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       #Post#: 4441--------------------------------------------------
       Exiles Profile: Vobu
       By: Zorbak the Ebil Moglin Date: May 10, 2020, 9:50 pm
       ---------------------------------------------------------
       "Come on. Let's have some fun. We don't have to fight. Come and
       hang out with me." - Vobu
       "This world is actually quite fun. I don't want it destroyed...
       Well, mostly..."
       "They called me the next Lucifer... Bunch of scared angels. Even
       demons would have nothing to do with me. But they all want me on
       their side now that I've chosen a side they don't like."
       "You mortals these days... You don't take care of your bodies at
       all. I blame the food you people eat. Such sour blood. I almost
       prefer demon blood, and that tastes like sulfur... Perhaps as a
       part of me, your blood will be put to better use."
       "I miss the old days of the war. There was always so much blood
       for me to consume. You mortals are a lot more subtle about your
       battles these days. That and you have so many damn robots."
       "Light thinks it travels faster than anything but it is wrong...
       No matter how fast light travels, it finds the darkness has
       always got there first and is waiting for it."
       "I don't hate your mother for killing my brother. Zenrael was
       going to kill her friends and family, and she defended herself.
       I don't consider it personal. I only kill those that get in my
       way or try to stop me from having my fun. Remember that, and
       hopefully your team will survive... It would be a shame if
       something happened to one of my primary sources of amusement. He
       chuckles to himself. Watching you guys struggle to survive has
       become one of my favorite hobbies." - Vobu to Megan when Vobu
       was talking about Danae killing his brother
       "Killing subordinates when they fail is not a way to instill
       loyalty. It's a way to get your people to turn on you once
       they're tired of being afraid. If you want loyalty, then you
       have to encourage them to do well and reward them. They're like
       rats in that regard. You train them with positive reinforcement
       to exhibit the behavior you want them to show... Something I
       learned from watching humanity and how they train animals. After
       all... Humans are just advanced animals. I like to keep my
       people happy. Now I know what human fathers feel like when
       raising kids."
       During a fight with an enemy.
       Enemy: We're going to kill you Vobu! You won't become the next
       Lucifer.
       Vobu: I can't tell you how many times I've heard that. He smiles
       and looks at the enemy. They all say that, and yet none do more
       than bore me. Classic hero cliche crap.
       Enemy: Your a monster that has to be stopped! He goes and
       attacks.
       Vobu disappears in a burst of demonic light, leaving his table
       he was sitting at to take the attack.
       Vobu reappears behind the enemy and sighs. Vobu: That was rude.
       I'll have to teach you some manners.
       "Anytime Vobu is even present, the balance of spirits goes off
       like dropping an anvil on a cardboard box. The spirits that help
       maintain your world are often too scared to even be in the same
       county as Vobu and most flee. And then the dark spirits come and
       make everything worse. Vobu's presence is enough to cause
       problems in the world. He doesn't seem evil, but he will eat
       anyone that doesn't amuse him without hesitation." - A voodoo
       spirit about Vobu's presence.
       "These days, Vobu hangs out around his bar, the Rabbit's Nest.
       Him and an alternate Zenrael set up shop there and have been
       operating there for years. They're usually not a threat unless
       bothered, though they do sometimes help the Brotherhood out when
       they're in tough spots. Don't be fooled by their fun atmosphere
       though... They're servants of Phantom, and they are very
       dangerous if you piss them off." - Jon Talbain explaining who
       Vobu and the alternate Zenrael are.
       Name: Vobu
       Age: Unknown
       Species: Voodoo Demon Lord
       Gender: Male
       Hunter Group/Team: Works for Phantom and operates his bar, The
       Rabbit's Nest alongside his brother
       Family:
       - Zenrael: Brother (Dead)
       Weapons:
       - Collector Dual Edged Scythe: Collectors use special scythes
       which are similar to death scythes. Because collectors are
       almost like the dark spirit version of grim reapers, collectors
       have a similar weapon as well. Collectors scythes are able to
       kill anything, even gods thanks to them being designed similarly
       to grim reapers. Because Death and Phantom have somewhat similar
       methods of making their weapons for the people who work for
       them, Phantom's method of creating the collector scythes were
       designed just like the death scythes. This makes them almost the
       same, except that collector scythes, instead of being able to
       manipulate life and death energy, focus more on manipulating
       darkness and drawing in darkness from the Shadow Realm that one
       can use. Many collectors store power from the Deep Shadow Realm,
       usually in the form of the Whispering Darkness of Xeles. These
       scythes can kill any creature, as long as they are struck in the
       heart or brain, or a lethal spot. When attacked, these scythes
       interrupt regeneration similar to other metals like varanium.
       However, unlike varanium, there is no gaining immunity to these
       scythes due to them being supernaturally powered that makes
       immunity impossible. Even those that adapt to the metal and
       power the blades are made of cannot negate the effects of the
       metal. Of course, just like death scythes, these do have to hit
       a target, and their ability to negate regeneraiton only works
       with direct hits, and not hits from their darkness attacks.
       Vobu's scythe is a dual edged scythe he had Phantom make him
       after one was given to him and he enjoyed using it in battle.
       Now, this is Vobu's only real weapon he keeps as his main
       weapon. His other weapons are usually created through his metal
       and earth manipulation.
       - Angel Sword (Grigori Angel Blades): The Grigori were a special
       angelic elite unit, and had special weapons as a result of their
       status. Unlike normal angel blade, these blades are longer and
       designed to be more like smaller swords than knives like typical
       angel blades. This is designed to do more damage to angels and
       demons, and can work fairly well against angels, demons and even
       higher level beings. Since the Grigori blades were designed to
       be used against high level opponents, the blades, when wielded
       by a Grigori, are able to even kill archangels and demon
       princes, assuming the blade hits the heart or brain. However,
       unlike archangel blades, it usually takes multiple strikes
       before it can kill an archangel or demon prince, since these
       blades aren't as strong as archangel blades. These sit somewhere
       between angel blades and archangel blades in terms of ability,
       and while they can kill everything normal angel blades can kill,
       they can also kill certain things archangel blades work on, but
       require multiple strikes before being able to kill high level
       beings. Every Grigori sword is designed and the angel's name is
       engraved on the blade in Enochian, which marks each blade for
       each Grigori angel.
       Voodoo Doll Companions:
       - Doll Hei Darkifre and Alucard Tepes: These are two of Vobu's
       voodoo dolls, used when he took souls from an alternate Hei and
       Alucard who were enemies of the Exiles that he took the souls of
       after the Exiles beat and killed them with the help of Sabbat
       Hei. These two dolls are small and usually fly around Vobu when
       they are manifested. These are made using Vobu's advanced soul
       doll art that animates dolls using souls, and these two are the
       only two that are given special connection to Vobu and are able
       to remanifest (the rest are basically disposable). The main
       reason is because of both Doll Hei and Doll Alucard having the
       ability to make familiars out of people, with Hei being able to
       make demon armor familiars and Alucard being able to make new
       doll familiars using blood he takes. As such, they are able to
       create new dolls for Vobu to use as Vobu allows them to take
       souls and blood. However, they also have all of Hei and
       Alucard's abilities respectively (IE Hei has the Darkfire skills
       and dark flames/holy lightning like other versions of Hei and
       Alucard has his hounds of baskerville and other vampire
       abilities). These dolls may look funny and most people can't
       take them seriously, but when they fight, they prove to be
       Vobu's most deadly creations, as both have been able to take out
       enemy groups on their own due to Alucard and Hei having the
       skills and training, and even the appropriate weapons to fight
       with (Both are armed with varanium weapons with Hei having
       varanium wires and daggers, and Alucard having guns that shoot
       high caliber varanium ammo). These dolls can be destroyed though
       with enough power, though stopping their regeneration usually is
       difficult since varanium doesn't work on them being voodoo dolls
       rather than people. However their regeneration can be
       interrupted with angel blades, due to the demonic nature of the
       dolls themselves, even though Hei and Alucard are vampire more
       than demonic (though they are both slightly demonic in power as
       Hei is based off a demonic vampire version of Hei who never
       stopped being a guardian of Hell's Gate, and Alucard is the same
       demonic vampire basically that the London universe Alucard is).
       Overall, the two are best countered with holy abilities. These
       two also don't talk, as they have a silent connection with Vobu
       and their mouths don't move, though they can use vampire
       telepathy if they truly want to communicate. These two usually
       are only a threat to people who are a threat to Vobu, and
       usually don't attack people on their own unless Vobu orders them
       to kill someone.
       Demonic Abilities:
       - Fallen Angel-Turned Demon Power: Angels and fallen angels are
       far more predictable than humans when it comes to becoming
       demons. While many still become unique demons based on who they
       were before their fall from grace, most angels who fall into the
       corruption of turning into demons are usually easier to predict
       than human turned demons. The most known angels turned demon are
       the demon princes, who were angelic before they eventually were
       turned into demons through embracing their corruption. Unlike
       humans, an angel or fallen angel are "reborn" as demons when
       they embrace their corruption of sin, or the corruption of sin
       corrupts them beyond a certain point. This can happen to a
       normal angel or to a fallen angel, though fallen angels are
       typically more prone to this than normal angels. Most of an
       angel's power is converted into demonic power when they change,
       barring certain exceptions to the rule, like the demon prince
       Asmodeus who became the first nephalem-type demon. However,
       angels turned demon are also typically more powerful than humans
       turned demon, due to angels being a more powerful race (usually,
       but not always), and become all about power when they turn into
       demons, as evidenced by their spirit nature change that converts
       them from a holy healing type spirit to a much more potent
       demonic spirit. However, the things that must be noted is that
       while the angels are more powerful once converted into demons,
       they have less adaptability than human-turned demons, and aren't
       able to learn new powers as easily, with some having to resort
       to soul devouring or absorbing powerful forces in order to make
       themselves stronger. Usually, most angels who turn demon often
       become powerful demon lords, usually ruling over their own
       legions of demons, often acting like generals and rulers of
       hell. Vobu was once a grigori angel in the form of a rabbit, but
       after he fell after killing a bunch of the other grigori angels
       who were bullying him, he became a fallen angel, then became a
       demon to try and join hell after the fallen angels considered
       him a threat to them. After becoming a dark voodoo demon lord
       and getting rejected by hell for fear of his growing power, Vobu
       eventually found his way to Phantom and learned dark arts from
       Phantom. Now Vobu is a dark arts master, with mastered dark
       arts, blood arts, and other abilities.
       - Grigori Watcher Animal Shift/Fallen Battle Form Shift: Vobu
       and his brother Zenrael were part of a special sub-unit of the
       Watchers, where they would watch humanity from behind animal
       forms they would take. However, after their sub-unit became
       fallen angels, they repurposed these forms into special battle
       forms using special dark arts, and turned them into special dark
       forms they can take. While they can still take their normal
       animal forms, they usually fit in more in their human forms, and
       only use these forms for special battle forms. In the case of
       Vobu, he has a mutated white rabbit form alongside his original
       white rabbit form, and these forms remain his animal form today.
       For Vobu, his battle form is what appears to be a rabbit monster
       with red eyes (reflecting his demonic red eyes). Both his human
       and battle form are both designed to be used in battle, but the
       battle form is smaller and harder to catch, in which Vobu uses
       his speed and agility of a rabbit to outmaneuver opponents.
       Vobu's battle tactics are usually designed for speed over
       strength, so this also reflects in his shorter battle forms,
       though part of this is also because he is a fairly short person
       that many mistake for being a kid.
       - Grigori Watcher Farsight: Both Vobu and his brother were once
       watchers of humanity, which granted them special sight to watch
       humanity from a distance as it was their job as part of the
       Grigori. The watchers main focus was watching mortals and the
       world around them, something that angels did to watch humans of
       interest. Those who become or are born as fallen angel watchers
       eventually started using this to watch humans of interest to
       them, in order to find people they could make manipulate or get
       to work for them. This power lets a watcher see anything in the
       world they want by focusing their sight where they want and can
       even perceive what goes on in a given area they're watching.
       This power lets the watcher watch almost any event they want
       from a safe distance, as they are able to keep tabs on almost
       every major group in the living world as long as they know where
       they are. This power lets them focus their senses to other
       places, but thanks to their enhanced mind and focus, they are
       able to use this without focusing completely on another area,
       and can watch an area and focus on the area around them as well,
       making this a good way to watch what goes on in the world while
       still keeping themselves from being surprised by what goes on
       around them. For the most part, many use this just to keep track
       of what's going on in the world, as this isn't really a battle
       tactic, but just something they use to watch from their small
       corner of the world.
       - Demonic/Demon Aura Manipulation: Most demons are familiar with
       demonic energy, with demonic energy being the basic unholy
       energy that fuels almost every kind of demonic power generated
       by demonic entities. Demonic energy is fairly basic for most
       demons, being an unholy energy that can be used to attack
       opponents or be used with certain powers in order to create new
       variations of abilities. This energy is pretty basic, and the
       opposite of normal angelic/holy energy. Unlike angelic holy
       energy though, typically demonic energy is more about power than
       anything, whereas angelic power is about purification. While the
       two still counter each other just the same, most know how
       demonic energies are all about raw power. And at the top of the
       more powerful energies demons can wield, higher level demons can
       use demon aura, a higher level demon power where demons fuse
       demonic energy with their unholy aura to create a powerful
       demonic energy, originally designed to counter archangels and
       the angels that use celestial force to fight higher end demons.
       Both energies are unholy and demonic in nature, being able to be
       used similarly to attack opponents or combine with other
       techniques. There is also an amplification effect demonic energy
       can be used to amp those of unholy nature, which is easier to
       use when using demonic aura, as it is a more natural amplifier
       to demons than normal demon energy. As many know, normal demonic
       energy doesn't do as much damage as demon aura, but costs less
       power to use while demon aura does more damage but costs more
       power. And these energies can of course be countered by their
       holy counterparts. This also doesn't cover things like demonic
       spirit energy which is more powerful than most other types of
       spirit energy, or many other demonic powers and energies that
       exist among more unique kinds of demons. Just like there being
       many kinds of holy energy, there are many kinds of unholy energy
       as well. Of course, just the same, demonic energies are
       countered by their holy energy counterparts, with there being a
       holy counterpart for almost any kind of demonic energy/power.
       - Darkness/Unholy Darkness Manipulation: Just as angels
       typically use light and fallen angels use corrupted
       light/darkness, demons use darkness to fight, being unholy
       creatures that can fight using darkness. Thanks to this, many
       demons are able to manipulate darkness to attack opponents, and
       can even fuse normal demonic energy to their darkness to create
       an unholy darkness depending on the demon's abilities. Most
       demons can not use demonic darkness, which fuses demon aura with
       darkness energy, because the two energies are hard to fuse
       together without exploding in one's face. However, those who are
       trained and experienced enough, or train with those like
       Belphegor who use demonic darkness may eventually learn to use
       it with enough practice and training. Demons who use this are
       able to use shadows to attack others, and use certain techniques
       like shadow traveling if they become experienced enough in
       learning how to manipulate darkness and how it connects to the
       shadow realm but since demons have their own method of
       teleportation, they typically don't need to use shadow travel.
       Using shadows is actually a bit harder than one might think,
       since shadows can be used in multiple ways. One could solidify
       shadows to spear others, create a liquid-like shadow to drown
       someone in shadows, or even create a shadow mist to darken an
       area. There are many variations of darkness abilities, as shown
       by fallen angels, and this might not just include normal
       darkness, but there might be those who are able to power magic
       on darkness (such as dark magic), and those that can power
       special arts on darkness, like the dark arts. Unlike light with
       is more glass-like nature, shadows are more of a liquid type
       control unless solidified. These darkness manipulations of
       course are counterable by typical light abilities, and can be
       countered like any other darkness manipulation. Unholy darkness
       can also be countered by holy power. Just as there are multiple
       types of light, there are also just as many types of darkness if
       not more.
       - Hellfire Manipulation (can be changed to different demon
       element): Most demons usually start out with at least one
       demonically-infused element, with most demons starting out with
       hellfire as their initial power. This mostly depends on the type
       of demon, as some demons may start with some other demonic
       element, but this is often the default elemental power most
       demons start out with. Hellfire is generated in hell, but is
       able to be created by demons who have this power, using demonic
       energy to generate heat until they create fire from their
       demonic power, generating a powerful crimson flame that burns
       hotter than normal flames. Some can even summon hellfire from
       hell itself, in which summoned hellfire can be used much more
       easily since it doesn't have to be created. This is usable just
       like normal flame manipulation, such as burning others, creating
       fireball attacks, creating constructs of flames, or even
       creating explosive attacks. This fire is an advanced fire
       manipulation, and does a combination of fire and demonic energy
       damage when used. More advanced users can use hellfire for
       other, more advanced purposes, such as creating lava type
       attacks or molten object attacks, but this not only requires
       advanced control training, but also requires being able to
       change the fire's form into more of a liquid type flame,
       something only advanced fire manipulations can do. Typically,
       most demons only start with this before awakening their own
       unique demonic type powers, and some can even lose this if they
       have certain abilities, such as the demon Leviathan who is a
       water type demon and lost his ability to generate hellfire in
       favor of generating demonic water manipulation. This is
       counterable just like normal flames, though one has to keep
       track of the fact that the flames burn much hotter than normal
       flames, so one needs higher level ice manipulation, or a
       powerful holy energy manipulation that can counter the demonic
       element.
       - Demonic Presence: Almost all demons have some sort of demonic
       presence, which many have learned to weaponize. When a demon is
       present, most have some way that it shows when they are around.
       This is different depending on the demon and their abilities.
       Those with stronger auras may have enhanced aura or some may
       have more subtle presences. Usually, anytime a demon is present,
       most will notice the smell of sulfur, or sulfur might be left
       behind by demons, as a product of their power that comes from
       hell and of their demonic energy. All demons have some sort of
       presence that they give off and many generate this sulfur. This
       is unique to most demons, though most usually either have a
       strong unholy aura, or they have a strong presence that can be
       felt. Most demons are able to suppress this presence so others
       can't sense them usually, but the demons do still leave behind
       sulfur, which is something that tends to happen passively. This
       is mostly just an effect of a demon's presence in an area, an
       effect that actually tends to make them easier to track.
       However, there is an advantage to this, as some demons have
       learned to weaponize this presence. Some use this in combination
       with other demonic abilities, generating sulfur for their own
       purposes, usually those with a more scientific understanding of
       how sulfur interacts with other elements. This eventually became
       a weapon that many normal demons without presence powers can
       use, where they can do fight others using their presence's
       sulfur, such as using molten sulfur as an explosive substance,
       or a water demon using sulfur to create sulfuric acid
       manipulation. Though some demons like Lucifer or Asmodeus may
       light up an area with their presence, or some demons have unique
       effects like areas growing strong with energy or storms
       appearing overhead for more powerful demons with weather
       manipulation abilities. However, even demons with unique
       presences have learned to weaponize their presence somehow. This
       usually just depends on the demon and their affinities, as well
       as how their power interacts with their presence.
       - Demon Telekinesis/Shockwaves: Most demons have some form of
       demonic telekinesis that they gain when they become a demon, in
       which they can grab, throw or hold things. This is useful for
       dealing with opponents, in which most demons can telekinetically
       throw or hold opponents depending on how their telekinesis
       manifests. Some can also use this to throw objects or grab
       objects with a hold and move it to them, which is a typical
       ability. This telekinesis can also be focused by some demons
       into shockwave techniques where they are able to fire
       telekinetic shockwaves at opponents to do concussive damage,
       with some being able to only use this in shockwaves, and some
       are only able to grab things with their telekinesis. Some who
       are more powerful can also do things to affect people, such as
       using this on their voice box to silence them, or using this on
       certain objects to crush them in a telekinetic hold. Some more
       advanced demons can even do things like heating up objects with
       their telekinesis, or even generating electrical power depending
       on how they use it. Depending on the technique and skill of the
       demon, almost all demons have to concentrate to use this, in
       which opponents can break free by breaking their concentration.
       Usually the best way to break a demon's concentration is to
       attack them, in which they are forced to focus on the
       telekinesis or the attack. This power can be resisted against by
       stronger opponents, as some can slightly overcome the
       telekinetic hold. It's also possible to move fast enough to
       avoid getting grabbed by telekinesis if one simply moves faster
       than the telekinetic grab can grab them, which requires immense
       speed to be able to move completely out of an area within one
       fourth of a second (roughly). This can also be countered with
       other telekinetic style abilities.
       - Demon Possession: Just like angels and fallen angels, demons
       have two main choices when possessing people. Their first option
       is often the most used option availaible, in which they possess
       others. Unlike angels who require permission from a host before
       possessing them, demons simply possess their hosts forcefully,
       usually overpowering their consciousness and suppressing the
       host. This is beneficial for demons, and the longer they keep
       someone under their control, the easier they learn to control
       their host. While they can do voluntary possessions if a vessel
       is willing, it is usually rare for someone to offer themselves
       up to a demon, so it often becomes necessary to forcifully
       possess someone. Unlike angels who require permission, this is
       useful for demons because they will often try to find strong
       hosts they can forcibly control and use their power to fight
       their enemies. However, there are a few downsides to this
       method, just as angelic possession has it's downsides. The first
       is that stronger minds might be harder to suppress and control,
       which can cause the demon to have to fight for control, and can
       sometimes even be forced out if the person is strong willed
       enough, especially if certain exorcisms and Enochian sigils are
       used to weaken the demon. The second is that supernatural
       hunters tatoo a certain mark on them that acts like an
       anti-possession ward, and anyone with this ward cannot be
       possessed by a demon (even though they can be possessed by
       angels since angel possession is voluntary). Because of this,
       demonic possession has it's own downsides, but usually most
       demons use normal humans or weaker supernaturals anyway, since
       they don't want to possess people with minds strong enough to
       fight their possession. This possession is more often used when
       one wants to possess someone with unique abilities, ones that
       the demon wants to use themselves.
       - Demonic Shapeshift: Similar to angels who shapeshift, demons
       are able to do this as well. Normally many demons take a
       smoke-like form when in their normal state due to being
       corrupted spiritual beings normally, but demons have learned how
       to shapeshift their smoke and shapeshift into other beings.
       Thanks to this, this provides them a way to manifest themselves
       in the real world without needing a possession. This is usually
       made even more effective by more unique demons who might use
       this to grant themselves unique traits, such as a bird-type
       demon manifesting bird wings to fly, or a wolf demon having
       claws. This mostly depends on the demon, with some even
       weaponizing their normal smoke-like form (if they have the form
       to use), where they can change the smoke of their being that
       makes up their body into weapons and battle with a type of
       demonic smoke body manipulation not that different from the
       Darkfire elemental form power. This depends entirely on the
       demon and how creative they can get with this power, since it
       just requires them knowing what form and presence they want to
       take. However, just like angels, their mass stays the same no
       matter what form they turn into, so turning into a larger form
       won't make them a larger being, and turning into something like
       a dragon might actually make them weaker because they'd be
       easier to cut through thanks to having less mass. Usually, any
       demon can still be hurt no matter what form they are in, and
       weapons that can attack spirits (Such as soul reaper zanpakutos
       and death wraith soul swords) can still hurt them even if they
       are in their smoke-like form.
       - Demon Ally Healing and Corruption: Unlike angels who heal and
       purify, demons don't need to "purify" unholy power. Instead,
       they fight holy power by using the power of corruption. If one
       of their allies is hurt, a demon is able to fix their allies
       with their demonic power, and can fix damage done to other
       beings allied with them. This power works similar for demons how
       an angel's healing and purification power works for them, where
       they use this to fix each other, and heal those afflicted with
       holy afflictions. Because they are purely unholy in nature,
       demons get rid of holy effects using this method, by using their
       power of corruption to remove holy afflictions that might affect
       them and their demonic allies. They are also able to heal
       others, similar to an angel, by removing injuries and some
       illnesses, though this power is very rarely used by demons.
       Demons typically don't use this power unless they are healing
       another demon, or helping an ally. They also rely on this
       partially to break holy wards, by using their corruption to
       slowly break a holy ward. This means that demon wards can be
       broken using this power, but this might take a while depending
       on the demon and how powerful their abilities are. They do also
       have restoration powers to a degree, where they are able to fix
       objects that are damaged or broken, which is another power that
       they rarely ever use. Typically, their powers of healing and
       restoration are similar to an angels, except for their
       corruption to remove holy afflictions being different from
       purification for the obvious reasons of this being made to
       counter holy power rather than use it. Stronger demons have
       stronger abilities to do this, just as stronger angels have
       stronger healing and purification abilities.
       - Demonic Resurrection: Just like angels, a demon is able to
       bring someone back to life. Demonic resurrection is able to
       bring the dead back to life, which is easier for demons than
       most beings. Thanks to their abilities, they are usually able to
       resurrect anyone they desire to, as long as certain conditions
       are met. However, there are some things to note with this. The
       first is that they must have the body and the soul of the person
       they are trying to bring back. They can bring someone back with
       just the body of the person who died, but that can be a double
       edged sword since bringing someone back without a soul can leave
       them in a state of being unable to feel emotions, and it could
       become a problem later. Usually, they can bring souls from hell
       pretty easily since they have easy access to hell, but taking
       souls from heaven is impossible for demons without the consent
       of heaven, since demons don't have any status with heaven and
       cannot get into heaven to steal souls, which can be a chore to
       convince heaven to let them bring someone back. For the most
       part, this is only done in rare circumstances, usually requiring
       a heavenly decree, or requiring the permission of either Death
       or Toranoraos (usually both) before even demons will even
       attempt to bring someone back, or it is someone they really
       need. This also takes a great amount of energy from a demon, and
       even a high level demon can use up a lot of power to do this.
       The other downside is that demonic resurrections usually require
       a price, usually a life for a life, as that is the price of
       bringing someone back. The recoil effects like taking a piece of
       someone don't happen with demonic resurrection like they
       typically do with black magic resurrections, unless the demon
       doesn't properly pay the price of bringing back the person.
       However, the only demons usually allowed to do this are high
       level demons (usually demon princes).
       - Demonic Ally Amplification: Demons are able to amplify those
       that ally with them, in which they are able to strengthen their
       allies in other beings (typically empowering each other). The
       most common use of this is when an demon empowers another demon,
       and the demon becomes much harder to damage, and does more
       damage to opponents. Some demons have been able to also grant
       specific other defenses to others, such as some demons granting
       defense against certain abilities, like using this power to help
       protect them from flames or lightning powers to a degree. This
       usually depends on the demon and their abilities, as every demon
       typically has some unique way to amplify someone, whether it's
       granting them temporary immunity to flames, granting them
       regenerative abilities, or even some who can make someone's skin
       hard enough to resist bullets. This amplification works on
       demons as well as other supernaturals, and typically works best
       when they are allied alongside others who are working with them
       amping the demon as well. This was originally designed for
       guardian angels who developed this power in order to help
       protect the people they would guard from harm, but was adapted
       by demons into a way for them to use this to empower their
       allies. Demonic enhancement is far more powerful than angelic
       enhancement, but over time, if overused, can damage a being due
       to the immense spiritual power of demons. Because of this,
       demons have to be careful, and only use this when absolutely
       necessary. Unlike angels who use this on humans, demons mostly
       use this on each other, though sometimes they have human
       followers they might empower if they are working with followers.
       - Demonic Enochian Warding: Demons are able to wards on people
       and places, with this being another power that lets them counter
       angels using Enochian by burning demonic runes on surfaces.
       Usually, when demons do this, they are able to use their power
       to burn wards and sigils on surfaces in order to ward them
       against angels or even fallen angels. They are able to do things
       like warding against angels, in which they would be able to use
       this to keep angels from entering an area they don't want demons
       in, or they could use this to even ward against fallen angels
       depending on what the wards used. When used on people, demons
       can do this a few different ways, with them mostly being used
       the same way. Unlike angels, demon wards are all about either
       casting out angels, or keeping them out of areas, though they
       can also use this to help ward their followers against angelic
       tracking. Usually, demons can do this by either burning the
       demonic runes onto a person's skin, or they can burn these into
       someone's bones outside of physical view. These wards are pretty
       useful, and only those that know Enochian can use counter sigils
       or spells to remove these, and angels/demons that can remove
       these have to know they're there and where they are on the body.
       Typically, this is a much more advanced type of warding than
       typical warding, and use special Enochian runes to create
       powerful wards against a multitude of threats (Though angels and
       fallen angels typically are the major things demons are
       concerned about). However, strong enough counters can counter
       these, like a powerful enough angel or angel group could break a
       warding on an area, or warding against possession might not work
       in certain circumstances if the opponent is stronger than the
       ward. This also typically only works on specific circumstances,
       such as angel wards only working against angels, and fallen
       angel wards only working against fallen angels.
       - Demonic Enochian Exorcisms: For a long time, demons didn't
       know how to kill angels, since angels regenerated from
       everything a demon threw at them. However, this didn't stop
       demons from finding ways to get rid of angels. Instead of trying
       to kill them, demons developed spoken exorcisms that they could
       use to send angels back to heaven, or use special sigils to cast
       an angel out of an area. While demons these days can kill angels
       (if they have the weapons and want to do it), they still learn
       this ability as a good way to cast out angels. Demons have to
       main sets of exorcism type spells. The first is for angels,
       where they have developed major exorcisms for casting angels
       back to heaven, and the second is for fallen angels to cast them
       to a random location on earth. This doesn't keep angels in
       heaven forever, but does keep them from coming back for at least
       a few hours, usually enough time for a demon to have relocated.
       They can also cast angels out of vessels using spoken exorcisms,
       where they are able to use this against strong angels with
       stronger vessels. Typically this was used by demons when they
       couldn't kill angels, which isn't the case anymore, but this can
       still be used against stronger angels they can't beat if they
       can speak the whole exorcism on the angel, though it's rare for
       an angel to just let a demon exorcise them, so a demon should
       obviously expect resistance. Typically, there are situations
       where exorcisms are useful, but most times, using sigils to cast
       an angel away is better than using spoken exorcisms, since it
       requires less prep work, and spoken exorcisms can be somewhat
       lengthy at times. Fallen angels and angels do have to be cast
       out differently, so one has to also know the difference between
       the two exorcisms. They do have smaller exorcisms for other
       things, but angels and fallen angels are usually a demon's main
       enemies, so their exorcisms are mostly focused on them.
       - Demonic Mind Manipulation: Unlike angels who mostly just knock
       someone unconscious, demons have the ability to manipulate minds
       of people, usually planting suggestions or orders into their
       minds. Similar to the sleeping touch power of angels, this is
       done with demons through physical touch, in which the demon
       touches the forehead and then implants any orders or
       manipulation using this power. Unlike angels who typically do
       this to avoid fighting, demons use this in order to manipulate
       humans and other beings they want to use, with most of them
       being able to use this on anyone who is able to be manipulated.
       While this doesn't work well against those that can resist or
       are immune to mind manipulation, this is often a good way for
       demons to use people to get information, since they can plant
       orders and manipulate them to do something for them so that they
       don't have to do it themselves. They are also able to manipulate
       memories, just like angels are able to with their sleeping
       touch. This works much the same way, where demons simply have to
       figure out what they want to remove or change. However, if a
       demon tries to remove a memory, they have to be careful, because
       if they don't replace the memory, then a blank spot will appear
       in the victim's mind and could cause the victim's mind to fill
       the blank spot with unconscious memories (sometimes of the demon
       manipulating their mind). This power is only usuable on normal
       humans and weaker supernaturals, and is only really used for
       demons who want to use people to get information, so they can
       manipulate someone into getting them information from somewhere
       they cannot go, such as a place that is warded against demons,
       or a place they don't want to be tracked to. For the most part,
       this is used different from an angel's sleeping touch, but has
       the same weaknesses as their sleeping touch power.
       - Demonic Teleportation/Space and Time Travel: This ability is
       one that most angels, fallen angels and demons share, in that
       almost all angels and demons can teleport. Not only can they
       teleport around, but they are able to teleport to other realms
       as well, such as going back and forth from heaven, earth and
       even going to the Veil where dead spirits reside. This is most
       often used to travel back and forth between Earth and Hell. Some
       demons are even skilled enough that they can bend time and
       travel through time either by themselves or with others. Due to
       this, most demons are able to travel in some way through time
       and space fairly easily. While traveling to certain places, like
       traveling time, takes a lot of energy, most demons can use basic
       teleportation to travel around as they desire. Some demons even
       teleport differently, such as some might disappear in a burst of
       hellfire, or some might vanish, or some even leave sulfur
       presence behind as they teleport away. When used, the demon does
       have to know where they are going, or else they might travel
       somewhere randomly and get lost. This is especially important
       when traveling between realms like going from earth back to
       hell, where they might get lost in between if they don't know
       where they're going. However, most demons know the path between
       hell and earth well, and aside from sometimes not knowing where
       specific places are, they typically have no problem traveling
       there if they know where they are going.
       - Demonic Astral Projection/Dream-walking: Ever since ancient
       times, demons have been able to use their spiritual like being
       to go back and forth from manifesting as spirits just like
       angels. The main use of this was to be able to appear in dreams,
       a power that demons have used to convey messages to people
       chosen by hell or tried to decieve humans by posing as angels in
       the past. Unlike most beings who separate their spirit, a demon
       is able to turn into a spiritual being, in which they can enter
       the astral plane and react with not only dreams, but can also
       interact with dead spirits, and some intelligent spirits that
       are not dead spirits. Demons are able to go to the Veil where
       dead spirits are usually found, or the demon can attempt to go
       to the Spirit Realm, which is a realm where natural spirits
       reside, if they are able to perceive the spirits (Though this is
       usually a dangerous trip requiring special training to get into
       the spirit realm due to it's unique spirit perception required,
       and demons are usually cast out of the spirit realm). Typically,
       demons usually go more to the Shadow Realm, where dark spirits
       reside outside of the death wraith controlled territory, which
       is much better for them. This lets users commune with the dead,
       and with spirits that can be perceived. Of course, the biggest
       use for this is to interact with spirits, but also if one is
       trying to interact with a dead spirit, it is much easier to do
       so in astral projection than in physical form. The other main
       use of this is going back and forth from dreams, in which demons
       can also enter the dream realm, though usually in a limited
       fashion where they can only interact in dreams and cannot access
       the full dream realm or create dreams in the real world like
       many dream demons can.
       - Destroy Heaven's/Hell's Gate Pieces/God Fragments: Very
       rarely, higher level demons or archangels at around demon
       princes or archangel levels can destroy pieces of heaven and
       hell gates which are not able to be destroyed by normal demons
       and angels, which would normally be used to weaken most angels
       or demons using opposing forces (IE using a Heaven's gate piece
       to weaken a demon). While the demon/angel can still gain
       enhancements from their force, such as demons getting amped
       power form Hell's Gate pieces, or angels getting amped power
       from Heaven's Gate pieces, demons and angels with this power can
       choose to destroy the pieces instead if they pose a threat.
       Another power that higher level angels and demons have is that
       they can often destroy god fragments once their power grows high
       enough by overcoming the fragment with their own power.
       Destroying any of these doesn't kill those who have these pieces
       or fragments fused to their souls, but instead just makes them
       lose whatever benefit the fragment and pieces give them. This
       technique requires immense power to use, and only the highest
       level angels and demons can ever hope to be able to do this.
       However, while being able to destroy a god fragment may sound
       impressive, it's really not as impressive as it sounds since god
       fragments are very small bits of God's power as it mostly just
       means that one is around demon prince power.
       Voodoo Demon Lord Abilities:
       - Dark Spirit Voodoo Demon Lord: After Vobu became a demon, he
       became a voodoo demon with the power of a demon lord. Vobu's
       power sits somewhere between a normal demon and a demon prince.
       Vobu is a powerful demon with the power of the dark arts, using
       voodoo arts he has learned from Phantom and from his time as a
       fallen angel. After he joined Phantom, Vobu allowed Phantom to
       twist him into a demonic dark spirit, which made Vobu a dark
       spirit form demon lord. Because of this, Vobu lives on the
       spirit plane where other spirits live, not on the physical plane
       like mortals do. Vobu has a few different kinds of arts, though
       he is often known for being able to empower others with dark
       arts and being able to use that empowerment to his advantage.
       Vobu has a few somewhat unique arts, but he is well known for
       his knowledge of the dark attack arts, dark elemental arts and
       his blood arts. Vobu has had a long history in the dark arts,
       and is well known for his dark arts knowledge. Vobu is known for
       a variety of dark arts, which he retrained even as a demon.
       After Vobu was rejected by Hell though, he became a demon
       working for Phantom, and opted for helping Phantom in exchange
       for the power to defend himself against Heaven and Hell as he
       felt both would come after him since Heaven had tried and failed
       to kill him before. Vobu's dark arts are more or less like they
       sound, being dark and evil in nature, so they are countered like
       one would expect, using holy power or the power of light.
       Typically, Vobu's power can match that of archangels, so Vobu is
       not one to be taken lightly in battle.
       - Dark Arts Voodoo Magic: This powers most of Vobu's voodoo
       abilities, which is his demonic dark arts voodoo magic. This
       magic is mostly based around using darkness and using powerful
       dark magics in the form of voodoo magic that powers most of his
       voodoo abilities. For the most part, these arts are focused
       around different ways to use dark power, such as attacking with
       darkness spears, burning someone with darkness, or even a
       technique that can summon constructs of darkness to devour
       people. Among his skills, he also has dark voodoo elemental
       magic, where he is able to use elementals in order to attack
       people as well and use special elemental techniques. Being a
       voodoo demon lord, he is able to use all manners of dark voodoo
       magic, including also being able to use buff/debuff/healing
       magic. This includes being able to use his magic to reconstitute
       his manifested bodies, and being able to use things like
       necromancy and dark spirit summoning. He also has a weapon
       summoning dark magic spell he can use to summon weapons to him.
       These arts are very similar to other dark magics, and work
       mostly the same way. The most obvious counter to this is holy
       magic, which can counter the darkness based part of the his
       magic, or certain voodoo magics that can be used to counter this
       as well. His voodoo magic is heavily based in dark arts, which
       one can use this knowledge to plan to fight Vobu if they know
       how to counter dark arts. As such, usually holy power is the
       best way to do this, but some users that use other abilities
       that are positive in nature can also counter this power.
       - Dark Voodoo Demon Dark Spirit Manifestation: Since Vobu is
       actually a demon lord in the form of a dark spirit, Vobu doesn't
       have a physical form typically since he exists more on the
       spiritual plane. However, he is still able to create physical
       constructs that he can control. He can take any number of forms,
       even creating multiple forms. These days he most often takes the
       form of his human form, though he does have two major white
       rabbit forms. His normal rabbit form may not appear dangerous,
       especially with a cute and innocent sounding voice, but his
       normal rabbit form is just as dangerous as any other of his
       forms. He can also take the form of a slightly larger rabbit
       monster, which is designed for agility and speed in combat. No
       matter the form though, his forms are just manifestations he
       controls as a demonic dark spirit. This means that destroying
       the manifestations does very little to Vobu himself, and at
       worst, usually just drains his power to create new
       manifestations. As such, killing Vobu is nearly impossible
       through just attacking his manifestations. Some ways around this
       are weapons and powers that can attack spirits, but this has to
       be done carefully since Vobu can devour spirit energy, so one
       usually has to use another form of attacking spirits. Of course,
       like some other dark spirits, powerful enough other spirits can
       be used to fight him. Typically, most of his forms are not
       larger than a small human, in which his human form is shorter
       than many human adults. Typically, his manifested self is able
       to be destroyed, and if one can destroy enough of his
       manifestations, Vobu will lose the ability to manifest for a
       time. The best way one can last against him if they don't have a
       way to attack him as a spirit is for the opponent to just keep
       destroying his manifested forms until he runs out of power to
       manifest himself, to which he will not be able to manifest
       himself for up to two weeks. Though one can use weapons that can
       kill dark spirits, as these weapons can do more damage to Vobu,
       such as death wraith soul swords or iron weapons.
       - Dark Voodoo Demon Lord Time/Space Disconnection: Vobu is not
       affected by time or space manipulation abilities, specifically
       time stops or time travel powers in any way. Being disconnected
       from time and space as a voodoo demon lord dark spirit, Vobu is
       not affected by changes in time, or changes in space. This means
       that things like time stops, time reversals, or even time
       acceleration powers have no real effect on Vobu, and things like
       spacial distortion, spacial movement, or spacial separation have
       no effect on him due to him being disconnected from space and
       time. This is fairly standard for powerful enough beings like
       Vobu, and beings like him that are empowered by some stronger
       primordial beings. If a timeline shift does happen, the
       information of the time shift and what is different is
       immediately known to Vobu, specifically in the form of who or
       what is changing time and it's effects on him specifically. If
       someone changes time, he will exist in both timelines (the old
       timeline and new one created from the time travel). When it
       comes to spacial movement or distortion, Vobu is able to adjust
       to any distortion, movement or separation spacial energies can
       affect him with. This combination also makes Vobu immune to
       almost any form of space-time distortion powers, in which he
       cannot be hurt or affected by things like dimension cutter
       attacks. For the most part, Vobu is not able to be hurt by time
       or space, though that doesn't mean that he's completely
       invulnerable, since he can still be damaged like a normal being
       since his normal form is a mortal-like form.
       - Dark Spirit Voodoo Demon Lord Presence: Vobu has a very
       powerful presence, one which often affects the environment
       around him. Vobu's presence not only strengthens dark spirits
       and strengthens evil abilities, but most spirits often flee when
       even close to Vobu. Most spirits that control the elements are
       usually driven out of an area by his very presence due to how
       powerful his demonic power as a dark spirit is. This often makes
       Vobu's presence able to effect the environment in a multitude of
       ways. This could be as simple as heavy thunder storms appearing
       (which is often common wherever Vobu is), or sometimes living
       things like plants and animals around him start to rot away and
       die. This is most often happening to plants, but animals can be
       affected too if they are too close to his general presence.
       Humans and supernaturals can resist this effect, but for the
       most part, Vobu's presence is a big negative influence on the
       world. In addition to that, the absence of spirits in an area
       means that there is no regulation of the environment, so random
       things can happen, such as storms in dry places, humidity in
       places with dry air, or wind suddenly stopping when in his
       presence. This effect happens most on earth and wind, which can
       also effect those that use earth and wind powers from being able
       to do too much damage to him. This does make him much easier to
       find though, since his effects on places are easy to spot. This
       also doesn't really do much in battle except make dark spirits
       congregate around Vobu since Vobu is a lord of dark spirits.
       - Shadows of Desire Presence: Similar to Phantom's presence,
       Vobu's presence is one that appeals to the desires of others.
       Like Phantom's presence, Vobu's presence is typically calm, and
       normally wouldn't be noticable as a bad presence due to his
       presence being such a calming presence (if it weren't for his
       demon presence). The thing to note about Vobu's presence though
       is his ability to bring out desires, which he brings out as
       "shadows of the heart" as Phantom explains it. His presence is
       able to pull sinful desires to the surface, and those that are
       in his presence are usually affected. Thanks to Phantom
       empowering Vobu, Vobu gained Phantom's own power, something
       Phantom usually doesn't give to others. People around Vobu seem
       to have their innermost desires come to the surface, and any
       sinful desires are amplified by his presence. His presence is
       still a presence of darkness and demonic power, but unlike
       Phantom, Vobu doesn't bypass emotional manipulation immunities
       since he's not as powerful as Phantom. This means that strong
       willed people can resist Vobu's presence, as his presence isn't
       quite as strong as Phantom's, but more just a sample of
       Phantom's power that Vobu was given to help do his job. It is
       worth noting that simply suppressing one's desires is not enough
       to counter this, as even suppressing them means that Vobu can
       bring them out. The only way to truly avoid Vobu's effect
       (besides those with emotional manipulation immunity) is to truly
       overcome one's desires, and unless they face their desires and
       acknowledge them, the desires will only get stronger in Vobu's
       presence. It is also possible to have the effects of his
       presence go away if the person simply puts enough distance
       between them and Vobu, as this only works in his presence.
       - Dark Voodoo Art Soul Steal: This is one of Vobu's abilities
       where he is able to drain the energy of someone's soul. Similar
       to soul eaters, and in a very similar manner, he is able to
       drain souls and devour souls after he has taken enough soul
       energy. Vobu is able to consume energy through physical touch,
       in which he needs to only touch his opponent to start stealing
       their energy. Once grabbed by Vobu, Vobu is able to drain their
       soul energy to feed his soul's hunger for energy. This is
       particularly dangerous to those who use spirit or soul energy,
       since this weakens their power more due to them needing soul
       energy to power their abilities. This can also weaken those that
       Vobu uses this on, as without soul energy, their bodies also
       become weaker. This also allows him to absorb soul or spirit
       energy attacks through physical touch. For the most part, this
       does require skin to skin contact and has to be done through
       physical touch. And depending on how much spirit/soul energy the
       person has, draining them completely to take their soul can take
       up to five combat rounds depending on how much energy Vobu takes
       per round and the capacity of spirit energy the opponent has. It
       is also possible to poison Vobu with corrupted soul energies,
       with hollows being the most known source of corrupted soul
       energy. These kinds of energies can temporarily poison Vobu, and
       weaken him, much like food poisoning would to a human.
       - Soul Eater/Dark Arts Power Gain: As one might imagine, the
       main power among soul eaters is for gaining new abilities, and
       for Vobu, also sustaining his abilities as he is cursed to
       always require souls or else he will lose his gained power from
       souls over time. Vobu has absorbed many souls over the years,
       and uses their power in his dark arts. The first use is that the
       souls sustain Vobu's power, in which he has to feed on souls to
       survive after feeding on souls when he became a voodoo demon.
       Due to the curse on him, he has to keep eating souls or he will
       lose his power, which would result in him not being able to keep
       up with high level demons and angels that typically come after
       him to kill him. The next ability is where Vobu uses this to
       gain powers from those he takes souls from. Using this, he gains
       powers through dark arts by absorbing souls, in which he gains
       powers through souls are converted into dark arts power
       equivalents thanks to his skill with dark arts, and his use of
       the forbidden arts has allowed him to convert most abilities he
       gains into new dark arts abilities rather than just gaining
       random powers. However, because all of his arts convert to dark
       arts, they are all weaker to holy arts, and any powers he gets
       come with both strengths and weaknesses depending on the skills
       he gains. For example, elemental dark arts are counterable by
       other elemental arts, or dark attack arts would be counterable
       by other defensive arts (holy or dark arts). Usually, Vobu
       relies on the fact that his dark arts are stronger than normal
       dark arts users, and usually overpowers them with his arts.
       - Dark Voodoo Art Blood/Flesh Consumption: In addition to souls,
       Vobu also takes the blood and flesh of victims to feed his
       body's hunger. In a manner similar to his soul's hunger, his
       body also hungers, in which he feeds it the blood and flesh of
       victims he has a chance to devour. He is able to devour the
       blood for sustanence, as well as devour the blood of
       supernaturals to absorb new powers if he chooses to. His ability
       to devour blood is actually very similar to a vampire and many
       types of werewolves, essentially working the same way. The first
       portion of this power is just him using this to survive, feeding
       his body so that he can continue to keep going, and using the
       blood to replenish himself similar to how a vampire or werewolf
       would gain sustenance from blood. This also allows him to keep
       more blood to use in battle using his blood manipulation voodoo
       arts. He is also able to gain new powers this way, similar to a
       vampire, in that he can absorb supernatural abilities of anyone
       he eats. In doing this, he is able to gain these abilities
       temporarily, or permanently if he eats enough of someone. Of
       course, as one might expect, Vobu gains the strengths and
       weaknesses of powers he gains.
       - Dark Voodoo Arts Bottomless Hunger: After succumbing to the
       dark voodoo arts and using the arts to devour souls and blood,
       there came a curse on Vobu for devouring souls and blood as a
       voodoo arts user. This curse made it where Vobu is not ever
       satisfied and has a bottomless hunger for souls and blood, no
       matter what he does (unless he is purified by something like
       other universes Father Hei's purification powers). This means
       that no matter how much he devours, it is never enough to fully
       satisfy him, and he will never be able to be stop hungering for
       souls and blood. This is both a blessing and a curse, with the
       major advantage being that Vobu is able to continously devour
       without limits to how much he can devour due to his bottomless
       hunger. The advantage is that he can continue to devour, but the
       curse is that he is never satisfied so devouring is not ever
       enough. This applies to both his soul devouring and his
       blood/flesh consumption. This does bring up Vobu's biggest
       weakness though, which is his hunger. If he stops feeding for
       long periods of time, he will grow weak, and eventually lose
       power if he does not continue to feed. This means that
       overcoming his hunger wouldn't help him, and is something that
       can be used against him if one catches him while he's hungry and
       weakened. If he goes without food for too long, he will weaken,
       and this is something that he has to live with.
       - Dark Voodoo Demon Lord Shapeshift: When Vobu has a physical
       manifestation or is in his human form, he is able to shapeshift
       as he desires as part of his abilities as a voodoo demon lord.
       For the most part, he often changes forms into different types
       of rabbits, which reflects his origin, but can also change forms
       based on his human form. He is able to do this with his
       construct forms, or with his human form in order to change into
       whatever he desires. Different forms can have different
       abilities, such as certain forms having claws or sharp teeth, or
       going into forms that can be far more dangerous such as dragons
       or other creatures that have special characteristics such as
       forms that can fly. These forms don't really gain any
       supernatural abilities (Such as dragon form not gaining dragon
       breath), though he can take the form to gain special abilities
       when combined with his blood and dark voodoo magic abilities,
       such as using his blood flames when in dragon form through
       dragon breath (which isn't a true dragon breath, but just a
       manipulation of his abilities to replicate it). For the most
       part, his mass stays the same no matter what form he is in, so
       larger forms have less mass than larger monsters normally would.
       And his manifestations are more easily destroyed by iron
       weapons, due to Vobu's power as a spirit.
       - Dark Voodoo Demon Lord Spirit Immortality: Vobu's true form is
       that of a dark spirit voodoo demon lord. These spirits are not
       visibile (typically) by humans, and often require someone who
       has interacted with special spirits of the world. Vobu is not
       killable by normal standards, since he is actually a spirit. For
       the most part, specific abilities are required to even track
       down his true form, let alone truly "kill" him. Vobu is
       technically killable, but due to him being a spirit, it is very
       difficult to kill him. Vobu does take damage in spirit form if
       one is able to do damage to spirits, but this usually requires
       special abilities to interact with him, since Vobu is not the
       same kind of spirit as a dead soul. For the most part, Vobu
       cannot be killed by typical abilities or even by gods unless
       they know how specifically to kill him as a spirit. However,
       there are abilities out there that can destroy Vobu, such as
       other voodoo practicers. Quincy powers are also a good way to
       kill Vobu, since Quincy powers are among the only things that
       can destroy spirits completely, which is one of the reasons the
       soul reapers weren't fond of them since them destroying souls
       and spirits interrupts the natural balance. There are other
       ways, but usually, unless one can overpower Vobu and then kill
       him with something that can destroy a spirit, there is very
       little that can truly kill his true form. This is why most who
       have faced him have only ever been able to seal him away. He can
       be killed by things like death scythes and specific enchanted
       iron weapons, but such a weapon would have to hit him on the
       spirit's plane he resides in. The easiest thing to kill him with
       though is a death wraith soul sword, as they are designed to
       kill dark spirits, or using a spyrix sword which is a metal that
       can kill spirits (thought spyrix is often considered a dangerous
       metal).
       - Dark Voodoo Demon Lord Dark Spirit/Dead Soul Interaction: As a
       dark spirit voodoo demon, Vobu is lord over a number of dark
       voodoo spirits thanks to Phantom. Vobu's dark voodoo abilities
       allow him to command and control many dark spirits which are
       normally among the spirits that feed on other spirits, as well
       as many other types of spirits, including some dead spirits.
       Some lost souls have pledged their service to Vobu in order for
       Vobu to keep them from those like Death and Toranoraos. He is
       able to use these spirits and summon them to fight with people,
       having a number of spirits that he can call to help out. For the
       most part, these spirits are usually either dead spirits that
       have been corrupted by some force, or dark spirits that are
       usually among the more dangerous spirits of the shadow realm.
       Vobu is able to command dark spirits, but he can only command
       dead mortal souls if they accept him as their master, which
       usually is best done after they've been corrupted. And with his
       dark voodoo magic, Vobu is able to modify these souls, even
       having a number of dark spirit types he's created himself by
       twisting other spirits into dark forms. For the most part, the
       spirits under Vobu's command are dark spirits, and any dark
       spirits still have the same weaknesses as other dark spirits
       (Aka iron, death wraith soul weapons, soul reaper zanpakutos,
       and other weapons designed to kill spirits), and the lost souls
       under his command can be taken down by those who can take down
       spirits.
       - Voodoo Demon Lord Dark Arts Empowerment/Granting: When Vobu
       empowers someone, he can choose to grant them certain dark arts
       affinities, using his power as a dark voodoo demon lord to boost
       their dark arts affinity and dark arts resistance, often
       granting them more ability to use dark arts. This is why
       everyone that works with Vobu eventually gains dark arts, since
       Vobu empowers their ability to use dark arts, and eventually
       they become strong enough to take on most higher level
       supernaturals once they are strong enough in the dark arts. He
       is able to grant them specific powers and abilities, usually
       granting them a few abilities at a time so the person isn't
       overwhelmed. He also does this as a method of control, so that
       those he empowers don't grow in power to match him (as unlikely
       as that would be), and uses this to maintain and control his
       servant's dark arts abilities. As a result, he can use this to
       empower his people with special abilities, usually dark arts,
       blood arts or demonic arts, or grant them enhanced physical
       abilities using his power as a dark voodoo demon lord. Most who
       work for him know that he is the kind of demon lord that will
       empower those loyal to him, and those that are loyal to him will
       gain power through his empowerment if they just work at serving
       Vobu as best they can, since Vobu is actually a more suprisingly
       understanding demon than most would think. Most think Vobu is
       the type to kill anyone who fails him, a rumor he tries to avoid
       letting be spread about him, but overall, Vobu doesn't believe
       in killing his people unless they betray him, such as previous
       demons he's allied with choosing to side with Lucifer and turn
       on him. It is worth noting that anyone empowered does gain dark
       arts affinity boosts and dark arts resistance, but their holy
       arts and holy resistance affinities are reduced as a result due
       to the conversion of one's nature to boost their dark arts.
       - Voodoo Demon Lord Dark Arts Reabsorption: Similar to those
       like Phantom, Vobu has the ability to draw out the power he used
       to empower someone, in which he reabsorbs it. After he empowers
       someone, their strength and knowledge grow in the dark arts,
       making his empowerment unnecessary. As the person empowered
       grows stronger in the dark arts, this empowerment is not used as
       much, but becomes more powerful as it is slowly overcome by the
       user's own dark arts power. When the person reaches the peak of
       their abilities or a high enough level, they push out the
       empowerment, since it's no longer used or needed, and the power
       returns to Vobu. As they grow, the power Vobu gains from
       reabsorbing the empowerment grows, making him stronger as well.
       As such, this means that the more people he is empowering, and
       the more power he gets back makes him far stronger and helps him
       grow. He is also able to learn new dark arts from his followers
       who develop their own dark arts, which he encourages them to do,
       and helps them to develop their own abilities rather than just
       teaching them all of his abilities they may or may not have the
       affinity for. As a result, this power helps Vobu as much as it
       does the person who learns the dark arts and their power becomes
       mostly dark arts rather at the sacrifice of their holy affinity.
       The sacrifice of the holy affinity is an effect of Vobu's
       ability to grant affinity for the dark arts, which Vobu doesn't
       mean to happen, but just happens. As a result of empowering
       someone's affinity for the dark arts, it passively reduces their
       holy affinity until they lose all of their holy affinity and
       have only dark arts affinities. Of course, most who serve Vobu
       don't care about holy affinities anyway.
       - Supernatural/Shadow Realm Deal Maker/Contract Holder: Similar
       to the crossroads demons and Phantom, Vobu makes deals with
       mortals, and makes deals to give mortals things they desire in
       exchange for their service or souls. While some souls would go
       to the Hell of Souls, some would become servants, and some would
       be used as hosts for dark spirits that require hosts depending
       on what Vobu needs. With his power, Vobu has a lot of ways to
       give people what they desire, such as giving someone dark arts
       abilities if he wants to give them power, or even just flat-out
       killing enemies of someone who comes to him. Overall, Vobu is
       able to make deals as long as he can grant the desires of the
       user, and has many ways of doing so, usually through dark arts
       and his demon lord level abilities. While he can't manipulate
       reality, Vobu usually doesn't need to. Typically, people who
       come to him will have their wishes granted in some fashion, as
       Vobu will always deliver on what he promises. He has made a lot
       of deals over the years, and holds the deals of a lot of people
       in the multiverse who have dealt with him. While he doesn't
       always collect on every debt, he saves some for later in case he
       needs them for something else. Many see Vobu almost as another
       Lucifer, making deals as he wants. However, unlike Lucifer who
       makes deals to send souls to hell, Vobu makes deals to send
       people to the Shadow Realm. However, Vobu is someone who prides
       himself on keeping his deals and never goes against deals he has
       made, even going so far as to nullify deals if he makes a rare
       mistake in his deal (which has only happend a few times in his
       time as a dark spirit voodoo demon lord). Since Vobu cannot go
       around stealing souls as he desires, he does what he can
       tempting souls into deals with him through any desire he can
       draw out of them.
       Hell-Generated Abilities:
       - Hell Generated Abilities and Summoning: Depending on the
       person and their demonic affinities, those with demonic power
       can learn to summon powers generated by certain circles of hell
       depending on the abilities they can use. Most can learn up to 4
       different abilities, with some higher level demonic opponents
       being able to learn more. Usually, only opponents close to or at
       demon prince level can learn more than four of these abilities,
       and usually they have to be abilities the demon can use, such as
       a blood manipulator being able to use boiling blood. These can
       help enhance a demonic power user's combat, as well as granting
       them access to powerful demonic forces of hell which can help
       them create stronger attacks or use demonic elements
       specifically spawned in hell. Each of these abilities comes from
       a different part of hell, with each having their own strengths
       and weaknesses, as well as some having other abilities that
       normal elementals don't have, such as cold wind being able to
       feed on lust energy. Though just as they have their own
       strengths, each has weaknesses, and are counterable by counter
       elements and abilities. Vobu is
       - 1st Circle Darkness of Despair: This summons the power of
       darkness from the 1st circle of hell, where those who are
       somewhat virtuous non-believers and pagan's go. The darkness
       here is an unholy darkness, which dwells in a cave that souls
       wander for eternity desperate to find God. This darkness is a
       powerful dark energy mixed with unholy energy, and became the
       basis for the unholy darkness power demons use, including being
       the inspiration for Belphegor's demonic shadow technique. The
       user can use this to create a mist to encase an area in
       darkness, or use it to attack opponents. When those come into
       contact with this darkness, it infects an opponent, and
       increases their fear and despair emotions artificially in a
       matter similar to a fear toxin, or it can be used to attack
       people using darkness like other darkness techniques. However,
       it does have to be done through infecting an opponent with this
       attack, and can be purified with holy power. However, if they
       are infected, then even the most advanced people with
       disciplined mind or other mind resistant powers will have
       trouble resisting this power as it is an infection and not a
       mind alteration. Some strong willed opponents can still fight
       this to a degree though. This darkness can still be countered
       with light or holy energy, since it is still darkness.
       - 2nd Circle Winds of Lust: This summons the unholy winds of the
       2nd circle of hell where souls who live their lives for lust are
       violenty thrown around and torn apart by unholy winds. These
       winds are not only more powerful than normal winds, but can
       actually be used to tear people apart if they are caught in the
       wind attack. Though this is dodgable as the wind appears orange
       and is clearly not something someone wants to be hit by. This
       wind manipulation has the power of demonic energy infused into
       it, with this wind being able to be used like typical wind
       attacks, from doing things like creating shockwaves, to slashing
       waves, and even concentrating certain types of air in order to
       do more damage. This is similar to how a normal wind user would
       use this ability, except that it also does heavy demonic damage.
       For the most part, these air waves can also feed on the power of
       lust, growing stronger with more piercing power if they are able
       to absorb lust energy. This is very useful for those with lust
       manipulation, since this power is designed to take advantage of
       those with lustful natures. This is still counterable like
       typical wind manipulation, with earth manipulation being the
       best counter.
       - 3rd Circle Demonic Cold Rain: A very cold rain that comes from
       the sin of gluttony. While it doesn't freeze people instantly,
       it is cold enough to cause hypothermia very fast when used
       effectively. This unholy rain creates a power of water that can
       counter powerful fire magic much more effectively than many
       other forms of water powers. This allows users to summon this
       rain in the form of waves of water. While the user can summon
       demonic rain to rain down on people, it is also useful for
       creating water attacks, which many will find that it works
       pretty well for doing things like creating water blasts which
       are powerful enough to bend metal or creating demonic water
       attacks in other ways. This water has, as one might expect, a
       demonic element which allows it to do demonic water damage,
       which can counter holy water. This can be frozen into demonic
       ice, but it is actually better to use as water, since hell's
       best ice manipulation comes from another circle of hell. This
       water manipulation can also be used like holy water, doing
       demonic damage to people, with this working well against holy
       users and angels. This water is still counterable by it's
       natural counters, such as lightning or earth. For the most part,
       the effectiveness of this power depends on the user.
       - 4th Circle Gold of Greed: In the fourth circle of hell, those
       with the sin of greed are to suffer being consumed in a pot of
       melted gold. This is a combination of an unholy power and an
       earth metal power. This power acts similar to lava, and if it
       hardens while on someone, it does powerful unholy earth damage
       constantly until the gold is removed from the skin. Those that
       dodge this power must be careful not to cool the gold if it hits
       their skin as this can cause it to stick to the skin and harden.
       This metal is demonic in nature like all of the hell generated
       abilities, and has a demonic element to it that does demonic
       energy damage. This gold can be used to fight opponents, with
       molten gold being able to be used similarly to lava
       manipulation. It can also be solidified into weapons, which are
       highly conductive, making this great for metal and lightning
       users. This gold is also in a molten form, which means that
       until it's solidified, it has no ability to conduct electricity
       or any magnetic properties, making it immune to lightning
       abilities while in molten form. This is a combination of metal
       manipulation and heat manipulation, creating a highly molten
       gold that is designed to trap and contain opponents within.
       Using the aura of greed, the gold is boosted by unholy power.
       This gold can be best taking out by water/ice manipulation.
       - 5th Circle Murky Swamp: This is for the people who commit the
       sin of anger, where they battle in a murky swamp for all
       eternity. The user can use this swamp's essence which is a
       combination of unholy power, earth powers, and water powers in
       order to do unholy damage to opponents. This also works in a
       manner similar to mud manipulation and can be used like demonic
       water in that splashing opponents with it does unholy energy
       damage as well as water and earth damage. This allows users to
       use or summon the swamps of this level of hell, where they are
       able to either use earth and water to create a swamp-like
       atmosphere in a battle, or they can use this to attack
       opponents, such as using water attacks or earth attacks to
       damage opponents. This power is useful since it is a combination
       and can be used either together or invidividually. When used on
       a battlefield, the water and mud can be used to generate a
       swamp-like environment, where movement is slowed down heavily
       thanks to the sludgy water. Opponents will also have a harder
       time keeping their breath, due to the heavy humidity which can
       weaken those not used to swampy environments. This can be best
       countered by wind powers to purify an area and perhaps cold to
       freeze the water or muddy area. These powers can can also be
       individually countered by wind abilities as the best counter for
       both the demonic water and demonic earth.
       - 6th Circle Hell's Pit Fire: This lets the user summon and use
       powerful hellfire in a fight to battle opponents which comes
       from where those who commit heresy are trapped in flaming pits
       to burn for eternity. This hellfire burns much hotter than
       normal flames, and works in a manner similar to typical
       hellfire. This flame is much more powerful though, as it's
       summoned directly from hell itself and generated by powerful
       demonic energies. This does more demonic burning damage than
       typical hellfire, with the demonic energy of hellfire being far
       stronger than it normally would be. Of course, as one might
       expect, users of this can still use it the same way as hellfire,
       being able to do things like creating fireballs, using explosive
       attack, and using the flames to melt objects. These flames are
       used almost the exact same, except that the demonic energy also
       burns people using demonic damage in addition to the flames.
       This works great against holy fire, and can counter ice powers
       pretty effectively. Of course, as one mighth expect, this is
       counterable by anything that counters fire, such as water/ice
       and wind abilities.
       - 7th Circle Boiling Blood: This lets the user summon unholy
       blood from the lake of boiling blood in the 7th circle where
       violent souls are sent. The user can manipulate the blood in a
       manner similar to normal blood manipulators, letting them either
       splash it on people or form shapes or objects out of it. This
       power usually works best for those with blood manipulation or
       blood devouring, in which they are able to use this to devour
       blood or use this to use blood-based techniques using this
       blood. When used, this blood is highly corrosive, thanks to the
       blood boiling and the demonic energy infused into the blood. The
       demonic energy also does damage, burning the skin alongside the
       heat generated from the boiling blood. For the most part, most
       people with special abilities using blood find this the most
       useful, since they rarely have to use their own blood in fights.
       Depending on the techniques, this can be a very deadly effect,
       as is shown by certain blood manipulators who use some very
       dangerous techniques that can be amped with this blood. Of
       course, this blood is best countered with water or ice powers
       best, or using earth powers to contain the blood where it can't
       be used.
       - 8th Circle Dark Demon Torturers: This lets the user summon
       some of the dark demons from the 8th circle where those who
       commit the sin of fraud go. These demons not only have unholy
       power and powerful demonic energy, but are also extremely
       strong, being able to tear people in half. These demon's sole
       purpose is the torture of souls by tearing them into pieces as
       they do in the darkness of the 8th circle. These demons can be 3
       feet tall, or they can be up to 20 feet tall depending on the
       demon. Most of these demons only live for one thing, and that's
       for tearing people or souls apart. These demons can not only see
       in the dark, but are empowered by darkness attacks as well,
       being able to grow stronger in areas of complete darkness. These
       demons will tear apart anyone they can get their hands on, with
       this being one of the hardest hell generated powers to control
       since the demons will do what they want rather than listen to
       someone. Only demon summoners or people who know how to control
       summoned creatures can fully control these demons, and even
       doing so can be difficult. The demons will tear about the
       closest people they can get their hands on, with them having a
       major hatred for humans due to them being made in God's image
       (since most of them hate God for various reasons).
       - 9th Circle Ice of Treachery: This lets the user summon ice
       from the 9th circle of hell, the part of hell completely frozen
       where treacherous people are encased in ice. Satan himself was
       trapped in this section of Hell, frozen up to his knees for many
       years before he broke free. This power is opposite of hellfire,
       and is unholy in nature just like hellfire. This is much colder
       than normal ice, causing intense frostbite and rotting damage
       from the unholy energy much more quickly than normal unholy ice
       powers. This ice can be used just like typical ice to do things
       like create freezing attacks, generate ice constructs/weapons,
       or being able to freeze things through touch. This ice also has
       a powerful special ability, where it is able to feed on those
       with treacherous natures, similar to how Satan's wrath flames
       can feed on anger. When a treacherous person is encased in this
       ice, this ice bonds to them and slowly freezes them completely
       as it feed on their treacherous nature. This is very difficult
       to break out of, though with proper techniques like hellfire or
       something to melt the ice, they can break free from this. When
       it comes to ice abilities in hell, this is highly preferred over
       the cold rain being turned into ice since this can also engulf
       treacherous people.
       - The Hell's Cage Static Energy: In the lowest pits of hell,
       there is a cage where Lucifer is meant to be imprisoned. Though
       Lucifer isn't in the cage currently, it still remains in hell
       for only the most high level threats, and gives off a high level
       power of power and energy due to it being designed to counter
       higher level beings and contain them. In this part of hell, the
       amount of static created by the cage's power creates a powerful
       unholy energy which the user can summon at any time in a manner
       similar to hellfire and the 9th circle ice power. This takes the
       form of static electricity and can run through things like
       static electricity, even though the power itself is not
       lightning. This static energy is extremely powerful, and can do
       far more damage by running through opponents, with stronger
       opponents taking more damage if they are hit by this lightning.
       This static energy also has the special ability of being able to
       damage even lightning users, thanks to the energy not being true
       lightning/electricity. This particular skill can be run through
       people like normal lightning, and has the same properties. This
       is usually counterable by using an object to absorb it so it
       doesn't touch someone. This particular lightning does more
       damage to more powerful enemies, but not as much damage to less
       powerful enemies.
       - Hell's Cage Hook Chains: This comes from the same area as the
       Cage (and all the chains are connected to the chains around the
       cage in some way), in which the user can summon powerful unholy
       chains with hooks on the end designed to spear opponents and
       weaken them. Those who are affected by this are slowly drained
       of power as long as they are in physical contact with the chains
       with the chains and hooks being of the same material that the
       cage is made of. These can only be summoned from a 10 feet
       radius of the user, as people can't summon them around an
       opponent to simply surround them. If they are ensnared by these
       chains, then the user can also summon the Cage's Lightning (if
       the user can do it) as well to do extra damage to opponents.
       These hooks are designed to not only spear people with the
       hooks, but is designed so that the hooks can trap and be used to
       contain if the user can get someone trapped in enough of these.
       When created, these must come from a source, like ground or
       objects, and cannot simply appear in the air due to needing a
       solid place to form a link to the part of hell this resides.
       These chains cannot be seperated from the cage, and if the
       portals to hell close, the draw the chains back to hell
       forcefully, which means that this cannot be used to contain
       people for too long, and cannot be used to drag people to hell
       on it's own due to the portals only being big enough for the
       chains and hooks and not for people to be dragged through.
       Demonic Voodoo Arts:
       - Darkness/Demonic Base Voodoo Magic: Combined with all of
       Vobu's elemental abilities and dark magic is a base power of
       darkness and demonic energy. As a result, all of his dark voodoo
       and elemental abilities have a dark/demonic element to them by
       nature. This gives his dark magic a high powered level of focus
       on dark arts and demonic arts, which amps Vobu's abilities as a
       dark voodoo being. In addition to using this for magic, Vobu is
       also able to use darkness in his attacks, as well as being able
       to use demonic energy to attack people. These energies work
       exactly as one might expect, with darkness being useful for
       fighting against light users, and demonic power being useful
       against holy users. Darkness is very useful for things like
       being able to shadow travel, create solid or liquid shadow
       attacks, and being able to use corrosive darkness. Demonic
       energy is also usuable to enhance Vobu's powers, power his
       dark/demonic abilities, and he is able to use this in multiple
       forms to attack opponents in different ways, usually by
       combining it with another power. As an example, Vobu is often
       able to switch between dark and demonic elementals in his magic,
       or he can use similar dark arts attacks in different ways
       depending on whether he uses dark or demonic power. For the most
       part, Vobu's dark and demonic base voodoo magic enhancement is
       usually countered best by holy power, and light power if one
       needs to counter his darkness with something other than holy
       energy. For the most part, all of his demonic and dark voodoo
       arts have negative natures, so using positive natured powers
       will usually allow one to counter this magic enhancement more
       easily if one accounts for Vobu being a more powerful demon than
       most other demons.
       - Dark Voodoo Life Force Magic: Vobu is able to manipulate his
       own life force, as well as draw from the massive well of souls
       and power he has obtained from devouring souls and blood. He
       eventually learned how to weaponize this life force power, which
       resulted in him being able to draw on it to create attacks and
       power special dark voodoo magic that allows him to use specific
       dark voodoo magic to attack opponents after seeing opponents who
       had similar techniques that used a pool of souls as a power
       source. This is a special form of voodoo magic, which only those
       with a massive amount of soul and life energy can use usually to
       boost their abilities using life force, due to the energy being
       manifested and used in attacking opponents. In addition to being
       able to attack with this energy, he can do things like corrupt
       others by having them absorb his life force, which can corrupt
       someone's life force, or he can also use this to attack soul
       eaters supply of souls, or a vampire's supply of blood power in
       order to poison their power, or he can also use this to enhance
       his darkness attacks with this to grant his darkness magic a
       method to attack soul eaters. For the most part, those that use
       souls or blood can be more easily countered with this magic by
       using Vobu's stolen souls and blood, making Vobu a very
       dangerous opponent to those that devour souls or blood, like
       certain demons, vampires or werewolves, and also protects
       himself from such enemies trying to devour him as a spirit.
       Though those that use their own power legitimately and don't
       rely on absorbing life force from others won't be too affected
       by this with exception of the life force energy attacks which
       can be countered by any other energy and most would probably
       consider this not a big deal.
       - Dark Magic Pentagrams: This is a power that forms a basis for
       a lot of different types of dark magic. These take the form of
       glyphs with demonic pentragrams that focus power into the
       circle, which is then used by the user to focus forms of dark
       magic. While some have techniques that don't need this, this is
       more for general magic like alchemy changing elements (IE Lead
       to gold). This power utilizes dark magic in it's base form. This
       is a basic power that is pretty common for dark magic users to
       be able to use, and this particular use of the dark magic
       pentagrams is not too much different from typical magic glyphs.
       Among using them for focusing magic attacks, they also have
       other functions, such as being able to use them as platforms to
       jump off of and stand on, or use them for amping attacks and
       defense, or even using them to amp allies. These glyphs are
       quite useful, depending on a dark magic user and their skill
       level at using them. This simply depends on the dark magic user
       and how they use their power. This power is a fairly basic magic
       ability, and although strong, can be countered just like other
       people who use this ability. This is more of a versatile base
       ability, and one that focuses different magic techniques rather
       than being a different type of magic unto itself. Vobu is a
       master of dark voodoo magic, which runs on this power, which he
       can use to do just about everything he does with dark magic and
       grant him things like basis for forming magic attacks.
       - Demonic Darkness Attack Magic: Vobu is one of the demonic
       opponents that can use demonic darkness, with it being a major
       component in his dark attack magic. This magic uses similar
       darkness magic attacks to those the Hazeldines use (since Vobu
       is the one who taught them dark magic) except that Vobu uses
       much more powerful darkness, with Vobu having a number of
       demonic darkness spells at his command. When he's not using his
       life force dark attack magic, he is able to use his demonic
       darkness magic to enhance his shadows attack magic. This is a
       powerful darkness magic that is enhanced by demonic power, where
       Vobu is able to combine demonic aura with the darkness of this
       magic to allow his attacks to do both demonic energy and
       darkness damage to opponents. Essentially, this works very
       similarly to normal darkness magic spells, except that Vobu's
       darkness spells are far more powerful and enhanced with demonic
       aura mixed into the darkness. When hit with this, this does
       demonic aura damage and darkness damage. If one wants to counter
       this magic, the best thing is holy power, or holy magic. For the
       most part, Vobu's demonic darkness often requires either highly
       concentrated normal holy power, or a more advanced holy power to
       counter due to how powerful demonic aura is, and how powerful
       demonic darkness is. One can also counter this with strong
       enough holy light, as long as it is strong enough to counter
       demonic darkness.
       - Voodoo Demon Blood Voodoo Magic: Vobu's other voodoo magic is
       his blood manipulation magic, which allows him to absorb blood
       and manipulate blood. He is able to use his own blood (only in
       his human-like form can he use his own since it's the only one
       with blood), or use blood that has been spilled, though using
       his own blood makes this power stronger. This power lets him do
       things like absorbing blood from people who are injured, or
       allowing him to use it for special attack arts that he can use
       to damage opponents. He has quite a number of techniques that he
       can use, such as using blood to create iron weapons, firing
       blood-based projectiles, creating weapons out of blood, and even
       using blood like acid. He also has a unique ability where he
       creates blood flames, which appear like crimson flames, but are
       actually boiling blood which looks like a flame and takes the
       form of a flame. The blood flames use an acid-like property to
       burn people in combination with the heat, and makes it a very
       dangerous type of power. For Vobu, he also has the ability to
       summon blood from hell, in which one circle of hell is literally
       filled with boiling blood, which can negate the need for him to
       have to use his own. However, in his human form, he can weaken
       himself if he uses too much of his own blood, which is why he
       usually relies on using blood from hell rather than wasting his
       own. His blood arts are countered like any blood manipulation,
       usually best countered by water manipulation.
       - Unique Dark Voodoo Doll Magic Art: Vobu has the classic voodoo
       doll magic that many voodoo magic people are known for. In this,
       they are able to create dolls connected to someone and use the
       dolls to cause pain to the person connected. It is worth noting
       that essence of the person being connected is required to do
       this, as well as special hexes that must be used on the victim.
       When properly connected, the dolls can be tortured in a number
       of ways, causing pain to the person connected. While they don't
       take the damage in the normal doll arts (only special voodoo
       dolls can cause damage to opponents and require far more
       preparation and power to make), they do feel the pain of
       anything done to the doll, making it a good way of torturing
       someone without killing them. There is another use for this,
       which is something Vobu developed himself. Vobu is able to,
       instead of using a doll to torture someone, is able to fuse it
       into a weapon of his choosing, making the weapon able to
       specifically kill the person who's essence is in the doll. When
       used, this allows Vobu to tune weapons to kill specific people
       if he has a doll connected to someone, which can essentially be
       designed specifically to the person's weaknesses through a
       special hex that creates special conditions for the weapon. This
       only works on two dolls per weapon, and the weapons cannot be
       tuned to more than two people, but doing this works great if
       Vobu can manage to get a doll of someone and tune a weapon he
       wields against someone during a fight. This is a dangerous art,
       and one that only Vobu is fluent in currently as the technique
       is his own design that not even his followers have been able to
       replicate as of yet.
       - Voodoo Demon Necromancy Arts: This art is based completely
       around necromancy and creating constructs to fight opponents.
       Usually, there are two main uses for this. The first is simple
       dark arts necromancy, which brings back dead bodies, allowing
       the user to create servants from undead to battle opponents.
       Usually, the bodies reanimated have the same abilities they had
       in life, and are able to fight opponents as undead, ignoring
       things like pain and damage as they do the will of the user.
       This necromancy art is just like many other necromancy arts,
       being pretty useful on battlefields where there are dead bodies
       to reanimate. And by using soul magic and manipualting souls,
       Vobu is even able to empower necromanced bodies with souls of
       those he's taken so that the souls he controls can be used to
       grant the souls a body to fight Vobu's opponents with. This is a
       fairly simple art, and makes those brought back as undead
       extremely difficult to kill. The stronger the warrior in life,
       the stronger the undead that Vobu can make upon reviving it. And
       with his soul empowerment he can use, he is able to create
       powerful undead through this method. However, the same
       weaknesses to undead still apply, with most of them being
       vulnerable to holy power and life spells/healing powers (it
       sounds strange, but healing magic on a zombie works almost like
       purification magic and destroys them). Typcially, holy power is
       the best thing to have when dealing with undead, though some
       users can prevent certain undead from being a problem by taking
       off their head if they don't have holy abilities, as without a
       head (assuming they don't have regeneration) can usually leave
       the undead without the ability to move their body while
       separated from it.
       - Voodoo Demon Soul Doll Arts: This is another art using voodoo
       dolls. However, this variation involves putting souls into dolls
       that can then be animated to move and operate on their own.
       There are a number of ways to do this, usually using specially
       made dolls that have voodoo magic infused into them, and then
       putting controlled souls in the dolls. When used, the dolls are
       able to operate similarly to the person who's soul is in them.
       For example, a doll with the soul of a dragon will be able to do
       things like dragon breath and be able to use any power the
       original soul could use. These dolls have a wide range of how
       people can use them, most often being used by children trained
       in the voodoo arts to create little dolls as servants and people
       who can fight their enemies. However, they can be used by any
       voodoo user who can use advanced voodoo arts, as this is a
       fairly simple advanced art to master if one has both soul
       absorption/distribution and voodoo doll art abilities. These
       dolls are very useful, as they can be made in a variety of ways,
       such as giving them specific weapons, or designing them specific
       ways to attune to their specific natures, like making a werewolf
       doll to house a werewolf soul. These dolls typically have the
       same weaknesses as the soul they are empowered with, such as a
       demon doll would have the weaknesses of a demon. Typically, the
       dolls are usually used like disposable soldiers, so they can
       usually be remade or resummoned depending on the doll. For Vobu,
       he can use this art to create and use dolls to attack his
       opponents, to which he has a number of dolls he's made using
       dimensional alternates and other beings. His two favorite dolls
       are his Hei Darkfire doll and his Alucard doll, which are his
       only permanent dolls he can desummon and resummon after they've
       been destroyed because he keeps a special connection with them.
       The souls are made from other versions of the two, and have
       their basic powers.
       - Voodoo Demon Astral Trap/Separation Arts: This art is a voodoo
       art that is designed to separate or trap astral beings.
       Originally, Vobu learned this so he could counter it if it were
       used on him, which he managed to figure out how to counter to a
       degree. This art is designed to use special voodoo items to
       separate someone from their astral body, such as temporarily
       separating a soul from the body (though this doesn't kill the
       person, but just incapacitate their soul while they are
       separated from it). This art is designed to separate and trap
       astral beings. The second half of this, which involves trapping
       astral beings, usually involves trapping the astral being in a
       specially made containment doll, which has to be specifically
       focused to contain the being. Typically, this is a very useful
       skill to use on stronger opponents, as if they are hit by it,
       most opponents have little resistance to having an astral body
       pushed out of them. Typically, this is most used for pushing
       souls out of bodies, but this can also be used on angels, fallen
       angels and demons to push them out of their vessels, which can
       be very dangerous to them. This can also work on separating some
       astral beings out of others, if they have spirits or other
       spirits in them (such as the Darkfires sometimes having
       elemental spirits). This does have to hit an opponent through
       physical contact, with the item having to touch the skin of the
       person that Vobu is trying to affect. And if the soul isn't
       bound or trapped in something, then they will return to their
       body or where they were cast out from within 10 minutes.
       Typically, this is mostly useful for removing and trapping
       spirits, rather than killing them, as once contained, the spirit
       usually has trouble leaving the containment on their own, but
       destroying the runes on the containment can free the person
       trapped.
       - Voodoo Demon Demon Armor Animation Art: This art allows Vobu
       to animate demon armors, usually by empowering normal suits of
       armors with demonic voodoo power to create demon armors out of
       them. Typically, the main use for this is to put souls into the
       armors, usually as a means to create new soldiers and familiars
       out of them. These demon armors are usually created from demonic
       power, in which every demon armor has it's own special abilities
       depending on the type of demonic armor it is. Every demon armor
       comes with it's own special weapon, almost always being demonic
       in nature. Demon armors are very useful as artificial bodies for
       souls, due to the fact that the armors are powerful enough to
       house almost any soul for an indefinite amount of time. Demon
       armors can also protect souls from corrupted effects, as the
       demonic armor acts like a body that keeps the soul from the
       corruptive energies of the world. For the most part, this allows
       Vobu to create these demon armors and essentially use souls he's
       collected to make new soldiers. Since the souls he takes are
       under his control, he is able to make them do what he wants,
       essentially using them as servants. However, as one might
       expect, the counter to this is holy power, as holy power
       countered almost any ability a demon armor can use since demon
       armors specialize in demon powers. Things like holy knights and
       angel armors (the angelic opposite to demon armors) are also
       able to counter anything a demon armor can use. This art also
       only works on those that are compatible with demonic natures, as
       putting a holy user in a demon armor will immediately reject the
       soul put in if the person cannot obtain a demon nature.
       - Voodoo Demon Mutation Puppet Art: This voodoo art is similar
       to physical amplification, but instead of being focused on an
       individual, someone else is empowered. However, unlike certain
       amplification arts, this art causes physical mutation in the
       person it's used on (purposefully), and turns the person on
       anyone the user wants to turn them on. Usually, this is used on
       enemies to mutate them and then turn them on their allies, as
       the mutation will often corrupt their minds, or even regress
       them to a feral state. Depending on the mutation, this can be a
       very dangeorus thing, as some have even been known to be
       uncontrollable when this art is used on them. In order to use
       this art though, one does have to not only make contact, but has
       to use specific objects to create a curse on them that will then
       be used to corrupt them. This is a lengthy process that one
       usually cannot use in battle just by touching someone, as it
       requires specific preparation that usually will require
       capturing the subject to be mutated. The other problem is that
       some people who fall under this art cannot be controlled even by
       the art's user, and may go into a state where they will attack
       anyone, even the user themselves. This affects everyone
       differently, and while some are able to be controlled, some that
       are not will even fight the user of this art. Because of this,
       this art has mostly fallen out of favor among many voodoo users,
       since there exist far better arts out there to control others,
       and this is more or less used to corrupt enemies to turn against
       allies for fun, since the allies are usually released after
       mutation to return to their allies and destroy them. If one
       wants to remove this corruption, it takes a holy purification
       power over the course of at least 3 hours to do, which usually
       means the purification has to be done after the corrupted person
       has been captured and contained. However, if purified
       successfully, the person returns to normal and is able to
       continue their lives normally.
       - Voodoo Demon Demon Plant Animation Art: This art is similar to
       the mutation art, except that this art is used on plants to
       demonically corrupt them and turn them into demon plants. For
       example, a venus flytrap could be turned into a demonic plant
       creature that will devour people. For the most part, the amount
       of options available is limited to the imagination of the art's
       user, and this can be used in a variety of ways. Part of this
       depends on the demonic power used to enhance the plant, and
       another part on what kind of plant is being used. For example, a
       tree could be empowered with demonic energy into a large
       fire-breathing tree monster that eats people if given the proper
       demonic power, or one could turn a tree into a demonic wood
       monster that attacks people with it's stabbing branches. This
       power is very simple, but has many options available. Those that
       use this art often carry around plant seeds to use, and can use
       many variations of this power depending on the seeds used and
       the power used. Typically, any power that is gained is demonic
       in nature, since this is a demonic voodoo art. Because all of
       these enhancements would be demonic though, it is possible to
       destroy these plants with holy power, and usually with fire
       abilities as long as hellfire isn't one of the powers given to
       the plant. However, holy power does almost always work on these
       plants. However, one can usually destroy these plants by cutting
       them into small enough pieces, or cutting the heads off of the
       plant monsters that do have heads. It is possible to destroy
       these with just weapons if one knows the weakness of the plant,
       such as cutting the stem of some flower monsters to cut off the
       flow of power to the head of the flower.
       - Voodoo Demon Curse Arts: This art is used to curse others, as
       the name implies. This art can use a variety of curses on
       others, usually specific to whatever the user wants to put. One
       can use this by putting a curse mark on someone, usually with
       physical touch and a special item, which varies depending on the
       curse one puts on someone. For example, a voodoo user could
       curse someone so that every time they use a specific
       supernatural ability, something happens (For example, a curse
       could be put on someone so that when they use a purification
       art, they can only purify by absorbing whatever they're
       purifying). The affects usually depend on what is put into the
       curse and what user wants to do. For example, cursing a power
       will often require something from the person being cursed, and
       put through a spell, then putting the curse on a person through
       physical touch. Once touched, the curse will activate as a curse
       mark on the body, that will activate when the conditions of the
       curse are reached. Because this takes preparation, this is not
       something that can just be instantly used, as it requires
       specific ingredients to create a curse, then it has to be
       applied to the person being cursed. This also cannot place
       instant death curses on others, as these curses are not powerful
       enough to instantly kill someone. The curses can be dangerous to
       the user, such as slowly corrupting them, or doing damage to
       their power, but most curses are slow-acting and give most
       cursed people plenty of time to find a counter to the curse. If
       one wants to break one of these curses, it takes someone with
       knowledge of curses that surpasses the original user, and they
       can make a counter spell to curses to lift them, or one can go
       to the original caster and have the curse lifted. It is also
       worth noting that the curse cannot change after it is placed,
       and stays the same after being placed. This also doesn't work on
       people who are empowered by curses, as they will gain power from
       curses.
       - Dark Voodoo Demon Lord Reflection Manifestation: This is a
       specific Voodoo demon lord art that uses mirrors and
       reflections. Vobu is able to use this when he's physical
       manifested, where he turns to his reflection and forces it out
       of the mirror or reflection to manifest itself as a physical
       being. This essentially creates a clone of Vobu in that form
       he's reflected in, where it creates a copy that does Vobu's
       bidding that he controls. Normally, he only does this a few
       times, since it can take more power to maintain multiple
       reflections, but usually, this will be good to create phantoms
       of himself to fight opponents that are almost as strong as the
       original, a technique he developed for fighting people he
       doesn't really want to bother with, or for people who have
       voodoo arts that let them control their shadow (like Danae's).
       When manifested, the reflections are able to fight using most of
       the same powers of Vobu, with exception of not having any blood
       (since it's a supernatural power created illusion that can fight
       people) and he can use this to interact with people without
       being present. Vobu is connected to the clone, able to process
       what it sees, but Vobu doesn't die when the reflection is
       destroyed. While Vobu doesn't really use this against opponents
       he considers his equal, he does use it to interact with people
       at times if he is busy or doesn't have time to talk to someone,
       since he controls the clone, or uses it to fight opponents he
       doesn't want to fight himself. When destroyed, the clone
       manifestation shatters like glass, having a crystal like
       substance to it, and is a solid creature despite how it looks.
       - Unique Dark Art: Connection Breaker: Thanks to his dark spirit
       lordship, and his training to understand spirits, Vobu has a
       connection to spiritual connections that surpasses that of most
       beings. This art was originally developed by his brother
       Zenrael, but Vobu learned it after years of training. When using
       this, Vobu can break a connection between someone and something
       close to them through physical touch. This can be a weapon
       connected to a user, or even another entity that's connected to
       them. Usually this involves breaking a connection to some sort
       of spirit, like Vobu being able to break the connection of the
       Hazeldine demons through a touch, something he's had to do
       before when Hazeldines come to kill him. This art is very
       dangerous to those that rely on the power of spiritual
       connections, such as weapon spirits (like soul reaper
       zanpakuto's, or intelligent weapons). When used, the connection
       between the host and the spirit is severed, and the host can no
       longer hear the spirit or weapon that was connected to them
       which also cuts off their power gained through these spiritual
       connections. This art can work against anything with a spiritual
       connection, such as weapons or spiritual connections. This can
       even break the bonds between an angel and demon and their
       vessel, for which is what this art was originally designed for.
       When used, this requires a touch, and Vobu knowing what
       spiritual connection he wants to severe. Using his sixth sense,
       he can usually tell when someone has an additional presence in
       them or connected to them, so he will often use that to his
       advantage. However, thankfully, the bonds are not broken
       permanently, and are only broken for up to 4 hours. As long as
       nothing happens, like the spirit taking over the body or the
       death of the  host, the connection can be re-established. The
       other obvious way to avoid this skill is to avoid being touched,
       as this art is used through physical touch.
       - Unique Dark Art: Spirit Corruption: This is usually used to be
       combined with his connection break skill, in which he corrupts
       and manifests the spirit that he has severed in order to use it
       to fight the person they were bonded to as a variation of the
       connection breaker technique. This is usually used for things
       like bringing out weapons/spirits bonded to someone and
       manifesting them to fight their user. This works on many types
       of spirits, with it working great on weapon spirits. Once
       manifested, the spirits are temporarily corrupted, and then
       turned on the user. When used against things like weapons, Vobu
       can use his dark arts to influence spirits and this works until
       the spiritual being is beaten by the original being and
       reclaimed (which happens automatically if the user beats the
       manifested spirit). Vobu can choose whether or not he wants to
       do this, as it's not always beneficial (such as not manifesting
       a Hazeldine demon so that the demon will take over the mind when
       the connection is broken, which makes the user lose control), so
       this depends on the situation. And unlike the broken connection
       on its own, using this can actually strengthen bonds of spirit
       and user if the user beats the spirit and reclaims it, to which
       the spirit and user's connection is automatically restored and
       can actually sometimes grant new abilities when their bonds are
       restored. As such, there are situations where this is useful,
       but at times, the best use of this is to use this on his
       servants to have them fight their weapons and spirits so that
       they strengthen their bonds with them. This is usuable on
       enemies and broken connections, but really depends on the
       situation on whether or not it will be useful to Vobu or not.
       - Dark Arts Shape-shifting/Physical Amplification Arts: This art
       is based around the dark art of physical change and physical
       amplification. This art allows different physical arts to be
       used using dark arts, which are more powerful than typical
       physical amplification skills. This art has many different
       applications, such as amping one's blood manipulation with
       shadows to create black blood, shape-shifting the body into
       different forms, or even just higher powered physical
       amplification. This depends on the fallen angel's affinities,
       and how they use this since there are many different options for
       arts. Even when it comes to shape-shifting, some can do things
       like give them animal characteristics, or might change their
       bodies into weapons, or even shapeshift damage they take so that
       it isn't as damaging. Usually, physical amplification through
       dark arts is much stronger than normal physical amplification,
       usually using dark arts to push the body beyond it's limits.
       While more powerful than normal amplification arts, this can
       also eventually do damage to the body if overused, though users
       can get around this with a user's regeneration, but it does
       still do damage the more that it is used. These arts are also
       typically physical amplification or change, and can usually be
       countered with other physical arts, or just outlasting the
       amplification since this can't be overused by users. This is
       something that Vobu has partially thanks to being a Grigori, and
       mostly uses this to change into his rabbit-like battle form, but
       also lets him change his body as he desires and amplify his
       abilities in battle.
       - Dark Arts Divination/Future Influence: This is another use of
       voodoo magic, in which one can essentially use divination magic
       to see the future, and see the fates of certain people. This
       magic is a very advanced art that usually requires a long
       meditation, and allows glimpses of the future. Usually, this
       power is often used to see one's fate, and led them on a proper
       path, but Vobu uses this for another purpose. Not only does he
       see the future, but he can slightly push events in different
       directions by essentially changing how he interacts with events.
       As an example, if he is going to be defeated a certain way, he
       can plan for that. This magic allows him glimpses into possible
       futures, none of which are solidified, as well as fate always
       being able to be changed. Though often, Vobu will manipulate
       fate so that people have a harder road than they should due to
       this ability. However, Vobu can only do this in meditative
       states, and also cannot kill or change fate to instantly kill
       someone. Those with changed fates can still defy their fates,
       and even alter their fates if they figure out ways to alter
       Vobu's alterations. Most people influenced by this can even turn
       fate around at the last moment, right before Vobu's influence
       and alter it completely. For the most part, this is really only
       good for Vobu to see possible futures and make people's lives
       harder than they should be. There is also voodoo protections
       that can protect from this completely, most of which are
       available through people who have fought Vobu's manipulations.
       However, it is worth noting that this is not Vobu's specialty,
       so he doesn't often rely on this. He mostly only uses this when
       he needs to plan for a battle and tries to find out how it will
       go.
       Base Voodoo Dark Magic and Dark Elemental Voodoo Magic:
       - Dark Alchemic Magic: This magic allows Vobu to manipulate
       elements, changing them as he sees fit. This is a dark alchemic
       art he can use using his dark voodoo magic. For the most part,
       alchemy exists in three stages: knowing what something is made
       of, deconstruction and reconstruction. For the most part, this
       is a skill mostly used by master elemental users, something that
       Vobu is able to use through dark elemental magic. He is able to
       do things like changing elements, converting elementals, or even
       just creating elemental attacks from elemental magic. For the
       most part, this power lets him do things like freezing fire
       attacks, dispelling water and lightning attacks using air, and
       even using earth to create things like weapons or items to help
       him in a fight. For the most part, this alchemy, although based
       in dark magic, still follows the major rules of alchemy, in
       which the main taboo of alchemy is that one can not usually
       create something living out of something that is not living. For
       example, Vobu could not create animals out of dirt since he is
       not able to create something from nothing, though he can create
       constructs and golems using his earth magic, which is his
       strongest element. However, he can still use elements to attack
       people, though his elements are still counterable by typical
       elemental counters. This also requires Vobu to not only know
       what he's manipulating, but what he's manipulating it into.
       Usually, he mostly uses elemental based alchemy rather than
       doing things like bio-alchemy (alchemy that works on living
       creatures).
       - Demonic/Dark Elemental Magic: Vobu is a master of elemental
       magic, as well as other dark magic, being able to use dark
       voodoo magic to attack people with elemental magic. For the most
       part, Vobu is a master of dark elemental magic, something that
       the Hazeldine would base on his techniques that he taught Takumi
       Miura (before he became Dovelthain Hazeldine). Vobu is an
       extremely skilled dark and demonic elemental user, and is able
       to use advanced dark magics in combination with his elemental
       magic to add dark/demonic damage to his elementals. Currently,
       his strongest elements are earth and water, which are necessary
       for life, and something he often uses in fights. He has unique
       elementals, as well as other special elementals that may not be
       considered "true elementals", like his static energy that
       creates powerful lightning-like energy. Vobu is a very skilled
       user, and as one might expect from the one who taught dark magic
       to the Hazeldines (who are very skilled in dark magic), Vobu is
       not one to be taken lightly when it comes to his magic
       abilities. Though all of his elemental powers are counterable
       like normal elementals, even his static energy "lightning" can
       be countered by using something to absorb the static energy.
       These are also more easily counterable with holy attack/defense
       magic.
       - Demonic/Dark Earth Manipulation/Summoning: This is one of his
       major elements, where Vobu is able to manipulate the earth using
       his dark/demonic magic. Not only can he manipulate the earth
       around him, he can summon earth to him from other places in the
       world, such as summoning certain materials to him that he
       wouldn't normally have access to. This is easily his strongest
       element, which he has learned to manipulate many types of earth
       in order to defeat his opponent. Putting aside his other
       elements, his earth manipulation allows him to manipulate many
       kinds of materials, including metals, carbon, sand, dirt, stone,
       and even use plant manipulation. Vobu has a list of things he
       can use in battle, and has learned to also do things like
       creating weapons out of his demonic elements, such as creating
       demonic metal weapons he often summons to use against enemies.
       Vobu is a very skilled earth user, and has the knowledge of
       different kinds of earth and materials he can use due to his
       immense experience and training himself to learn many different
       types of materials, including things like holy oil or iron which
       can do more damage to him.
       - Demonic Metal and Demonic Crystal Summoning/Manipulation: This
       part of his metal manipulation lets Vobu control demonic
       crystals and demonic metals. This is usually among the first of
       Vobu's main abilities, in that he usually uses metal and crystal
       before using most other types of earth. The main thing he can do
       with this is create armors, weapons and shields out of any metal
       or crystal he wants. This includes him being able to use
       diamond, which he can do. Among strong metals he can use are
       things like titanium, steel, and adamantium. His most notable
       metal is silicon carbide, one of the strongest materials on
       earth, which is a very strong metal, only second to special
       metals like vibranium or adamantium. Vobu can also use special
       supernatural metals, like escamite, varanium, and stilled silver
       (though he could also control/summon oceanstone, he doesn't yet
       know about oceanstone since he's been sealed since it was made
       by groups like Ragnorok and Special Forces). Vobu can also use
       different kinds of crystals for the same effect, allowing him to
       attack with these crystals in much the same way as he does with
       metal. These are among the toughest earth manipulations in his
       arsenal, aside from his two most powerful materials. Of course
       all of his earth abilities also have a dark or demonic element,
       with his earth being a demonic element.
       - Dark Magic Weapons Creation: Using his earth manipulation,
       Vobu is able to create and control demonic earth weapons out of
       any material he can summon. This lets him use dark magic to
       create demonic weapons out of his earth manipulation. For the
       most part, he does this out of his metal and crystal
       manipulation, which let him create weapons out of just about any
       metal or crystal he desires. This also allows him to summon
       metals he can use to create special metals, like varanium or
       stilled silver to attack his opponents. He is able to create any
       weapon he wants, usually sticking to knives, swords, or even
       guns when he needs to. Because of this, Vobu carries no special
       weapons, and just creates weapons out of demonic elements. As a
       result, all of his weapon have demonic power, and do extra
       demonic damage in addition to any type of special damage they
       normally do. For example, he could create a special iron sword
       to use against spirits, or he could create a varanium sword to
       kill a regenerating supernatural. This depends on what materials
       Vobu wants to use, or summon to create weapons out of. He can
       also make armors and shields, though he makes shields and armors
       less, since he mostly just uses this to make weapons for
       himself, which is usually a knife of some form.
       - Demonic Sand/Quicksand Creation/Summoning/Manipulation: This
       power covers Vobu's ability to manipulate sand. For the most
       part, Vobu can create sand easily by grinding the earth
       underneath him, or summon it. He is able to use sand for a
       variety of things, such as using it as a shield, to absorb
       physical attacks, or to create solid constructs out of to attack
       opponents. Vobu is able to do a lot with sand, including being
       able to create and manipulate the ground until it becomes
       quicksand, which can quickly pull someone in, depending on how
       deep the quicksand goes. One of his greatest abilities with sand
       is that he can trap people in waves of sand, and then crush
       people in the sand using a special sand technique that
       solidifies the sand into a rock hard sand that can crush people
       in the wave. This is based on a sand technique often called
       "Sand Coffin", which attempts to engulf than crush opponents.
       The waves can also be customized, such as creating a coffin with
       spikes in it, or creating tendrils of sand to grab and then
       crush the opponent's body like a snake. This power can be very
       dangerous, as anyone who's fought tough sand users can attest,
       due to the sand's manipulatable nature. Luckily, sand
       manipulation does have a weakness, and that is water, which
       turns it into mud. While Vobu can still manipulate mud, it's far
       less effective than sand.
       - Demonic Wood/Plant Creation/Manipulation: Just as he can
       control other elements, Vobu is able to also manipulate plants
       and trees. He is able to summon and control plants using his
       demonic earth power, and is able to summon plants, or grow them
       from seeds he can summon. Usually, things like bamboo or vines
       work pretty well for Vobu, being great for containing and
       trapping opponents. He can also create wood to fight opponents,
       with him being able to create trees and forests out of wood
       around him. His wood manipulation is often strengthened though
       when he uses petrified wood, which is a far more powerful wood
       that Vobu can convert his wood into petrified wood by using his
       earth manipulation. This lets him create a wood that can rival
       some of his metallic manipulation, and lets him use his wood to
       fight opponents when he doesn't have metal to use. This
       manipulation is best countered by water or wind, or anything
       that can rot or cut through the wood. However, one has to be
       careful when he uses petrified wood, since it's much stronger
       than normal wood and can block many metal weapons.
       - Demonic Carbon and Graphene Summoning/Manipulation: Among
       Vobu's other manipulations also involve carbon manipulation.
       Many who know a lot about earth powers know that carbon is a
       very tough material depending on how the atoms are arranged,
       with some structures producing a carbon that's almost as hard as
       metal. The hardest material in Vobu's arsenal of earth
       manipulations though is a special carbon manipulation called
       graphene. Graphene is a one atom thick sheet of carbon that is
       the known strongest material on earth (that is generated on
       earth). Graphene is far stronger than normal steel, theorized
       that it would take an elephant balancing on a pencil to break a
       sheet of it as thing as plastic wrap. This is perhaps the
       strongest of Vobu's manipulations, where he can use this to
       create very strong armors and weapons, though the thin carbon is
       difficult to wield, so often, he just uses it as the cores of
       his weapons and armors, underneath the main metals. This
       particular power can also be used to compress carbon into
       diamonds, though Vobu rarely does this since he has
       manipulations just as strong without needing to create diamonds.
       For the most part, Vobu's graphene manipulation is strong, but
       fairly useless on it's own and very hard to make since graphene
       is only one atom thick, though his carbon manipulation is still
       something to watch out for, especially since he can do things
       like turn pencils into sharpened demonic throwing weapons and
       turn other carbon into strong weapons.
       - Demonic Glass/Mirror Summoning/Manipulation: Vobu is also able
       to create or summon glass, which he can use to fight opponents.
       He is able to use his demonic power to generate strong glass,
       including bullet-proof glass and tempered glass (often known as
       safety glass). Vobu is able to use this glass to create spears
       to attack opponents, and create sharpened weapons out of this
       glass. He is also able to use the glass to create a special
       mirror manipulation using light. By doing so, he can create
       projections using reflected light in order to misdirect
       opponents, and can use this glass manipulation to redirect and
       concentrate light or laser type attacks using the glass, which
       is one of the big weaknesses of light manipulation. As a result,
       this gives Vobu a very powerful glass manipulation he can use to
       fight his enemies. This is quite useful, and through demonic
       earth manipulation, he can also manipulate a demonic element
       into his glass manipulation, such as using the demonic energy to
       create a sharpened heated glass that is more easily able to
       pierce objects as a result. Unlike most earth users, Vobu knows
       how to use strengthened forms of glass, among which include
       glass that can stop bullets or heavily resist attacks. As a
       result, this ends up being useful, especially if he can use his
       mirror manipulation to trick opponents using illusions.
       - Demonic Concrete/Stone Manipulation: Yet another ability he
       can use is that he can use his demonic earth manipulation to
       manipulate stone, dirt and concrete. This is more along the
       lines of what most people think when they think of earth
       manipulation, with most earth manipulators being able to do this
       very basic technique. For Vobu, he is no different, and can use
       this earth manipulation just like everyone else. He is able to
       use stone, dirt, or even concrete depending on what he wants to
       do. Usually, stone and concrete are the main simple earth
       manipulations he sticks to, due to them being simple but
       effective. As a result, Vobu uses them to attack opponents or
       create defensive walls around himself with these earth
       manipulations. Since current society has a lot of concentrate in
       things like roads and buildings, this lets Vobu manipulate this
       and use it for his own gain. By doing this, he can also
       manipulate things like buildings, by bringing down a building
       with his power if he's near a building, or even pull it off it's
       foundation and hurl it at someone. For the most part, things
       like small houses and smaller buildings aren't too hard to
       manipulate, but Vobu can't always manipulate larger structures
       like skyscrapers, so Vobu usually can't bring down heavier
       buildings without concentration.
       - Demonic Oil/Holy Oil Summoning/Manipulation: This is Vobu's
       last of his earth types he typically uses in battle, in which he
       is able to create and generate oil using earth. In doing so, he
       can create special oil he can use that is flammable, or create
       other oils that he can use to his advantage. Usually, the two
       biggest uses for this are combustable oil, and special holy oil.
       While he uses demonic elements, he can manipulate oil into holy
       oil, which can be used against angels and demons, allowing Vobu
       to use this to his advantage. Usually, he will create traps out
       of burning holy oil, and even though he makes it out of demonic
       elements, he is able to manipulate the oil into holy oil, even
       though the power that controls the oil is demonic. Once on fire,
       the burning holy oil can be used to cast out angels, or do
       extreme holy damage to demons. This oil could also be used to
       drown someone if Vobu creates enough of it to drown someone in
       it and can engulf them, though it usually ends with Vobu setting
       the oil on fire and burning someone alive in the mass of oil.
       - Crimson Demon Flames/Dark Flames Manipulation: Using his
       demonic elemental manipulation, Vobu's second element he can use
       is his flames. He has two main flames he uses, which are his
       crimson demon flames, and his dark flames. The dark flames are
       actually very cold flames that are designed to freeze the soul,
       which is different from the dark flames that those like the
       Darkfire Clan uses. The dark flames are a very cold flame,
       created from powerful dark magic and able to cause freezing
       damage rather than burning damage. On the other end of his flame
       manipulation, he also has his crimson demon flames, which are
       unique crimson flames he generates using demonic power that are
       much hotter than normal flames. His crimson flames are based on
       crimson hellfire, and works much the same way as his hellfire
       power does. As a result, his crimson demon flames are much
       hotter than normal flames and are able to consume normal flames.
       Using these flames, Vobu can do things like create fireballs,
       create explosive attacks, and burn/melt things on physical
       touch. Both of these flames are counterable by counters to fire,
       with water/ice being the main counter. Wind can also more easily
       counter these flames by removing the oxygen in the air. Both
       flames (Despite his dark flames being cold flames) burn like
       normal flames and aside from the dark magic, are counterable as
       such.
       - Demonic Magma/Ash Manipulation: By combining his earth and
       fire abilities, Vobu is also able to use magma abilities and ash
       manipulation to fight his opponents. This power is a combination
       of his demonic flames and his demonic earth manipulation to
       create a demonic magma manipulation, as well as manipulate the
       ash of the magma. The magma is usable like one would expect,
       being a liquidlike mix of molten rock and liquidlike flames that
       are designed to do mixed elemental damage and demonic damage.
       The ash is also usuable though, as Vobu can use it to poison
       people if they inhale the ash, as the demonic ash can not only
       prove to make them unable to breathe properly, but the demonic
       energy of the demonic ash could slowly burn the air passage ways
       in the lungs as well. This manipulation is best countered by
       water/ice manipulation, with holy powers also working fairly
       well with a strong enough defense.
       - Demonic Static Energy Heat Lightning: This is not actually
       lightning, but rather, demonic energy with a heavy heat that
       Vobu uses by changing the nature of the energy until it's more
       static like in nature. As a result, this demonic static energy
       comes more like heat lightning, allowing him to use this to
       attack others the same way he would with heat lightning. This
       static energy uses energy as a conductor, with demonic energy
       amplifying this static energy when run through it. If hit by
       this energy, the static energy runs through the body like an
       electric current, doing demonic energy damage throughout the
       body. With this, Vobu can do things like electrocuting enemies,
       creating thunder-like attacks, and use this to amplify his own
       demonic power. While it is energy, the best energy to stop this
       is holy energy, which counters it just like water would counter
       lightning. It's also possible to use objects to absorb the
       static energy so it doesn't hit them.
       - Black Water/Boiling Water/Ice Manipulation: By using his dark
       magic energy to taint water and moisture, Vobu is able to create
       what he calls "Black Water", which is a dark and demonic infused
       water manipulation he can use to fight opponents. Unlike other
       elemental users, Vobu doesn't actually control the water, but
       instead infuses demonic energy into it and controls the water by
       controlling the demonic energy. With this, he can also change
       the water's temperature, such as creating boiling water or
       demonic ice. This can let Vobu do things like firing pressurized
       water blasts, freezing/boiling opponents, or creating things
       like ice spears. This also does demonic energy damage when it
       hits opponents, working like a mix of dark and demonic elements
       infused into the water. This is best counterable by holy power,
       and one can also counter it by dispelling the water.
       - Demonic Golem Creation: This is Vobu's ability to create
       golems or artificial constructs out of specific elementals he
       controls. These golems can be in the form of anything Vobu
       wants, such as creating a dragon-like creature or a demon, or he
       can create other forms. He can do this out of any element he
       has, from his earth manipulations, to his fire manipulations, to
       his magma manipulations (which he most often does with this
       art), and he can also use his black water manipulation and
       demonic static energy. The most common thing he does this for is
       that he uses this to give a temporary body to a dark spirit he
       summons, such as creating a demonic earth and fire body for a
       dark ifrit spirit. This depends mostly on the element, with some
       golems he creates gaining the abilities of whatever spirit
       inhabits the golem. These golems are very strong, and only
       destroyable if the hearts at the center of the body are
       destroyed (which are always demonic gems of crystallized demon
       energy). Once the "heart" is destroyed, the golem will fall
       apart.
       - Dark/Demonic Touch: Those who are skilled in this dark magic
       spell can affect people with darkness elements through physical
       contact. Fire users can burn things or people through touch,
       using fire to melt objects or burn people the longer they are in
       contact with them. Ice users can freeze people through physical
       touch, with the longer they are in contact resulting in more of
       the body being frozen. Lightning users can shock their opponent
       through physical touch, or use their lightning to control
       something. Wind users can slash opponents when they grab an
       opponent, with their hands being able to create a slicing wave
       on contact. Earth users are able to deconstruct the elements in
       a person's body, slightly whithering away the body of the
       opponent through decay. Earth users have to be careful though,
       as it is a slow process and requires constant contact with an
       opponent. Users don't have to have the elemental for using this,
       as they can channel it through their bodies using the dark
       magic. Other elemental users can counter this if they have
       something to counter, such as ice users being able to counter
       fire users, or earth and wind users being able to counter each
       other.
       - Dark/Demonic Element Bolt: The dark bolt spells essentially
       are charged like bolts of elemental power, which are
       concentrated then fired at opponents using an element. The
       firebolt spell fires a condensed fire spear which is fired for
       knockback more than anything, designed to impact hard even
       through armor. More charges can be combined to make this hit
       harder. The lightning bolt is designed to knockback an opponent
       rather than pierce, and multiple charges can chain to hit
       multiple opponents. This one uses multiple charges to hit more
       people, making it better for fighting groups. The ice bolt spell
       is meant more for speed than power, designed to quickly charge
       and rapidly fire at opponents, but don't do as much damage as a
       result. The earth bolt is useful for attack with solid matter,
       being good for fired at an opponent as a piercing attack or as a
       knockback attack. Earth users can modify the technique, making
       it useful to do different things depending on the earth used.
       Stone makes for better knockback, while things like metal can be
       made more for piercing. Though some can turn earth into smaller
       shapes and fire bullet like projectiles. The wind bolt are made
       solely for piercing opponents, as they are intensely vibrating
       wind bolt waves fired through opponents. This is the only bolt
       spell that blocking is not a good idea for, and this technique
       more dangerous also because it can't be seen normally since it
       uses the air.
       - Dark/Demonic Element Bolt Fusion: Advanced users of the Bolt
       spell can combine different bolt spells together for a special
       bolt of elemental energy by charging a different bolt spell in
       each hand. For example, an earth and fire bolt could create a
       lava bolt which melts objects it passes through, or another lava
       bolt could be used to create a heated metal bullet attack
       designed to pierce, or a fire and ice bolt could create a fast
       firing knockback/piercing attack. Each user usually can combine
       them in special ways depending on the ones they have an affinity
       for. Since the bolt spells is one of the simplest of the dark
       magic spells the users have for elementals, the bolt fusion is
       meant to add depth and more ways to use the bolt spells so
       Hazeldines don't always have to rely on higher level spells.
       Advanced users of this bolt fusion can even use this to blast
       through higher level elemental attacks, such as a fire/ice bolt
       firing right through a lightning blast if the attack is strong
       enough. Of course, this requires the user to understand how to
       combine the bolts and elements together, essentially making this
       dependent on their knowledge of the elements they use and how
       they combine the bolts.
       - Dark/Demonic Element Blast: These are blast dark magic spells
       designed to blast opponents, doing damage to an area or group
       depending on the element and spell used. The fireball spell
       charges a fireball, when can then be thrown at an area, and
       explode, damaging everyone nearby and doing knockback damage in
       addition to fire damage. The thunder spell charges bolts of
       lightning, designed to stun opponents and hit them with
       lightning when the attack explodes, which can hit an opponent
       multiple times depending on how many charges are put into the
       attack. The ice spear creates a large ice spear, which explodes
       when it hits an object, freezing everything around the explosion
       of the ice spell, and is a quick charge spell but doesn't do as
       much damage. The earth spike summons spikes of earth from the
       ground to attack opponents from below, which can be modified
       depending on the type of earth used, within things like metal
       being able to spear opponents or stone being good for knockbad
       damage. The wind blade spell fires a blast of wind slashes,
       firing the waves with high vibration wind waves to slash
       opponents and pierce through armor and shields.
       - Dark/Demonic Element Spear: The spear spells are designed to
       be advanced versions of the bolt spell, in which they create
       lances of dark magic and are then fired at opponents. Each lance
       has a different effect when thrown, and when they hit opponent
       each has a unique effect. Each lance is condensed heavily, not
       only being able to be thrown, but can be used as a weapon in
       battle should the user need to use it that way. The flame spear
       technique explodes when it pierces an opponent, often meant to
       blow up an opponent and anything nearby. The lightning spear
       electrocutes an opponent, exploding into lightning when it
       explodes and can shock multiple opponents nearby. The cold spear
       explodes and freezes an enemy with the explosion, freezing the
       affected area for more ice damage. The earth spear move can be
       changed depending on the earth used, such as stone being good
       for knockback or metal being good for piercing, as well as size
       also being able to change how fast the attack can be fired. The
       wind spear is purely for piercing as one would expect, and when
       used as a combat weapon, can pierce most weapons, armors and
       shields, being intensely strong vibrating wind waves in spear
       form.
       - Dark/Demonic Element Strike: These are essentially the
       strongest magic spells available without resorting to the Sage
       spells, and are mostly meant for a combination of blasting and
       spearing opponents, being above the spear spells in ability.
       Elfire fires two high level fireballs that melt through anything
       they're fired at, being ablet o not just do fire damage but
       concussive damage as well. Bolting fires a single lightning bolt
       at an opponent, which is designed to move randomly and attack
       one of the 9 vitals on a mortal's body, piercing as it strikes
       the opponent, and does slight electrocution damage. Fimbulvetr
       creates a cold wind tornado, which freezes opponents if they are
       caught in the eye of the tornado, bringing the temperature down
       while also designed to trap opponents in the tornado. Vinetrap
       summons spikey vines to come out of the ground, and grasp any
       opponents with vines strong enough to even crush an orc's bones,
       designed to catch and break opponents with thorny vines and can
       cut opponents if the spell is strong enough. Hurricane wave
       fires a powerful wind wave which passes through physical
       objects, designed to damage anything the wave passes through.
       The hurrican wave works great on stronger opponents, as unless
       one can negate the wind wave, even those with concentrated mass
       can be affected, even though the effect is reduced on strong
       opponents.
       - Dark/Demonic Element Sage Magic: This is by far the hardest
       set of spells to use by dark/demonic elemental magic users.
       These magic spells are considered the "Dark Sage" spells,
       requiring mastery of dark magic to use. These often require
       charging time, and for those that want to try and charge an item
       with this spell, they have to use more than one item, sometimes
       having to have up to three items for one sage spell. These
       spells are also very costly in terms of using magic power.
       Forblaze summons large pillars of fire to come up from teh
       ground, which are hot enough to incinerate most opponents if
       they are caught in it. The lightning strike spell summons a
       storm which then channels a powerful lightning strike amplied by
       dark magic to electrocute opponents, usually stunning most hit
       by it. Ice dance creates a circle below the opponent similar to
       Forblaze, but instead of firing a pillar of ice, it fires a
       powerful freezing wave up and freezes everything in the circle
       up to 10 feet in the air, doing heavy ice damage and causing
       most opponents to freeze to death very quickly. Planetary
       devastation is a technique that pulls up the ground, creating a
       large meteor attack in the sky, which can be used to trap
       opponents if they are caught in it, and crush them inside the
       meteor. If they're not caught in the meteor, the meteor can be
       thrown at the opponent if it fully forms. Excalibur is a wind
       slash technique which fires an extremely fast projectile wind
       slash, being the fastest sage move and the one designed for
       piercing through an opponent in one power strike, having the
       potential to split someone in half armor and all if they are hit
       by it.
       Darkness Attack Voodoo Magic:
       - Dark Voodoo Life Force Magic: Vobu is able to manipulate his
       own life force, as well as draw from the massive well of souls
       and power he has obtained from devouring souls and blood. He
       eventually learned how to weaponize this life force power, which
       resulted in him being able to draw on it to create attacks and
       power special dark voodoo magic that allows him to use specific
       dark voodoo magic to attack opponents after seeing opponents who
       had similar techniques that used a pool of souls as a power
       source. This is a special form of voodoo magic, which only those
       with a massive amount of soul and life energy can use usually to
       boost their abilities using life force, due to the energy being
       manifested and used in attacking opponents. In addition to being
       able to attack with this energy, he can do things like corrupt
       others by having them absorb his life force, which can corrupt
       someone's life force, or he can also use this to attack soul
       eaters supply of souls, or a vampire's supply of blood power in
       order to poison their power, or he can also use this to enhance
       his darkness attacks with this to grant his darkness magic a
       method to attack soul eaters. For the most part, those that use
       souls or blood can be more easily countered with this magic by
       using Vobu's stolen souls and blood, making Vobu a very
       dangerous opponent to those that devour souls or blood, like
       certain demons, vampires or werewolves, and also protects
       himself from such enemies trying to devour him as a spirit.
       Though those that use their own power legitimately and don't
       rely on absorbing life force from others won't be too affected
       by this with exception of the life force energy attacks which
       can be countered by any other energy and most would probably
       consider this not a big deal.
       - Demonic Darkness Attack Magic: Vobu is one of the demonic
       opponents that can use demonic darkness, with it being a major
       component in his dark attack magic. This magic uses similar
       darkness magic attacks to those the Hazeldines use (since Vobu
       is the one who taught them dark magic), with Vobu having a
       number of demonic darkness spells at his command. When he's not
       using his life force dark attack magic, he is able to use his
       demonic darkness magic to enhance his shadows attack magic. This
       is a powerful darkness magic that is enhanced by demonic power,
       where Vobu is able to combine demonic aura with the darkness of
       this magic to allow his attacks to do both demonic energy and
       darkness damage to opponents. If one wants to counter this
       magic, the best thing is holy power, or holy magic. The more
       powerful the holy energy, the better. Godly energy also works
       fairly well, as long as the holy or godly power is not spirit
       energy.
       - Demonic Night Spears: This is the perhaps one of the most
       simple dark magic skill where Vobu can fire demonic darkness
       magic spears from his hands. This is simple, but very effective
       as it is designed to spear opponents with spears of demonic
       darkness energy. Since this technique is designed to spear
       opponents, it is designed for piercing defenses, and can spear
       through many armors and shields, though it's not powerful enough
       to break through tougher armors and shields, especially those
       with powerful enough light defense. If hit, this attack does
       both demonic and darkness magic damage. This technique is the
       most reliable of all dark magic attacks, since it is a very
       simple skill to use and doesn't cost too much power to use. This
       is best countered by powerful light skills, or other energies
       that can counter this.
       - Demonic Shadow Clone Spell: This power allows the Vobu to
       create multiple demonic darkness clones of himself to fight
       opponents. This is similar to skills like the elemental clone
       technique, or certain clone techniques where the user is able to
       create powerful clones. Unlike most uses of this, the clones
       take reduced power reduction in larger numbers due to the
       demonic darkness being a stronger darkness to create the clones.
       This not only makes the clones more powerful, but also makes
       them harder to destroy. While their power is still reduced in
       larger number, they may end being harder than one thinks to take
       down since these clones are more powerful. Vobu can create large
       numbers, but the more he makes, the less powerful they will be
       due to how much energy is used to make each clone. As such,
       usually a small group of clones is usually best. These clones
       take more damage from light attacks, and are easier to destroy
       with holy power as well. Other than it's increased power, this
       is like any other clone technique.
       - Demonic Shadow Wave: This technique fires a wave of demonic
       darkness energy slashes at an opponent, designed to hit an
       opponent or group with a barrage of demonic darkness magic
       slashes. This is not only a fast technique but also a strong one
       as it is designed to slay a group of armored foes easily. While
       stronger opponents can survive the hits, these slashing waves
       are powerful enough that they can pierce armors and shields
       unless one uses powerful enough light defense or energy
       barriers. This advanced skill can also be fired multiple times
       or constantly for a short time, using demonic darkness energy to
       pin opponents down while they are affected by the wave. Though
       while effective, this spell requires demonic darkness energy to
       use, and while it can be used to keep an opponent pinned down
       with enough force, which can eventually drain the user if they
       uses it too much.  Though the best way to avoid damage is
       dodging the attacks, as a fast opponent can get out of the way
       of the attacks fairly easily. This can also be countered by
       higher level holy or light attacks if they can block the attack.
       - Demonic Dark Arm Blade: This technique forms a blade of pure
       demonic darkness energy out of Vobu's hand or from a weapon he's
       using, letting him attack his opponents with a powerful blade of
       dark energy. When this blade slashes an opponent, the blade
       leaves a small amount of darkness energy behind, causing the
       wound to not be able to heal up properly, and the darkness
       energy remains until the wound is purified. This technique
       essentially negates regeneration, and if the opponent can be
       slashed open by energy and is not immune to dark magic, they can
       temporarily lose their ability to regenerate wounds made by this
       technique. However, this only works on wounds made by this
       technique alone and doesn't apply to other dark magic
       techniques. This can be dodged, or blocked by an equivalent
       energy skill. Holy magic works best for purification, but holy
       water also works, as does burning holy oil.
       - Demonic Dark Flux: This technique is a demonic darkness magic
       skill which summons a wave of demonic darkness magic from the
       ground below an opponent and does darkness damage as the magic
       explodes in small explosions of demonic darkness. This technique
       usually starts by Vobu firing demonic darkness magic into a
       portal on the ground, which then comes up under an opponent when
       the portal appears under them and the magic comes out. This
       technique is powerful, and the explosions of demonic darkness
       under the opponent are able to do heavy demonic darkness damage
       as well as dark magic damage to opponents. This skill is a
       higher level than the Hazeldine skill, since Vobu is able to do
       this attack faster than the Hazeldines can, and uses more
       powerful darkness. However, fast opponents can dodge this move,
       and blocking it is easy enough with strong enough light or holy
       skills. The attack coming from the ground is also obvious due to
       the black circle that appears under the opponent.
       - Luna: This technique is a powerful demonic darkness magic
       spell which creates 8 darkness orbs around an opponent, and then
       closes them in on the opponent. This technique is best used when
       charged alongside a distraction, as this can take a few moments
       to charge, though Vobu is able to charge this much faster than
       the Hazeldines can when using this spell. When used, it can be
       very strong as the orbs all explode on the opponent, trying to
       hit them from all sides, but an opponent can dodge if they know
       where all the orbs are, as all it takes is jumping in the right
       direction and in the right way to avoid all the orbs as they
       close in as staying close to the ground or even going
       underground (as opponents like earth users could escape
       underground), they can simply roll out of the way since the orbs
       aren't too close to the ground for danger of them exploding on
       the ground.
       - Nosferatu: This technique is a life drain spell, where Vobu
       drains the life force of an enemy to heal his human form or be
       used to replenesh his spirit form's power. This demonic darkness
       magic uses demonic darkness to take some of the opponent's life
       force, and uses it to heal or restore Vobu's power based on how
       much the opponent takes. The longer they are in physical contact
       with the opponent, the more he takes, but he has to be careful,
       as taking too much can overwhelm him. As such, it's unlikely
       he'd be able to retain contact long enough to drain strong
       opponents completely, as they would have a lot of power to
       drain. Though weaker opponents wouldn't die, they would at least
       feel the effects of their life force draining more due to having
       less energy. However, this is a skill that can be used to heal
       Vobu when he's injured granted he doesn't get injured being so
       close to an opponent where the opponent can attack him easily.
       - Corrupted Light Attack Magic: This is another dark magic
       technique that Vobu has, where he could corrupt light using his
       demonic darkness. This type of darkness manipulation is a very
       advanced type of darkness manipulation where users take control
       of light using their own darkness to corrupt the light energy.
       When used, this lets advanced darkness users control light
       attacks in this way, where they are able to use them to attack
       light users, and this can damage light users if the light users
       are hit by it because of the darkness corruption. This lets a
       user use this similar to light with exception of things like
       creating flashbangs or creating illusions, which can't be done
       with corrupted light due to corrupted light not being able to
       reflect or amplify normal light. Users must also remember that
       light and darkness work differently, with shadows being more
       liquid-like when manipulated, but light is more like glass or
       beams depending on how it's used. This technique is counterable
       by light or darkness powers of the original users, and other
       energies can counter this as well. This technique can only be
       used by someone who knows how light powers work.
       - Demonic Darkness Crystals: This power uses Vobu's demonic
       darkness magic to create black crystals, which is his demonic
       darkness, turned into solid form by crystalizing the energy.
       When done, this technique is designed so that it can reflect and
       focus light attacks, usually in combination with corrupted
       light. These crystals can also be used to physical attack or
       create constructs out of, like Vobu being able to use his golem
       creation magic to be able to create golems out of these
       crystals. The crystals can also be formed into weapons, doing
       demonic darkness magic damage to opponents if they hit an
       opponent. Essentially, this just solidifies the demonic darkness
       into a form of solid matter, usually designed to reflect and
       focus light attacks which can counter these crystals. While this
       can focus and reflect light, the best option for using this is
       to absorb light and turn it into corrupted light and then
       reflect it back to opponents. When fighting this power, any
       solid matter object strong enough can counter these crystals,
       with holy energy working the best.
       - Eclipse: This fires a crescent moon shaped slashing wave of
       demonic darkness magic at an opponent. This technique is
       stronger than the demonic darkness spears, and can slice through
       almost anything, making it a good attack to use on stronger
       enemies. Stronger opponents won't be slashed all the way
       through, but will take some damage from the attack if hit. This
       attack is meant to be a higher level demonic darkness magic
       spell, and is designed so that while it does use more power, it
       also has more stopping power. IN addition to the slashing wave,
       the impact of the wave can also do concussive damage as well.
       Since this specializes in piercing defenses, dodging this one is
       the best way to avoid it's effects. This can also be countered
       by other waves of equal power as the technique can be dispersed
       when faced with equal slashing power, though the other equal
       power is usually dispersed as well. This technique is good for
       single strong slashes, but can only be fired one slash at a time
       since this is more of a power move, though it is still a fast
       traveling slashing wave. This can also be countered by higher
       level holy powers.
       - Dark Demon Fenrir: This is a demonic darkness magic spell
       which fires powerful dark magic spirits made of demonic darkness
       at opponents. The demonic darkness uses change of form so that
       the demonic darkness is essentially like dark flames, which can
       burn people with demonic darkness if it touches them. The
       demonic darkness also acts like fire in the fact that it can
       explode on an opponent, usually in a wail-style scream. The
       sound is designed to stun enemies, leaving them open to attack
       as this attack hits. Opponents hit by this can expect the
       demonic darkness to do demonic darkness damage In addition, if
       one is too close to the wailing as the spirits explode, it is
       usually enough to damage hearing and stun opponents. However, as
       the nature of this move is dangerous to allies and enemies
       alike, Vobu has to be careful using this around any allies, and
       holy energy can still counter this power, as well as certain
       solid matter that can tank the explosion and block the sound
       given off by the spirits.
       - Dark Demon Gespenst: This technique is a much more advanced
       version of the Fenrir spell, where it uses high level demonic
       darkness magic power to summon fireball-like projectiles of
       demonic darkness magic flame-like energy enhanced spirits to
       fire at opponents. This can summon up to 7 balls of demonic
       darkness, which are then fired at an opponent as the balls try
       to surround and hit the opponent from all sides. This technique
       doesn't have the wailing spirits, just being a demonic darkness
       explosion type magic. Thanks to this advanced spell, the spirits
       that explode in the demonic darkness don't scream as the
       technique is higher level than the normal Fenrir spell, though
       that means that since this is higher level, the magic costs more
       power to use and it does more damage if an opponent is hit by
       it. Again, holy power is the best thing to use against this
       spell or using solid objects that can handle the explosion.
       - Demonic Darkness Ereshkigal: This is one of the more powerful
       spells in the demonic darkness arsenal, where it fires a dark
       orb which absorbs darkness and tries to draw in the user. While
       this would normally require casting time for the Hazeldines,
       Vobu is able to cast this much quicker, and fire it off with
       more power with his demonic darkness magic enhancement. Once
       caught in this attack, the darkness starts to crush opponents
       inside, as the attack draws in more darkness to try and condense
       more darkness in and crush whatever's inside using heavy
       darkness to warp gravity around it as a way to increase the
       pressure inside to crush opponents. Opponents who get caught in
       this usually have to teleport out, or use a high level
       light/holy power to protect themselves, or some higher level
       physical opponents not affected by gravity distortion can avoid
       the worst effects of this since some people are able to handle
       the gravity if they are strong enough. Stronger opponents can
       survive this attack if they can handle the crushing effects of
       the attack. Some with advanced enough holy/light powers can
       weaken this power, by removing the darkness that the technique
       absorbs. Even though Vobu can cast this fast, this takes far
       more power to use as a result, and can drain Vobu of energy far
       more quickly than any other spell he is, though this is by far
       his most damaging dark magic spell.
       Darkness Buff/Debuff Magic:
       - Dark Magic Time-Space Distortion: Using his dark Voodoo magic,
       Vobu is able to distort the fabric of space and time, allowing
       him to use his power to either teleport, or distort time and
       space in order to do different things. There are a number of
       effects this can have, such as distorting time being able to
       interrupt those that can see the future, with his dark magic
       time and space distortion being a great way to throw off people
       with time manipulation since he can avoid most of the effects of
       time manipulation when combined with his immunity to time
       changes. With this, he is not affected by things like time stops
       or time jumps. Using spacial distortion, he is able to use this
       to curve attacks away from him, or even teleport himself through
       time and space with this ability. For the most part, this is
       very useful against time and space manipulation techniques,
       since Vobu can effectively use his distortion ability to make
       them pretty much useless on him. Of course, those who don't use
       time/space abilities won't have too much to worry about from
       this, with exception to Vobu being able to curve attacks away
       from him or teleport off using distortion. Of course, this is
       not a passive skill, and has to be actively used, and certain
       stronger distortions can overpower his distortion ability.
       - Dark Voodoo Illusive Reality Magic: This is Vobu's illusion
       magic which he uses to trap people in illusions. In this, he
       doesn't actually create normal illusions, but uses magic to
       slightly warp reality around him. Anything with a mind of it's
       own that can process the illusion are not affected, though Vobu
       can change animals slightly with this. For the most part, this
       doesn't hurt objects or animals, though the illusions are solid
       matter, so the illusions, if they are meant to fight, can hurt
       opponents. This is somewhat similar in nature to Tartaros
       Kindron and Father Hei's ultimate genjutsu, but different in
       that he can warp reality instead of just creating illusions. As
       a result, those immune to illusions normally will still be
       affected by this. For the most part, Vobu's ability to create
       new matter using this is limited, and he will usually use earth
       to create illusions to fight, such as turning an earth golem
       into a large rabbit monster. Usually, Vobu uses this as a
       distraction, usually in preparation for another attack. However,
       if one is skilled, they can mostly ignore the illusion art,
       since it really is more for appearances, and aside from
       illusions he creates from earth to fight opponents, this really
       doesn't do more than look flashy.
       - Dark Magic Item Charge: Even when Vobu isn't using dark attack
       magic, he still has ways of using dark magic in attacks, in that
       he can charge items with dark magic spells. Vobu can charge
       harder-to-use spells in an item, which can then be easily
       released should Vobu want to release them. However, this means
       that Vobu can only use this if he is to prepare ahead of time.
       Vobu can use this in battle, usually to charge demonic weapons
       he creates during a fight. This lets Vobu charge up items and
       weapons, charging them with either his spells or with other
       empowering abilities so he could empower weapons with his dark
       arts to use against opponents. He can also create charged items
       and weapons for his allies and followers so that they will have
       access to stronger dark arts without Vobu needing to be present
       to teach them. For the most part, Vobu can only charge his items
       and weapons with dark or demonic power, or with certain blood
       art abilities. He is not able to charge them with abilities he
       doesn't have, which means that most of his charged items and
       weapons are weaker to holy powers.
       - Demonic Darkness Spirit Seal and Power Seal: This is an
       example of a dark magic skill that seals spirits or people away.
       This uses the power of darkness magic to place a sealing mark on
       someone, sealing them wherever Vobu is wanting to seal them.
       This hits an opponent with a wave, and if the wave hits them, it
       forms a mark on them to which they are then drawn into where
       Vobu want's to seal them, with this being a way to seal away
       people or spirits. This is similar to techniques like the
       Mafuba/Evil Containment Wave, except that it uses dark magic
       instead of things like ki to seal people away. Vobu's second
       seal spell is a power seal, in which Vobu can burn a seal onto
       someone with dark magic and seal their abilities for up to 4
       rounds. This seal is placed through physical contact, and once
       placed, works like power negation while in affect. This seal is
       designed to temporarily make powers unusuable, usually making
       someone vulnerable to another attack. However, this only seals
       active supernatural abilities and not passive or combat, or tech
       abilities.
       - Demonic Dark Magic Empowerment: This spell powers up Vobu or
       any of his allies with demonic darknes magic, increasing their
       physical abilities. This empowers far more than a holy
       enhancement power, and can be used to empower allies with
       demonic dark magic. This mostly boosts physical stats, and
       boosts heavily on strength, speed and durability. This also
       helps raise defense against holy powers when used. When used,
       Vobu can use this on himself or on his allies depending on what
       he wants to do. However, there is a cost to this, as those who
       can't handle demonic dark magic will recieve far more strain on
       their bodies as their bodies try to handle the enhanced power.
       This technique provides a great boost in power, but some allies
       can't be boosted unless they can handle the dark magic, which
       usually isn't a problem for Hazeldines, making this not too
       useful for anyone outside the family unless they can handle dark
       magic enhancement. Vobu is able to take advantage of this,
       unlike the Hazeldines, where he can empower holy and light
       enemies, weakening them with demonic darkness magic as their
       holy power tries to overcome this magic. This is usually done
       similarly to soul seals, where Vobu has to touch someone, and
       place the empowerment seal on them. This power is more useful to
       Vobu for weakening holy and light users, since most of his
       allies ue dark arts and can boost themselves when needed.
       - Demonic Aura Boost: When used, this is another type of
       empowerment that empowers Vobu's, or any demonic ally's, demonic
       aura using demonic darkness magic. Using this, Vobu is able to
       boost his own demonic power or that of his allies, boosting
       their auras and the power that can be generated from their auras
       temporarily. Not only does this help empower his allies aura for
       better defense, but this can also empower any aura-based
       abilities that come from demonic power. When used, this power
       also smells heavily of sulfur, a by-product of demonic aura that
       can be used against opponents with enhanced sense of smell. And
       just like his empowerment spell, Vobu can also use this on holy
       or angelic opponents to weaken them heavily due to the
       conflicting power used. This power is very similar to the
       empowerment spell, but is meant more to boost the aura of those
       empowered rather than just empower their physical and some
       supernatural stats. Of course, all one needs to do to counter
       this empowerment is use stronger holy powers.
       - Dark Heal: This technique heals an ally or can be used to heal
       Vobu himself, using darkness magic to heal. Unlike what people
       think, this doesn't cause any ill effects, like disfiguration,
       when used by experienced dark magic users like Vobu. Vobu is
       able to use this the same way a healer would use healing magic,
       as it's just for healing people or Vobu himself. This magic also
       works with his demonic regeneration, and can be used to boost
       his healing if he's been damaged heavily. This can also be used
       to counter certain holy effects on his body, where the demonic
       healing will actually heal him back to full demonic power (or an
       ally) when used properly. Usually stories about this spell paint
       it as a power that disfigures someone due to it's raw power, but
       this is only when used by inexperienced dark mages. However, as
       Vobu uses it, he is skilled enough to use it without worrying
       about something so trivial happening.
       - Dark Stamina/Energy Restore: This spell lets Vobu use his
       energy to restore his or an ally's energy using dark magic. This
       spell is purely restorative, using amplification to restore
       stamina and energy. Unlike the Hazeldines who can only use
       equivalent power output, Vobu is able to put out low levels of
       power that restore more than he loses, meaning that he can use
       this on himself as well as his allies, even if he gets slightly
       reduced returns from it. This helps restore stamina and energy,
       being used to actively replenish dark and demonic power. As a
       result, this is best used on allies, but Vobu can use this to
       restore his own power through concentration. This power does
       require concentration to restore power, as this isn't an instant
       process, allowing Vobu to charge this and replenish his power
       based on how long he charges this spell. The longer Vobu charges
       this spell, the more power he restores. Another reason this
       works better on allies is so that he can stay away from a fight
       to restore ally's stamina and energy rather than trying to focus
       on his own in the middle of a fight. This power can also be used
       to remove power from angelic and holy opponents if used on them,
       since this restores those with dark or demonic powers. When used
       on an angelic or holy opponent, this can reduce their stamina
       and energy instead of increase it do to the contradictory power
       that the angelic or holy user's body has to use to push out the
       dark power.
       - Dark Debuff: This uses dark magic to place a dark magic spell
       on an opponent to lower an opponent's combat stats and weaken
       their supernatural abilities. This seal lasts only for 3 rounds
       before dispelling if it's not renewed. This is meant to give
       allies an easier time to battle an opponent if they're strong,
       weakening opponents. However, to place the seal on the opponent,
       the user must do this through physical touch. And opponents
       affected by this can break the seal if they are able to use
       other magic equivalents of buff magic to buff themselves back to
       normal. This is mostly only useful to users in order to counter
       buff magic opponents use, as it can essentially cancel it out.
       Though for the most part, this is not as powerful as Vobu's
       dark/demonic empowerment and really only useful against other
       dark or demonic opponents he can't normally weaken with demonic
       empowerment. Any opponent that wants to counter this simply can
       just use buff magic, or should just avoid being hit with this
       kind of magic. It's also possible that powering up slightly can
       counter the effects as long as the power increase can be
       maintained.
       - Demonic Black Revival (Demonic Darkness Magic Necromancy):
       This spell can bring the dead to life as undead zombies to use
       in combat, being a form of necromancy magic Vobu uses using
       demonic darkness magic. This is useful when there are bodies on
       a battlefield, as this can take control and bring them back to
       life under Vobu's control similar to other necomancy. Vobu is
       able to control the bodies himself, or call forth dark spirits
       to inhabit them, where the spirits take over the bodies as
       vessels. When dead, the spirits have no trouble taking over with
       no spirit to fight them off, making this Vobu's best way to
       create new bodies for his servants. The bodies have the same
       abilities they had in life, but are empowered by demonic
       darkness magic, often granting new abilities of demonic power or
       darkness power that will empower the body based on the body's
       powers it has and based on the spirit that takes over the body.
       Vobu has created powerful bodies using this, creating some of
       his most powerful servants using dead vessels that are brought
       back by this spell. Of course, as a result, the person brought
       back is more vulnerable to holy powers and light powers
       depending on their ratio of demonic and darkness abilities as a
       result of the dark and demonic power that flows through them.
       Some lower level undead brought back are also vulnerable to
       healing and life magic, which can do severe damage to their
       undead nature.
       - Demonic Darkness Sinclair: This technique uses the anger and
       hatred of either the user or an opponent to create a power of
       demonic darkness that can be fired at opponents or be used for
       things like empowerment, or creating constructs of more powerful
       demonic darkness. This is a powerful technique, but requires
       powerful anger or hatred to use. As such, this darkness attack
       is useful for those who release anger during a fight, whether it
       be opponent or the user's. When used, it can do things like
       firing an exploding orb or a powerful collection of slashing
       waves, empowering opponents with the power of anger or hatred,
       or be used to create weapons of anger or hatred, depending on
       what the user wants to do. This technique can form a variety of
       attacks when it's used, as it's a very flexible power and can
       take any form the user wants. Usually they fire it as a more
       advanced shadow wave or more advanced night spear attack, being
       a support attack made using buff magic to channel attack magic
       shadows. However, this power, while stronger than it's holy
       equivalent using peaceful or calm emotions, is very dangerous to
       most users, as if they use it too long, their anger or hate
       could cause this power to damage them if they are not careful.
       This is a problem not even Vobu can overcome, as if he uses it
       too long, he will be damaged by this power too. While angelic or
       holy variants of this power using peaceful emotions aren't as
       powerful, they don't do the damage this does if overused.
       - Demonic Darkness Shadow Incarnation: This is a high level
       technique which uses dark magic to steal someone's shadow, and
       bring it to life to try and take out it's user to replace them
       as the dominant force. Vobu needs only grab someone's shadow,
       and then rip it off the ground and sever it from the opponent.
       Once done, the shadow is manifested using demonic darkness magic
       by Vobu. Normally, this art is used by the Hazeldines to use
       something as powerful as the opponent to fight them, but Vobu's
       art is much more dangerous due to the demonic darkness
       empowerment he grants the shadow. As a result, the shadow is
       actually not only as strong as the opponent, but the demonic
       darkness empowers the shadow so it actually becomes stronger by
       being a darkness element. Even holy users shadows can be
       empowered with this, as a shadow will always use dark
       equivalents of any light powers due to the dark nature of the
       shadows. These shadows have no real personality to them, being
       controlled by Vobu's magic, and unlike other arts that don't
       control the other half, this lets Vobu control the other half.
       If the shadow does kill the opponent, then the shadow will
       remain, and most become servants of Vobu as a result, often
       being granted new bodies so they can serve him. As a result,
       this is a much higher art than other versions of this power,
       since the shadow can actually outlive it's owner, which is
       something that normally wouldn't happen with this kind of art.
       And usually, most cannot control the other half, but Vobu
       manages to control the darkness, often offering it freedom if it
       kills the opponent. Light attacks and holy attacks are the best
       way to counter this art, and if the opponent destroys the
       shadow, the shadow will fade away and return to it's owner.
       Voodoo Blood Magic:
       - Blood Magic/Blood Arts: Due to him drinking blood of the other
       angels and demons and delving into dark voodoo power, he learned
       this art. This allows Vobu to manipulate blood as part of his
       power, and made him able to use blood arts to fight opponents,
       so he can use it for more than just general consumption. Among
       his blood magic and blood arts are among those he originally
       taught to the Hazeldines (when they were the Miura Family), and
       shows just how skilled he is that he taught them such powerful
       blood arts, but didn't even teach them all of his blood arts. He
       is a master of not only using blood, but changing it's form,
       having his own unique ways of using blood. His most unique power
       is his blood flames, which change his blood form into a burning
       flame-like state that can be used like fire attacks. He also has
       blood mist, where he can evaporate blood to create a mist. He
       has a lot of different uses for blood, such as using the iron in
       blood to attack people, creating solid blood attacks, using
       blood arts for certain special attacks, using blood's corrosive
       properties and using his own created blood-based
       abilities/powers. For the most part, his blood arts are
       counterable like most blood arts, with water or hydrogen
       peroxide (normally used to treat wounds) being the best things
       to use to counter it. Of course, with his ability to summon
       blood from hell, this means that getting him to use all his
       blood is not likely, but if he were to use his own blood, he
       could weaken himself if he used too much of his own blood. He
       can also only use blood spilled, his own or blood he summons.
       - Demonic Black Blood: This is another of Vobu's blood arts,
       which is his ability to fuse demonic shadows to his blood,
       making him able to mix his blood manipulation to create demonic
       black blood charged with demonic darkness. Not only does this
       grant Vobu higher level blood manipulation and allow this with
       his blood arts in order to fuse the black blood into his blood
       arts to amp their abilities, but this can also grant the blood
       art attack powers extra demonic shadow damage. The shadows are
       fused into the blood, protected by flashbangs and other light
       attacks, though concentrated light might still pierce through
       the black blood. This black blood is only usable by blood
       manipulators and unholy darkness users, which works very well
       with blood manipulation of demonic users, making the two powers
       a great union of power for demons who can manipulate blood.
       However, this is still weak to anything that blood manipulation
       is weak to, such as using water to counter it, or using other
       abilities to negate the blood. Concentrated light also works to
       an extent, allowing users to blast through the black blood, but
       it does have to be concentrated more than normal light, since
       normal light is countered by the black blood as the demonic
       shadows are protected by the blood.
       - Concentrated Blood Manipulation: With the more blood Vobu
       absorbs, not only does it fuel his power longer, but it also
       condenses in his body, in which his blood becomes much more
       concentrated. This often makes Vobu intensely strong, but also
       amps his other abilities. Not only does this power let him store
       more blood inside him than some creatures to make Vobu more like
       a vampire in some regards, but this also lets him use more of
       his blood manipulation techniques, which are among his most
       powerful techniques. The blood that runs through Vobu (when
       manifested) makes him much denser than a vampire, as his body is
       very hard to pierce because of this. Of course, as Vobu uses his
       blood manipulation powers and loses blood as fuel for his blood
       art powers, Vobu will lose this concentration, and eventually if
       he uses enough power, either through using battle power or
       through overusing his regeneration, he may run out of extra
       blood completely.
       - Vampire-like Blood Absorption: Vobu is able to absorb blood
       from his enemies, being almost like a vampire in how he
       manipulates blood. This lets him absorb someone's blood,
       sustaining his power using blood. This is one use for blood, and
       during this, Vobu is able to take someone's essence thanks to
       this ability. Vobu is able to drink blood like vampires though
       Vobu can do more than just drink it, as he can absorb it through
       blood manipulation as well. Unlike some who use this kind of
       power, this doesn't take the soul, as the soul simply moves to
       the afterlife, assuming that Vobu isn't taking soul energy as
       well through physical touch. Drinking human blood is mostly for
       sustenance and survival. Vobu isn't afraid to drink human blood,
       with it being one of his two main methods for sustaining his
       power. If he doesn't drink blood and doesn't take souls, he will
       eventually lose his power and become weaker as a result.
       - Vampire-like Ability Gain: This is the second use for a blood
       absorption ability, with Vobu being able to absorb supernatural
       blood to gain new powers from those he takes blood from, similar
       to vampires who are able to do this. He can gain these powers
       temporarily, or if he absorbs enough blood, he can gain the
       powers permanently. In some cases, Vobu's physiology might
       change to fit the power he gains, depending on the power, such
       as demon blood would likely give him more demonic power (which
       is how he got demonic abilities originally). However, as Vobu
       gains a power's strengths, he also gains the powers weaknesses.
       This usually weighs into Vobu's decision to absorb powers, as he
       can choose whether or not he wants to absorb powers when he
       absorbs blood, as he doesn't want to potentially give himself
       more weaknesses than strengths. Usually he only goes for simple
       powerups, preferably ones that are demonic or darkness types so
       he doesn't add unneccessary weaknesses for powers he will
       probably never use, and will sometimes go for powers that will
       strengthen his dark arts or his blood arts.
       - Charged Demonic Blood Amp: When Vobu gains new blood, or uses
       his own blood, he can automatically charge his blood with
       demonic energy if he chooses. This grants his blood arts a
       demonic element when used, allowing him to use his arts with
       demonic power should he so choose. This can amplify his
       abilities immensely, increasing his power with his demonic
       presence. This has a few uses, such as doing demonic energy
       damage, as well as being demonic blood that has a strong demonic
       presence. As a result of the demonic presence, the blood is rich
       with sulfur, which leads to other abilities, as well as the
       sulfur being useful against opponents with strong sense of
       smell, since sulfur can be toxic, especially when burned. By
       taking advantage of his blood manipulation, Vobu can control his
       own bloodflow when in mortal form, amping his stamina and
       physical abilities in fights, by speeding up his blood flow
       enough that his body doesn't wear down quite so easily. This
       lets him fight longer and harder than many other opponents,
       letting his blood move faster so it can transfer nutrients to
       his body faster than blood normally could. Of course, the
       downside to this, is that his blood flows faster, which means he
       loses more if he is cut or damaged enough to bleed, and if his
       blood flows too fast, it can't absorb nutrients well enough to
       be of any help. This means that his blood flow can be fast, but
       cannot flow too fast or it won't help him.
       - Blood Mist/Demonic Blood Mist: This creates a mist from Vobu's
       evaporated blood. He is able to heat it up till it evaporates,
       then use the blood mist created to attack or poison opponents.
       He can create mist attacks, though it's not too different from
       his usual blood attacks, so it's not really useful that way.
       Usually, this works best used as a cloud of blood mist around
       opponents, as Vobu can use this in order to poison most
       opponents. Most opponents who breath in the mist are essentially
       breathing in Vobu's blood, which if someone isn't a creature of
       the night can make them very sick. The best use of this is when
       he uses his demonically charged blood, because he is able to
       heat it up and the burning demonic presence burning in his mist
       becomes sulfur dioxide (SO2), which is a substance that is toxic
       to most humans and supernaturals, and can cause severe lung
       damage and death. As one might imagine, his demonically charged
       blood is far more dangerous, and can poison even supernaturals.
       And due to the demonic effects of the demonic presence, he can
       also use this to amp his own demonic blood use and amp his
       allies in battle, as they can gain power from inhaling the
       demonic blood mist.However, he has to be careful around any
       creature that drinks blood, like vampires or werewolves, because
       if they are caught in this and inhale it, it can make them
       stronger if they are immune to the demonic presence.
       - Crimson Blood Flames/Demonic Crimson Blood Flames: By burning
       his blood with demonic energy, Vobu is able to create crimson
       blood flames that he can use to fight opponents. This similar to
       his other flame abilities, except that these flames can be used
       as simple blood flames or as demonic blood flames. If used as
       normal blood flames, this does simple burning damage, rather
       than fire damage, and does pretty simple damage. These blood
       flames are not too complex, as they work similar to demonic
       energy that has been rendered into a flame-like state, and does
       the same kind of damage as typical flames when not demonically
       charged. However, the real dangerous part of this power is when
       Vobu uses his demonically charged blood to create these blood
       flames. As a result of rendering his demonic blood into a molten
       flame state, his demonic presence becomes a mix of blood flames
       and sulfur, which not only can evaporate into sulfur dioxide,
       but the molten sulfur in the flames becomes hydrogen sulfide
       (H2S), which is a highly flamable gas that Vobu can use to make
       his blood explosive. In addition to poisoning an opponent, the
       gas is highly flamable, which Vobu can use in his attacks to
       create an explosive type attack as a result. As one might
       imagine, Vobu's demonically charged blood flames are far more
       dangerous, due to the demonic presence effects. As a result,
       these flames are usually best avoided, though they can be
       blocked with a strong enough defense. Ice abilities also work to
       cancel out this ability, despite the odd form this blood takes
       as a flame.
       - Charged Frozen Blood/Charged Acidic Blood:  By manipulating
       different aspects of his blood, Vobu is able to do more than
       just create flames. The first thing that Vobu can do is use his
       control of blood to freeze it into a solid form, allowing him to
       create a demonically charged frozen blood that he can use to
       create solid attacks. He is also able to freeze demonic blood
       that he has managed to make contact with opponents, essentially
       also allowing him to freeze opponents with his demonic blood.
       This blood is useful in it's frozen form to attack with a
       solidified blood. And just like his other special blood
       manipulations, he can also use his demonic presence and mix it
       into his the water portion of the blood to create sulfuric acid.
       When combined with the acidic properties of blood, mixed with
       sulfuric acid, this can create a powerful acidic blood that can
       eat through almost anything, making it very dangerous to
       opponents. The best way to counter this is with holy power to
       discharge the demonic power, or use something to evaporate or
       dispel the blood. The frozen blood is counterable by lightning
       or fire. While frozen blood can't be countered by water, acidic
       blood can be diluted by water.
       - Blood Iron/Charged Blood Iron Sulfide Manipulation: One method
       of using blood involves Vobu being able to use the iron in blood
       to creating weapons or items he can use to attack opponents.
       Vobu is able to create a powerful manipulation using this, in
       which this iron is useful not just for attacking people, but
       also for damaging spirits should Vobu find himself against
       spirit-type opponents. Of course, as one might expect, he also
       has a demonically charged variation of this as well. By charging
       his blood with his demonic presence, the iron can be combined to
       create iron sulfide, which has many different forms. The main
       form he uses for this is demonic pyrite, which is a demonic form
       of the metal known as "Fool's Gold". This lets him use this
       demonic pyrite to damage opponents, specifically working best
       against holy spirits due to the demonic power and the iron in
       the attack. This power lets Vobu use this to create weapons as
       well, charged with iron, or with his demonic presence to create
       a demonic pyrite weapon. However, Vobu has to be careful,
       because this power can also damage him if he's not careful.
       Unless he uses gloves, he cannot hold these weapons due to their
       iron nature being able to damage him as well. Part of the reason
       he uses demonic pyrite, normally, is to try and lessen the
       effects of iron if it is used against him. However, the iron is
       still useful if one can turn this back on Vobu, with magnetic
       abilities working particularly well in this regard, or using
       metal manipulation.
       - Blood Seals: These are similar to magic glyphs, in which Vobu
       uses his blood to create seals he can use to amp his power or
       use them for other things. These seals are created from his
       blood and empowered with his demonic vampire energy, where he
       creates these empowered seals. These have a few different uses,
       the first being to amp any of Vobu's powers, as he can fire
       attacks through this for a massive amplification, or use it to
       amp his physical attacks by forming the glyphs around his hand.
       Vobu can also form these on opponents, in which they act as an
       amplifier if Vobu hits them where he puts the seal. Of course,
       to properly use the seals this way, means he'd have to land two
       strikes, one to plant the seal, and one to take advantage of the
       seal. If the seal isn't used during the battle, the seal simply
       dispels and just goes back to being normal blood. This power is
       a variation of the magic glyphs that he uses in his dark arts,
       and works much like his dark arts seals.
       - Dark Blood Wave: This is a combat ability in which Vobu can
       harnesses his dark spirit energy in order to fire a blast of
       slashing waves of dark energy at an opponent. He must first cut
       into his wrist or part of his body, then slash while harnessing
       their dark spirit power. This is a technique that Vobu taught
       the Hazeldine clan as a blood art. However, as Vobu taught this
       art to the Hazeldines, one can imagine how much better he is at
       using this since he was essentially the teacher. Unlike the
       Hazeldines who use this with a weapon, Vobu doesn't have to use
       a weapon (though the effects are better with a weapon) and he
       can use this with any of his blood types for other special
       effects, like using explosive blood to make the waves explode on
       impact or using frozen blood to make the waves solid blood. This
       ability can be avoided, or blocked assuming the opponent has the
       power to counter the number of slashing waves. This can be
       strengthed by now much blood Vobu puts into the attack. So a
       weaker attack means the attack can be used more often while
       stronger attacks can't be used as it takes more blood. This is
       also best dodged rather than blood depending on how much power
       is put into the attack.
       - Blood Power Strike: This uses Vobu's blood to enhance his
       striking capability in order to pierce through armor and
       shields. With enough blood, he can pierce almost anything he
       attacks if he hits with enough force or uses a weapon with
       enough force, with  him being able to cut through adamantium if
       he puts enough power into it. This was the second art he taught
       the Hazeldines, and as one might expect, is not the only way he
       can use this ability. He is able to use this with physical
       attacks or with a weapon, with him having more uses than most
       Hazeldines when using this. He can combine this with his
       explosive blood to create a powerful explosive attack, or he
       could use his frozen blood to make a solid blood attack. This
       technique only increases the power though, and not the speed or
       defense. This doesn't reduce any stats either, and the strength
       increase is proportional to the amount of blood used in the
       technique.
       - Blinding Slash: This power boosts Vobu's speed for one combat
       round, in which he can release a slash so fast, that the light
       from the weapon actually causes more damage if the attack
       connects, or he can use this with his fist or a kick to do the
       same thing. Most opponents only see a flash of light when this
       attack happens, which is why the attack got it's name. And as
       this was another technique Vobu taught the Hazeldines, one can
       imagine that Vobu is far more efficient with this than most
       Hazeldines. When used, Vobu can use this with his other blood
       types, allowing him to use any of his blood types to amp this
       attack so it hits with other effects, such as explosive blood
       hitting with more impact power, or using blood mist to poison
       the wound made. However, this can only be used once ever 5
       rounds due to the stamina needed, and the power sacrificed for
       this strike means this is a speed move, not a power move so it
       can't cut an opponent's armor or do severe damage. This
       technique is useful for attacking with speed over strength, but
       is difficult to master, especially with the light being
       dangerous to Vobu's dark abilities, making this technique
       slightly dangerous for him if he doesn't have strong enough
       darkness protection. This technique is usually best dodged due
       to Vobu's ability to generate other effects, but can be blocked
       by strong enough defenses since this isn't meant to be a power
       technique, but more of a speed technique.
       - Blood Art Aura Breaker: This is used when Vobu charges his
       body or a weapon in his possession with his blood, charging with
       and granting him the ability to concentrate his power and break
       through energy attacks and defenses. This move is designed for
       cutting through energy attacks or energy barriers to get close
       to an opponent so he can close a gap or negate special
       techniques. This technique can be extended with more blood used,
       and can be used to negate almost any energy type attack, whether
       elemental, or any of the body's energy attacks or armor created
       by energy while this is in effect. Vobu can use this on his body
       or on a weapon, making either able to do this, and is able to
       charge this with demonic power to attempt to more easily break
       through holy attacks. However, due to this being an aura breaker
       type power, Vobu cannot charge this with a lot of energy, since
       the nature of this cancels out energy, meaning his other blood
       types become useless with this attack since they are just
       negated. Though while this is useful for breaking defenses, this
       technique can still be blocked by physical attacks all the same.
       - Super Sonic Slash: This lets Vobu fire waves of high frequency
       waves at an opponent. This is a single slash attack which can
       disorient a person if they are too close to it. This is designed
       more to scramble sound waves around the user (in this case,
       Vobu), and is best used against those using sound attacks as
       this negates sound attacks. And of course, Vobu can also amp
       this technique with his other blood types as one might expect,
       with him being able to not only use this with a weapon, but he
       can also use this with a kick or a punch by focusing his
       physical strength. The best way to avoid the affects is to
       counter with another element wave to cancel the wave. Dodging
       this attack actually makes the effect on the one attacked worse,
       often knocking them down on the ground if they dodge in the
       wrong way. Often the best way is to be at the start of the
       technique, which is where the effect is minimal. Though some
       opponents can still avoid it if they get far enough away from
       the area of effect.
       - Blood Art Soul Body: This ability creates a solid dark red
       clone which attacks the opponent according to the wielder's
       movements. This lets the attacker strike at the opponent with
       the clone, but if the opponent slashes the clone, the attacker
       takes no damage. Another attack Vobu taught the Hazeldines,
       where Vobu is able to use this far more effectively. Vobu is
       able to create multiple blood clones, and use his power to make
       them appear like the real Vobu. This is usually used as a
       distraction, usually to confuse opponents. He can also use his
       other blood types for special attacks, such as using explosive
       blood to turn his blood clones into bombs, or using frozen blood
       to make them able to freeze people. This lasts two combat rounds
       before the blood clones dispel, and the more clones that are
       created, the weaker they are. The attacker (Vobu in this case)
       can still take damage, but the opponent must get around the
       blood clone. This technique can be manipulated even when damaged
       or cut, as the blood clone can just reform while it's in effect.
       However, those who can use water or ice can negate this
       technique entirely, either freezing the clone or removing the
       water from the blood to harden the clone so it can't move.
       - Blood Mist Prison: This ability requires the attacker to take
       a fatal injury, which spills Vobu's blood (the attack has to hit
       him and do damage). When the opponent hits with the attack, the
       attacker (Vobu in this case) does a replacement power where they
       disappear and leave behind a blood clone of themselves from the
       blood spilled in the attack. The blood then explodes from the
       body and then solidifies in the area with the opponent. The
       blood solidifies in spikes, which can cause damage at almost
       point blank range where they strike the target. For Vobu, he can
       use his other blood types in combination with this, since the
       blood required can be used in almost any form, making this a
       very dangerous attack, especially if he uses an explosive or
       freezing clone. However, this is a one time use power because of
       how much blood it takes and is only recommended to avoid a fatal
       slash. Most consider this a last resort, even Vobu since this
       attack uses a lot of blood and has to use his own blood in order
       to avoid this.
       - Dark Blood Familiar: This art lets the user (Vobu in this
       case) create a blood familiar made of their blood. This can be
       as small as a rat, or as big as a tiger. The amount of blood to
       make this is proportional to it's size, so larger and more
       powerful familiars require more blood. However, when this is
       created, it will attack the opponent, and when close, it will
       explode into blood spikes to injure the opponent before it
       dispels, or can be manipulated using Vobu's special blood types
       to have the familiar use special effects, like a freezing
       familiar being able to freeze someone when it explodes. This
       technique is similar to elemental familiars used by the
       Darkfires, but this simply requires blood. Beating these are as
       simple as water users removing the water from the blood to
       harden them, or freezing them. Some can even dispel them with
       the right powers that can dispel blood. The best way to counter
       this is with hydrogen peroxide, which can pretty much dissolve
       the blood from this attack if enough is used. Holy water is also
       good in this regard especially if the blood is demonic.
       - Blood Lock: This lets the attacker (In this case, Vobu) lock
       their position and harden themselves until they can't be hurt
       anymore. However, this requires completely standing still, and
       while the skill is active, the attacker cannot move as all the
       blood in the body hardens while this is in use. The user can use
       this to lock in place and avoid being damaged by an attack.
       However, the user can't stay in this for long, or they may leave
       themselves open when they come out of it, and won't be able to
       breath as none of their organs will work while it's in effect,
       including their lungs. Usually this can't be used for more than
       two combat rounds. Vobu can use this although, for the most
       part, he can't use special blood types for this, other than to
       amplify the defensive power of his lock.
       - Blood Art Infectious Blood: This attack poisons their blade
       (or in Vobu's case, can also poison his body to attack) with
       their blood, and if they are able to land the slash on their
       opponent, the blood on the blade or body enters the opponent's
       system and poisons them from the inside. This is a dangerous
       power that poisons the opponent for a short time until the blood
       of the opponent manages to get the blood to counter it with
       white blood cells. This can weaken or stop opponents for one to
       two combat rounds depending on their resistance to the
       technique. Opponents can avoid this simply by not getting hit by
       the attack, or if they are hit, they can purify the blood out of
       their system or bleed it out manually through cutting a vein so
       it can be removed. For Vobu, this can be used with his other
       blood types, though is best used with his black blood, whcih can
       infect opponents with demonic darkness infused blood. This is
       not to be confused with his blood poison power, which is another
       power he has, so he renamed this technique after teaching it to
       the Hazeldines as the art of Poisoned Blood.
       - Blood Puppet: When Vobu uses enough of his blood to infect
       someone, he can control them by using his own blood and
       controlling it. This requires inserting his blood into
       opponents, either through open cuts and wounds, or through their
       pores. This is best used on dead bodies, as Vobu can release his
       blood into dead bodies on a battle field and take control of
       them to fight for him. Most of the time, the person doesn't have
       any supernatural abilities, and are just like puppets he can
       control with his blood. For living people, this is difficult as
       living people are able to resist his control, and can even
       filter out enough of the blood by simply cutting it out of them
       if they know where the blood is. If they spill enough of their
       own blood, they can remove most of Vobu's influence. That's why
       this is best used on dead bodies, as there's no resistance, and
       Vobu can manipulate the blood that is spilled from the puppets
       and keep the puppets attacking even when they are cut to pieces,
       as he can rebond them together with their blood. This can also
       work with Vobu's demonic blood, where he can use his special
       blood types to attack people with the puppets.
       - Blood Crystals: One of Vobu's powers with his blood is that he
       can create crystals from his blood, crystallizing his blood to
       create solid crystals he can use for a few different purposes.
       The crystals first and most obvious use is that he can use them
       to fire attacks or make weapons out of them. The second is that
       he can empower them, creating small crystals which he can place
       in people. When he puts these in people, it can do a few things,
       in which the most common use is that he can power people up with
       certain abilities, either granting them certain blood
       manipulation abilities, or he can grant them special powers he
       has, like copied powers or some of his powers like his crimson
       blood flames. Usually, he puts this near the heart, so enemies
       cannot easily remove it if he's putting in a permanent crystal.
       If he's giving someone a temporary crystal, they can put it into
       their bodies from any point, including being able to just
       swallow it. The powers gained have to be determined before the
       crystal is made, and cannot be changed by Vobu once given to the
       new host of the power. And once the crystal runs out of power,
       the crystal will disintegrate, removing the power granted by the
       crystal. This is best used with his special blood types, since
       he can grant other abilities to his allies more easily, like
       granting demonic power or darkness power using this crystal.
       - Blood Tendrils: This power is one of Vobu's main attack types
       where he creates tendrils of blood which can do multiple things
       and be used to attack opponents. These tendrils can hit with the
       force of whips or blades, depending on the form they take. The
       normal tendril form can be used like whips, which with enough
       force, can be used to slice opponents open. Vobu can also form
       weapons out of the tendrils, such as turning the end of one into
       a mace or axe, or other weapon. This can be used to grab
       opponents, use weapons, or just attack opponents, as these
       tendrils can be shaped to just about anything. Essentially,
       they're sort of like a semi-solid goo in a semi-solid state,
       where they can do physical damage, and can be shaped as needed.
       When they grab someone, the tendrils can squeeze and constrict
       on someone, essentially pulling them to pieces with enough
       strength. Depending on how much blood Vobu uses, he can form as
       many of these as he needs to. This also works with his special
       blood types, like his demonic charged blood, black blood or
       crimson blood flames for extra effects depending on what he uses
       (Essentially this is akin to Carnages tendrils from the
       Spiderman series with enhanced alterations).
       - Blood Web: This technique weaves Vobu's blood tendrils
       together to make an almost spider-like web, where he can create
       a web to trap people in. This is an advanced use of his tendril
       power, where he creates a web instead of individual tendrils.
       This technique is designed solely for trapping opponents, who
       can be trapped in this thanks to the fact the tendrils for this
       technique are made to stick to things, including sticking to
       people. Getting out of this requires immense force, or some sort
       of cutting weapon, as this is a very strong web. Though some
       opponents can break this, weaker opponents could get stuck for a
       while. Vobu can use this at close or long range, but this is
       best used at long range where the web can be bigger, more spread
       out and harder to dodge. And depending on how Vobu uses his
       power, the blood web can be charged with special demonic or
       darkness abilities as well to do more damage when someone is
       caught in this. The best counter for this is water, or a
       chemical solution to dissolve blood.
       - Blood Poison: Vobu can use his blood, either mist,
       crystallized or normal, to insert his blood into someone's body
       and poison them, including vampires and other creatures who feed
       on blood. He does this by manipulating his blood so that he
       manipulates his blood once outside of his body to be a poison by
       altering it's chemical makeup slightly. This is designed to be
       either introduced through wounds or cuts, or forced to have
       someone swallow it, though the obvious best method is through
       open cuts. This poison is slow acting, but very effective, as
       those who drink blood have their blood supply and power slowly
       poisoned or he can make it a more acidic poison. Usually, Vobu
       mostly uses this to poison people who try to drink his blood,
       using it to poison werewolves and vampires who might bite him.
       He can also increase the effects of this with his demonic
       presence, making his demonic blood a mix of blood and sulfur.
       This was gained before he gained his ability to charge his blood
       mist with demonic power, so this technique really isn't as
       useful as some of his ways he uses demonically charged blood,
       but it is still useful for poisoning his blood to supernaturals
       (assuming that he uses this while they drink his blood since
       it's a conscious ability and not a passive one).
       - Explosive Blood: This is a technique similar to blood poison
       where Vobu changes the makeup of his blood slightly, which makes
       it able to be ignited with flames and lit on fire. When using
       this, this makes it so that he when throws blood at people or
       uses certain types of attacks, he can ignite it with his flames,
       most often using this alongside his demonic flames. This
       technique essentially makes his blood dangerously explosive, as
       he can ignite it at will, essentially make it combustable.
       Depending on how he makes it, he can actually make splatters of
       blood explode when he ignites them. This technique can be done
       with any of his flames, as it just requires a spark or flame to
       ignite the blood. He can also do this in order to leave traps
       where he can blow them up by waiting for an opponent to get near
       them. This is another power he developed before he got demonic
       power, where he doesn't really need it anymore since he can more
       easily create explosive blood using his demonic presence and
       making his blood highly combustable without needing to use as
       much power to do so. However, he can combine the two powers to
       create a more explosive blood.
       - Blood Owl Bomb: This technique turns Vobu's blood into balls
       that act as concussive force bombs, which are created then
       thrown at opponents. This uses his explosive blood to create an
       explosive like attack that explodes on an opponent. When thrown,
       the balls explode, releasing a high velocity concussive force
       which can damage opponents close to where the bombs burst. This
       technique doesn't actually use flames or bomb techniques, but
       instead just simple concussive force to damage opponents around
       where the balls explode (Unless this is used with Vobu's blood
       flames in which he can make it physically explode). The
       explosion is controlled by Vobu directly, and he can determine
       when it goes off, or they just go off when they hit something or
       someone, making it a fairly versatile technique. This can also
       be amped using his special blood types, like his demonically
       charged blood to create an explosive gas to increase the impact
       damage of this and use the blood flames to make the technique
       actually explode. Even if the opponent is immune to the flame or
       demonic part of this, the impact damage can still do immense
       impact damage if this technique hits an opponent. This one is
       one Vobu has to be careful with, as he can damage his allies
       with this too if they are too close, or he can even damage
       himself if he's too close.
       - Blood Cannon: This lets Vobu fire blood projectiles as he
       usually focuses them to his hands (though he doesn't have to
       focus this through his hand), firing them like blasts. Depending
       on the size and shape, he can modify the projectiles speed and
       strength by manipulating size and shape. When fired from his
       hand, the blasts are fired at opponents, and do heavy impact
       damage if they hit. The normal size is roughly about the size of
       Vobu's hand, in which he fires it like a cannon ball with enough
       force to shatter ones bones on impact. However, he can also
       create smaller, more bullet like projectiles which can be fired
       with immense speed and piercing power, in which he can fire them
       in a smaller form, but have them strong enough to pierce most
       substances. The smaller bullets can even break metal weapons and
       pierce most opponents. Depending on the projectile fired,
       stronger and slower shots can be blocked by walls and barriers,
       but the smaller ones are best dodged rather than blocked. Though
       the smaller ones do pierce opponents, they also do less damage
       as they are smaller in nature compared to the larger shots, but
       the larger shots also do more impact damage rather than piercing
       damage. And depending on how he fires it, he can fire these
       shots in very rapid succession, even firing smaller bullets like
       a machine gun if he builds enough blood before hand. As one
       might imagine, this is best used up close where the opponent has
       less time to react to it. This can also be amped using his
       special blood types for other effects and damage, like using
       explosive blood to have the blasts explode when they hit.
       - Blades of Blood: This technique creates crescent shaped blades
       from Vobu's blood, where he can fire them at opponents, usually
       through focusing the blood to his hand and firing them like a
       claw slash. He does a claw slash style attack, then the blades
       are fired in a wave. The blades are solid, being able to slice
       through opponents like solidified slashing waves. This technique
       is basically like firing a slashing wave version of the blood
       cannon attack, and not too much different except this technique
       is made for not only being able to slash an opponent multiple
       times, but depending on the number of blades, can be used to
       fire at a group. This is useful especially when used with his
       other blood types, like using his demonically charged blood to
       do demonic damage as well as slashing damage, or using explosive
       blood to explode on impact. This can also be used with his black
       blood to do demonic darkness damage as well. As a result, this
       power can be used a varety of ways, and is quite dangerous in
       that Vobu can change up the attack to keep opponents guessing.
       This attack can be blocked by strong enough defenses, or it can
       be dodged.
       - Blood Crow's Blade: This technique creates blood scythe blades
       that come out of the back of Vobu's wrist. This essentially lets
       the blood solidify into crimson scythe blades which allow Vobu
       attack weapons to use in close combat where he can slash people
       using the blades coming out of the back of his wrist. He can
       also control the size of these blades, extending them to try and
       spear someone, or just keeping them at a certain length. Smaller
       blades mean faster attacks, though larger blades mean it's
       harder to dodge and slice harder, but don't move as fast. He
       usually keeps these about medium length, balancing strength and
       speed. He most often forms two blades, one on the back of each
       wrist. This essentially gives him attack weapons in addition to
       his other bladed weapons, as he can supplement his attacks into
       two stage attacks as well when using this, as if the first
       misses, the second might hit if Vobu can time it right. That is,
       assuming the opponent doesn't move out of range of the attack.
       He can also amp this power with his special blood types, such as
       creating a burning scythe blade, or create a frozen scythe
       blade, or even an explosive one.
       - Invisible Black: This is a purely speed based variation of the
       crow's blade, where Vobu puts his hand on the back of his wrist
       while it's bleeding and essentially pulls out a blade with
       supersonic speed. Not only does this pull out a blade extremely
       fast, but the extremely fast speed also has much more piercing
       power than the normal crow blades, and can slice through almost
       anything. However, this is a one shot technique, designed to be
       similar to a sword draw, and can only be used on one arm as Vobu
       has to pull the blood blade out once he sticks the blood to his
       hand, essentially pulling out a scythe blade out of his wrist.
       This technique was designed against people who could negate his
       blood power, as they could negate it at the speed of sound, but
       this technique was designed to counter it by breaking it faster
       than the speed of sound. However, this is a one shot technique,
       and requires the opponent to be within reach of it as they are
       attacking, and is best used when the opponent is using a weapon
       that negates abilities. And despite how fast it is, this doesn't
       mean that Vobu can react at the speed of sound, only that this
       is a very fast technique and can be used very quickly on someone
       who's attacking him if he positions his wrist and hand right
       before the attack gets close. As one might imagine, he can also
       charge this with his special blood types as well, making it even
       more dangerous.
       - Burning Blood Claw: This technique lights his blood on fire,
       where he creates a claw out of solidified blood that he can use
       to slash opponents, using his demonic flames at the same time as
       the blood burns. This requires blood to be burned, so requires a
       constant flow of blood, but the amped physical stats allow
       better piercing, and more dangerous close combat while this
       technique is going as the demonic flames can burn people if they
       get too close to the claws and don't move far enough from the
       attack. However, he can also fire this attack at people, firing
       the claw to try and spear opponents with it and make the blood
       explode on impact. If using this as a physical technique, this
       essentially continuously burns blood, so keeping it active only
       burns Vobu's blood supply, meaning this is often best used for
       singular attacks or firing it at opponents. This can also be
       used with his other blood types like his black blood to create a
       demonic darkness charged version of this attack, or using his
       explosive blood to make the blood explode when it hits.
       - Blood Tornado: This creates a tornado of blood, using spinning
       blood to create a whirlwind. This can be big or small, though
       usually bigger attacks require more blood. This can be used to
       create a tornado effect, where Vobu can fire these tornados at
       people for heavy impact damage, or he can use these to snuff out
       flame attacks or used to blast away other attacks vulnerable to
       the tornado. This can also be combined with his explosive blood,
       where he can make the tornado's explosive, either igniting the
       tornados, or turning the tornados into bombs. Though this is
       most effective by firing small tornados formed around his hand
       which he fires by doing a punch which launches the tornado at
       opponents. He can fire these at long range or up close, as the
       technique just requires a punch to fire the smaller attacks. He
       can also do this with kicks where he can form a tornado around
       his leg and then kick and fire it at opponents. This is best
       dodged, and since this technique is made of spinning blood to
       create the whirlwind, manipulating the air doesn't stop this
       attack, though if someone froze the blood then that would stop
       the spinning and dispel the technique. This can also be used
       with his other blood types to create other effects, such as
       black blood doing demonic shadow damage, or his blood mist being
       able to hit opponents with more impact damage since the blood
       becomes an air-like shockwave attack.
       - Blood Bolt: This technique concentrates blood around
       lightning, where Vobu uses this in conjunction with hell
       generated lightning to essentially create a blood charged
       thunderbolt, which can be fired at opponents. This essentially
       hits the opponent with a bolt of lightning, but does heavy
       impact damage from the blood which is supercharged by the
       lightning. Vobu can use this with his demonic power, making it
       hit with more demonic force depending on the blood used. The
       most effective use of this is combining the hell generated
       lightning with his seventh circle blood manipulation in order to
       create a powerful demonic powered blood bolt which does heavy
       demonic damage to opponents in conjunction with the impact and
       lightning damage. This technique is meant to essentially hit an
       opponent with the immense physical force of a lightning bolt,
       meant for physical force more than lightning damage, as the
       lightning mostly just acts to supercharge the blood and amp it's
       speed and strength once fired.
       - Blood Matter Transport: This technique is a copy of another
       technique he took from an opponent through drinking their blood
       where Vobu can throw his blood at something or someone, then
       snap his fingers and teleport the blood somewhere else. When
       used on someone, this not only teleports the blood, but
       teleports whatever the blood is connected to, such as being able
       to teleport parts of someone's body, essentially removing it.
       Because this is a matter teleport power, it can negate the
       material and teleport pieces of one's armor or body unless the
       person can stop the teleportation or negate the effects. This
       technique simply requires the blood to be on someone, then Vobu
       snaps his fingers and the blood teleports. Because this only
       teleports what the blood is touching, it can teleport pieces of
       someone's armor or body, but cannot teleport too much of their
       body, unless this somehow gets in the body through one of Vobu's
       techniques of putting his blood in his opponent's body. However,
       Vobu can only do this with his own blood, and cannot do this
       with 7th circle blood.
       - Blood Traps: This lets Vobu leave his blood behind and turn it
       into a trap where his blood can turn into spears and spear those
       nearby, where they can be damaged if they are close to where the
       blood is. This trap can be remotely activated by Vobu, or he can
       make his blood react to movement around him, which he can make
       it react like a landmine. When activated, this is basically to
       damage opponents nearby, often designed to spear the feet when
       they walk nearby, or spear them from the walls if the blood is
       on the walls. Vobu has to use this technique before throwing
       blood, as he has to determine if he wants to detoniate this
       remotely or set this power to movement. However, this is another
       power that if Vobu isn't careful, he can injure his allies with.
       Luckily, this doesn't hurt him as the blood is just reabsorbed
       into his body if it were. This can also be used with his other
       blood types, such as using blood flames/demonic charged
       explosive blood to create an explosive landmine attack or using
       frozen blood to create an attack that bursts and freezes
       opponents who are too close. Opponents can negate this by simply
       not getting close, or they can freeze the blood or something
       similar and prevent it from being used entirely for an attack.
       - Blood Armor: This is a variation of Vobu's crystal blood
       power, where he crystallizes his blood around his body to create
       armor, in a variation of the elemental defense skill. He can
       form this armor around his whole body, or around parts of his
       body. In addition to making simple armor though, he can also
       make crystallized weapons out of himself or modify the shape of
       the crystallized blood, if he needs to take a different shape,
       such as making his hand into a mace or axe, or making himself
       more like a golem. However, this does require energy to hold in
       place for long periods of time, and the more defense used, the
       more energy and blood is needed for it to work. This technique
       is often best used to defend against attacks, or amp Vobu's
       physical attacks, such as armoring his hand so he can punch
       something strong if his strength isn't enough on it's own, or
       defending against a single attack. Using this armor for long
       periods of time can drain his energy quickly, so it's best used
       in small bursts, and not held up too long. Though this does let
       him create armor as he needs it, and modify it as he needs to if
       he does. Opponents who want to break this will find it's like
       trying to cut through metal, so it most often either requires
       immense force or more concentrated attacks to pierce.
       - Blood Shield: This lets Vobu create shields of blood which can
       protect him from attacks. This creates crystallized shields of
       Vobu's blood, which can harden and protect him from many forms
       of attack. He can form these in almost any shape he desires,
       such as a simple wall, or a dome around him. This is another
       technique that can be modified with the situation, though the
       same rules apply that larger shields or more powerful shields
       require more blood and more power to make or maintain, making
       this another technique that should only be used in small
       increments to avoid attacks rather than just keeping the shield
       up constantly. And since this creates a physical shield not
       having to be connected to Vobu, this can also block Vobu's view
       if he keeps it up too long. This technique is very useful though
       if Vobu concentrates it and uses enough power to defend against
       attacks, but can be broken with enough force, and can still
       block Vobu's view of an opponent when in use since the shield
       technique is solid and not transparent or translucent like some
       other shield techniques.
       Combat Abilities:
       - Multiple Weapons Styles: Vobu has watched and learned a lot of
       weapons styles over his years watching humans fight. As a
       result, he's learned a lot of fighting styles from those that
       he's fought and as a result, has multiple styles. His main
       weapon style tends to be around either Kenjutsu, a basic sword
       style, or around duel wielding weapons, which he uses to fight
       opponents. Depending on the weapons he creates, he will choose a
       fighting style based on the weapons he uses. He has many
       different styles, most of which are just basic attack/defense
       styles. Since he typically only uses weapons in his human form,
       he doesn't really fully train in any one style and mixes and
       matches styles depending on what he wants. However, most styles
       are similar in that they are just normal basic attack/defense
       styles, most of which have no special techniques. He is able to
       use the speed and move prediction of the Hiten Mitsurugi style,
       a style designed for supernatural-like speed and predicting
       opponents, with this being a great style for speed-based
       attacks. He can also use the power of the Gatotsu, a thrust
       style that is very simple, yet very effective where he is able
       to use the Gatotsu to do a thrust attack to attack an opponent.
       The Gatotsu has four variations, a normal thrust towards an
       opponent, an upward jump, a downward thrust and a point blank
       range final attack. The Gatotsu is great for power and speed,
       with it being a well balanced style. He is also able to use the
       Nadeshiko and Battojutsu substyles of the Shingetsu style,
       having seen the style and can use it as well to pierce almost
       anything and use sword draws. However, while Vobu has a number
       of basic style combats, these are mostly self taught and Vobu
       has not mastered any one fighting style since he just fights as
       he needs to and doesn't bother training that much due to his
       natural combat talent in his human form.
       - Multiple Martial Arts Style: Vobu, similar to his weapon form,
       has not developed in any one fighting style, but has learned a
       number of techniques of other styles and worked a number of them
       into one fighting style that he uses that's a mix of multiple
       styles. He has taken certain principles from multiple styles and
       mixed them together. He knows, through the use of Chinese Kenpo,
       how to use the style for close combat and for bone-snapping and
       joint breaking, in which this style's offensive styles
       specialize. He is also familiar with using his joints like
       elbows and knees for deadly attacks thanks to learning parts of
       the Muy Thai style, and can use this in combination with other
       attacks to do more damage since the knee and elbow can put a lot
       of power into it using this style. He knows a bit of Japanese
       jujitsu, which specializes in locks and grapples, being a great
       style for close combat and using the momentum of opponents
       against them. This style is the most useful, since it lets him
       get close to opponents using locks and holds so he can get close
       enough to bite them and drink their blood and absorb soul energy
       through touch. He also knows how to use elements of Krav Maga, a
       dangerous style designed solely to kill opponents in a brutal
       style, which is another style he likes to use since it's
       designed to kill others. He can also mix kick-boxing into his
       style, which mixes punches and kicks into a modern-like boxing
       style, and can use this for close quarters combat. He also has
       elements taken from some military fighting styles for disarming
       opponents and killing opponents up close. As a result of this
       mix, one can imagine that Vobu is a very deadly opponent up
       close. However, like his weapon styles, he doesn't have a
       mastery of any one style, and can use multiple style aspects due
       to his natural talent for picking up combat abilities. Of
       course, this is mostly for his human form, since his rabbit
       forms usually aren't big enough to be useful in physical combat.
       - Shito-Ryu Styles and Substyles: Shito-Ryu is a combat style, a
       style of Karate that is branched off into it's own style. This
       style is focused around five Pinan kata, which are empty hand
       forms. These forms are all based around their specific stances,
       and focused around these five substyles. For the most part, each
       substyle has it's own methods of countering and attacking
       opponents. This style not only works in one style, but Shito-Ryu
       has spawned many other styles over the years, with there being a
       lot of spin-off style of this. As such, most of the styles
       follow the same basic rules, in that there are 5 main methods
       for blocking attacks and attacking opponents. This style is all
       based around the same general style as Karate, in which the
       style uses fluid movement and agility to create a fighting style
       that is very flexible, is great for speed, and has good striking
       capabilities. Most users of this style focus it on defense,
       though there are plenty of attack options with this, thanks to
       it's unique striking combat attacks, and it's methods of many
       different types of stances and movement options to allow most
       users to use this style in their own ways depending on what
       stances and what those stances allow form combat techniques.
       This style usually specializes in using opponent's momentum
       against them, due to many substyles being about using an
       opponent's attack in some way to their advantage. Due to his
       time in Japan since early times, Vobu mostly specializes in
       Japanese fighting styles, which his main styles are Shito-ryu
       and many of it's spinoff substyles like Shito-kai and Shukokai,
       which are mostly just alternate Shito-Ryu styles that are
       slightly different in their styles. This is the closest that
       Vobu has come to mastering a style overall, even though he's not
       a master, he's still very proficient in it.
       - Shito-Ryu Rakka Substyle (Falling Petals): This style is
       designed specifically around strong blocking and defense. In
       this substyle, the main focus is around blocking, in which the
       user bocks with such force and precision, that they can
       completely stop an opponent's attacking motion. Those that train
       in this substyle can actually block combat attacks with such a
       force that they can actually cause people to stumble back, or
       use blocking to stun opponents. This style is focused around the
       concept of an immovable object, and focuses defense to allow
       most users to block almost any combat attack (as long as it's a
       powerful attack they can handle) without being budged. Usually,
       when blocked properly, many opponents will be stunned when they
       are forced back from a blocking technique, in which this is
       designed to open their defense so that they can attack the
       opponent's momentary opening. This style requires special
       blocking techniques and being able to switch from defense to
       attack almost instantly, which is very difficult for most
       fighters to pull off. This style is great for defense, and
       opening opponents up to attack, but is overall very difficult,
       since most opponents aren't open to attack for long, so windows
       to attack are short in this style. Users can block certain
       attacks stronger than they are, but overall strong enough
       opponents can still break through this defensive style.
       - Shito-Ryu Ryusui Substyle (Running Water): This substyle is
       all based around fluid motion and how to use it in combat. This
       is typically a more balanced style, in which speed, strength and
       defense are all necessary in order to use it effectively. This
       style focuses around fluid motion, in which users combine attack
       and defense into one solid motion and attack. When used, this
       style uses soft blocks to avoid attacks, then using powerful
       fluid movement to increase striking power to hit an opponent
       with great force. In this style, this style focuses on a balance
       of attack and defense, with it being mostly based around it's
       movement. When using this style, many users can make short
       subtle movements to avoid attacks, mostly using soft blocks to
       keep attacks from hitting them. This is typically what most
       people would associate as a karate style, since it focuses on
       both defense and offense, as well as the movements required to
       be able to combine the two effectively. While this does still
       require changing stances between attacks, it does allow for more
       options in defense and attack, since this style combines attack
       and defense into one fluid movement. This style is a fairly
       balanced style, but is still able to be overcome by certain
       other styles. This style is focused around avoiding attacks, and
       if the user is hit by the attack, often times it will stop the
       attack completely, so this usually requires waiting for the
       right opening. This means that a user needs to be able to move
       effectively in order to use this. This style is also more about
       patience and waiting for an opening, rather than making one's
       own opening to attack.
       - Shito-Ryu Kusshin Substyle (Elasticity): This substyle is more
       about durability and attack than anything. This style is all
       about using the momentum from taking attacks from an opponent
       and then redirecting that momentum to attack. This style
       requires heavy durability, as it requires getting hit by a
       physical attack, and requires solid movement to keep the
       momentum they gain after being hit. This style essentially
       requires the user to absorb the momentum of being hit, using the
       momentum given to them by the opponent's attack, and then using
       it to fuel their own momentum and attack, essentially doubling
       the user's momentum from normal attacks. This is a very complex
       substyle, since it requires taking a hit before it can be used,
       but can be a very powerful substyle. Some advanced users can
       avoid lessen damage they take by moving with the attack, and not
       taking as much of a hit from the attack so that they can still
       gain the momentum but not take as much damage. As one might
       guess, this style is defensive, but requires being able to take
       an attack. But if the user can take the attack, they can almost
       always do damage even to stronger opponents since this uses the
       same momentum as the opponent's attacks used on the user, but
       with the user's added momentum. However, certain stronger
       attacks cannot be countered with this style, since certain
       powerful attacks might do too much damage. This also requires
       reading an opponent, as one has to know not only the direction
       of the attack, but know how to use the momentum to hit an
       opponent since sometimes this requires split-second movements
       and decisions in a fight, especially if this art is used in
       response to being hit. The user also has to know the attack is
       coming to use this, so this plays back into reading opponents.
       - Shito-Ryu Ten'i Substyle (Transposition): This substyle is all
       about movement. Rather than blocking an attack, the user uses
       the movement of an attack to avoid the attacker and then attack
       from other directions. This style is focused around taking
       advantage of the opponent's attacking motions, since this uses
       dodging attacks rather than blocking in order to make sure the
       opponent's momentum isn't interrupted so that the user can move
       around the opponent before they can change attacks or stop their
       momentum. This style focuses around movement, such as moving
       behind an attacker while they're attacking using a sidestep, and
       then attacking them from behind while they're trying to change
       direction to attack. This style is all about movement, using
       movement styles and agility to get around attackers and attack
       them from other directions. As such, this style is more about
       dodging than blocking, and requires users to be able to take
       advantage of attack motions without stopping an opponent's
       momentum so they can attack from another angel before the
       opponent can pull out of their attack momentum. This style is
       defensive, but does require strength training in order to hit
       the opponent. Usually this style is focused around speed over
       strength, so tactics like attacking vitals with less strength to
       hurt opponents is necessary compared to other styles that have
       strong attacks. And since this style requires using an
       opponent's momentum to keep them in motion, usually opponents
       that can change momentum quickly enough can avoid a lot of the
       attacks of this substyle. This style also requires the user to
       be faster than the opponent in order to be able to use this or
       the opponent can easily dodge or counter this substyle since
       faster opponents can more easily change attack directions.
       - Shito-Ryu Hangeki Substyle (Counterattack): This is another
       substyle of the Shito-Ryu style that focuses around using an
       opponent's momentum. This style requires a two stage movement,
       in which users have to be able to turn defensive movements into
       counterattacks in response to enemy attacks. Users that use this
       style learn to deflect attacks, but then use the momentum from
       the blocking motion that redirects their momentum to then attack
       an opponent with the momentum they gain from the deflection of
       the attack. This is perhaps the hardest style to master, since
       it requires not only blocking an attack by deflecting it, but
       also requires turning that deflection into an attack. One such
       example of this style is deflecting a punch downward, then using
       the movement upward after the deflection to attack the
       opponent's chin. This style also requires reading an opponent,
       knowing not only how they're going to attack, but how to take
       advantage of the momentum of the deflecting block to make an
       attack. This combines defense and offense into one swift motion,
       where the attack is immediately followed up by the deflection in
       a combo-like style and are not two seperate movements. As such,
       this style can only be used in response to an opponent's attack,
       and requires that the user know how to use the momentum they
       will gain to their advantage. Users of this style can be
       countered more easily by opponents who change their momentum, in
       which some can try to change the momentum and change attacks to
       throw this off, or users that can avoid being blocked can
       usually avoid the attacks of this style fairly easily especially
       if they know the attack is coming.
       - Shito-Ryu Shuchu Seishin Unique Substyle (Focused Spirit):
       This is Zenrael's unique substyle of Shito-Ryu he developed by
       combining Shito-Ryu with concepts from the grand priest fighting
       style that Vobu learned from his brother. In this style, this
       focused aspects of multiple styles, such as the hangeki
       substyle's counter attacks, and the speedy style of the Ten'i
       style. This style was designed to be used by those with a small
       stature, and designed to allow them to use a combination of
       certain Shito-Ryu techniques with the focused strength of the
       grand priest angel style. This style uses the Ten'i style's
       speed based movement, due to speed being a good focus for those
       that have got such a short stature, but also since this style is
       more or less based in speed, normally strength would suffer.
       While Vobu can use other styles like Hangeki or Kusshin to use
       momentum against opponents, his strike attacks don't hit too
       hard since he's so shorter than some other opponents. As such,
       the aspects of the focused strength style also allow him to hit
       harder. There are two main aspects that are used in this style
       for Vobu aside from the speed and momentum. When he uses this,
       he uses the fighting spirit focus of the grand priest fighting
       style to focus his strength when attacking, and uses the grand
       priest vitals attacking style to focus his attacks into the
       points at the vitals when he hits opponents so that it does more
       damage. This style is fast and, with his fighting spirit
       enhanced vital attacks, this style is also very strong thanks to
       how Vobu has combined concepts from almost all of his fighting
       styles and substyles into this style. However, due to his small
       stature, this does mean his strength suffers, so it often takes
       multiple hits to one's vital points to take down an opponent,
       even when he's fully focused in his style, and this style is
       able to be countered by faster opponents who can block or dodge
       his attacks. Vobu isn't as proficient as his brother was in this
       fighting style, but can still use it to deadly effect on
       opponents when he chooses to.
       - Supernatural Hunter Training/Hunting Experience: Having been
       around since early creation and having fought many battles over
       the years, most angels, fallen angels and demons are skilled
       supernatural hunters who know easily how to fight most types of
       supernaturals in the world. Most angels know the strengths and
       weaknesses of many kinds of supernaturals, including some like
       time lords that are more rare depending on the angel's or
       demon's individual experiences. Most are skilled opponents to
       face by any race, and knows how to take down most supernaturals
       thanks to their experience which most fallen angels have more of
       fighting on earth than normal angels. Any supernaturals an angel
       or demon doesn't know about, they can usually find information
       through research and access to information on other
       supernaturals. Since most angels and demons are typically very
       smart beings and have a lot of experience to teach them how to
       handle many types of situations, they are able to often come up
       with solutions to most problems if they encounter a supernatural
       with an ability they can't counter. Though angels and demons
       don't know everything about supernaturals, they usually know a
       lot about the supernaturals they fight, even though there are
       plenty they don't know, just like many other fighters since the
       universe is filled with many unknown races and beings. While
       they can handle things like angels and fallen angels more easily
       due to experience fighting them, there are plenty of creatures
       they don't have knowledge of.
       - Tracking and Hunting Expert: This is another thing that comes
       with experience in being a supernatural hunter, in which many
       people trained as supernatural hunters learn how to track and
       hunt supernaturals who are threats, often learning the best ways
       to track down their opponents as well as how supernatural
       hunters may track them if they ever find themselves on the wrong
       end of a supernatural hunter (in the case of supernaturals).
       Those trained in this learn very subtle things from their
       training, like telling whether a foot print is their target or
       not by things like the shape of the boot and how deep the
       boot-print is, with some being advanced trackers that are able
       to identify people by boot prints, as well as also being able to
       tell where opponents go thanks to things like walking on plants,
       and animals that are unusually silent in a direction. Some even
       have a sense of when opponents are near, and can often gain a
       sense of where their opponents are going while tracking them. Of
       course, with a supernatural senses, this becomes even more
       effective as those with enhanced senses can do things like find
       traces of body heat, traces of presences, or even just telling
       what's around them more easily with special senses.
       - Supernatural Exorcism, Weakness and Trap Training: Of course,
       every supernatural hunter has to learn how to do things like
       exorcisms, and use traps for certain types of races. From their
       training as well as their experience, demons were trained
       heavily in how to trap and contain supernaturals mostly through
       Enochian knowledge and spells/sigils of demonic design. They are
       taught things like how to draw angel traps, how to build traps
       for other supernaturals, or how to lure out supernaturals if
       they try to hide. They are also taught all manners of exorcisms,
       from exorcising demons, to using Enochian sigils to cast out
       angels and fallen angels, and sometimes how to trap enemy
       demons. Of course, as many demons have had plenty of practice
       and experience, they also eventually developed experience with
       it over time, and can learn new ways to take on supernaturals
       thanks to experimentation with their abilities and knowing how
       to combine certain exorcisms and abilities. Depending on what's
       available, some demons can come up with new ways to take on
       supernaturals, and this works even better when paired with their
       exorcism abilities, in which they often use a combination of
       exorcism and combat when taking on things like angels.
       - Master Torture and Interrogation Expert: During a demon's time
       in hell, most demons end up having to learn how to interrogate
       thanks to certain situations that may require it, like
       interrogating a human to find something the demon wants or is
       sent to obtain. Over time, demons can became master
       interrogators with practice, and can become great at using words
       to overcome their opponent's wills when not using their mind
       manipulation. Many have even gotten really good at knowing how
       to torture some enemies, and usually knows how to get under
       their skin through torture or through words. Some demons even
       make torture their hobby, since hell is a place of eternal
       torment. Most demons tend to use whatever strategy works best
       for certain scenarios, such as using force against tougher
       supernaturals or opponents, or reasoning with people who seem
       scared of them (though whether or not they're honorable or
       underhanded depends on the demon). Most demons are great at
       playing games of intimidation, and their training will often
       leave them with a knack for figuring out their opponents. They
       may even know when it's best to make deals with certain
       opponents, depending on the circumstances and if they're
       honorable enough to keep their deals. For the most part, most
       demons are very skilled at making people fear them, doing
       whatever it takes to get their job done, and this is something
       they have had to do as much as one might expect of demonic
       nature. Those that know demons would expect nothing less of a
       demon.
       - Stealth and Infiltration Expert: Most wouldn't think it, but
       demons can be very stealthy when they want to be. This
       especially applies to those that hide among humans. Most demons
       can be very stealthy beings, being very skilled in avoiding
       encounters when they want to, or manipulating a group to hide in
       so that they can avoid certain kinds of attention. Unlike some
       demons who kill everyone who is in their way, smarter demons
       know how to avoid battles, usually as a way to avoid possible
       angelic encounters as angels will often appear to stop demons if
       they sense a demon. From disguising as humans, and misdirecting
       opponents, most demons are very skilled infiltrators, and even
       better when paired with a demon's shapeshifting ability. This
       has made demons great at hiding in plain sight, whether it's as
       a normal human they've possessed, or as something else like
       taking the form of a rat to hide and move their way through an
       area to avoid other supernaturals. Depending on the demon, some
       are smarter about this than others, but many have had to learn
       this in some aspect, as most demons know that to survive, they
       have to do whatever they need to do, and often times this means
       knowing how to blend into a crowd. Most don't go around sneaking
       into places and stealing things, but their stealth is more about
       blending into groups, and passing as normal people rather than
       just trying to sneak around. Most smarter demons who have lived
       longer, especially those that don't start out as strong demons,
       are usually the implementors of this, and this makes most demons
       that hide among humans far more dangerous when people have
       trouble finding the demon among crowds of people. Some can even
       hide among supernaturals.
       Passive Skills:
       - Demonic Blood Crystal Wings: Instead of normal demon wings,
       Vobu has blood which crystallizes and forms his demonic wings
       instead of the normal bat-like wings of many vampires. His wings
       look more angelic, except they are made of blood and are
       reflective in nature. He calls these wings his blood crystal
       wings, and he can use these not only to absorb blood based
       attacks, but he can use this as a defense, as the power doesn't
       require energy like his normal defensive blood armor powers
       require, and is a passive skill that holds his wings together.
       These wings are quite tough, being useful shields and letting
       Vobu fly when needed. He can also spear opponents with the
       "feathers" of these wings, which he can extend them towards
       opponents and try to spear them, though this is best used at
       close range where they have as little time to dodge as possible.
       These wings operate much like normal demonic wings despite their
       somewhat strange form and almost unusual weight, and no one
       really figures out how Vobu is able to fly with such heavy wings
       or he moves them. When not used, they are typically shapeshifted
       into his back, and work just like any other wings. When
       crystallized though, his wings can be destroyed by strong enough
       attacks, and can bring him out of the air if the wings are
       destroyed.
       - Demon Lord Regeneration: Just like angels and fallen angels,
       demons also have powerful regeneration. Depending on the level
       of demon, most demons have some form of regeneration, combined
       with demon hardskin defense to allow demons to fix their defense
       and regeneration where they choose, similar to the angels and
       fallen angels. Demons, like angels, are extremely difficult to
       kill, and can only really be killed by certain kinds of weapons
       like demon killer knives, angel blades, and special holy
       weapons. Almost all demons have varying levels of regeneration,
       with higher ranked demons having stronger regeneration if they
       are more powerful demons (like hell knights who have much
       stronger regeneration than normal demons or even demon lords).
       While demons are still able to be killed, it is much harder to
       kill them than most other beings, and most demons can regenerate
       even if they are reduced to a bloody puddle as long as it's not
       from something that will negate their regeneration. However, it
       is worth noting that the more injuries they suffer and the worse
       the injuries, the longer it might take them to regenerate. The
       other problem with their regeneration is that some hunters have
       learned they can cut demons into pieces and bury all the pieces
       so they cannot regenerate. Demons still take damage like normal
       beings, with the only real difference between them and other
       supernatural beings being the fact that demons can regenerate
       things like their heart and brain, whereas most other beings
       cannot.
       - Demon Lord Hardskin Defense: Like angels, demons also have
       developed a type of defense using their unholy auras, in which
       some demons have developed a harder skin using their demonic
       auras, and have made their skin much harder to pierce in combat
       in response to angelic hardskin defense. Typically this comes
       alongside their regeneration, in which demons can focus some of
       their regenerative power into this to strengthen their defense.
       The question mostly becomes which skill do the demons want more,
       as some prefer regeneration, but some prefer not taking the
       damage at all. Typically, this defense, at its fullest, can
       defend against normal bullets, and some higher level bullets,
       with some showing that toughening the body can be just as useful
       in a fight as regenerating injuries. The main issue with this is
       that, in order to use it, one must sacrifice some regenerative
       ability in order to generate the power form this, since this
       power has to come from a source. Typically demons have a choice
       of either one or the other, or weakening both to get a little of
       both skills. This depends on the demon, as some may prefer one
       over the other. At full strength, some demons and demon lords
       have often been seen as nearly indestructible by weaker
       opponents (even though they are just harder to damage).
       Typically, higher level demons like demon lords and demon prince
       level demons have more power they can put into this, but this
       does still require putting in some of their regenerative power.
       When at full strength, demons are only able to regenerate basic
       injuries and cannot regenerate fatal wounds easily (though they
       still can). This can, however, be more easily pierced by demonic
       or darkness power, since this power runs on an demon's unholy
       presence/aura. Certain weapons can even ignore this defense
       entirely, such as angel blades being able to instantly break
       this ability, and celestial weapons can more easily break this
       skill as well. This mostly has the same effects, rules and
       weaknesses as the angelic hardskin defense, as it's basically
       the same power.
       - Affinity for Physical Combat/Natural Combat Talent: Vobu has a
       natural talent for combat, something he's picked up from having
       to fight so many people over the years. He has a knack for
       fighting, and growing stronger through battles, whether it's as
       simple as learning about new fighting styles, or learning new
       ways to counter certain techniques. Vobu is a highly adaptable
       fighter, being able to adapt his fighting style more easily than
       most. Vobu is someone who learns from almost every battle he's
       in, becoming an even more deadly warrior over time, as Vobu has
       been in many battles and wars, having lived for a very long
       time, and learned to take full advantage of this natural talent.
       This mostly applies to Vobu's human form, since he can't fight
       too well in his rabbit form unless he's close enough to bite
       someone or far enough to use dark arts. However, unlike some,
       Vobu doesn't really train in combat, which means that he hasn't
       at all maximized this potential, and all the combat ability he
       has is raw talent. This means that certain more advanced combat
       opponents might be able to counter his natural talent or
       capitalize on his lack of true training.
       - Affinity for the Dark Arts and Demonic Magic: After Vobu
       commited a taboo and delved into dark voodoo magic, he gained an
       affinity for the dark arts, and after being empowered by dark
       arts, demonic power, and dark voodoo power, he has become a
       manifestation of dark arts and demonic magic, often combined
       into one. For the most part, Vobu is a very dangerous opponent,
       and with his affinity for the dark arts, can learn new dark arts
       and demonic magic abilities far more easily than most would be
       able to. When Vobu is faced with another dark arts user, he is
       often able to copy their abilities after seeing them just once,
       learning new dark arts in this manner, or getting ideas for new
       dark arts. And after humans started developing their scientific
       methods and understanding, Vobu started capitalizing on this in
       his dark arts, using it to his advantage to make his attacks
       more dangerous, specifically with his blood arts using his
       demonic presence. As he often says, he has taught a lot of
       people dark arts, but he is the master of dark arts.
       - Immune to Dark Voodoo Magic/Dark/Death/Demonic Magic/Power:
       While Vobu is still vulnerable to holy powers, Vobu is
       completely immune to dark voodoo magic, instead being empowered
       by it, and is immune to dark or demonic magic. Usually, any dark
       or demonic magic used on Vobu just leads to him copying the
       spell and learning it rather than it hurting him. He is
       completely immune to effects like death energy effects, darkness
       or demonic effects, or even dark voodoo arts like voodoo doll
       creation due to his immunity he gains as a voodoo demon lord
       with the power of a dark spirit. While he can still be hurt by
       physical damage done by the attacks, such as a dark magic
       explosive attack doing concussive impact damage to him, he can't
       be hurt but special effects of these powers, like being immune
       to the corrosive effects of death energy. For the most part,
       while he is immune to the dark sides of power (mostly), he isn't
       immune to some neutral abilities and is definitely not immune to
       holy magic which does far more damage to him due to his dark and
       demonic nature. So if one wants to fight him, it is usually best
       that one doesn't bring people who use death energy abilities,
       demonic or dark abilities. The only dark abilities that can hurt
       him is corrupted light and corrupted darkness, which do still do
       damage to him as long as it's not his own manipulations.
       Typically, users will want plenty of holy power when fighting
       Vobu.
       - Demonic Immunity to Demonic Effects: Demons are completely
       immune to the demonic effects of their power. Usually, demons
       cover a wider variety of abilities, but overall, demons are
       typically immune to unholy side effects of demon power, such as
       demon energy poisoning, or the demonic effects of corruption to
       remove holy afflictions placed on them. While they can still
       take damage from demonic attacks, such as concussive force or
       slashing waves, extra demonic effects don't really hurt them,
       and demonic energy isn't as effective against them. The main
       thing to note with this though is that it doesn't grant specific
       immunities to certain demon elements depending on what the demon
       can do, such as a fire demon could still be hurt by demonic ice,
       but not take extra damage from the demon element (only taking
       damage from the ice element). Typically, unholy afflicts are
       more effective on angels, and sometimes fallen angels, while
       holy afflictions are the main method of hurting a demon. While
       they are mostly immune to demonic effects, they are not immune
       to fallen angel's corrupted powers, and they are not immune to
       an angel's holy power (angelic power tends to act as the
       opposite of demon power and can still hurt them). However,
       unlike angels, demons are more varied, and some demons may take
       specific damage from certain other demonic abilities depending
       on the ability, such as demons may take damage from mixed holy
       and unholy energy (like certain nephalem who can combine the two
       into a unique energy), and may take damage from certain demonic
       abilities that might be unique (such as a demon who might have a
       corrupted demonic energy power being able to hurt other demons).
       - Demon Blood Drinking/Demon Blood Enhancement: It is worth
       noting that demon blood is demonically charged, in which demons
       have extremely strong blood. This is something that can not only
       have an effect on increasing a demon's power passively, but can
       be strengthened by drinking the blood of other demons. If a
       demon is seeking more power, they are able to drink demon blood
       of others in order to power themselves up, similar to how
       vampires can power up using supernatural blood. In addition to
       gaining enhanced abilities through demon blood, demons can also
       gain new powers in this way, where demons can gain new abilities
       from other demons by drinking enough of their blood. This method
       is typically taboo among demons however, as demons don't like it
       when other demons turn on their own, but this is a passive
       ability that demons can rely on if they so choose. When used,
       demon blood is a good amplifier of power, in which demons can
       gain temporary boosts, and sometimes permanent boosts to their
       power the more they drink. However, the main downside to this is
       that demons will eventually get addicted to demon blood after a
       while, and lose power if they don't drink demon blood (sort of
       like a withdrawal symptom), and some demons have actually become
       cannibals. It is worth noting that the increase can continually
       increase a demon's power, but as they get stronger, this ability
       starts to lose it's effectiveness, similar to how medicines
       become less effective over time, and is mostly just for demons
       who want to temporarily increase their power and abilities, or
       steal a new skill from another demon.
       - Demon Soul Eater:  Some demons are able to devour souls, in
       which they can use souls to power themselves up alongside other
       power-up options. Those that devour souls are able to devour
       souls much like many other races that survive on souls, and
       depending on the souls, the demon may gain enhanced abilities,
       or even new abilities. However, it's not just new abilities, but
       a user's physical stats could increase, or they could gain
       soul-based regeneration powered by the souls inside of them,
       depending on the demon and how they use this art. This art can
       amp abilities or also amp physical stats, though some demons
       process souls differently. Usually, souls don't dissolve in a
       demon's body once eaten, and simply become a part of them in a
       collection of souls usually connected to one central location
       like the heart or sometimes even in the demon's soul. The major
       downside to this ability to forcefully devour souls is that
       those that can use this have to deal with the souls constant
       cries and screams, which can be overwhelming to some who don't
       know how to handle this. Over time though, most demons get used
       to it, and learn to tune it out, with some even making a
       strength out of gaining souls that might help them in battles if
       the person's soul is taken willingly. The major downside is that
       if the user is beaten to near death, the souls are typically
       released from the being after enough of the demon's power is
       used up, as they cannot maintain holds on the souls they possess
       if they are too weak in power to maintain their soul devouring
       power. Devouring souls usually is an art that takes strong
       willed people and those with great power to use, as this art can
       be a doubled edged sword if the user cannot contain certain
       souls inside them.
       - Demon Blood Communication Network/Demon Telepathy: Similar to
       angel radio, demons have their own methods of communication. For
       the most part, many demons communicate with each other by
       telepathy, similar to the angels who use telepathy to interact
       with each other and hear prayers. However, demons are more just
       simple telepathy where they use it to communicate with one
       another, rather than having a "network" like angels do. Demon
       telepathy doesn't work through prayers like one would think,
       since demons don't get prayers typically and demons tend to rely
       more on summoning and magic spells to communicate rather than
       using telepathy, since their telepathy usually has to know where
       someone is to use it. However, demons can communicate and summon
       each other through a specific blood spell that they use to send
       messages to each other, essentially letting them phone each
       other through this spell. This spell can also be used to summon
       demons using blood, and works usually alongside a chant and a
       blood offering, which is often used even by those that aren't
       demons who try to summon Lucifer and Satan or other demons
       depending on the demon they're trying to communicate with. This
       can be set up as a private communication or to groups of demons
       depending on what the demon wants to do. Unlike angel radio,
       which others have managed to tune to with certain spells, demon
       blood communication is essentially a private communication, but
       the downside to this is that the demon blood communication
       cannot be used except through preparation or spells to focus on
       who they want to talk to, meaning this cannot be used in battle
       to call for help usually like angel radio can be used to call
       for allies.
       - Demon Mimicry/Mortal Reading: Like angels, demons have a
       natural affinity for mimicking others, in which they can do
       things like mimicking someone's actions exactly. Their mimicry
       is so complete that they are even able to copy the voices of
       others, such as mimicking the voice of someone to lure an enemy
       into a trap, or mimicking someone's actions to each muscle
       movement. This typically goes along with their ability to read
       mortals, in which demons are able to read a mortal's body
       language usually fairly easily. The biggest use for this is that
       most demons can tell when someone is lying, in which they can
       tell by reading the person's body whether or not the person
       believes they are telling the truth. While this doesn't help
       against those that can suppress their unconscious minds signs at
       lying (like the Darkfires and Hazeldines can), it does help
       demons more easily read almost anyone that they can read. When
       combining these two abilities together, it shows that the demons
       have a high ability to read someone, as well as mimic their
       movements and can even copy certain combat styles by watching
       people fight. Typically, this can help in a fight, since they
       can more easily learn how certain combat styles work. However,
       some beings might not be as easy to mimic, specifically those
       that have specific powers that prevent themselves from being
       mimicked, and some have abilities that prevent them from being
       read by other beings. Demons also can use their shapeshifting to
       in combination with this to mimic others, in which they learn to
       disguise themselves as mortals, and most never figure out they
       are demons unless the demon wants them to, or the demon just
       doesn't care about hiding.
       - Demonic Cosmic Awareness: Most demons, like angels, are
       powerful enough that they are aware of most things going on in
       the known universe, as long as it's something the demons have
       knowledge of. Demons typically have a pretty good understanding
       of much of the forces of the universe, including those many
       people wouldn't think would be important, though usually demon
       princes are the main ones to keep track of the forces of the
       universe, since most demons just follow orders and higher level
       demons are the ones that have to plan for anything that might
       come. On top of that, many higher level demons have such an
       awareness of the universe that they can detect changes in space
       and time, in which some demons can tell when someone is time
       traveling and changing time, or tell when someone is teleporting
       if they can track the teleportation (though usually only higher
       level demons can do this). For the most part, demons are like
       angels in that demons have most of the angel's same natures that
       make them able to take on most threats in the known universe,
       and aside from things like primordial beings, they typically
       have knowledge of most things going on, including knowing things
       like when portals to alternate dimensions have been created as
       well. However, there is a limit to this, as certain types of
       creatures are not always known or demons might not have
       awareness of the entire universe. One such example is that
       demons typically don't have any cosmic knowledge of primordial
       beings, with one example being the The'Galin (though many angels
       and demons do now know about them due to the war being fought).
       However, it is worth noting that their knowledge only goes so
       far, just like angels and fallen angels. Usually, normal demons
       have a vague awareness of most of the major events in their
       given world, but usually only higher level demons have the
       ability to see certain things, like time traveling or sensing
       alternate dimension portals, though this doesn't mean normal
       demons aren't able to sense dangerous threats as they appear
       like angels can.
       - Sin/Negative Emotion Empowerment: Almost all demons are able
       to gain empowerment off of at least one type of sin or negative
       emotion. The general one for most is fear, anger and/or hatred,
       which most demons default to as the main emotion they draw from.
       And since demons tend to cause fear in others, usually fear is
       their first choice. Those that use this are able to gain
       empowerment through sin or negative emotion depending on what
       their affinities for. Once a demon reaches a high enough level,
       they are even able to influence this emotion in others, with the
       demon princes being the best example of this where they are
       basically incarnations of sin that focus the power of sin to
       influence others and absorb specific sins generated by others.
       This ability may also come with other benefits, as some special
       abilities can be used in combination with this, such as succubus
       demons having special abilities to use with their lust
       manipulation. Again, the demon princes are a good example of
       this, such as Mammon's gold manipulation being an extension of
       his greed power, and Belphegor's sloth absorption enhancing his
       mind as he sleeps. This depends mostly on the demon and their
       abilities, as each demon is different, and depending on the
       demon, some have very different uses for this. This is usually a
       passive skill, with exception to any supernatural abilities
       focused around manipulation of sin and negative emotions. Vobu
       is able to gain empowerment from any of the 7 sins.
       - Shadows of Desire Supernatural Charm/Charisma: Another affect
       of his presence, and partly through his personality, Vobu is
       able to charm and sweet-talk just about anyone he comes across.
       As part of his presence, the sinful desires can make him more
       appealing, and his words are often aimed at drawing out people's
       desires, which doesn't always mean immediate deals or killing
       like people think. Even those warned about Vobu have fallen prey
       to his charm, and those that aren't careful could easily fall
       prey to Vobu's charm/charisma. Vobu isn't one that starts with
       deals and having dark spirits corrupt people, but rather he's
       more about having fun and indulging in his own fun. Because of
       this, many have let loose their inner most desires when in his
       presence, as most aren't ready for his charismatic words and his
       presence that draws out one's desires. For the most part,
       Phantom is easily able to charm people, and often is very good
       at sweet-talking people. Most are never ready for his fun
       personality and his desire to just enjoy life, which throws a
       lot of people off who don't know him. As such, it often makes
       him easy to deal with, and many have eventually started dealing
       with dark spirits because of his sweet words and the effects of
       his presence. Usually, weaker willed people succumb fear more
       easily than stronger willed people, as strong willed people are
       able to resist this charm and charisma. It is worth noting
       though, since part of this happens because of his presence, this
       is a passive skill that Vobu has in addition to his natural
       charm. Unlike Phantom though, Vobu is not able to overwhelm
       someone with emotional immunities, and while he tries to be as
       close to Phantom as possible, Vobu is often only seen as an
       imitation who is trying to live up to being as much like Phantom
       as possible.
       - Genius IQ/Scientific Mind and Tactician: Vobu is extremely
       smart, much more than most people think due to people thinking
       he's just a magic user and not someone who cares about science
       like most supernaturals. Vobu is smart enough that he keeps up
       with advanced technology and even knows how advanced technology
       works, being able to learn how to use any kind of technology
       that might be available to him, and can learn new tech quite
       easily. While he's not able to always use this in his dark arts,
       it has led him to learning new ways to interact certain powers
       together, like using the sulfur of his demonic presence in new
       ways in his blood manipulation by manipulating the sulfur using
       different types of sulfur compounds created through different
       methods. Vobu is also a very smart person, knowing how to take
       advantage of many situations most people might find hopeless.
       Vobu is extremely intelligent and a great tactician, which has
       made him even more dangerous as an opponent, with him being able
       to analyze any opponent. Not many magic users would be
       interested in science since supernatural powers rarely intersect
       with science (usually only elemental powers can be amped with
       science), but Vobu is extremely interested in the knowledge of
       humans and how they understand the world. This is the only
       natural talent besides his dark arts that Vobu actively works to
       improve and train, since he feels learning new things can make
       him a tougher opponent once he learns to integrate it into
       certain abilities.
       - Multilingual and Ancient Language Experts: Just like most
       creatures who have been around since the dawn of time, Vobu can
       speak multiple languages. For the most part, depending on where
       the live and where they have lived, most of them speak a number
       of languages, and are experts on ancient laguages, with most
       being able to speak and write in almost any ancient language of
       humans. Most are very fluent in Enochian, biblical Hebrew,
       normal hebrew, and even most major languages spoken in major
       countries. They can even spoke mostly forgotten languages that
       most don't even know, like the original languages of the world
       that have been lost to time. For the most part, most Seiji are
       very good at learning new languages and at speaking and writing
       in multiple languages that have been used over the years. Most
       usually stick to the language of their own country they live in
       depending on where they live, but most can switch languages for
       almost any occassion. Vobu is able to speak most major languages
       in the world, including English, French, Spanish, Portugese,
       Italian, German, Russian, Chinese, Mongolian, Mandarin, and
       Japanese. He also knows forgotten, or "dead" languages
       (languages not used with no new words being added), including
       sanscrit, biblical hebrew, latin and many ancient languages like
       ancient Egyptian, Mayan, Incan or even knowing native american
       languages.
       - Demonic Supernatural Life Span: Demons, like angels and fallen
       angels, have an indefinite lifespan. Thanks in part to their
       supernatural regeneration, and their design in being a type of
       creature that doesn't get old (Since demons are either twisted
       angels or twisted dead human souls granted new life), demons
       don't age, and no known demon has died of old age that hadn't
       given up their power to become mortal or been killed by other
       opponents. While a demon can still be killed in battle, or
       killed in a few different ways, they cannot die of old age,
       because their demonic regeneration and their design has been set
       up so that they do not grow old. Most demons stay in the same
       form they were since their birth (whether it's a twisted angel
       that's been around since early creation or a human soul twisted
       into a demon), in which their demonic self typically takes the
       form of the form they take when they were created with small
       changes made over time thanks to demonic shapeshifting. For the
       most part, it's not known if demons will eventually die of old
       age and just haven't yet, since it's not known if older demon's
       regeneration can break down over time, which often causes many
       regenerative types to age once they get old enough they start
       losing their regenerative abilities. Since no demon (including
       the demon princes who were the very first demons) has reached
       that point, it is believed that they have an indefinite life
       span, and since it's believed angels were designed this way, the
       demons are believed to never have to worry about dying of old
       age as well unless they choose to by giving up their power and
       living a human life (which some have done). Since the life span
       is indefinite, no one knows if demons can die of old age. It's
       not said by those like God, so it's believed that they have an
       indefinite life span unless something in them is changed by
       those like God or Lucifer. However, this doesn't mean they can't
       be killed in battle, as they can still be killed by things like
       angel blades (normal demons can be killed by angel blades), or
       things like death scythes (which can also kill demon princes and
       hell knights).
       - Supernatural Telepathy: This ability lets a demon communicate
       telepathically with anyone they can connect to. Typically this
       power uses their supernatural power, in which they use it to
       tune to a person if they know where they are in order to
       communicate with them. This lets them communicate with other
       people without having to speak, with them being able to share
       thoughts directly with others when the demon isn't using their
       demonic communication using blood spells. However, usually the
       demon has to know where the person is to use this basic
       telepathy since they have to know where to send their thoughts
       and communication. However, this doesn't apply to those who
       establish permanent connections, such as connecting to other
       family members (though demons typically don't have the ability
       to create connections like this unless they have the abilities
       of other races). This lets demons not only communicate with
       those they have a permanent connect with, but can also tell them
       where they are at any time should they require to find them or
       need to be summoned to them (which they typically do with their
       demon blood communication). Those who are set up with permanent
       connections have to accept the connection, and even then, they
       can sever it if they choose to. This is not as effective as
       demon blood communication, so most don't ever really use this
       power anymore after setting up special spells to summon and
       communicate.
       - Weapon Teleport/Connection: Unlike angels who usually use
       intangible storage of their weapons, demons typically rely on
       connecting their weapons to themselves, and being able to
       teleport their weapon to them at any time, similar to certain
       supernaturals who developed the ability to attach items to
       themselves. Thanks to this originally being a demon ability,
       demons are also able to do this. There are a few different ways
       to do this, such as storing a weapon in one's soul, in which the
       weapon becomes a part of them permanently, allowing them to
       summon and desummon their weapon at will, and even control it.
       There is also those that have a special connection with their
       weapons, where they simply just develop a connection and then
       are able to summon that weapon at any time to them, using that
       connections. Some arts even allow stat boosts for a demon and
       their weapon when used together, which works even better with
       intelligent weapons. Typically, angels tend to use intangible
       methods to store their weapons out of phase with reality, but
       demons mostly just focus on making sure their weapon can be
       summoned to them at any time, and make it so that they don't
       need to keep the weapon with them as they can summon it no
       matter where it is if they are connected to it. This has it's
       uses compared to the angel method, such as one being able to get
       a hold of the weapon if it's kept somewhere, but most demons can
       still summon the weapon even if it's stolen from them if they
       are connected to it.
       - Enhanced Supernatural Senses: Vobu has enhanced senses, like
       many supernaturals, and gain a passive enhancement thanks to his
       supernatural nature. The first is that he gains enhanced senses
       due to his rabbit form, which was his original form. The first
       of his enhanced senses is 360° panoramic vision, which is
       something rabbits have where they can detect things all around
       them, with them being able to sense things at great distances
       thanks to their senses designed to avoid predators. Rabbits also
       have highly enhanced hearing, where they are able to hear on a
       much greater frequency of sounds than humans can. Their sense of
       smell isn't too different from humans, so that doesn't gain too
       much of a supernatural enhancement compared to humans. Vobu's
       hearing and vision are incredibly acute, with him being able to
       see and sense whatever is around him. This applies to both his
       human and rabbit forms, in which his senses are mostly the same
       as a rabbits with a demonic type enhancement. However, while in
       his human form, he doesn't have the 360 degree vision, since his
       rabbit form has this due to the shape of it's head, and not as a
       special ability like some might think.
       - Demonic Sixth Sense: Much like vampires and other
       supernaturals, demons can sense the presence of other beings,
       and sensing who and what they are. This can sense not only one's
       presence, but their levels of energy and how tough they are,
       allowing the user to gauge how they stand against them, as well
       as often being able to tell what they are by their presence if
       the user recognizes what kind of presence it is. However, this
       can be deceived by skilled opponents, sometimes not appearing
       correctly if the user can't sense the opponent's full power or
       use powers that fool this sense. There are also skills that hide
       one's presence so those with this sense can't sense them, or
       some opponents can suppress their presence so they're not fully
       able to be sensed. While this isn't always the best judge of
       someone's abilities, it can provide a slight insight to help the
       user as to what they face or what's around them. Most beings can
       be sensed, and to an extent, even the world around them can be
       sensed, such as objects and other life around them like plants
       and animals. Depending on the senses, this might also tune into
       other senses, such as ki users being able to sense ki all around
       them (though most demons just have a basic sixth sense.)
       - Demonic Will: All demons have a resistance to mind alterations
       and other powers that influence the mind thanks to their design
       and twisting of their natures (whether angel or human
       originally). When the demons were "born", they had more unique
       minds than angels did (as angels came "preprogrammed" by God).
       As such, they have resistance to powers that might intefere with
       their minds after learning to focus their minds and prevent
       opponents from influencing them since most demons have to learn
       this in order to be able to manipulate other minds. As a result,
       most abilities that affect the mind don't work well on demons,
       though some stronger abilities do still work but to a reduced
       effect. Demons have even gotten good at rewritting their own
       minds through suggestion, so that they can more effectively
       avoid things like psychics and control their minds like certain
       other supernaturals like the Darkfires and Hazeldines. Demons
       are typically immune to most forms of mind manipulation, and can
       even shut down certain aspects of their mind when needed in
       order to keep certain things from affecting them.
       - Enhanced Supernatural Deity and Combat-based Physical Stats:
       While Vobu isn't really much of a physical fighter in terms of
       knowing seeking close combat fights, Vobu is still an enhanced
       close combat and physical fighter, with him having enhanced
       stats based on his combat ability and his supernatural power
       that he uses. As a result, Vobu's abilities are highly enhanced,
       where Vobu is able to fight with these enhanced stats in a fight
       passively. Vobu is a pretty balanced fighter, not having any one
       stat that is higher than the others, with him being a pretty
       basic fighter. Vobu doesn't specialize in combat, but knows that
       he needs to remain balanced in combat so he can be tough enough
       to handle opponents. After fighting more people in recent years
       and needing to learn close combat, he has focused on making sure
       he can handle combat, even if he doesn't train. As a result,
       Vobu is a pretty tough opponent for anyone. For the most part,
       Vobu specializes in speed, agility, defense and stamina, but
       cannot muster up great amounts of power due to his short
       stature. As such, this can be a weakness at times, as sometimes
       he can't damage stronger opponents enough to do any lasting
       damage, however with his fighting styles, he does have ways
       around this. Typically, Vobu prefers fighting with dark arts and
       blood arts, and doesn't really rely too heavily on close combat,
       since he has his own preferences in combat.
       Transformations:
       - Crimson Blood Flame Enhanced Form: This is a form he can only
       go into when in his human form, where he gains a powerful
       demonic form that replicates his human form, but with a more
       demonic power than his normal human form. This enhances his
       demonic power immensely, infusing himself with an immense amount
       of hell-generated blood, where he burns off the hell-generated
       blood flowing into mist by using his crimson blood flame
       ability. When doing this, he constantly generates hell-generated
       blood to burn, creating an enhanced form that is powered by the
       burning blood and demonic presence released from the demonically
       charged blood mist that empowers him. However, while this amps
       him a lot, this puts out more power than he absorbs, meaning
       that this form doesn't last for too long, as he will run out of
       power for this form eventually, even if he can maintain it
       during fights fairly easily. Because it costs power to summon
       hell-generated blood, he has to use this power, rather than
       using his own demonically charged blood (since he cannot use his
       own blood without risking weakening himself as his blood
       evaporates and burns). This form uses crimson blood crystal
       wings which can also fire crystals of blood at opponents, with
       Vobu even being able to make the crystals explode using his
       explosive blood ability. When the power runs out of this form,
       Vobu returns back to his normal human form.
       Weaknesses:
       - Vobu's ability to devour blood and spirit energy is also his
       biggest weakness. Due to his curse for committing the particular
       dark voodoo taboo of devouring souls and blood using the dark
       voodoo arts, Vobu is cursed with a hunger that he can never
       fully satisfy, and is forced to keep consuming, similar to the
       dark spirits known as consumers. Unlike consumers though, Vobu
       will actually get weaker if he does not feed on people, and if
       he doesn't feed, then eventually he won't be able to restore his
       power and will grow so weak he might not able to even manifest
       himself physically. Vobu's bottomless hunger is his greatest
       curse, and has made him into what he is today, a dark voodoo
       demon lord who only cares about consuming as many people as he
       can manage. As such, this is something that can be taken
       advantage of, with many being able to fight Vobu more easily if
       he is tired from not feeding for a while. If he gets weak, he is
       more easily defeated, and can be more easily sealed by those
       that want to use sealing magic on him like those who have sealed
       in him away in the past. Typically, weakening him consists of
       keeping him from souls and blood for a lengthened amount of time
       until he starts to wear down.
       - While Vobu is a spirit form voodoo god, he can be
       killed/destroyed unlike some other type of spirits. While Vobu
       can't be consumed like other spirits, he is still killable if
       the person has a weapon that can kill spirits. For the most
       part, destroying his bodies enough times will make it where he
       cannot manifest for a while, with his human form being the best
       way to kill him due to his human form manifesting more of his
       spirit into a body than his other forms which are just slight
       manifestations. For the most part, iron is the best weapon to
       use on most of his forms, since they are basically manifested
       spirits. Weapons like death wraith soul swords and zanpakutos do
       extra damage against Vobu, just like iron weapons. These weapons
       can more easily make it where Vobu cannot manifest in the
       physical world if his bodily manifestations are destroyed enough
       times, in which he won't be able to interact with the real world
       at all until he has more power to manifest himself again.
       - When it comes to his dark arts, the best counter is usually
       holy power. Holy power can counter almost any of his dark arts,
       with holy arts being great for countering his dark arts. Vobu
       has no affinity for holy power, so he cannot copy holy
       abilities, and they more easily counter almost all of his
       abilities. His earth manipulation and other demonic elementals
       (including his blood manipulation) can be countered with earth
       or wind manipulation, with earth manipulation being best since
       an earth user can pretty much counter almost anything Vobu can
       do by manipulating almost anything Vobu could. Holy elementals
       are also good, since Vobu cannot take control of these powers.
       Heaven generated abilities (more on this coming soon) can also
       be used to counter his hell generated abilities in addition to
       their typical holy counters. If one is going to fight Vobu, it
       is best to have the highest level of holy power available, as
       Vobu is very close to demon prince levels of power, and is not
       someone to take lightly.
       - Vobu's dark spirit allies almost all have positive spirit
       equivalents, and the ones that don't are usually counterable
       with some form of positive power. For the most part, one doesn't
       want to fight any of these spirits without some sort of iron
       weapon, even if it's simple iron, or some form of spirit killing
       weapon. Luckily, those with enough occult knowledge and training
       to understand spirits will often know which spirits are which,
       and often will know the strengths and weaknesses since most dark
       spirits don't make much attempt to keep their abilities and
       purposes secret. Another good way to counter dark spirits can be
       with moglins, depending on the type of spirit, since moglins
       know almost any kind of dark spirit and how to counter them.
       Dark mage moglins will often side with the dark spirits, but
       those like forest moglins will do whatever they can to help
       people avoid the dark spirits since dark spirits often disrupt
       the balance they maintain in nature. However, most moglins will
       not go anywhere near Vobu and stronger dark spirits without some
       really strong help, as they're not suicidal or dumb enough to
       think they can counter high level dark spirits. Usually, groups
       of moglins with good cheer can chase off dark spirits with their
       positive emotions, which is most evident around their holiday of
       Mogloween. When one looks at the list of dark spirits on Vobu's
       side, they can usually tell which ones are the biggest problems,
       like consumers and the Apathy. Usually the ones with more unique
       abilities are the most dangerous, but most are usually
       counterable with iron weapons or some sort of spirit-killing
       weapon.
       - When an angel is turned demon, depending on how much of the
       angel's power is left in the demon after turning, some demons
       retain their angelic power to a small degree. This is both
       useful and hurtful, as it means that angelic weaknesses can also
       be used to trap and/or kill them depending on the level of demon
       they become. A good example of this is Asmodeus, who is
       essentially a demon/angel mix of power similar to a nephalem and
       both angelic and demonic wards can be used against him. While
       this doesn't bother most angels turned demon, this can be a
       problem against some more powerful wards and exorcisms, as they
       might affect the demon as well, assuming that they are used
       against the demon. Most demons aren't too worried about this,
       but this can be a problem, and makes killing them a bit easier
       when someone can use similar methods to killing an angel.
       Because of this, most angels may try to keep secret their
       angelic power and natures, as well as keeping secret if they
       have angelic power left in them. Most angels who turn demon lose
       almost all of their angel or fallen angel abilities, though a
       few like Lucifer and Asmodeus have actually retained some of
       their angelic power. This also might work against those
       angel-turned demons if their angelic power lingers, because
       forceful demon possession might not be possible, since
       angel-turned demons may be required to use angelic possession
       instead of demonic possession. For the most part, angelic
       weaknesses don't affect Vobu too much, but some traps and sigils
       do have some affect on Vobu if used properly.
       - Just as holy opponents take more damage from demonic energy,
       so too do all demons take increased damage from holy abilities
       (unless they have specific holy abilities such as angel
       abilities). For the most part, demons are able to be killed
       depending on their demonic regeneration, with demon killer
       weapons being able to bypass their regeneration and halt their
       demonic regeneration for a short time. The two main things are
       demon killer knives, which are made with special runes (though
       demon killer knives don't permanently kill demon princes and
       hell knights), and angel blades, which are designed to kill
       demons (These also may not kill hell knights or demon princes on
       their own). Other demon killing weapons exist, with many having
       their own methods for killing demons. Other things like death
       scythes, varanium weapons, or other weapons designed for killing
       a variety of creatures often also work if they are also tuned to
       killing demons. Though weapons like death scythes or varanium
       weapons don't have to be tuned since they work on most
       supernatural creatures. Typically, holy weapons are the most
       effect items to use on demons since demons typically take more
       damage from holy abilities.
       - Burning holy oil, holy water and salt works against demons as
       well, doing extra damage. Burning holy oil does extra damage to
       them just as it does to angels, though it doesn't have the same
       casting effect it does on angels when they are engulfed in it.
       Instead, the burning holy oil just does heavy holy damage to
       their bodies, even if they are fire users due to the immense
       holy power of holy oil that can even stop angels in their
       tracks. Some weaker demons can even be completely incinerated by
       burning holy oil if they are not careful. Holy water also works,
       with it being something that can stop or slow a demon pretty
       effectively. Holy water does extra damage, and weapons coated in
       holy water can stun a demon if they are hit with it. Salt also
       works, being a way to counter demons as a spirit. Usually, salt
       works the same way as holy water, where weapons coated in it or
       salt itself can do extra damage to a demon, or even stun it.
       Blessed salt works even better and does more damage if one has
       it, but normal pure salt will work as well. Some demons can even
       be trapped in a salt ring if it makes a ring around them.
       - Demon wards, and demon traps are specific abilities designed
       to counter demons. Demonic wards are able to keep demons out of
       an area until they find a way to break the wards, often allowing
       time to prepare a counter attack. Wards can also be used to cast
       out demons, such as paper wards that can send a demon somewhere
       random. There are also demon traps, which need only be drawn on
       the ground in order to trap a demon once they step into the
       circle. As long as the demon doesn't break out of, such as Hell
       Knights being able to shake the ground to break the ground, the
       spell circle will hold until the demon finds a way to get rid of
       the trap circle. These trap circles have to maintain their shape
       and form though, as the circle won't be effective once it is
       broken. In addition to this there are other wards and traps that
       can be used depending on the lore or origin, as many have
       contended with demons over the years and developed their own
       methods.
       - Another way to counter demons are Enochian chants and exorcism
       spells. There are a number of Enochian chants and spells that
       can send a demon back to hell for a time, usually for up to a
       week before they are able to return. These chants are all based
       on the spoken words, which exorcise the demon, being able to
       cast them out of an area. These exorcisms work fairly well, with
       the only real downside being that the demon is easily able to
       return to the living world after a time usually up to a week.
       Usually this is best used for those that defy the rulers of hell
       to send them back to the rulers of hell, usually for punishment.
       These exorcisms also work better when accompanied by salt or
       holy water, which weaken the demon's resistance to the chant.
       However, some spoken exorcisms are quite lengthy, and if the
       demon realizes what's going on, the demon needs only keep
       someone from talking to prevent the chant since this doesn't
       interrupt their powers. Typically demons who possess people are
       more vulnerable to exorcisms than those that shapeshift.
       Personality: Typically, Vobu is often a fun-loving, carefree
       soul that only wants to have fun. A lot of people see Vobu as
       childlike to a degree, where he will sometimes act with
       child-like sense of fun and entertainment. Vobu tends to have a
       dark tone to his voice, and may seem evil in a lot of ways, but
       overall, he's just out for himself and those close to him.
       Unlike his brother, Zenrael, he is not acting out a vendetta
       against Heaven and Hell, even though he does still hate them for
       casting him out simply because of what "could" have been.
       Typically, Vobu is very level-headed, and rarely holds grudges
       against anyone other than people who wrong him specifically or
       commit injustices against him or disrespect his brother
       Zenrael's life/death. Overall, Vobu is typically pretty
       reasonable, though he does tend to sypathize with the
       Brotherhood and supports them on the side while also getting
       enjoyment from watching the Exiles react to threats as they
       appear and how they fight those threats. Vobu is a very
       calculating and smart demon, and often gets compared to Lucifer
       with how he thinks. In battle, this intelligence shines, as Vobu
       is an extremely smart fighter. Usually he relies on his dark
       arts to overpower or find ways to outmanuever opponents, but he
       will not hesitate to use underhanded tricks to beat opponents.
       Typically, he will fight pretty honorably against people he
       respects, but against those he doesn't like, he will win by any
       means necessary, and won't hesitate to do what he needs to in
       order to win.
       Bio: Zenrael and Vobu were two twin Grigori angels that were
       never on par with the others. Among their siblings, their short
       stature and their rabbit forms were often the subject of
       bullying by other angels, since they were an elite battle unit
       and the two were actually pretty soft-hearted more than
       warriors. Many of the Grigori that were also Watcher angels
       usually had forms like lions, wolves, or tigers, but Vobu and
       Zenrael were the only ones with non-violent forms, with Vobu
       being a white rabbit, and Zenrael being a black rabbit, to which
       everyone (including them) considered them twins. However, during
       an incident when Zenrael was almost killed by a group of angels
       by accident, Vobu got angry and snapped, drawing on dark arts in
       order to slaughter the angels that were present, corrupting
       himself in the process. Vobu did kill the angels and save his
       brother from death, but was cast out of Heaven by Sariel,
       despite Zenrael trying to defend his brother and tell Sariel
       that they were acting in self defense. Despite Zenrael's pleas
       to not cast out his brother, Sariel was forced to cast him out
       anyway after Vobu used dark arts and corrupted his being to
       become a fallen angel during the attack.
       Afterwards, Vobu and Zenrael hung out on earth with many of the
       other fallen angels, which increased over time as more angels
       started to fall into sin. Vobu stayed a fallen angel for years,
       operating alongside the fallen angels alongside his brother.
       However, at some point, Vobu chose to become a demon, and the
       two started doing their own thing. While they still hung out
       together a lot, Vobu ended up getting rejected by Hell, due to
       his growing power and prophecies that he would one day replace
       Lucifer if not killed before he got too powerful. As a result,
       he was cast out of Hell when no one could muster the power to
       kill him, and some demons managed to convince some humans to
       seal Vobu away for a while. For many years, Vobu  kept getting
       sealed away when he broke out of his seals, as others have tried
       to keep him sealed. However, because Vobu comes back stronger
       every time he is sealed due to being able to train his dark arts
       in his seal, this method quickly proved only a temporary
       measure. During one of the times he was sealed away though,
       Danae Levesque (the Exiles universe Danae) had killed Zenrael
       after Zenrael had started trying to kill the Exiles due to
       wanting to mess with the balance of good and evil in the world.
       However, unlike what people expected, Vobu didn't hold any
       grudges against the Exiles, as he had found that it was his
       brother who started the conflict and that his brother had
       foolishly tried to kidnap Megan and Rock in order to get to
       Danae, which ultimate resulted in Zenrael getting killed by
       Danae.
       However, during his time being sealed away, eventually Vobu had
       made a deal with Phantom in that Vobu decided that he would
       focus on trying to take souls for the Hell of Souls and for
       Phantom, since pretty much every major force in the world had
       rejected him. Overall, he supports the Brotherhood, but he does
       stay out of the Exiles way to allow the Exiles to fight threats
       to his business. Eventually, Vobu even managed to meet an
       alternate Zenrael, who joined him in his path to try and corrupt
       humanity and get them to make deals with the Shadow Realm. As
       such, the alternate Zenrael and Vobu started their own bar,
       endorsed by Phantom, called the Rabbit's Nest, which operated
       much like Phantom's bars. These days, Vobu and his alternate
       brother operate the bar and often just try to have fun as they
       make deals with humans and try to get souls for Phantom.
       Theme: Meeting Theme (
  HTML https://youtu.be/js5Rtv4xsA0
       )
       Battle Theme: Nightclub Fight (
  HTML https://youtu.be/CLcqy7Fzqvk
       )
       Voodoo Dolls Hei and Alucard Theme:  Makai Kyoukaisen (
  HTML https://youtu.be/PooBA2D6-Uw
       )
       Voodoo Dolls Battle Theme: Shotgun Circus (
  HTML https://youtu.be/x3oYWHgZbao
       )
       *****************************************************