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       #Post#: 5587--------------------------------------------------
       Profile: Diomedes Rondou
       By: Coolcat207 Date: August 14, 2020, 7:54 pm
       ---------------------------------------------------------
       "The era of angels and demons are over. We were abandoned with
       his children who chose to use and abuse us for their exploits.
       But today, we take back what was taken from us."
       "There are two types of pain: Pain that hurts, and pain that
       altars."
       "While the demons have no trouble producing offspring of their
       own the old fashioned way, the angels believed that they're too
       "pure" for such methods and created us by using science and
       magic. I was one of those nephilim children. When they saw our
       power increase to the point that it surpass them, they tried to
       eliminate us. Some say that it's out of fear while others said
       that it's out of hubris. To me, it doesn't matter. They treated
       us as weapons and tried to put us down like rabid animals. That
       was the final straw."
       "My brothers and sisters! The time has come. Ever since Lucifer
       rebelled, both angels and demons have been locked in combat.
       They have been finding ways to continue their foolish fighting,
       with one of those tactics being their own offspring breed only
       as weapons. This kind of tyranny stops now."
       "Nephilims has been around since the Old Testaments. Sure, we
       were the size of giants back then but evolution doesn't only
       affect humans."
       "Mankind may have a lot of flaws, but angels are no different.
       Their first war nearly tore the Earth in half. They are also
       known for dealing with dirty and sick tactics for years. They're
       just better at hiding it. Meanwhile, Lucifer is a crybaby who
       got upset when the new children was welcomed into the family."
       "You know what? Screw it. I had enough of your sh*t since the
       day we first met on the battlefield. I don't care if it takes me
       to the end of time, I will not stop until I pummel your arrogant
       ass into a pulp. You hear me, son of Iblis? Say what you want,
       the same trait you and your ancestor share is the gene type of
       being a massive d*ckhead!"
       ~Diomedes to Zahhak before the two start fighting each other.
       "You know, it's funny. I always knew that one of the archangels
       would get a big head and try to take charge but what makes it
       even more amusing that it's a lowlife like you. In your next
       life, instead of judging everyone who isn't "pure" enough to be
       in the light of God, why don't you take a good look of yourself
       and remember your true role... which is to guide people, not to
       harass them. But don't worry, Sariel will be joining you soon."
       ~Diomedes to Uriel before beheading him.
       "I lost everything in this world. The angels and demons
       destroyed their own father's creations and blamed everyone but
       themselves. That only led to their demise. At this point, my
       only concern is to help my brethren who were forced into this
       mess. You being here to help us out just made things easier.
       walks over to pour himself and R. Kindron a drink This seems
       like a good time for a drink, and a cold calculated speech with
       sinister overtones. A speech about politics, about order,
       brotherhood, power. But speeches are for campaigning. Now is the
       time for action."
       ~Diomedes sealing the alliance with R. Kindron.
       Name:
       Diomedes Rondou
       Other Names:
       Dio
       Eternal Flame
       The Nephilim of Wrath
       Spartan Nephilim
       Age:
       Unknown
       Gender:
       Male
       Species:
       Nephilim
       Family:
       "Father"/Creator: Uriel (Deceased; Killed by Diomedes)
       Organization:
       Former: Heaven
       Former: The Resistance
       Current: Jigsaw Organization
       Powers:
       Transcendent Nephilim Physiology:
       ~The user either is or can become a nephilim of godlike power,
       born from a mortal and one of the most powerful angels in
       history. Though not as powerful as their heavenly parent, their
       abilities far surpass that of other nephilims, allowing them to
       easily overpower most angels and demons, even in numbers. Thanks
       to their transcendent ascendency, they can also alter the very
       fabric of reality to a nigh-omnipotent level.
       Diomedes is one of the most dangerous and strongest nephilims
       thanks to Uriel's experiments to create the "perfect" soldier.
       Nephilim Physiology:
       ~User with this ability either is or can transform into a
       Nephilim: a being (most commonly one of the first generation)
       with both mortal and Angelic Ancestry.
       Note: In mythology, the Nephilim is considered to be the result
       of a union between an Angel and a mortal woman. This is similar
       to the conception of the Demigods in mythology. Just like said
       demigods, Nephilim can come in forms other than the traditional
       kind. Said forms would involve being a human who went through a
       form of ascension, where they became an angelic being
       themselves. Another form would be a mortal with an Angelic Soul.
       As partially mortal, they are more bound to their form than
       their non-mortal parent, but their personalities and minds are
       far less defined by their spiritual aspect. In some forms of
       media, Nephilim are shown to be equal or higher in power than
       full members of the supernatural race they descended from. This
       is generally explained with the claim that the human soul
       enhances the spiritual/divine power gained from their "parent".
       Divine Absolute Strength:
       ~The user possesses a limitless level of strength and offensive
       power that can distort or do immense damage to anything in
       existence. The user is able to go toe-to-toe and even surpass
       the strongest of beings with nothing but the raw force of their
       physical blows. Any level of weight the user needs to lift is
       irrelevant as their body can emit force that can repel an object
       of any mass. With this ability, the user could shatter planets
       with their fists alone and even tear through space-time
       anomalies with the sheer force of their strikes.
       Angel/Archangel Divine Aura:
       ~Angels have incredible holy aura, as they radiate in their
       angel forms with divine energy, which is enhanced by the angelic
       presence. This aura not only shows an angel's power, but also
       acts as an defense, strengthening their bodies so that they take
       less damage. Depending on the kind of angel, normal angels have
       strong aura, with the next step up usually being grand priest
       angels, and the highest level being archangels. Other angels can
       also make the list, like seraphim or other angel types, though
       depending on the individual, most other angel types can very on
       where they place in the list of angelic power. In most angel's
       angelic power, this aura isn't visible, and acts like a passive
       defense, and radiates from their spirit that allows angels to
       give off a presence of pure light which is usually visible to
       those with a sixth sense for sensing the presence of other
       beings. Since this form is based in angelic power rather than
       elemental power like some auras, this aura relies on the divine
       energy an angel generates to power it. Typically, archangels are
       the ones with the strongest holy power, and an archangel's aura
       is typical more powerful than any other kind of angel in heaven.
       While strong though, demonic and dark weapons and powers can
       more easily pierce this aura, as one might expect, as can aura
       breaker weapons and powers.
       Enhanced Holy Energy/Celestial Force:
       ~Having angel power, angels have advanced holy energy and higher
       level angels also have celestial force (or some might have other
       higher level divine energies to use in battle), which is
       enhanced by their angelic power. Their enhanced holy energy is
       holy energy enhanced by their angel power, which does more
       damage than normal holy energy. This is a natural holy energy to
       some angel's power, as it replaces normal holy energy angels
       use. Higher level angels and a lot of angelic hybrids can also
       use celestial force, the highest level holy energy that some
       archangels and nephilim developed to fight demon princes and
       high level demonic entities, in which celestial force is an
       amplification using positive spirit energy to amp holy energy.
       The normal enhanced holy energy does less damage, but costs less
       power to use, while the celestial force is far stronger, but
       costs more power to use. This requires the user to manage their
       power, using holy energy against weaker opponents and saving
       celestial force for more dangerous opponents. Most angels are
       trained in holy energy and have advanced holy energy, but only
       high level angels or some hybrids are trained and can use
       celestial force. This force is often best utilized in nephilims,
       as certain angel hybrids learned to use this far more
       effectively using less power since angel hybrids can more easily
       create this power with stronger soul energy compared to angels.
       Some angels have even developed other divine energies depending
       on their power set (usually archangels who develop their own
       types of powers).
       Diomedes's celestial force is a bit unique compare to archangels
       and angel hybrids like nephilims. No one really knows the answer
       why, but Diomedes has one of the strongest celestial force that
       can even rival higher level angels such as seraphims or
       cherubims.
       Divine Smite:
       ~With angel power, all angels have enhanced smiting abilities
       which is often mistaken for divine lightning. The first is when
       they put their hands on others, and purify unholy presences,
       being able to destroy things like demons possessing a body. This
       ability is set up so that an angel can attack presences in
       people through physical contact. Some refer to this as
       "purification" but the angels usually refer to it as "smiting"
       as their purification is actually different. This is an attack
       skill designed to destroy a presence inside of others, usually
       to cast demons out of humans. When used through physical
       contact, the angel is able to exorcise a presence or burn the
       presence completely out of someone. Exorcising takes less time,
       but doesn't hurt the presence in the body which is usually the
       safer option for most angels so they don't kill the host.
       However, the second option can burn the presence usually by
       overpowering it with their own nature, and burn the presence out
       of them. Not only does this take longer to do, but this also is
       a big danger to the host, as the host can actually be killed
       with this ability. This ability is typically better to use for
       exorcisms, since most angels are usually trying to save people
       from presences when using this power. This time it takes to
       destroy a presence or exorcise it also depends on the creature,
       it's strength and the type of angel. Certain creatures take much
       longer or some creatures like leviathans can't be cast out by
       normal angels. It's also important to note that angels take
       longer to cast out presences than archangels do, who can do this
       a bit faster than normal angels can.
       Angel Healing, Purification, and Restoration:
       ~All angels have healing powers, as well as restoration
       abilities they can use on others. The main ability is being able
       to heal others, being able to heal things like injuries, and
       heal things like afflictions caused by supernatural abilities
       (like unholy energy poisoning). Angels are able to use this to
       also purify the presences from others, being able to purify
       things like unwanted presences in the body, and being able to
       remove afflictions from the user as needed. Usually, their
       powers of healing and purification are pretty useful for allies,
       and can even be used on themselves to a degree since they are
       able to purify and heal themselves if they find themselves in a
       place where they can't heal as easily. Their last power is that
       of restoration, where they can restore people and objects.
       Angels are able to restore not only people, but broken objects
       as well depending on the object. This typically helps with
       things like trying to restore objects they need, or restoring
       broken weapons and armors. These abilities typically come from
       an angel's nature, in which they have a natural restorative
       power they are able to use that is powered by their holy energy.
       This is an ability designed mostly for healing and restoration,
       and this has no real attack ability in battle, other than an
       angel healing themselves. Archangels also have much more
       powerful healing abilities and can heal/restore much faster than
       normal angels due to their enhanced holy power and them being
       much more powerful than normal angels.
       Angelic Holy Ally Amplification:
       ~Angels are able to amplify those that ally with them, in which
       they are able to strengthen their allies in other beings
       (typically empowering humans). The most common use of this is
       when an angel empowers a human, and the human becomes much
       harder to damage, and does more damage to opponents. Some angels
       have been able to also grant specific other defenses to others,
       such as some angels granting defense against certain abilities,
       like using this power to help protect them from flames or
       lightning powers to a degree. This usually depends on the angel
       and their abilities, as every angel typically has some unique
       way to amplify someone, whether it's granting them temporary
       immunity to flames, granting them regenerative abilities, or
       even some who can make someone's skin hard enough to resist
       bullets. This amplification doesn't typically work on other
       angels, and typically works best when they are allied alongside
       humans who work with them. This was originally designed for
       guardian angels who developed this power in order to help
       protect the people they would guard from harm, or help grant
       them special defense to certain things. As a result, this power
       is designed not for an angel, but for the beings an angel would
       protect and/or guide. This power can also usually be countered
       by stronger opponents, with some having stronger abilities, and
       things like demonic energy or primordial power can easily break
       this amplification and do damage, being a counter power. The
       angel can also only strengthen a person with as much power as
       they have, so they can't empower a person beyond their own
       abilities, such as a normal angel couldn't make someone strong
       enough to take on an archangel or demon prince with their
       amplification alone. As one might expect, the power of the angel
       using this determines the power given by this ability, for
       better or for worse.
       Angelic Enochian Warding:
       ~Angels are able to wards on people and places, with this being
       another power that lets them counter things like demonic
       possession. Usually, angels do this, they are able to use their
       power to burn wards and sigils on surfaces in order to ward
       them. They are able to do things like warding against demons, in
       which they would be able to use this to keep demons from
       entering an area they don't want demons in, or they could use
       this to even ward against angels or fallen angels depending on
       what the wards used. When used on people, angels can do this a
       few different ways, with them mostly being used the same way. By
       putting wards on people, angels can ward others against things
       like possession, ward humans with special Enochian sigils to
       grant them special effects, or even making a person untraceable
       by heaven and hell. Usually, angels can do this by either
       burning the ward/sigil onto a person's skin, or they can burn
       these into someone's bones outside of physical view. These wards
       are pretty useful, and only those that know Enochian can use
       counter sigils to remove these, and angels/demons that can
       remove these have to know they're there and where they are on
       the body. Typically, this is much more advanced types of warding
       than typical warding, and use special Enochian sigils to create
       powerful wards against a multitude of threats. However, strong
       enough counters can counter these, like a powerful enough demon
       or demon group could break a warding on an area, or warding
       against possession might not work in certain circumstances if
       the opponent is stronger than the ward. This also typically only
       works on specific circumstances, such as demon wards only
       working against demons, and angel wards only working against
       angels.
       Enochian Exorcisms:
       ~Angels are normally able to send demons back to hell using
       their smiting power, however, sometimes this isn't enough, or an
       angel might not want to save their power. By using Enochian
       exorcisms designed for angels, angels are able to exorcise
       presences using Enochian chants. This is useful for removing
       unwanted presences, with this originally being used to counter
       demonic possession and possession by fallen angels. This is
       usually designed to be used alongside their smiting power, in
       which they use both to save the amount of power they need to
       exorcise a presence, and can be used to do things like casting
       out demonic possessions, and even can be used to cast out fallen
       angel possessions. However, certain stronger presences might
       require special exorcisms or might even be immune to exorcisms
       (like demon princes or some more powerful archangels). For the
       most part, this is also good to use because it can free those
       possessed without hurting them, as the exorcism sends the
       presence somewhere depending on the presence (like demons being
       sent back to hell). For the most part tough, this doesn't stop
       the presence from coming back, as there's usually nothing to
       stop presences from coming back (like demons being able to
       eventually return from hell). Usually, this is best used to free
       someone from possession, then put wards on them so they cannot
       be possessed again.
       Angelic Sleeping Touch:
       ~This lets an angel put someone to sleep by touching their
       forehead. Through physical contact, an angel can shut down a
       being's conscious mind, which renders them unconscious. This
       particular skill is very useful for knocking out others that
       they don't want to fight, as it typically lets them avoid combat
       with people that they'd rather not fight. This ability also
       bypasses psychic protection, as it uses the angelic presence to
       overwhelm the conscious mind. Advanced users of this ability can
       even wipe short term memories, with archangels even being able
       to wipe long-term memories from the mind for those that they
       don't want to know certain things. Usually wiping the mind is
       only used for those they don't want to know Heaven is protecting
       them, so they use this to wipe the mind if the person they are
       protecting sees them or makes it so they don't remember anything
       bad happening to them. However, this doesn't work on all races,
       as the angel must be more powerful than the person they're
       trying to put to sleep, since this power requires overwhelming
       the presence of someone else to use. For this reason, typically
       angels are only able to use this on normal humans or weaker
       supernaturals, and this doesn't work on anyone as strong or
       stronger than them in terms of presence. This power also
       requires physical touch for at least one round to put into
       effect, so if the opponent breaks contact during that round,
       they can avoid being put to sleep. Typically tough, this is only
       used on innocent bystanders or those that aren't a part of a
       battle, in order to keep them out of the fight.
       Angelic Teleportation/Space and Time Travel:
       ~This ability is one that most angels share, in that almost all
       angels can teleport. Not only can they teleport around, but they
       are able to teleport to other realms as well, such as going back
       and forth from heaven, earth and even going to the Veil where
       dead spirits reside. They are even able to travel to hell,
       though traveling to hell is typically dangerous to angels as
       they will often be attacked by demons there if they do teleport
       there. Some angels are even skilled enough that they can bend
       time and travel through time either by themselves or with
       others. Due to this, most angels are able to travel in some way
       through time and space fairly easily. While traveling to certain
       places, like traveling time, takes a lot of energy, most angels
       can use basic teleportation to travel around as they desire.
       Some angels even teleport differently, such as some might
       disappear in a burst of light, or some might vanish, or some
       even leave flurries of angelic feathers from their wings behind
       as they teleport away. When used, the angel does have to know
       where they are going, or else they might travel somewhere
       randomly and get lost. This is especially important when
       traveling between realms like going from heaven to earth, where
       they might get lost in between if they don't know where they're
       going. However, most angels know the path between heaven and
       earth, and aside from sometimes not knowing where specific
       places are, they typically have no problem traveling there if
       they know where they are going.
       Angelic Astral Projection/Dream-walking:
       ~Ever since ancient times, angels have been able to use their
       spiritual like being to go back and forth from manifesting as
       spirits. The main use of this was to be able to appear in
       dreams, a power that angels have used to convey messages to
       people chosen by heaven in the past. Unlike most beings who
       separate their spirit, an angel is able to turn into a spiritual
       being, in which they can enter the astral plane and react with
       not only dreams, but can also interact with dead spirits, and
       some intelligent spirits that are not dead spirits. Angels are
       able to go to the Veil where dead spirits are usually found, or
       the angel can attempt to go to the Spirit Realm, which is a
       realm where natural spirits reside, if they are able to perceive
       the spirits (Though this is usually a dangerous trip requiring
       special training to get into the spirit realm due to it's unique
       spirit perception required). This lets users commune with the
       dead, and with spirits that can be perceived. Of course, the
       biggest use for this is to interact with spirits, but also if
       one is trying to interact with a dead spirit, it is much easier
       to do so in astral projection than in physical form. The other
       main use of this is going back and forth from dreams, in which
       angels can also enter the dream realm, though usually in a
       limited fashion where they can only interact in dreams and
       cannot access the full dream realm or create dreams like many
       dream demons can.
       Hot Air Manipulation:
       ~User can create, shape and manipulate hot air, combining
       various air/wind related powers with searing heat.
       Hot Air Generation:
       ~The user can heat the air rapidly in a large area and generate
       hot air from around their body. The air is significantly hotter,
       making it able to blister, dehydrate, and damage far away
       targets.
       Pure Wind Manipulation:
       ~The user can create, shape and manipulate air/wind of
       beneficial nature; that which strengthens, enhances and causes
       anything/everything it comes across to flourish, representing
       the sustaining and preserving side of air, which in turn ignores
       most of the common limitations and weaknesses of its normal
       elemental variety. In essence, this is about solely controlling
       the positive powers of air/wind.
       Holy Fire Manipulation:
       ~The user can create, shape and manipulate holy flames, which
       are especially effective against demons and other evil beings
       and are inextinguishable by normal means. It may also trap
       and/or immobilize angels or demons, rather than killing them
       outright. The color of the flames varies, but usually blue,
       white, or the normal if light shades of fire.
       Some flames can have different properties and abilities such as
       summoning spirits of the deceased back to the world of the
       living. Very strong or high level users could obtain or gain the
       ability of Resurrection via Summoning the deceased and/or Angels
       from Heaven.
       Eternal Flame Manipulation:
       ~User can create, shape and manipulate flames that will never
       burn out, either Scientifically or Magically.
       Spiritual Flame Manipulation:
       ~The user can create, shape and manipulate fire formed from
       one's soul/spirit. Due to being comprised of spiritual power,
       these flames aren't only stronger than usual flames, but also
       have the power to affect one's soul in varying ways.
       Temperature/Fire Immunity:
       ~Due to his physiology, Diomedes is immune to not only fire but
       also extreme temperatures such as extreme heat.
       Holy Blazing Fire and Lightning:
       ~In the outer areas of heaven, there is a defense to keep demons
       from entering heaven. Outside of Heaven, the light around the
       outskirts of heaven generates a powerful holy fire, which is
       powerful enough to generate it's own static electricity, making
       it more powerful than typical holy fire. This blazing holy fire
       does heavy purification and holy damage to unholy opponents,
       designed to kill demons and can even be used to do severe holy
       and purification damage to hell knights and demon princes (to an
       extent). For the most part, this blazing holy fire/lightning
       combination is stronger than typical holy flame, and can even
       match some celestial flame users. This flame can be used just
       like normal flames, such as creating explosive attacks, shooting
       fireballs, or even burning things through physical touch. For
       the most part, this works best against demons, but can also be
       effective on anything vulnerable to holy power and purification,
       like undead, vampires, werewolves and other unholy presences.
       This fire is strong, but can still be countered with powerful
       enough water and ice attacks. Since the fire generates it's own
       lightning, this is often best used by users of both flame and
       lightning due to it's combination nature. Though this can also
       be used separately if one can separate the two powers if one
       doesn't want to use one of the elementals, such as removing the
       flames to just use the lightning (though this takes more power
       to do, and makes it so the flame can no longer generate more
       lightning). This is also countered by the Hell generated
       hellfire ability, which is the natural opposite of this power.
       Diomedes cannot use or control lightning so he sticks to the
       blazing fire part than the lightning.
       Divine Wind:
       ~This power summons a powerful holy wind from heaven. In heaven,
       this wind generates a cool refreshing breeze that is empowered
       by good, peaceful emotions. When used, this wind can be used to
       heal oneself, or even be used to purify someone of an unwanted
       presence. Usually, this is designed to be a non-battle ability,
       though some have managed to use it in battle that can use holy
       wind, and this can be used to fight opponents with powerful holy
       wind. This wind is usually refreshing, but when concentrated,
       wind users can concentrate this wind into things like shockwave
       attacks and slashes by focusing the wind properly. And since
       this is a holy wind, this wind is able to do holy damage to
       opponents if they are vulnerable to holy damage. This is similar
       to how a normal wind user uses wind, but also has added healing
       effects to those that the user wants to heal. This wind is very
       useful for fighting demons, since the purification power can do
       heavy holy purification damage to demonic presences. To an
       extent, this even works on fallen angels, since they mostly have
       corrupted power. This is essentially the counter to the unholy
       winds of the second circle of hell, and the two can be used in
       battle to counter each other. In addition, this power is also
       counterable by other counters to wind, with the main ability
       that counters wind usually being earth or fire (depending on the
       wind used).
       Combat Empowerment:
       ~Users become stronger, faster, more durable, etc. when they
       come in contact with battle/fight, possibly unlocking abilities
       related to the affinity and enhancing the existing powers. Some
       users may be able draw sustenance from the fighting or even slow
       or stop aging.
       Fearlessness:
       ~User has literally no fear, being unable to feel any sort of
       fear, terror or even any intense anxiety.
       To do this, they gain enhanced physical and mental capabilities,
       many additional mystical or magical abilities, and often
       specific weapons/tools that allow them to perform superhuman or
       supernatural feat to help their cause.
       War Empowerment:
       ~User becomes stronger, faster, more durable, etc. by war and
       all forms of conflict including mental, physical, spiritual and
       conceptual ones, regardless of the area and numbers involved,
       possibly unlocking abilities related to the affinity and
       enhancing the existing powers. Some users may be able draw
       sustenance from the conflicts or even slow or stop aging.
       Aura Abilities:
       Aura:
       ~This is a specific power that was created by humans and
       supernaturals alike, which uses the power of the spirit and
       channels it into the body to create an energy source for
       supernatural abilities and use for defense. Those that learn how
       to use it can use it as a natural shield to dampen attacks and
       use it to amplify their physical abilities similar to how some
       use energies like ki. After running out of aura though, the body
       is vulnerable and only by letting aura recover naturally can
       someone replenish their energy. It can also be used as an
       amplifier to attack people. Users use aura very similarly to
       those that use mana as an attack use. The color of one's aura
       usually is random, as it's color isn't really determined by
       anything.
       Aura Defense:
       ~This is a passive power used by all aura users in which they
       focus their aura as a defensive barrier around themselves. This
       protects them from damage while they have aura to power this
       ability, and aside from aura breaker weapons, the only way to
       break through is usually through impact damage, or through
       simply hitting them enough times they run out of aura to keep up
       their defense. While in affect, someone can still be damaged,
       like through impact abilities, but the aura defense protects
       them from most damage from physical and other energy attacks.
       However, once they run out, they have to recover their energy
       before they can use this power again. How much aura they have
       usually depends on the person and how much spirit they have.
       While they don't take physical damage till their aura is
       depleted though, they can still be knocked around by attacks and
       every hit on their aura reduces their aura till it's depleted
       enough this can't be used anymore.
       Aura Lock:
       ~This is a technique where an aura user locks themselves in
       place, designed purely for defense. By using their aura and
       hardening their aura, they are able to up their defense
       considerably, making it so nothing can move them at all or
       damage them aside from aura breaker weapons. However, this
       technique, while useful, locks the user in place, and as such,
       one cannot attack in any way while their aura is locked. As
       they're locked in place, they can't even move while this is in
       effect. So while a great defensive move, staying in it too long
       can give the opponent time to get close enough so that when they
       come out of the attack, they can be at a disadvantage. This
       technique is mostly meant to block strong attacks, though a
       strong enough attack, or an aura breaker weapon can still break
       through this technique.
       Aura Physical and Supernatural Amplification:
       ~Thanks to the power of aura, those who use it also have
       amplified supernatural power and physical abilities. Aura allows
       them to passive empower themselves, and with enough practice,
       many aura users can train till they are able to passively use
       aura as a source of power for supernatural abilities instead of
       things like chi or mana. Aura is a powerful energy in it's
       amplification, and used in a manner similar to ki. Those who use
       this power can train it by training their aura, and making it
       stronger over time. They can also use this to power themselves
       up consciously by focusing more aura to their bodies, but this
       consumes more aura to use. However, while this amp is useful, it
       only amps passively while the user has aura to power this
       ability. Once that aura is run out, this ability can't be used
       till the user recovers their energy. Those who amp themselves
       beyond what the passive amp can do must be careful, as if they
       aren't careful, they might actually amp themselves too much and
       run out of aura.
       Aura Bullet/Weapons:
       ~This is a technique by aura users in which they create aura
       attacks to fire like bullets. This depends solely on the user,
       as some prefer to fire small bullets using finger flicks, some
       like to fire blasts of aura like bullets, and some prefer to
       just fire it from the aura around them to fire spears or
       something at an opponent. This technique is very common among
       aura users, and lets them use this to create attacks of all
       kinds. This also lets the user create weapons and other items
       out of aura, such as swords or gauntlets. This is purely
       dependent on the mind of the user and how they want to manifest
       this power. However, all aura attacks mostly are the same in
       nature in that they are aura energy that is fired at the
       opponents or formed into a weapon in some way. Which means that
       no matter how the technique is used, it's still dodgeable and
       blockable as any other energy type. As one would expect, aura
       breaker weapons can dispel these kinds of attacks.
       Aura Sense:
       ~Those who use aura can eventually develop an aura sense where
       they are able to sense the aura of others, which involves
       sensing a mix of their spirit energy and their bodies energies.
       The main use of this skill is that one can sense the aura of
       others around them, giving them a sense that they can use to
       identify people around them and sense those around them.
       However, this also goes beyond simply sensing the people around
       them, and gives them a sense that lets them feel the movement
       around them. This gives them a sense that lets them almost
       predict their opponents. By reading the movement around them,
       they can respond to the aura and sense attacks coming at them
       without seeing or hearing them directly. This gives the user an
       attack sense that helps them in a fight and lets them know when
       they need to dodge. Though this doesn't mean they can't be hit,
       as they still have to perceive the attack before they can dodge
       it.
       Aura Armor Defensive Skill:
       ~Similar to the Aura Lock skill, the aura armor defense skill
       amps the defense of the user, but only to the parts of their
       body that they choose. This technique has both defensive and
       offensive applications. Unlike the aura lock, stronger aura
       attack skills can still break this defense, as this is just
       adding a little extra defense, and works to defend more
       specifically against energy attacks in general. This costs aura
       to use though, as one has to use aura to keep this defense in
       place, and while it's useful for amped defense, using it to
       cover more of the body than what is needed is just wasteful
       unless an attack is meant to damage more of the body. Those who
       use this have to be careful to only use what's necessary to
       block an attack. This affect can also be transferred to other
       items like weapons to improve their defense against attacks.
       However, even with the defense, they can still be hit by the
       attack if the attack is stronger than their aura. And even as
       strong as the defense can be, aura breaker or energy dispelling
       weapons or powers can instantly break this defense.
       Aura Armor Offensive Skill (Attack Deflection and Form
       Negation):
       ~This is an offensive aspect of the aura armor skill, in which
       one uses this in their attack. There are two main uses of this
       skill. The first is to use it to hit attacks away, including
       exploding attacks, using their aura to simple reflect the
       momentum of the attack. This technique is designed to hit
       attacks either safely away, or to hit them back at an opponent.
       The second is a special technique known as form negation, where
       the user can focus their aura into their attacks to damage
       opponents no matter what form they are in by attacking them with
       their aura specifically. This hurts them no matter what form
       they're in as if they were solid. However, it is possible for
       those with stronger energy defense to block this technique if
       they have a similar defense skill like haki, Pai Zhua or certain
       types of chi training. And just like the defensive skill, this
       techniques effects can be instantly dispelled by energy
       dispelling or aura breaker weapons and powers.
       Darkfire Dark/Light Energy Manipulation:
       ~Though aura training, this was an ability that Qrow developed
       to replicate the Darkfire's positive/negative spirit power
       training. But instead of using spirit energy, the Darkfire draws
       from dark and light energies, drawing the energy from the two
       elements to attack opponents. Unlike Darkfires who use elements,
       Darkfires use this energy by drawing it from existing sources,
       with which at least one will always be present. The Darkfire is
       able to draw on both energies, being able to use them in their
       attacks. This is just base energy, so it bypasses normal light
       and dark immunities, being just energy drawn from light and dark
       rather than being light and dark power. This is used as a
       specific attack energy, being used to attack opponents without
       them needing to use their own aura expect to control the energy,
       requiring very little of their own power to do. Of course, being
       energy, this is more easily countered by almost any other
       energy, but as an advantage, the energy used bypasses any
       dark/light immunities, making it much better for more ranges of
       opponents than some elemental trainings do.
       As a nephilim, Diomedes can use light energy from this aura.
       Elemental Energy Manipulation:
       ~Another skill of the Darkfire family aura training. In order to
       come up with something akin to the elemental skills to give aura
       users an attack power, Qrow developed this skill for aura users.
       This is somewhat similar to the Darkfire's elemental
       manipulation, but instead of focusing the elements themselves,
       they focus the energies that make up the elements rather than
       the elements themselves. This lets them bypass elemental
       immunities, but aren't as powerful as some special elementals
       manipulations and don't really work at using combined elemental
       energies since all the elemental energies mostly work the same
       way. This can be dodged and blocked like normal energy. Usually,
       this energy has to either be drawn from an element or from the
       dust crystals made by the Darkfires or other sources, being made
       to do things like create construct attacks, or be used in
       conjunction with physical attacks. The energy can be countered
       like any other normal energy like chi or mana, and the attacks
       dodged. It is also possible to dispel this energy with weapons
       and powers that dispel energy. Since every elemental energy is
       slightly different in how it's gathered, just like the elemental
       training, each Darkfire using this can use up to three. Though
       for the most part, most opt for either earth or wind since they
       are everywhere around them. It also isn't possible to convert
       these energies since they are simple energies and not the actual
       elements, so they don't work the same way. However, this has
       much more variety in the amounts of opponents the user can use
       this on, since this bypasses all elemental immunities.
       Diomedes' elemental aura is based on heat though he use flames
       and wind for his aura.
       Elemental Energy Portals:
       ~This is a technique that lets a Darkfire vampire create portals
       to where they want to go, creating a distortion in time and
       space to teleport where they want to go using elemental energy.
       This is a technique Qrow developed long ago, that is also a
       technique that was designed after elemental teleportation, but
       instead of simply teleporting, this creates portals using
       elemental energy.. In order to use this, the user does need to
       know where they're going, or they could end up in a random
       location. This technique requires elemental energy to use,
       requiring the user to transfer their elemental energy to another
       location to connect the through through a portal. This cannot
       travel other dimensions and through time, though Darkfire
       vampires can set waypoints to certain people whenever they want,
       like having the ability to teleport to a family member no matter
       where they are, and this is the one time they don't need to know
       where their target location is. The biggest advantage to this
       over elemental teleportation is it's ability to connect to
       people and create permanent connections to others for
       emergencies.
       Dark/Light, Elemental Energy, and Aura Familiars:
       ~Just like the elemental familiar technique, this creates energy
       familiars out of any of their energies. While this doesn't
       necessarily grant special abilities to the familiars like the
       elemental familiar technique, these familiars can still get past
       elemental and energy immunities thanks to being made of energy,
       and can be used to attack opponents with energy attacks. These
       familiars can be made of any energy the Darkfire controls,
       though the one downside is that, while this avoids the
       weaknesses of normal elements like elemental familiars, these
       familiars are mostly all the same in terms of what they can do,
       mostly just being made from any available energy the Darkfire
       has at their disposal. While this can be an advantage since they
       can rely solely on things like dark and light energy familiars
       since there's almost always one of the two energies around, it
       does leave a little less variation in how these familiars can be
       used. Though they do have more attack abilities using energy
       than elemental familiars and can use energy defense skills.
       Branwen Shapeshift:
       ~Before Qrow became a vampire, he had the ability to shapeshift,
       which was passed on to the Darkfire family through him. This
       ability is similar to the Darkfire developed elemental
       variation, except that Qrow changes into physical creatures.
       This more or less works the same way, but has a few advantages.
       While elemental transformations are like elemental form and
       can't be hurt traditionally which is an advantage to them, this
       shapeshift lets the Darkfire take a physical form, which not
       only lets the Darkfire pass as a real animal or creature, but
       also lets them use their aura defense, and their aura defense
       can defend against more than Darkfire elementals, as some can
       ues counter elements against elemental shapeshifting. However,
       aura breaker weapons are still a danger to both techniques, so
       that weakness is the same for both techniques. This ability is
       the same for both the basic training and normal training, as the
       only difference is that once the Darkfire gets advanced
       training, they are able to grant their transformed states divine
       or demonic aura. Most Darkfires who use this specialize in one
       specific form, in which they are able to natural change into
       that form. Some chose birds for their ability to fly and scout
       areas, and some choose things like lions and wolves for their
       combat ability. This depends solely on the Darkfire, and what
       form appeals to them.
       Diomedes can shape shift into a barn owl.
       Semblance: Aura of Heart:
       ~Diomedes developed this semblance when he was fighting Zahhak.
       Although this is probably one of the stronger unique semblance
       abilities in his world thanks to Uriel's constant experiments,
       but it also has arguably the worst drawback for Diomedes. This
       ability allows the user to accelerate their blood flow and over
       pump their heart's normal rate to simulate the body's natural
       response of instincts during high stress situations. Also known
       as adrenaline.
       Divine Aura Barrier:
       ~Instead of the normal aura lock power, this ability was
       developed for the advanced users, where they use their divine or
       demonic aura to create a barrier around them to protect them
       from attacks. This is meant to be a defensive move, where the
       user uses this to protect themselves from all manners of
       attacks. This does work similar to the aura lock power, where
       the barrier locks the aura in place, preventing opponents from
       breaking through. Though this still does require staying still
       to maintain the aura lock of the barrier, this technique is just
       as good for aura lock users, since it still works the same way,
       but gives the user some breathing room. Aside from aura breaker
       weapons, little can break this barrier except high level
       abilities that can break the aura lock (which takes far more
       power than one would probably want to put out). Though this is
       normally a defensive move, it is possible to use this on
       enemies, focusing a barrier around an enemy to trap them in a
       barrier. Often times, the best reason for using the power this
       way is to trap an opponent in a hazardous area, or trap them in
       a barrier with their own attack if the attack could damage them.
       However, this does still lock the user in place to use it, as if
       they move, the aura barrier dispels. And using this on an
       opponent doesn't mean the opponent can't teleport out of the
       barrier.
       Divine Aura Physical and Supernatural Augmentation:
       ~Those who are trained in the Darkfire advanced aura can use
       aura amplification of their physical and supernatural abilities,
       being able to amp their physical and supernatural abilities with
       divine or demonic aura depending on what mode they're in. This
       not only amps their abilities however, as it also amps their
       physical and supernatural abilities with whatever power of the
       mode their in. This makes their physical and any of their
       augmented attacks do either divine or demonic damage depending
       on the mode they're in. This grants them advantages in defense
       and attack in not just their aura and semblance abilities, but
       also allows their physical combat abilities to do divine or
       demonic damage through aura amplification. This is an advanced
       version of aura amplification, and essentially does the same
       thing, but adds the amplification and effects of demonic or
       divine power respectively. Of course, as one might expect, the
       Darkfire can only use one mode at a time, and usually defense vs
       offense used for this skill is usually determined by the type of
       opponent and what mode the Darkfire is in.
       Divine Aura Enhanced Projectiles and Constructs:
       ~Darkfires are still able to use their aura techniques in their
       advanced training, combining divine or demonic energy to their
       aura projectiles and constructs. However, depending on the
       energy used, the constructs and projectiles may be given special
       properties based on the energy used, or the construct may mutate
       due to the energy used. This often times results in the
       projectiles and constructs gaining enhanced abilities, such as
       aura swords becoming stronger or gaining holy or demonic
       abilities based on the weapon. For example, holy swords may be
       used to purify or heal others, or demonic weapons might be able
       to be used to poison others with unholy power. For the most
       part, this depends on how the Darkfire uses their enhanced
       divine/demonic abilities, and how creative they get with how
       they use their power. For the most part, this is used the same
       way as the aura bullet/weapon power, but simply gets enhanced
       abilities as the aura is fused with divine or demonic energy.
       This means that the same limitations apply, aka aura breaker
       weapons can break these constructs and projectiles and other
       energy weapons can be used to counter or block depending on the
       technique.
       Divine Aura Influence:
       ~This is an advanced skill that uses the aura sense, but allows
       more use in it's abilities when combined with divine and demonic
       power. Those who use this are not only able to still sense aura
       and sense people's balance of positive and negative spirit
       power, but this also allows them to influence others and the
       environment with demonic or divine power depending on the mode
       they're in. For example, through physical touch, someone in
       divine aura mode could heal someone using their aura, purify
       someone of negative influences, or even, should the person
       choose, be purified of any negative power and granted holy
       power. Using demonic power can do things like poisoning someone
       with demonic influence, granting someone demonic power, or be
       used to enhance unholy powers. Using this on the environment
       also has effects, such as divine energy influencing life,
       allowing things like plants to grow or animals to heal or
       enhance based on this skill. The most useful ability is it's
       ability to amp others, in combination with the supernatural
       amplification aura ability. They can also use this to weaken
       opponents through touch, such as using divine energy to weaken
       unholy opponents or vice versa.
       Divine Aura Armor Defense/Offense:
       ~This skill more or less works the same way as the normal aura,
       but works with divine and demonic power to enhance it's
       effectiveness. Depending on the divine or demonic power used,
       the user can still do the same thing in using this to defend
       specific parts of their body, with divine energy creating a
       white energy around the part of the body being defended, or
       orange energy for demonic instead of the usual unique color of
       aura the normal armor skill would use. This is the only skill
       that can be used no matter the mode, as a Darkfire in divine
       power can use the demonic version of this. However, doing so
       causes the defense to be weaker than normal, but being in the
       same mode grants enhanced defense when combined with the
       advanced aura defense if the same power is being used. This also
       still grants the same offensive skills, in which those who use
       this can use the form negation ability and use this to attack
       people. However, aside from having an easier time breaking
       demonic or divine auras, this really has no real benefit when
       using this power, as the demonic/divine enhancement used isn't
       the same as the amplification or construct enhancement and is
       more spirit power than divine/demonic power. Though this can be
       used to more easily counter divine or demonic powers depending
       on the defense used or be used to weaken attacks used against
       them if the attack is holy or unholy and depending on the
       defense used.
       Skills:
       Fighting Styles/Combat Training: Pankration:
       ~Pankration was one of the most popular combat sports in ancient
       Greece. It combined two other popular sports of antiquity,
       wrestling and boxing, but kicking was allowed as well. The name
       Pankration derived from the ancient Greek words
       παν and κράτος,
       which implied that the winner of the sport was the one who had
       complete power and control of his foes. Diomedes learned this as
       a self defense training/lesson during his younger years.
       Fighting Styles/Combat Training: Spartan Combat:
       ~Since he was trained by a few Spartan angels, Diomedes learned
       how to use any melee weapon from a blade to a spear to even bow
       and arrows. She can also use a shield for both offensive and
       defensive weapon.
       Divine Combat:
       ~The users of this power are the undisputed masters of all forms
       of combat, including natural and supernatural fighting skills
       and infinite strength and stamina. They have immense defensive
       abilities unsurpassed by any other fighter; they also possess a
       high level of intellect which they use to plan their attacks
       carefully.
       Also because of the users great strength and immense durability,
       when fighting other superpowered beings, most fights are a
       brawling contest, but when called for it, users employ their
       incredible martial ability to take out opponents quickly and
       efficiently.
       Grand Priest Angel Fighting Style: Focused Strike:
       ~This is a special combat technique that grand priest angels
       developed, and was originally developed by Abel as one of the
       first angelic specific martial arts. Not only the grand priest
       angels, but also many angels learned this style as well so that
       they would have another combat style specifically designed for
       angelic close combat. Unlike some more peaceful angels, most
       grand priest angels are not afraid to use their physical
       strength to stop someone in a fight if they had to. As such,
       they have learned to condense their strength into small compact
       strikes to do more damage to opponents, as most use this to make
       up for a lack of physical strength many don't always have. This
       was designed for angels not as physically strong as stronger
       supernaturals so that they can still damage stronger
       supernaturals. This fighting style also uses influences from
       Karate and Jujitsu, making it useful for defensive movements and
       using opponent's momentum against them. This style was created
       by Abel, who perfected it over a very long time when he became
       an angel. This style is a fairly custom style, making it hard to
       predict or know about in battle unless one is familiar with it,
       and is typically taught to all grand priest angels and angels
       willing to learn it. For the most part, this style is also
       customizable as needed, with many users of this style developing
       their own substyles and variations of this style when combining
       it with other styles they might have.
       Supernatural Hunter Training/Hunting Experience:
       ~Having been around since early creation and having fought many
       battles over the years, most angels are skilled supernatural
       hunters who know easily how to fight most types of supernaturals
       in the world. Most angels know the strengths and weaknesses of
       many kinds of supernaturals, including some like time lords that
       are more rare depending on the angel's individual experiences.
       Most angels are skilled opponents to face by any race, and knows
       how to take down most supernaturals thanks to their experience.
       Any supernaturals an angel doesn't know about, they can usually
       find information through the angelic network as needed since
       they can still talk to other angels still on earth. Since most
       angels are typically very smart beings and have a lot of
       experience to teach them how to handle many types of situations,
       they are able to often come up with solutions to most problems
       if they encounter a supernatural with an ability they can't
       counter. Though angels don't know everything about
       supernaturals, they usually know a lot about the supernaturals
       they fight, even though there are plenty they don't know, just
       like many other fighters since the universe is filled with many
       unknown races and beings. While they can handle things like
       demons and fallen angels more easily due to experience fighting
       them, usually primordial creatures like the The'Galin are
       typically outside of the knowledge of angels, usually requiring
       someone else to give them information on these creatures.
       Tracking and Hunting Expert:
       ~This is another thing that comes with experience in being a
       supernatural hunter, in which many people trained as
       supernatural hunters learn how to track and hunt supernaturals
       who are threats, often learning the best ways to track down
       their opponents as well as how supernatural hunters may track
       them if they ever find themselves on the wrong end of a
       supernatural hunter (in the case of supernaturals). Those
       trained in this learn very subtle things from their training,
       like telling whether a foot print is their target or not by
       things like the shape of the boot and how deep the boot-print
       is, with some being advanced trackers that are able to identify
       people by boot prints, as well as also being able to tell where
       opponents go thanks to things like walking on plants, and
       animals that are unusually silent in a direction. Some even have
       a sense of when opponents are near, and can often gain a sense
       of where their opponents are going while tracking them. Of
       course, with a supernatural senses, this becomes even more
       effective as those with enhanced senses can do things like find
       traces of body heat, traces of presences, or even just telling
       what's around them more easily with special senses.
       Supernatural Exorcism, Weakness and Trap Training:
       ~Of course, every supernatural hunter has to learn how to do
       things like exorcisms, and use traps for certain types of races.
       From their training as well as their experience, angels were
       trained heavily in how to trap and contain supernaturals mostly
       through Enochian knowledge and spells/sigils. They are taught
       things like how to draw demon traps, how to build traps for
       other supernaturals, or how to lure out supernaturals if they
       try to hide. They are also taught all manners of exorcisms, from
       exorcising demons, to using Enochian sigils to cast out fallen
       angels and sometimes even how to cast out angels. Of course, as
       many angels have had plenty of practice and experience, they
       also eventually developed experience with it over time, and can
       learn new ways to take on supernaturals thanks to
       experimentation with their abilities and knowing how to combine
       certain exorcisms and abilities. Depending on what's available,
       some angels can come up with new ways to take on supernaturals,
       and this works even better when paired with their smiting and
       purification abilities, in which this usually determines how
       they use exorcisms and purification since their knowledge
       typically determines how effective their exorcism would be, as
       well as their power also helping determine outcomes of
       exorcisms.
       Passive Abilities:
       Angelic Wings/Wing Suppression:
       ~All angels have angel wings to a degree, with some having more
       unique wings than others. These wings are usually a defining
       trait for angels, and as one might expect, angels are able to
       fly using these wings. Typically most wings look bird-like in
       nature, being white wings that can give off light when shown
       that comes from the spirit of the angel itself. These wings can
       be made visible, but most angels on earth have ways to suppress
       their wings, with two main ways. The first is simple, in which
       their wings are shapeshifted into their backs, usually
       shapeshifted so they are out of sight. The second is the more
       common method most angels use, where their wings are left on the
       spiritual plane rather than on the physical one, and their wings
       become intangible as a result. While still there, their wings
       are not seen, and cannot be attacked while they are in the
       spiritual plane. Usually when this method is used, the only real
       way to see the angel's wings is when they flare up their angelic
       power, and their wings become visible on their shadows behind
       them as their bodies generate a mass of light. However, there
       are angels that have unique abilities with their wings, such as
       some who are able to use special wing skills (like Amenadiel
       being able to shapeshift his wings into spear-like projectiles).
       Diomedes can make his wings combust into holy flames for both
       offensive and defensive purposes.
       Angel/Archangel Regeneration:
       ~Those that have seen angels often figure out quickly that
       angels have powerful regeneration, and much harder to kill than
       demons are (typically). Aside from specific weapons like angel
       blades, varanium weapons, and other weapons designed to kill any
       creature, angels typically are very difficult to kill, and able
       to regenerate their bodies even from a puddle of blood on the
       ground. As long as there is something left of them, they are
       able to regenerate, with angels having among the most powerful
       supernatural regenerations alongside demons and fallen angels.
       Typically, most angels have some form of regeneration, and some
       angels don't have as strong regeneration due to having trained
       other defensive abilities, but most angels do have some form of
       regeneration. Typically, angelic regeneration isn't as strong as
       archangel regeneration, as archangels are not vulnerable to all
       the same things normal angels are weaker too. Archangels are
       still killable, but they not only regenerate faster, but also
       are able to withstand normal angel blades, and certain other
       weapons that would kill angels. For the most part, their
       regeneration is powerful, but things like varanium, death
       scythes, other archangel blades, and even demon prince power can
       still kill them, though many archangels take longer to kill than
       normal angels. Depending on the injuries, more injuries might
       take longer to regenerate, and depending on the angel and the
       strength of their regeneration, some wounds will also be more
       difficult to regenerate. As a result, typically doing something
       like cutting an angel's head off can stop them even if it's
       temporarily if one cannot kill an angel or archangel, as there
       are still strategies that work since they do still take damage.
       Angel/Archangel Hardskin Defense:
       ~Some angels have actually developed a type of defense using
       their holy auras, in which some angels have developed a harder
       skin using their divine auras, and have made their skin much
       harder to pierce in combat. Typically this comes alongside their
       regeneration, in which angels can focus some of their
       regenerative power into this to strengthen their defense. The
       question mostly becomes which skill do the angels want more, as
       some prefer regeneration, but some prefer not taking the damage
       at all. Typically, this defense, at its fullest, can defend
       against normal bullets, and some higher level bullets, with
       those like Amenadiel showing that toughening the body can be
       just as useful in a fight as regenerating injuries. The main
       issue with this is that, in order to use it, one must sacrifice
       some regenerative ability in order to generate the power form
       this, since this power has to come from a source. Typically
       angels have a choice of either one or the other, or weakening
       both to get a little of both skills. This depends on the angel,
       as some may prefer one over the other. At full strength, some
       angels and archangels have often been seen as nearly
       indestructible by weaker opponents (even though they are just
       harder to damage). Typically, archangels have more power they
       can put into this, but this does still require putting in some
       of their regenerative power. When at full strength, angels are
       only able to regenerate basic injuries and cannot regenerate
       fatal wounds easily (though they still can). This can, however,
       be more easily pierced by demonic or darkness power, since this
       power runs on an angel's holy presence/aura. Certain weapons can
       even ignore this defense entirely, such as angel blades being
       able to instantly break this ability, and celestial weapons can
       more easily break this skill as well.
       Angelic Immunity to Holy Effects:
       ~Angels are completely immune to the effects of holy energy. The
       purifying effects and damaging effects of holy energy is
       something that no angel has to worry about (unless they are a
       fallen angel), since they are holy beings. Things like holy
       afflictions or purifying power typically doesn't work unless
       it's something aimed at angels specifically (like Enochian
       angelic exorcism chants), and they cannot be negatively effected
       by holy energy or any advanced holy energy. While they can still
       take damage from the attack itself, like being sliced by a holy
       blade or being hit with a holy attack, the actual purifying
       effects don't have any real effect on them and, for some, can
       actually serve to empower some angels. For the most part, while
       they are not vulnerable to holy power, they are more vulnerable
       to demonic power, which does more damage. Demonic afflictions
       are also more effective on angels, as well as some fallen angels
       having ways to cast afflictions on angels through things like
       their corrupted aura of the fallen. Typically, most angels are
       like this, with almost none of them being affected by holy
       energy effects, but can be affected by demonic effects and
       fallen angel effects.
       Angelic Holy Presence Empowerment:
       ~Like demons who are able to gain power from sinful desires,
       angels have their own way to more easily regain their power and
       even amp their power if their power is full. By absorbing energy
       from a holy place, or a holy item, they are able to replenish
       their power. This could be as simple as drinking holy water, or
       even walking into a holy place to recover strength from the holy
       place, like a church or sanctified area. For the most part,
       these items and places help replenish an angel's power when they
       need a faster recovery, and can even help strengthen them if
       used. When fighting battles in sanctified places or in places
       like churches, angels gain an advantage as the holiness of the
       holy place they are not only restores some of an angel's power
       as they fight, but also tend to weaken unholy presences like
       demons due to the holy presence. As such, angels usually fight
       best in places that are holy since they are able to constantly
       recover some of their power. However, depending on the area,
       it's not often all of their power that gets restored, and
       typically, this also depends on the angel and how much of an
       affinity for absorbing holy energy from presences they have.
       Another thing to note is that this method takes longer to
       recharge archangels, since archangels typically have more power
       than normal angels to restore, making this better for normal
       angels, but this does also work for archangels even if it's to a
       lesser degree. Typically, holy places are the best places to do
       this, or using certain holy items as only certain holy items
       will do this (like holy water). For example, an angel cannot
       gain power from a burning ring of holy oil, as it doesn't give
       off a kind of holy power they can absorb.
       Angel Radio:
       ~Angels have their own communication network, dubbed by mortals
       as "Angel Radio". Typically, even angels have come to refer to
       this as angel radio, and use it to communicate with each other
       when needed. This is shared among all angels, with any angel
       being able to communicate on it, and hear what's going on. Even
       nephilim that are not full angels are able to tap into this with
       training or the right angel forcing communication with them.
       Usually the main use of this is for them to communicate with
       each other, but there is another use for this in which angels
       can hear the prayers of mortals. Usually, it's rare for lower
       angels to get prayers specifically, but some angels respond to
       prayers and will actually use this to help mortals who need it
       (usually grand priest angels who's primary job is to build faith
       in humans). Typically, angels are able to zero in on anyone who
       prays, even if they are warded, and are able to go to that
       person (though they might not be able to reach them if they are
       warded). Most angels can hear general prayers, though typically,
       specific angels being prayed to can only be heard by the angel
       that the mortal is praying to, such as the Winchesters sometimes
       using this to call Castiel when they need him. This can also be
       used to send tactical information during large-scale battles, as
       angels are not only able to communicate battle plans, but can
       even do things like sending SOS signals. This isn't a battle
       power, just being mostly for angels who answer prayers in God's
       place and for angels to communicate. However, caution is advised
       for those that tap into this without Heaven's consent, as those
       who access this without heaven's consent are often investigated
       to see if the person should have a connection to angel radio or
       not (usually investigating nephilim as they are the only one
       that can usually tap into this besides angels and the rare
       fallen angel). Since Hera's father is the archangel of
       communication, she can not only tap into this kind of ability
       but she can also fully take advantage of this without getting
       caught.
       Angelic Mimicry/Mortal Reading:
       ~Angels have a natural affinity for mimicking others, in which
       they can do things like mimicking someone's actions exactly.
       Their mimicry is so complete that they are even able to copy the
       voices of others, such as mimicking the voice of someone to lure
       an enemy into a trap, or mimicking someone's actions to each
       muscle movement. This typically goes along with their ability to
       read mortals, in which angels are able to read a mortal's body
       language usually fairly easily. The biggest use for this is that
       most angels can tell when someone is lying, in which they can
       tell by reading the person's body whether or not the person
       believes they are telling the truth. While this doesn't help
       against those that can suppress their unconscious minds signs at
       lying (like the Darkfires and Hazeldines can), it does help
       angels more easily read almost anyone that they can read. When
       combining these two abilities together, it shows that the angels
       have a high ability to read someone, as well as mimic their
       movements and can even copy certain combat styles by watching
       people fight. Typically, this can help in a fight, since they
       can more easily learn how certain combat styles work. However,
       some beings might not be as easy to mimic, specifically those
       that have specific powers that prevent themselves from being
       mimicked, and some have abilities that prevent them from being
       read by other beings.
       Angelic Cosmic Awareness:
       ~Most angels are powerful enough that they are aware of most
       things going on in the known universe, as long as it's something
       the angels have knowledge of. Angels typically have a pretty
       good understanding of much of the forces of the universe,
       including those many people wouldn't think would be important.
       On top of that, most angels have such an awareness of the
       universe that most angels can detect changes in space and time,
       in which angels can tell when someone is time traveling and
       changing time, or tell when someone is teleporting if they can
       track the teleportation. For the most part, angels are designed
       to be able to handle most threats in the known universe, and
       aside from things like primordial beings, they typically have
       knowledge of most things going on, including knowing things like
       when portals to alternate dimensions have been created as well.
       However, there is a limit to this, as certain types of creatures
       are not always known or angels might not have awareness of the
       entire universe. One such example is that angels typically don't
       have any cosmic knowledge of primordial beings, with one example
       being the The'Galin (though many angels do now know about them
       due to the war being fought). For the most part, some angels
       have faced primordial beings and simple described heaven's
       response as "alarms are going off that haven't gone off since
       creation", which shows that their knowledge only goes so far.
       Multi-Linguist/Language Learning:
       ~Most angels and fallen angels have been around a long time, and
       know a great many languages used by people on earth. Typically,
       most angels know almost every language on earth, including
       ancient and forgotten languages. The most common one to hear
       from an angel is Enochian, in which Enochian is the language
       used by angels, and is usually the default language they have
       that is used in Heaven by angels. However, angels are also able
       to speak other languages, with their second specialty being
       Hebrew, Biblical Hebrew and other ancient languages that were
       used to write the bible, which many angels know about. However,
       they are not limited to these languages, as they can speak
       almost any modern language, such as English, French, Spanish,
       and many other languages. Because angels have been around since
       the creation of humanity, they have mostly seen every language
       that has developed thanks to man, and know almost every language
       there is to know since they also knew each language before the
       languages all split off and eventually became different
       languages. Due to this, they have no need to learn new
       languages, as they automatically gain this through interacting
       with humans and can learn other languages after hearing enough
       of the language.
       Angelic Supernatural Life Span:
       ~Angels and archangels, being angelic beings, have an indefinite
       lifespan. Thanks in part to their supernatural regeneration, and
       their design in being a type of creature that doesn't get old,
       angels don't age, and no known angel has died of old age that
       hadn't given up their grace to become mortal. While an angel can
       still be killed in battle, or killed in a few different ways,
       they cannot die of old age, because their angelic regeneration
       and their design has been set up so that they do not grow old.
       Most angels stay in the same form they were since the dawn of
       creation (as they are created in their prime form), in which
       their angelic self typically takes the form of the form they
       take when they were created. For the most part, it's not known
       if angels will eventually die of old age and just haven't yet,
       since it's not known if older angel's regeneration can break
       down over time, which often causes many regenerative types to
       age once they get old enough they start losing their
       regenerative abilities. Since no angel has reached that point,
       it is believed that they have an indefinite life span, and since
       it's believed angels were designed this way, the angels are
       believed to never have to worry about dying of old age unless
       they choose to by giving up their grace and living a human life
       (which some have done). Since the life span is indefinite, no
       one knows if angels or archangels can die of old age. It's not
       said by those like God, so it's believed that they have an
       indefinite life span unless something in them is changed by
       those like God. However, this doesn't mean they can't be killed
       in battle, as they can still be killed by things like angel
       blades (normal angels can be killed by angel blades), or things
       like death scythes (which can also kill archangels).
       Supernatural Telepathy:
       ~This ability lets an angel communicate telepathically with
       anyone they can connect to. Typically this power uses their
       angel radio, in which they use it to tune to a person if they
       know where they are in order to communicate with them. This lets
       them communicate with other people without having to speak, with
       them being able to share thoughts directly with others. However,
       usually the angel has to know where the person is to use this
       since they have to know where to send their thoughts. However,
       this doesn't apply to those who establish permanent connections,
       such as connecting to other family members. This lets angels not
       only communicate with those they have a permanent connect with,
       but can also tell them where they are at any time should they
       require to find them or need to be summoned to them (which they
       typically do with their angel radio). Those who are set up with
       permanent connections have to accept the connection, and even
       then, they can sever it if they choose to.
       Weapon Intangible Storing/Summoning:
       ~While most angels don't use a lot of weapons other than angel
       blades, they are able to summon their weapons if they know where
       they are. Similar to their teleportation power, they can
       typically call their weapons to them at any time, as well as
       some even being able to store their weapon intangibly on their
       person where it is with them, but made intangible in a manner
       similar to their art of making their wings intangible. As such,
       this makes a good way to store weapons that won't cause
       problems, as they can use this to store weapons on them, but
       being intangible, they don't slow the angel down to keep with
       them. Usually, most angels keep their angel blades in their
       sleeves, where their blades are summoned and called out of their
       sleeves when they need them. Some angels have their own unique
       arts for this, but this is a good way to store weapons in a way
       that doesn't require them to carry them, but also doesn't bog
       down their spirits with weapons like those that use the attach
       items to self power. They are able to store any weapon on them
       they desire, however, unlike the attach item to self power, they
       cannot summon the weapon back to them if they are separated from
       it, and they typically have to go and get the weapon before they
       can de-summon it. Some have unique arts for this, but typically
       this is the best way to store weapons for an angel.
       Angelic Enhanced Senses:
       ~Depending on the angels, most angels have highly enhanced
       senses. Most are able to do things like seeing things from very
       far away, or hearing a conversation going on a block away. They
       also have a strong enough sense of smell that they can tell who
       people are just by the scent they give off, and can even smell
       someone's DNA through scent alone. Thanks to this, angels have
       very strong senses, and are on par with almost any
       supernatural's senses. Each angel has their own balance of
       senses, with some having lesser senses and other stronger
       senses, usually depending on the angel and what their
       specialties are. Typically, most angels do have very strong
       senses, which can also be a weakness to a degree, since enhanced
       senses can be taken advantage of, such as taking advantage of a
       strong sense of smell by using a strong smell to overwhelm them.
       This does depend on the angel, as some don't have as enhanced
       senses, but those that do can be very difficult to avoid. Some
       can even gain unique senses, such as fire users gaining a
       thermal sense, or a lightning user being able to sense
       electrical signals around them, mostly depending on the skills
       and how the angel uses them.
       Angelic Sixth Sense:
       ~Much like vampires and other supernaturals, angels can sense
       the presence of other beings, and sensing who and what they are.
       This can sense not only one's presence, but their levels of
       energy and how tough they are, allowing the user to gauge how
       they stand against them, as well as often being able to tell
       what they are by their presence if the user recognizes what kind
       of presence it is. However, this can be deceived by skilled
       opponents, sometimes not appearing correctly if the user can't
       sense the opponent's full power or use powers that fool this
       sense. There are also skills that hide one's presence so those
       with this sense can't sense them, or some opponents can suppress
       their presence so they're not fully able to be sensed. While
       this isn't always the best judge of someone's abilities, it can
       provide a slight insight to help the user as to what they face
       or what's around them.
       Angelic Mind Resistance:
       ~All angels have a resistance to mind alterations and other
       powers that influence the mind thanks to their design. When the
       angels were created, they weren't granted minds like those of
       mortal beings, but rather, they had unique minds that were
       "programmed" by their creator (like God programming the angels
       he created). As such, they have resistance to powers that might
       interfere with this, as they all have a base "programming" that
       essentially cannot be altered by most creatures. As a result,
       most abilities that affect the mind don't work well on angels,
       though some stronger abilities do still work but to a reduced
       effect. The only real exception to this is those that have
       figured out how this "programming" works, like those like
       Crowley have researched angels enough and even managed to use
       rods that were drilled into an angel's mind to "rewrite" their
       minds to a small degree. While this is not possible to do on a
       large scale, those that know how this works can actually reduce
       this defense by actually damaging their heads, such as stabbing
       certain parts of their brain. However, the specifics of how to
       do this are not known, and no one besides a select few even know
       that Crowley was able to do it in the past.
       Enhanced Angel/Archangel and Combat Trained Physical Stats:
       ~All angels and archangels are all trained and are highly
       enhanced warriors designed specifically for battle. For the most
       part, all angels have highly enhanced physical stats in some
       way. Each angel typically has different abilities, with each
       angel being different in their physical combat. This depends not
       only on the angel specifically, but also depends on their
       training and how they train their physical stats. Some may focus
       on strength, some on defense, or some on speed. This is usually
       specific to each angel, with archangels usually even having
       higher physical stats than normal angels due to being designed
       as heaven's most powerful weapons. Angels and archangels are
       usually very tough opponents, and most typically have stats that
       let them compete with a lot of higher level supernaturals,
       whether they are normal angel, grand priest angel or even
       archangel. As such, it's hard to predict the individual stats of
       every angel, but one typical rule is that angels usually either
       focus one to three stats specifically, or they may focus all
       their stats evenly. If they focus one to three stats
       specifically, other stats not trained are typically not as high
       with certain exceptions. And when an angel focuses all their
       stats evenly, they typically have lesser stats, but all their
       stats are usually fairly even. Again, this does depend on the
       angel and their own preferences, as well as the level of angel
       that one is up against.
       Weaknesses:
       For the most part, any angel's biggest thing that can hold them
       back is sin. If an angel sins, or an angel, for some reason,
       loses their confidence in their grace with Heaven, they can
       actually lose their power if they can't pull themselves out of
       it. And if they are caught sinning and chose not to repent, they
       could even be cast out of Heaven and be forced to become fallen
       angels as a result. This means that the best way to take an
       angel out of play is typically to make them sin and if that sin
       goes to their head, it can affect their power. While this can be
       reversed by changing their mindset if they are in good standing
       with Heaven, an angel's mind can actually hinder themselves. Sin
       is always the biggest problem for angels, as any angel can tell
       you from experience of what happened with Lucifer that sin can
       be something that can ruin an angel's life. Just because angels
       were created to be divine beings doesn't mean they aren't
       tempted by desires just like mortals are, which means that an
       angel can be tempted the same way mortals can.
       While it is hard to kill an angel, demonic energy and fallen
       angel power can both be used to more easily damage them, with
       higher level fallen angels and demons being able to kill angels
       depending on their power. Demons have demonic equivalents of
       almost every ability an angel has, and demons have counters for
       almost everything angels have. As a result, demons typically act
       as the natural counters to angels even though many demons were
       once angels (with exception to the humans turned demon through
       torture in hell). Fallen angels also have skill-sets designed to
       be used against demons and angels, in which they have corrupted
       energies which are their main power they gain when they become
       fallen angels. It is even possible for nephilims and those with
       angel power to kill angels as well, since they typically have
       the power needed to kill angels. Fallen angels and demons are
       the two main beings that can kill angels much more easily, but
       any creature can kill an angel with the right weapons and
       strategies. For example, normal angels can be killed by angel
       blades, no matter who they are wielded by. Some creatures can
       even kill angels without needing special weapons, such as
       Leviathans or The'Galin who are able to kill angels without
       needing any special weapons other than their own abilities since
       they are beings that can overpower angels. To an extent, there
       are some other primordial beings that could kill angels as well,
       and this also includes those like Toranoraos, Death, God, and
       even Galian.
       Interrupting an angel's regeneration and killing them typically
       requires special weapons in order to kill them. Normal angels
       can be killed by normal angel blades, archangel blades, and by
       certain weapons designed to kill angels. Archangels cannot be
       killed by normal angel blades, but they can still be hurt by
       them, and can be killed by archangel blades. For the most part,
       things like death scythes, weapons that can kill most creatures
       (like the Colt), or other things designed to kill any creature
       like the First Blade can also be used to kill angels and
       archangels alike. Varanium is also a good way to interrupt
       angelic regeneration, as angelic regeneration is a type of
       supernatural regeneration that can be interrupted. This means
       that they are vulnerable to regeneration negation abilities as
       well, which do work just as well as they do against other
       supernaturals. Angels can also still be hurt like normal beings
       can, so they are able to be damaged (even if it's reduced thanks
       to abilities like their hardened skin), and this is something
       that can be used against them. For example, cutting an angel's
       head off and getting it from the head can typically buy time for
       someone to get away if they cannot kill an angel. There are
       plenty of strategies that still work on angels even if they
       don't die. Aside from their angelic regeneration, they are just
       as vulnerable to damage as most supernaturals are.
       Although Diomedes can't be killed by an angel blade thanks to
       Uriel's experiments, he can still be harmed by an archangel
       blade to the point of it killing him along with other weapons
       such as a death scythe, varanium, stilled silver, and other
       weapons that can take down hybrids like him. Although fallen
       nephilims and regular nephilims are able to tough out most of
       these weapons that are used against angels and fallen angels,
       they still need to be careful since it can still harm them
       depending on the weapon and how it's used. Holy oil won't
       exactly cast away a nephilim or instantly kill them (depending
       on the nephilim), though it can still hurt like hell to the
       point that they can get severe burns if they're unlucky. Just
       like angels/fallen angels, a nephilim's grace can be taken away
       from them, no matter how powerful they are, which have some very
       bad results. Although a nephilim's grace can slowly recharge, a
       nephilim's grace is what holds their human and angel halves in
       balance and, if they lose it, their two halves come in conflict
       with each other, causing the body to shut down progressively.
       The only way to revert that is for the nephilim to recharge
       their grace. They also cannot take someone else's grace in order
       to recharge it since the body will immediately reject it and
       make the situation worse. Although angel wardings have no effect
       on nephilims in general, very heavy/powerful ones can severely
       weaken them to the point that they can't even use their most
       simple ability which will do nothing. This will also leave a
       nephilim vulnerable of any attack or them being simply captured
       or knocked out by their assailants. Diomedes has to be careful
       when using holy fire, especially when it comes to his wings
       since those who have elemental powers that can counter it can
       leave him vulnerable or render his wings useless and force them
       to recover. As an aura user, aura breaker weapons can harm him.
       Transformation(s):
       Nephilim of War:
       ~Diomedes can shift into a nephilim of war that dawns Spartan
       armor. His eyes turn pure orange red and his nephilim powers
       amplifies. In this form, this puts him on par with the higher
       angels such as the archangels and the seraphims since this form
       is more focus on combat. This form also grant six wings, but his
       wings are white with blood red tips along with the wings being
       able to combust depending on his rage.
       Weapons:
       Divine Spear:
       ~During the battle of overthrowing the angels in Heaven,
       Diomedes found Uriel's broken flame sword and Michael's broken
       lance. After taking it to Ebrahim and a angel blacksmith, the
       two weapons are made into a powerful divine spear that can
       generate it's own holy flames and grants him the power to kill
       any angel or demon, as it was like an advanced angel blade that
       could kill far more than simple angels or demons. The power he
       got from the lance would be transferred to his power, and all of
       his combat attacks and energy attacks would have a special
       effect to them, which is more powerful while in his Spartan
       nephilim form.
       Bronze Shield:
       ~A large celestial bronze metal shield that can withstand
       weapons, brute force and heavy magic attacks. After a quick
       upgrade from Smithy, the shield is stronger, more polished and
       it has retractable blades in the shield that can be activated by
       activating a switch in the handle to extend the blades.
       Kreiger Blade:
       ~This weapon is a holy sword designed to battle demons of the
       highest caliber, even slay demon kings. This weapon was created
       by Angels in order to defeat previous demon kings when they have
       tried to take over the living world. This sword was made using
       the spirits of angels, and their essence gives life to the
       weapon. Kreiger is a strategic blade that looks for enemy weak
       points using the ability Shatterpoint. Normally, there is
       another weapon named Awe but the blade ended up in Ebrahim's
       care, which Diomedes was fine with.
       Powers:
       Shatterpoint:
       ~This lets Kreiger view an enemy and look for their weaknesses.
       This power let's Kreiger know how to bring down enemies and
       doesn't require anything from the wielder to do. However, this
       power only let's Kreiger see the weak point. It doesn't let
       Kreiger simply take advantage of it if the opponent's weakness
       is something Kreiger and Awe can't use.
       Soul Seal:
       ~This ability lets Kreiger place a soul seal on anything he
       slashes. This power seals any power for up to 3 combat rounds.
       This power takes the most used power and that is the power that
       gets sealed. These soul seals can stack up if Kreiger can keep
       hitting an opponent.
       Great Seal:
       ~This ability lets Kreiger seal all of an opponents conscious
       abilities for 3 combat rounds. However, this can only be used on
       one opponent at a time, and will only work if Kreiger has
       already managed to place a soul seal on the opponent as the
       great seal will adapt to the opponent's aura.
       Regeneration Interruption:
       ~Any unholy being hit by this weapon will lose their ability to
       regenerate for at least 2 combat rounds. Kreiger's purifying
       aura interrupts those with unholy powers. However, this also
       requires being slashed by Kreiger specifically.
       Enemy Debuff:
       ~This breaks down an opponent's ability to deflect holy power.
       If they aren't weak to holy power, this power will temporarily
       make them weak to Awe's offensive abilities and temporarily
       treat an opponents aura as unholy. If used on enemies with
       unholy power, this will weaken the unholy enemy. With every
       strike, the effectiveness of holy attacks goes up by double
       every strike
       Weight Control:
       ~For every strike, regardless of it's effectiveness, will double
       the weight of any object it strikes. So if a weapon is struck
       when someone blocks Kreiger, the weapon's weight doubles. If
       struck again, the new weight of the sword doubles again.
       However, this power can only take effect when no other powers
       are used. And if Kreiger uses a power, it will release the
       effect of this power.
       Team Attacks (when with Ebrahim and Awe)
       White:
       ~When their powers are combined, the weapons can use the special
       holy spell White, a spell that is a holy attack spell that
       purifies dark aura or death energy. This power does severe
       damage to those with dark auras or that use the power of death.
       It fires a collection of small holy spheres, which explode when
       they hit the opponent. The effect severely weakens the opponent
       they hit.
       Meteo:
       ~This spell casts magic meteors at an opponent, which do severe
       holy damage. This spell can only be used once every 5 combat
       rounds as it requires a lot of energy to charge. This spell is
       usually for opponents that won't move, as fast opponents can
       dodge this.
       Holy Chains:
       ~This creates chains of magic energy, combining Awe's celestial
       force with Kreiger's sealing abilities. Those wrapped up in
       these chains will be sealed from using conscious abilities while
       being hit by purifying energy. However, strong enough darkness
       users can break these chains to get out. This skill is good for
       holding down a powerful opponent for a short time, usually to
       line them up for another strike, or to give some time to plan
       the next attack.
       Personality:
       Like many nephilims, Diomedes has some resentment and hatred
       towards angels and demons for destroying Earth and using their
       own offspring as weapons. Like most Spartan warriors, although
       Diomedes is tactical and honorable, he will use any tactic in
       order to win if the situation calls for it such as
       assassination. Despite being an unhinged brute to many angels
       and demons, Diomedes is actually pretty logical and is willing
       to talk things out first before resorting to violence. Though he
       is willing to put himself and his own kind first before others,
       showing no regards for others such as pagan half breeds, pagan
       gods, and even humans.
       Bio:
       ((Will do later))
       Theme Song:
       Main: For the Damaged Coda (Evil Morty Theme) Epic Orchestral
       Remix: (
  HTML https://www.youtube.com/watch?v=gjQVj4z1tcQ)
       Battle: Where is your God Now:
       (
  HTML https://www.youtube.com/watch?v=bsvzP8EO65w)
       Spartan Nephilim: I'm Not Buried Yet:
       (
  HTML https://www.youtube.com/watch?v=-pJCSfJL5FI)
       *****************************************************