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       #Post#: 7418--------------------------------------------------
       RP Profile: Amdariel "Bloodfang" Rasnov
       By: Coolcat207 Date: February 1, 2021, 11:30 pm
       ---------------------------------------------------------
       "Why should grant mercy to a race who has done many wrongdoings
       to my own kind for greedy and selfish reasons?"
       Release his army of werewolves "Let this remind you why you once
       feared the night."
       "The wolves are my children. They may live the lives they choose
       but as a father, it doesn't hurt to help guide them to the right
       path. Especially the misguided ones."
       "Peace and harmony is good. Peace and harmony with humans is
       not. Humans are our enemies."
       "In order to grow, we must defeat the mistakes of our past. The
       past... even when you break it to pieces and entomb it in stone,
       it crawls out like a worm."
       "My child! What are you waiting for? This is what you want,
       isn't it? Look at it. It's kind is hanging on a thread towards
       extinction. Like you and I. If you destroy it, the world will
       never see its kind again... You have more in common with us than
       with them. You could be much more than some mere shepard... If
       you cannot command, than you must obey."
       ~Amdariel to Alana Mac Coitir when she was trying to stop a dark
       fairy from terrorizing a human village.
       Amdariel: The humans... the humans have forgotten the gods,
       destroyed the earth, and for what? Parking lots? Shopping malls?
       Greed had burned a hole in their hearts that will never be
       filled! They will never have enough!
       Werewolf Shaman: What humans do is in their nature. To honor the
       truce is in ours.
       Amdariel: Honor? Look at this place! Where is the honor in this?
       My friend, you were once a proud warrior. As was your sister.
       When did you become their pet?
       "Amdariel Rasnov. Also known as Bloodfang. He was one of the
       most famous rulers in Romania... a country who were more
       werewolf fans than they are of vampires believe it or not.
       Amdariel's kingdom was once at peace with humans... until the
       kingdom were betrayed and attacked one day. After the lost of
       his sister and wife, that kind wolf became a cold hearted
       monster who wanted to destroy all of mankind. Putting him out of
       his misery was not an easy task. He almost killed me the first
       time we fought. I honestly don't know what would happen if he
       were to come back again, especially since Vendetta now has wolf
       powers. I trust the kid but there are things that Amdariel can
       do that can put her in a situation far worse than battle wounds
       or facing Death himself."
       ~The Witcher Ari on his former enemy, Amdariel.
       Name:
       Amdariel "Bloodfang" Rasnov
       Age:
       Unknown
       Physical Age:
       Somewhere in his 30s
       Gender:
       Male
       Species:
       Wolfwere turned Pricolici
       Organization:
       King of the Ulfhednar Kingdom
       Aligned with Malice
       Height:
       Human: 6'2
       Werewolf: 6'11
       Weight:
       Human: 183 lbs
       Werewolf: Unknown
       Appearance:
       Look at pics
       Powers:
       Beastwere Lord Physiology:
       ~The user either is or can transform into a beastwere lord, the
       most powerful form of beastwere imaginable. Unlike most, the
       beastwere lord may possess psionics abilities, and may command
       legions of beastweres. Beastwere lords have less or even none of
       the weaknesses that normal beastweres have. They have heighten
       mental capabilities on par with, or even higher than humans.
       They also possess full sentience and may possess souls. They can
       also unleash their dominant inner animal for maximum power. They
       have all of a beast's and human's strength with none of their
       weaknesses. They have the best of both worlds.
       Pricolici Physiology:
       ~User with this ability either is or can transform into a
       pricolici. Like the Strigoi, the Pricolici are undead monsters
       but they always take the form of a giant wolf. Violent,
       murderous men are said to return from the grave as Pricolici to
       continue harming living people. Even in modern times, Romanians
       claim to have been attacked by abnormally large wolves that
       were, indeed, Pricolici.
       Pricolici aren't mindless beasts that prey on anyone they see.
       They retain their memories of their past violent lives and how
       they were killed. Although they retain their intelligence, a
       hunger for blood and flesh is what they crave now and must feed
       in order to survive. (Basically, they're d*cks).
       Therianthropic Force Manipulation:
       ~The user of this power possesses and is able to utilize strong
       therianthropic power. This ability not only grants the user
       great strength and control over numerous variations of
       therianthropic abilities but also allows them to overwhelm
       weaker werebeasts as well as rival that of powerful
       therianthropic entities.
       The user has control of anything that is symbolized as
       therianthropic and connected to werebeasts and werebeast-like
       beings. They are able to manipulate sacred objects and relics
       that are connected to werebeasts and/or therianthropic power.
       With this, the user is completely considered worthy of
       therianthropic respect, allowing them to achieve feats that are
       impossible to be reached by normal standards.
       Pricolici Regeneration:
       ~Like many supernaturals, the pricolici can regeneration most
       injuries. This supernatural regeneration can do things like
       regrow limbs and fix injuries. However, this is a special type
       of regeneration. This regeneration makes them very difficult to
       permanently put down as their regeneration and their ghoul like
       body makes them very durable opponents.
       Corrupt/Dark Nature Connection and Control:
       ~As a werewolf ghoul, the pricolici as the same nature
       connection as most werewolves but their version are dark and
       corrupt due to their undead physiology. This lets them not only
       sense people close to them who do things like step on the grass,
       but also lets them do things like tell when plants are dying, or
       letting them communicate with animals depending on the
       tribe/pack and their affinities. For the most part, this isn't
       too much of a skill that's useful in a fight, as it's just the
       basis of a werewolf's abilities. However, it also does give them
       a sense where they can sense all nature around them, even
       without seeing it directly. Though unlike most werewolves, the
       pricolici can manipulate the negative side of nature such as
       brining out their wrath and sorrow that they suffer from those
       like humanity and the wyrm. They can also corrupt them and bend
       them to their will such as making trees lash out and attack
       anyone close to them or make animals go berserk and maul
       anything they see. They can even use nature energy and convert
       it to their dark/corrupt nature so they can use it to their own
       advantage such as manipulating the corrupted version of the
       elements.
       Pricolici Stamina Reserves:
       ~Since pricolicis are undead werewolves with little to no
       feeling in their bodies, they are able to use their full
       strength and speed, which most mortal or supernaturals beings
       aren't able to do as they usually keep their full strength and
       speed in reserves because using their full power at once can
       damage their body. For the pricolici, they can summon up all of
       their strength and speed in a fight without worrying about their
       stamina reserves depleting since they're undead, making them
       extremely dangerous.
       Immune to Pain:
       ~Where most see this as a power, to a ghoul it is more of a
       curse, though it does have it's advantages. Ghouls such as
       zombies are unable to feel pain at all, for better or worse.
       While the pricolici can keep going despite injuries and ignore
       any pain, sometimes they can push themselves too far and worsen
       their injuries since they can't tell how bad their injuries are
       or to some extent can't even tell what their injuries are. This
       comes in handy in a battle, especially against hunters and most
       werewolves who swore to protect Mother Gaia, but not too far,
       especially if they run out of regenerative power. While they
       can't be killed by normal circumstances, this can render them
       immobile after a while.
       Immunity to Poisons:
       ~Thanks to being undead, the pricolici are immune to poisons or
       are highly resistant to it. This makes them immune to almost all
       poisons, save ones that are acidic in nature. Although they have
       blood, the poison doesn't have any affect on them unless it's a
       chemical reaction such as a strong acid.
       Magic Resistance:
       ~This is thanks to a pricolici's undead nature. They are immune
       to magic, with magic attacks not really hurting them. They can
       still be hurt by impact and momentum of attacks, but most magics
       don't do anything, especially if it's an energy type attack as
       most magic dispels when it hits a pricolici. However, this
       doesn't apply to certain holy magic, as holy magic can still
       hurt them and is their biggest weakness. This mostly just
       applies to dark magic and neutral magic. However, while they are
       immune to most magic, they are still able to be taken out with
       enough physical force.
       Resistance to Holy and Darkness:
       ~A pricolici's undead nature makes them immune to purifying and
       darkening effects. Effects like powers that slow down or debuff
       a zombie don't work, whether holy or unholy. However, this
       doesn't apply to healing and resurrection spells, as they are
       holy powers that still hurt the pricolici immensely. However,
       many attacks using holy and almost all attacks using dark power
       have little to no effect on them. The only dark powers that can
       effect them are things that use healing, resurrection, or power
       negation.
       Human Disguise:
       ~Since the pricolici are known to be large, undead wolves
       according to Romanian folklore, they learned over the years how
       to take human forms so they can blend into crowds and pick out
       their victims. The pricolici have the ability to shift into a
       man or a hybrid of the two since they are reborn as wolves.
       Since the pricolici were once mortal men who committed violent
       actions in their previous life, they are capable of turning to
       the forms they had before they died. This means that they also
       have to be careful if they're trying to hide among humans,
       especially if they were infamous in a large city or a place
       where everybody knew them.
       Pricolici Nightly and Moonlight Empowerment:
       ~Just like werepyres, the pricolici can gain both enhancements
       of the night and moonlight. As undead wolves or werewolves,
       pricolicis are at the same strength every night, and are usually
       far more enhanced than werewolves or vampires due to having both
       enhancements. They gain passive enhancements and supernatural
       enhancements from how much moonlight is present, with the full
       moon representing a full power-up to their abilities. However,
       unlike normal werewolves, pricolicis are also just as strong
       during the lesser phases of the moon, including being as
       powerful during a new moon with no moonlight due to the
       vampire's night time empowerment. Because of how these two
       powers work in combination, a pricolici is at their strongest
       enhancement every night, and operate every night even stronger
       than vampires or werewolves would be at their strongest due to
       the pricolicis gaining power from both moonlight and lack
       thereof. This makes them far more dangerous than normal
       werewolves or vampires, due to them always having an edge no
       matter how strong werewolf or vampire opponents would normally
       get. Just like both powerups, this is a passive enhancement, but
       also increases their werewolf and undead abilities considerably
       when these empowerments are used. The only thing that takes away
       these empowerments is being out during the day, or opponents
       that use sunlight to prevent this power from being used at all.
       Though typically, killing a pricolici is usually best done
       during daylight.
       Red Moon Enhanced Moonlight Power:
       ~When in the red or blue moon, the nature connection and lunar
       empowerment abilities give the pricolici special enhanced modes
       just like werewolves, where they are able to draw the unique
       moonlight into their power. When in the red moon, the pricolici
       gains a corrupted mode where their abilities all become more
       powerful and they gain a massive powerup from the red moon. Like
       werepires, most pricolicis gain more power with the red moon
       than they do with the blue moon, but this comes with a price.
       Typically, when in the red moon, most pricolicis become much
       more ferocious and they seek to kill their enemies as brutally
       as they can. While most pricolicis learn to control this with
       time and training, they still have to be careful on these
       nights, and many of them who do lose control often hide from the
       moon light when this night comes around due to the dangers of
       who they might hurt, as most pricolici often try to avoid
       killing unnecessarily so they can avoid supernatural hunters.
       This also makes all of their abilities corrupted power
       equivalents during these nights, where all of their supernatural
       abilities and pricolici abilities become corrupted and are able
       to hurt almost any creature due to the corruptible energies they
       generate in the presence of a red moon. Only the most ferocious
       of pricolici typically carry red moon energy outside of red moon
       nights, and many try to avoid the power altogether due to what
       they become. However, those that do try to utilize this outside
       of nights of the red moon must be careful, or else they could
       eventually lose their sense of self and become feral pricolicis,
       as the unnatural red moon light can eventually overwhelm the
       rational mind and eventually destroy a pricolici's ability to
       think rationally just as easily as it can for werewolves. Of
       course, a counter to this ability is sun light manipulation, due
       to sun light being able to counter lunar light manipulation, and
       some sun light manipulators are able to completely negate the
       powerup of the red moon if they use it on a pricolici enough,
       though keeping them from regaining the amp requires usually
       getting them out of the moon light.
       Pricolici Earth and Plant/Animal Manipulation:
       ~Like the werepires, the pricolici can use their dark natures to
       twist nature around them, usually to their advantage. The main
       use of this is that pricolicis are able to make the earth attack
       opponents, such as having a spike of rocks come up out of the
       ground to spear an opponent, or manipulating nature to create a
       mud or quicksand pit in order to trap opponents. On top of
       manipulating the earth around them to a degree, pricolicis are
       also able to use their connection and dark natures to make
       plants and animals attack opponents, using this power to use any
       means the nature around them has to attack opponents. This could
       be having plants trying to trap opponents, or having animals try
       to kill opponents that wouldn't normally be violent. This
       usually depends on the pricolici and what they want to do, as
       some pricolicis have better abilities to control nature than
       others. Typically, pricolicis can manipulate the earth and
       plants due to them being undead creatures. The best counter is
       luring them out of forests and nature areas, as fighting them in
       places like cities or other areas without much nature for them
       to manipulate will usually keep them from being able to use this
       power too much.
       Pricolici Soul/Blood Feeding Empowerment:
       ~A pricolici is sometimes mistaken for a strigoi due to them
       also feeding on blood. Like werepires, the pricolici have the
       hunger to feed on the flesh and blood of their victims,
       preferably humans. So in order to sustain themselves, the
       pricolici has to devour flesh, soul and blood in order to
       survive. This also strengthen them both in physical traits and
       whatever power they have. They can choose whether to feed on
       blood, souls or both. Typically, life force manipulation allows
       a pricolici to absorb or manipulate life force they've absorbed
       through feeding. This came as a way for them to get more out of
       their food, since they try not to waste anything that can be
       devoured. Life force can be absorbed and used to replenish the
       life of the pricolici, usually keeping them young and giving
       them a supply of life force to use for different things. Among
       this, they are also able to absorb and give their life energy to
       others, usually doing it to empower people close to them, or
       this life force can be used to heal and replenish allies of the
       pricolici. Of course, this energy can only be absorbed during
       feeding, unless the pricolici has specific energy absorption
       arts to allow it to be done through touch, and this is usually
       just to make use of feeding so that pricolicis don't have to
       feed as often since they absorb more from their victims like how
       werepires do it.
       Undead Nature Necromancy:
       ~The pricolici has the ability to enslave the spirits from the
       bodies they drain from their victims if they believe that they
       can be used more than just food. These souls can be twisted and
       enslave just like any spirit or dark spirit but instead, they
       can be turned as familiars to do their bidding. The victims
       maintain their intelligence but not their past lives or their
       free will. The enslaved spirit can be used as an expendable
       weapon or be kept around for as long as the pricolici wants it.
       This can also be done with any spirit or dark spirit associated
       to nature or the undead, though they are vulnerable to spirit
       purification or other spirit slaying weapons.
       Pricolici Nature's Sleep:
       ~This is an extension of a pricolici's connection to nature and
       a undead's ability to gain power from sleeping in darker places.
       When a pricolici sleeps out in nature, they are able to recover
       from exhaustion and injuries far more easily, and are able to go
       into sleeps that can save their lives if they are near death.
       This is somewhat similar to a regenerative sleep that a dragon
       can go into, except the pricolici uses their undead sleep
       recovery and their werewolf connection to nature in order to
       initiate this power. This allows pricolicis to sleep anywhere in
       nature, whether it's in a tree, a werewolf tribe land, a cave or
       even underground. When the pricolici sleeps, their injuries are
       able to heal through enhanced regeneration, and their exhaustion
       can be removed fairly quickly. Most pricolicis only have to
       sleep about 4 hours a day due to their advanced regeneration and
       recovery, but this is more for the times when a pricolici is
       hurt from battle or near death, and the pricolici can sleep
       until they've fully recovered. Typically, the pricolici must go
       into sleep in order to do this, and since they know that they
       will be vulnerable for an attack, they prefer to sleep
       underground to avoid people until they are fully recovered and
       refreshed.
       Pricolici Violent Amplification:
       ~Pricolicis are undead souls that were violent during their
       lifetime and died a violent death. This power amplifies their
       true violent nature, making them even more dangerous than most
       average werecreatures. This amplification can have many
       prosperities depending on the pricolici. This amplification
       normally amplify one's physical stature, though there are others
       who learned other ways to weaponized it either by their previous
       violent crimes before their first death or how they were
       executed. For example, a pricolici might have been a serial
       killer, meaning that pricolici might get even stronger the more
       they rob the life of someone. Overall, the main use of this is
       for those with techniques to utilize this in combat, which all
       usually only work temporarily while the user is in a rage state.
       And even if they don't have any special techniques, the rage
       state is only temporarily, lasting as long as the stimulus
       persists that drove them into it, or a certain amount of time
       passes after going into the frenzy.
       Bloodlust Aura:
       ~Reborn from violent undead souls, the pricolici has a malicious
       aura of killing intent and bloodlust, including aggression and
       brutality. The effect may be caused by purely physical or mental
       means, or a combination of both. This aura can also give off
       their pure killing intent, affecting opponents, themselves, and
       others around the vicinity. Particularly strong killing intent
       can paralyze weak willed victims or animals in fear, causing
       them to morbidly hallucinate their own deaths, flee in terror or
       even kill them by forcing the mind to believe their death is a
       reality. Those with stronger will might still feel uneasy to the
       point that they will either keep their distance, avoid them if
       necessary or try to be cautious. Although they are viewed as
       bloodthirsty undead monsters, those who have mastered control
       over their emotions can control their killing intent by
       suppressing it in order to prevent their opposition from
       discovering it, thus hiding one's motives and preventing one
       from being tracked by such emotions. Anyone who can also
       perceive a foe's killing intent can perceive the foe's next move
       and prepare the next appropriate move in advance.
       Pricolici Berserker Bite:
       ~Like the traditional werebeast, the pricolici can use their
       teeth/fangs to bite someone. While they cannot turn the victim
       into a werebeast, it can make the person they bite go into a
       violent rage, from simply fighting anything it sees, to throwing
       objects at people to even attempted murder. The bite can even
       drive the person insane enough to take their own life. The bite
       can even trigger those who has rage or berserker transformation
       or skills, making them go against their comrades if planned
       correctly. Those with sheer willpower or abilities that combat
       violent powers can fight this bite's effect or can even be
       immune to it.
       Pricolici Claws:
       ~Just like werewolves, pricolici also have sharp claws. Although
       not as long as a werepire, the pricolici's claws are just as
       deadly as any other werebeasts, being able to slash through most
       metals along with flesh and bone. The pricolici's claws can also
       be coated with corrupt nature energy, being able to leave nasty
       scars on other creatures, especially those with regenerative
       powers if they slash deep enough.
       Pricolici Bite/Teeth:
       ~Like other werecreatures, the pricolici have biting powers.
       They normally use it to bit off the flesh of their victims which
       are humans since they hunt them down and eat them. They also go
       after animals such as a flock of sheep. The pricolici can also
       use this in battle, since their teeth is strong enough against
       most metals. The pricolici can use their teeth to drain the life
       force of their victims if they choose to.
       Pricolici Fur:
       ~Werecreatures, as one might expect, generate fur in their
       werecreature forms. Depending on the creature, the fur will
       typically be different depending on the werecreature, but
       usually almost all werecreatures have this to an extent. This is
       usually not noticeable on a human form, since a human form
       suppresses most werewolf traits, but in werecreature form,
       almost all werecreatures have fur, which has a few functions.
       The first is that, like other creatures with fur, this helps
       them stay warm in harsh temperatures, and depending on the
       creature, they may even have summer fur that helps keep them
       cool in hot temperatures. However, there are certain
       werecreature that can use their fur as a weapon. For the
       pricolici, they can use their fur for defensive purposes such as
       using it for armor. They can also use it to make themselves
       intangible.
       Pricolici Agility/Cling:
       ~Like natural werewolves and other werebeasts, the pricolici has
       great agility and the claws to cling onto surfaces such as trees
       for stealth purposes. They normally do this when hunting for
       victims to either satify their hunger or lust for violence. They
       are agile enough to jump from one location spot to another and
       can do it without making any sound. Though this depends on the
       pricolici since it can also use in battle or to hide from
       hunters. This also means that these creatures need to be kept an
       eye on while in the forest at night, especially due to their
       huge size.
       Pricolici Hardened Body:
       ~Due to these creatures being undead beasts risen from their
       graves, the pricolici's body are much more durable than most
       humans and even some werebeasts. They are capable of tanking
       many physical attacks along with energy attacks and weapons such
       as guns and blades. This makes them much harder to damage for
       even most supernatural creatures such as vampires or werewolves
       to the point that some pricolici can't feel anything. Even
       though fire can harm them, this depends on the pricolici, though
       it is possible that silver and salt along with weapons that can
       harm the undead such as zombies.
       Werecreature Body Temperature Regulation:
       ~Similar to how certain supernaturals are able to adapt to
       environments around them, the pricolici know how to control and
       manipulate their own body temperature. Despite them being undead
       beasts, the pricolici can adapt to any environment they're in
       without feeling any affect of it. They can also use this to
       preserve themselves when sleeping or to fool those who are
       hunting them such as supernatural hunters. This also helps due
       to their souls being in Hell for a very long time. Of course,
       extreme weather might give a pricolici some problems keeping
       their body temperature under control such as if they're in a
       hostile environment.
       Pricolici Animalistic Senses:
       ~Since they come back as werewolves or very large canines
       (wolves or dogs), they all have animalistic senses, which allows
       them to sense far more than what humans can. While they still
       have human senses as well (sight, smell, taste, touch and
       hearing), they also have other senses depending on the
       pricolici. As undead beasts, they can also sense other things
       such as spirits or other things that humans cannot sense. Most
       pricolici are also able to do things like seeing in the dark, or
       many have a specific ability to sense the presence of others
       with a sort of sixth sense of the environment around them and
       can use it to focus on anything living. Typically, this isn't
       too useful in battle, though some pricolicis can use these
       senses to sense when danger is nearby, as they can learn to hone
       their senses to a point where they can even sense when someone
       is trying to sneak up on them or is going to attack them. While
       useful though, these senses are not always accurate, and certain
       natural phenomena might also be able to affect a pricolici due
       to these senses if an enemy has a way to take advantage of these
       senses.
       Pricolici Gifts/Skills:
       Repress Taint:
       ~In order to go into certain areas that has inhabiters such as
       agents of Gaia (werewolf, moglins, etc), the pricolici must
       suppress their undead and violent aura. This Gift allows him to
       repress his taint, hiding it from the prying eyes of the
       suspicious. The werewolf must still take care, however, as more
       talented werewolves or those with good energy detection might
       sniff the pricolici out.
       Bale Armor:
       ~The pricolici's body is limned in a terrible green-black
       radiance that saps the strength from their enemies' blows and
       inflicts toxic burns upon their flesh. The light illuminates a
       100-foot area around the pricolici for the rest of the rp scene.
       A ranged fighter might be best in order to combat this ability
       but powers that can combat toxic powers such as strong
       purification powers can render this power useless.
       Smell Fear:
       ~A Philodox employing this Gift can tell if anyone nearby is
       threatened by the pricolici as well as the degree of their
       victim's fear.
       Bleed:
       ~This skill can let a pricolici leak phantasmal blood,
       manifesting false injuries if she is unwounded, or producing
       enormous quantities of blood from minor wounds. Many pricolicis
       use this Gift to 'play dead' when a battle is going poorly, or
       to frame innocents for vicious attacks. The pricolici may issue
       fake blood in whatever quantities they like, so long as it
       doesn't exceed the volume actually contained in their body. They
       cannot drown their enemies in a tsunami of blood. Since the
       ichor is fake, they takes no damage since it fades at the next
       sunset.
       Submit:
       ~Stolen from the Black Furies tribe, with a snarl, a pricolici
       can force a target to kneel before them, agony coursing through
       the victim's body until they submits. A pricolici with this gift
       delight in forcing a proud hunter to the ground just to kill
       them while they're on their knees. Though those with stronger
       will can power through this, though the process may be painful,
       depending on how strong the pricolici is.
       Burrow:
       ~This skill let the pricolici gain the ability to burrow through
       the earth. They make a real tunnel, and others can follow them
       through it. The digger creates a burrow just large enough for
       her to go through. Others may follow, but they are limited by
       the size of the hole. The pricolici must be in their wolf or
       werewolf form to use this Gift since they need their claws for
       digging. The tunnel is not structurally sound, and it will
       collapse over time. Some alloyed metals (such as titanium steel)
       and other reinforced structures will not yield to the werewolf
       no matter how hard they dig. The pricolici can burrow one yard
       per rp turn.
       A Thousand Voices:
       ~The pricolici can distort the sound of his own footsteps,
       creating a series of illusory noises. Instead of one werewolf,
       enemies will hear an entire pack. Howls, shadowy apparitions,
       footfalls and even illusory scents are all possible. Of course,
       those who are immune to illusions or those with illusion powers
       can see through this gift.
       Silver's Reprisal:
       ~Even as undead beasts, not even them can stand silver. Although
       moon spirits do not associate themselves with the pricolici due
       to what they do to spirits, this gift causes silver to burn its
       wielder in the same moment it harms the pricolici. Anyone who
       uses silver to inflict damage on the pricolici suffers
       debilitating pain and burns on the hand used to strike the blow.
       The attacker will either bare through it, not be bothered by it
       if they're highly resistant or immune to pain or will have no
       choice but to drop whatever they're holding in that hand, even
       if the attacker succeeds.
       Dark Howl:
       ~This skill is based on certain werewolf howls that utilize a
       werewolf's power. Among known gifts of werewolves are the Lupus
       gift of shattering howl, or the Get of Fenris gift scream of
       Gaia. Depending on the howl used, a pricolici is able to use
       their dark nature to combine with this howl to create a powerful
       sound wave which is designed to inspire fear into others. This
       emits a powerful shockwave which can knock opponents off their
       feet and disorient them using physical force. In addition, most
       pricolicis can also paralyze opponents when they use this, using
       the dark nature stun an opponent if they are caught in the
       soundwave of the howl. This power can be useful, as the wave is
       strong enough to shatter stone when the sound wave hits, making
       it a good combat tactic, even if the opponent isn't affected by
       the paralysis or the fear manipulation. As such, this skill can
       have many uses, and some pricolicis can even emit frequencies
       that might knock people out if they are able tune their howl to
       certain frequencies. This power is a pretty basic skill, and it
       mostly uses the voice of the pricolicis to utilize it as a
       weapon. Because of how this power works, the sound waves become
       the major weapon, and if an opponent knows this, they can
       usually find ways to counter it, such as using water to dull the
       sound waves, or using something to block the sound waves
       completely. This also requires the pricolici's voice, so a good
       punch to the throat could interrupt this ability completely if
       an opponent catches the pricolici getting ready to use this
       skill, or using some sort of power to prevent the pricolici from
       howling.
       Dark Rage Impact:
       ~Learned from the werepires, this skill is a combat power that
       lets a pricolici enter a temporary beserker state. This state
       uses anger and negative emotions to strengthen the pricolici's
       dark undead nature, amplifying their darkness and physical
       abilities temporarily. When in affect, the anger and hatred of
       the pricolici makes the darkness power strong enough to
       overpower many other stronger forms of darkness and light, and
       allows a pricolici to use their darkness in far stronger
       capacity than they normally would be able to. In addition, a
       pricolici also gains highly enhanced combat abilities in this
       state, including making them move faster and increasing their
       strength immensely. While this is a strong technique though,
       this is only a temporary increase in power, and a pricolici that
       uses this may lose control of their emotions depending on how
       strong their control of their anger is. Because this uses anger
       and hatred to power this skill, stronger uses of this skill
       result in far less control, but grant far more power in
       amplification. Meanwhile, weaker uses of this mean not as much
       amplification, but the pricolici will be able to keep themselves
       in control of themselves. This power also only works for a small
       amount of time (up to 2 combat rounds), as this power is only
       meant to temporarily increase one's power. Any pricolici that
       uses this for more than 2 rounds will take physical damage as
       their amplification will damage the pricolici's body as they try
       to continue to fight using this amplification.
       Dark Railgun:
       ~By creating corrupted metal or earth and then flicking the it
       at opponents with their enhanced strength, the metal or earth is
       fired with demonic speed. When used, this creates a dark bullet
       that is able to blast through concrete and even certain metals
       with the force of an anti-tank rifle, thanks to combining the
       strength and speed at which it's launched. As one might imagine,
       this skill blasts the darkness at an opponent with immense force
       and speed, making it very damaging if it hits an opponent. The
       force of impact is usually enough to blast through most
       opponents, armor and all. And when using this, the darkness used
       is small enough that it can fire these in quick succession.
       Because of how this power works, this is a very dangerous
       ability, as the pricolici can use this to usually break through
       defenses, and with the projectile enhancement, this technique is
       also very hard to dodge as a result. This may seem like a simple
       attack, but the sheer power of the attack makes it a great power
       for that is learned from werepires, as it only requires a small
       amount. Typically, anything the size of a bullet can be fired at
       an opponent, with even pebbles being devastating when hitting
       opponents. Of course, as one might imagine, blocking is not
       ideal when it comes to this technique, and opponents should
       dodge rather than block. Depending on the strength put into it,
       the speed and strength can be adjusted, but increasing the speed
       will decrease the impact force, and increasing the strength will
       decrease the speed. Typically, while this does generate immense
       physical force, if one can dispel the darkness used in the
       bullet before it hits, then this won't do any damage.
       Death Empowerment:
       ~This technique is inspired by the werewolf deity, Lusion from
       Guarani mythology. In the mythology, Luison was said to be the
       lord of the night and was associated with death. His habitat was
       limited exclusively to cemeteries, burial grounds or other
       locations similarly tied in with the concept of death. This
       ability empowers the pricolici when they are on or close to a
       location that resembles or is associated with the concept of
       death such as cemeteries or burial grounds.
       Dark Forest Summoning:
       ~The pricolici is able to spread their darkness over an area
       like seeds that summon trees of darkness using their nature
       connection, and are able to create these trees almost anywhere
       (though summoning these trees in enclosed spaces is not
       recommended due to possibility of collapsing structures). When
       used, this summons a mass of dark trees which attack opponents
       when they get close. This is best used in the forests, where the
       pricolici can have their dark trees appear among other trees to
       disguise which trees are the pricolici's dark trees. The trees
       are able to attack opponents when the opponent is nearby, using
       their branches to attack up close, devour them by opening up and
       eating an opponent, or by firing their leaves like throwing
       stars that can slice through opponents when fired at them. This
       is usually summoned over an area, and usually summons enough
       trees to limit an opponent's mobility since they have to avoid
       the trees attacks, and the pricolici at the same time. However,
       the trees can be destroyed with holy or light powers, and a
       flashbang can actually completely destroy this technique since
       the trees are made of darkness. This also takes a lot of energy
       to create, so this isn't something that should be used too
       often. Aside from a few more powerful users, most users cannot
       use this multiple times. If one does enough damage to the
       pricolici, they can also dispel this technique since the
       pricolici has to use their power to maintain this ability.
       Ulfhednar Gifts:
       Moonstruck:
       ~Many lycanthropes have mixed feelings of the call of the Full
       Moon, but the Ulfhednar reinforce in their followers of the
       delight and power giving into its call brings. An Ulf who does
       not resist the call of the Full Moon will have their strength,
       speed, and stamina increased significantly and their
       regeneration is treated as one rank higher for the full duration
       of the Full Moon. The downside is they are treated as if they
       are in a rage state during the entire moon, giving in gleefully
       to their animal mind.
       Howl Entrance:
       ~Augmenting their connection to the Full Moon allows their howls
       and calls to draw others into sharing in their state of mind.
       Once per Full Moon, any wolf who hears their call must resist
       giving into the Rage state.
       Silent Footsteps:
       ~Blending in with one's surrounding is usually an art fit for a
       chameleon, but those of the Ulfhednar clan may achieve similar
       results, blending into the darkness and silence, their footsteps
       unnaturally quiet. Even those who search for them will find it
       difficult to see them when they walk in shadow.
       This is perfect for an ambush as long as the victim doesn't
       know. Furthermore, anyone searching for the werewolf, mainly a
       hunter, will have a hard time if they are specifically searching
       an area for them.
       Intimidation:
       ~Ulfhednar have a certain presence to them that permeates their
       very being. They are frankly, intimidating due to their
       embracing of their darker animal natures and that shows in their
       presence, whether wolf or human. The mixture of fear and respect
       governed is near universal, even to mundane humans who have no
       idea about the character's nature.
       Fury:
       ~Ulfhednar spend so much time out of their minds that it grants
       them a certain level of familiarity with the Berserker when it
       comes to the surface or the character loses control. The
       Ulfhednar may delay transformation into the Berserker when it is
       triggered by up to a few minutes if they are willing and when
       they give in, they can extend the duration of their rage.
       The Hunter Knows:
       ~Ulfhednar give into their senses so easily and spend so much
       time in a familiar way with them that they can notice small
       subtleties of scent, sound and vision to keep track of prey,
       allies and enemies. An Ulf with this ability is aware of all
       living beings within 200 feet of them while within their were
       form, or animal form. The power does not instantly tell them
       their location, but merely alerts them to their presence.
       Cold Rage:
       ~The character may swallow a powerful rage, consuming it and
       preventing them from changing. Instead, their rage is focused it
       into their body and muscles, allowing them to improve their
       strength, speed, and stamina and their regeneration is as strong
       as that of their were form. This effect may be used voluntarily
       any time they hit the peak of their Rage, though it lasts only
       for a few minutes. It may cause minor physical changes like eyes
       or ears or teeth that can be noticed by humans.
       Taste of Blood:
       ~The joy of devouring another living being and the wonderful
       taste of the blood that fills one's mouth is hard to describe.
       Most Ulfhednar become quite familiar with these sensations and
       the connection to devoured victims begins to become almost a
       mystical connection. Tasting the blood of another living being
       allows the character to tap into fragments of memories, ideas
       and the mind of the creature they drank from. The more they
       consume, the more potent these visions are. The ability allows
       the Ulf a chance to roll to discover secrets of one whom they've
       drank from in the last hour.
       Lunar Gaze:
       ~The Moon's power has a unique effect upon Lycanthropes. For the
       Ulfhednar, the rush and release that the Full Moon brings is
       their strongest power. Though an arcane ritual kept secret among
       members of the Clan, this state of bliss can be reached at other
       times. Consuming the blood of a living being allows them to draw
       upon the Full Moon's gaze once per month at any time aside from
       the Full Moon or New Moon. All benefits of the Full Moon will be
       active, including magical energy being restored and gaining
       access to any ability that depends on the Full Moon.
       Spirit Abilities:
       Spirit Energy Manipulation:
       ~Those who use spirit energy manipulate spirit energy into
       attacks and other constructs, a power originally perfected by
       humans to fight supernaturals and then modified by other races
       once they figured out how to use it effectively. This skillset
       is designed around spirit energy attacks and focusing on one's
       spirit, training their spirit power. Races all use spirit power
       different, with some having specific skill sets, like certain
       monks and priestesses having specific spirit energy skillsets.
       When one thinks of specific spirit energy skillsets, most people
       think of soul reapers, hollows and arrancars or they may think
       of holy vampires, and some might even think of aura users who
       use aura as a type of spirit energy. In addition to specific
       skillsets used by certain races, they can also learn generic
       spirit energy training which has been set up to grant more ways
       to use spirit energy to attack opponents. This setup uses spirit
       energy specifically, using it similar to how other races use
       things like mana, ki or aura.
       Wolf King Spirit Energy:
       ~Vampires and werewolves are fairly similar in spirit to humans,
       as both races are essentially cursed humans. The biggest real
       difference is that vampire and werewolf type spirits are not
       pure in nature like humans, and have their own unique spirit
       energy. Depending on the clan and ability, some vampires and
       werewolves have more ability to tap into their positive and
       negate spirit energy than others, and some who use spirit energy
       can use specific abilities to their clan and race. For example,
       some werewolves skilled in magic have magic based spirits where
       their spirit has magic power when used for attacks on it's own.
       Vampires and werewolves mostly follow the same rules as humans,
       except that their spirit, depending on the clan and their
       training, can be used for different spirit abilities. As an
       example, the Darkfire Clan uses their spirit energy usually
       either for aura use or for elemental abilities. Vampire and
       werewolf spirit energies are less adaptable than humans, but
       still fairly adaptable and can still be used for many different
       purposes. While not as concentrated as a race like demons,
       vampires and werewolves can use their spirit energy for a
       variety of vampire and werewolf specific powers, with each race
       having their own clans and race specific spirit abilities.
       Amdariel's spirit energy may not be as pure as human spirit
       energy but is stronger than many, if not most werewolf or
       vampire spirit energies due to being a powerful wolf king. When
       he was revived by Malice, Amdariel's spirit powers grew stronger
       and violent. He is able to use the spirit energy called The Red.
       The Red is a force which connects and pervades all animal life
       and micro-organisms in the universe. It is intended to be the
       force from which a number of animal-powered creatures and those
       who are gifted with such power get their abilities, experienced
       by members with a connection to the heart of the Red, the
       Parliament of Limbs, where the Totems of the Red—former
       Avatars—have come to rest. Although not an avatar of the Red,
       Amdariel is still able to tap into the Red for his own violent
       and twisted purposes.
       Spirit Conversion/Infection:
       ~Like many monsters, Amdariel is capable of converting mortals
       into werewolves, though he has shown before that he can change
       mortals into other werebeasts such as wereavians. Although he
       can do it the old fashioned way, Amdariel is able to do this
       with his spirit energy with a simple touch. Though most deadly
       is that he can disrupt other energy users such as those who have
       animal/beast powers and turn them into a hybrid of the two like
       turning someone who has tiger powers into a weretiger. He can
       perform the same act on those with animalistic traits such as
       the faunus. Like in the tradiotional sense, Amdariel can do this
       either with his claws or his fangs. Those with conversion
       immunity are able to not be affected by this. In order to
       reverse the curse, either the person has to find a way to remove
       the curse via magic or killing Amdariel.
       Feral Mind:
       ~Amdariel is able to make someone give into their feral nature
       and go berserk. Although this is best use on an enemy werebeast
       (much to his discomfort), he can also use this on certain other
       creatures such as mortals and other humanoids, especially those
       who use rage or berserk powers. Amdariel can manipulate how
       feral the victim can be from just attacking their allies to flat
       out attacking a village full of innocent people.
       Wolf/Werewolf Manipulation:
       ~Amdariel has the ability to manipulate and control wolves and
       werewolves, being able to precisely command single individuals
       and large packs. He can also look into their minds and see
       through their eyes, which he normally use to spy on his enemies
       or to take a look of the outside world. There is a way to resist
       Amdariel's control and/or manipulation but it takes a lot of
       willpower to overcome it as even strong minded werewolves and
       those with wolf powers have problems fighting back their
       control, especially during their first encounter.
       Unique Spirit Energies/Positive and Negative Spirits:
       ~Different races have different spirit energies, which often
       have different effects. However, there are two main aspects of
       spirit energy use in battle. The first is using one's own spirit
       energy and it's unique effects. This depends on the race (as
       each race is different), and one must figure out the spirit
       energies they can use. Hybrids may not have as strong energy in
       one specific race type, but usually they often have unique
       energies that blend whatever races they have to create one that
       is as strong as others. (See previous section for races' general
       unique abilities). Some even have unique spirit uses, such as
       some dragons developing dragon hunter spirit energy unique to
       them or developing advanced spirit energy types. The other main
       aspect is that some races learn to utilize positive and negative
       spirit energies in their attacks, using them for different
       things. The most common thing associated with this is the
       Darkfire's elemental abilities which use positive and/or
       negative spirit energy in combination with elementals. However,
       it is possible to use this on it's own to grant a spirit users
       attacks a holy or dark attribute. This is more effective for
       some races than others, as some races positive/negative balance
       doesn't work the same way as some, like holy vampires having
       purely positive energy or angels and demons not having a light
       and dark side but having a pure holy or demonic soul depending
       on the race.
       Due to being revived as a pricolici, Amdariel's spirit energy is
       corrupt in nature.
       Spiritual Aura Attack/Defense:
       ~Almost all spirit energy users develop their spiritual aura,
       gaining an enhanced spirit aura.  The first use of the spiritual
       energy aura is a passive defense, that can defend the user while
       active. Similar to those like the Darkfires who use elemental
       auras, spirit energy users can use their spiritual auras as a
       passive defense to dampen blows and can even be used to attack
       if the user can focus their aura into attacks. This is a fairly
       standard ability of those that use specific powers in their
       aura. And depending on the race, different auras will be
       different, such as demon aura being far stronger and more
       potent, or angels having a holy light spirit aura. Usually, the
       amount of spirit power an aura has depends on a number of
       things. For example, larger bodies are able to channel stronger
       spirit energy, as larger bodies generate more spirit power.
       Depending on the race and heritage, some creatures have higher
       enhanced auras with specific effects, and might have unique
       abilities using their aura. For example, Tartaros Kindron
       Darkfire was able to use his aura to empower those with his
       demonic spirit, or certain angels can use their aura to purify
       areas of impure influences. Again, the biggest influence of
       effects and abilities of an aura is what race the person is and
       specific spirit abilities they gain or inherit as a result.
       Spirit Aura Physical and Supernatural Amplification:
       ~Similar to abilities like mana amplification and ki
       amplification, spirit energy users also learn to use this power
       as well. Those with the use of spirit energy can amp their
       abilities the same way, using spirit energy to boost their stats
       and supernatural abilities. With it, most spirit energies can a
       passive amp to their abilities that makes ups their stats
       without them having to do anything, but users can also use
       spirit energy to amp themselves more when they need to, powering
       up with spirit energy through their body to amp their body's
       abilities. One such method involves powering up energies in the
       body with spirit energy, creating more powerful energies. It was
       through this method that the aura abilities were created and
       certain other special spirit based amplifications. This
       amplification only works as long as the body has spirit energy
       to use to amp the body and powers, and without enough of it,
       this amplification is not usable.
       Spiritual Vectors:
       ~This is a technique used by spirit energy users, in which they
       project their spirit from their backs. When the spirit's power
       is released from the back, it's released as tendrils that come
       out as extensions of the spirit that can be used to attack
       opponents. These tendrils are typically very hard to see, since
       they are clear. Some races are able to use different shapes,
       such as one race who makes the tendrils into arms with hands at
       the end of the arms. Depending on the person, some people can
       also change the form of these vectors, such as turning the
       tendrils into shields to block attacks, or can be used to do
       things like create axes or other sharp weapons out of the
       tendrils to attack opponents. These vectors can be used to grab
       and throw objects, attack opponents, or they can be used to fire
       spirit energy attacks. This power is an extension of the spirit
       using spirit energy, and is a power that can be used to deadly
       affect by those who use this power. Those with this power can
       also use this to slice through objects and crush objects when
       used with enough spirit energy, requiring users to be able to
       handle putting a lot of spirit energy into this power. This is
       one of the main attacks of a spirit energy user, as they are
       able to use this in conjunction with other spirit energy attacks
       as well. These vectors can be used to attack opponents or trap
       them if wrapped around them, but must remain connected to the
       body. If removed, the tendrils not only dispel, but the user
       takes spiritual damage to their soul that can weaken them if the
       tendrils are using enough power. Depending on the race, some
       spirit energies can be seen by people more easily, such as a
       death wraith spirit energy being black like shadows, or a demon
       spirit energy being crimson, orange or some form of demonic
       color.
       Spirit Sword:
       ~This is a variation of the spirit gun, where instead of being
       fired at an opponent, the spirit energy is focused into the hand
       and creates a sword of spirit energy the user can attack with.
       This spirit sword is able to be used like a sword, or the user
       can change the form of the sword into another weapon, such as a
       spear or knife. Users can also change the form of the sword if
       they want to do something like extending the sword, or changing
       the form of the sword, as this technique is another technique
       that is pretty adaptable. This technique can be used in creative
       ways, such as some who change it like a chain whip, or some who
       change the length at will to make it extend and try to spear
       someone. This technique is pretty adaptable, being able to be
       used a variety of ways, and depending on the race, this can also
       have specific attacks, such as demonic spirit swords also doing
       demonic energy damage, or dragon spirits being able to do
       elemental spirit energy damage. Some people even develop special
       sword techniques as well.
       Severing Soul Cutter:
       ~This is a variation of the soul sword designed to attack the
       spirit rather than the body. This attack works similar to the
       spirit sword, but instead of cutting the body like normal, this
       is designed to attack the spirit of the user, doing damage to
       their spirit. While they take no physical damage from this
       technique, this technique can weaken those struck with it as
       their soul is damaged, and may be unable to properly control
       their energies. Some races spirits can also use this technique
       to use different effects, such as death wraiths being able to
       use this to attack ghosts and spirit type opponents and do
       darkness damage to one's soul, which is what the death wraith
       version of this technique was originally designed for. This was
       originally designed to be used against hostile spirits, so that
       this technique could be used to take on spirits that would
       normally not take physical damage. This technique also goes
       through solid matter, and cannot be used to block attacks or
       projectiles unless they are spirit based in nature, since this
       is made to attack on a spiritual plane rather than a physical
       one.
       Burning Spirit:
       ~One of the skills developed by spirit energy users where they
       designed this power so that they could create something akin to
       certain elemental attacks. This one was created by using a
       change of spirit form to intensely vibrate spirit energy,
       generating immense heat so that the spirit energy becomes
       extremely hot and using change of energy form to make the spirit
       like a flame. This particular attack, if not's not obvious, is
       meant to be a fire-like attack, and designed to be used like
       fire. This can be used to attack with spirit energy fireballs,
       create explosive spirit energy attacks and be used to burn
       people through physical touch. Just like spirit lightning, this
       bypasses elemental immunities, being able to burn people with
       spirit energy rather than with actual elemental energies. This
       power is counterable just like fire, except that the fire cannot
       be put out under normal conditions, and has to be blocked or
       dodged. The energy can be dispelled like energy by those that
       can dispel energy, but wind powers or smothering the flames
       doesn't put out the flames. However, the positive side is that
       this attack doesn't do as much damage as typical flames and
       doesn't spread to much beyond it's initial impact.
       Spirit Beam:
       ~This was designed to be similar to those that use ki beams and
       like hollows who use ceros. This attack fires a beam of spirit
       energy, very similar in nature to a cero, at the opponent to try
       and damage them. Depending on how the spirit beam is fired, it
       can be fired in a few ways, similar to how some hollows have
       created their own variations of ways to fire ceros. The two main
       ways are usually firing a large beam, and a thin beam. Firing a
       larger beam does more damage to opponents, but takes more power.
       Firing a thin beam is designed more for piercing opponents,
       which requires less power but a more concentrated beam. There
       are other ways to fire this attack as well, such as small
       controlled bursts, or concentrating it different ways. And
       depending on the race, some spirit beams will have special
       effects, like a demon spirit beam being far more concentrated
       than normal and doing demonic energy damage, or a dragon spirit
       beam also being elemental in nature. This can also be combined
       with the burning spirit, spirit lightning, and cold soul, in
       which the power can be used to amp the beam's abilities.
       Spirit Summoning:
       ~This particular ability lets one summon things hidden in their
       spirit, specifically things like their spirit animal, or the Pai
       Zhua animal spirit. Users are able to tap deep into their
       spirits and summon constructs of different manifestations of the
       soul, and can summon those manifestations using spirit energy in
       a manner similar to how Pai Zhua summon their spirit animals.
       Depending on the skill set, some people can summon multiple
       creatures from their soul by embodying different parts of the
       soul, and depending on the skillset, some can create their own
       constructs by giving their power to a certain part of their soul
       and generating a spirit-based familiar of their own. This power
       is designed to be very similar to Darkfire elemental familiars
       in nature, beign controlled very similarly. The summoned spirit
       creatures are dependant solely on the person and what is in
       their spirits, with certain races spirit constructs also being
       able to attack using unique spirit energy. And in addition to
       being able to attack opponents, the spirit constructs are also
       able to use spirit energy attacks to try and attack opponents.
       As one might expect, dispelling this requires one to dispel the
       spirit energy that makes them up, or overcoming it with other
       energies (which can destroy it).
       Spirit Item Posession:
       ~This ability lets a user use their spirit energy to empower
       objects around them. This is similar to other spirit users who
       use this, in which objects, weapons and armors can be empowered
       in order to use the spirit energy that empowers the object,
       giving the object a life of it's own by giving the item it's own
       consciousness. Depending on the weapon's creator, some items or
       weapons can actually be turned into intelligent weapons this
       way, or some weapons and items can just have a consciousness of
       their own, which is most common with making weapons. Some
       weapons that have been made in this way develop their own
       abilities and their own ways of communicating with their owner,
       and have their own ways of growing. Object and weapons empowered
       by this gain the spirit power of the person who empowered it,
       which includes the race's spirit power, such as a death wraith
       spirit energy being able to be used to make a shadow user
       weapon, or an angel making a weapon a holy weapon by empowering
       it with their spirit. The weapon or item empowered still uses
       the same powers as the person who empowered it to an extent, and
       that means that they have the same weaknesses, such as demons
       and angels items being weak to the opposite force.
       Spirit Wave:
       ~This is one of the strongest abilities of a spirit user,
       designed as one of the most advanced spirit techniques one can
       use. Only those who have mastered the use of spirit energy can
       use this power. When used, this amps the body with spirit
       energy, granting a higher level of focus and power. In addition,
       the spirit power is also amped through the body, creating a
       powerful wave through the body that empowers it even more. This
       technique, when used by a master of spirit power, can use this
       to attack opponents with highly enhanced power temporarily, or
       be used to fire a large wave of spirit energy at an opponent.
       When used, this can also be used to purify others of impure
       influences or purify them of any type of control over their mind
       and body. This is a very powerful technique, but it exacts a
       very heavy toll on the body, doing more damage to the body as
       long as the technique is active, and overuse can weaken a user's
       ability to use spirit energy. And while this is a powerful
       attack, it can be dispelled or blocked by more powerful
       energies, but usually more when it's fired in a wave at an
       opponent.
       Combat/Passive Skills:
       Piercing Fangs of Blood Style:
       ~This is a style that he learned from his friend and brother in
       law before he fell in battle. This style is a very dangerous
       style that is designed to use fangs to puncture opponents. The
       main focus of this style is biting opponents with their teeth,
       using the fangs to concentrate the force of an attack to a
       single point and pierce an opponent with their fangs. This is a
       very dangerous style that maximizes the use of the fangs, and
       specializes in even being able to pierce metal due to how strong
       the biting force usually is. This style is an open jaw style,
       focusing all the power to the tips of the fang where the fangs
       are so that the fangs can pierce opponents, and makes this style
       very deadly if striking a vital. This is a style that is meant
       for killing opponents, and made specifically to cause as much
       damage as possible to the body since it's mainly use to rip the
       opponent's throats out. This style can use gripping techniques
       by using the fangs to dig into what the user grips, as well as
       this style having defensive stances where the user attacks an
       opponent's arm or leg as they attack to try and pierce it with
       their fangs. This style is often known among many who have seen
       it as the "Blood-Fang" style, as Amdariel gained his nickname
       from using this style. This is perhaps one of the most dangerous
       styles, as it was specifically made for murdering opponents,
       rather than disabling them. Of course, as one might expect, this
       can still be countered with other styles, as any style has it's
       defensive styles and experienced enough opponents might be able
       to avoid Amdariel's attacks.
       Demoniac:
       ~The user is described as a demon. While they are by no means an
       actual demon, they are referred to, described as or possess
       certain aspects and capabilities that make them incredibly
       dangerous and ruthless to the point they are called a demon.
       Enhanced Clawmanship:
       ~Users are able to demonstrate a savage aptitude for the ways of
       the claw. The user is able to wield claws with great proficiency
       in brute power and close quarter combat. When it comes to
       wielding different weapons, the claws are the closest to hand to
       hand combat.
       Great Sword Proficiency:
       ~Users can place their natural aptitude for swordsmanship into
       the usage of greatswords, allowing them to wield large swords
       such as a Claymore, Zweihänder, Zanbatō, and Ōdachi.
       Given their size, length, and weight, the blades are powerful
       and useful for intense strikes. However, these swords are often
       too heavy or too long to wield, meaning that they require two
       hands and a wide stance to use them effectively. Users of this
       ability can bypass this hindrance and wield the great sword with
       the speed, power, and skill they would have when wielding a
       normal. Additionally, they benefit from the sword's mass to deal
       crushing blows. Much like the standard master sword wielder, a
       user can cut through or outright smash solid material.
       Internal Rupturing:
       ~The user can inflict internal injuries, such as rupturing
       internal organs, on target. This may not leave any outward sign
       of damage with the exception of blood coming from the orifices.
       This allows the user to damage targets who are invulnerable to
       external physical damage.
       Heart Rip:
       ~User can remove the heart of oneself or others, usually
       resulting in the target's death. This may be done either by
       physical action (ripping the heart out manually via brute force)
       or by various supernatural means.
       By normal biological means, tearing one's heart out means
       instant death. However, the heart may be continued to be
       connected to the body via a magical link, and anything that
       happens to it afterward will be afflicted to the owner's body.
       Apathy:
       ~The users of this ability can suppress or negate emotions in
       themselves or do not possess emotions at all, allowing them to
       ignore; emotional distractions, suffering from
       psychological/emotional stress, and/or feeling from affecting
       their thinking processes. In some cases, the user is simply
       unable to feel emotions of any kind.
       Animalistic Combat:
       ~The user can combine using animal imitation with physical
       fighting, they can fight with the brutality of a bear, the speed
       of a cheetah, the ferocity of a tiger, the agility of a leopard,
       the dexterity of a monkey, the flexibility of a snake, etc.
       Enhanced Tracking:
       ~The user can track others down easily via various means,
       ranging from scents to footprints. With enough experience, the
       user can follow tracks that are days or even weeks old. Some
       users may be able to reconstruct what has happened by sniffing
       around the area they are searching.
       Animal Intuition:
       ~The user is highly intuitive when it comes to dealing with
       animals, being really good at reading, understanding, and
       staying in tune to their body language, able to solve many of
       their behavioral problems in an effortless way, and having
       unique insights into their psychology and behavior.
       The user also, by nature, has an amazing rapport with animals, a
       connection with them spiritually, a natural ability to handle
       them remarkably well, an uncanny ability to communicate with
       them on a direct level, and are automatically granted a genuine
       love and empathy for them as well.
       This remarkable ability to understand animals also allows the
       user to become an expert at animal-related jobs/tasks, such as
       taming, breeding, raising, using, training, empathizing,
       harmonizing, and communicating with animals.
       Spirit Combat Styles:
       ~In addition to other fighting styles individual users learn,
       there are also fighting styles that can be learned using spirit
       energy. Among them are fighting styles like Pai Zhua, Satsui no
       Hado, and Soul/Psycho power. Those that learn these styles are
       able to weaponize their soul energy in normal combat, not just
       using it as an amp, but also using it as a fighting style of
       it's own. Depending on the user, some can learn certain styles
       with proper training depending on what the user wants to learn,
       or can find the ability to learn. Fighting styles that use
       spirit energy in physical combat tend to have a few things in
       common. The first is that the soul energy is often weaponized in
       some way to use against opponents in direct combat. The second
       is that those who use this often use emotions in order to use
       this power. The best example is the soul and psycho powers,
       which are two opposite fighting styles using sides of the soul.
       The psycho power sacrifices all good in the soul to feed the
       dark side of the soul, powering itself on negative emotions
       while soul power focuses positive and often sacrifices the dark
       side of the soul to power the good side of the soul. Then there
       are other styles that use certain powers to feed others, like
       the forbidden Shaolin lion style that feeds anger to grow the
       power of the spirit without sacrificing any part of the soul.
       The last thing is that those who use this can often fire spirit
       energy attacks in physical combat, or focus their combat into
       projectile spirit energy attacks that they can use in physical
       combat. For the most part, these styles are all individual and
       have their own weaknesses, with one of the major ones being
       those who can feed on spirit energy, in which makes these styles
       seem like lunch to those that feed on soul energy.
       Spirit Combat Acceleration:
       ~This is a combat acceleration technique that was modeled after
       soul reaper flashstep or arrancar sonido. This method uses
       spirit energy to speed up the body's movements, and uses this to
       amp the body's ability to move so that opponents can move fast
       enough to keep up with fast supernaturals. This combat tactic
       lets users speed themselves up by concentrating the amp of their
       spirits into their body, usually projecting it into the limbs so
       that the limbs can move more efficiently. This technique
       requires precision movement, careful coordination and the
       ability to process things at higher speeds, since this is a
       dangerous combat maneuver that can easily result in someone
       hurting themselves, like running themselves into things if they
       can't stop process what's going on fast enough and can't stop
       before they hit something. This particular style is often used
       by more experienced fighters used to moving fast through combat
       stepping methods or other speed based abilities, since they are
       used to moving fast. Using this is very difficult, but if used
       properly, the skill can prove very useful in combat. Users,
       however, must be careful when combining this with combat style
       stepping methods, as sometimes the combination can be too much
       speed to handle.
       Spiritual Defense Iron Skin:
       ~This particular passive skill was based on the arrancar art,
       hierro, which uses spirit power to strengthen the skin to
       increase defense in battle. This power works similar to dragon
       skin in how it operates, and helps dampen attacks so that they
       do less damage. The degree of this depends on the person's
       spiritual power, and how much energy they are able to generate,
       in which this power is trained and concentrated using energy
       normally wasted when expelled from the body. This skill's
       strength depends on the person, with some having stronger
       ability to use this and some having weaker abilities. Abilities
       like regeneration and other hardened skin abilities make this
       ability weaker, since power is usually diverted to other
       methods, but those with just this power can use a stronger form
       of this than those without things like regenerate. Trying to
       pierce one's defense requires more power, and the stronger the
       technique, the harder it is to pierce someone. This acts like a
       natural defense to those with this power, and helps them defend
       against attacks to a degree. And depending on the race, they can
       gain defense against certain techniques, such as death wraiths
       spirit energy being able to also weaken shadow attacks that
       might be used on them. But just as they may gain strengths, they
       also gain weaknesses, like death wraith versions of this skill
       upping defense against shadow abilities, but this technique can
       be overcome in death wraiths far more easily with concentrated
       light attacks and blessed sea salt.
       Spirit Protection Soul Strengthening:
       ~This ability allows one to use their spiritual power to protect
       their souls, strengthening their souls against possible
       opponents that might want to try and take their souls. This
       ability uses spirit energy to strengthen their souls hold on the
       body, and is a passive ability that prevents users from letting
       their souls be drawn out of the body through opponents like soul
       eaters and soul energy stealing opponents. Usually, this
       technique draws the spiritual power inward, allowing users to
       also defend themselves from spiritual attacks to a degree,
       protecting the soul from things that attack on spiritual planes.
       Positive/Negative Spirit Balance:
       ~In order to tune their spirit, every person must find their own
       spiritual balance. Almost all beings, with certain exceptions,
       have both positive and negative portions of their soul. In order
       to use spirit energy, one must learn their specific balance of
       power and then balance their positive and negative (assuming
       they have both). Some races can skip this step, like holy
       vampires, who have one pure side, though they still have to
       become aware of how their spirit energy is set up before using
       it. This makes it where every one who learns spirit energy learn
       to balance their positive and negative power, making it
       difficult for opponents to unbalance them, such as someone
       trying to infect someone's dark side of their soul to power it
       up. This is most evident with those with harder to control
       abilities, as this helps them more easily control their
       abilities, as well as giving them experience at using their
       positive and negative energies. Since some races are able to
       pick and chose which sides of their souls they want to use in
       certain abilities, this power is pretty necessary.
       Spirit Energy Training:
       ~Those who want to train in spirit energy do not do so in a
       traditional sense. Those that train in spirit energy cannot
       simply train their physical bodies and call it a day, and
       require specific training. Those who train their spirit energy
       have to not only train physically, but they also have to push
       their spirit energy beyond it's limits, training the spirit to
       generate more power on a consistent basis. When training, most
       have their own ways of doing so. However, while things like
       meditation can help train to some extent, the true training
       comes from using spirit energy and pushing that power beyond
       it's limits. There are many ways to do this, but those who train
       in it have to train harder than most people who use typical
       energy do. This may not be a problem for some who have high
       levels of spirit, but those that do not have to train much more
       harshly, making this a good path of training for those that want
       to become powerful, but is difficult in the beginning for those
       that don't have as much affinity for spiritual abilities. Since
       most people do start small, massive training is often necessary
       to be able to use spirit energy at all, let alone grow. Some
       don't like the sheer amount of work people need to put into this
       training, but some use it for just that purpose, as some feel
       that training the spirit and the body can help them grow as
       warriors.
       Soul Healing:
       ~Those with spiritual energies are able to use their spirit
       energy to heal souls that have been damaged to a degree. Those
       with permanent soul damage or souls that have taken heavy damage
       are usually weakened or they may be affected physically by it,
       but those with spirit energy are able to heal that damage
       depending on their spiritual natures. Some are able to do this
       more easily than others, such as angels and holy vampires who
       specialize in more positive powers. Though races like demons and
       death wraiths who use darker sides of their souls may have a
       harder time doing so. However, they can also use their spirit
       energy to remove corruption and tainting of souls and spirits to
       a degree, with some races being better at it than others. Those
       with this can also heal the body as well, making this able to
       heal just as easily as other healing abilities, and having more
       range to healing souls and spirits.
       Soul Resonance:
       ~Those with spirit energy are able to harmonize with other
       spirits, being able to use this passive technique to tune their
       spirit powers to combine their spirit power with another
       supernatural. For example, those with living weapons or spirit
       bound weapons have to use this to be able to wield their
       weapons. However, those with this technique are able to tune to
       others, combining their powers with each other more easily. This
       can result in special techniques being usable that normally
       wouldn't be able to be used, such as a demon and angel combining
       their spirits to create a unique spirit attack that blends their
       powers together. The powers usable depend on those tuning to
       each other, and the powers of the other person. Some are even
       able to use this with special abilities to transform certain
       abilities as well, such as combining spirit energy summoning
       with an elemental power to change the combined form into an
       enhanced form as a more powerful construct. This is different
       for everyone, and some may have easier times tuning to people
       than others.
       Astral Projection/Commune with the Dead/Astral Possession:
       ~Those that are in tune with their spirits are able to project
       their spirits when they desire through astral projection. This
       power lets a spirit user project themselves, mostly so that they
       can interact with the dead and with spirits. Those with this are
       able to go to the Veil where spirits are usually found, or the
       user can attempt to go to the Spirit Realm, which is a realm
       where natural spirits reside, if they are able to perceive the
       spirits. This lets users commune with the dead, and with
       spirits. Of course, the biggest use for this is to interact with
       spirits, but also if one is trying to interact with a dead
       spirit, it is much easier to do so in astral projection than in
       physical form. Those who are in astral projection are also able
       to possess those that are not immune to being controlled, in
       which usually this is best done when someone is asleep. Of
       course, those immune to psychic abilities and other forms of
       mind manipulation won't be affected.
       Soul Reading:
       ~This lets a spirit energy use their tuning to the spiritual to
       read the souls of others, usually allowing them to sense the
       presence of other souls around them. This could be as simple as
       sensing the presence of someone close by, or this could include
       sensing things like ghosts that are not usually physically
       present. This is similar to many supernatural sixth senses,
       except that it lets a spirit user interact with more things
       spiritually than most mortals would be able to. Not only can
       someone sense the spirits of those around them, but they are
       able to tell what presences are around them by the soul and what
       kind of soul they are sensing, since every race has different
       spirits. This skill is also immune to typical abilities to hide
       one's presence, since the user can sense the soul of people,
       which bypasses sensing one's presence. The only way to hide from
       this skill is to suppress the soul's energy, and make it where
       users cannot sense the soul of the person.
       Inner Spirit/Inner World Sense/Protection:
       ~Like soul reapers, spirit energy users are able to focus inward
       in order to go into their spirit/mind's inner world. This is
       similar to how soul reapers, arrancars and even the Darkfires
       use this art, in which they are able to use this to control
       their minds completely. This includes being able to do things
       like being able to suppress certain parts of the mind, as well
       as being able to emit certain emotions despite not actually
       feeling them. Most who use this art are able to fool even
       psychic people, in which they can control what psychic people
       are able to read, and can even use that to their advantage. Most
       who use this art are immune to psychic abilities that influence
       the mind if they are skilled enough with this art, though the
       main use of this is for those that want to use the attach item
       to self power or unlock a soul bound weapon, in which this
       training is necessary in order to connect to one's own soul to
       do so. In order to use this, one has to keep focus of their own
       mind, and make sure they don't lose control lest they be
       overwhelmed and have difficulty regaining control.
       Pricolici Enhanced Intelligence, Memory and Reflexes:
       ~Depending on the pricolici, most of them have enhanced minds
       thanks to them being reborn. The first thing that is enhanced is
       their intelligence, in which some pricolici gain certain
       intelligence boosts depending on what kind of creature they are
       and what supernatural power they possess. This also helps if
       their violent life was simple such as stab and run or even
       further. Their memory is also affect since the moment a
       pricolici is born, they remember the violent life they had along
       with how they were executed before their damnation in Hell. This
       might also help them when remembering who were the ones
       responsible for their deaths, making some of the pricolici take
       vengeance upon them or they use their memory for other means
       such as moving on to their next violent life. Like many other
       werebeasts, the pricolici has enhanced reflexes which are
       definitely useful in fights or hunting.
       Pricolici Darkvision and Enhanced Senses:
       ~Pricolicis have highly enhanced vision, and gain highly
       enhanced ability to see in the dark. Many of them have this kind
       of ability due to their new beast forms when hunting at night,
       though this also helps due to them being undead. This also goes
       for other senses such as smell and sound for when they're
       hunting for their next victim, up to the point that they can
       smell blood from miles away or can even detect victims by their
       heartbeats. Of course, like other werebeasts, these senses can
       be used against them such as loud sounds and strong smells.
       Pricolici Ultralight Sense:
       ~Pricolicis have a somewhat unique sense that lets them focus
       their senses far more than most mortal beings would be able to.
       Different pricolicis have different ways of utilizing this, but
       ultimately, this sense focuses more around sensing the presence
       of others in some form. For creatures like werewolves and
       certain other creatures, this sight allows them to focus on
       living beings, in which they are able to "see" life and focus to
       the point that living things light up to the pricolici, allowing
       them to focus on living beings. This can be used a few different
       ways depending on the pricolici. The first is that this allows
       one to sense presences, and sense what those presences are
       (unless the person is somehow concealing themselves using
       shapeshifting or other abilities that fool this kind of sense).
       The second is that they can focus this sense to track certain
       kinds of beings nearby, such as using the focus to light up
       humans who might be nearby to allow the pricolici to easily
       track certain kinds of creatures. The last is that this can be
       used similarly to certain senses like the vampire's third eye,
       that allows a pricolici to do things like see through certain
       kinds of illusions and use this sense to sense presences left by
       others (like demonic presences that are left behind by demons in
       the form of demonic sulfur). This sense is something that most
       werecreatures have, though some may utilize this differently
       depending on the pricolici. While this is a good sixth sense
       type power, it does have the same weaknesses in that there are
       those that can suppress what can be sensed, so this sense can be
       fooled by those that suppress their presence, or some who have
       the ability to hide their presence completely.
       Pricolici Dark Mind Shield:
       ~Due to their eternal damnation in hell along with them being
       undead beasts, the pricolici become immune to mind manipulation,
       as this dark mind shield creates a protection around the user's
       mind and allows the user to learn to block out specific
       influences, and works similarly to powers like disciplined mind
       or iron will. Although they can keep other psychics from
       entering their minds, they can actually set a trap for those who
       try to invade their minds. Due to the pricolici's sadistic
       nature, their mind can render a sane psychic insane or to a
       violent mess, though this depends on the pricolici.
       Pricolici Combat Trained Enhanced Physical Stats:
       ~Pricolici, as one might guess, have highly enhanced physical
       stats, which they not only have from their physiology, but
       through any combat training that they might go through in order
       to learn to fight opponents. Since pricolicis are violent souls
       that were granted to come back to life by demons, this isn't a
       surprise due to them having some sort of skill in their previous
       life. Pricolicis can also learn different combat skills in their
       second life, especially those who were killed or defeated by
       those with superior combat skills. The pricolici are basically
       zombies with werewolf gifts, making them highly tougher to put
       down than normal werewolves and almost as dangerous as
       werepires. The physical stats are usually dependent on the
       pricolici, as every pricolici will have different combinations
       of physical stats depending on their past violent crime,
       abilities and training. Because of this, it's hard to specify
       exactly how to fight each pricolici since like most fighters,
       most pricolicis still have the same weaknesses as other
       fighters, specifically that most fighters that specialize in one
       or two stats usually have one stat that suffers. Pricolicis are
       often mistaken as werepires due to some myths comparing them to
       werepires or stating that they're strigoi which are vampires
       from Romania. Either way, due to them having similarities to
       werepires, this makes the pricolici extremely dangerous.
       Transformation(s):
       Giant Wolf/Werewolf Form:
       ~According to the folklore, the pricolici appears as a giant
       wolf or a large dog, making them much larger than a an average
       horse. This allows a pricolici to transform into the form that
       were granted to them when they rise from their graves. Although
       many start off as giant wolves, they can also turn into giant
       werewolves as well. In any of these two forms, the pricolici
       gains enhanced physical and supernatural stats, which lets them
       fight at a higher level than normal, with this being able to
       keep up with transformations. Despite them being a giant target
       to most, they are highly dangerous in this form, since their
       hide are much tougher than before. They are also surprisingly
       agile and stealth like, especially at night. Amdariel's werewolf
       form didn't change much from his previous fights, this is the
       form he prefers unless he has no other choice but to change into
       a human.
       Violent Beast Form:
       ~This form is inspired by werepires when they enter their beast
       form. This power channels the inner violence of a pricolici and
       brings out their monstrous side in the form of a highly enhanced
       pricolici form. When used, this makes a pricolici more beastly,
       such as increasing certain features like longer ears, longer
       claws and fangs. These changes also apply to amplifying a
       pricolici's abilities, where they gain highly enhanced dark
       nature, and all of their abilities gain a passive amp. This form
       also affects their inner violence depending on the crime the
       pricolici once committed or are still doing, such as making them
       go insane or go on a bloodlust rampage. When used, this form is
       more powerful, but typically pricolicis are more vulnerable to
       silver. This can also be done in their human forms, making them
       have an immense violent aura or make them gain horrific wolf
       like features that makes them look like demons that crawled out
       of Hell. Though this depends on the pricolici and their violent
       mentality, this form either way makes them more vulnerable to
       their weaknesses such as silver.
       Weaknesses:
       Although not much on their actual weaknesses, the pricolici
       still has the weakness of blessed silver, which can harm them
       greatly. Since they're associated or compared with the vampire
       strigoi, they also have a weakness against blessed salt. Due to
       them being undead, the pricolici cannot enter any buildings that
       are sacred such as churches. Even though the pricolici can't be
       killed by most normal circumstances, a revival spell or healing
       power can still damage them. Although they are immune to a lot
       of purifying effects and holy energy attacks, holy attack power
       like elementals can still do damage to them.
       Even without holy power or resurrection powers, one can still
       take a pricolici out of play by cutting them into pieces and
       preventing their regeneration. Since they're part of the undead,
       slicing a pricolici into pieces is probably the best way to take
       them out. One can prevent their regeneration by hitting them
       with varanium or regeneration negation abilities. Without
       regeneration, it's possible that the pricolici can't push
       himself too far, as they can't feel pain and aside from knowing
       when their body won't work, they don't often get a good idea of
       how much damage they have taken. If their regeneration is
       removed or badly damaged, they can be taken out by normal
       zombie/werewolf means such as beheading them or shooting their
       brains out.
       Spirit energy users still have race weaknesses of whatever they
       are. If one is something like an angel or demon, they will still
       have typical angel or demon weaknesses. Most spirit users can be
       killed just like whatever race they are, and unless stated
       otherwise, most races can be killed if their heart or brain are
       destroyed. Each race has it's own strengths, yet has it's own
       weaknesses. Spirit users are no different. Typically, soul
       healing can heal injuries of the users, but this is not a
       passive regeneration, meaning that one has to concentrate in
       order to use it. Of course, spirit energy users still take
       damage from attacks just like any other creatures.
       Spirit energy users have a harder time training spirit energy
       than most other energy users. This is due to the fact that they
       have to push their spirits to the limit, which usually means
       pushing far beyond the body's own physical limits. As such, this
       training may add more strength, but it is much harder to keep up
       with than most other energies. Spirit users are able to grow
       just like typical fighters and get stronger as time goes on, but
       their training is still very hard on them. Those who are just
       starting out, or don't have as much experience tend to not be
       able to draw on as much power unless they have a naturally
       strong spirit aura, while elders tend to be able to have access
       to stronger and more abundant spirit energy, but often times, by
       the times they reach this stage, they are often old and their
       bodies don't always keep up with their spirits.
       Spirit energy users might take spiritual damage instead of
       physical damage if they over strain their spirit. For the most
       part, spirits are much more durable than bodies are due to the
       soul being eternal (under most circumstances), but that doesn't
       mean the spirit is invincible. Those who over strain their
       spirit too much may do irreparable damage to their spirit,
       damaging their ability to use spirit energy. And if a user has
       their spirit energy turned back on them, it is possible that one
       can do spirit energy damage rather than physical damage. This
       means that control is typically required for most spirit users,
       as if they continue to draw power even after not having any,
       they can do damage to themselves, a mistake some newer spirit
       energy users tend to fall into as they think they can push their
       spirit further than they think. This also means that it is
       important to know the limits of one's own spirit and not push
       too far beyond it.
       Just like some other energies, drawing too much could risk
       killing the user. It's bad enough that trying to draw too much
       spirit energy can damage a user's spirit, but if one still
       continues to push beyond that point that they take spiritual
       damage, they can actually kill themselves if they take the
       energy that binds their soul to their bodies, in which they can
       accidentally permanently separate their souls from their bodies,
       which can result in either death, or the soul being unable to
       return to the body and the body running around without a soul,
       which is often never a good thing. This usually requires pushing
       far beyond one's limits, something most people would be aware of
       by this point if they are out of energy, but this typically is
       similar to when other energy users start drawing on their vital
       life force, in which they shorten their lives or even die if
       their life forces are reduced to absolute zero.
       All spirit energy is generated by a certain part of the soul,
       known as the soul chain. This is a part of the soul that
       generates spiritual energy, and interacts with the body. If
       enough damage is done to this part of the soul, the user will
       not be able to generate soul energy temporarily or permanently
       depending on how bad the damage is done. This means that this
       part of the soul is something that every spirit user must
       protect with their lives or they could risk being made to lose
       their power completely. To destroy the soul chain permanently is
       difficult, but with enough power and energy, it can be done.
       This means that this is typically the greatest weakness in most
       spirit users, and they must make sure that opponents do not do
       too much damage to this part of the soul lest they lose their
       ability to generate spirit energy. If permanently severed, there
       is typically no recovery, with the only known cases of spirit
       energy recovery being one having hidden spirit power that they
       have yet to unlock in which unlocking can restore the spirit
       chain, however no amount of soul healing or spirit fixing up can
       heal the spirit chain once it is permanently severed. Typically
       almost all races have only one spirit chain, and it is almost
       unheard of for anyone to have two and impossible to have more
       than two.
       Just like all energy users, spirit energy can only be used if
       there is spirit energy to draw from. Once a user runs out, their
       spirit energy abilities will not be usable. And as stated,
       trying to use them after running out of spirit energy can be
       very disastrous. Typically, spirit energy is counterable like
       other energies, with other energies like chi and mana being able
       to counter like normal. Of course, as one might expect, aura
       breaker weapons are also able to dispel spirit energy like any
       other energy, making aura breaker weapons another useful counter
       against spirit users.
       Unlike other energy types, spirit energy users are limited to
       how much power they can output by the size of their body.
       Smaller opponents are not able to put out more spirit energy at
       once than someone who is much larger, for better or worse. While
       this doesn't make those with bigger bodies tougher, it does mean
       that those with smaller bodies tend to not being able put out as
       much energy quite as quickly as they can. This also means that
       larger bodies are also able to generate more spirit energy than
       those of smaller statures. This means that larger creatures like
       dragons, and even orcs are able to generate much more than most
       creatures. Of course, there are exceptions to this rule, as
       there are strong people of smaller statures with highly enhanced
       auras. The question usually becomes a question of if the smaller
       people can fight smarter to take out the larger people.
       Weapon(s):
       Claymore:
       ~This sword was a gift when Amdariel's father stepped down. This
       great sword concentrates Amdariel's werewolf spirit energy, the
       main source of most of his supernatural pricolici powers.
       Similar to how humans wield spirit energy, this weapon is
       designed to use Amdariel's incredible spirit power as a weapon,
       firing waves of energy. This energy is fired very similar to
       hollow energy, with Amdariel's sword having a lot of
       similarities to Ichigo Kurosaki's Zangetsu, in which it can fire
       waves of spirit power in multiple forms. However, unlike Ichigo,
       this is more just his pricolici spirit power, and not hollowfied
       energy. This weapon can also be used to concentrate lunar
       attacks, due to drawing power from lunar energy along with it
       being able to harm those with regeneration abilities. This is
       the only human weapon that Amdariel has in his possession since
       he is mainly seen in his pricolici form since he prefers it over
       his human form. Although rare, he has shown many times before in
       battle that he is deadly with the blade.
       Personality:
       Amdariel was once a benevolent prince who's heart has turned
       black with hatred due to what humanity has done to his kingdom
       and his older sister. His desire to better the lives of his
       people and the lives of other magical races may be for the
       better, but his plans to achieve this and hatred of all
       humankind is more malevolent. Amdariel is a fierce and
       courageous warrior and proud of his heritage. His hatred of
       humans stems from the devastating war between them and his own
       race, as well as the human's destruction of the planet. Although
       his intentions were noble, Amdariel is still willing to go to
       extreme lengths to achieve his goals and had no issue whatsoever
       with killing potentially millions of humans, many of whom were
       innocent or ignorant of the crimes against his people, or with
       killing anyone who got in his way.
       Despite his flaws of being stubborn and vengeful, Amdariel do
       have good traits. Despite being a werewolf turned pricolici,
       Amdariel does care for other mythical creatures, especially
       vampires to the point that he is befriended the Vampire King,
       Dracula before he died. He also shows to be a fair ruler of his
       kingdom and a father like figure to the werewolves and an uncle
       figure to other werebeasts such as werecats or wereavians. He
       had mixed feelings of demigods due to how many of them treated
       monsters (mainly due to the gods like the Olympians) up to the
       point that he can barely tolerate them. Though he has learned
       over the years that some of the demigods have unfortunate lives,
       though he prefers demigods of nature. This was shown before when
       he attempted to sway Alana Mac Coitir to her way of thinking,
       believing that the humans would never accept their kind and that
       she had more in common with Amdariel than with the humans that
       she was protecting at the time. It is implied that he doesn't
       harm animals as he once killed hunters trespassing his territory
       but spared the hunting dog. However, his narrow-sightedness when
       it came to humans - believing them all to be monsters incapable
       of reasoning and tolerance - obsession with vengeance and
       inability to let go of his rage and bitterness ultimately led to
       his downfall at the hands of the witcher, Ari. Thanks to Malice,
       Amdariel plans on learning from his mistakes and protecting his
       kind along with other mythical races that are endangered thanks
       to many demigods and humanity endangering them little by little.
       Bio:
       ((Will do later))
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