URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       The United Roleplayer's Guild
  HTML https://unitedroleplayers.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: New Orleans/London Human/Dragon/Other Creature Prof...
       *****************************************************
       #Post#: 3867--------------------------------------------------
       RP Profile: Abdul Rodan
       By: Coolcat207 Date: April 17, 2020, 2:48 pm
       ---------------------------------------------------------
       "The only wish I will grant is a DEATH WISH!"
       ~Abdul Rodan's way of stating that he's not a wish granting
       genie to an enemy
       "You will return to your world one way or another... preferably,
       I like to send you bastards screaming in agony as I burn you
       alive."
       "I don't care about the death threats on me, but if I even smell
       you around my students, you will regret it once I scorch you
       alive with flames hotter than hell itself!"
       "An attack in the daylight? These things are getting ballsy."
       sighs "And on my day off as well. I'm going to make these things
       suffer."
       "That will be all for today, class. Remember to read Chapters
       116-121 tonight. We will be going over them next week Monday.
       Also, be careful when going home or to your dorms tonight. I
       know many of you watched the news this morning, but for those
       who don't know, there has been some dangerous activity at night.
       They have been attacking hunters left and right and leaving
       their bodies in grotesque display. The government has been
       talking about starting a curfew but it's unknown for now. Abdul
       put his hand up as a sign for the students to settle down when
       they started to groan and complain Like I said, it's unknown for
       now. I still advise you all to stay cautious when heading home
       or to your dorms... at least until this whole manner is settled.
       Until then, have a good afternoon."
       ~Abdul to his students at the end of class.
       Real Name:
       Yathai Sirza
       Human Name:
       Abdul Rodan
       Death Wraith Name:
       Nova
       Age:
       Unknown
       Gender:
       Male
       Species:
       Death Wraith/Jinn
       Family:
       Father: Idraa (MIA; Presumed Dead)
       Mother: Unnamed (Deceased; Killed by a dark spirit)
       Organization:
       None; Aligned with the death wraiths
       Height:
       5'11
       Weight:
       Unknown
       Appearance:
       Look at pics
       Powers:
       Half-Genie Physiology:
       ~User with this ability either is or can become a half-Genie.
       Abdul is half ifrit since his father is a ifrit lord.
       Shadowplane Denizen Physiology:
       ~Creatures of the shadowplane of existence are beings who are
       neither living nor dead. They auras, souls, and bodies are
       heavily made and evolved from the plane of shadow/darkness
       energy. This grants each different species unique abilities
       along with common abilities:  shadow/darkness manipulation and
       planeswalking. Shadowplane Denizens are also immune to
       shadow/darkness powers. The two most well known shadowplane
       denizens are Death Wraiths (soul collectors of lost souls for
       the Hall of Souls) and the Shadow People Demons.
       Death Wraith Physiology:
       ~Death Wraith are ancient creatures created by Toranoraos after
       the creation of the first souls in the universe and the rise of
       the Hall of Souls. These first souls, the Celestians, grew
       numerous quickly and lead to the rise of Toranoraos creating
       Death Wraiths to aid himself and his son, Death, in the
       collection of the souls that escaped them. Toranoraos wanted the
       beings to be outside the realms of Life-Force and Death-Force
       energies by creating them from shadows. Similar to Death's
       Reapers in terms of job and abilities, death wraiths physically
       are more like humans right down to reproduction though they also
       take on a shadow being form. This makes them immune to the
       reaping abilities of their cousins, the Reapers, and to soul
       absorption powers. When killed, a death wraith's shadow soul
       automatically returns to the Hall of Souls to await their time
       for reincarnation into another life.
       Addictive Blood:
       ~Death Wraith have a darker, much thicker blood than human and
       most other humanoid blood. Death Wraith blood is very powerful
       with the energies of darkness/shadows and death steeped deep
       into their very genetic code. Death Wraith blood can triple the
       strength of any supernatural blood consumer especially vampires
       but at a heavy price. Death Wraith blood is also highly
       addictive to supernatural blood consumers in which a blood
       consumer can become instantly addicted to the taste and ability
       boost after 8 oz of Death Wraith blood. Vampire lords can
       generally fight the addiction but generally become hopelessly
       addictive after 32 oz of Death Wraith blood. This has caused
       vampires to find special means to trap Death Wraiths and turn
       them into permanent blood banks.
       Sense Souls:
       ~A death wraith can tell a living soul from a dead soul or
       demonic/divine entity. They can also identify other ghostkin,
       poltergeists, and phantasms.
       Soul Collection:
       ~Death wraiths have various methods of collecting souls usually
       through their element manipulation of choice. This form of soul
       absorption is unique to death wraiths as they can not use the
       souls for their own purposes but so the souls can be delivered
       to the Hall of Souls for judgement.
       Soul Consumption/Absorption:
       ~Though death wraiths rarely use this power these days with more
       dangerous soul infections such as hollowfication and humanity
       emotions, death wraiths maintain the ability to consume/absorb
       souls for energy boost and nourishment lasting up to 4 hours.
       Souls can be converted into usable darkness energy or elemental
       energy to boost a death wraith's abilities or help them stave
       off hunger during a battle. Modern Death Wraiths prefer eating
       normal food these days versus risking their health with infected
       souls.
       Shadow/Darkness Manipulation:
       ~User can create, shape and manipulate darkness and shadows. By
       itself, darkness is mostly used to cloud everything into total
       darkness, but by accessing a dimension of dark energy it can be
       channeled to a variety of effects, both as an absence of light
       and a solid substance: one can also control and manipulate the
       beings that exist there, create and dispel shields and areas of
       total darkness, create constructs and weapons, teleport one's
       self through massive distances via shadows, etc.
       Shadow/Darkness Regeneration:
       ~Even with a normal regenerative healing factor of weaker
       supernatural and enhanced beings, a Death Wraith can sustain
       heavy damage that nearly kills them or be poisoned by their
       weakness to Iron and Blessed Sea Salt which can overwhelm their
       natural high speed healing. All a Death Wraith needs to do then
       is to make it to the shadows/darkness where they can merge with
       them in order to heal from the damage or to purify their bodies
       of the poisons in their systems. This does not work against
       "spirit infections" or "spirit poisons" though.
       Soul Purification:
       ~The power to remove all evil, negativity, or soul poison from
       any soul, spirit, demon/divine, or ghostkind. If souls spend too
       much time lost in the Living realm, they then begin to become
       corrupted and poisonous to all even death wraiths. This
       purification power is their way of making a tainted soul pure
       and safe for collection.
       Soul Storage:
       ~Every wraith can store souls in their own unique way.
       Adaptable:
       ~Death wraiths like Earth humans can use any magic, mana,
       psychic, Holy/Unholy, and cybernetic occupational class.
       Planeswalking:
       ~The power to travel to other planes of existence. Death wraiths
       do this by using the shadows in a technique they call "Shadow
       Walking" as the shadows become an multidimensional gateway
       called the Shadow Realm where death wraiths currently live.
       Supernatural Lifespan:
       ~Death wraiths can live for hundreds of thousands of years
       before dying of natural causes.
       Soul-bound Weapon:
       ~The power to gain weapons that are unique to users and bound to
       their souls.
       Darkvision:
       ~Death wraiths can see in all levels of light even in complete
       darkness.
       Ifrit Physiology:
       ~User with this ability either is or can transform into an Ifrit
       (also efreet, ifreet, afreet, afrite, afrit), supernatural
       creatures in Arabic and Islamic cultures. An ifrit is an
       enormous creature of fire, either male or female, who lives
       underground and frequents ruins. They are a group of Jinn noted
       for their strength and cunning.
       Ifrits live in a society structured along ancient Arab tribal
       lines, complete with kings, tribes, and clans. They generally
       marry one another, but they can also marry humans. While
       ordinary weapons and forces have no power over them, they are
       susceptible to magic, which humans can use to kill them or to
       capture and enslave them. As with the jinn, an ifrit may be
       either a believer or an unbeliever, good or evil, but they are
       most often depicted as a wicked and ruthless being.
       Supernatural Concealment:
       ~The user can hide from anything, including humans and even
       supernatural entities such as angels, demons and possibly
       deities. In short, the user can't be found unless they want to
       be.
       Disease Immunity:
       ~The user's immunity, digestive, and other organ systems are
       enhanced or evolved far beyond that of a normal human's. They
       are completely immune to every form of disease brought on by
       bacteria, viruses, or even parasites.
       Invisibility:
       ~User can render themselves unseen by the naked eye and become
       invisible in visible spectrum. The user can move about an
       environment unseen by others and act without being observed.
       Some users can choose to let certain people see them, while
       staying invisible to others.
       Intangibility:
       ~The user is able to move through solid objects and ignore most
       physical effects in their way, exact means how this is done vary
       between slipping partially into other dimensions, being able to
       make their own particles move between other particles, being
       non-physical being of energy, vibrating their molecules into a
       new quantum frequency, etc. Regardless the user is able to
       ignore most attacks, physical dangers, and gravity.
       Flight:
       ~User can fly or otherwise move through the air using various
       methods. Some possibilities include using one or more forms of
       energy, wings or similar structures, harnessing anti-gravitons,
       or even mimicking or becoming an animal that can fly. Users are
       generally able to Levitate, Slide, and Glide as well.
       Pain Suppression:
       ~Users can block pain at will, are incapable of feeling pain or
       are highly resistant to the physical pain of any kind, allowing
       them to think clearly and continue to move despite a grievous
       injury. Users can think clearly, continue to move, ignore
       torture and generally function in situations where the pain
       would disable a normal person.
       Volcanic Adaptation:
       ~User is able to survive and adapt to volcanic fields with
       dormant, active or dead volcanoes. They are able to deal with
       extreme temperatures, noxious gasses, hazardous terrain and
       various side-effects of eruptions (superheated gases, lava,
       flying rocks, etc.).
       Fire Manipulation:
       ~User can create, shape and manipulate fire, the rapid oxidation
       of a material in the exothermic chemical process of combustion,
       releasing heat, light, and various reaction products, flame
       being the visible portion of the fire. Depending on the
       substances alight, and any impurities outside, the color of the
       flame and the fire's intensity will be different.
       Fire Mimicry:
       ~User is made up of or can transform their body completely into
       fire. Users' transformed form is either anatomically identical
       to their normal form, aside of being made of fire, in which
       case, it contains all to organs and is somewhat vulnerable to
       attacks. Alternately, the user can transform into homogenous
       matter, without any part of their form being more important than
       the other.
       Fire Immunity:
       ~User is immune to fire/heat, being completely invulnerable to
       direct and indirect effects.
       Fire Infusion:
       ~The user can infuse objects (usually a weapon), beings or
       powers with fire, empowering and energizing them and allowing
       the user to manipulate their qualities and efficiency and use
       fire in various ways to attack. Elias can do this with his other
       fire type abilities.
       Primordial Fire Manipulation:
       ~User can create, shape and manipulate fire/flames of an ancient
       primordial nature.
       Fire Bomb Generation:
       ~Users of this ability can create bombs of fire that explode on
       impact or after a certain amount of time.
       Fire Cutting:
       ~The user can project fire in a way that allows them to cut
       through matter from a distance. The cutting power can be due to
       the intensity of the flames heat. Although this attack does
       usually slashing damage, some users are able to focus it into
       single piercing stab like immaterial bullet.
       Fire Naga Flame:
       ~These are standard flames of a fire naga, enhanced by naga
       energy. These flames are much like standard flames, with the
       exception that the naga flames are not only enhanced by fire
       naga energy, but burn much hotter than normal flames. These
       flames can can be countered by other things that counter
       enhanced flames, but ice powers don't work too well unless one
       can use ice that's much colder than normal ice.
       Holy Oil Flames:
       ~After absorbing some flames from burning holy oil (Which hurt
       like hell), he gained these flames. These flames operate on the
       same concept as holy oil, and work great for casting or trapping
       angels or demons. These are also great holy flames, able to
       purify a lot of things that would try to forcibly turn people
       into supernaturals. However, the main problem with these flames
       is that Elias can be just as easily hurt by them if the power is
       turned on him. This is only really useful to him when he is
       fighting angels. These can be countered by other special flame
       types and other flame counters.
       Dark Flames:
       ~These are the opposite of normal holy flames, and combine dark
       flames, similar to those the Darkfire family uses. These flames
       are a combination of darkness and flames, burning much hotter
       than normal flames. These can be black or purple depending on
       how the flames are used and how potent they are. These flames
       can be countered by normal fire counters as well as holy energy.
       Decaying Flames:
       ~These are flames that cause decay in opponents, the opposite of
       the healing flames. Those affected by this will have trouble
       regenerating as the flames cause more decay if someone
       regenerates around the flames, leaving the decaying energy in
       the body to do more damage. These can be purified with holy
       energy, and countered with life energies as well as normal dark
       flame counters.
       Death Flames:
       ~These flames are black flames empowered by death energy. These
       flames are very similar to the decaying flames, but don't cause
       internal damage, only interrupting regeneration when these
       flames hit. These flames can disrupt someone's life and death
       balance, making them age if they stay in contact with them too
       long. However, once the life and death energies recover, this
       effect goes away. This can also be countered with dark flame
       counters and life energy.
       Twilight Flames:
       ~This combines twilight energy with flames, able to attack with
       a flame that uses both demonic and angelic energy and are
       combined as its own energy type when fused to the flames. This
       is a black flame with a white outline, and appears similar to
       black flames (with exception of the white aura around them).
       These flames do twilight damage and flame damage though they are
       simply fusion of holy and demonic power, being an even mix of
       both basic energies. These can be countered by ice and other
       holy/unholy energies.
       Corrupted Flames:
       ~These are flames that are designed to poison other flame users.
       This power is dangerous to flame users, and designed to damage
       other fire users. These corrupted flames turn a flame users
       power on them when they try to absorb it. Fire absorbers like
       bursters and dragons usually are the types these flames are
       meant for. However, strong enough opponents can absorb the
       flames through a LOT of pain. Most are unable to absorb these
       flames though, and if they try, most cannot concentrate on the
       fight while they're trying to process these flames in their
       body. This can be countered with normal flame counters.
       Poison Flames:
       ~These are flames that create a poison cloud and poison
       opponents when they are burned. This poison can be as simple as
       a paralyzing poison, or as complex as a poison to cause
       hallucinations or slowly shut down the body of the opponent.
       These flames are dangerous because the smoke is also light green
       like the flames, and is poisonous to those who breathe it in as
       it acts like a poison cloud instead of smoke. These can also be
       countered by ice, lightning and cutting off the air supply, but
       earth works best in countering this and most of the effects can
       be countered by purifying the poison out of the body.
       Acid Flames:
       ~These are powerful dark green flames which do acid damage when
       used on opponents, causing acid damage, and works well for
       eating through armor and other objects. This also works very
       well on very heavily defended opponents that can't be damaged
       very easily. These flames wear down almost anything they touch,
       and can be very effective with how they're used depending on the
       situation. These flames don't burn like normal flames, as the
       burn comes solely from the acidic nature of the flames. These
       flames can also be countered by ice and lightning, but water
       works best as it dilutes the acid. If one can use water
       manipulation to create a base to counter the acid part of the
       flames, then they can also counter this more easily.
       Acidic-Poison Flames:
       ~According to Islam, jinn, ifrits especially, are able to create
       and manipulate poison fire though a handful of them are able to
       manipulate acidic-poison flames. These flames are a combination
       of both acid flames and poison flames, making it highly
       dangerous. These flames can do both acidic and poison damage
       toward opponents which can not only eat away thick armor and
       skin but it can also poison the opponent as well from paralysis
       to hallucinations to death if not treated in time. These flames
       can be cut off by both ice and lightning. Water can dilute the
       acidic part of the flames while earth can cut off the poison
       part of the flames, meaning that you need both water and earth
       to stop these kinds of flames.
       Heat Manipulation:
       ~User can create, shape and manipulate heat by increasing the
       kinetic energy of atoms and thus making things hotter, ranging
       from subjective feeling of heat to absolute hot.
       Heat Generation:
       ~The user can increase the kinetic energy of atoms, meaning they
       effectively make things hotter, ranging from slightly warm
       levels to absolute hot.
       Heat Blast:
       ~The user can release heat energy over a specific target area,
       causing great damage and/or delivering great shock waves of pure
       force.
       Heat Aura:
       ~The user can release and surround themselves in/with heat for
       defensive and/or offensive purposes, possibly becoming almost
       untouchable and granting them various abilities/attacks . The
       aura may also give the user enhanced physical capabilities such
       as speed, strength and durability.
       Heat Energy Manipulation:
       ~The user can create, shape and manipulate extremely hot energy
       capable of burning anything it comes in contact with. This
       energy can be composed of extremely hot gas such as air, or a
       magical energy.
       Burning:
       ~The user can burn almost anything, they can heat up parts of
       objects or the bodies, and the whole object itself leaving only
       a pile of ashes.
       Combustion Inducement:
       ~Users can increase the kinetic of atoms and molecules causing
       them to ignite. This process creates heat and light that the
       user can use.
       Heat Absorption:
       ~Users can absorb heat, while removing it from the source, into
       their body and use it in various ways, gaining some form of
       advantage, either by enhancing themselves, gaining the drained
       power, using it as power source etc., either temporarily or
       permanently.
       Heat Transferal:
       ~User can transfer heat-energy from the source to other target.
       Heat Empowerment:
       ~User becomes stronger, faster, more durable, etc. when they
       come into contact with heat, possibly unlocking abilities
       related to the affinity and enhancing their existing powers.
       Some users may be able draw sustenance from the heat or even
       slow or stop aging.
       Thermal Manipulation:
       ~User can create, shape and manipulate temperature, a form of
       kinetic energy between particles at the atomic or molecular
       level: the greater the movement of these particles, the greater
       the thermal energy and reversed. Heat itself is internal thermal
       energy that flows from one body of matter to another, it is not
       the same as the energy contained in a system—that is, the
       internal thermal energy of the system. Rather than being
       "energy-in-residence," heat is "energy-in-transit."
       Fire Techniques:
       Ignis Columna:
       ~The user generates a pillar of spiraling flames around him.
       This pillar of fire rises from the user's feet to a certain
       height, which reduces the possibility of the user being attacked
       from above.
       This pillar has enough defensive power to withstand incoming
       high-speed attacks without breaking. In addition, the user could
       easily deactivate the spell without making any unnecessary
       movements.
       Sol Linea:
       ~The user manifests a small sun-like sphere of concentrated
       flame and then manipulates the sphere to shoot an intense beam
       of fire towards a target. The beam has enough power to pierce
       through a barrier made of a defense magic spell. Once the beam
       hits, the user can manipulate the residual fire to incinerate
       the remains of the target.
       Skills:
       Shadow Stealth:
       ~A Death Wraith is an expert at stealth thanks to her darkness
       manipulation powers. He has a 50% better chance of sneak
       attacking or sneaking up on someone when using the shadows and
       darkness for cover.
       Darkness Attack Master:
       ~A Death Wraith is a master of all darkness attacks even
       primordial darkness attacks.
       Todesgeister (Death Wraith) Martial Arts:
       ~This is the most common Death Wraith combat taught to all Death
       Wraiths whether common or elite Soul Collector.
       Stealth Tactics:
       ~User possesses incredibly extensive knowledge and skill in many
       types and ways of stealth tactics, enabling him to easily slip
       in and out of areas undetected. His abilities in all manners of
       stealth are so refined he appears as mere illusions to those who
       have been lucky to spot the Death Wraith. He can move throughout
       even the most guarded of areas and act in true discretion.
       Stealth Combat:
       ~A Death Wraith uses extraordinary fighting skills in
       combination with superior stealth abilities for particularly
       lethal effects. It allows him to land flurries of critical blows
       while easily escaping his targets' clueless counterattacks,
       devastating opposing forces he couldn't hope to face in normal
       combat.
       Tracking Evasion:
       ~A Death Wraith can’t be tracked down, all the traces of his
       passing disappear or are ignored: fallen hair, blood, skin
       particles, etc. will dissipate into dust and no scent is given
       off. He does leave behind a trace such as broken sticks or
       disturbed leaves, but to the less observant eye, it would only
       be said to be wild animals.
       Unnoticeability:
       ~The user can make himself unnoticed and/or ignored by his
       surroundings and entities and be unregarded by threats or
       dangers.
       Combat Specialist:
       ~User has an encyclopedic knowledge in hand-to-hand fighting
       styles; therefore understanding and analyzing opponents style of
       combat and flaws in the opponent's attack and defense. He can
       also use attacks that can automatically knock down the opponent
       or use the strength of the opponent to his favor.
       Pyrokinetic Combat:
       ~The power to fuse fire with physical combat. The user is able
       to utilize fire with their physical combat, granting them an
       impressive selection of offensive abilities while leaving them
       somewhat weak on the defensive side.
       Umbrakinetic Combat:
       ~The user can fuse manipulation of darkness with physical combat
       to create a devastating form of martial arts. They can use both
       direct and indirect attacks, utilizing every patch of darkness
       or shadow available or create tools and weapons as needed.
       Combat Merging:
       ~Users who have Supernatural Powers and Abilities can learn to
       infuse their combat styles with them.
       Tactical Analysis:
       ~The user can create strategies and plans several steps ahead of
       the opponent, seeming like the user can see into the future. The
       user is able to elaborate complex plans and strategies and apply
       them in, not just battle, but any other activity that involves
       cunning intellect, e.g. strategic games. Most of the users of
       this ability are very analytical and can understand or
       anticipate the enemies' moves.
       Literary Intuition:
       ~The user possesses great knowledge and skill in literature,
       able to write poetry or prose of artistic or intellectual value
       regardless of genre.
       Weapon Proficiency:
       ~User needs only to pick up a weapon before they instantly
       become proficient in it. The first time they pick up a sword,
       they can spar with masters, the first time they use a bow, they
       can hit bulls-eyes. Even alien, magical, or other weaponry that
       they should not understand comes naturally to them.
       Elite Soul Collector Combat Skill:
       Death Wraith Soul Collector Elite Combat Training:
       ~A Death Wraith specially trained is a skilled warrior and
       highly trained assassin. Trained in several death wraith and
       human martial arts. These Death Wraith are at peak performance
       levels for their kind and train for maximum control over powers
       and physical body. This allows both males and females to shut
       down all emotional and reproductive systems to allow for peak
       performance and to keep down the chances for getting distracted.
       Weaknesses:
       Death wraiths are highly allergic to iron and blessed sea salt.
       This weakens their bodies and cause them a variety of problems
       including anaphylaxis/anaphylactic shock, breathing problems, or
       even lead to death. Iron weapons do 50% more damage to a death
       wraith. A Death Wraith's elemental abilities are weak to their
       counterparts. Immunity to Absorption can block all of her
       absorption powers. A Death Wraith's darkness powers are weak to
       light powers. Death Wraiths are weak against Light Powers and
       take 50% more damage from attacks. Death Wraiths are weak are
       against Life-Force energy and take 30% more damage from attacks.
       Weapons and items designed to fight spirits, ghosts, and other
       spiritfolk do 20% more damage. Although Abdul is half
       death wraith, these weapons can still harm him, although he's
       highly resistant to them due to being half ifrit. Weapons that
       can rupture regeneration can harm him badly.
       As an ifrit, water and ice powers can not only counter Abdul's
       fire and heat powers, but they can also weaken him depending on
       how strong it is. As a child of Islam, weapons blessed by a
       Muslim priest can do damage to him. Soul Eater weapons can be
       hell for him due to him having intangible powers. Abdul cannot
       grant wishes since he's an elemental jinn, but he can still be
       enslaved if he's unlucky or not careful. Jinn are associated
       with ghouls so weapons that can kill ghouls can also harm him by
       25%.
       Duel Forms:
       Human Mortal Form:
       ~In a false mortal form, they have access to all of their powers
       in this form. They look and smell as human though their aura
       radiates what they are. Abdul can conceal his aura to the point
       that even angels and demons will believe that he is human for as
       long as he wants.
       Benefits:
       Enhanced Condition: The power to remain in the peak physical
       and/or mental condition of user's species with little or no
       maintaining.
       Human Form: Death wraiths can take the form of human beings of
       their gender.
       Death Wraith Form:
       ~This is their natural and more powerful form. Since his father
       is a ifrit lord, Abdul's death wraith form is mix with an ifrit
       thus his eyes glowing crimson red with no pupils along with
       Arabic markings on his limbs which also glows crimson. Abdul's
       skin is also a burning red color like other ifrits but he also
       has small horns on his head and a tail.
       Benefits:
       Supernatural Condition: The ability to reach and remain in
       supernatural physical and/or mental condition.
       Shadow Mimicry: Power to transform into or have a physical body
       made up of shadows.
       Fire Mimicry: Power to transform into or have a physical body
       made up of fire.
       Supernatural Speed: The ability to be faster than what is
       naturally possible.
       Supernatural Agility: The ability to be more agile than what is
       naturally possible.
       Silence Manipulation: The power to manipulate the lack of all
       sound.
       Weapon(s):
       Soul Sword: Prometheus (ignore the name in the pic):
       ~Every Death Wraith has their own Soul Sword weapon. Hybrids
       such as Abdul are no exception. Prometheus is a Soul Sword with
       the powers of Soul Absorption and Soul Release. It was designed
       to hold a supposed infinite amount of souls. It can also channel
       any of Abdul's manipulation powers for added attack damage. It
       even has damaging and healing energy for allies and enemies.
       Just like his name sake, Prometheus can be infused by any fire
       and heat based power and cause some serious damage along with
       doing 25% more damage to all demons, ifirits, djinn, and other
       types of spiritfolk.
       Abilities:
       Shapeshift with Master's Whim:
       ~Abdul can turn the blade into almost any weapon that he needs.
       Fire Naga's Bite:
       ~Every fifth successful strike causes burning poison damage as
       well.
       Sword Fire:
       ~Unleash a flaming sword attack that causes the ground to
       explode.
       Personality:
       Abdul is a stoic and reserved man. He tends to keep to himself
       and prefers to work alone unless he has no other choice but to
       work with others. He is primarily moved by logic and does not
       believe in filtering his words or ideas for others. He often
       comes off as stern, apathetic, and impatient who prefers to read
       a book and ignore other people's minor problems and bickering.
       These emotions alone make even half jinns wonder if he's half
       ifrit or half marid.
       As a teacher of high expectations, Abdul can be rigid and strict
       when necessary, and also has little tolerance for disobedient
       behavior. He is eager to teach his students various literature
       when he feels that his class is ready along with getting them to
       be open minded with literature and reading around the world
       along with the different meanings and morals behind them.
       Despite his apathetic traits, Abdul genuinely cares about those
       like his students and will go to great lengths to protect them.
       He has also expressed belief in his students on multiple
       occasions. Abdul has shown on several occasions that he is not
       completely devoid of joy or humor. Despite his personality, he
       often grins whenever he is impressed by one of his students, he
       sees something impressive or if he's being an ass.
       Bio:
       ((Will do later))
       *****************************************************