DIR Return Create A Forum - Home
---------------------------------------------------------
The United Roleplayer's Guild
HTML https://unitedroleplayers.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Mortal/Human/Hybrid Profiles
*****************************************************
#Post#: 5587--------------------------------------------------
Profile: Diomedes Rondou
By: Coolcat207 Date: August 14, 2020, 7:54 pm
---------------------------------------------------------
"The era of angels and demons are over. We were abandoned with
his children who chose to use and abuse us for their exploits.
But today, we take back what was taken from us."
"There are two types of pain: Pain that hurts, and pain that
altars."
"While the demons have no trouble producing offspring of their
own the old fashioned way, the angels believed that they're too
"pure" for such methods and created us by using science and
magic. I was one of those nephilim children. When they saw our
power increase to the point that it surpass them, they tried to
eliminate us. Some say that it's out of fear while others said
that it's out of hubris. To me, it doesn't matter. They treated
us as weapons and tried to put us down like rabid animals. That
was the final straw."
"My brothers and sisters! The time has come. Ever since Lucifer
rebelled, both angels and demons have been locked in combat.
They have been finding ways to continue their foolish fighting,
with one of those tactics being their own offspring breed only
as weapons. This kind of tyranny stops now."
"Nephilims has been around since the Old Testaments. Sure, we
were the size of giants back then but evolution doesn't only
affect humans."
"Mankind may have a lot of flaws, but angels are no different.
Their first war nearly tore the Earth in half. They are also
known for dealing with dirty and sick tactics for years. They're
just better at hiding it. Meanwhile, Lucifer is a crybaby who
got upset when the new children was welcomed into the family."
"You know what? Screw it. I had enough of your sh*t since the
day we first met on the battlefield. I don't care if it takes me
to the end of time, I will not stop until I pummel your arrogant
ass into a pulp. You hear me, son of Iblis? Say what you want,
the same trait you and your ancestor share is the gene type of
being a massive d*ckhead!"
~Diomedes to Zahhak before the two start fighting each other.
"You know, it's funny. I always knew that one of the archangels
would get a big head and try to take charge but what makes it
even more amusing that it's a lowlife like you. In your next
life, instead of judging everyone who isn't "pure" enough to be
in the light of God, why don't you take a good look of yourself
and remember your true role... which is to guide people, not to
harass them. But don't worry, Sariel will be joining you soon."
~Diomedes to Uriel before beheading him.
"I lost everything in this world. The angels and demons
destroyed their own father's creations and blamed everyone but
themselves. That only led to their demise. At this point, my
only concern is to help my brethren who were forced into this
mess. You being here to help us out just made things easier.
walks over to pour himself and R. Kindron a drink This seems
like a good time for a drink, and a cold calculated speech with
sinister overtones. A speech about politics, about order,
brotherhood, power. But speeches are for campaigning. Now is the
time for action."
~Diomedes sealing the alliance with R. Kindron.
Name:
Diomedes Rondou
Other Names:
Dio
Eternal Flame
The Nephilim of Wrath
Spartan Nephilim
Age:
Unknown
Gender:
Male
Species:
Nephilim
Family:
"Father"/Creator: Uriel (Deceased; Killed by Diomedes)
Organization:
Former: Heaven
Former: The Resistance
Current: Jigsaw Organization
Powers:
Transcendent Nephilim Physiology:
~The user either is or can become a nephilim of godlike power,
born from a mortal and one of the most powerful angels in
history. Though not as powerful as their heavenly parent, their
abilities far surpass that of other nephilims, allowing them to
easily overpower most angels and demons, even in numbers. Thanks
to their transcendent ascendency, they can also alter the very
fabric of reality to a nigh-omnipotent level.
Diomedes is one of the most dangerous and strongest nephilims
thanks to Uriel's experiments to create the "perfect" soldier.
Nephilim Physiology:
~User with this ability either is or can transform into a
Nephilim: a being (most commonly one of the first generation)
with both mortal and Angelic Ancestry.
Note: In mythology, the Nephilim is considered to be the result
of a union between an Angel and a mortal woman. This is similar
to the conception of the Demigods in mythology. Just like said
demigods, Nephilim can come in forms other than the traditional
kind. Said forms would involve being a human who went through a
form of ascension, where they became an angelic being
themselves. Another form would be a mortal with an Angelic Soul.
As partially mortal, they are more bound to their form than
their non-mortal parent, but their personalities and minds are
far less defined by their spiritual aspect. In some forms of
media, Nephilim are shown to be equal or higher in power than
full members of the supernatural race they descended from. This
is generally explained with the claim that the human soul
enhances the spiritual/divine power gained from their "parent".
Divine Absolute Strength:
~The user possesses a limitless level of strength and offensive
power that can distort or do immense damage to anything in
existence. The user is able to go toe-to-toe and even surpass
the strongest of beings with nothing but the raw force of their
physical blows. Any level of weight the user needs to lift is
irrelevant as their body can emit force that can repel an object
of any mass. With this ability, the user could shatter planets
with their fists alone and even tear through space-time
anomalies with the sheer force of their strikes.
Angel/Archangel Divine Aura:
~Angels have incredible holy aura, as they radiate in their
angel forms with divine energy, which is enhanced by the angelic
presence. This aura not only shows an angel's power, but also
acts as an defense, strengthening their bodies so that they take
less damage. Depending on the kind of angel, normal angels have
strong aura, with the next step up usually being grand priest
angels, and the highest level being archangels. Other angels can
also make the list, like seraphim or other angel types, though
depending on the individual, most other angel types can very on
where they place in the list of angelic power. In most angel's
angelic power, this aura isn't visible, and acts like a passive
defense, and radiates from their spirit that allows angels to
give off a presence of pure light which is usually visible to
those with a sixth sense for sensing the presence of other
beings. Since this form is based in angelic power rather than
elemental power like some auras, this aura relies on the divine
energy an angel generates to power it. Typically, archangels are
the ones with the strongest holy power, and an archangel's aura
is typical more powerful than any other kind of angel in heaven.
While strong though, demonic and dark weapons and powers can
more easily pierce this aura, as one might expect, as can aura
breaker weapons and powers.
Enhanced Holy Energy/Celestial Force:
~Having angel power, angels have advanced holy energy and higher
level angels also have celestial force (or some might have other
higher level divine energies to use in battle), which is
enhanced by their angelic power. Their enhanced holy energy is
holy energy enhanced by their angel power, which does more
damage than normal holy energy. This is a natural holy energy to
some angel's power, as it replaces normal holy energy angels
use. Higher level angels and a lot of angelic hybrids can also
use celestial force, the highest level holy energy that some
archangels and nephilim developed to fight demon princes and
high level demonic entities, in which celestial force is an
amplification using positive spirit energy to amp holy energy.
The normal enhanced holy energy does less damage, but costs less
power to use, while the celestial force is far stronger, but
costs more power to use. This requires the user to manage their
power, using holy energy against weaker opponents and saving
celestial force for more dangerous opponents. Most angels are
trained in holy energy and have advanced holy energy, but only
high level angels or some hybrids are trained and can use
celestial force. This force is often best utilized in nephilims,
as certain angel hybrids learned to use this far more
effectively using less power since angel hybrids can more easily
create this power with stronger soul energy compared to angels.
Some angels have even developed other divine energies depending
on their power set (usually archangels who develop their own
types of powers).
Diomedes's celestial force is a bit unique compare to archangels
and angel hybrids like nephilims. No one really knows the answer
why, but Diomedes has one of the strongest celestial force that
can even rival higher level angels such as seraphims or
cherubims.
Divine Smite:
~With angel power, all angels have enhanced smiting abilities
which is often mistaken for divine lightning. The first is when
they put their hands on others, and purify unholy presences,
being able to destroy things like demons possessing a body. This
ability is set up so that an angel can attack presences in
people through physical contact. Some refer to this as
"purification" but the angels usually refer to it as "smiting"
as their purification is actually different. This is an attack
skill designed to destroy a presence inside of others, usually
to cast demons out of humans. When used through physical
contact, the angel is able to exorcise a presence or burn the
presence completely out of someone. Exorcising takes less time,
but doesn't hurt the presence in the body which is usually the
safer option for most angels so they don't kill the host.
However, the second option can burn the presence usually by
overpowering it with their own nature, and burn the presence out
of them. Not only does this take longer to do, but this also is
a big danger to the host, as the host can actually be killed
with this ability. This ability is typically better to use for
exorcisms, since most angels are usually trying to save people
from presences when using this power. This time it takes to
destroy a presence or exorcise it also depends on the creature,
it's strength and the type of angel. Certain creatures take much
longer or some creatures like leviathans can't be cast out by
normal angels. It's also important to note that angels take
longer to cast out presences than archangels do, who can do this
a bit faster than normal angels can.
Angel Healing, Purification, and Restoration:
~All angels have healing powers, as well as restoration
abilities they can use on others. The main ability is being able
to heal others, being able to heal things like injuries, and
heal things like afflictions caused by supernatural abilities
(like unholy energy poisoning). Angels are able to use this to
also purify the presences from others, being able to purify
things like unwanted presences in the body, and being able to
remove afflictions from the user as needed. Usually, their
powers of healing and purification are pretty useful for allies,
and can even be used on themselves to a degree since they are
able to purify and heal themselves if they find themselves in a
place where they can't heal as easily. Their last power is that
of restoration, where they can restore people and objects.
Angels are able to restore not only people, but broken objects
as well depending on the object. This typically helps with
things like trying to restore objects they need, or restoring
broken weapons and armors. These abilities typically come from
an angel's nature, in which they have a natural restorative
power they are able to use that is powered by their holy energy.
This is an ability designed mostly for healing and restoration,
and this has no real attack ability in battle, other than an
angel healing themselves. Archangels also have much more
powerful healing abilities and can heal/restore much faster than
normal angels due to their enhanced holy power and them being
much more powerful than normal angels.
Angelic Holy Ally Amplification:
~Angels are able to amplify those that ally with them, in which
they are able to strengthen their allies in other beings
(typically empowering humans). The most common use of this is
when an angel empowers a human, and the human becomes much
harder to damage, and does more damage to opponents. Some angels
have been able to also grant specific other defenses to others,
such as some angels granting defense against certain abilities,
like using this power to help protect them from flames or
lightning powers to a degree. This usually depends on the angel
and their abilities, as every angel typically has some unique
way to amplify someone, whether it's granting them temporary
immunity to flames, granting them regenerative abilities, or
even some who can make someone's skin hard enough to resist
bullets. This amplification doesn't typically work on other
angels, and typically works best when they are allied alongside
humans who work with them. This was originally designed for
guardian angels who developed this power in order to help
protect the people they would guard from harm, or help grant
them special defense to certain things. As a result, this power
is designed not for an angel, but for the beings an angel would
protect and/or guide. This power can also usually be countered
by stronger opponents, with some having stronger abilities, and
things like demonic energy or primordial power can easily break
this amplification and do damage, being a counter power. The
angel can also only strengthen a person with as much power as
they have, so they can't empower a person beyond their own
abilities, such as a normal angel couldn't make someone strong
enough to take on an archangel or demon prince with their
amplification alone. As one might expect, the power of the angel
using this determines the power given by this ability, for
better or for worse.
Angelic Enochian Warding:
~Angels are able to wards on people and places, with this being
another power that lets them counter things like demonic
possession. Usually, angels do this, they are able to use their
power to burn wards and sigils on surfaces in order to ward
them. They are able to do things like warding against demons, in
which they would be able to use this to keep demons from
entering an area they don't want demons in, or they could use
this to even ward against angels or fallen angels depending on
what the wards used. When used on people, angels can do this a
few different ways, with them mostly being used the same way. By
putting wards on people, angels can ward others against things
like possession, ward humans with special Enochian sigils to
grant them special effects, or even making a person untraceable
by heaven and hell. Usually, angels can do this by either
burning the ward/sigil onto a person's skin, or they can burn
these into someone's bones outside of physical view. These wards
are pretty useful, and only those that know Enochian can use
counter sigils to remove these, and angels/demons that can
remove these have to know they're there and where they are on
the body. Typically, this is much more advanced types of warding
than typical warding, and use special Enochian sigils to create
powerful wards against a multitude of threats. However, strong
enough counters can counter these, like a powerful enough demon
or demon group could break a warding on an area, or warding
against possession might not work in certain circumstances if
the opponent is stronger than the ward. This also typically only
works on specific circumstances, such as demon wards only
working against demons, and angel wards only working against
angels.
Enochian Exorcisms:
~Angels are normally able to send demons back to hell using
their smiting power, however, sometimes this isn't enough, or an
angel might not want to save their power. By using Enochian
exorcisms designed for angels, angels are able to exorcise
presences using Enochian chants. This is useful for removing
unwanted presences, with this originally being used to counter
demonic possession and possession by fallen angels. This is
usually designed to be used alongside their smiting power, in
which they use both to save the amount of power they need to
exorcise a presence, and can be used to do things like casting
out demonic possessions, and even can be used to cast out fallen
angel possessions. However, certain stronger presences might
require special exorcisms or might even be immune to exorcisms
(like demon princes or some more powerful archangels). For the
most part, this is also good to use because it can free those
possessed without hurting them, as the exorcism sends the
presence somewhere depending on the presence (like demons being
sent back to hell). For the most part tough, this doesn't stop
the presence from coming back, as there's usually nothing to
stop presences from coming back (like demons being able to
eventually return from hell). Usually, this is best used to free
someone from possession, then put wards on them so they cannot
be possessed again.
Angelic Sleeping Touch:
~This lets an angel put someone to sleep by touching their
forehead. Through physical contact, an angel can shut down a
being's conscious mind, which renders them unconscious. This
particular skill is very useful for knocking out others that
they don't want to fight, as it typically lets them avoid combat
with people that they'd rather not fight. This ability also
bypasses psychic protection, as it uses the angelic presence to
overwhelm the conscious mind. Advanced users of this ability can
even wipe short term memories, with archangels even being able
to wipe long-term memories from the mind for those that they
don't want to know certain things. Usually wiping the mind is
only used for those they don't want to know Heaven is protecting
them, so they use this to wipe the mind if the person they are
protecting sees them or makes it so they don't remember anything
bad happening to them. However, this doesn't work on all races,
as the angel must be more powerful than the person they're
trying to put to sleep, since this power requires overwhelming
the presence of someone else to use. For this reason, typically
angels are only able to use this on normal humans or weaker
supernaturals, and this doesn't work on anyone as strong or
stronger than them in terms of presence. This power also
requires physical touch for at least one round to put into
effect, so if the opponent breaks contact during that round,
they can avoid being put to sleep. Typically tough, this is only
used on innocent bystanders or those that aren't a part of a
battle, in order to keep them out of the fight.
Angelic Teleportation/Space and Time Travel:
~This ability is one that most angels share, in that almost all
angels can teleport. Not only can they teleport around, but they
are able to teleport to other realms as well, such as going back
and forth from heaven, earth and even going to the Veil where
dead spirits reside. They are even able to travel to hell,
though traveling to hell is typically dangerous to angels as
they will often be attacked by demons there if they do teleport
there. Some angels are even skilled enough that they can bend
time and travel through time either by themselves or with
others. Due to this, most angels are able to travel in some way
through time and space fairly easily. While traveling to certain
places, like traveling time, takes a lot of energy, most angels
can use basic teleportation to travel around as they desire.
Some angels even teleport differently, such as some might
disappear in a burst of light, or some might vanish, or some
even leave flurries of angelic feathers from their wings behind
as they teleport away. When used, the angel does have to know
where they are going, or else they might travel somewhere
randomly and get lost. This is especially important when
traveling between realms like going from heaven to earth, where
they might get lost in between if they don't know where they're
going. However, most angels know the path between heaven and
earth, and aside from sometimes not knowing where specific
places are, they typically have no problem traveling there if
they know where they are going.
Angelic Astral Projection/Dream-walking:
~Ever since ancient times, angels have been able to use their
spiritual like being to go back and forth from manifesting as
spirits. The main use of this was to be able to appear in
dreams, a power that angels have used to convey messages to
people chosen by heaven in the past. Unlike most beings who
separate their spirit, an angel is able to turn into a spiritual
being, in which they can enter the astral plane and react with
not only dreams, but can also interact with dead spirits, and
some intelligent spirits that are not dead spirits. Angels are
able to go to the Veil where dead spirits are usually found, or
the angel can attempt to go to the Spirit Realm, which is a
realm where natural spirits reside, if they are able to perceive
the spirits (Though this is usually a dangerous trip requiring
special training to get into the spirit realm due to it's unique
spirit perception required). This lets users commune with the
dead, and with spirits that can be perceived. Of course, the
biggest use for this is to interact with spirits, but also if
one is trying to interact with a dead spirit, it is much easier
to do so in astral projection than in physical form. The other
main use of this is going back and forth from dreams, in which
angels can also enter the dream realm, though usually in a
limited fashion where they can only interact in dreams and
cannot access the full dream realm or create dreams like many
dream demons can.
Hot Air Manipulation:
~User can create, shape and manipulate hot air, combining
various air/wind related powers with searing heat.
Hot Air Generation:
~The user can heat the air rapidly in a large area and generate
hot air from around their body. The air is significantly hotter,
making it able to blister, dehydrate, and damage far away
targets.
Pure Wind Manipulation:
~The user can create, shape and manipulate air/wind of
beneficial nature; that which strengthens, enhances and causes
anything/everything it comes across to flourish, representing
the sustaining and preserving side of air, which in turn ignores
most of the common limitations and weaknesses of its normal
elemental variety. In essence, this is about solely controlling
the positive powers of air/wind.
Holy Fire Manipulation:
~The user can create, shape and manipulate holy flames, which
are especially effective against demons and other evil beings
and are inextinguishable by normal means. It may also trap
and/or immobilize angels or demons, rather than killing them
outright. The color of the flames varies, but usually blue,
white, or the normal if light shades of fire.
Some flames can have different properties and abilities such as
summoning spirits of the deceased back to the world of the
living. Very strong or high level users could obtain or gain the
ability of Resurrection via Summoning the deceased and/or Angels
from Heaven.
Eternal Flame Manipulation:
~User can create, shape and manipulate flames that will never
burn out, either Scientifically or Magically.
Spiritual Flame Manipulation:
~The user can create, shape and manipulate fire formed from
one's soul/spirit. Due to being comprised of spiritual power,
these flames aren't only stronger than usual flames, but also
have the power to affect one's soul in varying ways.
Temperature/Fire Immunity:
~Due to his physiology, Diomedes is immune to not only fire but
also extreme temperatures such as extreme heat.
Holy Blazing Fire and Lightning:
~In the outer areas of heaven, there is a defense to keep demons
from entering heaven. Outside of Heaven, the light around the
outskirts of heaven generates a powerful holy fire, which is
powerful enough to generate it's own static electricity, making
it more powerful than typical holy fire. This blazing holy fire
does heavy purification and holy damage to unholy opponents,
designed to kill demons and can even be used to do severe holy
and purification damage to hell knights and demon princes (to an
extent). For the most part, this blazing holy fire/lightning
combination is stronger than typical holy flame, and can even
match some celestial flame users. This flame can be used just
like normal flames, such as creating explosive attacks, shooting
fireballs, or even burning things through physical touch. For
the most part, this works best against demons, but can also be
effective on anything vulnerable to holy power and purification,
like undead, vampires, werewolves and other unholy presences.
This fire is strong, but can still be countered with powerful
enough water and ice attacks. Since the fire generates it's own
lightning, this is often best used by users of both flame and
lightning due to it's combination nature. Though this can also
be used separately if one can separate the two powers if one
doesn't want to use one of the elementals, such as removing the
flames to just use the lightning (though this takes more power
to do, and makes it so the flame can no longer generate more
lightning). This is also countered by the Hell generated
hellfire ability, which is the natural opposite of this power.
Diomedes cannot use or control lightning so he sticks to the
blazing fire part than the lightning.
Divine Wind:
~This power summons a powerful holy wind from heaven. In heaven,
this wind generates a cool refreshing breeze that is empowered
by good, peaceful emotions. When used, this wind can be used to
heal oneself, or even be used to purify someone of an unwanted
presence. Usually, this is designed to be a non-battle ability,
though some have managed to use it in battle that can use holy
wind, and this can be used to fight opponents with powerful holy
wind. This wind is usually refreshing, but when concentrated,
wind users can concentrate this wind into things like shockwave
attacks and slashes by focusing the wind properly. And since
this is a holy wind, this wind is able to do holy damage to
opponents if they are vulnerable to holy damage. This is similar
to how a normal wind user uses wind, but also has added healing
effects to those that the user wants to heal. This wind is very
useful for fighting demons, since the purification power can do
heavy holy purification damage to demonic presences. To an
extent, this even works on fallen angels, since they mostly have
corrupted power. This is essentially the counter to the unholy
winds of the second circle of hell, and the two can be used in
battle to counter each other. In addition, this power is also
counterable by other counters to wind, with the main ability
that counters wind usually being earth or fire (depending on the
wind used).
Combat Empowerment:
~Users become stronger, faster, more durable, etc. when they
come in contact with battle/fight, possibly unlocking abilities
related to the affinity and enhancing the existing powers. Some
users may be able draw sustenance from the fighting or even slow
or stop aging.
Fearlessness:
~User has literally no fear, being unable to feel any sort of
fear, terror or even any intense anxiety.
To do this, they gain enhanced physical and mental capabilities,
many additional mystical or magical abilities, and often
specific weapons/tools that allow them to perform superhuman or
supernatural feat to help their cause.
War Empowerment:
~User becomes stronger, faster, more durable, etc. by war and
all forms of conflict including mental, physical, spiritual and
conceptual ones, regardless of the area and numbers involved,
possibly unlocking abilities related to the affinity and
enhancing the existing powers. Some users may be able draw
sustenance from the conflicts or even slow or stop aging.
Aura Abilities:
Aura:
~This is a specific power that was created by humans and
supernaturals alike, which uses the power of the spirit and
channels it into the body to create an energy source for
supernatural abilities and use for defense. Those that learn how
to use it can use it as a natural shield to dampen attacks and
use it to amplify their physical abilities similar to how some
use energies like ki. After running out of aura though, the body
is vulnerable and only by letting aura recover naturally can
someone replenish their energy. It can also be used as an
amplifier to attack people. Users use aura very similarly to
those that use mana as an attack use. The color of one's aura
usually is random, as it's color isn't really determined by
anything.
Aura Defense:
~This is a passive power used by all aura users in which they
focus their aura as a defensive barrier around themselves. This
protects them from damage while they have aura to power this
ability, and aside from aura breaker weapons, the only way to
break through is usually through impact damage, or through
simply hitting them enough times they run out of aura to keep up
their defense. While in affect, someone can still be damaged,
like through impact abilities, but the aura defense protects
them from most damage from physical and other energy attacks.
However, once they run out, they have to recover their energy
before they can use this power again. How much aura they have
usually depends on the person and how much spirit they have.
While they don't take physical damage till their aura is
depleted though, they can still be knocked around by attacks and
every hit on their aura reduces their aura till it's depleted
enough this can't be used anymore.
Aura Lock:
~This is a technique where an aura user locks themselves in
place, designed purely for defense. By using their aura and
hardening their aura, they are able to up their defense
considerably, making it so nothing can move them at all or
damage them aside from aura breaker weapons. However, this
technique, while useful, locks the user in place, and as such,
one cannot attack in any way while their aura is locked. As
they're locked in place, they can't even move while this is in
effect. So while a great defensive move, staying in it too long
can give the opponent time to get close enough so that when they
come out of the attack, they can be at a disadvantage. This
technique is mostly meant to block strong attacks, though a
strong enough attack, or an aura breaker weapon can still break
through this technique.
Aura Physical and Supernatural Amplification:
~Thanks to the power of aura, those who use it also have
amplified supernatural power and physical abilities. Aura allows
them to passive empower themselves, and with enough practice,
many aura users can train till they are able to passively use
aura as a source of power for supernatural abilities instead of
things like chi or mana. Aura is a powerful energy in it's
amplification, and used in a manner similar to ki. Those who use
this power can train it by training their aura, and making it
stronger over time. They can also use this to power themselves
up consciously by focusing more aura to their bodies, but this
consumes more aura to use. However, while this amp is useful, it
only amps passively while the user has aura to power this
ability. Once that aura is run out, this ability can't be used
till the user recovers their energy. Those who amp themselves
beyond what the passive amp can do must be careful, as if they
aren't careful, they might actually amp themselves too much and
run out of aura.
Aura Bullet/Weapons:
~This is a technique by aura users in which they create aura
attacks to fire like bullets. This depends solely on the user,
as some prefer to fire small bullets using finger flicks, some
like to fire blasts of aura like bullets, and some prefer to
just fire it from the aura around them to fire spears or
something at an opponent. This technique is very common among
aura users, and lets them use this to create attacks of all
kinds. This also lets the user create weapons and other items
out of aura, such as swords or gauntlets. This is purely
dependent on the mind of the user and how they want to manifest
this power. However, all aura attacks mostly are the same in
nature in that they are aura energy that is fired at the
opponents or formed into a weapon in some way. Which means that
no matter how the technique is used, it's still dodgeable and
blockable as any other energy type. As one would expect, aura
breaker weapons can dispel these kinds of attacks.
Aura Sense:
~Those who use aura can eventually develop an aura sense where
they are able to sense the aura of others, which involves
sensing a mix of their spirit energy and their bodies energies.
The main use of this skill is that one can sense the aura of
others around them, giving them a sense that they can use to
identify people around them and sense those around them.
However, this also goes beyond simply sensing the people around
them, and gives them a sense that lets them feel the movement
around them. This gives them a sense that lets them almost
predict their opponents. By reading the movement around them,
they can respond to the aura and sense attacks coming at them
without seeing or hearing them directly. This gives the user an
attack sense that helps them in a fight and lets them know when
they need to dodge. Though this doesn't mean they can't be hit,
as they still have to perceive the attack before they can dodge
it.
Aura Armor Defensive Skill:
~Similar to the Aura Lock skill, the aura armor defense skill
amps the defense of the user, but only to the parts of their
body that they choose. This technique has both defensive and
offensive applications. Unlike the aura lock, stronger aura
attack skills can still break this defense, as this is just
adding a little extra defense, and works to defend more
specifically against energy attacks in general. This costs aura
to use though, as one has to use aura to keep this defense in
place, and while it's useful for amped defense, using it to
cover more of the body than what is needed is just wasteful
unless an attack is meant to damage more of the body. Those who
use this have to be careful to only use what's necessary to
block an attack. This affect can also be transferred to other
items like weapons to improve their defense against attacks.
However, even with the defense, they can still be hit by the
attack if the attack is stronger than their aura. And even as
strong as the defense can be, aura breaker or energy dispelling
weapons or powers can instantly break this defense.
Aura Armor Offensive Skill (Attack Deflection and Form
Negation):
~This is an offensive aspect of the aura armor skill, in which
one uses this in their attack. There are two main uses of this
skill. The first is to use it to hit attacks away, including
exploding attacks, using their aura to simple reflect the
momentum of the attack. This technique is designed to hit
attacks either safely away, or to hit them back at an opponent.
The second is a special technique known as form negation, where
the user can focus their aura into their attacks to damage
opponents no matter what form they are in by attacking them with
their aura specifically. This hurts them no matter what form
they're in as if they were solid. However, it is possible for
those with stronger energy defense to block this technique if
they have a similar defense skill like haki, Pai Zhua or certain
types of chi training. And just like the defensive skill, this
techniques effects can be instantly dispelled by energy
dispelling or aura breaker weapons and powers.
Darkfire Dark/Light Energy Manipulation:
~Though aura training, this was an ability that Qrow developed
to replicate the Darkfire's positive/negative spirit power
training. But instead of using spirit energy, the Darkfire draws
from dark and light energies, drawing the energy from the two
elements to attack opponents. Unlike Darkfires who use elements,
Darkfires use this energy by drawing it from existing sources,
with which at least one will always be present. The Darkfire is
able to draw on both energies, being able to use them in their
attacks. This is just base energy, so it bypasses normal light
and dark immunities, being just energy drawn from light and dark
rather than being light and dark power. This is used as a
specific attack energy, being used to attack opponents without
them needing to use their own aura expect to control the energy,
requiring very little of their own power to do. Of course, being
energy, this is more easily countered by almost any other
energy, but as an advantage, the energy used bypasses any
dark/light immunities, making it much better for more ranges of
opponents than some elemental trainings do.
As a nephilim, Diomedes can use light energy from this aura.
Elemental Energy Manipulation:
~Another skill of the Darkfire family aura training. In order to
come up with something akin to the elemental skills to give aura
users an attack power, Qrow developed this skill for aura users.
This is somewhat similar to the Darkfire's elemental
manipulation, but instead of focusing the elements themselves,
they focus the energies that make up the elements rather than
the elements themselves. This lets them bypass elemental
immunities, but aren't as powerful as some special elementals
manipulations and don't really work at using combined elemental
energies since all the elemental energies mostly work the same
way. This can be dodged and blocked like normal energy. Usually,
this energy has to either be drawn from an element or from the
dust crystals made by the Darkfires or other sources, being made
to do things like create construct attacks, or be used in
conjunction with physical attacks. The energy can be countered
like any other normal energy like chi or mana, and the attacks
dodged. It is also possible to dispel this energy with weapons
and powers that dispel energy. Since every elemental energy is
slightly different in how it's gathered, just like the elemental
training, each Darkfire using this can use up to three. Though
for the most part, most opt for either earth or wind since they
are everywhere around them. It also isn't possible to convert
these energies since they are simple energies and not the actual
elements, so they don't work the same way. However, this has
much more variety in the amounts of opponents the user can use
this on, since this bypasses all elemental immunities.
Diomedes' elemental aura is based on heat though he use flames
and wind for his aura.
Elemental Energy Portals:
~This is a technique that lets a Darkfire vampire create portals
to where they want to go, creating a distortion in time and
space to teleport where they want to go using elemental energy.
This is a technique Qrow developed long ago, that is also a
technique that was designed after elemental teleportation, but
instead of simply teleporting, this creates portals using
elemental energy.. In order to use this, the user does need to
know where they're going, or they could end up in a random
location. This technique requires elemental energy to use,
requiring the user to transfer their elemental energy to another
location to connect the through through a portal. This cannot
travel other dimensions and through time, though Darkfire
vampires can set waypoints to certain people whenever they want,
like having the ability to teleport to a family member no matter
where they are, and this is the one time they don't need to know
where their target location is. The biggest advantage to this
over elemental teleportation is it's ability to connect to
people and create permanent connections to others for
emergencies.
Dark/Light, Elemental Energy, and Aura Familiars:
~Just like the elemental familiar technique, this creates energy
familiars out of any of their energies. While this doesn't
necessarily grant special abilities to the familiars like the
elemental familiar technique, these familiars can still get past
elemental and energy immunities thanks to being made of energy,
and can be used to attack opponents with energy attacks. These
familiars can be made of any energy the Darkfire controls,
though the one downside is that, while this avoids the
weaknesses of normal elements like elemental familiars, these
familiars are mostly all the same in terms of what they can do,
mostly just being made from any available energy the Darkfire
has at their disposal. While this can be an advantage since they
can rely solely on things like dark and light energy familiars
since there's almost always one of the two energies around, it
does leave a little less variation in how these familiars can be
used. Though they do have more attack abilities using energy
than elemental familiars and can use energy defense skills.
Branwen Shapeshift:
~Before Qrow became a vampire, he had the ability to shapeshift,
which was passed on to the Darkfire family through him. This
ability is similar to the Darkfire developed elemental
variation, except that Qrow changes into physical creatures.
This more or less works the same way, but has a few advantages.
While elemental transformations are like elemental form and
can't be hurt traditionally which is an advantage to them, this
shapeshift lets the Darkfire take a physical form, which not
only lets the Darkfire pass as a real animal or creature, but
also lets them use their aura defense, and their aura defense
can defend against more than Darkfire elementals, as some can
ues counter elements against elemental shapeshifting. However,
aura breaker weapons are still a danger to both techniques, so
that weakness is the same for both techniques. This ability is
the same for both the basic training and normal training, as the
only difference is that once the Darkfire gets advanced
training, they are able to grant their transformed states divine
or demonic aura. Most Darkfires who use this specialize in one
specific form, in which they are able to natural change into
that form. Some chose birds for their ability to fly and scout
areas, and some choose things like lions and wolves for their
combat ability. This depends solely on the Darkfire, and what
form appeals to them.
Diomedes can shape shift into a barn owl.
Semblance: Aura of Heart:
~Diomedes developed this semblance when he was fighting Zahhak.
Although this is probably one of the stronger unique semblance
abilities in his world thanks to Uriel's constant experiments,
but it also has arguably the worst drawback for Diomedes. This
ability allows the user to accelerate their blood flow and over
pump their heart's normal rate to simulate the body's natural
response of instincts during high stress situations. Also known
as adrenaline.
Divine Aura Barrier:
~Instead of the normal aura lock power, this ability was
developed for the advanced users, where they use their divine or
demonic aura to create a barrier around them to protect them
from attacks. This is meant to be a defensive move, where the
user uses this to protect themselves from all manners of
attacks. This does work similar to the aura lock power, where
the barrier locks the aura in place, preventing opponents from
breaking through. Though this still does require staying still
to maintain the aura lock of the barrier, this technique is just
as good for aura lock users, since it still works the same way,
but gives the user some breathing room. Aside from aura breaker
weapons, little can break this barrier except high level
abilities that can break the aura lock (which takes far more
power than one would probably want to put out). Though this is
normally a defensive move, it is possible to use this on
enemies, focusing a barrier around an enemy to trap them in a
barrier. Often times, the best reason for using the power this
way is to trap an opponent in a hazardous area, or trap them in
a barrier with their own attack if the attack could damage them.
However, this does still lock the user in place to use it, as if
they move, the aura barrier dispels. And using this on an
opponent doesn't mean the opponent can't teleport out of the
barrier.
Divine Aura Physical and Supernatural Augmentation:
~Those who are trained in the Darkfire advanced aura can use
aura amplification of their physical and supernatural abilities,
being able to amp their physical and supernatural abilities with
divine or demonic aura depending on what mode they're in. This
not only amps their abilities however, as it also amps their
physical and supernatural abilities with whatever power of the
mode their in. This makes their physical and any of their
augmented attacks do either divine or demonic damage depending
on the mode they're in. This grants them advantages in defense
and attack in not just their aura and semblance abilities, but
also allows their physical combat abilities to do divine or
demonic damage through aura amplification. This is an advanced
version of aura amplification, and essentially does the same
thing, but adds the amplification and effects of demonic or
divine power respectively. Of course, as one might expect, the
Darkfire can only use one mode at a time, and usually defense vs
offense used for this skill is usually determined by the type of
opponent and what mode the Darkfire is in.
Divine Aura Enhanced Projectiles and Constructs:
~Darkfires are still able to use their aura techniques in their
advanced training, combining divine or demonic energy to their
aura projectiles and constructs. However, depending on the
energy used, the constructs and projectiles may be given special
properties based on the energy used, or the construct may mutate
due to the energy used. This often times results in the
projectiles and constructs gaining enhanced abilities, such as
aura swords becoming stronger or gaining holy or demonic
abilities based on the weapon. For example, holy swords may be
used to purify or heal others, or demonic weapons might be able
to be used to poison others with unholy power. For the most
part, this depends on how the Darkfire uses their enhanced
divine/demonic abilities, and how creative they get with how
they use their power. For the most part, this is used the same
way as the aura bullet/weapon power, but simply gets enhanced
abilities as the aura is fused with divine or demonic energy.
This means that the same limitations apply, aka aura breaker
weapons can break these constructs and projectiles and other
energy weapons can be used to counter or block depending on the
technique.
Divine Aura Influence:
~This is an advanced skill that uses the aura sense, but allows
more use in it's abilities when combined with divine and demonic
power. Those who use this are not only able to still sense aura
and sense people's balance of positive and negative spirit
power, but this also allows them to influence others and the
environment with demonic or divine power depending on the mode
they're in. For example, through physical touch, someone in
divine aura mode could heal someone using their aura, purify
someone of negative influences, or even, should the person
choose, be purified of any negative power and granted holy
power. Using demonic power can do things like poisoning someone
with demonic influence, granting someone demonic power, or be
used to enhance unholy powers. Using this on the environment
also has effects, such as divine energy influencing life,
allowing things like plants to grow or animals to heal or
enhance based on this skill. The most useful ability is it's
ability to amp others, in combination with the supernatural
amplification aura ability. They can also use this to weaken
opponents through touch, such as using divine energy to weaken
unholy opponents or vice versa.
Divine Aura Armor Defense/Offense:
~This skill more or less works the same way as the normal aura,
but works with divine and demonic power to enhance it's
effectiveness. Depending on the divine or demonic power used,
the user can still do the same thing in using this to defend
specific parts of their body, with divine energy creating a
white energy around the part of the body being defended, or
orange energy for demonic instead of the usual unique color of
aura the normal armor skill would use. This is the only skill
that can be used no matter the mode, as a Darkfire in divine
power can use the demonic version of this. However, doing so
causes the defense to be weaker than normal, but being in the
same mode grants enhanced defense when combined with the
advanced aura defense if the same power is being used. This also
still grants the same offensive skills, in which those who use
this can use the form negation ability and use this to attack
people. However, aside from having an easier time breaking
demonic or divine auras, this really has no real benefit when
using this power, as the demonic/divine enhancement used isn't
the same as the amplification or construct enhancement and is
more spirit power than divine/demonic power. Though this can be
used to more easily counter divine or demonic powers depending
on the defense used or be used to weaken attacks used against
them if the attack is holy or unholy and depending on the
defense used.
Skills:
Fighting Styles/Combat Training: Pankration:
~Pankration was one of the most popular combat sports in ancient
Greece. It combined two other popular sports of antiquity,
wrestling and boxing, but kicking was allowed as well. The name
Pankration derived from the ancient Greek words
παν and κράτος,
which implied that the winner of the sport was the one who had
complete power and control of his foes. Diomedes learned this as
a self defense training/lesson during his younger years.
Fighting Styles/Combat Training: Spartan Combat:
~Since he was trained by a few Spartan angels, Diomedes learned
how to use any melee weapon from a blade to a spear to even bow
and arrows. She can also use a shield for both offensive and
defensive weapon.
Divine Combat:
~The users of this power are the undisputed masters of all forms
of combat, including natural and supernatural fighting skills
and infinite strength and stamina. They have immense defensive
abilities unsurpassed by any other fighter; they also possess a
high level of intellect which they use to plan their attacks
carefully.
Also because of the users great strength and immense durability,
when fighting other superpowered beings, most fights are a
brawling contest, but when called for it, users employ their
incredible martial ability to take out opponents quickly and
efficiently.
Grand Priest Angel Fighting Style: Focused Strike:
~This is a special combat technique that grand priest angels
developed, and was originally developed by Abel as one of the
first angelic specific martial arts. Not only the grand priest
angels, but also many angels learned this style as well so that
they would have another combat style specifically designed for
angelic close combat. Unlike some more peaceful angels, most
grand priest angels are not afraid to use their physical
strength to stop someone in a fight if they had to. As such,
they have learned to condense their strength into small compact
strikes to do more damage to opponents, as most use this to make
up for a lack of physical strength many don't always have. This
was designed for angels not as physically strong as stronger
supernaturals so that they can still damage stronger
supernaturals. This fighting style also uses influences from
Karate and Jujitsu, making it useful for defensive movements and
using opponent's momentum against them. This style was created
by Abel, who perfected it over a very long time when he became
an angel. This style is a fairly custom style, making it hard to
predict or know about in battle unless one is familiar with it,
and is typically taught to all grand priest angels and angels
willing to learn it. For the most part, this style is also
customizable as needed, with many users of this style developing
their own substyles and variations of this style when combining
it with other styles they might have.
Supernatural Hunter Training/Hunting Experience:
~Having been around since early creation and having fought many
battles over the years, most angels are skilled supernatural
hunters who know easily how to fight most types of supernaturals
in the world. Most angels know the strengths and weaknesses of
many kinds of supernaturals, including some like time lords that
are more rare depending on the angel's individual experiences.
Most angels are skilled opponents to face by any race, and knows
how to take down most supernaturals thanks to their experience.
Any supernaturals an angel doesn't know about, they can usually
find information through the angelic network as needed since
they can still talk to other angels still on earth. Since most
angels are typically very smart beings and have a lot of
experience to teach them how to handle many types of situations,
they are able to often come up with solutions to most problems
if they encounter a supernatural with an ability they can't
counter. Though angels don't know everything about
supernaturals, they usually know a lot about the supernaturals
they fight, even though there are plenty they don't know, just
like many other fighters since the universe is filled with many
unknown races and beings. While they can handle things like
demons and fallen angels more easily due to experience fighting
them, usually primordial creatures like the The'Galin are
typically outside of the knowledge of angels, usually requiring
someone else to give them information on these creatures.
Tracking and Hunting Expert:
~This is another thing that comes with experience in being a
supernatural hunter, in which many people trained as
supernatural hunters learn how to track and hunt supernaturals
who are threats, often learning the best ways to track down
their opponents as well as how supernatural hunters may track
them if they ever find themselves on the wrong end of a
supernatural hunter (in the case of supernaturals). Those
trained in this learn very subtle things from their training,
like telling whether a foot print is their target or not by
things like the shape of the boot and how deep the boot-print
is, with some being advanced trackers that are able to identify
people by boot prints, as well as also being able to tell where
opponents go thanks to things like walking on plants, and
animals that are unusually silent in a direction. Some even have
a sense of when opponents are near, and can often gain a sense
of where their opponents are going while tracking them. Of
course, with a supernatural senses, this becomes even more
effective as those with enhanced senses can do things like find
traces of body heat, traces of presences, or even just telling
what's around them more easily with special senses.
Supernatural Exorcism, Weakness and Trap Training:
~Of course, every supernatural hunter has to learn how to do
things like exorcisms, and use traps for certain types of races.
From their training as well as their experience, angels were
trained heavily in how to trap and contain supernaturals mostly
through Enochian knowledge and spells/sigils. They are taught
things like how to draw demon traps, how to build traps for
other supernaturals, or how to lure out supernaturals if they
try to hide. They are also taught all manners of exorcisms, from
exorcising demons, to using Enochian sigils to cast out fallen
angels and sometimes even how to cast out angels. Of course, as
many angels have had plenty of practice and experience, they
also eventually developed experience with it over time, and can
learn new ways to take on supernaturals thanks to
experimentation with their abilities and knowing how to combine
certain exorcisms and abilities. Depending on what's available,
some angels can come up with new ways to take on supernaturals,
and this works even better when paired with their smiting and
purification abilities, in which this usually determines how
they use exorcisms and purification since their knowledge
typically determines how effective their exorcism would be, as
well as their power also helping determine outcomes of
exorcisms.
Passive Abilities:
Angelic Wings/Wing Suppression:
~All angels have angel wings to a degree, with some having more
unique wings than others. These wings are usually a defining
trait for angels, and as one might expect, angels are able to
fly using these wings. Typically most wings look bird-like in
nature, being white wings that can give off light when shown
that comes from the spirit of the angel itself. These wings can
be made visible, but most angels on earth have ways to suppress
their wings, with two main ways. The first is simple, in which
their wings are shapeshifted into their backs, usually
shapeshifted so they are out of sight. The second is the more
common method most angels use, where their wings are left on the
spiritual plane rather than on the physical one, and their wings
become intangible as a result. While still there, their wings
are not seen, and cannot be attacked while they are in the
spiritual plane. Usually when this method is used, the only real
way to see the angel's wings is when they flare up their angelic
power, and their wings become visible on their shadows behind
them as their bodies generate a mass of light. However, there
are angels that have unique abilities with their wings, such as
some who are able to use special wing skills (like Amenadiel
being able to shapeshift his wings into spear-like projectiles).
Diomedes can make his wings combust into holy flames for both
offensive and defensive purposes.
Angel/Archangel Regeneration:
~Those that have seen angels often figure out quickly that
angels have powerful regeneration, and much harder to kill than
demons are (typically). Aside from specific weapons like angel
blades, varanium weapons, and other weapons designed to kill any
creature, angels typically are very difficult to kill, and able
to regenerate their bodies even from a puddle of blood on the
ground. As long as there is something left of them, they are
able to regenerate, with angels having among the most powerful
supernatural regenerations alongside demons and fallen angels.
Typically, most angels have some form of regeneration, and some
angels don't have as strong regeneration due to having trained
other defensive abilities, but most angels do have some form of
regeneration. Typically, angelic regeneration isn't as strong as
archangel regeneration, as archangels are not vulnerable to all
the same things normal angels are weaker too. Archangels are
still killable, but they not only regenerate faster, but also
are able to withstand normal angel blades, and certain other
weapons that would kill angels. For the most part, their
regeneration is powerful, but things like varanium, death
scythes, other archangel blades, and even demon prince power can
still kill them, though many archangels take longer to kill than
normal angels. Depending on the injuries, more injuries might
take longer to regenerate, and depending on the angel and the
strength of their regeneration, some wounds will also be more
difficult to regenerate. As a result, typically doing something
like cutting an angel's head off can stop them even if it's
temporarily if one cannot kill an angel or archangel, as there
are still strategies that work since they do still take damage.
Angel/Archangel Hardskin Defense:
~Some angels have actually developed a type of defense using
their holy auras, in which some angels have developed a harder
skin using their divine auras, and have made their skin much
harder to pierce in combat. Typically this comes alongside their
regeneration, in which angels can focus some of their
regenerative power into this to strengthen their defense. The
question mostly becomes which skill do the angels want more, as
some prefer regeneration, but some prefer not taking the damage
at all. Typically, this defense, at its fullest, can defend
against normal bullets, and some higher level bullets, with
those like Amenadiel showing that toughening the body can be
just as useful in a fight as regenerating injuries. The main
issue with this is that, in order to use it, one must sacrifice
some regenerative ability in order to generate the power form
this, since this power has to come from a source. Typically
angels have a choice of either one or the other, or weakening
both to get a little of both skills. This depends on the angel,
as some may prefer one over the other. At full strength, some
angels and archangels have often been seen as nearly
indestructible by weaker opponents (even though they are just
harder to damage). Typically, archangels have more power they
can put into this, but this does still require putting in some
of their regenerative power. When at full strength, angels are
only able to regenerate basic injuries and cannot regenerate
fatal wounds easily (though they still can). This can, however,
be more easily pierced by demonic or darkness power, since this
power runs on an angel's holy presence/aura. Certain weapons can
even ignore this defense entirely, such as angel blades being
able to instantly break this ability, and celestial weapons can
more easily break this skill as well.
Angelic Immunity to Holy Effects:
~Angels are completely immune to the effects of holy energy. The
purifying effects and damaging effects of holy energy is
something that no angel has to worry about (unless they are a
fallen angel), since they are holy beings. Things like holy
afflictions or purifying power typically doesn't work unless
it's something aimed at angels specifically (like Enochian
angelic exorcism chants), and they cannot be negatively effected
by holy energy or any advanced holy energy. While they can still
take damage from the attack itself, like being sliced by a holy
blade or being hit with a holy attack, the actual purifying
effects don't have any real effect on them and, for some, can
actually serve to empower some angels. For the most part, while
they are not vulnerable to holy power, they are more vulnerable
to demonic power, which does more damage. Demonic afflictions
are also more effective on angels, as well as some fallen angels
having ways to cast afflictions on angels through things like
their corrupted aura of the fallen. Typically, most angels are
like this, with almost none of them being affected by holy
energy effects, but can be affected by demonic effects and
fallen angel effects.
Angelic Holy Presence Empowerment:
~Like demons who are able to gain power from sinful desires,
angels have their own way to more easily regain their power and
even amp their power if their power is full. By absorbing energy
from a holy place, or a holy item, they are able to replenish
their power. This could be as simple as drinking holy water, or
even walking into a holy place to recover strength from the holy
place, like a church or sanctified area. For the most part,
these items and places help replenish an angel's power when they
need a faster recovery, and can even help strengthen them if
used. When fighting battles in sanctified places or in places
like churches, angels gain an advantage as the holiness of the
holy place they are not only restores some of an angel's power
as they fight, but also tend to weaken unholy presences like
demons due to the holy presence. As such, angels usually fight
best in places that are holy since they are able to constantly
recover some of their power. However, depending on the area,
it's not often all of their power that gets restored, and
typically, this also depends on the angel and how much of an
affinity for absorbing holy energy from presences they have.
Another thing to note is that this method takes longer to
recharge archangels, since archangels typically have more power
than normal angels to restore, making this better for normal
angels, but this does also work for archangels even if it's to a
lesser degree. Typically, holy places are the best places to do
this, or using certain holy items as only certain holy items
will do this (like holy water). For example, an angel cannot
gain power from a burning ring of holy oil, as it doesn't give
off a kind of holy power they can absorb.
Angel Radio:
~Angels have their own communication network, dubbed by mortals
as "Angel Radio". Typically, even angels have come to refer to
this as angel radio, and use it to communicate with each other
when needed. This is shared among all angels, with any angel
being able to communicate on it, and hear what's going on. Even
nephilim that are not full angels are able to tap into this with
training or the right angel forcing communication with them.
Usually the main use of this is for them to communicate with
each other, but there is another use for this in which angels
can hear the prayers of mortals. Usually, it's rare for lower
angels to get prayers specifically, but some angels respond to
prayers and will actually use this to help mortals who need it
(usually grand priest angels who's primary job is to build faith
in humans). Typically, angels are able to zero in on anyone who
prays, even if they are warded, and are able to go to that
person (though they might not be able to reach them if they are
warded). Most angels can hear general prayers, though typically,
specific angels being prayed to can only be heard by the angel
that the mortal is praying to, such as the Winchesters sometimes
using this to call Castiel when they need him. This can also be
used to send tactical information during large-scale battles, as
angels are not only able to communicate battle plans, but can
even do things like sending SOS signals. This isn't a battle
power, just being mostly for angels who answer prayers in God's
place and for angels to communicate. However, caution is advised
for those that tap into this without Heaven's consent, as those
who access this without heaven's consent are often investigated
to see if the person should have a connection to angel radio or
not (usually investigating nephilim as they are the only one
that can usually tap into this besides angels and the rare
fallen angel). Since Hera's father is the archangel of
communication, she can not only tap into this kind of ability
but she can also fully take advantage of this without getting
caught.
Angelic Mimicry/Mortal Reading:
~Angels have a natural affinity for mimicking others, in which
they can do things like mimicking someone's actions exactly.
Their mimicry is so complete that they are even able to copy the
voices of others, such as mimicking the voice of someone to lure
an enemy into a trap, or mimicking someone's actions to each
muscle movement. This typically goes along with their ability to
read mortals, in which angels are able to read a mortal's body
language usually fairly easily. The biggest use for this is that
most angels can tell when someone is lying, in which they can
tell by reading the person's body whether or not the person
believes they are telling the truth. While this doesn't help
against those that can suppress their unconscious minds signs at
lying (like the Darkfires and Hazeldines can), it does help
angels more easily read almost anyone that they can read. When
combining these two abilities together, it shows that the angels
have a high ability to read someone, as well as mimic their
movements and can even copy certain combat styles by watching
people fight. Typically, this can help in a fight, since they
can more easily learn how certain combat styles work. However,
some beings might not be as easy to mimic, specifically those
that have specific powers that prevent themselves from being
mimicked, and some have abilities that prevent them from being
read by other beings.
Angelic Cosmic Awareness:
~Most angels are powerful enough that they are aware of most
things going on in the known universe, as long as it's something
the angels have knowledge of. Angels typically have a pretty
good understanding of much of the forces of the universe,
including those many people wouldn't think would be important.
On top of that, most angels have such an awareness of the
universe that most angels can detect changes in space and time,
in which angels can tell when someone is time traveling and
changing time, or tell when someone is teleporting if they can
track the teleportation. For the most part, angels are designed
to be able to handle most threats in the known universe, and
aside from things like primordial beings, they typically have
knowledge of most things going on, including knowing things like
when portals to alternate dimensions have been created as well.
However, there is a limit to this, as certain types of creatures
are not always known or angels might not have awareness of the
entire universe. One such example is that angels typically don't
have any cosmic knowledge of primordial beings, with one example
being the The'Galin (though many angels do now know about them
due to the war being fought). For the most part, some angels
have faced primordial beings and simple described heaven's
response as "alarms are going off that haven't gone off since
creation", which shows that their knowledge only goes so far.
Multi-Linguist/Language Learning:
~Most angels and fallen angels have been around a long time, and
know a great many languages used by people on earth. Typically,
most angels know almost every language on earth, including
ancient and forgotten languages. The most common one to hear
from an angel is Enochian, in which Enochian is the language
used by angels, and is usually the default language they have
that is used in Heaven by angels. However, angels are also able
to speak other languages, with their second specialty being
Hebrew, Biblical Hebrew and other ancient languages that were
used to write the bible, which many angels know about. However,
they are not limited to these languages, as they can speak
almost any modern language, such as English, French, Spanish,
and many other languages. Because angels have been around since
the creation of humanity, they have mostly seen every language
that has developed thanks to man, and know almost every language
there is to know since they also knew each language before the
languages all split off and eventually became different
languages. Due to this, they have no need to learn new
languages, as they automatically gain this through interacting
with humans and can learn other languages after hearing enough
of the language.
Angelic Supernatural Life Span:
~Angels and archangels, being angelic beings, have an indefinite
lifespan. Thanks in part to their supernatural regeneration, and
their design in being a type of creature that doesn't get old,
angels don't age, and no known angel has died of old age that
hadn't given up their grace to become mortal. While an angel can
still be killed in battle, or killed in a few different ways,
they cannot die of old age, because their angelic regeneration
and their design has been set up so that they do not grow old.
Most angels stay in the same form they were since the dawn of
creation (as they are created in their prime form), in which
their angelic self typically takes the form of the form they
take when they were created. For the most part, it's not known
if angels will eventually die of old age and just haven't yet,
since it's not known if older angel's regeneration can break
down over time, which often causes many regenerative types to
age once they get old enough they start losing their
regenerative abilities. Since no angel has reached that point,
it is believed that they have an indefinite life span, and since
it's believed angels were designed this way, the angels are
believed to never have to worry about dying of old age unless
they choose to by giving up their grace and living a human life
(which some have done). Since the life span is indefinite, no
one knows if angels or archangels can die of old age. It's not
said by those like God, so it's believed that they have an
indefinite life span unless something in them is changed by
those like God. However, this doesn't mean they can't be killed
in battle, as they can still be killed by things like angel
blades (normal angels can be killed by angel blades), or things
like death scythes (which can also kill archangels).
Supernatural Telepathy:
~This ability lets an angel communicate telepathically with
anyone they can connect to. Typically this power uses their
angel radio, in which they use it to tune to a person if they
know where they are in order to communicate with them. This lets
them communicate with other people without having to speak, with
them being able to share thoughts directly with others. However,
usually the angel has to know where the person is to use this
since they have to know where to send their thoughts. However,
this doesn't apply to those who establish permanent connections,
such as connecting to other family members. This lets angels not
only communicate with those they have a permanent connect with,
but can also tell them where they are at any time should they
require to find them or need to be summoned to them (which they
typically do with their angel radio). Those who are set up with
permanent connections have to accept the connection, and even
then, they can sever it if they choose to.
Weapon Intangible Storing/Summoning:
~While most angels don't use a lot of weapons other than angel
blades, they are able to summon their weapons if they know where
they are. Similar to their teleportation power, they can
typically call their weapons to them at any time, as well as
some even being able to store their weapon intangibly on their
person where it is with them, but made intangible in a manner
similar to their art of making their wings intangible. As such,
this makes a good way to store weapons that won't cause
problems, as they can use this to store weapons on them, but
being intangible, they don't slow the angel down to keep with
them. Usually, most angels keep their angel blades in their
sleeves, where their blades are summoned and called out of their
sleeves when they need them. Some angels have their own unique
arts for this, but this is a good way to store weapons in a way
that doesn't require them to carry them, but also doesn't bog
down their spirits with weapons like those that use the attach
items to self power. They are able to store any weapon on them
they desire, however, unlike the attach item to self power, they
cannot summon the weapon back to them if they are separated from
it, and they typically have to go and get the weapon before they
can de-summon it. Some have unique arts for this, but typically
this is the best way to store weapons for an angel.
Angelic Enhanced Senses:
~Depending on the angels, most angels have highly enhanced
senses. Most are able to do things like seeing things from very
far away, or hearing a conversation going on a block away. They
also have a strong enough sense of smell that they can tell who
people are just by the scent they give off, and can even smell
someone's DNA through scent alone. Thanks to this, angels have
very strong senses, and are on par with almost any
supernatural's senses. Each angel has their own balance of
senses, with some having lesser senses and other stronger
senses, usually depending on the angel and what their
specialties are. Typically, most angels do have very strong
senses, which can also be a weakness to a degree, since enhanced
senses can be taken advantage of, such as taking advantage of a
strong sense of smell by using a strong smell to overwhelm them.
This does depend on the angel, as some don't have as enhanced
senses, but those that do can be very difficult to avoid. Some
can even gain unique senses, such as fire users gaining a
thermal sense, or a lightning user being able to sense
electrical signals around them, mostly depending on the skills
and how the angel uses them.
Angelic Sixth Sense:
~Much like vampires and other supernaturals, angels can sense
the presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense. There are also skills that hide one's presence so those
with this sense can't sense them, or some opponents can suppress
their presence so they're not fully able to be sensed. While
this isn't always the best judge of someone's abilities, it can
provide a slight insight to help the user as to what they face
or what's around them.
Angelic Mind Resistance:
~All angels have a resistance to mind alterations and other
powers that influence the mind thanks to their design. When the
angels were created, they weren't granted minds like those of
mortal beings, but rather, they had unique minds that were
"programmed" by their creator (like God programming the angels
he created). As such, they have resistance to powers that might
interfere with this, as they all have a base "programming" that
essentially cannot be altered by most creatures. As a result,
most abilities that affect the mind don't work well on angels,
though some stronger abilities do still work but to a reduced
effect. The only real exception to this is those that have
figured out how this "programming" works, like those like
Crowley have researched angels enough and even managed to use
rods that were drilled into an angel's mind to "rewrite" their
minds to a small degree. While this is not possible to do on a
large scale, those that know how this works can actually reduce
this defense by actually damaging their heads, such as stabbing
certain parts of their brain. However, the specifics of how to
do this are not known, and no one besides a select few even know
that Crowley was able to do it in the past.
Enhanced Angel/Archangel and Combat Trained Physical Stats:
~All angels and archangels are all trained and are highly
enhanced warriors designed specifically for battle. For the most
part, all angels have highly enhanced physical stats in some
way. Each angel typically has different abilities, with each
angel being different in their physical combat. This depends not
only on the angel specifically, but also depends on their
training and how they train their physical stats. Some may focus
on strength, some on defense, or some on speed. This is usually
specific to each angel, with archangels usually even having
higher physical stats than normal angels due to being designed
as heaven's most powerful weapons. Angels and archangels are
usually very tough opponents, and most typically have stats that
let them compete with a lot of higher level supernaturals,
whether they are normal angel, grand priest angel or even
archangel. As such, it's hard to predict the individual stats of
every angel, but one typical rule is that angels usually either
focus one to three stats specifically, or they may focus all
their stats evenly. If they focus one to three stats
specifically, other stats not trained are typically not as high
with certain exceptions. And when an angel focuses all their
stats evenly, they typically have lesser stats, but all their
stats are usually fairly even. Again, this does depend on the
angel and their own preferences, as well as the level of angel
that one is up against.
Weaknesses:
For the most part, any angel's biggest thing that can hold them
back is sin. If an angel sins, or an angel, for some reason,
loses their confidence in their grace with Heaven, they can
actually lose their power if they can't pull themselves out of
it. And if they are caught sinning and chose not to repent, they
could even be cast out of Heaven and be forced to become fallen
angels as a result. This means that the best way to take an
angel out of play is typically to make them sin and if that sin
goes to their head, it can affect their power. While this can be
reversed by changing their mindset if they are in good standing
with Heaven, an angel's mind can actually hinder themselves. Sin
is always the biggest problem for angels, as any angel can tell
you from experience of what happened with Lucifer that sin can
be something that can ruin an angel's life. Just because angels
were created to be divine beings doesn't mean they aren't
tempted by desires just like mortals are, which means that an
angel can be tempted the same way mortals can.
While it is hard to kill an angel, demonic energy and fallen
angel power can both be used to more easily damage them, with
higher level fallen angels and demons being able to kill angels
depending on their power. Demons have demonic equivalents of
almost every ability an angel has, and demons have counters for
almost everything angels have. As a result, demons typically act
as the natural counters to angels even though many demons were
once angels (with exception to the humans turned demon through
torture in hell). Fallen angels also have skill-sets designed to
be used against demons and angels, in which they have corrupted
energies which are their main power they gain when they become
fallen angels. It is even possible for nephilims and those with
angel power to kill angels as well, since they typically have
the power needed to kill angels. Fallen angels and demons are
the two main beings that can kill angels much more easily, but
any creature can kill an angel with the right weapons and
strategies. For example, normal angels can be killed by angel
blades, no matter who they are wielded by. Some creatures can
even kill angels without needing special weapons, such as
Leviathans or The'Galin who are able to kill angels without
needing any special weapons other than their own abilities since
they are beings that can overpower angels. To an extent, there
are some other primordial beings that could kill angels as well,
and this also includes those like Toranoraos, Death, God, and
even Galian.
Interrupting an angel's regeneration and killing them typically
requires special weapons in order to kill them. Normal angels
can be killed by normal angel blades, archangel blades, and by
certain weapons designed to kill angels. Archangels cannot be
killed by normal angel blades, but they can still be hurt by
them, and can be killed by archangel blades. For the most part,
things like death scythes, weapons that can kill most creatures
(like the Colt), or other things designed to kill any creature
like the First Blade can also be used to kill angels and
archangels alike. Varanium is also a good way to interrupt
angelic regeneration, as angelic regeneration is a type of
supernatural regeneration that can be interrupted. This means
that they are vulnerable to regeneration negation abilities as
well, which do work just as well as they do against other
supernaturals. Angels can also still be hurt like normal beings
can, so they are able to be damaged (even if it's reduced thanks
to abilities like their hardened skin), and this is something
that can be used against them. For example, cutting an angel's
head off and getting it from the head can typically buy time for
someone to get away if they cannot kill an angel. There are
plenty of strategies that still work on angels even if they
don't die. Aside from their angelic regeneration, they are just
as vulnerable to damage as most supernaturals are.
Although Diomedes can't be killed by an angel blade thanks to
Uriel's experiments, he can still be harmed by an archangel
blade to the point of it killing him along with other weapons
such as a death scythe, varanium, stilled silver, and other
weapons that can take down hybrids like him. Although fallen
nephilims and regular nephilims are able to tough out most of
these weapons that are used against angels and fallen angels,
they still need to be careful since it can still harm them
depending on the weapon and how it's used. Holy oil won't
exactly cast away a nephilim or instantly kill them (depending
on the nephilim), though it can still hurt like hell to the
point that they can get severe burns if they're unlucky. Just
like angels/fallen angels, a nephilim's grace can be taken away
from them, no matter how powerful they are, which have some very
bad results. Although a nephilim's grace can slowly recharge, a
nephilim's grace is what holds their human and angel halves in
balance and, if they lose it, their two halves come in conflict
with each other, causing the body to shut down progressively.
The only way to revert that is for the nephilim to recharge
their grace. They also cannot take someone else's grace in order
to recharge it since the body will immediately reject it and
make the situation worse. Although angel wardings have no effect
on nephilims in general, very heavy/powerful ones can severely
weaken them to the point that they can't even use their most
simple ability which will do nothing. This will also leave a
nephilim vulnerable of any attack or them being simply captured
or knocked out by their assailants. Diomedes has to be careful
when using holy fire, especially when it comes to his wings
since those who have elemental powers that can counter it can
leave him vulnerable or render his wings useless and force them
to recover. As an aura user, aura breaker weapons can harm him.
Transformation(s):
Nephilim of War:
~Diomedes can shift into a nephilim of war that dawns Spartan
armor. His eyes turn pure orange red and his nephilim powers
amplifies. In this form, this puts him on par with the higher
angels such as the archangels and the seraphims since this form
is more focus on combat. This form also grant six wings, but his
wings are white with blood red tips along with the wings being
able to combust depending on his rage.
Weapons:
Divine Spear:
~During the battle of overthrowing the angels in Heaven,
Diomedes found Uriel's broken flame sword and Michael's broken
lance. After taking it to Ebrahim and a angel blacksmith, the
two weapons are made into a powerful divine spear that can
generate it's own holy flames and grants him the power to kill
any angel or demon, as it was like an advanced angel blade that
could kill far more than simple angels or demons. The power he
got from the lance would be transferred to his power, and all of
his combat attacks and energy attacks would have a special
effect to them, which is more powerful while in his Spartan
nephilim form.
Bronze Shield:
~A large celestial bronze metal shield that can withstand
weapons, brute force and heavy magic attacks. After a quick
upgrade from Smithy, the shield is stronger, more polished and
it has retractable blades in the shield that can be activated by
activating a switch in the handle to extend the blades.
Kreiger Blade:
~This weapon is a holy sword designed to battle demons of the
highest caliber, even slay demon kings. This weapon was created
by Angels in order to defeat previous demon kings when they have
tried to take over the living world. This sword was made using
the spirits of angels, and their essence gives life to the
weapon. Kreiger is a strategic blade that looks for enemy weak
points using the ability Shatterpoint. Normally, there is
another weapon named Awe but the blade ended up in Ebrahim's
care, which Diomedes was fine with.
Powers:
Shatterpoint:
~This lets Kreiger view an enemy and look for their weaknesses.
This power let's Kreiger know how to bring down enemies and
doesn't require anything from the wielder to do. However, this
power only let's Kreiger see the weak point. It doesn't let
Kreiger simply take advantage of it if the opponent's weakness
is something Kreiger and Awe can't use.
Soul Seal:
~This ability lets Kreiger place a soul seal on anything he
slashes. This power seals any power for up to 3 combat rounds.
This power takes the most used power and that is the power that
gets sealed. These soul seals can stack up if Kreiger can keep
hitting an opponent.
Great Seal:
~This ability lets Kreiger seal all of an opponents conscious
abilities for 3 combat rounds. However, this can only be used on
one opponent at a time, and will only work if Kreiger has
already managed to place a soul seal on the opponent as the
great seal will adapt to the opponent's aura.
Regeneration Interruption:
~Any unholy being hit by this weapon will lose their ability to
regenerate for at least 2 combat rounds. Kreiger's purifying
aura interrupts those with unholy powers. However, this also
requires being slashed by Kreiger specifically.
Enemy Debuff:
~This breaks down an opponent's ability to deflect holy power.
If they aren't weak to holy power, this power will temporarily
make them weak to Awe's offensive abilities and temporarily
treat an opponents aura as unholy. If used on enemies with
unholy power, this will weaken the unholy enemy. With every
strike, the effectiveness of holy attacks goes up by double
every strike
Weight Control:
~For every strike, regardless of it's effectiveness, will double
the weight of any object it strikes. So if a weapon is struck
when someone blocks Kreiger, the weapon's weight doubles. If
struck again, the new weight of the sword doubles again.
However, this power can only take effect when no other powers
are used. And if Kreiger uses a power, it will release the
effect of this power.
Team Attacks (when with Ebrahim and Awe)
White:
~When their powers are combined, the weapons can use the special
holy spell White, a spell that is a holy attack spell that
purifies dark aura or death energy. This power does severe
damage to those with dark auras or that use the power of death.
It fires a collection of small holy spheres, which explode when
they hit the opponent. The effect severely weakens the opponent
they hit.
Meteo:
~This spell casts magic meteors at an opponent, which do severe
holy damage. This spell can only be used once every 5 combat
rounds as it requires a lot of energy to charge. This spell is
usually for opponents that won't move, as fast opponents can
dodge this.
Holy Chains:
~This creates chains of magic energy, combining Awe's celestial
force with Kreiger's sealing abilities. Those wrapped up in
these chains will be sealed from using conscious abilities while
being hit by purifying energy. However, strong enough darkness
users can break these chains to get out. This skill is good for
holding down a powerful opponent for a short time, usually to
line them up for another strike, or to give some time to plan
the next attack.
Personality:
Like many nephilims, Diomedes has some resentment and hatred
towards angels and demons for destroying Earth and using their
own offspring as weapons. Like most Spartan warriors, although
Diomedes is tactical and honorable, he will use any tactic in
order to win if the situation calls for it such as
assassination. Despite being an unhinged brute to many angels
and demons, Diomedes is actually pretty logical and is willing
to talk things out first before resorting to violence. Though he
is willing to put himself and his own kind first before others,
showing no regards for others such as pagan half breeds, pagan
gods, and even humans.
Bio:
((Will do later))
Theme Song:
Main: For the Damaged Coda (Evil Morty Theme) Epic Orchestral
Remix: (
HTML https://www.youtube.com/watch?v=gjQVj4z1tcQ)
Battle: Where is your God Now:
(
HTML https://www.youtube.com/watch?v=bsvzP8EO65w)
Spartan Nephilim: I'm Not Buried Yet:
(
HTML https://www.youtube.com/watch?v=-pJCSfJL5FI)
*****************************************************