed implements, especially with an extending bore,
       which thereby resembles the class of weapon in either form or
       concept.
       Gun Kata:
       ~The user of this ability is capable of calculating the most
       precise angle for targeting an opponent and predicting where to
       be in order to avoid return fire by the enemy. This, combined
       with good gunmanship results in the ultimate warrior of the
       modern age, a samurai that utilizes guns instead of swords.
       These ultimate gunners may or may not be bound by a code of
       honor such as those who preceded them. Gun kata practitioners
       may even be hired as assassins or life-long body-guards for
       powerful rulers or executives.
       Indomitable Will/High Pain-Tolerance/Master Survivalist:
       ~Aren has a high tolerance for pain, which helps due to her
       conduit powers and getting into some dangerous missions during
       her young life. She was also able to take down several of Bruno
       Callahan's henchmen with an three **** ribs. Aren also has the
       skills of a natural survivor as she was stranded in a desert for
       over a week before being saved by the Wilsons.
       Vehicle Intuition:
       ~The user is able to operate a variety of different vehicles
       (cars, motorcycles, tanks, walkers, hovercraft, robotic suits,
       aircraft, locomotive etc.) with ease.
       Enhanced Strength, Speed, Agility and Stamina:
       ~Even thoughAren is not at the level of the highest level
       supernaturals, her physical abilities are more than enough to
       put grown and well trained military men to shame thanks to her
       experience from both the Wilson family and her being a living
       weapon for General Eiling. This is also the fact that she's a
       human conduit, another breed of metahumans who have abilities
       that are natural (fire and lightning), chemical or even
       artificial. This makes her more than able to fight longer than
       most humans, and her concrete abilities makes her highly
       dangerous, especially in an urban environment. While not on par
       with some supernatural's extreme strength, speed and stamina,
       Aren is at a pretty good level for someone her age, able to take
       on even some tougher opponents thanks to her training and
       conduit powers. Despite her mindset, Aren is still a growing
       child so in time, she may be as good as even the toughest of
       supernatural hunters like her Wilson family.
       Weaknesses:
       Aren is still human so she can be killed with a fatal attack
       that her regeneration can't repair such as falling to her death,
       impaled through the heart, etc. Despite her training and
       abilities, Aren is still a kid so those more experienced will
       have no trouble overpowering her. No matter how good she is, she
       can't keep up with the highest level supernaturals, specifically
       ones that are stronger or faster than her. There are certain
       supernatural creatures that she cannot face alone, especially
       those who can simply rip her apart like wet paper which makes
       her cautious to the point of calling back up when needed. As a
       human conduit, Aren is vulnerable to abilites and tech that can
       negate her powers, rendering her as an ordinary human. Although
       her concrete powers are powerful, powerful attacks such as brute
       strength and explosives can overpower concrete constructs and
       attacks such as shields. Since concrete is an artificial element
       due to mankind creating the element in the first place, Aren's
       powers can be limited to the point of it being render useless
       when Aren is in a nature environment such as the forest or
       desert. Aren is still able to generate concrete but she will
       still be limited to the point of being left powerless due to the
       environment she is in.
       Transformation(s):
       None
       Weapon(s):
       LEMI Handgun:
       ~Aren's oldest gun. Although it seem underwhelming, this hand
       gun is a formidable weapon after the upgrades being made on the
       weapon after she escaped General Eiling to the point that she
       got it blessed by a priest and modified it to the point that
       it's immune to metal and magnetism manipulation. Aren normally
       use this weapon on metahumans to supernaturals with using ammo
       from uldrium to stilled silver or pure mercury. Aren use this
       gun in mid range or close combat but can actually use the gun in
       range combat due to her great masksman skills. The gun is
       normally used on standard or speed based opponents but can use
       the gun as an executioner weapon as well.
       WCX Rifle:
       ~A short-barreled assault rifle that is able to fire rapid and
       powerful shots continuously when holding the trigger. Just like
       the LEMI gun, it was blessed by a priest and is immune to metal
       and magnetism manipulation along with being able to use
       different ammo. This weapon is used on larger and tougher
       enemies along with handling a group or swarm of enemies as well.
       Combat Knife:
       ~Nothing too special but it's a military grade knife that is
       made of blessed stilled silver and uldrium. This is Aren's melee
       weapon when she runs out of ammo or feels like gutting someone.
       Aren can also use the knife as a throwing knife or use it
       stealthy.
       Jackals Suit:
       ~Just like her Uncle Joe and Father, Aren wears a protective
       suit and mask helmet that is bulletproof, blunt attacks and is
       highly resistant to elemental attacks such as fire. Though it is
       vulnerable to strong attacks by those with immense strength and
       acid attacks. The mask helmet also protects Aren from psychic
       invasion and attacks such as mind reading or hypnosis.
       Additional Supernatural Hunting Equipment (Case by Case):
       ~Aren has other weapons and hunting equipment for taking on
       missions and training, though this became a case by case basis.
       She has things like stun grenades, tech cancelers, backup guns,
       knives and even has a number of supernatural hunting equipment
       like boomerang crosses, silver knives, throwing axes, holy water
       and blessed bible pages which can do heavy holy damage when
       stuck to unholy opponents.
       Personality:
       Aren is pretty blunt to the point that she will say what's on
       her mind or call out people's mistakes, hypocrisy or just
       question their motives. Although brash and hard headed, Aren
       does have a soft side as to when she gives out some helpful
       hints to her allies or show respect to some opponents that catch
       her eye. Aren takes pride of being a human conduit, feeling that
       she's more than some ordinary and cowardly human and enjoys
       using her powers. She's not a fan of being seen as anything
       lower than a Conduit and gets mad when someone views her as
       such. She hates being called a Bio-Terrorist since it always
       bring up bad memories of her childhood and being used as a tool.
       She may be a pretty violent person, but she will only attack if
       it's an order from the Wilsons or if she's provoked.
       On the battlefield, Aren is a powerhouse who prefers to do
       things simple such as straight up killing enemies so they won't
       be a problem. Although mostly known as a brute, Aren is pretty
       smart, knowing that there are things that should be handle
       delicately, which is proven due to how well she can handle
       stealth missions. Aren is not afraid to get aggressive and shows
       a sadistic side when she's torturing enemies with her powers or
       shattering bones in combat against those she really despise.
       This also makes Aren prideful in her abilities, unafraid to show
       off when she feels like it, especially facing off against other
       metahumans.
       Bio:
       ((Will do later))
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