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#Post#: 7341--------------------------------------------------
Profile: Rhys Farkas
By: Coolcat207 Date: January 29, 2021, 11:31 pm
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(WIP)
"Only when it suits you, you remember that I'm not some errand
boy?"
"We may be family, but we are far from equal!"
~Rhys to a child of Zeus before killing him.
"She was the only reason why I tolerated you stupid mortals...
and you still have the balls to make such threats even after you
took her away from me?! I will make sure that none of you
bastards leave here alive!"
"Just because I'm a half breed, doesn't mean that I should
immediately break my back and risk my life for people I barely
know. The only person I actually gave a damn for is dead thanks
to your kind. So not only I don't owe you a damn thing, but your
kind gave me a far greater reason to not even bat an eye when
your lives are in peril. If you need someone to save your
worthless ass, go phone in one of Zeus's bastards or something.
I'm not interested in wasting my energy for the likes of you."
"There's a reason why you've spent your life watching the sheep,
boy. And it's not because you're a shepherd. It's because you're
a wolf."
~Amdariel "Bloodfang" Rasnov to Rhys Farkas on his potential.
"The shamans were afraid of you. They don't want you around. So,
they got rid of the one thing that was keeping you there."
~Amdariel's way of telling Rhys that what happened to his mortal
friend wasn't his fault.
"I like to think of Rhys as my own son. If that bastard witcher
can have one of these half bloods learn his ways, I can do the
same as well. All I can say that witcher's little illegitimate
half breed mutt better prepare for what's to come since Rhys has
slain many of that sky rapist's little half breeds before."
~Amdariel on Rhys since he was the one who taught him spirit
powers
Name:
Rhys Farkas
Black Shaman Name:
Okeus
Age:
Unknown
Gender:
Male
Species:
Demigod
Family:
Father: Ares (Deceased; Died in the Second Titan War)
Mother: Unknown
Organization:
Ulfhednar Kingdom
Aligned with Malice (By Default)
Height:
5'10
Weight:
Unknown
Demigod Powers:
Demigod Physiology:
~The user can gain the powers and traits of Demigods,
mythological beings with partial, or lesser divine status.
Demigods may be able to ascend to full Deities, although this
may require the action of a real deity and is usually
accomplished after physical death.
Enhanced Violence:
~Users are incredibly skilled at harming others, whether
intentionally or unintentional. Users have no problem using any
means to get their way with others, even if it involves breaking
a few bones or leaving some scars. They don't necessarily have
to be good at fighting or killing to be violent, however, the
intention to harm has to be there, which usually does lead to
the deaths or maiming of others.
Anger Empowerment:
~User becomes stronger, faster, more durable, etc. through
anger/rage whether their own or others, possibly unlocking
abilities related to the affinity and enhancing their existing
powers and as a bonus the user can suppress pain to great
lengths. Some users may be able to draw sustenance from the
anger or even slow or stop aging. If angry enough the user can
also negate another's abilities/powers.
Bloodlust Empowerment:
~Users become stronger, faster, more durable etc. by
bloodlust/desire/intent to maim and kill of oneself and others,
possibly unlocking abilities related to the affinity and
enhancing the existing powers. Some users may be able draw
sustenance from the bloodlust or even slow or stop aging.
Combat Empowerment:
~Users become stronger, faster, more durable, etc. when they
come in contact with battle/fight, possibly unlocking abilities
related to the affinity and enhancing the existing powers. Some
users may be able draw sustenance from the fighting or even slow
or stop aging.
Danger Empowerment:
~Users become stronger, faster, more durable, etc. by being in
danger or in life threatening situations, possibly unlocking
abilities related to the affinity and enhancing the existing
powers. Some users may be able draw sustenance from the danger
or even slow or stop aging.
Hatred Empowerment:
~User becomes stronger, faster, more durable, etc. by hatred of
oneself and others, possibly unlocking abilities related to the
affinity and enhancing their existing powers. Some users may be
able to draw sustenance from the hatred or even slow or stop
aging.
Destruction Empowerment:
~Users become stronger, faster, more durable, etc. by
destruction, possibly unlocking abilities related to the
affinity and enhancing the existing powers. Some users may be
able to draw sustenance from destruction or even slow or stop
aging.
Fear Masking:
~The user is capable of suppressing their fear and drawing upon
superhuman reserves of courage and/or fearlessness allowing them
to act/react normally in dangerous situations like combat,
rescue operations, etc.
Dark Shaman Skills:
Black Shamanism:
~Users of this ability are skilled in utilizing black shamanism,
which is the evil counterpart of traditional shamanism. Black
shamans reject the traditional role of a shaman as a healer and
guide in favor of personal gain. They may engage in many evil
deeds, but common themes include conjuring evil spirits, warping
the elements for destructive means, placing curses on people and
stealing life-force.
Some cultures even go further and have evil shamans develop into
a unique type of evil entity. One example is the Navajo figure
known as the skin-walker.
Malefic Force Manipulation:
~The user can manipulate the force of evil energy and use it to
fulfill their desires, whether it be from a dimension, object,
or another being.
Black Flame Manipulation:
~This allows the user to release very destructive Black Flames
from their body. The technique uses one's internal magic, and
the maximum size of a flame may reflect on their user's power.
By creating a field of magic, transforming it into flames, and
then launching it away, fire can be created from thin air. The
temperature of the flames can be adjusted based on how much
magic is used. Although not like the traditional sense of dark
flames like the "Darkfire Flames", these flames are still
powerful and dangerous to the point that it can overpower most
fire types.
Skinwalker Physiology:
~The user either is or can transform into a skin-walker, a
supernatural being with the notable supernatural ability to turn
into any animal they desire along with many others. To be able
to transform, legend sometimes requires that the skinwalker does
wear a pelt of the animal, though this is not always considered
necessary. To become a skinwalker, it is said that the user
needs to murder only one to multiple family members of their
own.
Legend also tells of the skinwalkers' ability to gain power from
fear and also reading the minds of humans. Other legends say
skinwalkers can possess a person by looking them in the eye
causing their intended target to sicken and die, and can even
mimic the voices of other people.
While they are commonly malevolent people, there could be
instances where a benevolent person can ascend into a
Skinwalker, especially if they are either reformed, or have a
tragic and abusive past that wanted to stop their pain and
suffering, thus, having no choice but to kill some of their
abusive family members.
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