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#Post#: 4094--------------------------------------------------
RP Profile: Dinah Stevens
By: Coolcat207 Date: May 1, 2020, 8:48 pm
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"Tell all your friends. The Voodoo Queen can fix any problem."
"We don't know how strong we are until we have to face
adversity."
"Adversity makes strange bedfellows and worse dinner
companions."
"We should say grace to thank The Scarlet King for sending them
to us."
~Dinah to a fellow witch when they see a group of witch hunters
being led into a trap
"You don't need to worry anymore, sister. You're safe now.
Welcome to your new coven."
Cordelia Goode: To Dinah, Mallory, and Coco: We need all of you.
Dinah Stevens: You're on your own with that sh*t. I made a
billion dollars in TV, and all I ever did was straddle the
fence. I'm sure as hell not dumping that strategy here, sisters.
I haven't promised anything. I haven't signed anything. And I'm
not here to defeat anyone.
Madison Montgomery: Who cares? As if you could ever defeat
anyone with that backwards voodoo sh*t.
"Lord Naesala made you an offer and he only makes one. And you
refused him. So that's it. You blew it. Now, not only will your
boys die, but probably six billion other people will, too."
~Dinah to a supernatural hunter who was trying to find a way to
save his organization and innocent lives.
"You two are fools. You think this coven worship that sorry
excuse of a demon prince? scoffs All seven of them pales to
compare to the true king that the coven truly worship and
follow. He is someone that no one smart enough wants to mess
with. He is the prime definition of darkness. And if you see
him, you better hope that Toranoraos or Death is with your sorry
asses."
~Dinah to Danae Levesque and Marie Laveau before the two killed
her.
Name:
Dinah Stevens
Age:
Somewhere in her Forties
Gender:
Female
Species:
Human
Organization:
Witches of Salem
Rank:
Head Voodoo Practitioner
Master:
Naesala Malphas
Family:
Unknown
Appearance:
Dinah Stevens is a beautiful woman in her forties. In the
Outpost, she is dressed in purple Victorian era dresses with her
black hair styled into a Victorian-pompadour. Before her death,
Stevens wore her hair up in natural curls and favored bright
colors and long earrings.
Powers:
Dark Voodoo Magic Arts:
~This magic is mostly based around using darkness and using
powerful dark magics in the form of voodoo magic. For the most
part, these arts are focused around different ways to use dark
power, such as attacking with darkness spears, burning someone
with darkness, or even a technique that can summon constructs of
darkness to devour people. Among these skills, Dinah also has
dark voodoo elemental magic, where she is able to use elementals
in order to attack people as well and use special elemental
techniques. Dinah is also able to use all manners of dark voodoo
magic, including also being able to use buff/debuff/healing
magic. This includes being able to use things like necromancy
and dark spirit summoning. She also has a weapon summoning dark
magic spell she can use to summon weapons to her. These arts are
very similar to other dark magics, and work mostly the same way.
The most obvious counter to this is holy magic, which can
counter the darkness based part of the magic, or certain voodoo
magics that can be used to counter this as well.
Blood Voodoo Magic Arts:
~Dinah's second voodoo art is her blood manipulation magic,
which allows her to absorb blood and manipulate blood. She is
able to use her own blood or use blood that has been spilled,
though using her own blood makes this power stronger. This power
lets her do things like absorbing blood from people who are
injured, or allowing her to use it for special attack arts that
she can use to damage opponents. She has quite a number of
techniques that she can use, such as using blood to create iron
weapons, firing blood-based projectiles, creating weapons out of
blood, and even using blood like acid. She also has a unique
ability where she creates blood flames, which appear like
crimson flames, but are actually boiling blood which looks like
a flame and takes the form of a flame. The blood flames use an
acid-like property to burn people in combination with the heat,
and makes it a very dangerous type of power. For Dinah, she also
has the ability to summon blood from hell, in which one circle
of hell is literally filled with boiling blood, which can negate
the need for her to have to use her own. However,she can weaken
herself if she uses too much of her own blood.
Dark Voodoo God Voodoo Doll/Voodoo Doll Weapon Magic Arts:
~Dinah has the classic voodoo doll magic that many voodoo magic
people are known for. In this, they are able to create dolls
connected to someone and use the dolls to cause pain to the
person connected. It is worth noting that essence of the person
being connected is required to do this, as well as special hexes
that must be used on the victim. When properly connected, the
dolls can be tortured in a number of ways, causing pain to the
person connected. While they don't take the damage, they do feel
the pain of anything done to the doll, making it a good way of
torturing someone without killing them.
Dark Voodoo Reflection Manifestation:
~This is a specific Voodoo god art that uses mirrors and
reflections. Dinah is able to use this when he's physical
manifested, where she turns to her reflection and forces it out
of the mirror or reflection to manifest itself as a physical
being. This essentially creates a clone of Dinah in that form
she's reflected in, where it creates a copy that does Dinah's
bidding. Normally, she only does this a few times, since it can
take more power to maintain multiple reflections, but usually,
this will be good to create phantoms of herself to fight
opponents that are almost as strong as the original, a technique
she developed for fighting people she doesn't really want to
bother with. When manifested, the reflections are able to fight
using most of the same powers of Dinah, with exception of not
having any blood and she can use this to interact with people
without being present. Dinah is connected to the clone, able to
process what it sees, but Dinah doesn't die when the reflection
is destroyed. While Dinah doesn't really use this against
opponents she considers her equal, she does use it to interact
with people at times if she is busy or doesn't have time to talk
to someone, since she controls the clone, or uses it to fight
opponents she doesn't want to fight herself.
Demonic Dark Flux:
~This technique is a demonic darkness magic skill which summons
a wave of demonic darkness magic from the ground below an
opponent and does darkness damage as the magic explodes in small
explosions of demonic darkness. This technique usually starts by
Dinah firing demonic darkness magic into a portal on the ground,
which then comes up under an opponent when the portal appears
under them and the magic comes out. This technique is powerful,
and the explosions of demonic darkness under the opponent are
able to do heavy demonic darkness damage as well as dark magic
damage to opponents. This skill is a higher level than the
Hazeldine skill, since Dinah is able to do this attack faster
than the Hazeldines can, and uses more powerful darkness.
However, fast opponents can dodge this move, and blocking it is
easy enough with strong enough light or holy skills. The attack
coming from the ground is also obvious due to the black circle
that appears under the opponent.
Luna:
~This technique is a powerful demonic darkness magic spell which
creates 8 darkness orbs around an opponent, and then closes them
in on the opponent. This technique is best used when charged
alongside a distraction, as this can take a few moments to
charge, though Dinah is able to charge this much faster than the
Hazeldines can when using this spell. When used, it can be very
strong as the orbs all explode on the opponent, trying to hit
them from all sides, but an opponent can dodge if they know
where all the orbs are, as all it takes is jumping in the right
direction and in the right way to avoid all the orbs as they
close in as staying close to the ground or even going
underground (as opponents like earth users could escape
underground), they can simply roll out of the way since the orbs
aren't too close to the ground for danger of them exploding on
the ground.
Nosferatu:
~This technique is a life drain spell, where Dinah drains the
life force of an enemy to heal herself or be used to replenish
her power. This demonic darkness magic uses demonic darkness to
take some of the opponent's life force, and uses it to heal or
restore Dinah's power based on how much the opponent takes. The
longer they are in physical contact with the opponent, the more
she takes, but she has to be careful, as taking too much can
overwhelm her. As such, it's unlikely she'd be able to retain
contact long enough to drain strong opponents completely, as
they would have a lot of power to drain. Though weaker opponents
wouldn't die, they would at least feel the effects of their life
force draining more due to having less energy. However, this is
a skill that can be used to heal Dinah when she's injured
granted she doesn't get injured being so close to an opponent
where the opponent can attack her easily.
Protection Spell Breaking Ritual:
~Dinah has the knowledge and the power to break powerful spells,
as seen when she was able to break through a protection spell
that the Supreme herself had put on the Academy.
Chameleon Physiology:
~User with this ability either is or can mimic/transform into
chameleons.
Camouflage:
~The user can visually blend into surroundings by blending in
with the coloration and form of their background to avoid
optical perception. Some users can affect their attire by means
of "static camouflage". Dinah can easily blend in with her
surroundings.
Skills:
Voodoo Combat:
~The user is able to infuse voodoo with physical attacks, use
voodoo dolls to give them a supernatural advantage, use them
against enemies, etc.
Self Defense Combat:
~Dinah is not a combatant and focuses more on her magic than in
physical combat. Though she has learned how to defend herself if
she has no other choice. She learned how to overpower opponents
bigger than her by performing throwing and grappling moves along
with simple punch and kicks that focus on disabling opponents.
Magic Intuition:
~Users possess uncanny intuition with magical phenomena all
their myriad forms, allowing them to perceive and understand
magic like no other, learn and master virtually any spell and
school of magic with outstanding ease.
Their ever-growing understanding of the workings of magic soon
allows them to extensively modify any spell available to them,
drastically increasing their potency and efficiency, merge them
into even more powerful ones, and even create her own arsenal of
magical trump card, while intuiting effective countermeasures to
most any spell and entity they come in contact with.
As their mystical prowess endlessly soars to ever-greater
heights, they eventually reach a near-godlike level, triumphing
of terrifyingly powerful entities and entire supernatural armies
with little to no effort, often bounding them to service in the
aftermath, forging unprecedented empires based on superior
magical systems of their own design, and eventually ruling
entire worlds of their own making, second only to genuine
deities - and who knows for how long.
Potion Creation:
~User can create potions: substances with magical properties
such as enhancing physical and mental abilities, healing,
granting powers, changing shape, or bewitching someone depending
on the kind of potion that is made.
Some potions come in different forms of liquid, such as jelly,
stew, brew, or even soup. They can also be made into solid form,
often pills, powder, candy, and possibly drugs.
Immune to Dark Voodoo Magic/Dark or Demonic Magic/Death Power:
~While Dinah is still vulnerable to holy powers, Dinah is
completely immune to dark voodoo magic, instead being empowered
by it, and is immune to dark or demonic magic. Usually, any dark
or demonic magic used on Dinah just leads to her copying the
spell and learning it rather than it hurting her. She is
completely immune to effects like death energy effects, darkness
or demonic effects, or even dark voodoo arts like voodoo doll
creation. While she can still be hurt by physical damage done by
the attacks, such as a dark magic explosive attack doing
concussive impact damage to her, she can't be hurt but special
effects of these powers, like being immune to the corrosive
effects of death energy. For the most part, while she is immune
to the dark sides of power (mostly), she isn't immune to some
neutral abilities and is definitely not immune to holy magic
which does far more damage to her.
Affinity for the Dark Arts and Demonic Magic:
~After Dinah committed a taboo and delved into dark voodoo
magic, she gained an affinity for the dark arts, and after being
empowered by dark arts, demonic power, and dark voodoo power,
she has become a manifestation of dark arts and demonic magic,
often combined into one. For the most part, Dinah is a very
dangerous opponent, and with her affinity for the dark arts, can
learn new dark arts and demonic magic abilities far more easily
than most would be able to. When Dinah is faced with another
dark arts user, she is often able to copy their abilities after
seeing them just once, learning new dark arts in this manner, or
getting ideas for new dark arts.
Supernatural Strengths and Weaknesses Expert:
~Dinah has learned everything she can about other races and
almost and has become experts in almost every kind of creature,
even knowing a lot of creatures that have been forgotten and
knowing most creatures in the world. Dinah mostly specializes in
species in the voodoo religion along with the spirits there.
Dinah knows the strengths and weaknesses of almost every race,
including spells, exorcisms and traps used against almost all
manners of supernaturals. Dinah is not a supernatural hunter in
the traditional sense, but she isn't afraid to fight
supernaturals who provokes her or stopping people who become a
threat to her or her allies.
Supernatural Hunting and Tracking:
~Though not a supernatural hunter, Dinah knows a lot of the
tricks supernatural hunters use, and picked up a lot of tricks
to track people down. This has left her with not only a great
sense for hunting down opponents she needs to hunt down, but
also left her with an innate ability to track opponents. She is
able to do very subtle things, like tell whether a foot print is
her target or not by things like the shape of the boot and how
deep the boot-print is, as well as also being able to tell where
her opponents go thanks to things like walks on plants, and
animals that are unusually silent in one direction. She has a
sense of when opponents are near, as well as usually knowing
which way her opponent is going. And thanks to her supernatural
senses and her spirits that are usually not far away, she has a
great sense of where things are around her.
Murderous Intent Sense:
~This lets those with this sense when an attack is coming. This
technique lets the user read his environment as well as the
spirits of people around them in order to see what attacks might
be coming their way. This gives them a passive sense of reading
people who might try to hurt them, as they can sense when
someone is ready to attack by their murderous intent. This gives
the user time to dodge or avoid an attack, and to some extent,
helps the person predict what opponents will do in a fight.
However, this sense is not perfect, and some opponents can't be
read if they have similar skills or can disguise their murderous
intent or they learn skills that can deceive this kind of sense.
This sense is usually pretty reliable unless one can suppress
their murderous intent, and can give away when someone who might
want to kill her or is following her.
Multilingual and Ancient Language Experts:
~As a voodooist along with spending time in Hell before being
revived by Naesala, Dinah has learned many languages around the
world. For the most part, depending on where the live and where
they have lived, most of them speak a number of languages, and
are experts on ancient languages, with most being able to speak
and write in almost any ancient language of humans. Most are
very fluent in Enochian, biblical Hebrew, normal Hebrew, and
even most major languages spoken in major countries. They can
even spoke mostly forgotten languages that most don't even know,
like the original languages of the world that have been lost to
time. Dinah's strongest languages are Creole, English, French,
Swahili and Arabic.
Enhanced Senses:
~Like many enhanced humans like magic users, conduits, etc,
Dinah has enhanced senses. Due to obtaining chameleon like
abilities, Dinah has sight that lets her see in multiple
directions at once, even when she's using her magic. Although
her other senses aren't much different as an average enhanced
human, she does have incredible balance, being able to perfectly
balance on any object, no matter how narrow or unstable it may
be. She evn obtained a six sense, where she can sense the
presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is.
Dark Spirit's Mind:
~This lets Dinah take complete control of the world in her mind,
shaping it to her own devices and letting her control her mind.
This not only lets Dinah control her mind, but allows her to
become immune to mind control or other attempts to influence her
mind. And by controlling her mind, Dinah can do things like shut
down certain parts of her mind should the need to arise, or
manipulate her emotions at will. For the most part, shutting
down parts of her mind only helps against opponents with psychic
powers, such as shutting down her sense of pain when an opponent
uses a psychic power to overwhelm her pain receptors. However,
doing so could have negative consequences depending on what
she's shutting down. Such as shutting down pain can lead to more
damage if Dinah can't process pain.
Enhanced Physical Stats:
~While Dinah is not much of a physical fighter, Dinah's
abilities are highly enhanced like any magic user, where she is
able to fight with these enhanced stats in a fight passively.
Dinah is a pretty balanced fighter, not having any one stat that
is higher than the others, with her being a pretty basic self
defense fighter. Dinah doesn't specialize in combat, but knows
that she needs to remain balanced in combat so she can be tough
enough to handle opponents.
Transformation(s):
None
Weaknesses:
Despite all of that power, Dinah is still human so she can die
by normal human means. Dinah is not a martial artist and is more
of a magic user, even though she learned self defense combat. As
a voodoo user, she can still be hurt by Hell and Heaven gate
pieces and those with anti-magic abilities, though holy magic
and neutral magic can also give Dinah a hard time as well.
Whether she likes it or not, she is bonded and is a servant of
Naesala despite her working in the Witches of Salem. This means
if Dinah cross him, Naesala can either torture Dinah or simply
kill her so she has to be careful.
Weapon(s):
None she carries on her
Personality:
Dinah constantly exudes an air of intelligence, dignity, and
decency whilst also having the ability to calm those around her.
Dinah is a very confident woman, directly facing those like
Danae Levesque. Despite this, Dinah reveals herself as an
intensely single-minded, cunning, rational and selfish woman,
something she is criticized for. Dinah's selfishness is to such
an extent that she even betrays The White Council and eventually
aligns herself with the Witches of Salem.
Dinah resembles a chameleon and she becomes whoever she needs to
become for whoever her employer happens to be, whether it's a
rich Beverly Hills socialite or the voodoo demon.
Bio:
During the 60s, Dinah had a popular television show. Dinah holds
a passive attitude towards the witches and even has gone so far
as to relocate from New Orleans to Los Angeles using her voodoo
practice as a means to gain exorbitant wealth from L.A. elites.
She is noted to have refused the same deal of immortality that
Papa Legba offered to her predecessor Marie Laveau. Instead,
Dinah looks out for herself. She one day stumbled upon the
Witches of Salem. Wanting to become more powerful than Marie
Laveau, Dinah joined. Unfortunately, she learned about Danae
Levesque and couldn't believed that a filthy half breed couldn't
hold the Voodoo Queen title. She did manage to confront Danae
and challenged her when she head back to New Orleans. During the
battle, Danae learned what atrocities Dinah has done, including
reviving zombies which is a taboo for voodooists. Disgusted,
Danae decided to kill Dinah with Marie's help.
In late 2019, Dinah was revived by a fallen angel lord named
Naesala Malphas. He made a deal with Dinah to help her become
the dark voodoo queen and get rid of anyone who tries to oppose
her in turn of her service, which Dinah agree without
hesitation. She nows serves under the Witches of Salem which she
is in charge in dark voodoo arts.
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