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       #Post#: 6--------------------------------------------------
       Profile: Father Hei Darkfire (Alternate Version)
       By: Zorbak the Ebil Moglin Date: October 14, 2018, 2:30 pm
       ---------------------------------------------------------
       "I answer to no man's will; only God's will. I am his vessel. I
       am Hei Darkfire, the White Emissary, and as the dawn light cuts
       through the darkness, so shall I burn all evil with my purifying
       flames."
       "We come from dust... And to dust we shall return." - Father Hei
       paraphrasing Genesis 3:19
       "Unfortunately for you... I'm faster."
       "Demons and angels aren't not the only one who wields powerful
       weapons..."
       "Some call us demons... Some call us divine emissaries... It
       doesn't matter... We do God's work and that's all there is to
       it... We are the Iscariot... The ones who purify the unclean and
       destroy those of evil."
       "If you're tired of a life of darkness and being a creature
       shunned by the light... I can offer you a chance to become
       something more... You can embrace the light and become a
       creature of good, and I can help to make you a better person. If
       you're looking for redemption... I cannot offer to erase the
       sins of your past... But repentance is the acknowledgement of
       your sins, and willingness to change... Something that I can
       offer you is the baptism of holy flames which can make you into
       a new creature of the light. No matter how dark your past."
       "You want to be as fast as me? Sorry kid... But that's highly
       unlikely. Don't settle for being an imitation. I don't care how
       much you look up to someone, you have to develop your own combat
       style that's natural to you. Everyone is different in their
       combat styles, and they have to develop their own combat styles
       based on their own physical attributes that make them who they
       are. For me, that attribute is speed and defense. But for you,
       it may be strength, defense, speed, durability or a combination
       of them. Everyone's balance is different and that's why in
       combat, everyone has to be trained individually, so that we can
       maximize everyone's physical abilities based on what they have
       affinities for. It's the same as my clan's elemental affinities.
       Everyone has different affinities and it's rare for two people
       to have the same affinities. Unless they're dimensional
       alternates of each other... Like other versions of me being
       fast... In time, you can be as good as me or even surpass me.
       But do it in your own way." - Father Hei when training an
       Iscariot member who wanted to be as fast as him.
       "The clouds poured out water: the skies sent out a sound: thine
       arrows also went abroad. The voice of thy thunder was in the
       heaven: the lightnings lightened the world: the earth trembled
       and shook. (Psalms 77:17-18)" - Father Hei when he uses his
       final attack during a storm to have a lightning bird made of
       lightning come down to strike his opponent
       "For the evil man has no future; the lamp of the wicked will be
       put out. (Proverbs 24:20)"
       "Ask of me, and I shall give thee the heathen for thine
       inheritance, and for thy possession, the ends of the earth. Thou
       shalt break them with a rod of iron. Thou shalt dash them in
       pieces, like a potters vessel. Be wise now therefore, ye kings.
       Be admonished, ye judges of the earth. Serve the Lord with fear,
       and rejoice with trembling. Kiss the son lest he be angry, and
       ye perish in the way, though his wrath be kindled but a little.
       (Psalms 2:8-2:12)" - One of Father Hei's quotes when he goes
       into his "Alexander Anderson" mode
       Name: Father Hei Darkfire (Alternate Dimension Version of Hei
       Darkfire)
       Nicknames: The White Emmisary, The Holy Vampire, Secret Weapon
       of the Iscariot, Crazy Vampire Priest (when in his Anderson
       mode)
       Age: Unknown
       Species: Holy Vampire
       Gender: Male
       Hunter Group/Team: Iscariot (Acts as leader when Alexander
       Anderson isn't around)
       Family:
       - Father: Qrow Darkfire (Alternate Dimension Version) (Dead)
       - Mother: Raven Branwen-Darkfire (Alternate Dimension Version)
       (Dead)
       - Sister: Kira Darkfire (Alternate Dimension version of Kindron
       Darkfire)
       - Brother-in-law: Nightbane Darkfire (Alternate Dimension
       Version)
       Weapons:
       - Flameburst: This weapon fires holy silver rounds that fire
       with enough force to hit someone with the force of an anti-tank
       rifle. This gun holds up to 9 rounds before needing to be
       reloaded. The shaft is lined with two barrels, one with magic
       flame dust, and one with lightning dust. Dust is an elemental
       powder which takes either a powder form or crystal form
       depending on how it's made. He can switch between these at will
       with a simple switch on the gun in order to switch which barrel
       he's using. The type of dust used determines which type of
       power, flame or lightning, will be used. The sword mode works
       similarly, in which it can be switched between flame dust mode
       and lightning dust mode. Determined by the light on the blade
       which comes up based on it's mode. The blade shines blue when
       he's using the lightning dust and red when it's using fire dust.
       Depending on the dust chamber used, the bullet will either
       become explosive when it hits something/someone, making it an
       exploding round, or release an electrical burst when it hits
       something/someone, electrocuting them or working to
       stun/electrocute mechanical enemies.
       - Bottles of Holy Water: This isn't holy water that is only holy
       in name alone. This is a water purified and empowered with
       Father Hei's own holy energy. This water shines when he pulls it
       out, and does heavy damage to creatures of darkness with no
       resistance to holy energy. These even explode when used,
       spreading holy water all over it's target. Not only can Father
       Hei use these like grenades against anything unholy, but he can
       actually recover power from drinking holy water, thanks to his
       holy vampire side. He can also run his holy lightning through
       this to give it an extra jolt of holy power and allow the holy
       water to electrocute opponents.
       - Bottles of Holy Oil: Unfortunately for Father Hei, demons
       aren't the only creatures who come after him, so he had to have
       something to handle angels since some angels hunt him (mostly
       fallen angels, as the most normal angels see Father Hei as an
       ally). However, Father Hei came up with the perfect thing for
       casting out angels, using bottles of holy oil. The bottle is
       lined in the glass with flame dust, so that when the bottle is
       thrown and the glass broken, the holy oil ignites with flames.
       This is solely useful against angels, and if they are hit with
       it, it does damage to them/their vessel. While it doesn't
       usually kill them, it does cause them immense pain, and can cast
       them to a random location in the world for a while as it works
       similar to an exorcism.
       - Boomerang Crosses: These are weapons designed solely by Father
       Hei, which were originally designed to fight vampires and
       demons. These are sharpened boomerang crosses that act like
       throwing stars or ninja shuriken that are designed to be thrown
       at opponents. The crosses have a special holy enchantment, which
       can do holy damage to opponents. When thrown, these crosses spin
       and are able to slice through almost anything due to their
       enchantment and how sharp they are. These weapons are designed
       to be thrown at opponents, and designed to slice through them.
       And since they are metal, Father Hei can run his holy lightning
       through them, which lets them do extra damage.
       - Blessed Silver Knives: Though these are silver knives, Father
       Hei runs a special chemical agent on them which blackens them,
       making it so these appear as black knives instead of silver.
       These still do holy damage, but are designed to mislead people
       about the nature of his knives, making them think they're normal
       weapon metals instead of holy silver. These can be thrown at
       opponents like throwing knives, but can also be wielded by
       Father Hei up close when fighting opponents. These knives, being
       made of blessed silver, are holy weapons which are designed to
       do holy damage to opponents. These can even burn the skin of
       werewolves, vampires and demons simply to hold these knives, and
       when the knives are embedded in an unholy creature, it's the
       same effect as putting paper over a fire, at least as long as
       the knife is in contact with them.
       - Grapple Devices: Father Hei has a couple of these devices, in
       which he can use them to use metal wire lines to try and trap
       people, or use them in conjunction with his knives to grapple to
       objects and buildings. Father Hei has two of these, one on each
       wrist, and some lines built into his belt which he can draw out.
       These lines are all metallic, and can not only wrap around
       opponents when Father Hei throws them, but can also be used for
       Father Hei to channel his electrical energy through, which can
       electrocute opponents if they are in contact with the line when
       Father Hei uses his holy lightning. The lines have a clip at the
       end, in which they can clip around the line for support, or be
       clipped to one of his knives which he can throw at opponents or
       objects with the line connected.
       - Training Weights: Underneath Father Hei's clothes, he wears
       training weights all the time which weigh him down. While he's
       very fast, these weights are designed to help him train. He only
       removes them against opponents faster than him, which increases
       his speed and strength considerably when he does. When wearing
       them though, they also act as a good defense considering the
       dense weight of the weights. When he needs to get rid of them,
       he can simply use his ability to attach items to himself to
       easily remove these and store them. These weights are more
       training supplements than battle weapons though. After Father
       Hei was worn down during his fight with Leviathan, he increased
       his weights immensely, making himself weigh down more so that he
       could build his strength more during training. This was a
       training method he picked up from Sabbat Hei during his time in
       the Order.
       Vampire Abilities and Darkfire Training:
       - Holy White Flames: These flames are Father Hei's main
       elemental attack power, his holy flames. His white flames can
       even consume normal flames and turn them into white flames.
       These flames combine positive spirit energy with Father Hei's
       flame powers. These flames do holy and flame damage to
       opponents, letting Father Hei do things like burn things with
       physical contact with heat, throw holy fireballs, or use his
       flames to amp his attacks. Since this is a holy type ability, it
       can be defeated with darkness type attacks assuming the darkness
       can overcome the holy affect. It can also be countered like any
       other fire, by using powers like water/ice to counter it, or use
       earth manipulation to smother it, though one has to be careful
       that Father Hei doesn't take control of earth attacks using his
       holy lava manipulation and holy molten metal manipulation.
       - Holy Lightning: This is Hei's other main elemental from his
       Darkfire training, where he combines his positive spirit energy
       with lightning to create a holy lightning. For Father Hei, this
       lets him use an elemental lightning in order to attack
       opponents. This lets him do things like fire blasts of lightning
       including concentrated lightning, use magnetic manipulation, and
       electrocute people through physical touch. His lightning is
       probably his most dangerous elemental, as he can do far more
       than many other lightning users with his power. Though his holy
       lightning is strong, it can still be countered by things that
       counter lightning, such as using water/ice powers to dispel or
       short out his lightning power respectively, or using insulators
       to prevent the lightning from reaching the opponent (like
       through using earth manipulation).
       - Holy Molten Metal Manipulation: Father Hei learned to use his
       white holy flames to melt metal, then control the molten metal
       using his white holy flame, turning it into holy element molten
       metal that he can control while the metal is melted and in it's
       molten state. This is a simple manipulation, where Father Hei
       manipulates the heat in the metal, fusing the two elements
       together into one. And Father Hei can revert the metal to normal
       again by removing the heat from the metal, solidifying it.
       Though once he does, he has to melt it again to control it.
       Opponents can counter this by simply cooling the metal, as once
       it loses it's molten properties, it cannot be controlled. Though
       Father Hei can then manipulate it using his magnetic
       manipulation, making metal not too useful against him. This was
       designed more for metals that Father Hei couldn't manipulate
       with magnetic manipulation.
       - Holy Lava Manipulation: Father Hei developed this technique
       where he is able to fuse his holy flames with the earth,
       creating a powerful lava manipulation by controlling the melted
       earth. Similar to his molten metal manipulation, this lets him
       control earth using his flames by melting whatever the earth is
       made of. Father Hei can use this to create attacks using lava,
       which can be made of flames combined with anything from rocks
       and boulders to dirt and mud. In this technique, Father Hei
       simply controls the heat or flames that make up the lava. Father
       Hei can do this with any type of earth attack from dirt to stone
       and even crystals and diamonds if he can bring the temperature
       of his flames high enough. Countering this is as simple as
       removing the heat from the lava, with the obvious answer being
       water/ice manipulation to freeze or cool the lava.
       - Holy Magnetism Manipulation: As part of Father Hei's holy
       lightning powers, he is able to control magnetism, being able to
       take control of things that are magnetic or use magnetic
       manipulation to influence objects. This lets him control things
       that are magnetic, letting him do things like stop bullets, or
       change a metal weapon's striking direction by using this power.
       Of course, all one has to do to avoid this is scramble the
       magnetic frequency of the weapon, as he does have to lock on to
       the magnetic field of the object to influence it. This can also
       be used for basic influence of movement, such as slowly pulling
       someone toward him, or pushing someone away from him. This
       becomes easier the more conductive elements are on someone, with
       armor and metal weapons being very easy to push or pull away.
       Though tougher opponents can resist this power, and again, if
       one can't counter it, then scrambling their own magnetic
       frequency with a slight electrical charge or shock can
       temporarily scramble their magnetic frequency. However, while
       many things have magnetic charges, insulators can't be
       manipulated, and something people don't know is that molten
       metal cannot be manipulated as molten metal loses it's magnetic
       charge in molten form. Water/ice can also be deionized, making
       magnetic manipulation impossible. Opponents can also resist the
       influence of this, with stronger opponents being able to more
       easily resist this.
       - Elemental Aura: Holy Flame Aura: This power is specific to the
       Darkfire family, which uses elemental power to generate
       elemental power using a Darkfire's vampire aura. Father Hei's
       elemental aura is his white holy flame aura. This elemental aura
       works not just for generating attacks from the aura, but also
       acts as a defense when active, in which the aura takes hits and
       dampens attacks that hit the aura, doing less damage to Father
       Hei when this aura is active. This isn't as defensive as the
       aura skills that the Branwen family use, but works better with
       Qrow's elemental powers and amps Father Hei's regenerative
       powers as the Darkfire side is more about regenerative power
       than defensive ability like the Branwen family.
       - Elemental Regeneration: White Holy Flame Rebirth: This is the
       main power of the Darkfire family, which they use elemental
       power to amp and power their vampire regeneration. When injured,
       this elemental power can regenerate Father Hei's body, even
       regenerating lost limbs as long as Father Hei's heart and brain
       are not destroyed. This rebirth was originally inspired by the
       mythological rebirth of a phoenix, using elemental power to
       essentially power this regeneration. As long as Father Hei has
       flames or elemental power left to generate flames, he can
       generate the power to regenerate, but if he runs out of energy
       to use flames and can't use elemental energy to generate more,
       then he runs out of regenerative power and most only rely on
       basic vampire enhanced recovery/regeneration. Using counter
       elements can also slow Darkfire regeneration, or varanium can
       negate it temporarily.
       - Elemental Touch: White Flames and Holy Lightning: This is a
       fairly simple power which empowers Father Hei's touch with
       elemental power. Using his elements, he can use his power to
       affect others. His first elemental touch power uses white holy
       flames, in which he can heat up things through physical touch,
       burning people through physical touch, or melting objects with
       intense heat. The second element is his holy lightning, in which
       he can channel electrical currents from his touch to electrocute
       opponents or objects through physical touch. This power requires
       physical touch to use this ability, and requires contact with
       whatever Father Hei wants to use it on. This power also acts as
       a good defense as some attacks can be caught and dispelled with
       an element, such as Father Hei using his holy lightning touch to
       dispel an ice attack, though doing so requires quick reflexes
       and the proper elemental touch.
       - Elemental Teleportation: Holy Lightning Teleport: Of course,
       Father Hei is also fully trained on teleporting using his holy
       lightning. Those Darkfires that can use the elemental powers,
       can use the elemental power as a catalyst to teleport to other
       locations. While this allows more use in battle to teleport
       around the battle field, it doesn't allow a user to teleport to
       other dimensions, and teleporting farther distances takes more
       effort. Father Hei uses his white holy flames to teleport, in
       which he can go anywhere he wants to go. Father Hei can teleport
       anywhere in the world, but cannot go to other dimensions or
       timelines through this teleportation.
       - Elemental Familiars: Father Hei can use his elemental familiar
       techniques just like one would expect from a Darkfire. Father
       Hei can use his white holy flame and holy lightning familiars,
       which have special properties depending on what he uses, such as
       his white holy flame familiars being able to explode on
       opponents or burn them through touch or his holy lightning
       familiars being able to electrocute opponents. Usually when
       making these familiars, the larger or more familiars made, the
       less power is generated between them, but the smaller or less
       made are tougher as they can be made with more power. The
       elemental familiars can also be taken out with counter elements,
       such as water shorting out lightning familiars or ice being able
       to counter flame familiars.
       - Ultimate Genjutsu: This power is his special vampire power he
       gained during his time guarding Hell's Gate before he became a
       holy vampire, but has much more power now that he has become a
       holy vampire. His illusions can act independent of him, and
       won't dispel when he's in trouble. The illusions are also a lot
       more durable. However, that doesn't mean the illusions are
       invincible, and unless it's a special summon of one of his
       familar's, the solid illusions can't take a lot of punishment
       before they're destroyed. Even with the familiars, he can only
       summon two or three at full strength before they have to equal
       out power between them.
       Elemental Techniques:
       - Dragon Snap: Many are familiar with this technique, in which
       those who use it are able to use oxygen in the air to ignite and
       create explosions or some who use it to create lightning blasts
       by using a finger snap to generate static. Father Hei can do
       this with his flames or with his lightning, as he knows how to
       use this technique both with lightning and with flames. Using
       this technique using flames simply is used by manipulating the
       oxygen content in the air, then using a finger snap to generate
       a spark, which then ignites the oxygen in the air. His lightning
       technique is somewhat similar, except instead of using oxygen,
       Father Hei simply uses a finger snap to generate static
       electricity which is then amped by his power in his snap, and
       creates a blast of lightning he can fire at opponents. This lets
       Father Hei either create explosions or lightning blasts
       respectively with using minimal power. Even though he knew how
       to use the flame dragon snap, he learned the lightning dragon
       snap from seeing the Sabbat's Adam Taurus-Darkfire during
       training with Sabbat Qrow.
       - Dragon Slash: This technique is similar to the dragon snap
       technique, except instead of being focused through a finger
       snap, this technique is channeled through a sword or bladed
       weapon slash. This can be used with either flame or lightning
       just like the dragon snap, but is executed differently. The user
       instead uses their bladed weapon to fire a shockwave of power,
       which concentrates the oxygen in the air, combined with a slight
       spark of their flame powers so the attack wave is an explosive
       wave, and blows up when it hits something. And the lightning
       variation uses lightning, channeling high vibration to create
       more static electricity, and when the user fires the slashing
       wave, the wave becomes not only super charged with electricity,
       but also is able to cut through almost anything due to the high
       vibration of the attack wave that generates the electricity.
       This technique was another one that Father Hei copied from Adam
       Taurus-Darkfire.
       - White Flame Mirror: This technique creates a large defensive
       shield of white flames. This is designed to block attacks,
       melting almost anything that comes into contact with the flame
       wall. This wall creates a solid barrier, despite it's flame-like
       appearance. Father Hei can either generate this as a large wall,
       or create a barrier around himself with this power. While the
       wall is strong enough to block projectile attacks, enough force
       can break the wall or barrier, as stronger opponents with more
       powerful projectiles can break through this power. This is also
       easily breakable with aura breaker weapons or anything that
       dispels elemental energies. Should he require more power, Father
       Hei can also use this with his holy lava manipulation, but this
       requires more power. However, using his lava manipulation does
       make the skill more effective as the wall can be amped with
       earth to use as a shield instead of just flames.
       - White Flame and Holy Lightning Double Soul: Using this, Father
       Hei creates white flame clones and holy lightning clones which
       can help him in battle, a technique he picked up from V and Vin
       using lightning clones. Usually, this power is meant to be used
       where the clone is created in front of him as Father Hei is
       attacking, attacking the opponent to catch them off guard so
       Father Hei can attack them from behind the clone as either the
       clone will be dispelled by a hit, or the clone will attack, then
       disperse so Father Hei can get an attack in while the opponent
       is trying to recover. This technique is meant to be a quick
       clone attack technique, similar to V and Vin's substitution
       jutsu. The best way for opponents to avoid this is to simply be
       aware of Father Hei and the clone's attack, assuming the
       opponent can keep track of both. Though Father Hei often uses
       the hiding spot behind the clone so the opponent can't see the
       attacks he sets up as the clone attacks.
       - Holy Fire Fist: This technique is very similar to the chidori
       technique, where Father Hei concentrates the holy flames in his
       fist into a highly concentrated attack designed to pierce armors
       and heavy defenses. These flames are designed to melt almost
       anything they hit, as the technique is designed to melt defenses
       to make piercing easier. This technique takes what appears to be
       a simple punch and turns it into an attack designed to punch
       through even a solid steel wall. However, while powerful,
       opponents can still dodge this technique, as it still requires
       Father Hei to hit them to pierce their defenses. This can also
       be countered by other techniques like the chidori, including
       variations designed in other elementals. Of course, concentrated
       ice can also counter this, if one concentrates ice the same way.
       This is a combat technique which is very effective.
       - White Firefly Orbs:  This technique creates small fire orbs
       which Father Hei controls similar to his elemental familiars,
       which fly after an opponent. These glow with a bluish white
       light, resembling fireflies as they fly at opponents. When they
       hit their opponent, they explode in bursts of holy flames,
       designed to do massive explosive damage for both holy flame
       damage and impact damage. Even when hit with all of them,
       stronger opponents can still survive though, as this technique
       is designed to barrage an opponent or group. Though the best way
       to survive this is not get hit by it. Attacking Father Hei will
       make him lose control of the orbs temporarily, and if the orbs
       hit anything else, they will also explode, which means that any
       projectile can be used to destroy them. Of course, it's also
       advisable not to get too close to one that explodes, as their
       explosions are bigger than one might think.
       - White Flame Pillar: Using white flames, Father Hei can push
       his flames into the ground, and have them come up in a large
       white flame pillar from the ground underneath his opponent. This
       is meant to be a surprise to opponents in which they are
       attacked from under the ground. Though Father Hei has to control
       the flames to tell them where to come up from, he can make this
       happen anywhere his flames can travel too. This is a powerful
       technique, though it can be dodged as the ground heats up
       beneath the opponent before the flame pillar comes up from the
       ground. This is best used when an opponent is stationary, as
       fast moving opponents who won't stay in one place, or won't stay
       on the ground probably won't be hit by this. Father Hei can also
       turn into his elemental form and go underground, also generating
       this from under the ground in his elemental form.
       - White Flame Spear: This is a combination of his holy vampire
       power and his white flames, which is his ultimate flame attack.
       This ability requires Father Hei to pierce his opponent's heart
       with his holy flame spear and only works the way it's intended
       when it hits the heart. When this is done specifically, one of
       three things will happen. If the person is holy or innocent of
       evil (To include people who believe they're fighting for justice
       even if they kill people), then this attack does nothing at all,
       making it useless on good-natured people and anyone of holy
       nature. If the person has evil in them and wants to be purified,
       then this technique purifies them of the darkness in them and
       turns the darkness to holy power, and can make them into a holy
       version of whatever they are, converting their powers in the
       process from dark to holy power. The last outcome is in those
       that are evil and don't want to be purified. These people are
       consumed by white flames until they are completely incinerated,
       and works as a way to essentially destroy those who are unholy.
       However, stronger opponents must be weakened before this can be
       used, or they may eventually overcome it.
       - Holy Magnetic Technology Manipulation/Disruption: Another use
       of Father Hei's magnetism abilities is that he is able to
       interact with technology, often making it do what he wants. This
       technique is essentially designed to let him override
       technology, or disrupt it. He can control technology to an
       extent, but AIs or electromagnetic shielding can prevent him
       from doing this so easily. Often, this is meant more to disrupt
       or control it temporarily, and when used, Hei can control
       computer systems and mechanical opponents with inadequate
       defense against this. Though with more and more technology being
       shielded from magnetic and electrical intereference, this has
       become much harder to use in recent years with the advancements
       in electromagnetic shielding. While Father Hei can use this,
       he's nowhere near as experienced with interacting with
       technology as people like his sons are.
       - Holy Concentrated Lightning: This lightning technique is
       designed to be used on insulators like rubber and wood, objects
       that don't conduct a magnetic charge normally. When used, this
       heavily concentrated lightning can run through rubber and wood
       techniques, which would normally be immune to lightning. This
       uses immense amounts of lightning, requiring a lot of power to
       do, but the user can use this to hurt even an earth user using
       wood to try and negate his lightning. However, doing this for
       extended periods can severely wear out the user due to the
       amount of electrical energy needed to do this.  While it doesn't
       look like much energy when most users use it, it uses far more
       energy than one thinks in order to use this.
       - Holy Lightning Blade/Chidori: This technique is pretty well
       known, having been made famous among ninjas, and further used by
       the Darkfire Clan. This essentially lets the user create a
       concentrated lightning blade, designed solely for piercing power
       over anything else. This technique is designed so that it can
       pierce armor and shields, making it very dangerous if one isn't
       prepared. This concentrated lightning attack can be used in a
       few different forms, such as Chidori Senbon which fires a
       collection of chidori spears at opponents, Chidori Spear which
       forms a spear of concentrated lightning around the hand which is
       fired at an opponent like an extending spear, and Chidori
       Stream, which turns the user into a conduit of concentrated
       lightning which pushes back opponents and can amp the user's
       power in physical combat so they can pierce opponents defenses
       using the chidori as an amp. This technique is still best dodged
       rather than blocked, as this was designed for piercing defenses,
       so it can pierce most defenses unless one has specific defenses
       designed for this technique.
       - Holy Lightning Ring Blade: This was a variation of his
       brother's technique, where Father Hei fires a large ring of holy
       lightning in front of him. Once the ring is fired, it stops not
       far from him, and then fires a small collection of smaller
       lightning blasts, which try to surround the opponent and
       electrocute them from all sides. This technique was designed to
       have the lightning track opponents, requiring fast reaction in
       order to dodge, as the lightning can zigzag around to track
       opponents as the lightning is controlled by Father Hei. This
       technique is best used at medium range, but can be used at long
       range if used properly. This technique is best take out by
       shorting out the ring before it fires, using water or wind to
       short out or dispel the ring, or dodging the ring's lightning.
       Attacking Father Hei can also make him lose focus on controlling
       the lightning as well.
       - Holy Concentrated Lightning Sword: This is similar to some
       opponents who create weapons out of energy, Father Hei creates a
       sword from concentrated lightning from his hand so that he can
       more easily pierce opponents with his lightning (Similar to Goku
       Black's ki blade). While not as effective as some powers that
       use this, this concentrated sword can be used to fire
       concentrated lightning attacks, even focusing his chidori. This
       can slice through some armors and shields, though isn't really
       meant for that as it's meant more to generate more lightning
       while in contact with metallic objects, amping itself, and
       allowing it to electrocute opponents when slashed. Though it may
       sound intimidating, one can block this weapon with other energy
       weapon equivalents, or use something like water which can short
       out the lightning that makes up the sword.
       - Holy Lightning Turret: This uses lightning either generated by
       Father Hei or generated from the sources around him, in which he
       can create small bullet like projectiles, firing them in a rapid
       fire fashion like a machine gun. These bullets are small
       concentrated lightning projectiles designed to be fired like
       bullets designed or piercing, and with the number that Father
       Hei can make, is designed to overwhelm an opponent with numbers
       of small lightning projectiles rather than hitting them with
       bigger projectiles. Because of their smaller size, they are much
       faster, and have almost as much piercing power as the chidori,
       but because of their small size, they don't do too much damage,
       usually requiring an opponent to get hit by a large number of
       these to really get the most out of this technique. Father Hei
       can also use his projectile celerity power to speed up the
       projectiles as well. This technique is extremely useful in
       trying to attack fast opponents due to the technique being able
       to be rapid fired and using far faster projectiles than normal
       bullets. However, faster opponents and people who use high speed
       stepping methods can still dodge this.
       - Holy Lightning Combat Amp: This uses Father Hei's lightning to
       amp his combat abilities, letting him move faster and hit harder
       by charging his body and amping his body's muscles and nerves
       using the electrical charge. This is just a physical combat amp
       though, and not one that amps his lightning or other vampire
       abilities. Opponents with similar amp abilities can easily do
       this as well. And after seeing Vin absorb lightning to boost
       herself, Hei learned to absorb other types of lightning so that
       he could temporarily gain combat amps from other lightning
       types, such as being able not just amp him but to use ice
       through physical touch when amped by ice lightning. Though some
       lightning like corrupted lightning, he cannot absorb. Mostly he
       can only absorb neutral lightnings and holy lightnings, as he
       cannot absorb dark lightning, demonic lightning or corrupted
       lightning.
       - Holy Lightning Psychic Overload: When using this, Father Hei
       can use physical touch to overload someone's nerves, essentially
       shutting down most of their nerves for movement. This is
       designed partially to immobilize, or interrupt someone's ability
       to send nerve signals through their body, often confusing the
       body on what signals are to do what. Opponents may find that
       moving a finger moves their leg, or moving their arm moves their
       neck. Opponents with enough combat adaptability can eventually
       adapt to this, once they know how their body works after the
       nerves are overloaded, though this usually takes a round to
       adapt to. And this technique only lasts for up 5 rounds maximum.
       - Holy Lightning Pyschic Interruption: This is the reverse of
       Father Hei's overload technique, where instead of causing an
       overload, he can jump-start his nervous system if he's affected
       by psychic power which tries to control his nerves. Using his
       lightning, he can electrocute himself, usually psychic holds on
       his body if his disciplined mind can't handle it. This technique
       is usually used on himself or his allies, and very useful
       against those with psychic abilities if they get a hold on him
       or an ally. While painful, this isn't really meant to do damage,
       but more just to jumpstart his nervous system or can even be
       used to jumpstart his heart if his heart is under the effects of
       a power that tries to destroy his heart.
       - Holy Lightning Beam: Father Hei can fire beams of concentrated
       lightning, which are designed for piercing opponents. These fire
       small beams about the size of a knife blade, which blast through
       opponents. This is designed to pierce shields and armor. Though
       because of how small the beam is, it's possible to take a hit
       from it and not die, as the beam mostly just passes straight
       through an opponent, and unless it hits a vital, opponents can
       easily take multiple hits from this technique. This is more of a
       technique to cause extreme pain to an opponent through constant
       piercing, not so much it being a death move unless it pierces a
       vital organ.
       - Holy Lightning Flash: This lightning attack generates a large
       stream of lightning which is designed to fire at an area with no
       specific target in mind. This can generate lightning to attack a
       group of people in one area, or be used to try and hit a fast
       opponent if the opponent can usually dodge Father Hei's attacks.
       This attack is designed to hit an area wherever Father Hei
       points his hand, which fires the attack. This attack is useful
       for hitting an area, but in order to keep it up for long, it
       requires more energy than he is usually willing to put out in a
       fight. Opponents are better off finding cover and using it when
       this attack comes rather than trying to dodge. A good energy
       shield or using something in front of them will block the
       lighting from hitting them as long as they aren't hit by it
       while hiding behind something. If one does hide from it, they
       only need to cover the front of them, as using something to
       block it means it won't loop around and electrocute them from
       the back, as it only goes in one direction.
       - Holy Volt: This is a higher level lightning power where Father
       Hei generates lightning around him, which heats up the air
       around him and generates more static electricity in the air
       around him, letting him use his lightning around him to generate
       more lightning which he can either absorb or fire at opponents.
       This is a useful technique for generating more heat and
       lightning for himself to absorb, which works great with Father
       Hei's skillset. Though usually, he does this so he can generate
       lightning he fires at opponents. This technique is pretty
       simple, but quite effective. Opponents who want to stop this
       technique should either try to dispel the heat and static around
       Father Hei, or simply get him wet using water attacks to short
       out the static he gathers.
       - Divine Judgement: This is Father Hei's final attack, in which
       he uses a storm overhead (there has to be a storm present to
       even use this technique), and generates his most large scale
       attack he has in his arsenal. This uses his lightning power,
       firing it up into the sky and using it as a conduit to create
       his attack. When the attack is fully charged, it takes the form
       of a giant lightning bird, which then comes down and attacks the
       opponent, being made to explode on the opponent in a large
       explosion of lightning. This is made of Father Hei's holy
       lightning, simply requiring the lightning to bond to it in the
       sky to turn it into it's final larger form. This technique,
       while Father Hei's most powerful technique, requires a lot of
       concentration of his power to create the storm and maintain it
       while the attack is created, and is a one shot technique, in
       that it can only be used once before the storm dispels and
       Father Hei has to do it again. However, he rarely ever has the
       energy to use this power twice, as usually he only uses this
       when he's weakened an opponent and when he knows it will hit,
       which is usually at a point where he only gets one chance. And
       of course, a storm has to be going overhead for this technique
       to even be possible.
       Holy Vampire Race Abilities:
       - Holy Vampire Spirit Energy: This energy comes from the spirit
       of the holy vampire, and is the sum of all of their holy vampire
       power. Most holy vampire powers work on their spirit power, with
       exceptions to unique abilities that require other energies. This
       energy is a basic energy which is summoned by holy vampires,
       usually to use special techniques. When holy vampires are
       changed, their normal vampire energy becomes holy in nature,
       becoming all positive with no dark energy in their soul. Because
       of this, the holy vampire not only has pure positive power, but
       this also means that unless a holy vampire finds a way to
       convert their holy vampire energy back to vampire energy, they
       cannot be changed back to normal vampires. This energy is just
       like what one would expect, and is a passive power source,
       though some vampires can create attacks with this energy. If
       used for attack, then this follows the same rules as standard
       spirit energy and can be countered as such.
       - Holy Vampire Magic: When vampires are changed to holy
       vampires, any magic ability they had is converted over to holy
       magic, powered by holy vampire energy instead of normal vampire
       energy. And when a holy vampire gains holy vampire power, they
       do gain a bit of magic power as well, able to use holy vampire
       magic to some extent. This could be as simple as elemental
       magic, support magic, or some can also use holy attack magic.
       This depends solely on the holy vampire, as some even have
       specialty magic they can use. This magic also forms a basis for
       some of their holy vampire abilities and their holy vampire arts
       (more later) as the  holy vampire magic amps their spirit's
       power. Many can develop their own magic, while some can stick to
       basic magic. Though since this is magic, it can be countered as
       such, with it's most obvious counter being dark magic which can
       more easily counter holy magic. For Father Hei, he uses mostly
       holy attack magic, including being able to use all of the
       powerful holy arts skills, as he developed almost all of the
       holy arts skills with help from the soul reaper who taught him
       the skills to convert.
       - Sacred Barrier: One of the holy vampire magic techniques
       Father Hei developed as a variation of the technique used by his
       world's human his formula used blood from. This power lets a
       holy vampire create a barrier around an area, usually in their
       own unique way depending on their skillset and abilities. This
       could be as simple as an elemental barrier, to using a mark to
       create a barrier. The barrier can be made into almost any shape,
       or just do something simple like close off a room. This barrier
       is designed to trap anyone inside, making it where they cannot
       leave. This also negates teleportation as well when used, making
       it so anyone inside can't teleport, unless it's a type of tech
       teleport, as supernatural types of teleportation are negated.
       This barrier, should one want to break it, is easiest broken
       from the outside, or one can go underground under the barrier's
       influence. Though one who is a tough enough supernatural type
       can break the barrier with enough force if they put enough force
       into it, though the barrier is strong and designed to resist
       direct attacks. For Father Hei, he opens up a bible, and holy
       magic makes the bible pages create his sacred barrier technique,
       which is very similar to the human's technique he gained this
       power from.
       - Holy Teleportation: A technique similar to sacred barrier,
       this lets a holy vampire teleport using similar methods. Similar
       to sacred barrier, this can be quite simple, like using a mark
       to teleport, or using an object to teleport. This is another
       technique completely dependant on the holy vampire and how this
       ability is manifested for them. Most holy vampires are able to
       travel anywhere they wish through this teleportation, going
       anywhere in the world, as long as the place they go allows
       teleportation and isn't warded against vampires in general. The
       vampire also has to know where they're going, or they could end
       up going somewhere random. This technique is solely for getting
       around, taught as an alternate to Father Hei's Darkfire training
       for those who aren't trained in Darkfire arts. For Father Hei,
       like his sacred barrier, he opens a bible and uses bible pages
       to do this.
       - Holy Talisman Wards: A holy vampire is able to use their holy
       power to ward off evil, casting out many dark spirits and other
       high level darkness type creatures using powerful holy vampire
       spirit power combined with powerful warding. This technique
       doesn't require an object, only the user's own holy vampire
       power to use. They can do this with any of their special holy
       type powers, with different types of holy energy being useful
       for different situations. Usually, this also requires knowledge
       of supernatural hunting and whatever the holy vampire is trying
       to ward off. This can be used in multiple ways, being very
       useful for casting away dark spirits and other hurtful presences
       like demons, making it useful for exorcisms. However, stronger
       darkness opponents are able to break through this warding with
       enough effort, and this is really only useful for warding areas,
       and doesn't work too well in open areas. This most often takes
       the form of small papers filled with holy power, which are then
       attached to surfaces to create a powerful warding around an
       area.
       - Enochian Warding: Another warding technique of the holy
       vampires, developed by Father Hei  himself. This was designed
       after old types of warding, some used on angels, and some on
       demons, as well as some being used on other beings. Depending on
       what the ward is specifically for, certain Enochian sigils can
       be used quite effectively in order to fight or trap certain
       types of creatures. Most holy vampires would immediately think
       of trapping demons or other standard vampires, though this also
       lets them use certain sigils to trap angels or even some other
       types of supernaturals. Depending on the sigil used, the Enocian
       sigils are very useful, though this not only requires knowledge
       of Enochian or to be taught it, but also requires supernatural
       hunting knowledge and how to use these sigils the most
       effectively.
       - Holy Area Sanctification: Through simple prayers, a holy
       vampire can sanctify an area as holy land, such as a graveyard,
       or church, by using this power to spread their holy influence to
       the area around them. This takes a lot of prayer, and takes a
       lot of power to use, as this is more for establishing a holy
       area, not necessarily defending an area. This is designed so
       that when used, the area becomes a high powered holy area, in
       which anything unholy is weakened in power when in the area, as
       it works the same as going into a church or other sancitified
       area. Anything unholy can be weakened, while anything holy can
       be strengthened by this. This technique is most often used by
       holy vampires on areas they frequent, usually to discourage
       attacks from happening, or just making a place a safe haven for
       some creatures from unholy creatures. While unholy creatures can
       still step on holy land, and stronger unholy creature won't be
       nearly as affected, this is still very effective if a holy
       vampire has the time and effort to set this up.
       - Holy Attack Wards: This is a type of paper ward that Father
       Hei developed to directly attack opponents. This art is designed
       to be used mainly to throw directly at opponents, in which they
       then attack and damage opponents with holy energy as the wards
       take effect and start purifying an opponent. These wards can
       also be used by the holy vampire to amp their defense and attack
       power against certain types of creatures, such as using wards
       against demons and attaching demonic wards to themselves to amp
       their power and defense against demons specifically. However,
       like the other ward types, this requires knowledge of not only
       the ward power in general, but also supernatural hunting
       knowledge of whatever is being warded against. And this can only
       be made to ward against one type of creature at a time, making
       it useless against groups of different types of creatures.
       However, this is perhaps one of the tougher methods of warding,
       as it's designed to be used aggressively against enemies. Those
       caught in this usually can break free if they're strong enough,
       or use their power to destroy the wards, assuming they have the
       power to overcome the wards. If they don't though, they will
       rarely die, just weaken to a point where they will often be able
       to be cast out, or to where they can be killed by the holy
       vampire.
       - Bible Page Wave: This is a technique developed by Father Hei
       designed specifically to attack unholy opponents using bible
       pages, a technique he had the idea for from his sacred barrier.
       He developed this attack power in which all it uses is a magic
       spell and a bible, which can have bible pages fly from the book
       and attack an opponent, similar to the attack wards. This power
       essentially works the same way, except instead of using attack
       wards, this uses bible pages. While the bible is holy in nature,
       this is further amplified when the holy vampire using this uses
       bible verses in conjunction with this power, as holy power and
       scripture is designed to amp this ability considerably.
       Depending on the holy vampire, they may have different verses
       they use for this, as some believe in different verses more than
       others. This is meant to be used as an attack wave, attacking
       opponents with pages that attach to them and attempt to purify
       them.
       - Holy Sealing Wave: This power was designed by Father Hei to
       seal away threats. After seeing powers like the Mafuba/Evil
       Containment Wave, Father Hei developed a similar technique using
       holy vampire magic which is designed to seal away an opponent.
       If an opponent is caught in this, the holy vampire can seal them
       inside of an object, which can be anything that is available. In
       order to use this, the holy vampire simply needs an object,
       preferrably something with a lid, which they can use to trap the
       opponent. Then, the holy vampire has to fire the wave as an
       attack wave at an opponent. If the wave hits an opponent, then
       they are sucked into the wave, assuming they can't reverse the
       wave (as some enemies have counter containment wave techniques),
       and then the holy vampire has to manipulate the wave into the
       object. If the opponent doesn't escape the wave, then the holy
       vampire needs only put the lid on the object, and put the
       special sealing talisman on the object, which then creates the
       seal which traps the opponent inside. As one might expect, this
       is difficult to use, and only best used if the holy vampire
       knows they can hit with the wave, otherwise this technique is
       useless. And opponents who can use counter containment waves can
       reverse this back on the user, which means the user has to be
       careful when using it.
       - Holy Ink Familiar Summoning: This is a technique that Father
       Hei developed similarly to his elemental familiars, except that
       he developed this so that those he teaches could use a technique
       that doesn't rely on Darkfire training. This technique requires
       simply drawing creatures on a piece of paper, and then using
       their holy vampire magic to manifest and summon whatever they
       draw. Depending on what they draw, the familiar can have
       different attack styles, such as birds attacking with their
       talons, or wolves attacking with claws and biting others. This
       uses the ink to generate holy familiars to help the vampires, as
       normally holy vampires wouldn't be able to use some familiar
       techniques, and grants an advantage so the holy vampire can
       attack opponents with these holy ink familiars. The familiars
       are solid and work very similarly to elemental familiars, as
       they are essentially designed from a combination of the warding
       techniques and a familiar technique.
       - Animal Spirit Bonding: Depending on the holy vampire, Father
       Hei developed as kill which lets vampires who could take
       familiars bond animal spirits, creating permanent familiars that
       can be summoned in anyway the holy vampire summons familiars.
       For the most part, this can be just like the holy ink familiar
       summoning, or the user can use their own blood as summoning.
       This is dependant solely on the holy vampire in question. The
       animal spirits have to be fed on, and the animal spirit bonded
       to the holy vampire, but once done, this allows a special bond
       to be created between vampire and familiar. When done, the
       vampire and familiar are bonded, not just in soul, but in senses
       as well, as the familiar shares its senses with the holy
       vampire. This can only be used on animals as a holy vampire
       though, as holy vampires can only feed on animals because of
       their nature change. They cannot use this on humans or other
       supernaturals. When destroyed, the familiar can still be
       resummoned, though this costs energy to keep summoning the
       familiar. The familiar can only be severed with a soul eater
       weapon/power, and severing connection with it's host.
       - Blood Purification/Holy Healing: Holy vampires are able to not
       only purify their own blood from things like poisons and other
       supernatural afflictions, but they can also purify others
       through physical contact. This lets a holy vampire not only
       purify someone, but can also heal them if they are injured using
       their holy vampire magic. This not only makes holy vampires
       immune to things that could forcibly change their blood (for the
       most part), but also lets them stop changes in others, often
       letting them purify whatever is causing the change and remove it
       while healing the person they're purifying. This cannot change
       someone who has already changed completely, nor can it save
       someone from death, as if they are fully changed, then the holy
       vampire must use some sort of purification technique to change
       them into a holy creature (which currently only a few holy
       vampires can do). This is a useful skill for helping others,
       especially since most holy vampires turned by Father Hei are
       allied with the Church or some other religious group helping
       others.
       - Exorcisms and Casting: Holy Vampires, thanks to the arts
       developed by Father Hei, allow holy vampires to exorcise
       possessing spirits and beings, specifically things like demons
       that control people's minds. This works through physical
       contact, in which the holy vampire puts their hands on the
       person's head, then either focuses their holy power or uses a
       warding spell to cast out a creature. This uses the holy
       vampire's power directly, instead of relying simply on paper
       wards. This skill is useful not just for demons, but other
       possessing creatures as well, as this can also even be used
       against angels who possess humans. While holy vampires normally
       wouldn't fight angels, this does also work on fallen angels, who
       follow similar rules to angels. This also works on dark spirits
       and other possessing forces. This is essentially letting a holy
       vampire exorcise unholy and possessing creatures in almost the
       same manner angels do. And depending on chants and spells used,
       it's possible to boost this further when used. However, this
       usually doesn't kill, as it's only meant to cast out, and is
       usually only good for casting out possessing spirits until the
       holy vampire sets up defenses against possession on the person
       having the exorcism done on.
       - Holy Arts: One thing Father Hei learned during his time
       building his holy vampire skills, was that he managed to learn
       Soul Reaper attack and defense Kido, which he converted into his
       own holy attack and defense arts. This ended up being repurposed
       and developed by the church, developing arts that could be used
       by the Church members. However, due to the incomplete knowledge
       of Soul Reaper Kido, much of the arts of Kido were left unknown,
       with only a collection of Kido skills being used, as not all the
       skills were developed. However, those that were became the basis
       of the holy arts which are still used by Father Hei and those
       trained by him. Most users of these arts are limited to the
       number they can learn, depending on what they have an affinity
       for, as it often takes years to learn how to use some of the
       more advanced arts. For Father Hei though, he is one of the few
       that uses all of the arts, since he developed them. All of these
       arts have their own strengths and weaknesses, and their own
       attack and defense style, and each has their own type of
       counter. Most of the attack arts are able to be dodged, while
       the defensive arts are mostly for blocking attacks and
       paralyzing opponents temporarily. Of course, many demons over
       the years have developed similar arts based in unholy power and
       can also use these to counter the holy arts.
       - Holy Regeneration: Holy vampires have basic regeneration, in
       which they can regenerate from many injuries as long as their
       hearts and brains aren't destroyed. This lets them recover with
       advanced healing from many manners of injury, letting them heal
       from cuts and wounds very quickly, or regenerating body parts
       that are cut off. This is separate from any holy vampire's
       enhanced regenerations (Like the Darkfire regeneration), and is
       just the holy vampire's body's simplest form of regeneration.
       This requires almost no energy to use, however, not having any
       energy slows this regeneration immensely, and regeneration
       negation can negate this regeneration entirely using
       regeneration negation powers or using metals like varanium.
       - Paladin Armor: This technique is a power that lets a holy
       vampire defend against attacks by hardening their holy energy
       around their clothes, making their clothes like armor. This
       helps them defend against attacks, and lets them dull damage
       done to them immensely. When they uses this, their clothes
       usually turn white and they can even use this to harden their
       skin as well. Normally it's best to use this only in battle or
       when the user has to, as using this for extended periods of time
       can drain their energy. This means that they can only do this
       for so long, and usually will only do this to avoid damage when
       they need to, or dull damage to avoid unnecessary power wasting.
       Stronger opponents can still break through this defense, and
       dark energy users can actually break it more easily. This is
       similar to aura defense in a way, but more concentrated for
       simple attacks and using for more simple defense instead of just
       a passive defense.
       - Holy Items: Holy vampires are able to holy holy items and
       weapons that normal vampires wouldn't even normally be able to
       hold. And not only are they able to holy these items, but they
       are able to also gain power from holy items, from boosts to
       being in a holy area, or from doing things like gaining energy
       from drinking holy water, or gaining power from holy weapons.
       This makes holy items a great benefit for the holy vampire, as
       they not only are what a holy vampire has to use to fight at
       times, but also granting them power. However, usually the power
       boost is not as much as one would think, such as holy water only
       providing a little recovery of lost energy or holy land just
       slightly boosting a holy vampire's abilities. However, this
       makes fighting a holy vampire difficult if one tries to fight a
       holy vampire on their own terms (AKA in holy areas or if they're
       equipped with enough holy weapons/items) as holy vampires will
       often have an advantage when equipped or in the right areas.
       Holy Arts:
       - Holy Art #1 Sho (Thrust Wave): This fires a small burst of
       energy from the index finger with great force. This can be fired
       multiple times. This energy is just a short burst of power which
       can be used to hit an opponent with pure concussive force. The
       spirit energy doesn't do anything beyond just doing impact
       damage. This technique can be very easily dodged by fast
       opponents as this technique is fairly small. This isn't too
       strong, but it can still be useful in a fight.
       - Holy Art #4 Byakurai (Pale Lightning): This technique uses
       highly concentrated spirit energy to fire a bolt of lightning to
       use against a target. This technique is desigend for piercing an
       opponent, and can blast through armor if it hits an opponent.
       This technique is hard to block, but can still be dodged by
       opponents. This technique is most useful at close range, where
       it can be fired from the finger tips at an opponent. This
       technique boasts piercing power, even though it's not too strong
       of an attack.
       - Holy Art #7 Gaki Rekko (Raging Light Fang): This technique
       creates a circle of energy, which then fires multiple blasts of
       green energy at an opponent from all sides of the circle.
       Usually one will use some sort of weapon, generating a wave
       which becomes the circle of green energy to focus the attack.
       This technique specializes in trying to overwhelm an opponent
       and hit them with multiple attacks as it fires a collection of
       spear like projectiles. Fast opponents can dodge these, or use a
       technique for blocking the attack.
       - Holy Art #11: Tsuzuri Raiden (Bound Lightning): This technique
       releases an electrical current using spirit energy from the
       hands, electrocuting anything the user is in contact with. This
       technique can be used to electrocute someone, or be used to
       electrocute an object that can hold the charge and do more
       damage to opponents with the electrical damage. If this doesn't
       hit an opponent, eventually this dispels, and has to be recast,
       but while in effect, it basically works like a taser to anything
       the electrical energy comes into contact with. This doesn't kill
       opponents, as it's more for knocking them out.
       - Holy Art #12 Fushibi (Ambush Flare): This technique creates a
       net out of spirit energy, sticking to surfaces it touches. This
       net is designed to trap opponents in it, and then explode to
       damage an opponent. This technique can be detonated simply by
       having it explode when it hits a target, or the user can
       detonate it with a heat based move or kido to detonate it before
       it hits something. Many users of this combine it with the Holy
       Art art Shakkaho, as it works best with this technique to ignite
       it. Fast opponents can avoid the net, or defend against the
       attack if they can resist the explosion of spiritual energy.
       - Holy Art #22 Jugeki Byakurai (Heavy Strike Pale Lightning):
       This is a modified version of the normal Byakurai technique,
       which is more highly concentrated and takes the form of a narrow
       red beam. This technique is designed to pierce opponents, with
       even more power than the normal Byakurai, even being able to
       pierce opponents from a considerable distance away. This
       technique is designed for higher level opponents that normally
       wouldn't be pierced by the normal Byakurai. While this can be
       dodged, it is unwise to block this technique as it is designed
       for piercing defenses. Even though it is a red beam instead of a
       white one, other than being more concentrated, this isn't too
       different from Byakurai.
       - Holy Art #31 Shakkaho (Red Fire Cannon): This move generates a
       red ball of spiritual energy from their hand or from both hands.
       This technique can be small or large depending on how much
       energy is put into it. The blast can be similar to a fireball,
       or be fired like a beam at opponents. This technique is
       explosive, and expldoes when it hits it's intended target.
       Opponents can block this explosion of spiritual energy, or dodge
       it if they can move fast enough. This technique is one of the
       easiest to learn, and is more often than not one of the main
       kido techniques soul reapers learn as it is very useful in
       battle. The strength depends solely on how much energy is put
       into this, but more energy put into this means more energy spent
       using the attack.
       - Holy Art #32 Okasen (Golden Flash): This technique creates a
       yellow spirit energy orb in front of the user, which then turns
       into a sharp golden wave that is then fired at opponents. This
       is designed to slash opponents when fired. This normally uses a
       sword as a catalyst, which can generate a larger slashing wave.
       However, if one wants to make a smaller, more concentrated wave,
       they can use their hand as a catalyst to create and fire the
       wave. The wave is fired at the same angle the sword's blade or
       hand is held. Fast opponents can dodge this technique, but this
       is another technique that is hard to block as it can actually
       slice through some armors and shields.
       - Holy Art #33 Sokatsui (Pale Crash Down): This technique
       creates a powerful blast of spiritual energy that can be fired
       at an opponent. This technique can be fired like a simple blast
       of blue energy, or can be fired in a large wave at an opponent.
       This technique just explodes with raw spiritual energy power,
       and is designed to explode when it hits an enemy. This technique
       is designed more for power and can even be used to damage high
       level opponents. This can of course be dodged, though block this
       can be dangerous as the force of the blast can knock opponents
       back even if they can block the explosion.
       - Holy Art #45 Kongobaku (Adamantine Blast): This technique
       concentrates and fires a large red explosive red sphere at an
       enemy, using spiritual energy to focus the heat and create an
       explosive attack. This is the fire equivalalent of the Holy Art
       art Sokatsui, and fires a fire blast instead of a lightning
       blast. The two can be used to counter each other, and work very
       similarly as this can be used to fire at an opponent and then
       explode to damage them with an explosion of heat and spiritual
       energy. This can be dodged, and blocked by opponents who can
       block the explosion.
       - Holy Art #54 Haien (Abolishing Flames): This technique fires a
       smaller, faster oblong blast of purple energy at an opponent.
       This technique is designed to incinerate matter of whatever it
       touches, being able to pierce armors and shields. When the
       technique hits, it can be made to explode to try and do more
       damage, but once the blast explodes, it loses it's ability to
       incinerate matter, and simply explodes like many Holy Art
       spiritual energy attacks. This technique is useful in that it
       can pierce opponents, then be made to explode to do more damage.
       Faster opponents can still dodge this technique, and the
       incineration of matter only happens to matter that comes into
       contact with the attack. However, the downside to this attack is
       that it costs more power than some Holy Art arts, only being
       useful for it's incineration of matter.
       - Holy Art #57: Daichi Tenyo (Upturned Earth Dance): This
       technique uses spirit energy to create a telekinesis effect,
       lifting up objects and opponents around the user. This technique
       can then be used to hurl everything in any destination the user
       chooses. While this is useful for lifting up opponents, it does
       no damage to them, and no other Holy Art or Holy Binding Arts
       can be used while this is in effect. Once thrown, the user no
       longer has any control over the opponent. This is designed to
       either do impact damage when throwing someone or throwing debris
       at someone, or used to counter projectile attacks and hurl them
       away or at other opponents. While this doesn't do damage, if one
       wants to avoid this, they can simply just not be in the 10 range
       of the attack around the user.
       - Holy Art #58 Tenran (Orchid Sky): To initiate this technique,
       one levitates their weapon or use a motion from their hands,
       spinning in a circle like a fan. Then when it builds enough
       speed, the user then stops it, and the technique creates a
       tornado-like blast, which is then fired at the person from
       whatever was used to create the tornado. This is mostly designed
       for impact damage, using wind to do concussive damage to an
       opponent caught in the tornado. Opponents can dodge this, or
       block it if they can withstand the tornado. This can also be
       used to reflect projectiles, though this technique is a bit of a
       complicated manuever for doing so, as there are plenty of other
       techniques better for this that cost less power.
       - Holy Art #63 Raikoho (Thunder Roar Sear): This technique
       generates a yellow orb using spirit energy in the palm of one's
       hand. The user then fires it's built up energy at an opponent as
       a massive concentration of spirit energy which has the same
       effect as a lightning strike. This is a particularly destructive
       attack, and has effects similar to lightning but is simply
       concentrated spirit energy. This doesn't pierce opponents,
       instead shocking them with the spirit energy. Opponents can
       dodge this, or block it if they can handle the amount of
       destructive energy in the attack. This can be fired from the
       hand or from the tip fo the sword. This technique also explodes
       when it hits a target for even more damage.
       - Holy Art #68 Hyoga Seiran (Glacier Vapor Storm): This
       technique is a high level spell which releases a large wave of
       spiritual energy, which then freezes anything that comes into
       contact with the energy. This can be fired as a wave or as a
       large blast, and can even be used to block other projectile
       techniques fired at an opponent as long as it's not a piercing
       technique or an aura breaker technique. This technique is
       designed to freeze an area and freeze an opponent when they try
       to block it. This technique is powerful, and can be dodged, but
       it's not recommended to block it as it is designed to overpower
       defenses. When it hits a target, it explodes into a large wave
       of freezing spirit energy, which can leave the area where it
       explodes completely frozen.
       - Holy Art #73 Soren Sokatsui (Twin Lotus Pale Crash Down): This
       technique is an amped version of the Sokatsui attack. This
       technique is twice as powerful as the normal Sokatsui, being
       able to be fired as a blast or as a wave. The user usually
       concentrates the blast of energy using the tips of the fingers,
       then once they achieve the amount of power they want, they do a
       pushing motion forward to give the technique extra force when it
       hits something. The blast is then fired at an opponent in a
       manner just like the normal Sokatsui where the blast explodes
       when it hits something. This is twice as potent as the normal
       Sokatsui, so while it does twice the damage and damages higher
       level opponents, it also costs twice as much power. Just like
       the original, this can be dodged by fast opponents or blocked by
       stronger opponents.
       - Holy Art #78 Zangerin (Slicing Flower Ring): This technique
       generates a large amount of concentrated energy into a sword or
       into a hand, which is then concentrated and the user slashes
       using whatever catalyst they chose for the attack. This then
       fires a powerful slashing wave of pure concentrated spirit
       energy at an opponent. This technique is similar to, but more
       powerful than, the Okasen technique, except this technique is
       blue instead of golden. Once blasted, the technique can cut
       through a house, and through most of a building. However, as it
       is more powerful than Okasen, it also costs more power to do.
       This can be dodged by fast opponents, and blocked by stronger
       opponents if they can handle the power of the slashing wave.
       - Holy Art #88 Hiryu Gekizoku Shinten Raiho (Heaven-Shaking
       Thunder Cannon): This technique concentrates a beam-like blast
       of raw spiritual power that generates powerful electrical
       energy. This is fired from the hand, and once fired, it fires a
       large blast of lightning and spiritual energy. This technique
       was designed to counter ceros and similar techniques. When the
       technique hits it's target, it explodes with immense power and
       damage. This technique is only usuable by Kido masters, as not
       using it properly can break someone's arm when fired, which is
       why most use their other free arm to brace their other arm. This
       technique can be dodged by fast opponents, though blocking is
       not advisable because of the high level of power this technique
       has. However, it is blockable by stronger opponents. This
       technique is very taxing, being a high level Holy Art technique.
       - Holy Art #90 Kurohitsugi (Black Coffin): This technique is a
       very high level spell, which seals an opponent in a black
       box-like structure which is created from black/purple spiritual
       energy. If one is trapped in this box, the inside of the box is
       enveloped with a powerful torrent of gravity that can crush an
       opponent inside, doing intense damage to an opponent. The
       technique then is hit with spear-like protrusions which pierce
       the box, piercing those inside. This is a very high level spell,
       one that no soul reaper can ever use fully. Most soul reapers
       are only able to use a third of it's power when using it, as the
       technique is very difficult to master. Though even a third of
       the power of this technique is still very dangerous. Dodging
       this is simple enough though as one just needs to get out of the
       box before it fully forms around them. It is possible to break
       it from the inside, but requires a high level of power that many
       opponents don't have. Those caught in this take heavy damage,
       but this technique, being so powerful, is also one of the most
       taxing techniques as the level 90 Holy Arts are all high level
       techniques.
       - Holy Art #91 Senju Koten Taiho (Thousand-Hand Bright Heaven
       Cannon): This technique forms 10 powerful pink spears which are
       all then fired at an opponent. The spears are made of highly
       concentrated spirit energy, which explode when they hit their
       target. This is another of the high level level 90 Holy Art
       spells which is very powerful, but also very taxing, being the
       most powerful attack spells the Kido powers have. When the
       spears explode, they generate a large explosion using the pink
       spiritual energy, and does intensive spiritual damage to anyone
       caught in the explosion. Dodging this is difficult because of
       the size of the explosion, but not impossible if an opponent is
       fast enough. Dodging this power is not recommended as it is
       designed to be one of the highest level spells, and the
       explosions are quite large.
       - Holy Art #96 Itto Kaso (Flame Sword Burial): This technique is
       one of the most powerful techniques the Kido arts give, mostly
       because of what must be used to make this work. This technique
       uses the user's own body as a catalyst, which uses their body to
       generate a large massive pillar of red fire and spiritual energy
       which comes up to engulf an opponent. This almost appears like a
       katana's blade coming out of the ground. This spell is very
       difficult to dodge as it is designed to engulf an opponent very
       quickly. However, this technique is so powerful that even at
       it's lowest level, it can nearly kill the user regardless of if
       the technique hits or not. This technique is designed as a
       sacrificing final technique, and designed to be hard to block
       and hard to dodge. Stronger opponents may survive this, and if
       the user holds back enough, they can survive as well, but doing
       so means the technique is also a lot weaker. This is a forbidden
       art, only to be used as a very last resort.
       - Holy Binding Art #1 Sai (Restrain): This technique uses a
       user's power to try and restrain a target as the name implies.
       The user focuses the technique to the point of their finger
       tips, and then fired as an invisible wave. Once hit by it, the
       spell locks their opponents arms behind their back using the
       spiritual power of the technique. This can be used to only hit
       one person, or hit a large group using more power. This
       technique doesn't restrain someone for long,and only restrains
       their arms, still letting them run around. Though when used,
       this technique does have a temporary stun for opponents caught
       in it. This technique can be used to temporarily stop someone to
       open them up for an attack while they try to break out, or can
       be used to simply restrain someone and give someone time to
       either get away or get another attack ready. It is possible to
       dodge this technique, but blocking it is not recommended as the
       technique only requires to touch an opponent to effect them.
       - Holy Binding Art #4 Hainawa (Slithering Rope): This technique
       creates a crackling yellow energy rope from the hands, which is
       then fired at an opponent, which is designed to wrap around and
       restrain them with the rope. This rope can be moved using the
       hands, as the end of the rope is always tied to the users hands.
       If used correctly, once this is wrapped around an opponent, they
       can actually pull hard enough on the rope, making it dig in and
       damage the opponent if they have the strength to do so. Unlike
       how it looks, this technique doesn't actually shock opponents,
       as it is just made of spiritual energy and this technique is
       still designed for restraining. Blocking is not recommended with
       this technique as it can be used to grab an opponent even if it
       doesn't wrap completely around. Dodging this is the best way to
       avoid the move.
       - Holy Binding Art #8 Seki (Repulsion): This move generates a
       orb of light blue energy wherever the user wants it around their
       body. Usually this goes on the back of the hand when blocking or
       on the legs when one is using their leg to block a physical
       attack. When an opponent strikes the technique, the are repelled
       by it, taking concussive damage from the attack as it repels
       them back. This technique can not only do impact damage by
       blasting opponents back, but can also be used to knock an
       opponent back temporarily to set up another attack. Avoiding
       this technique is as simply as not hitting the blue energy orb.
       The orb sticks to the spot where it's created (Aka the back of
       the hand or the leg it's created on) and cannot move on it's
       own, making it easy to avoid if one knows how the technique
       works.
       - Holy Binding Art #9 Geki (Strike): This technique is activated
       by the user drawing the symbols for the technique in the air
       using red spiritual energy. The user is then engulfed in the red
       energy, which engulfs the opponent, causing complete paralysis
       of the opponent while in effect. This technique is very useful
       in that it can use energy to trap an opponent, but this only
       works as long as the user keeps the technique in effect, making
       it useless for anything other than stopping someone temporarily
       so someone can escape an opponent, or using it so another
       opponent can attack. Stronger opponents can overpower this
       technique if they can overpower the spiritual energy of the
       user, though this takes conscious effort to do. If one wants to
       stop this technique, they have to stop the user from drawing the
       symbols for the technique. This technique causes no physical
       damage whatsoever, just being a technique to restrain someone.
       - Holy Binding Art #17 Horin (Disintegrating Circle): This
       technique generates a ball of orange spirit energy in the user's
       hands, which then releases a large orange-hued tendril with a
       spiraling yellow patter which can be used to ensnare and capture
       an opponent similar to the Hainawa technique. However, unlike
       that technique, not only is this one more powerful and harder to
       break, one can create mutliple tendrils from the orb to try and
       ensare opponents. If one uses more than one, they can actually
       have the two fuse together depending on what the user wants to
       do if it means binding the opponent. This can be dodged, though
       like Hainawa, blocking is not recommended as this is designed to
       wrap around and grab opponents. This also doesn't do any
       physical damage, only being able to restrain an opponent. Though
       a user can throw them around and into objects while they are
       restrained if the user is strong enough to overpower the
       opponents resistance.
       - Holy Binding Art #21 Sekienton (Red Smoke Escape): This
       technique creates a red smoke bomb, which is released from the
       user's hands. This technique is fairly simple, as it is mostly
       just for getaways. The smoke  in this technique can overwhelm
       those with enhanced senses, specifically sense of smell. Other
       than that though, this technique doesn't do much as it's not
       hurtful to opponents or those in it. This is mostly just to
       confuse and disorient opponents so the user can either use it to
       get away or use it to distract an opponent.
       - Holy Binding Art #26 Kyokko (Bent Light): This technique is a
       technique for hiding, using light bending to hide someone from
       view. This not only lets one hide from view, but this technique
       also hides their presence completely. When used, this technique
       can make someone completely invisible, with the only way to find
       them being through sense of smell or those that can sense others
       even when their presence is hidden. This doesn't do anything for
       defense or offense, as it is just mostly for hiding. Some
       opponents can easily break through the illusion with light
       powers.
       - Holy Binding Art #30 Shitotsu Sansen (Triple Flash Beak
       Slash): This technique is a move that lets the user generate a
       triangle of crackling yellow spirit energy, drawing it with the
       energy. When the triangle fully forms, the points of the
       triangle create spear like projectiles which are then fired at
       the opponent. Once the three spears hit the opponent, they pin
       the opponent to a structure or whatever the opponent hits first.
       This technique is a technique designed for restraining an
       opponent, so the spears actually don't do any physical damage.
       Usually this is useful for holding someone in place temporarily
       while setting up another attack. Blocking the attack is not a
       good idea, but an opponent can dodge the attack, as if they
       aren't hit by the three spears, the technique doesn't do
       anything to them.
       - Holy Binding Art #39 Enkosen (Circle Lock Fan): This technique
       uses both hands or the zanpakuto in a blocking motion, which
       generates a yellow spinning disk of spirit energy. This
       technique lets someone block an attack, letting the user block
       projectiles in front of them. However, this doesn't really work
       well for explosive attacks, as the explosion can still damage
       the user as this shield isn't too large. This also doesn't block
       high level offensive attacks, but can block lower level attacks
       at much less of a cost to some techniques that block higher
       level attacks. Though this means that while it costs less, it's
       not as powerful of a defense.
       - Holy Binding Art #61 Rikujokoro (Six-Rod Light Prison): This
       technique lets the user simply point at their target, then use
       this spell to generate 6 beams of light which slam into the
       opponents midsection. Once the six light beams are in the body,
       the body is unable to move, being completely paralyzed. This is
       meant for restraint, and is much easier to restrain someone.
       Though the user does have to point at the person they want to
       use, and opponents that move fast enough might be able to avoid
       the beams by jumping straight up. This technique isn't blockable
       as it hits an opponent from multiple sides. However, this
       technique doesn't do physical damage, simply being a technique
       that restrains an opponent. This technique can actually be used
       right after the Hainawa Holy Binding Art if the technique is
       wrapped around the opponent as the technique can be converted if
       done correctly.
       - Holy Binding Art #62 Hyapporankan (Hundred Step Balustrade):
       This technique ues spiritual energy to generate a blue pillar in
       the user's hands. When thrown, the pillar multiplies into a
       large collection of rods as the rods move toward their intended
       target. The rods can then try to overwhelm and pin an opponent
       to the wall in a manner similar to Shitotsu Sansen. However,
       unlike that technique, this technique is designed to use greater
       numbers and works great in a closed space with less room to
       dodge. Like Shitotsu Sansen, this pins the opponent to whatever
       structure the pillars hit. And like Shitotsu Sansen, this does
       no physical damage, being only used for restraint. This can be
       dodged, though in this case, finding a way to block them is
       actually better, such as using a shield or barrier so they
       aren't hit.
       - Holy Binding Art #63 Sajo Sabaku (Locking Binding Chain): This
       technique summons a yellow energy room from above, which comes
       down and wraps around an opponent. Once it wraps around the
       opponent, it locks around them and restrains their upper body
       and arms as it appears to tie them up with the rope. This
       technique is similar to Hainawa, but instead of being fired from
       the user's hands, it rains down and basically tries to wrap
       itself around the intended target. Opponents can dodge this, and
       if caught in it, they can try to break out of it, though it
       takes a lot of physical force to do so. This is another
       technique that doesn't attack people, being used only for
       restraint.
       - Holy Binding Art #73 Tozansho (Inverse Mountain Crystal): This
       technique ignites spirit energy at a single point, which then
       forms an inverted pyramid made of highly concentrated spirit
       energy. This is designed to trap anything inside the pyramid,
       being used to trap opponents, or can be used to trap the user
       inside in order to protect them similar to how one would use a
       barrier. This technique is activated by wherever the point is
       ignited, which becomes the pointed end of the pyramid. Opponents
       fast enough can get out of this before the pyramid fully forms,
       or they might be able to break out of it with enough force. This
       technique can be combined with other spells, being used after
       another restaining spell to try and trap someone further (though
       many techniques that work with this have to be used after this
       is activated). Once inside, the trap lasts for a short time
       before dispelling.
       - Holy Binding Art #79 Kuyo Shibari (Nine Sun Bind): This
       technique is the opposite of the Rikujokuro spell, as it uses 9
       dark balls of spirit energy to bind the opponent. The first
       eight form around the opponent, where the ninth one forms on the
       chest of the opponent, which immobilizes them. This is meant to
       be used after using a technique to restrain them, usually being
       combo'd to try and restrain stronger opponents. When used, this
       technique is much stronger than other binding moves, but is
       harder to pull off as opponents can just move to avoid the
       attack completely. This also does no physical damage, and is
       only for immobilizing an opponent. This technique is strong, but
       not only temporary, but costs a lot of power to use.
       - Holy Binding Art #81 Danku (Splitting Void): This technique
       creates a large clear wall that blocks attacks. This technique
       is designed to block almost any technique that comes from one
       direction, as it can be used to not only block energy
       projectiles, but can be used to block other kido and Holy
       Binding Art arts, as well as being able to block hollow's ceros
       and many kido arts below 89. This is the strongest defensive
       technique in the Holy Binding Art power set. However, this is a
       defensive technique that is designed to only block attacks from
       the front. Most opponents can easily go around the wall and
       attack from a different side.
       Genjutsu/Demon Armor Familiars:
       - Raime The Fume Knight: The first of the three knights of the
       Old Iron King, one of a group that challenged Hei and tried to
       take Hell's Gate from him when he used to be the guardian, Raime
       was a knight that used hellflire in his attacks. Raime had two
       weapons, a large greatsword and a katana, which both could be
       used to channel his hellfire. In battle, Raime can switch
       between fast attacks and power attacks depending on the weapon
       he's using. His blades are strong, with his greatsword being the
       main thing to watch out for when Hei is in a fight. Raime is a
       very balanced fighter, not specializing in strength, speed or
       defense, and is overall more balanced compared to his two
       counterparts which specialize in specific stats.
       - Veldstat the Royal Aegis: Veldstat was a very strong knight,
       in which he used a giant staff with a golden bell chime on it as
       his main weapon. When he fought, he would often flatten people
       he hit with his weapon, due to it's large size. Veldstat's
       specialty was purifying darkness, with his toughest attack being
       the Hex Bomb, an attack of purifying darkness which could damage
       even darkness users and was Veldstat's main attack power. His
       bell chime can also be rung, generating purifying darkness
       energy thanks to the chime's design, which can also act as a
       signal to allies as well. Veldstat's power is his biggest
       strength, as his physical strength (as one would guess by the
       fact he wields a giant golden bell staff as a weapon) can
       compete with high level strength-based supernaturals.
       - Sir Alonne The Demon Wind Swordsman: Sir Alonne was the leader
       of the trio of the knights, and was a powerful swordsman who's
       specialty was his demon wind abilities. Sir Alonne uses a
       masamune sword, a very large and long sword designed for slicing
       down people on horses. In addition to Alonne's wind, his sword
       skills were very highly trained, making him a very dangerous
       opponent. Alonne can use his demonic wind to amp his cutting
       attacks, as well as fire tornado like projectiles at opponents.
       He can also use his sword skills to slam his sword into the
       ground and create a shockwave that can blast opponents back.
       Alonne is much faster with his strikes than most people think,
       and even though a large sword like his is predictable (as a
       large sword can only be swung from above from the side), most
       opponents have trouble countering him even knowing where his
       attacks come from, making his speed the thing to watch out for.
       He also has an attack where if he fights an enemy who is too
       defensive, he can do a kick which can break someone's defense,
       stunning them temporarily if it hits through reverberating force
       using his wind power.
       - Slicer: Slicer was a serial killer in Father Hei's world that
       was punished for hunting down and killing contractors, both
       Heaven's Gate and Hell's Gate contractors. Slicer is unique for
       two reasons. The first is that he is the only armor that has two
       soul marks instead of one, because Slicer was actually a pair of
       brothers who made up one identity. The second is that Slicer is
       the fastest familiar in Hei's arsenal, as Slicer was entirely
       speed based in his combat abillities. His demon sword ability
       for his demon armor was that he is able to use kinetic energy to
       cut matter on a molecular level, making him able to cut through
       adamantium with enough concentration. Slicer is perhaps the most
       dangerous of Hei's familiars, simply because the speed and
       cutting ability make Slicer hard to keep up with.
       - Dragon-Slayer Ornstein: This familiar was a familiar who, in
       Father Hei's world, killed his universe version of Drake, who
       was his best friend after they met during Father Hei's years
       guarding Hell's Gate. Ornstein, like his title implies, is a
       dragon slayer, which means it's spear and power are dragon
       hunter weapons and powers. Ornstein specializes in dragon hunter
       lightning, a lightning designed to kill dragons and Ornstein can
       fire this lightning from his spear or use it in his attacks.
       This familiar is a very balanced figher, and specializes in
       medium range or close range combat. When an opponent gets too
       close though, one has to watch out, as Ornstein can slam his
       spear on the ground, and generate a shockwave which blasts
       everything around him back using a large impact wave.
       - Pursuers: These are armors which are basic demon armors with
       no soul, used by the Darkfires to practice the demon armor
       familiar technique. Almost every Darkfire has a collection of
       these, which have basic dark flame abilities and have a sword
       and shield. These are balanced fighters, but are designed to
       basically be cannon fodder as the pursuers are just mass
       produced familiars, and not designed to be that strong. Though
       that doesn't mean one should underestimate them, as they are
       still very capable warriors. Father Hei has 10 of these he can
       summon, and these work great for wearing down enemies as they're
       not really worth much and easily replaced if they were
       completely destroyed and separated from Father Hei. The only
       downside is that these have to be controlled as an extension of
       Hei's consciousness rather than letting the soul control the
       familiars, similar to how Hei controls his elemental familiars,
       in which he has to use a small portion of concentrate to control
       them.
       Combat Training:
       - Expert Marksmen and Holy Weapon User: Father Hei has trained
       long and hard to use his specially made holy weapons. Because of
       how much effort he put into them, he has mastered using each
       weapon he has, and can use each weapon to it's fullest. Mostly,
       when he uses his gun, he is an expert marksmen, being able to
       perfectly hit anything he aims for. Though this doesn't mean
       opponents can't dodge him, it just means that he always shoots
       where he aims. Opponents can still dodge the shot if they know
       it's coming. Father Hei is also an expert using his knives and
       boomerang crosses, and an expert in using his metallic lines to
       try and trap opponents. Father Hei is a highly trained
       combatant, and can fight close range just as easily as he can
       long range.
       - Chinese Kenpo: This is Father Hei's preferred mastered style,
       learning Chinese Kenpo as it was mostly their family's favorite
       martial arts style. Father Hei mastered this style long ago, and
       continues to build the base of his skills in this style, which
       not only improves his use of this style immensely, but make it
       easier to learn new variations of this style. He specializes in
       open palm attacks, using two main techiques which master both
       close and medium range. This is by far Father Hei's strongest
       style, as he's fought and used this fighting style for many
       years. This style can be used a few ways, such as concentrating
       on bone breaking and joint snapping, or just be used as a more
       concentrated attack style. Unlike some, Father Hei never really
       got too into the offensive part of this style, opting for the
       defensive parts of the style.
       - Chinese Kenpo Substyle: Taichi/Taijiquan: This substyle is a
       defensive style of Chinese Kenpo, the most simple substyle to
       learn. This technique is often called Tai Chi in English usage,
       and focuses more on defense and health more than actual
       fighting, as it's meant for self defense. This style focuses
       more on health and meditation, which not only helps the body
       healthy and in good condition, but also helps relieve the
       effects of physical stress on the body, as those who use this
       style believe a healthy body is incredibly important to martial
       arts and self defense as a whole. Most know the slow moving
       style which is taught as a meditation technique, but this is
       only one part of the style. The second part is the art of
       self-defense, which focuses on dodging and redirecting attacks,
       rather than trying to meet the opposing force head on. This
       style is far more defensive and is meant more for redirecting
       attacks, opening up opponents, or can be used simply to outlast
       opponents through good stamina management and relieving the body
       of stress from combat. This was the substyle of Chinese Kenpo
       that Father Hei learned during his martial arts training.
       - Chinese Kenpo Substyle: Baguazhang: This style is a substyle
       of Chinese Kenpo, in which the user is more balanced. Whereas
       some focus on specific technique styles or specific stats, this
       one is more of a balanced style, simply balancing offense and
       defense rather than focusing on one or the other. This style
       uses both defense and offense, and uses defense, speed and
       strength, all to an even degree. This is perhaps the second most
       simple substyle to learn, and while most masters of this style
       may not seem like much compared to techniques like Hikaken which
       have complex moves, but this style tends to be more simple,
       though not as simple as the Taijiquan style, and focuses on a
       balance of attacks and defensive moves to focus on both. Those
       who use this technique are not weak by any means, even if this
       style is very simple to use for the most part. This is mostly
       for people who don't want to get too fancy, focusing on
       functionality over special techniques and flashy styles. Father
       Hei specializes in this substyle as well.
       - Chinese Stepping Method: Kouho Haiho: This is the stepping
       method used by those who use Chinese Kenpo, being derived from
       the Baguazhang sub-style. This technique is focused on dodging
       opponents, and specializes in moving around opponents while
       they're attacking. The key to this technique is how the user
       moves their feet, as when the user steps forward with the right
       foot they can put all their weight on it and that leaves the
       left foot free, allowing them to pivot away to the other side of
       the opponent. The user leaves their upper body in place until
       the very last moment, and by pivoting away, the user can easily
       avoid their opponent's attacks. Once mastered, this technique
       can be used to catch their opponent's off guard and be used to
       take advantage of an opponent's momentum by using the technique
       to trip them and throw them, making this stepping method both
       defensive and offensive. This makes the user appear to move at
       high speeds when moving correctly, as they are able to move
       around opponents almost instantly and almost makes the user
       disappear from view when used.
       - Supernatural Hunter Fighting Style and Weapon Styles: This
       style is a style taught as a basic supernatural hunting style by
       Father Hei to those who want to learn to fight supernaturals.
       This style takes advantage of not only Father Hei's experience
       and how he's modified the style over the years, but takes
       advantage of multiple universes worth of combat training for
       hunting supernaturals. This can be a hand to hand combat style,
       or be based in a weapon style. Depending on the style used by
       the holy vampire, this can either act as a basic style they can
       use in combat, being highly customizable, or can be a supplement
       style, letting them use this to more effectively use their own
       combat styles. For the most part, this style is best used as a
       weapon style, since most holy vampires have their own close
       combat style they usually stick to. The fundamental principles
       are fairly simple with this style, as it teaches the strengths
       and weaknesses of multiple races, allowing the user to do things
       like stopping werewolves arms before they do a claw slash, or
       striking a human form dragon's neck to stop their elemental
       breath. However, the only downside is that each supernatural has
       to be fought differently, as each supernatural race has
       different strengths and weaknesses. For example, what works on a
       vampire might not work on a werewolf or dragon.
       - Supernatural Hunter Training: Almost everyone trained by
       Father Hei are trained first as supernatural hunters, from being
       exorcists, to hunting werewolves and vampires who hunt humans,
       and even sometimes casting out fallen angels causing problems.
       Thanks to Father Hei's experience and knowledge, most of the
       holy vampires are fully trained by him in battling almost all
       manners of supernaturals. More experienced supernatural hunters
       can say just how many different types of races and sub-races
       there are in one universe, let alone the multi-verse as a whole.
       Under Father Hei's guidance, holy vampires are taught how to
       hunt down threats to the church, though not for extermination,
       as Father Hei tries to teach holy vampires to try and turn other
       supernaturals to purification, though they do often end up
       against fallen angels or demons. Thanks to Father Hei, all holy
       vampire are trained heavily, and depending on the holy vampire,
       some even develop their own experience over time as supernatural
       hunters, and all holy vampires are taught strengths and
       weaknesses for as many races as Father Hei can teach them.
       - Tracking and Hunting Training: One thing Father Hei tries to
       teach as well, in that he tries to teach all of his holy vampire
       supernatural hunters how to track and hunt supernaturals who are
       threats, teaching them the best ways to track down their
       opponents. Father Hei teaches them very subtle things, like
       telling whether a foot print is their target or not by things
       like the shape of the boot and how deep the boot-print is, with
       advanced trackers being able to identiy people by boot prints,
       as well as also being able to tell where opponents go thanks to
       things like walking on plants, and animals that are unusually
       silent in a direction. Some more experienced trackers and
       hunters even develop a sense of when opponents are near, and can
       often gain a sense of where their opponents are going while
       tracking them. Of course, with a holy vampire's enhanced senses,
       this becomes even more effective as they can do things like find
       traces of body heat, traces of presences, or even just telling
       what's around them more easily.
       - Supernatural Exorcism, Weakness and Trap Training: Of course,
       every supernatural hunter has to learn how to do things like
       exorcisms, and use traps for certain types of races. Those
       trained by Father Hei are trained heavily in how to trap and
       contain supernaturals. Holy vampires are taught things like how
       to draw demon traps, how to build traps for other supernaturals,
       or how to lure out supernaturals if they try to hide. Holy
       vampires are also taught all manners of exorcisms, from
       exorcising demons, to using Enochian sigils to cast out fallen
       angels and sometimes even how to cast out angels (Only in
       extreme situations). Of course, as the holy vampire trains and
       learns everything Father Hei can teach them, they also
       eventually develop experience with it over time, and can learn
       new ways to take on supernaturals. Having training from multiple
       universes, Father Hei teaches the holy vampires under his
       command everything that he can.
       - Stealth and Assassination Master: During his time as the Black
       Reaper, Father Hei has high training in stealth and
       assassination, having been an assassin for many years. This left
       him with intense training in stealth missions, as he spent many
       years without anyone ever even learning his identity outside of
       his closest allies. Father Hei is extremely talented at stealth,
       which was made even more apparent when he developed sound
       manipulation, as he can negate his own sound and make it so he
       can't be heard by opponents. In addition to that, he is also
       great at assassinations, and using his power to assassinate
       people in often simple ways. Father Hei is a very gifted
       assassin, though he gave most of this up after becoming a holy
       vampire, as he feels most of his battles after he became a holy
       vampire should be face to face. However, he can still be very
       stealthy when he wants to be.
       - Master Torture and Interrogation Expert: During his years as
       an assassin, Father Hei ended up having to learn how to
       interrogate really well thanks to his stealth missions where he
       had to infiltrate quietly and sometimes had to interrogate on
       locations of his objectives. Over time, Father Hei became a
       master interrogator thanks to his job as an assassin. He has
       gotten good at knowing how to torture some enemies (even if he
       doesn't really enjoy it), and usually knows how to get under
       their skin through words as well as torture. Father Hei tends to
       use whatever strategy works best for certain scenarios, such as
       using force against tougher supernaturals or opponents, or
       reasoning with people who seem scared of him. He is great at
       playing games of intimidation, and his training has left him
       with a knack for figuring out his opponents. While he mostly
       reasons with people now after becoming a holy vampire, he can
       still torture people if he feels it will get him better answers.
       - Celerity Art: Projectile: This is a basic vampire celerity art
       skill which most vampire clans teach, and is pretty easy to
       learn by vampires with a speed-based skillset. This combat
       technique speeds up something thrown at opponents, letting
       vampires transfer their celerity combat speed to projectiles.
       This speeds up an attack or weapon thrown using this training,
       essentially making a thrown knife into a speed akin to a bullet.
       In addition to increased speed, the increased speed also does
       more damage, as not only does whatever projectile hit the
       target, but the impact damage of the increased speed also does
       more damage as well. Fast opponents can still dodge this, and
       the attacks can still be blocked. This is designed for opponents
       fast enough to dodge normal projectiles, as this technique is
       designed solely for speeding up projectile techniques and making
       them harder to dodge.
       - Celerity Art: Flower of Death: This is a vampire celerity art
       combat technique where a vampire transfers their speed with
       their celerity training and applies it to their combat tactics.
       This gives them a huge boost in hand to hand combat, letting
       them move extremely fast in their combat and making it so they
       are extremely hard to keep track of in a fight. Combined with an
       already fast opponent, this art can be deadly in close combat if
       the opponent can't keep up with the user. Users of this are
       taught to fight in close combat at incredible speeds, enhancing
       their speed, and at times, their strength as well due to the
       increased speed. Those who use this are dangerous in close
       combat, and when combined with techniques like Sonido and other
       martial arts, this technique can make a deadly fighting style
       even deadlier.
       - Celerity Art: Zephyr: This celerity art is akin to comic
       book-style uses of enhanced speed, where the user moves so fast
       they can do things like running across water, running up walls,
       and in some faster cases, running across a ceiling. This
       technique requires precision control though, as one can easily
       flatten themselves into a wall if they can't keep up with their
       own speed. And for the most part, most vampires can only move
       this fast while in motion, as when they slow down, they will go
       back to their usual speed. This particular ability acts like a
       high speed amp, amping the speed of vampires. However, if one
       wants to train this, their best bet is to train their own speed,
       as their base speed increases more with this than trying to
       train the technique itself.
       - Celerity Art: Sonido: This is a unique Darkfire Stepping
       method designed to work with their version of the celerity arts,
       a technique which Qrow and Raven adapted to teach other celerity
       users as a supplement. This is a high speed stepping method,
       where the user disappears from view with extremely fast foot
       movement, requiring very fast footwork as well as strong legs.
       While in motion, the user is usually invisible except by faster
       opponents or users of similar stepping methods, and when they
       slow down, they become visible again. Advanced users of this art
       are even able to use the very air as stepping stones, being able
       to walk on air with powerful enough steps. Though this takes
       highly advanced users.
       Passive and Race Skills/Abilities:
       - Holy Vampire Wings: All Darkfire vampires, similar to most
       vampires, have some form of vampire wings they can summon at
       will. Depending on the vampire, some vampires can have special
       wings based on their skill set, like Exiles Hei having
       thunderbird wings instead of normal vampire wings. Most normal
       vampires have bat-like vampire wings, as it's a usual standard
       basis for many vampires. Depending on the wings, some wings can
       have special abilities, like Exiles Hei's thunderbird wings
       being able to generate lightning as they move. Normally, wings
       are mostly used for flying, though some stronger wings can be
       used as defense against attacks. Darkfire can also use their
       elemental aura for amped defense around their wings. For Father
       Hei, he has standard batlike wings, and can use his elemental
       aura defense to increase the defense of his wings and use his
       wings as shields to block some projectiles. His wings don't
       change much, except that his wings are white instead of black
       similar to how his hair color changed when he became a holy
       vampire.
       - Murderous Intent Sense: This lets a holy vampire sense when an
       attack is coming. This technique lets the user read his
       environment as well as the spirits of his opponents in order to
       see what attacks might be coming their way. This gives them a
       passive sense of reading people who might try to hurt them, as
       they can sense when someone is ready to attack by their
       murderous intent. This gives the user time to dodge or avoid an
       attack, and to some extent, helps the holy vampire predict what
       opponents will do in a fight. However, this sense is not
       perfect, and some opponents can't be read if they have similar
       skills or can disguise their murderous intent. This sense is
       usually pretty reliable unless one can suppress their murderous
       intent, and can give away when someone who might want to kill
       him is following him.
       - Natural Combat Talent: Father Hei has a natural talent for
       combat. He has a knack for fighting, and growing stronger
       through battles, whether it's as simple as learning about new
       fighting styles, or learning new ways to counter certain
       techniques. Father Hei is a highly adaptable fighter, even more
       so than most people in his family. Father Hei is someone who
       learns from almost every battle he's in, becoming an even more
       deadly warrior over time, as Father Hei has been in many battles
       and wars, both in his world and the wars going on in this world,
       and learned to take full advantage of this natural talent, but
       also keep his training so that he maximizes his potential.
       Though at the rate Father Hei has grown over the years, he
       doesn't have much growing left he can really do, only really
       being able to develop new techniques for countering certain
       powers and fighting styles, as he can't really grow too much
       stronger in simple power at this point in his life, unless he
       wants to learn a new combat style, which he's opted to stick to
       what he has, and has even rejected fighting styles from other
       Darkfires to avoid oversaturating his combat styles.
       - Enhanced Holy Vampire Senses: Much like vampires, each holy
       vampire has enhanced senses as well. For the most part, this
       depends solely on the vampire, as some senses enhance more than
       others depending not only on the vampire, but the specific types
       of vampire. As there are many types of vampires, many vampires
       can end up being different. Though most gain simple enhanced
       senses, with all their senses going up slightly. Usually this
       can be good or bad, as some enhanced senses can be a hinderance
       as much as a help, like werewolves sense of smell also being a
       weakness if used against them properly. For Father Hei, he
       simply has standard enhanced senses, with all of his senses
       gaining slight enhancements. Though effective at not being able
       to be used against him, it also means his senses aren't as
       enhanced as some other supernaturals.
       - Holy Vampire Sixth Sense: Much like vampires, holy vampires
       can sense the presence of other beings, and sensing who and what
       they are. This can sense not only one's presence, but their
       levels of energy and how tough they are, allowing the user to
       gauge how they stand against them, as well as often being able
       to tell what they are by their presence if the user recognizes
       what kind of presence it is. However, this can be deceived by
       skilled opponents, sometimes not appearing correctly if the user
       can't sense the opponent's full power or use powers that fool
       this sense. There are also skills that hide one's presence so
       those with this sense can't sense them, or some opponents can
       suppress their presence so they're not fully able to be sensed.
       - Vampire Seventh Sense: Inner World: Thanks to the disciplined
       mind power of the Darkfire family, those trained with it have
       the ability to go into other people's minds, sending them into
       their own mind or sending the opponent into their mind. This is
       usually used for training purposes, but can also be used to
       resist mind control powers, or other mind influences. But as an
       affect of the disciplined mind training, some more advanced
       users can go through someone's memories by using this ability if
       the person isn't trained to push them out or resist them. Most
       Darkfires only use this to train other Darkfires, rarely ever
       forcing their way into minds as this works great for a mental
       training ground, which is the main use for this, and for
       confronting things in their mind they need to face that they
       wouldn't under normal circumstances, like other personalities
       that emerge in the mind.
       - Vampire Telepathy: Telepathy: Much like other vampires, the
       Darkfires have advanced telepathy. This lets them communicate
       with others through this telepathy, letting them speak to any
       mind they can connect to. This lets them communicate with other
       people without having to speak, with them being able to share
       thoughts directly with others. However, usually the Darkfire has
       to know where the person is to use this. However, this doesn't
       apply to those who establish permanent connections, such as
       connecting to other family members. This lets vampires not only
       communicate with those they have a permanent connect with, but
       can also tell them where they are at any time should they
       require to find them or need to be summoned to them. Those who
       are set up with permanent connections have to accept the
       connection, and even then, they can sever it if they choose to.
       - Immunity to Normal Vampire Weaknesses: Holy vampires are
       immune to things like stakes in the heart, and silver bullets.
       Because of the change of the nature of their power, their
       weaknesses change instead. Instead of silver, they are weak
       against unholy gold which is gold tainted by the aura of greed,
       and they are weak against Hell's Gate pieces instead of Heaven's
       Gate pieces. Varanium and stilled silver still work the same way
       on them though, so those metals can still negate powers or
       regeneration respectively. Most vampires have their own special
       weaknesses, such as some being weak to silver, gold or specific
       materials depending on the pantheon the vampire is from. For
       holy vampires, their weakness always change to unholy rather
       than holy, since holy items grant them more power. For Father
       Hei, he can still be killed if his heart is pierced or his brain
       is destroyed. He's immune to normal vampire weaknesses, and is
       weaker against Hell's Gate pieces and unholy gold. And of course
       Father Hei is also still vulnerable to varanium and stilled
       silver.
       - Mana Shield: Holy vampires take little damage against any type
       of magic, or mana attack. This is a special defense against
       magic users and dark magic users. This grants them a defense to
       magic in general, making it so they take little to no damage
       from lower spells and reduced damage from higher level spells.
       When fighting a holy vampire, one usually shouldn't rely solely
       on magic, or they will have a hard time hurting them. However,
       this is only a resistance, not an immunity, so higher level dark
       magic attacks can still do more damage because of the holy
       element to holy vampires. Depending on some vampires who are
       converted, some may have higher defense than others if they have
       more magic ability. For Father Hei, he has simple standard
       resistance, not having too much magic ability, but just enough
       as he's not a vampire really based in magic and the only magic
       he has is what he gained as a holy vampire.
       - Attach Item to Self/Weapon Telekinesis: This is a fairly basic
       vampire ability that transfers over to becoming a holy vampire.
       Holy vampires are able to connect weapons to their soul,
       allowing them to summon their weapons from anywhere, even being
       able to store them in their soul. This power lets them have a
       special connection with their weapons, also making their weapons
       a part of them. In doing so, not only can a holy vampire summon
       their connected weapons from anywhere, but they can also control
       these weapons on the battlefield, such as calling a weapon back
       to them, or using it telekinetically through concentration to
       attack opponents. This power lets a holy vampire interact with
       their weapons far more than normal vampires would. Depending on
       the holy vampire, some vampires have different arts for this,
       but many use this type of connection in some form for their
       weapons, and if they don't, they can learn it from Father Hei.
       For Father Hei, this includes not only his gun, but also his
       knives which all act as extensions of his combat ability.
       - Holy Vampire Sustanence: This power is a variation of a
       vampire's ability to gain sustain themselves on blood. Unlike
       normal vampires, holy vampires don't sustain their power on
       human blood, but instead sustain their power on animal blood.
       Human blood, to a holy vampire, becomes toxic, as the nature
       change allows the holy vampire to not have to drink human blood
       to survive. This means that holy vampires can only sustain their
       power on animal blood, in which they feed on animals the same
       way other vampires feed on humans. Depending on the vampire,
       some may use blood as an amplifier of their power, or some may
       use blood for simple sustenance depending on the vampire as each
       variation of vampire is slightly different. The main thing of
       note though is that the holy vampires survive on animals blood,
       and currently there is no known type of holy vampire that
       survives on human blood.
       - Holy Vampire Ability Gain: In addition to the normal change,
       the normal vampire ability gain still works through drinking
       supernatural blood, but instead of simply gaining powers the
       normal way, all powers are converted to holy powers, since the
       holy vampire has no dark spirit power in them. This means that
       they can drink supernatural blood, gaining new powers, but any
       unholy power converts to holy power, with normal powers often
       either remaining normal power, or turned to holy power depending
       on the holy vampire. If the power cannot be converted from dark
       power, then the power cannot be gained. But in order to gain
       power from supernatural's blood, the holy vampire gains both the
       weaknesses and strengths of that power, and if the power is
       converted, so too are the weaknesses and strengths, such as
       demonic energy manipulation converting to holy energy
       manipulation instead, which also changes the weakness as one
       might expect.
       - Disciplined Mind: This is the Darkfire's art of controlling
       their mind completely. This lets the Darkfire take complete
       control of the world in their mind, shaping it to their own
       devices and letting the user control their mind. Each inner
       world is different, and solely depends on the one with this art.
       This not only lets the Darkfires control their minds, but allows
       them to become immune to mind control or other attempts to
       influence their mind. This also lets them enter into the inner
       worlds of others, and more advanced users can slightly influence
       those who's minds they enter. Though going into other's minds is
       mostly as a method of training, not having too much use to a
       Darkfire as they aren't too skilled in controlling other
       people's minds, since every mind is different and requires
       different approaches. And by controlling their minds, the
       Darkfire can do things like shut down certain parts of their
       mind should the need to, or manipulate their emotions at will.
       For the most part, shutting down parts of their mind only helps
       against opponents with psychic powers, such as shutting down
       their sense of pain when an opponent uses a psychic power to
       overwhelm their pain receptors. However, doing so could have
       negative consequences depending on what they're shutting down.
       Such as shutting down pain can lead to more damage if the
       Darkfire can't process pain.
       - Fool Senses: Darkfire members have a special ability which
       lets them lie to people and control the fact they are lying
       thanks to their disciplined mind training and suppressing the
       unconscious habits of the mind when one is lying. Reading the
       aura and body language, most people think they are telling the
       truth, which allows the Darkfires to lie to people far more
       easily than most. This power comes from advanced users of
       disciplined mind training, as they learn to manipulate their
       minds to fool opponents that can see into their minds. However,
       only advanced users of the disciplined mind skill can do this
       effectively, as they have to suppress not only the fact they are
       lying, but they have to suppress their unconscious tells of when
       they lie, such as some people looking away when lying, or some
       having certain tells. This requires not just training in
       disciplined mind, but also requires the Darkfire to know their
       own self enough to know what they do when they lie to suppress
       it.
       - Holy Vampire Meditative/Divination State: This is a holy
       technique in which a holy vampire, with the right training, can
       reach a meditative state, becoming at peace and calming their
       presence to the point of almost seeming like they're not there.
       This is a technique that requires focus and meditation, only
       being usable when meditating. However, when used, this not only
       helps open up the power of the holy vampire, but also lets them
       catch glimpses of possible futures through divination techniques
       and their connection to the divine. This means that a holy
       vampire could have visions of a possible future, in which they
       could either choose to alter said future, or make sure it
       happens. However, this sense can be very random at times, often
       only showing whatever the divine wants the holy vampire to see,
       and sometimes it's unclear if the holy vampire acting will
       prevent said outcome or make it happen, as sometimes trying to
       prevent an outcome is given as an option to the holy vampire so
       they take action and eventually make it happen without meaning
       to. However, advanced users can often meditate and reach this
       state, as advanced users know not to make rash decisions based
       on visions and gather more information as they often know how
       visions can sometimes be a double edged sword.
       - Holy Vampire/Martial Artist Enhanced Physical Stats: Though
       not as skilled in martial arts as some, since Father Hei mostly
       specializes in self defense, Father Hei is still a very
       dangerous opponent. Not only can Father Hei fight effectively no
       matter the range, but Father Hei's most dangerous attribute is
       his speed. Just like one expects from almost every version of
       Hei known in the multiverse, so far, Father Hei specializes in
       speed more than anything, with his second best attribute being
       defense. Though fast, this doesn't mean that Father Hei is weak,
       as he has highly enhanced strength as well from his heavy
       training weights he is always wearing, which he increased after
       his loss to Leviathan. Determined to be able to hurt Leviathan,
       Father Hei started training heavily in both speed and strength,
       making himself stronger as well as faster, though his speed
       gained from his training is not as much as his strength gained
       since he's training strength over speed.
       Transformations:
       - Susanoo: This ability encases Hei in a large samurai created
       from his massive amount of holy energy output in this form. This
       is his manifestation of holy power from his transformation into
       a holy vampire. This energy is almost 9 feet tall, and encases
       Hei as an almost absolute defense. However, that doesn't mean
       it's perfect as enough punishment will break it open and leave
       Hei exposed. The problem with this transformation is that it
       takes a LARGE toll on Father Hei's body to use. While the
       strength gained is far greater than most transformations, the
       damage it does to Father Hei's body takes days to heal as this
       form weakens him to the point where he can't regenerate easily.
       Susanoo has two powerful abilities. The first is it's purifying
       sword. Those that are unholy can be devasted by this as it
       consumes unholy energy and turns it into holy energy. This can
       destroy unholy enemies very quickly as it is a very powerful
       attack, but can only be used once before Father Hei runs out of
       power. The other power is the sealing blade. If the opponent is
       overcome by the affect of the blade, they become sealed away in
       the blade. However, this is also only a one hit move before he
       has to power down. This power also takes a lot of energy to
       overcome an opponent, assuming Father Hei can overcome the
       opponent. Father Hei has been training this form since his fight
       with Leviathan and losing the fight, trying to lengthen the time
       he can stay in this form. Unlike other versions of Hei, Father
       Hei only has this powerup for a "transformation" (as it's not a
       true transformation, but more of a construct that forms around
       him thanks to his holy energy) instead of a normal Darkfire
       released form. This is more of a transformation of his holy
       energy than an actual transformation.
       Weaknesses:
       - Whether in his normal form or using his Susanoo, Father Hei
       can be killed by destroying his heart or brain. Despite how
       strong he may seem, he still has the same weaknesses he had
       before becoming a holy vampire in terms of killing him. While
       Father Hei can regenerate almost anything else, it is possible
       to negate that regeneration by using regeneration negation
       powers or items (such as varanium), and one can use counter
       elements to slow his regeneration. For the most part, if one
       wants to kill Father Hei, it's more or less the same as it was
       before his holy vampire enhancement except that holy powers
       can't really be used to kill him. It doesn't matter what kind of
       attack pierces his heart or brain, and if it does, then it kills
       him regardless.
       - As a holy vampire, all of Father Hei's abilities also are weak
       and counterable against demonic or dark equivalents, with high
       level demonic or dark opponents likely being able to counter or
       survive most of Father Hei's attacks. It's also useful to have
       Hell's Gate pieces, as they also do extra damage against Father
       Hei, and can negate some of his holy powers. If one is going to
       fight Father Hei, it's recommended to have strong unholy,
       demonic or dark powers to counter Father Hei's abilities.
       Without that, one is likely not going to be able to defeat his
       immense holy power. Though it is possible to negate his
       supernatural attack powers using things like power negation or
       stilled silver. If one doesn't have demonic or unholy power,
       then an aura breaker weapon is also a great thing to have, as an
       aura breaker weapon can negate almost any energy type attack
       Father Hei can use on them. Or using elemental negation powers
       can also work.
       - Father Hei's fire and lightning are still weak to what they
       would normally be weak to, and can simply be countered by using
       a solid object to absorb the charge, making it so the opponent
       doesn't have to get hit at all. Of course, the best power to use
       against Father Hei (assuming they have enough knowledge of how
       to use it) is water and ice abilities. Water and ice abilities
       can counter almost anything Father Hei has in terms of
       elementals. Though because of Father Hei's inventive use of his
       elementals, it's advised that opponents really know what they're
       doing to avoid their attacks being turned back on them. But
       water and ice also does extra damage, especially if one can use
       it to short out Father Hei's ability to generate electricity.
       - Since Father Hei is a holy vampire, he survives on animal
       blood. And if an opponent is smart, they may be able to use
       human blood to poison Father Hei, as human blood acts like a
       toxin to Father Hei, something that even his immunity to poison
       doesn't make him immune to. Unlike normal vampires who could
       survive on animal or human blood, Father Hei can only survive on
       animal blood. If an opponent can get human blood into Father
       Hei's system, then they can essentially weaken him severly. This
       means that people who use blood manipulation may be able to
       manipulate their manipulated blood as one of Father Hei's
       weaknesses if they know Father Hei can't survive on human blood.
       - Another way to poison Father Hei is to use demonic blood, as
       his body cannot process demonic blood since it's demonic in
       nature and his body has no ability to process it. Because his
       body converts almost any unholy powers over to holy powers,
       demonic blood is useful to poison Father Hei since demonic blood
       doesn't convert to holy power as easily as one might think,, as
       demonic power is not easily converted to holy power (though one
       would think the change from demonic to angelic would be easy),
       and this allows demonic blood to cause extreme pain while it's
       being processed by Father Hei's body, as Father Hei has to
       reject it.
       - When Father Hei uses his Susanoo, as one might expect, the
       trick is just outlasting Father Hei, as if he uses it too long,
       he will either have to shut the power off, or risk damaging his
       own body severly. As stated, if used too long, he can be left
       vulnerable as this power does damage that even his regeneration
       has trouble fixing and the damage from this technique on his
       body can take days to recover from. Opponents simply need to
       avoid the Susanoo, though stronger opponents can break it open
       and attack Hei through it if they hit the Susanoo with enough
       force before Father Hei can generate the power to fix the
       damage. Though the easiest way is still just waiting for Father
       Hei to run himself out of power.
       Personality: Father Hei often seems like a strict religious
       extremist, but he is actually far more tolerant of other
       religions than he lets on. Father Hei often seems cold to some,
       but for the most part, he's always willing to help others and
       protect people. Those that come to know him, know there's far
       more to him than most would think, as Father Hei is a pretty
       good natured person despite what people might think of him.
       Father Hei has a lot of pride in his faith, and considers
       himself a teacher when it comes to Christianity, though that is
       partially because of the years he spent in the Church as head of
       his world's Church and the head of an orphanage before he joined
       the Order.
       And as many know, Father Hei has his "personality quirk", in
       which he often channels Alexander Anderson's personality, the
       human who's blood was used to make the holy vampire formula
       which purified him. Because of this strange side effect,
       sometimes Father Hei ends up with a temporary personality quirk,
       in which he becomes a true religious extremist, intolerant of
       anything outside of what he believes, believing everyone else to
       be heathens or believing in false gods. Father Hei usually goes
       into this "mode" most often when he's angry, in a tough battle,
       or just overall hating whoever he's with. However, as some who
       know him will show, getting him out of this is actually easier
       than one thinks, as all they have to do is shake him, or they
       can do what some of his less tolerant friends do and slap him
       upside the head.
       In battle, Father Hei is extremely smart, and very strategic.
       While he can brute force most opponents with his speed, he often
       acts strategically, thinking about his attacks and how best to
       execute them. Father Hei is an experienced supernatural hunter,
       not only having been an expert in his world, but became an
       expert in this world as well. Father Hei is very experienced,
       and most don't really see all the battles and pain that led to
       that point. However, Father Hei rarely lets people see that side
       of him, and Father Hei, in fights, often shows his experience in
       fighting his opponents. Not only does he have supernatural
       hunting experience from his time as a holy vampire and being in
       the church, but he also has all the time he spent as the "Black
       Reaper" in his world, something most people forget about when
       talking about Father Hei's past, since at this point most people
       forget Father Hei was ever a real vampire and not a holy
       vampire.
       Bio: This version of Hei started out like many other universes
       versions of Hei. Hei was the guardian of Hell's Gate for many
       years, not really knowing anything else. After many years, and
       friends and loved ones dying, Hei grew tired of his unholy
       nature, and after the death of his best friend Drake at the
       hands of a dragon hunter, finally gave up Hell's Gate. Hei went
       on a quest to purify himself of his vampire nature, hoping to
       find something that would change him or turn him into a human,
       as he had grown tired of all the vampire hunters and other
       hunters coming after him simply for being what he was. Of
       course, most human cities and towns were not accepting of him,
       as Hei traveled the world.
       It was during his travels that eventually he was tracked down by
       his sister, Kira Darkfire, after Nightbane and Kira had gotten
       married. Nightbane offered Hei a chance to join them, and told
       him about a project by the church which he repurposed from
       killing vampires with holy purification, and instead turned it
       into a purification formula for turning vampires and other
       creatures into holy creatures, with Hei being the first
       volunteer as a test subject. This formula used Alexander
       Anderson's blood which had the power of Helena's Nail, and used
       it as a catalyst for transforming a creature and created a
       formula which Hei was finally able to turn himself into a holy
       vampire. Though the side affect if him channeling Alexander
       Anderson into his personality somewhat was a slightly unexpected
       side effect, though Father Hei did gain the ability to purify
       others with his holy flame spear technique, which other holy
       vampires could be made.
       It was at this point that his work as "Father Hei" truly began.
       Once accepted by the Church, Father Hei quickly rose up the
       ranks till he eventually became the head of the Iscariot
       organization. During that time, he managed to develop his powers
       as a holy vampire, developing powers that other holy vampires
       and other holy creatures would gain when purified by him. During
       his time training, he even teamed up with his universe's version
       of the soul reaper, Kaname Tousen, who helped Father Hei develop
       the holy arts he would eventually teach every holy user in the
       Iscariot, as he developed these abilities so that any holy user
       could learn them. During this time, Father Hei built up other
       holy vampires, and eventually became the head of the Iscariot
       Organization. Father Hei eventually gained the nickname "The
       White Emissary of God" from his campaign to try and turn as many
       creatures of the night into holy creatures as possible. Rather
       than kill every supernatural he came across, Father Hei always
       offered them the chance to change, and offered them purification
       so they could join the church rather than fight against it.
       Those that he saved during this praised him as a man of God, and
       eventually started calling him a divine emissary or a prophet of
       God sent to save the supernaturals from destruction.
       However, things got difficult when people noticed how quickly
       Nightbane and Kira were getting support, as the church started
       gaining heavy influence and slowly taking over the world as more
       countries joined them. This eventually led to Hellsing seeing
       Nightbane and Kira's church as a threat, after England and the
       US wanted to give the world the freedom to choose as they
       mistakenly thought that Nightbane and Kira were manipulating
       other world leaders to joining them. This led them to go to
       Hellsing, which led to a large battle between Hellsing and the
       Church, with the Iscariot being forced to wipe out Hellsing as
       Hellsing and the Iscariot were not able to negotiate as England
       and the US were not willing to back down. This led to Hellsing's
       destruction, with only a few people surviving the ordeal. Among
       them was Father Hei's first true apprentice, Lucius Tepes, who
       was released from his seal by Father Hei.
       After Father Hei released Lucius from his seal, Lucius realized
       what had happened, and was understandable upset at the death of
       Integra at first. However, after Father Hei managed to talk to
       Lucius, Lucius realized that the Church had only acted against
       Hellsing after Hellsing attacked them, starting the war that led
       to their destruction. Since the Church had only defended itself,
       Lucius started to think that his world's Integra Hellsing must
       have been wrong, and started to believe Father Hei was a good
       person who just tried to defend the church from the groups who
       attacked. Eventually, Lucius agreed to join the Church and
       become a holy vampire, and eventually became Father Hei's second
       in command.
       Eventually, the Church's influence gained the influence to where
       they ended up ruling the world, finally uniting all races. Of
       course, most people were scared at first, as they believed that
       Nightbane and Kira's rule was fulfilling the prophecy of the
       False Prophet and the Anti-Christ, to which they started to see
       Nightbane, Kira and Father Hei as an unholy trinity that was
       trying to doom all Christian worshippers. However, this didn't
       stop most of the government's support of the Church. Father Hei
       continued his work for many years, taking on evil supernaturals
       and religious extremists as Nightbane and Kira ruled the world,
       with the Iscariot eventually becoming the police force of the
       world, growing till they had reached a global level.
       Eventually, the Order showed up in their world, to which Kindron
       Blackfire was surprised at how Nightbane and Kira had gotten the
       whole world to join them without having to fight aside from some
       fights against those like Hellsing and other religious extremist
       groups. And another surprise to Kindron Blackfire was how easily
       Nightbane, Kira and Father Hei joined them, knowing they stood
       no chance against the Wraith. In exchange for their world being
       ruled by the Order, Nightbane's group made a deal with the
       Order's leaders, Kindron and Nightbane Blackfire (Mostly Kindron
       Blackfire), and told them they'd ally with the Order, as long as
       the Wraith and the Dark were not allowed to feed on their
       universe's people, and they kept the freedom to rule their world
       under the Order's flag.
       This led to Kindron Blackfire ordering a battle to test the
       three, in which Kindron Blackfire said if they did well enough
       against him and Nightbane Blackfire, that he'd let them continue
       ruling their world. However, a third surprise for Kindron
       Blackfire was in store, as Nightbane, Kira and Father Hei nearly
       beat Kindron and Nightbane Blackfire in their fight. Kindron and
       Nightbane only managed to win by a slim margin, with Nightbane's
       group being evenly matched with Kindron and Nightbane Blackfire.
       Though 3 vs 2, Kindron Blackfire commended Nightbane's group,
       and honored his deal, saying that as long as they didn't betray
       him, they would leave their world alone and let Nightbane
       continue ruling as he wanted, keeping the Wraith and Dark from
       his world.
       This led to Nightbane's group having to travel the multi-verse,
       helping Kindron Blackfire's Order take over other worlds. This
       led to not only to the group getting stronger, but Father Hei
       managed to train with the Interdimensional Sabbat's Qrow
       Darkfire and Hei Darkfire, who trained with Father Hei when they
       were bored in between invasions. Though they didn't reveal some
       more advanced techniques, Father Hei did learn a lot of
       elemental techniques from the Sabbat, and continued working with
       the Order. Since Nightbane's group had no problem sacrificing
       other universe's inhabitants for keeping those under their
       command safe, Nightbane's group seemed a good fit for the Order,
       even though Kindron Blackfire knew that Nightbane's goal was
       kill him and take over the Order, then create a new Order of the
       Dragon that would turn it into a missionary group to the
       multiverse, as Kindron Blackfire knew Nightbane wanted to make
       the Order has an interdimensional expansion of his church.
       However, things didn't go well when they tried to work with
       Drakath and his wolf wraiths, as they had the chance to destroy
       the Blackfires, using a rare opportunity of a time manipulator
       who was messing with Kindron Blackfire's ability to see the
       future. However, because Drakath was unwilling to sacrifice
       innocent people, Drakath and Constantin disabled the bomb
       Nightbane had planted, to which Kindron Blackfire found out
       about Nightbane's attempt to kill him. Though Kindron Blackfire
       applauded Nightbane to coming closer than anyone, Kindron
       Blackfire still gave the word to the Wraith in secret to destroy
       Nightbane's world, as Kindron Blackfire saw their betrayal as
       breaking their deal. Though for a long time, Nightbane's group
       didn't hear anything about their world being destroyed, only
       finding out about it when Lucius came to this world with the
       remaining Iscariot.
       During other invasions, Nightbane and Father Hei were forced to
       change their approach to taking on the Order, instead secretly
       gathering resistance groups and other allies in the Order that
       they could turn on Kindron Blackfire when the time was right. It
       was during invasions like this where Father Hei met Felicia,
       turning her into a holy vampire and having her travel with them.
       Father Hei and Nightbane also helped other groups, such as the
       Crow Mercenaries, and helping the Universal Defenders figure out
       that the Order was not the Wraith of their universe when their
       universe was being attacked. Over time, Father Hei and Nightbane
       tried to form as many resistance groups as they could so that
       when Nightbane's plan came to fruition, they could take on the
       Order in a universe that had strong resistance and turn every
       resistance group on the Order at the same time, and hopefully
       destroy the Order.
       When the Order came to this world, Father Hei became the
       communication between Nightbane and Kira and the Hellsing
       organization, having to defy and "betray" the Order of the
       Dragon so that Nightbane and Kira could continue working with
       Kindron Blackfire but still communicate with Hellsing, though at
       this point Kindron Blackfire knew that Nightbane was working
       against him. Father Hei took his resistance and joined this
       world's Iscariot after Father Hei left the Order, with Father
       Hei originally taking ownership of the Iscariot during Alexander
       Anderson's absence, but when Alexander Anderson returned, Father
       Hei gave him back the leadership position of the Organization,
       only really acting as a secondary leader when Anderson wasn't
       around. Now he continues to train with the Iscariot, and trains
       as many as he can as he started a movement to try and purify the
       supernaturals of this world similar what he did in his world,
       hoping to save as many as he could.
       *Theme:* Dance of the Holy Man (
  HTML https://youtu.be/nNib8qvuvpE
       )
       *Anderson Mode Theme:* Priest's Pride Before The Fall (
  HTML https://www.youtube.com/watch?v=9uaVFP5yXvM
       )
       *Battle Theme:* Green Wild Beast (
  HTML https://www.youtube.com/watch?v=AyiV1s5WHmc
       )
       *Susanoo Theme:* Waltz of Wind and Blaze (
  HTML https://www.youtube.com/watch?v=WkQw4LOdSek
       )
  HTML https://orig00.deviantart.net/7d66/f/2016/095/6/7/commission__white_hei_by_kojika-d9xwaq2.jpg
       *****************************************************