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       #Post#: 7016--------------------------------------------------
       RP Profile: Claudia Fevre
       By: Coolcat207 Date: January 22, 2021, 11:17 pm
       ---------------------------------------------------------
       "I'm the best there is at what I do. And what I do specifically
       isn't very nice."
       "Who, me? I'm mostly known as a dark hero."
       "It's difficult to remember those who came to power through
       money rather than skill. You better write your name on a dollar
       bill so I won't forget."
       "Justice. I can't think of another word more loved by the
       people. It does have a nice ring to it. However, with or without
       ever exercising your own strength, you seek the death of your
       enemies by the hands of others. Well, the justice you refer to
       smells pretty rotten to me."
       "There are two things I just can't stand: One is cold fries and
       the second is half breeds sh*theads like you making half breeds
       like me who have more than five brain cells look like dumbass
       delinquents."
       "Is this supposed to be some kind of joke? 'Cuz I'm not
       laughing."
       ~Claudia when she notice an assassin lurking in her hallway.
       Her voice slips to a soft yet bone chilling French accent:
       "Pray. That's about the only thing you can still do while you're
       still alive."
       ~Claudia to an demon who tried to kill her but only manage to
       destroy her valuable book collection.
       "Everyone may be equal in death but not everyone gets the
       pleasant travel to the afterlife. Especially when they're
       dealing with the messed up ones like me and my old man."
       "Really, Erena? You really want to try to take my head? Look,
       I've been killing angels and demons even before you grew in your
       little angel wings. So unless you want to become my next victim
       where you end up eviscerated or packed in many boxes in front of
       Heaven's pearly gates, I suggest you come back with at least one
       of your older siblings."
       ~Claudia to Erena when she tries to challenge Claudia
       Angel: You're a monster!
       Claudia: sarcastically: Gee, ya think so? I hardly noticed.
       "You kidding me? If it weren't for Mircea and Boss Man Evan,
       that stupid winged cyclops would've caused more damage than she
       think by doing her little holocaust act on us hybrids. Believe
       it or not, but not only we have the right to live like any other
       creature on Earth, but we also are a part of the natural
       balance. Hell, in the Islamic section of the pantheon, nephalems
       played a very important role."
       "I know that back in the days, nephilims were known as hulking
       giants who were pent up with unyielding rage but if you were
       hunted by a one eyed archangel and her cult of bigots, you can
       plainly understand why that pent up primordial rage was passed
       down to their descendants."
       "Don't get me wrong, I don't mind a little get together every
       now and then, especially if I need a quick meal. But just
       because my father is known as "The Seducer", doesn't mean that I
       want to bang everything that has a member. I do have some class
       unlike certain people who can't keep it in their toga every 5
       minutes."
       "Out of all the hybrids in the world, the nephalem are the most
       dangerous creatures to even exist in the world. Werepires only
       came very close since the only creatures that can easily kick
       their asses are angels and demons, though a few can get lucky if
       they kill an underling. Then again, it all depends on the
       skills. But as for nephalems, let's just say that a nasty ass
       kicking for shanking a nephalem with an angel blade is a simple
       warning to the assailant dumb enough to do so."
       "You got to be kidding me. We're suppose to be better than this!
       How the hell did this pantheon go from bigoted cyclops b*tch
       with a lance up her tight ass to an even bigger bigoted d*uche
       bag from an alternate world... who by the way... nuked his
       original home world to the point that it made 1945 Hiroshima
       look like a national park?! You idiots had one f*cking job! ONE!
       Now, I'm starting to know how Aunt Anabel feels!"
       "I'm one of Death's grandchildren. Sure I'm a little messed up.
       But even I stay in line when it comes to balance. I just bend
       the rules to my favor from time to time."
       When an enemy tries to transform, Claudia rush over and punch
       the enemy in the face, sending them flying toward a building
       Enemy: What the hell?! That's cheating!
       Claudia: All's fair in a fight, kid. This isn't some stupid TV
       show. If I see an advantage, I'm going to take it. I'm not just
       gonna let my enemy get the chance of gaining the upper hand,
       even if it makes the fight more interesting.
       Enemy: You're such a b*tch!
       Claudia: sarcastically: And you're a complete waste of my time.
       Mircea: Remember, Claudia...
       Claudia: I know, I know. I'll try to control myself.
       "My old man and my uncle may be different in nature, but those
       two are way too professional to pull that rivalry bullshit that
       these other fools like to do. They may not agree on everything
       but when they decide to work together... they better hope that
       their old man is there to make sure that they don't go too
       wild."
       "Oh? You think that I'm just let you go free after you tried to
       kill me? Honey, Sariel herself had to learn the hard way not to
       mess with Death and his descendants because the death angels
       follow under Death's jurisdiction. Not Heaven's. So that tight
       ass can't do sh*t to any of us no matter how much she wants to.
       I mean, Uncle Az bluntly told that one eyed skank that he
       doesn't work for her ass and he's the sweet one. So here's
       what's gonna happen since me simply reaping your sorry ass is
       just too easy for me. I'm going to send your stupid ass to my
       old man with a note explaining what happened and I'll let him
       deal with you. I would send you to Grandpa Death but he has
       enough problems so doing that would be a little unfair, you
       know?"
       ~Claudia to an angel who she severely beaten and tied up with
       barbed wires with Echonian sigils marks.
       "Sweet dreams are made of this"
       "Who am I to disagree?"
       "Travel the world and the seven seas"
       "Everybody's looking for something"
       "Some of them want to use you"
       "Some of them want to get used by you"
       "Some of them want to abuse you"
       "Some of them want to be abused"
       ~Claudia sings this song when she's about to go into Crimson
       Reaper Mode
       Name:
       Claudia Fevre
       Title:
       The Crimson Reaper
       Other Names:
       Mircea's Second in Command
       Fallen Nephilim of Death
       Mad Jackal
       Corpse Stacker
       Yellow Eyed B*tch
       Daddy's Little Reaper
       Age:
       Unknown
       Physical Age:
       28
       Gender:
       Female
       Species:
       Fallen Nephilim
       Height:
       5'7
       Weight:
       Unknown
       Appearance:
       Look at pics
       Family:
       Grandfather: Death First Generation (@Zorbak the Ebil Moglin)
       Mother: Madeleine Fevre
       Father: Samael (@Caterina Sfonza)
       Organization:
       Evan Quindell/Ebon the Snake's group
       Powers:
       Fallen Nephilim Physiology:
       ~The user is a fallen nephilim; beings that are the creation of
       humans and angels who are corrupted by evil, wickedness,
       darkness, etc. Having powerful angelic abilities of fallen
       nature.
       They were originally the first generation of cambion creatures
       of angelic origins, said to be great giants that were mistaken
       for actual gods, destroying all the works that man had created
       before being wiped out.
       As fallen angels, they still have angelic abilities even if it's
       minimum.
       Destroyer Angel Physiology:
       ~A user with this ability either is or can transform into a
       Destroyer Angel, an Angel who represents or is associated with
       destruction and God's wrath. God, known as Yahweh to the Hebrew
       on several occasions sent these Angels out to kill the enemies
       of the Hebrews. In Judaism, these angels have been seen as
       created by one's sins. As long as mortals lives, God allows them
       to repent. However, after death these angels of destruction were
       allowed to execute the sentence proclaimed in the heavenly
       court. They were also responsible for killing the inhabitants of
       Egypt when the Egyptians were coming after Moses and his
       followers the Hebrews, killing over 100,000 soldiers and
       drowning them in the seas.
       Destroying Angels are extremely dangerous and a last resort in
       heavens army.
       Grim Reaper Physiology:
       ~User with this ability either is or can transform into a Grim
       Reaper or other personification of Death (Psychopomp,
       Angel/Demon/God of Death, Shinigami, etc.), gaining all the
       powers and responsibilities that come with the position which
       may range from simply guiding the dead to the next world to
       actively causing the death, possibly somewhat both.
       Supernatural Concealment:
       ~The user can hide themselves from anything, including humans
       and even supernatural entities such as Angels, Demons and
       possibly deities. In short, the user can't be found unless they
       want to be.
       Immunity:
       ~Despite her fallen angelic heritage, Claudia is immune to angel
       banishing sigils when not even her father Samael or those like
       Lucifer is immune to the sigils. However, the sigils have an
       unseen effect on her, causing her pain and making golden marks
       appear briefly on her veins. She is also immune to most angel
       warding though very powerful warding can dampen her abilities.
       Aura of the Fallen:
       ~Among fallen angels, just like angels, they have their own aura
       that is generated from their bodies. Just like the light that
       comes from an angel that powers their being generated by their
       spirits, fallen angels have a more corrupted light that comes
       from their being due to them falling from grace, and this shows
       in their abilities. Their aura becomes a type of corrupted holy
       energy that is generated from the corrupted light of their
       being, and acts like the main power source for their abilities,
       with their power being the same as an angel being powered by
       holy energy. This aura is a fallen angel's main power, and not
       only powers their abilities, but also acts similarly to other
       auras as a defense that dampens attacks used on them. This aura,
       as one might expect, does still operate like other aura in that
       it can be used to enhance certain skills like regeneration and
       other abilities using the aura as a power source. This aura,
       like many others, can also be more easily pierced by aura
       breakers, which can break through this aura instantly. In
       addition, typically neutral powers tend to work better on
       breaking this aura, though certain holy and demonic skills can
       counter this aura as well with the right strategies.
       Corrupted Earthly Element Manipulation:
       ~Unlike those who use heavenly or demonic elements, fallen
       angels learn earthly elemental manipulation mixed with their
       corrupted power. They are able to use up to three corrupted
       elements, which are used instead of things like divine lightning
       or hellfire since the fallen angels have different affinities
       than they did as angels. The corrupted elements operate just
       like their typical elemental counterparts, and the fallen angel
       can have affinities for different elements depending on who they
       are and what powers they have. For some, this power works great
       for countering some demonic and angelic power, since most angels
       and demons have a predictable use of things like divine
       lightning and hellfire, with certain exceptions. These elements
       work just like their typical counter parts in both strengths and
       weaknesses, with each element being counterable by another. The
       ability to use the element also would depend on the fallen
       angel's knowledge of elements and how creative they can be with
       their elements. Each fallen angel can learn up to three
       elements, with some having unique abilities using elements
       depending on how they use their elemental abilities. Of course,
       as stated, the counters to these elemental powers remains the
       same as countering normal elemental powers. These elemental
       powers can be stronger or weaker depending on the fallen angel's
       knowledge of earthly elements.
       Claudia can manipulate corrupted flames and smoke.
       Corrupted Smite:
       ~With fallen angel power, all fallen angels still have enhanced
       smiting abilities which are changed slightly when they become
       fallen angels. The first is when they put their hands on others,
       and purify unholy presences, being able to destroy things like
       demons possessing a body. This ability is set up so that an
       angel can attack presences in people through physical contact.
       Some refer to this as "purification" but the angels usually
       refer to it as "smiting" as their purification is actually
       different. This is an attack skill designed to destroy a
       presence inside of others, usually to cast demons or angels out
       of humans. When used through physical contact, the fallen angel
       is able to exorcise a presence or burn the presence completely
       out of someone. Exorcising takes less time, but doesn't hurt the
       presence in the body which is usually the safer option for most
       angels so they don't kill the host. However, the second option
       can burn the presence usually by overpowering it with their own
       nature, and burn the presence out of them. Not only does this
       take longer to do, but this also is a big danger to the host, as
       the host can actually be killed with this ability. This ability
       is typically better to use for exorcisms, since it takes less
       time unless the fallen angel is seeking to destroy a presence
       rather than just exorcise it. This time it takes to destroy a
       presence or exorcise it also depends on the creature, it's
       strength and the type of fallen angel. Certain creatures take
       much longer or some creatures like leviathans can't be cast out
       by normal angels. It's also important to note that angels take
       longer to cast out presences than archangels do, who can do this
       a bit faster than normal angels can. The last thing to note is
       that fallen angels, like angels, cannot exorcise presences as
       strong or stronger than them, and can only exorcise presences
       weaker than them. The only real difference between this and an
       angel's smiting ability is the fact a fallen angel can cast out
       demons and angels, and uses fallen light instead of normal holy
       power.
       Angel Healing, Purification, and Restoration:
       ~All angels have healing powers, as well as restoration
       abilities they can use on others, which also applies to fallen
       angels as they continue to have this ability even after falling.
       The main ability is being able to heal others, being able to
       heal things like injuries, and heal things like afflictions
       caused by supernatural abilities (like unholy energy poisoning).
       Angels are able to use this to also purify the presences from
       others, being able to purify things like unwanted presences in
       the body, and being able to remove afflictions from the user as
       needed. Usually, their powers of healing and purification are
       pretty useful for allies, and can even be used on themselves to
       a degree since they are able to purify and heal themselves if
       they find themselves in a place where they can't heal as easily.
       Their last power is that of restoration, where they can restore
       people and objects. Angels are able to restore not only people,
       but broken objects as well depending on the object. This
       typically helps with things like trying to restore objects they
       need, or restoring broken weapons and armors. These abilities
       typically come from an angel's nature, in which they have a
       natural restorative power they are able to use that is powered
       by their holy energy. This is an ability designed mostly for
       healing and restoration, and this has no real attack ability in
       battle, other than an angel healing themselves. Archangels also
       have much more powerful healing abilities and can heal/restore
       much faster than normal angels due to their enhanced holy power
       and them being much more powerful than normal angels.
       Fallen Angelic Enochian Warding:
       ~Since fallen angels find threats against demons and angels,
       they have their own special warding skills similar to angels,
       but are designed to be used in two different capacities. The
       first is that they are able to ward against angels, and the
       second is warding against demons. Unlike angels, fallen angels
       have enemies in both heaven and hell, so they have to prepare
       appropriately. As such, they have similar warding abilities to
       angels, except that they are able to choose wards against angels
       or demons, having their own warding style that is used. Their
       style is a mix of Enochian and biblical Hebrew, using special
       wards that are designed to allow them to do the same wards as
       angels. Due to this unique ward setup, normal angels are
       affected by angel wards, and demons are affected by demon wards.
       These wards can not only be burned on items and places, but can
       also be burned into people as well, allowing them extra defense
       against angels or demons depending on the fallen angel and
       person they're warding. Usually, they will ward their servants
       so that they are able to more easily fight angels and/or demons,
       depending on what wards they burn into their human servants. For
       the most part, these wards are slightly different from angels,
       but overall work the same way. Usually, fallen angels can do
       this by either burning the ward/sigil onto a person's skin, or
       they can burn these into someone's bones outside of physical
       view. These wards are pretty useful, and only those that know
       Enochian and biblical Hebrew (which is different from modern
       Hebrew) can use counter sigils to remove these, and
       angels/demons that can remove these have to know they're there
       and where they are on the body. Typically, this is much more
       advanced types of warding than typical warding, and use special
       Enochian and biblical Hebrew sigils to create powerful wards
       against a multitude of threats. However, strong enough counters
       can counter these, like a powerful enough demon or demon group
       could break a demon warding on an area, or warding against
       possession might not work in certain circumstances if the
       opponent is stronger than the ward.
       Enochian/Biblical Hebrew Exorcisms:
       ~Unlike angels who use pure Enochian exorcisms, fallen angels
       have their own brand of exorcism chants and spells, in which
       they use a blend of Enochian and Biblical Hebrew to create a
       unique type of exorcism. Unlike normal writing, Hebrew is
       written right to left instead of left to right like typical
       writing, so this reflects in their spells, at least the ones
       that are written. Fallen angels use these exorcisms to cast
       demons to hell, but also can use these to cast angels back to
       heaven, in which they can use either chants or sigils to banish
       beings. Most fallen angels don't care about a vessel's life, so
       they mostly use these as a means to power the presence out of
       the being more quickly than normal exorcisms, even if it damages
       the vessel. This mostly works just like normal exorcisms, but
       work much faster than normal exorcisms and are more powerful.
       When used, these wards can also keep angels and demons in their
       respective places of origin longer, up to a month. Depending on
       the presence, they have exorcisms for other creatures too, like
       banishing certain things back to their origin places like
       sending death wraiths back to the Shadow Realm, or soul reapers
       back to the Soul Society. For the most part, they are usually
       pretty prepared, since they tend to deal more with creatures
       like reapers than angels and demons due to them constantly
       seeking human souls to turn into servants.
       Angelic Sleeping Touch:
       ~This lets an angel (or in this case, fallen angel) put someone
       to sleep by touching their forehead. Through physical contact,
       an angel can shut down a being's conscious mind, which renders
       them unconscious. This particular skill is very useful for
       knocking out others that they don't want to fight, as it
       typically lets them avoid combat with people that they'd rather
       not fight. This ability also bypasses psychic protection, as it
       uses the angelic presence to overwhelm the conscious mind.
       Advanced users of this ability can even wipe short term
       memories, with archangels even being able to wipe long-term
       memories from the mind for those that they don't want to know
       certain things. Usually wiping the mind is only used for those
       they don't want to know Heaven is protecting them, so they use
       this to wipe the mind if the person they are protecting sees
       them or makes it so they don't remember anything bad happening
       to them. However, this doesn't work on all races, as the angel
       must be more powerful than the person they're trying to put to
       sleep, since this power requires overwhelming the presence of
       someone else to use. For this reason, typically angels are only
       able to use this on normal humans or weaker supernaturals, and
       this doesn't work on anyone as strong or stronger than them in
       terms of presence. This power also requires physical touch for
       at least one round to put into effect, so if the opponent breaks
       contact during that round, they can avoid being put to sleep.
       Typically tough, this is only used on innocent bystanders or
       those that aren't a part of a battle, in order to keep them out
       of the fight. For fallen angels, they don't use this as much,
       and mostly just use it to knock out bothersome underlings to
       their main enemies rather than fighting someone they see as
       weak.
       Fallen Angel Teleportation/Space and Time Travel:
       ~This ability is one that most angels share and fallen angels
       share as well, in that almost all angels and fallen angels can
       teleport. Not only can they teleport around, but they are able
       to teleport to other realms as well, such as going back and
       forth from heaven, earth and even going to the Veil where dead
       spirits reside. They are even able to travel to hell, though
       traveling to hell is typically dangerous to angels as they will
       often be attacked by demons there if they do teleport there.
       Some angels are even skilled enough that they can bend time and
       travel through time either by themselves or with others. Due to
       this, most angels are able to travel in some way through time
       and space fairly easily. While traveling to certain places, like
       traveling time, takes a lot of energy, most angels can use basic
       teleportation to travel around as they desire. Some angels even
       teleport differently, such as some might disappear in a burst of
       light (or fallen light for fallen angels), or some might vanish,
       or some even leave flurries of angelic feathers from their wings
       (Angels typically leave behind white feathers, while fallen
       angels leave behind black feathers) behind as they teleport
       away. When used, the angel does have to know where they are
       going, or else they might end up somewhere randomly. This is
       especially important when traveling between realms like going
       from heaven to earth, where they might get lost in between if
       they don't know where they're going. However, most fallen angels
       usually only travel earth and the Veil, and aside from sometimes
       not knowing where specific places are, they typically have no
       problem traveling there if they know where they are going.
       Angelic Astral Projection/Dream-walking:
       ~Ever since ancient times, angels have been able to use their
       spiritual like being to go back and forth from manifesting as
       spirits, something that even fallen angels can do as well. The
       main use of this was to be able to appear in dreams, a power
       that angels have used to convey messages to people chosen by
       heaven in the past, and some fallen angels have also done this,
       disguised as angels, to misguide humans. Unlike most beings who
       separate their spirit, an angel is able to turn into a spiritual
       being, in which they can enter the astral plane and react with
       not only dreams, but can also interact with dead spirits, and
       some intelligent spirits that are not dead spirits. Angels are
       able to go to the Veil where dead spirits are usually found, or
       the angel can attempt to go to the Spirit Realm, which is a
       realm where natural spirits reside, if they are able to perceive
       the spirits (Though this is usually a dangerous trip requiring
       special training to get into the spirit realm due to it's unique
       spirit perception required). This lets users commune with the
       dead, and with spirits that can be perceived. Of course, the
       biggest use for this is to interact with spirits, but also if
       one is trying to interact with a dead spirit, it is much easier
       to do so in astral projection than in physical form. The other
       main use of this is going back and forth from dreams, in which
       angels can also enter the dream realm, though usually in a
       limited fashion where they can only interact in dreams and
       cannot access the full dream realm or create dreams like many
       dream demons can.
       Fallen Nephilim of Death Abilities:
       Darkness Manipulation:
       ~User can create, shape and manipulate darkness and shadows. By
       itself, darkness is mostly used to cloud everything into total
       darkness, but by accessing a dimension of dark energy it can be
       channeled to a variety of effects, both as an absence of light
       and a solid substance: one can also control and manipulate the
       beings that exist there, create and dispel shields and areas of
       total darkness, create constructs and weapons, teleport one's
       self through massive distances via shadows, etc.
       Grim Darkness Manipulation:
       ~User can create, shape and manipulate darkness/shadows of a
       darker, detrimental nature; that which damages, destroys, and
       consumes anything/everything they come across, representing the
       hazardous destructive side of darkness/shadow, which in turn
       ignores most of the limitations and weaknesses of the normal
       darkness/shadow. In essence, this is about solely controlling
       the negative powers of darkness/shadow.
       Primordial Fallen Angel Darkness:
       ~Claudia at one point trained her darkness powers, gaining the
       power of primordial darkness. This is far more powerful
       darkness, to which she then fused her fallen aura with. This is
       far more powerful than her normal grim darkness, but takes more
       energy to use. While her normal grim darkness takes less energy,
       it doesn't do as much damage. Unlike her grim darkness though,
       her fallen divine primordial darkness can be countered by
       primordial demonic/divine light or darkness.
       Death Sense:
       ~The user is capable of sensing the coming of death, able to
       determine when someone is dead or dying or if others have died
       in a specific location. At times, this extends to seeing the
       names and lifespans of those who's faces the user sees.
       Death Shadows:
       ~These shadows are empowered by death energy. Just like death
       flames, they don't cause internal damage, only interrupting
       regeneration when these shadows hit. These shadows can disrupt
       someone's life and death balance, making them age if they stay
       in contact with them too long. However, once the life and death
       energies recover, this effect goes away. This can also be
       countered with dark shadows counters and life energy.
       Demon-Killer/Angel-Killer Spears of Shadows:
       ~Like fallen angels, Claudia can weaponize her death or grim
       darkness shadows into a spear or any other weapon, and then
       either make the weapon explode when thrown, or use it to stab
       someone. These weapons are modified specifically to burn nearly
       any creature, especially angels, demons and fallen angels, in
       which the corrupted or death (he does have death shadows) nature
       does damage to both their physical body and their spiritual one.
       For example, if a demon possessing a human is struck by one of
       these spears, it will do damage to both the demon and the human,
       even if the demon is not in direct control at the time. This
       power can actually kill an angel or demon if their heart is
       struck with it, due to it's grim reaper like nature. Typically,
       it takes more than one strike to kill an archangel or more
       powerful angel, but can still do pretty good damage. This power
       can help them against higher level angels and demons, and hurts
       angels and demons quite a lot if it hits them. This power also
       does intense damage to light and dark users, even if they aren't
       angels or demons. This power can also counter things like demon
       hellfire and angelic divine lightning (which is more a holy
       energy variant that they use), as it's designed to counter these
       powers. Usually, the best way to counter this is with other
       light/holy darkness and white/divine light abilities, though
       life darkness and life light powers can also do the trick. This
       ability can be dodged if the target is fast enough.
       Death-Force Manipulation:
       ~User can create, shape and manipulate the essence of Death,
       which is present in all mortals throughout the universe and is
       the opposite power of Life-Force Manipulation; whereas
       Life-Force is the essence which allows life to flourish,
       Death-Force is that which causes things to wither, rot, weaken,
       and eventually die. They can sense and manipulate the essence
       that allows Death, Destruction, and Decay to exist throughout
       the universe, allowing them to control decayed matter or to
       request assistance from the dead.
       Necroscience:
       ~User knows almost everything about/of death or anything that is
       related to the dead, including everyone who is dead, how they
       died, everything about their death, everything they went
       through, etc. The user knows everything when they die because
       death knows all, they also know the absolute truth because In
       death all truth is revealed.
       The user knows the time/method of how everyone is going to die
       and all the ways and reasons on how anything can and is supposed
       to die.
       Nether Manipulation:
       ~User can create, shape and manipulate Nether, the "Chthonian
       Element" that flows through the realms of the living, and the
       Dead. Nether is most known as the substance that makes up the
       Underworld, a subterranean dimension where all souls go when
       they pass on. Nether is very similar to Aether “the Celestial
       Element” in that is from a Plane that exists between the planes
       of both matter, and energy. However, although it can partake in
       the nature of either substances, Nether is neither of these
       things.
       Despite being often considered "Death-Force" Nether is more than
       the source of what drains life away from living things, it is
       the destructive aspect of reality, the source and very concept
       of entropy and destruction, disasters and all degeneration in
       matter, energy and concepts. It is the power that makes possible
       and ensures severing the soul's connection to their mortal body,
       so they can pass onto the after life. It is also the power that
       summons and controls the souls of the deceased. Users of this
       power acknowledge that Nether exists in Elemental, Cosmic, and
       Spiritual forces. Nether exists in the cosmos as sort of a
       gateway between the land of the Living and the Dead, stretching
       out to anywhere where death has potential to occur.
       Like Aether, Nether is a Spiritual Element, which means it
       cannot be perceived by any physical sense. The only way Nether
       can be seen is if it were mixed with an Element of the Physical
       Realm (Most often Darkness, Fire, or Earth).
       Soul Seal:
       ~Reapers can place soul seals on people. However, this is meant
       to seal someone in something much like a death wraith traps
       souls. Thanks to this, a reaper can seal someone to something
       like a large pillar using multiple types of seals like a chain
       seal, or a dimensional seal to keep a soul in one place after
       death if the soul proves too difficult to take.
       Sense Souls:
       ~A reaper can tell a living soul from a dead soul or
       demonic/divine entity. They can also identify other ghost kin,
       poltergeists, and phantasms.
       Soul Collection:
       ~Reapers have various methods of collecting souls usually
       through their element manipulation of choice. This form of soul
       absorption is unique to reapers as they can not use the souls
       for their own purposes but so the souls can be delivered to the
       Hall of Souls for judgment.
       Soul Purification:
       ~The power to remove all evil, negativity, or soul poison from
       any soul, spirit, demon/divine, or ghost kind. If souls spend
       too much time lost in the Living Realm, they then begin to
       become corrupted and eventually become a hollow. This
       purification power is their way of making a tainted soul pure
       and safe for collection.
       Soul Storage:
       ~Every reaper can store souls in their own unique way.
       Portal Travel:
       ~The power to travel to other planes of existence. Reapers can
       open portals to the afterlife, or to other realms like the Soul
       Society, Hueco Mundo, or the Shadow Realm.
       Darkvision:
       ~Reapers can see in all levels of light even in complete
       darkness.
       Detect Hidden Beings:
       ~Reapers can detect other beings who are trying to conceal
       themselves from others. Even if they can't be sensed by a sixth
       sense, reapers know what to look for when people can't be
       sensed, so they know when someone is concealing themselves from
       them though this doesn't give them the ability to sense the
       person, just know that someone is there.
       Immutability:
       ~The user has absolute protection from any alteration or change,
       regardless of the source or cause, other than their own and
       retain the state they currently are.
       Dark/Corrupted Flame Manipulation:
       ~This is Claudia's primary element which is fire, which lets her
       manipulate dark or corrupted flames. Claudia's flames are
       powered by her fallen nephilim corrupted element power, being
       somewhat similar to certain other special flames like dark
       flames, but has dark or corrupted power to it. Claudia is able
       to use this just like normal fire manipulation, in which she can
       do things like creating explosive attacks, creating fireballs,
       or even burning people through physical touch. These flames are
       mostly like normal flames, but, like hellfire, these dark or
       corrupted flames burn much hotter than normal flames. These
       flames are a variation of the normal dark flames used by those
       like the Darkfire clan, but with a dark arts power base rather
       than a soul energy based power. As such, these flames are
       charged with dark arts power, as well as flame power. In
       addition, Claudia also has corrupted flames, which her fallen
       nephilim power lets her use corrupted flames to hurt those that
       use flames (since corrupted elements use corrupted energy to
       damage users of elements). Igniting her cigarette with her
       finger, she can create various shapes in the form of letters,
       suits of weapons or projectiles that can cut an inflammable coat
       or explode with tremendous force. This fire manipulation is
       still focused through her dark elementals or corrupted
       elementals, and can be countered as such, as well as being
       counterable by anything that counters fire. The main power that
       counters this flame is ice abilities, though since the flames
       burn hotter than normal flames, the ice abilities need to be
       able to account for the higher temperatures of the flames.
       Crimson Flames Manipulation:
       ~These crimson flames are what Ebon gave to Claudia. This was
       more of an experiment due to Claudia being a fire elemental and
       wanted to see a variation of the crimson demon flames that Vobu
       is famous for. Her crimson flames aren't based off of hellfire,
       but it burns almost the same way it does since they are much
       hotter than normal flames and are able to consume normal flames.
       Since it's still a fire type element, it can be countered by
       water/ice type power. Wind can also more easily counter these
       flames by removing the oxygen in the air.
       Dark/Corrupted Acidic-Poison Flames:
       ~According to Islam, jinn, ifrits especially, are able to create
       and manipulate poison fire though a handful of them are able to
       manipulate acidic-poison flames. These flames are a combination
       of both acid flames and poison flames, making it highly
       dangerous. These flames can do both acidic and poison damage
       toward opponents which can not only eat away thick armor and
       skin but it can also poison the opponent as well from paralysis
       to hallucinations to death if not treated in time. Thanks to an
       ally from the Islamic pantheon, Claudia is able to manipulate
       and create these flames but with her dark/corrupted nature
       making them stronger. Though these flames can be cut off by both
       ice and lightning. Water can dilute the acidic part of the
       flames while earth can cut off the poison part of the flames,
       meaning that you need both water and earth to stop these kinds
       of flames.
       Dark/Corrupted Condensed Flame Blast:
       ~This ability is one that some fire users can use very similar
       to lightning users who condense their lightning. Most flame
       users are able to use this in some form, though some are better
       at using it than others. For the most part, there are two main
       uses for this. The first is creating powerful impact blasts of
       flames similar to what lightning users and wind users can use.
       Most elements have some sort of impact power-based ability, and
       fire can also be used in this aspect. When used, fire blasts are
       able to be used to blast opponents back using condensed flames,
       which can be made to explode on impact. This is designed to be
       able to hit opponents with intense impact force, in which the
       flames are focused into concussive force which can blast
       opponents with this force rather than trying to do something
       like burn them, though this attack can burn opponents on impact
       if they are vulnerable to being burned. This attack is
       specifically designed for use in physical combat, rather than
       trying to use flames to burn or explode on someone, and makes
       this attack able to even damage fire users, even though fire
       users would not be hurt by the burning part of the fire power.
       This is best countered by other similar attacks, though doing so
       tends to generate powerful impact waves that can damage both the
       user and the opponent. Usually, the best method for not taking
       damage is avoiding this altogether, since the impact force can
       even do damage to people through armor with enough power put
       into the attack.
       Dark/Corrupted Condensed Fire Beam:
       ~This is the second use for fire users and using their flames to
       generate an attack similar to lightning users. Instead of firing
       a beam of lightning, fire users fire beams of pure fire, which
       can be used to engulf opponents. Depending on how it's used, the
       beams can have different purposes. The first is for larger beams
       of fire, that use beams of fire to engulf opponents, usually to
       burn them alive in the beam and usually incinerate as much of
       their opponent as possible, even often melting weapons and
       armors caught in this. Of course, this particular attack is
       dodgable, but this attack is more about flame power than impact
       power in how it hits opponents. The second technique with this
       fire beam is to create smaller, and more concentrated fire beams
       to damage opponents, in which they use smaller, more condensed
       fire beams to pierce opponents. The generated heat manipulation
       is able to more easily pierce opponents, since the flames are
       designed to melt through even metal. These flames, which
       empowered enough, can even melt adamantium or stronger metals,
       since almost every substance has a melting point. These smaller
       beams are smaller and do slightly less damage, but they are much
       faster when fired than the larger beams. Of course, opponents
       that want to avoid this can use similar abilities to counter,
       such as energy beams, or even other elemental beams (like
       lightning users). This can also be countered more easily with
       strong enough ice skills, though the smaller and condensed beams
       are better dodged than blocked since they are designed to pierce
       opponents.
       Dark/Corrupted Flame Explosive Attack Manipulation:
       ~This aspect of fire manipulation is all about creating
       explosive attacks. For the most part, fire users are able to
       manipulate fire attacks to be explosive, and are able to use
       flammable elements to help boost their fire attacks. For the
       most part, this is usually best used alongside other flammable
       elementals, in which most usually take advantage of things like
       oxygen, hydrogen and flammable elements. But even without these
       elements, fire users can still manipulate their flames to
       explode. Usually, fire users will make fire attacks explosive,
       often creating explosive fireballs by using their power to put
       pressure into the fire attacks. Most fire manipulators can use
       this in a variety of ways, with most fire users unique abilities
       being able to grant additional options for explosive attacks,
       such as using certain elements or techniques that their race
       might allow, like dragons using the dragon snap dragon magic
       attack. For the most part, these are still fire attacks, and the
       most dangerous part of explosive attacks are their concussive
       force. If one can account for that, then they can counter this
       with anything that counters fire, with the main counter being
       ice.
       Heat-Based Environmental and Combat Adaption:
       ~Similar to how ice based users are able to adapt to
       environments around them, fire users are able to adapt to
       environments around them. Most would expect fire users to only
       be able to survive in places like desert and volcano
       environments, but most fire users are able to control their body
       temperatures in all weather. A fire user, similar to how ice
       users adapt in hot environments, are able to adapt in cold
       environments, raising their body temperatures with their power.
       For the most part, temperatures aren't too much of a concern for
       fire users, and many are often able to take advantage of
       fighting in environments that people aren't normally able to
       fight in. Most fire users can adapt very well to heat-based
       combat conditions, and even can adapt to cold conditions more
       easily. This ability applies to both in and out of combat, and
       grants them resistance to environmental conditions. This also
       grants a fire user's body some resistance against ice and being
       frozen, in which they can use this power to resistance changes
       in temperature by using their flame powers as a resistance to .
       Of course, this doesn't mean that ice can't hurt a fire user,
       only that they adapt to cold environments and fire users fight
       more easily in hot environments whereas some don't adapt as
       easily.
       Fire Based Enhanced Movement and Flight:
       ~Fire users are able to use the momentum generated by blasts of
       fire to increase their movement speeds, a trick that they use to
       use the increase in momentum to more easily fight opponents. The
       most common thing people know about is using this for flight, in
       which many fire users are able to use streams of fire to use the
       momentum to fly around by using the fire streams like jets to
       grant high momentum. However, there are other methods of
       enhancing movement besides just flying. Fire users are able to
       use this ability to generate momentum, using this to dash and
       grant them enhanced  movement using streams of fire like jets.
       Many use this to dash around, whether it's generating fire from
       their feet to push them forward, or using fire from their hands
       to push them to the side. Users of fire manipulation are also
       able to use this when falling, in order to slow their momentum
       by firing the fire downward to cancel their downward momentum.
       For the most part, there's a variety of ways to use this, in
       which creative users can find new ways to use this as they learn
       more about how to use this momentum. Of course, this is mostly a
       movement ability, in which they can enhance movement, but they
       can use the enhanced momentum to do more damage in physical
       attacks, in which the momentum can add power to their attack as
       well. This requires a lot of knowledge of physics and how to use
       this momentum in order to use. Using too much fire or too little
       fire in this skill can be dangerous, since too much fire can
       push the user too far and throw off their original attack, while
       using too little means they might not move enough to do what
       they originally want to do.
       Burning Darkness:
       ~This darkness is another of the elemental darkness types that
       uses darkness. This was taught to Claudia by an exiled death
       wraith. By utilizing this ability, Claudia can utilize the
       ability to create heat using darkness by absorbing light to
       generate heat, and combining it with certain emotional natures.
       For those that have trouble controlling their emotional natures,
       this often provides a good outlet for emotions to turn them into
       power without them being a bother to the death wraith. Instead
       of learning ice manipulation from a perfect emotional control,
       this is more for those that have trouble controlling their
       emotions. By using the emotional energy and powering it into the
       darkness manipulation (usually using anger/hatred), this can
       turn darkness into a burning darkness that can ignite like a
       flame. This power is somewhat similar to dark flames in nature,
       except that this is pure darkness that takes the form of a
       burning flame style darkness. This darkness can be used just
       like fire attacks, such as using explosive darkness attacks,
       creating burning darkness to burn or melt things, or even
       creating blast type attacks of darkness. This power is designed
       to replicate fire using darkness, and works as a variation that
       utilizes emotions. This also is useful against opponents that
       use fire or are immune to fire abilities, as this bypasses fire
       immunity and users of fire cannot absorb this burning darkness
       (some can use it and absorb theirs, but cannot absorb other
       people's burning darkness). This also is useful in the fact that
       this burning darkness can use darkness as fuel for this
       flame-like darkness, in which this can convert other darkness
       into darkness (with certain exceptions). This can also be used
       with other darkness types to create a powerful variation of
       burning darkness, such as purifying darkness based burning
       darkness could be used to burn a dark spirit, or deathly
       darkness based burning darkness could be used to burn a lost
       soul to do more damage to it. For the most part, this darkness
       is best countered with light, though it can also be countered
       with ice abilities since it is essentially fire in darkness
       form. This can be countered with anything that counters fire,
       and can also be countered with certain holy energies as well
       since the flame is pure darkness.
       Dark/Corrupted Smoke Manipulation:
       ~User can create, shape and manipulate smoke of a darker,
       detrimental nature; that which damages, destroys, and consumes
       anything/everything it comes across, representing the hazardous
       destructive side of smoke, which in turn ignores most of the
       limitations and weaknesses of the normal smoke. In essence, this
       is about solely controlling the negative powers of smoke. This
       is Claudia's secondary element which is smoke, which lets her
       manipulate dark or corrupted smoke. Just like her dark flames,
       the dark/corrupt smoke she has a corrupt/dark feeling to it. In
       this Black Smoke state, Claudia's smoke powers can reach
       temperatures of 130°C or 266°F. Claudia can detect any movement
       within the plum of smoke and easily hide within it. Using the
       smoke, she can force it into people's bodies resulting in them
       burning internally and dying. She can solidify the smoke to
       manifest weapons such as kunai, knives, a spear, a sword, and a
       scythe from the smoke at an extremely fast pace and use them
       masterfully to cut down her opponents. By using both hands,
       she's able to coat her weapons in flames. She can also produce
       smoke with enough force that she can propel herself through the
       air and control it's density to where she can ride on it.
       Darkness Venom:
       ~Samael is known as the poison of God. Just any poison like
       creature like a salamander or a snake, Claudia is able to use
       her dark/corrupt to create and manipulate different kinds of
       poisons such as acidic or paralysis. Due to it's nature, it
       bypasses poison immunities since it's able to poison people with
       dark/corrupted nature rather than with it's neutral poisonous
       nature. Claudia can use this ability in many ways from
       constructing it, fusing it with her weapons or can even infuse
       it with her teeth or fingernails, creating venomous claws or
       fangs. This power can be blocked (unless it's acidic) or dodged.
       Due to it's dark/corrupt nature, it can be countered by
       light/purifying attacks but this ability is dangerous to the
       point that absorbing it will lead to consequences from the
       target getting seriously ill to death depending on the poison
       Claudia use at the time. However, the positive side is that this
       can also be treated by those with elemental or purifying healing
       abilities.
       Torment and Punish:
       ~Samael is a known fallen archangel who still honors the divine
       law and God himself, but enforces it in a darker faith as a
       punisher of evil, as such he torments many sinners as punishment
       for their unrepentant sins. Although this power was passed down
       to Claudia, the fallen nephilim of death only obtained this
       power when her family was slain by Sariel's forces. Claudia can
       physically use her fallen energy by creating torture equipment
       or weapons such as chains or rods to hit the targets. These can
       be dodged but if hit, the fallen energy will read the target's
       sins and malice of one's very being (soul, energy, etc.) to show
       if the person deserves to be punish or not. The fallen energy
       has the effects ranging from inflicting pain, knocking people
       out, or sometimes putting them into critical condition. If this
       pierce the brain or heart, it's an instant kill but the pain
       also depends on the target's sins as well, varying from a quick
       death to an agonizing one. The brain is different since if aimed
       carefully, it can give a psychological torment that will render
       the person insane, depressed, terrified, suicidal or mentally
       handicapped depending on the sin and if Claudia decides to be
       merciful on the target or not. This mental torment can be done
       by using needles that won't push into the skin too deep or by
       physical contact to the forehead, which can also be dodged. This
       power won't work on those who don't have souls, apathetic,
       completely insane (like DC Joker insane) or good natured people.
       Energy Absorption:
       ~Due to her father being known as The Seducer, Claudia takes
       this to her full advantage. By using her seduction skills,
       Claudia can drain the energy of a victim by kissing them,
       whether it's someone's physical energy such as their stamina or
       their powers or to the point that she'll suck the essence of
       someone dry, leaving just their soul. Of course, Claudia has to
       get into physical contact with someone with a kiss or sexual
       intercourse (something she is NOT a fan of). Plus, those with a
       strong will or enough strength can get Claudia off of them in
       time before she takes most of the person's energy. Claudia
       doesn't gain new abilities from this but it does replenish her
       health and strength.
       Poison Immunity:
       ~The user is immune to all forms of poisons/toxins/venom. This
       makes a perfect counter-ability to those with Poison
       Manipulation, Poison Inducement, and Poison Generation. As the
       child of the fallen angel who is known as the "Poison of God",
       Claudia is immune to many, if not most of the poisons known on
       Earth both in the mundane and supernatural world. Though acidic
       poison can harm her.
       Pain Resistance:
       ~Thanks to her reaper side, Claudia has a high tolerance of
       pain, being able to easily shrug it off as she continue to
       fight. Doesn't matter if her wings are ripped off, her bones are
       broken or what, any pain given to Claudia won't have much affect
       on her. Though she has to be careful since it does take a toll
       on her body to the point that she will feel it one way or
       another.
       Combat/Passive Skills:
       Mixed Martial Arts Intuition:
       ~The user can combine and utilize multiple forms of martial arts
       at once, allowing them to effectively create a new fighting
       style unique to them and flawlessly move from one form of
       martial arts to the other, improvise new attacks and more. These
       users are forces to be reckoned with in battle due to their
       exceptional martial arts skills and being very difficult to
       predict and counter.
       Judo Intuition:
       ~The user has the ability to have innate knowledge about judo, a
       martial art that focuses on grabbing, throwing, and pinning. It
       is comparable to Aikido, however, it is a sport and competitive.
       Furthermore, unlike aikido, judo only assumes there is one
       attacker.
       Pressure Point Combat:
       ~The user can utilize their pressure point knowledge with
       physical combat.
       Combat Pragmatist:
       ~The character is an advantage-seeker. They are defined by their
       willingness to win by any means necessary. Such characters will
       often cheat or bend the rules of any norm, in order to gain the
       upper hand over the opposition. Strategically, they are very
       much unpredictable and can be considered dishonorable compared
       to more moralistic fighters. However, they are definitely not
       cowardly, being more opportunistic and inventive when the odds
       are stacked against them. Essentially, these characters are much
       more realistic when it comes to non-fictional representations of
       battle and war.
       Scythe Proficiency:
       ~The user can wield a scythe with tremendous dexterity and
       skill, accurately and precisely slicing through the enemies
       without being hindered by the scythe's heavy weight. Almost all
       reapers use scythes in some form or another as it's the easiest
       weapon for them. Reaper scythes are made specifically to be used
       by grim reapers and can be customized to fit the individual
       reaper's fighting style. Claudia is one of the most infamous and
       highly skilled scythe wielders despite her being half human.
       Seduction Intuition:
       ~The user possesses innate flawless seductive skills and
       overwhelming charming allure which they can use to easily and
       efficiently seduce, persuade and manipulate anyone and everyone
       of either the same, opposite, or entirely different species of
       sex.
       They possess intuitive knowledge of how to make people feel
       sexual arousal, lust, bliss, joy, content, euphoria, orgasmic,
       pleasure, etc., and can always make anyone and themselves feel
       immense sexual satisfaction. Users also have an intuitive
       mastery of the associated seductive skills, speech and body
       language, expertly sending all the right signals of a most
       desirable partner, granting them major leverage in any social
       situation and allowing them to easily wrap anyone around their
       little finger in a matter of moments.
       Supernatural Hunter Training/Hunting Experience:
       ~Having been around since early creation and having fought many
       battles over the years, most angels and fallen angels are
       skilled supernatural hunters who know easily how to fight most
       types of supernaturals in the world. Most angels know the
       strengths and weaknesses of many kinds of supernaturals,
       including some like time lords that are more rare depending on
       the angel's individual experiences. Most fallen angels are
       skilled opponents to face by any race, and knows how to take
       down most supernaturals thanks to their experience which most
       fallen angels have more of fighting on earth than normal angels.
       Any supernaturals a fallen angel doesn't know about, they can
       usually find information through the fallen angelic network as
       needed since they can still talk to other angels still on earth.
       Since most angels are typically very smart beings and have a lot
       of experience to teach them how to handle many types of
       situations, they are able to often come up with solutions to
       most problems if they encounter a supernatural with an ability
       they can't counter. Though angels don't know everything about
       supernaturals, they usually know a lot about the supernaturals
       they fight, even though there are plenty they don't know, just
       like many other fighters since the universe is filled with many
       unknown races and beings. While they can handle things like
       demons and fallen angels more easily due to experience fighting
       them, usually primordial creatures like the The'Galin are
       typically outside of the knowledge of angels, usually requiring
       someone else to give them information on these creatures.
       Tracking and Hunting Expert:
       ~This is another thing that comes with experience in being a
       supernatural hunter, in which many people trained as
       supernatural hunters learn how to track and hunt supernaturals
       who are threats, often learning the best ways to track down
       their opponents as well as how supernatural hunters may track
       them if they ever find themselves on the wrong end of a
       supernatural hunter (in the case of supernaturals), or on the
       wrong side of heaven or hell in the case of fallen angels. Those
       trained in this learn very subtle things from their training,
       like telling whether a foot print is their target or not by
       things like the shape of the boot and how deep the boot-print
       is, with some being advanced trackers that are able to identify
       people by boot prints, as well as also being able to tell where
       opponents go thanks to things like walking on plants, and
       animals that are unusually silent in a direction. Some even have
       a sense of when opponents are near, and can often gain a sense
       of where their opponents are going while tracking them. Of
       course, with a supernatural senses, this becomes even more
       effective as those with enhanced senses can do things like find
       traces of body heat, traces of presences, or even just telling
       what's around them more easily with special senses.
       Supernatural Exorcism, Weakness and Trap Training:
       ~Of course, every supernatural hunter has to learn how to do
       things like exorcisms, and use traps for certain types of races.
       From their training as well as their experience, angels were
       trained heavily in how to trap and contain supernaturals mostly
       through Enochian knowledge and spells/sigils. They are taught
       things like how to draw demon traps, how to build traps for
       other supernaturals, or how to lure out supernaturals if they
       try to hide. They are also taught all manners of exorcisms, from
       exorcising demons, to using Enochian sigils to cast out angels
       and rival fallen angels. Of course, as many angels and fallen
       angels have had plenty of practice and experience, they also
       eventually developed experience with it over time, and can learn
       new ways to take on supernaturals thanks to experimentation with
       their abilities and knowing how to combine certain exorcisms and
       abilities. Depending on what's available, some fallen angels can
       come up with new ways to take on supernaturals, and this works
       even better when paired with their smiting and purification
       abilities, in which this usually determines how they use
       exorcisms and purification since their knowledge typically
       determines how effective their exorcism would be, as well as
       their power also helping determine outcomes of exorcisms. For
       fallen angels, they use a mix of Enochian wards and biblical
       Hebrew wards, which are useful for warding demons and/or angels
       depending on the wards and exorcisms. Since fallen angels fight
       against both heaven and hell, they have to know how to exorcise
       creatures, specifically angels and demons.
       Fallen Angel Wings/Wing Suppression:
       ~All angels have angel wings to a degree, with some having more
       unique wings than others, and this applies even to fallen
       angels. These wings are usually a defining trait for angels, and
       as one might expect, angels are able to fly using these wings.
       Typically most wings look bird-like in nature, with fallen
       angels typically having black wings instead of white like normal
       angels due to their corrupted natures. These wings can be made
       visible, but most fallen angels on earth have ways to suppress
       their wings, with two main ways. The first is simple, in which
       their wings are shape-shifted into their backs, usually
       shape-shifted so they are out of sight. The second is the more
       common method most angels and fallen angels use, where their
       wings are left on the spiritual plane rather than on the
       physical one, and their wings become intangible as a result.
       While still there, their wings are not seen, and cannot be
       attacked while they are in the spiritual plane. Usually when
       this method is used, the only real way to see the angel's wings
       is when they flare up their angelic power, and their wings
       become visible on their shadows behind them as their bodies
       generate a mass of light. However, there are angels that have
       unique abilities with their wings, such as some who are able to
       use special wing skills (like Amenadiel being able to shapeshift
       his wings into spear-like projectiles).
       Fallen Angel/Archangel Regeneration:
       ~Those that have seen angels or fallen angels often figure out
       quickly that angels and fallen angels have powerful
       regeneration, and much harder to kill than demons are
       (typically). Aside from specific weapons like angel blades,
       varanium weapons, and other weapons designed to kill any
       creature, angels typically are very difficult to kill, and able
       to regenerate their bodies even from a puddle of blood on the
       ground. As long as there is something left of them, they are
       able to regenerate, with angels having among the most powerful
       supernatural regenerations alongside demons and fallen angels.
       Typically, most angels have some form of regeneration, and some
       angels don't have as strong regeneration due to having trained
       other defensive abilities, but most angels do have some form of
       regeneration. Typically, angelic regeneration isn't as strong as
       archangel regeneration, as archangels are not vulnerable to all
       the same things normal angels are weaker too. Archangels are
       still killable, but they not only regenerate faster, but also
       are able to withstand normal angel blades, and certain other
       weapons that would kill angels. For the most part, their
       regeneration is powerful, but things like varanium, death
       scythes, other archangel blades, and even demon prince power can
       still kill them, though many archangels take longer to kill than
       normal angels. Depending on the injuries, more injuries might
       take longer to regenerate, and depending on the angel and the
       strength of their regeneration, some wounds will also be more
       difficult to regenerate. As a result, typically doing something
       like cutting an angel's head off can stop them even if it's
       temporarily if one cannot kill an angel or archangel, as there
       are still strategies that work since they do still take damage.
       For the most part, this works the same for fallen angels as it
       does for normal angels.
       Fallen Angel/Archangel Hardskin Defense:
       ~Replicating their angelic hardskin defense, the fallen angels
       are also able to use their aura of the fallen to use this art
       instead of their normal angelic power. Typically this comes
       alongside their regeneration, in which fallen angels can focus
       some of their regenerative power into this to strengthen their
       defense. The question mostly becomes which skill do the angels
       want more, as some prefer regeneration, but some prefer not
       taking the damage at all. Typically, this defense, at its
       fullest, can defend against normal bullets, and some higher
       level bullets, with those like Amenadiel showing that toughening
       the body can be just as useful in a fight as regenerating
       injuries. The main issue with this is that, in order to use it,
       one must sacrifice some regenerative ability in order to
       generate the power form this, since this power has to come from
       a source. Typically angels have a choice of either one or the
       other, or weakening both to get a little of both skills. This
       depends on the angel, as some may prefer one over the other. At
       full strength, some fallen angels/archangels have often been
       seen as nearly indestructible by weaker opponents (even though
       they are just harder to damage). Archangels have more power they
       can put into this, but this does still require putting in some
       of their regenerative power. When at full strength in this art,
       angels and fallen angels are only able to regenerate basic
       injuries and cannot regenerate fatal wounds easily (though they
       still can). This can, however, be more easily pierced by demonic
       or holy power, since this power runs on an the fallen angel's
       corrupted presence. Certain weapons can even ignore this defense
       entirely, such as angel blades being able to instantly break
       this ability, and celestial weapons can more easily break this
       skill as well. To an extent, even demonic weapons can be made
       more effective against this.
       Resistance to Holy/Demonic Effects:
       ~While most fallen angels are still strong, they don't have
       completely immunity after falling to things like holy effects.
       Due to their corrupted nature, they do still take damage from
       holy and demonic effects, but thanks to special training and
       fighting angels and demons, fallen angels have learned to resist
       demonic and holy effects to a large degree, mostly so that
       angels or demons won't be able to take them down under most
       circumstances. Since most fallen angels are between demonic and
       angelic, most develop this resistance for their own survival.
       Fallen angels are not as affected by things like holy areas, or
       demonic areas, which have unique effects based on the area. This
       means that a fallen angel could walk into a church, or walk into
       a demonically controlled area with almost no ill effects, barely
       being affected. This also applies to granting them some
       resistance to holy and demonic powers, in which they have
       learned to resist these powers due to having to fight angels and
       demons. However, while they don't take damage from area affects,
       holy and demonic powers do still hurt them, and can still do
       some damage to them based on the skill. While they do take
       reduced effects, they are still able to be hurt by holy and
       demonic powers, even if it's to a reduced degree. Instead of
       immunity to one or the other, like angels being immune to holy
       and demons being immune to demonic effects, fallen angels just
       have slight resistance to both, but they are also more
       vulnerable to certain human abilities since they live on earth
       more and are affected by earthly powers more than angelic or
       demonic abilities. As such, usually humans are the best person
       to fight fallen angels.
       Fallen Angel Dark Presence Empowerment:
       ~While angels have their holy empowerment and demons have their
       sinful empowerment, fallen angels have more of a dark presence
       empowerment. They don't feed on holy or demonic presences, but
       instead, they gain power from areas with more darker presences.
       Fallen angels typically stay in places where humans, angels and
       demons avoid, and gain power from areas that are typically
       considered "dangerous" by most people. Usually, this includes
       places that are considered "haunted" or have some kind of dark
       presence that usually chases people away. Fallen angels are able
       to feed on the negative aura of an area like this, and use it to
       replenish their power in the same way that an angel would use a
       church's holy presence, or a demon would use the sinful desires
       of humans to empower themselves. This lets them replenish their
       power between battles more quickly, or could also give them a
       home field advantage if they fight opponents in these areas. Due
       to most fallen angels using this presence to their advantage,
       they typically fight in these areas, with them often spreading
       rumors about areas they live in, in order to generate a dark
       atmosphere around the places they tend to live. Typically, they
       tend to do the best in areas with a strong presence of dark
       spirits, which give off the perfect atmosphere that empowers
       them.
       Fallen Angel Radio:
       ~Similar to angels, fallen angels have their own communication.
       If angels communication were compared to a typical radio, a
       fallen angel's communication would be on a different station or
       channel than typical angel radio, but mostly works the same way
       as normal angel radio with exception that they operate on their
       own "network". As such, the fallen angels have their own
       separate communication thanks to this. They are still able to
       hear prayers, and can hear/zero in on specific prayers just like
       typical angels, however they cannot hear prayers to heaven, but
       those that call for other beings, like being able to hear dark
       arts summoning rituals or being able to hear those that pray to
       fallen angels specifically. For the most part, those who listen
       in on this radio cannot operate on typical angel radio, and
       angels cannot operate on fallen angel radio due to the
       difference in their "tuning" that is a result of the change in
       their natures. However, those with fallen angel power can hear
       this and use it to commune with one another in the same way
       angels use theirs to communicate with each other. For the most
       part, this does work the same way, in that those who pray can be
       found when praying, and can easily be zeroed in on if they are
       praying to a certain angel. As one can expect, this is not a
       battle power, but rather just a simple communication. Typically,
       just like angel radio, fallen angels will often hunt down anyone
       who operates on their communication if they find out someone is
       in their communication. This can be used to do things like
       sending battle information to other fallen angels, or used to
       send distress signals to other fallen angels. However, since
       most fallen angels are usually not as coordinated as angels,
       they may or may not respond to calls like angels would. Children
       of fallen angels can also hear this version of angel radio as
       well, but children of normal angels cannot hear this
       communication network, but an angel/fallen angel child (if one
       existed), would be able to access both, which would be a big
       problem for both angels and fallen angels.
       Angelic Mimicry/Mortal Reading:
       ~Angels have a natural affinity for mimicking others, in which
       they can do things like mimicking someone's actions exactly
       which works even for fallen angels who can do this as well.
       Their mimicry is so complete that they are even able to copy the
       voices of others, such as mimicking the voice of someone to lure
       an enemy into a trap, or mimicking someone's actions to each
       muscle movement. This typically goes along with their ability to
       read mortals, in which angels are able to read a mortal's body
       language usually fairly easily. The biggest use for this is that
       most angels can tell when someone is lying, in which they can
       tell by reading the person's body whether or not the person
       believes they are telling the truth. While this doesn't help
       against those that can suppress their unconscious minds signs at
       lying (like the Darkfires and Hazeldines can), it does help
       angels more easily read almost anyone that they can read. When
       combining these two abilities together, it shows that the angels
       have a high ability to read someone, as well as mimic their
       movements and can even copy certain combat styles by watching
       people fight. Typically, this can help in a fight, since they
       can more easily learn how certain combat styles work. However,
       some beings might not be as easy to mimic, specifically those
       that have specific powers that prevent themselves from being
       mimicked, and some have abilities that prevent them from being
       read by other beings. This works the same way for fallen angels
       that it does for normal angels.
       Fallen Angelic Cosmic Awareness/Darker Realms Knowledge:
       ~Like angels, most fallen angels have a great knowledge of the
       universe, in which they have an understanding that most beings
       lack. Unlike angels though, fallen angels are not only aware on
       a cosmic scale of the forces of the universe, but fallen angels
       are also highly tuned into worlds and darker side of worlds than
       angels or even demons are. Fallen angels' knowledge usually
       comes in their immensely knowledge of the Shadow Realm, the
       things that come of it, and things like dark spirits and how
       they operate. Unlike angels who have a general knowledge, fallen
       angels also have this knowledge, but a much more involved
       knowledge of the living world, since they specifically live in
       the living worlds rather than in heaven or hell like angels or
       demons do. As such, while they are usually out of tune with
       updated events in heaven or hell, they know almost everything
       that goes on in the living worlds, and usually have a great
       awareness of the worlds they live in. Of course, also like
       angels, they don't have as much knowledge of the primordial
       beings, such as the The'Galin. Their knowledge is also more
       based in dark creatures and spirits than angels, in which they
       use this usually find ways to use dark spirits to their
       advantage, and learn to use this as a type of network of
       knowledge once they learn dark arts and learn to commune with
       these dark spirits.
       Multi-Linguist/Language Learning:
       ~Most angels and fallen angels have been around a long time, and
       know a great many languages used by people on earth. Typically,
       most angels know almost every language on earth, including
       ancient and forgotten languages. The most common one to hear
       from an angel is Enochian, in which Enochian is the language
       used by angels, and is usually the default language they have
       that is used in Heaven by angels. However, angels are also able
       to speak other languages, with their second specialty being
       Hebrew, Biblical Hebrew and other ancient languages that were
       used to write the bible, which many angels know about. However,
       they are not limited to these languages, as they can speak
       almost any modern language, such as English, French, Spanish,
       and many other languages. Because angels have been around since
       the creation of humanity, they have mostly seen every language
       that has developed thanks to man, and know almost every language
       there is to know since they also knew each language before the
       languages all split off and eventually became different
       languages. Due to this, they have no need to learn new
       languages, as they automatically gain this through interacting
       with humans and can learn other languages after hearing enough
       of the language. Fallen angels specialize in a mix of Enochian
       and Biblical Hebrew, and even have their own language based
       around the variation of the languages to combine them into one
       language.
       Angelic Supernatural Life Span:
       ~Angels and archangels, being angelic beings, have an indefinite
       lifespan. Thanks in part to their supernatural regeneration, and
       their design in being a type of creature that doesn't get old,
       angels don't age, and no known angel has died of old age that
       hadn't given up their grace to become mortal. While an angel can
       still be killed in battle, or killed in a few different ways,
       they cannot die of old age, because their angelic regeneration
       and their design has been set up so that they do not grow old.
       Most angels stay in the same form they were since the dawn of
       creation (as they are created in their prime form), in which
       their angelic self typically takes the form of the form they
       take when they were created. For the most part, it's not known
       if angels will eventually die of old age and just haven't yet,
       since it's not known if older angel's regeneration can break
       down over time, which often causes many regenerative types to
       age once they get old enough they start losing their
       regenerative abilities. Since no angel has reached that point,
       it is believed that they have an indefinite life span, and since
       it's believed angels were designed this way, the angels are
       believed to never have to worry about dying of old age unless
       they choose to by giving up their grace and living a human life
       (which some have done). Since the life span is indefinite, no
       one knows if angels or archangels can die of old age. It's not
       said by those like God, so it's believed that they have an
       indefinite life span unless something in them is changed by
       those like God. However, this doesn't mean they can't be killed
       in battle, as they can still be killed by things like angel
       blades (normal angels can be killed by angel blades), or things
       like death scythes (which can also kill archangels). This works
       for fallen angels the same as it does for normal angels and
       demons, most thanks to regeneration and their beings also not
       being designed to age, even after falling. The biggest worry
       among fallen angels is possibly becoming demon if they are
       corrupted enough over time.
       Supernatural Telepathy:
       ~This ability lets an angel or a fallen angel communicate
       telepathically with anyone they can connect to. Typically this
       power uses their angel radio (depending on whether it's an angel
       or fallen angel), in which they use it to tune to a person if
       they know where they are in order to communicate with them. This
       lets them communicate with other people without having to speak,
       with them being able to share thoughts directly with others.
       However, usually the angel or fallen angel has to know where the
       person is to use this since they have to know where to send
       their thoughts. However, this doesn't apply to those who
       establish permanent connections, such as connecting to other
       family members or allies. This lets angels and fallen angels not
       only communicate with those they have a permanent connect with,
       but can also tell them where they are at any time should they
       require to find them or need to be summoned to them (which they
       typically do with their angel radio). Those who are set up with
       permanent connections have to accept the connection, and even
       then, they can sever it if they choose to.
       Weapon Intangible Storing/Summoning:
       ~While most angels and fallen angels don't use a lot of weapons
       other than angel blades, they are able to summon their weapons
       if they know where they are. Similar to their teleportation
       power, they can typically call their weapons to them at any
       time, as well as some even being able to store their weapon
       intangibly on their person where it stays with them, but made
       intangible in a manner similar to their art of making their
       wings intangible. As such, this makes a good way to store
       weapons that won't cause problems, as they can use this to store
       weapons on them, but being intangible, they don't slow the angel
       down to keep with them. Usually, most angels keep their angel
       blades in their sleeves, where their blades are summoned and
       called out of their sleeves when they need them. Some angels and
       fallen angels have their own unique arts for this, but this is a
       good way to store weapons in a way that doesn't require them to
       carry them, but also doesn't bog down their spirits with weapons
       like those that use the attach items to self power. They are
       able to store any weapon on them they desire, however, unlike
       the attach item to self power, they cannot summon the weapon
       back to them if they are separated from it, and they typically
       have to go and get the weapon before they can de-summon it. Some
       have unique arts for this, but typically this is the best way to
       store weapons for an angel.
       Fallen Angel Enhanced Senses:
       ~Similar to angels, most fallen angels have highly enhanced
       senses. Most are able to do things like seeing things from very
       far away, or hearing a conversation going on a block away. They
       also have a strong enough sense of smell that they can tell who
       people are just by the scent they give off, and can even smell
       someone's DNA through scent alone. Thanks to this, angels have
       very strong senses, and are on par with almost any
       supernatural's senses. Each angel has their own balance of
       senses, with some having lesser senses and other stronger
       senses, usually depending on the angel and what their
       specialties are. Typically, most fallen angels do have very
       strong senses, which can also be a weakness to a degree, since
       enhanced senses can be taken advantage of, such as taking
       advantage of a strong sense of smell by using a strong smell to
       overwhelm them. This does depend on the angel, as some don't
       have as enhanced senses, but those that do can be very difficult
       to avoid. Some can even gain unique senses, such as fire users
       gaining a thermal sense, or a lightning user being able to sense
       electrical signals around them, mostly depending on the skills
       and how the angel uses them. Fallen angels typically have more
       specific senses, depending on the fallen angel and their
       skill-set since some gain specific abilities that reflect in
       their senses.
       Fallen Angel Sixth Sense:
       ~Much like vampires and other supernaturals, fallen angels can
       sense the presence of other beings, and sensing who and what
       they are. This can sense not only one's presence, but their
       levels of energy and how tough they are, allowing the user to
       gauge how they stand against them, as well as often being able
       to tell what they are by their presence if the user recognizes
       what kind of presence it is. However, this can be deceived by
       skilled opponents, sometimes not appearing correctly if the user
       can't sense the opponent's full power or use powers that fool
       this sense. There are also skills that hide one's presence so
       those with this sense can't sense them, or some opponents can
       suppress their presence so they're not fully able to be sensed.
       While this isn't always the best judge of someone's abilities,
       it can provide a slight insight to help the user as to what they
       face or what's around them.
       Angelic Mind Resistance:
       ~All angels and fallen angels have a resistance to mind
       alterations and other powers that influence the mind thanks to
       their design. When the angels were created, they weren't granted
       minds like those of mortal beings, but rather, they had unique
       minds that were "programmed" by their creator (like God
       programming the angels he created) which also applies to fallen
       angels. As such, they have resistance to powers that might
       interfere with this, as they all have a base "programming" that
       essentially cannot be altered by most creatures. As a result,
       most abilities that affect the mind don't work well on angels,
       though some stronger abilities do still work but to a reduced
       effect. The only real exception to this is those that have
       figured out how this "programming" works, like those like
       Crowley have researched angels enough and even managed to use
       rods that were drilled into an angel's mind to "rewrite" their
       minds to a small degree. While this is not possible to do on a
       large scale, those that know how this works can actually reduce
       this defense by actually damaging their heads, such as stabbing
       certain parts of their brain. However, the specifics of how to
       do this are not known, and no one besides a select few even know
       that Crowley was able to do it in the past.
       Enhanced Fallen Angel/Archangel and Combat Trained Physical
       Stats:
       ~All fallen angels and archangels are all trained and are highly
       enhanced warriors designed specifically for battle, with most
       having been angels or grand priest angels before falling (aside
       from a few exceptions). For the most part, all angels have
       highly enhanced physical stats in some way. Each angel typically
       has different abilities, with each angel being different in
       their physical combat. This depends not only on the angel
       specifically, but also depends on their training and how they
       train their physical stats. Some may focus on strength, some on
       defense, or some on speed. This is usually specific to each
       angel, with archangels usually even having higher physical stats
       than normal angels due to being designed as heaven's most
       powerful weapons. Angels and archangels are usually very tough
       opponents, and most typically have stats that let them compete
       with a lot of higher level supernaturals, whether they are
       normal angel, grand priest angel or even archangel. As such,
       it's hard to predict the individual stats of every angel, but
       one typical rule is that angels usually either focus one to
       three stats specifically, or they may focus all their stats
       evenly. If they focus one to three stats specifically, other
       stats not trained are typically not as high with certain
       exceptions. And when an angel focuses all their stats evenly,
       they typically have lesser stats, but all their stats are
       usually fairly even. Again, this does depend on the angel and
       their own preferences, as well as the level of angel that one is
       up against.
       As a fallen nephilim of death, Claudia is one of the most
       dangerous fallen nephilims to exist on this Earth. She has very
       high stamina of a grim reaper but has the physical stats of a
       fallen nephilim. As Mircea's second on command, Claudia is a
       very skilled hand-to-hand combatant despite her looks and
       attitude to the point that she gave angel and demon lords a hard
       time. She has great physical strength, as shown when she is able
       to use her tongue to push herself up from the ground, and knock
       a trained assassin to the ground with a single punch. She is
       also extremely fast, capable of trading blows with fast
       opponents before escaping without issue. She shows sharp
       observational skills, as shown in the midst of battle, Claudia
       was able to notice movement such as change in trajectory.
       Weaknesses:
       Reapers are weak against life energy attacks. While they can
       avoid being brought back to life completely as long as they
       don't get hit by a revive spell, life energy does severe damage
       to their being. Reapers have limits just like Soul Reapers and
       Death Wraiths in order to keep balance in the living world so
       they are forbidden from doing anything that might upset the
       heaven/hell treaty.
       Fallen angels have a corrupted nature, compared to angels, and
       this shows in their abilities like their aura of the fallen and
       their fallen light. Like how angels have to worry about sin,
       fallen angels usually have to worry about their corrupted
       natures, in which typically they become more corrupted the
       longer they are on earth. Once they are corrupted enough, they
       will become demons, and eventually join the ranks of hell. Due
       to this, most fallen angels that stick to their fallen angel
       power typically try to avoid corrupting themselves further. As
       such, most of them have to avoid using certain dark arts like
       corrupted darkness, because it can corrupt them more over time
       unless they are skilled enough with it to avoid it. Fallen
       angels typically enjoy staying on earth, and some don't even
       rebel angels or demons. Depending on the fallen angel, they
       might not even be against humanity, as some act like guardians,
       though there are some that will try to misguide humanity or even
       try to start their own rebellions against the forces of heaven
       and hell. Overall, the corruption that makes their being is
       usually more dangerous to peaceful fallen angels than fallen
       angels who want to use their power for dangerous purposes, but
       they still use their power to do what they need to do. To an
       extent, some fallen angels have egos that also act as weaknesses
       to them, since some actually fall for good reason. Depending on
       the fallen angel, some are so egotistical that they see even
       other fallen angels as inferior to them. This unfortunately
       affects Claudia despite being half fallen angel, and has to be
       careful with her abilities.
       Another major weakness among fallen angels is that they are
       nowhere near as organized as angels and demons are. Because most
       fallen angels usually stick to themselves and have their own
       goals, most don't work together, and some even will fight each
       other if their goals conflict. This makes cooperation among
       fallen angels difficult, and is partially why each fallen angel
       uses their arts to create new servants from dead humans since
       they don't typically trust each other. Most fallen angels avoid
       the forces of heaven and hell, since they are usually not on
       good terms, and most fallen angels will usually try to actively
       avoid threats to their own existence. The only time fallen
       angels typically work together is if there is a bigger issue, or
       they have similar interests in removing a certain obstacle,
       though this is typically rare. Even among the The'Galin
       conflict, most fallen angels are still doing their own thing
       rather than getting involved with heaven and hell's battles in
       the conflict as some are still killing angels and demons outside
       of the conflicts. Some have such a hatred for angels and demons
       that they are willing to risk the universe being unmade to get
       their revenge on angels and/or demons. Of course, the lack of
       organization is also a big weakness to them if they were ever to
       be hunted down, since they would be easier to take down by a
       group since they don't have an organized group like angels have
       in heaven or demons have in hell. And like angels, most demons
       can also be killed by other powerful beings, like Death,
       Toranoraos, God, and even Galian. This weakness doesn't affect
       Claudia that much due to her heritage and being the
       granddaughter of Death. Though she can still be killed by other
       powerful beings like her grandfather, her great uncle Toranoraos
       and even those like Xeles, Phantom and/or Galian if she's very
       unlucky. Destroyer angels such as Samael and Azrael are also
       capale of giving Claudia a hard time though it's unknown if she
       can defeat them or not.
       Claudia can't be killed by an angel blade due to her parental
       heritage, but she can still be harmed by an archangel blade to
       the point of it killing her along with other weapons such as a
       death scythe, varanium, stilled silver, and other weapons that
       can harm hybrids like her. Fallen nephilims/stronger nephilims
       are able to tough out most of the weapons like special brass
       knuckles carved with Enochian sigils, though they still need to
       be careful since it can still harm them depending on the weapon
       and how it's used. Holy oil won't exactly cast away a nephilim
       or instantly kill them (depending on the nephilim), it can still
       hurt like hell to the point that they can get severe burns if
       they're unlucky. A nephilim's grace can be taken away from them,
       no matter how powerful they are, which have some very bad
       results. Although a nephilim's grace can slowly recharge, a
       nephilim's grace is what holds their human and angel halves in
       balance and, if they lose it, their two halves come in conflict
       with each other, causing the body to shut down progressively.
       The only way to revert that is for the nephilim to recharge
       their grace. They also cannot take someone else's grace in order
       to recharge it since the body will immediately reject it and
       make the situation worse. Although angel wardings have no effect
       on nephilims in general, very heavy/powerful ones can severely
       weaken them to the point that they can't even use their most
       simple ability which will do nothing. This will also leave a
       nephilim vulnerable of any attack or them being simply captured
       or knocked out by their assailants.
       Transformation(s):
       Claudia's Enhanced Fallen Nephilim Aura Mode:
       ~This often seems like a simple power-up, which just involves
       Claudia using her fallen nephilim aura to power herself up, but
       this power up is quite effective against transformations, where
       Claudia uses this to boost herself against tougher opponents.
       Typically, the multiplier depends on how much power Claudia puts
       into the power up, as she can put in more but this takes more
       energy and could possibly damage her if she puts too much power
       into the power-up. Although this form is simple and tries to
       avoid flashiness, the energy itself gives out an unnatural
       presence of a corrupted death energy, even if she's a fallen
       nephilim of death. Although it's suppose to be simple and avoids
       flashiness, it still gives off a unnatural and uneasy presence
       of death, even for a child of death. When in this mode,
       Claudia's stats all increase, and her hybrid aura becomes far
       more potent as long as it is active. Her techniques growth in
       power is also dependent on how much of a multiplier she puts
       into the mode, with the power amplifier dependent on how much
       power she uses to power-up.
       Fallen Battle Form Shift:
       ~Claudia has a animal form which is a black jackal. For Claudia,
       her battle form is what appears to be often mistaken as a
       hellhound or black dog with pure white eyes. Both her human and
       battle form are both designed to be used in battle. Although,
       not as great as wolves or those with wolf powers, jackals are
       known for hunters and scavengers due to their trickster like
       nature and intelligence. Claudia use this for her own advantage,
       especially since she's a balance fighter and a tactical thinker,
       taking any advantage she sees without hesitation. Claudia can
       also partially shape shift, thus gaining a jackal ears and a
       tail or simply growing fangs and claws which makes her look like
       a werebeast of sorts.
       Crimson Reaper:
       ~This form is what gave her the title, "The Crimson Reaper"
       besides the fact that Claudia is normally drenched in blood in
       battles since this is also the form she took when she first
       snapped from Heaven's cruelty. Claudia takes on a form that
       makes her turn into her nether form, which is terrifying as hell
       and one of those things you don't want to face in a dark alley.
       This form strengthens her nether and fallen/corrupt powers along
       with her physical powers. This forms feeds off of nether energy.
       When there's no nether energy left or if her bloodlust is
       dwindling, she reverts back to normal and is almost completely
       drained.
       Weapon(s):
       Death's Scythe:
       ~Like normal reapers, Claudia has a death scythe in her hand.
       Since it's a death scythe, it can bypass regeneration and can
       kill a target when it hits the heart, brain or lethal part of
       the body. Her scythe can also bypass intangibility since it can
       harm ghosts and spirits along with those who can use a power
       similar to it such as smoke mimicry. Claudia can even infuse her
       powers such as her flames and smoke for more damage.
       Powder Medicine:
       ~A powdered substance that has explosive ashes. It can be used
       to induce explosions, powerful enough to force a building's
       ceiling to collapse, and was given to Claudia in case she can't
       use her smoke powers. The substance is contained in a bottle,
       which appears to keep it inactive.
       Personality:
       Claudia is a mischievous nephilim who respects balance but is
       able to go through the darker route of the grim reaper role like
       her old man. After what Heaven has done to her and her loved
       ones, Claudia started to see the world as a terrible place, in
       turn causing her to become sadistic and relaxed as she dedicated
       herself to help Ebon with her goal along with staying on
       Mircea's side. While she is capable of gleeful violence against
       those she hates, she does know when to behave herself through
       the most part.
       Shown to be very sneaky and intelligent, she always tries to
       play the cards her own way, going as far as involving innocent
       people in her schemes. Claudia will be manipulative to get what
       she wants, using other people's interests as a way of
       unknowingly leading them to where she wants. In some respects,
       Claudia is an brawler who sometimes loves to get into fights
       when she's bored or doesn't feel like reaping souls. Dragging
       out battles to the point where she either forgets her original
       goal or eventually ending up going against worse odds, Claudia
       will even sing or whistle to herself in the middle of a fight.
       She is considered to be psychotic who enjoys hurting people and
       toying with their emotions. She's also willing to offer
       information to her opponents, in exchange for entertainment. In
       spite of those habits, she will treat personal battles with the
       utmost seriousness, regardless of her expression while doing so.
       Claudia is charismatic and knows how to sway people for either
       her own goals or for those like Mircea or Ebon. Like many
       hybrids from the monotheistic pantheon, Claudia is not a fan of
       pagan half bloods, especially those who are suppose to be good
       such as children of the Heavens or the light, seeing them more
       of a nuisance. She even goes as far as calling the children of
       Zeus "walking sperms" or "illegitimate bastards", even the ones
       who are actually decent such as Father Hei and Vendetta
       Zolnerowich.
       Bio:
       ((Will do later. Might have to wait on Mircea's profile))
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