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#Post#: 3828--------------------------------------------------
Profile: Vivian Langston
By: Coolcat207 Date: April 12, 2020, 12:07 am
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"You ever heard of the movie American Werewolf in London? Well,
I'm kind of an offspring of that beast and a human MI-6 agent.
Except that my father isn't actually a werewolf."
"C'mon, man. I'm not a werewolf. I'm a human mutant that can
change into one."
"Can't we just settle things like adults? It'll be much less
painless compare to what my friends would normally do."
"Don't worry, mum. We'll find you. Just please, stay strong for
a while longer. For both me and dad."
Lucia: Please, just try to act normal.
Vivian: And exactly what do you mean by normal, witch?
Chelsea: She got a point, Luci. I mean, we have freaks and
weirdos in this world after all. Us three are the prime examples
of it.
Lucia: sighs Then let me make it easier than you two dolts. Try
not to do anything too crazy that might get us arrested or
worse.
Vivian: ...Okay, fair point.
Chelsea: I think we can manage that.
After a fight against a gargoyle, Lucia march towards Vivian to
give her a piece of mind while Chelsea tries to ease the
situation
Chelsea: Lucia, it's not what you think. She got me too but
she's not a werewolf. She can turn into one since she's a mutant
like her old man...
Vivian: Okay, Lucia. I know what you're going to say but--
Lucia: Do you have any idea how long we have been looking for
your tail? 6 hours! And within those hours, I've done a lot of
thinking. And you wanna know what I think? I don't gave a crap!
Vivian: Blinks Y-You don't?
Lucia: Is it true that your parents were attacked and your
mother went missing?
Vivian: Yeah, but---
Lucia: puts her hand up for a minute and sets it down so she can
continue If that is the case along with the situation that has
been going on, then we're as much involved as you are since we
all have the same common enemy. And even if Nightshade or Salem
didn't do it, we will still help out since we are a team. So the
next time something like this happens, come to us and not some--
someone else. Understand?
Vivian: nods her head yes lightly in gratitude as she wipes away
incoming tears Yeah...
Name:
Vivian Langston
Age:
17
Gender:
Female
Species:
Mutant Human (HIGHLY mistaken as a werewolf)
Organization:
None for now
Family:
Father: Jeremiah Langston
Mother: Blair Langston (MIA; Was Last Seen in Wales)
Height:
5'7
Weight:
Unknown
Appearance:
Look at pic
Powers:
Homo Superior Physiology:
~User is a human being that has developed powers and abilities
from a variety of causes, such as evolution, genetic
experiments, enchantment, having powers bestowed upon them by
other beings or sources, through birth, and training in order to
obtain said powers.
Also, thanks to the human side of their heritage (if the powers
are genetically-based), they are able to use these abilities
without becoming a monster (i.e. keeping their human physique,
sanity, and humanity without it being altered from possible
instability).
Depending on the amount of powers they possess, especially
regarding resistance/immunity, etc, Metahumans can be much
stronger and more powerful than regular Humans in the long run.
For example, they could survive environments that would be
otherwise dangerous to normal Humans, they can defeat threats
that regular to peak Humans couldn't fight back, and can even
handle occupations to a much better intuitive standard, as well
as acquiring better skills that normal to peak Humans could
never hope to reach.
Ultraviolet Vision:
~The user is able to perceive ultraviolet radiation, allowing
them to see colors other can't, see well underwater, in the fog
and in the rain, see fingerprints left on objects, as well as
other traces such as saliva and blood.
Infrared Perception:
~The user is able to perceive the infrared spectrum (i.e.
temperature), allowing them to see temperature variations in
objects and environment. This ability is incredibly useful for
observation purposes, as the user is able to see the heat
presences of any living targets.
Animal Imitation:
~The user can use/imitate animal powers, they can run like an
ostrich, swing like a monkey, sprint like a cheetah, move like a
cat, take the strength of an ant, track like a dog, hide like a
turtle, constrict like a snake, etc. They cannot transform into
animals, as this power only enables the user to mimic
animalistic traits while still in their original form. Some
users can mimic multiple animals at once.
Partial Transformation:
~The user can partially transform their body, either by
transforming certain parts of their body independently of the
rest of it or into a "half-state" between two forms. In the case
of those who can shapeshift and/or transform, this is largely
due to increased control over the transformation.
Shift to Man Beast:
~Like true lycanthropes, false lycanthropes can shape shift only
into a man beast battle form. They have no full animal form.
Vivian can shape shift into a werewolf.
Poison Blood:
~False lycanthropes may not be able to infect others, but other
supers that bite will get a nasty surprise. A false lycan's
blood is so toxic that it can make those with regeneration very
sick for up to 2 hours depending the super's regeneration
strength and stamina.
Supernatural Stamina and Constitution:
~False lycans are extremely hardy and resilient creatures and
can take quite a beating for a long period of time. They tend to
wear out the weak while enjoying fighting the strong.
Lycan Bite:
~Absorbs life and recover stamina by biting enemies.
Lycan Slash Combo:
~Unleash a flurry of claw slashes to a group of opponents. The
pure force of the slash combo actually cuts through the air and
very few can block this attack.
Lycan Claw Slasher:
~Fires a wave at opponents from the claws at an opponent from a
distance.
Lycan Fighting Spirit (passive skill):
~Werewolves would regenerate Stamina by focusing their fighting
spirit. Enhances Close Combat skills and greatly increases
Stamina recovery rate while in Werewolf form.
Spirit Powers:
Spirit Energy Manipulation:
~Those who use spirit energy manipulate spirit energy into
attacks and other constructs, a power originally perfected by
humans to fight supernaturals and then modified by other races
once they figured out how to use it effectively. This skillset
is designed around spirit energy attacks and focusing on one's
spirit, training their spirit power. Races all use spirit power
different, with some having specific skill sets, like certain
monks and priestesses having specific spirit energy skillsets.
When one thinks of specific spirit energy skillsets, most people
think of soul reapers, hollows and arrancars or they may think
of holy vampires, and some might even think of aura users who
use aura as a type of spirit energy. In addition to specific
skillsets used by certain races, they can also learn generic
spirit energy training which has been set up to grant more ways
to use spirit energy to attack opponents. This setup uses spirit
energy specifically, using it similar to how other races use
things like mana, ki or aura.
Mutant Human Spirit Energy: Fauna Spirit/The Red Spirit Energy:
~As a mutant human who can change into a werewolf at will, Vivan
also gained some abilities that link to her beast like powers.
This spirit energy ability gives Vivian the ability to
manipulate, control and absorb the energy released naturally by
animals of all kinds. This spirit energy is called The Red. The
Red is a force which connects and pervades all animal life and
micro-organisms in the universe. It is intended to be the force
from which a number of animal-powered creatures and those who
are gifted with such power get their abilities, experienced by
members with a connection to the heart of the Red, the
Parliament of Limbs, where the Totems of the Red—former
Avatars—have come to rest.
Enhanced/Supernatural Fang Tracker and Hunter Spirit:
~One of the downsides of having this power is that many hunters
mistake Vivian as a normal werebeast and the same goes for other
creatures such as vampires and werewolves. So Vivian came up
with an idea to use these specific hunter spirit powers at will,
designed to read an individual to see what they really are, take
them on, and are calibrated to defeating them. This spirit
ability reveals what the target truly is no matter the illusion
or aura masking the person does. Also, most are familiar with
vampire hunter power, as vampire hunter weapons are something
humans know a fair amount about. However, just like vampire
hunter powers, Vivian can do something similar against other
supernatural creatures with fangs such as werebeasts in order to
more easily pierce and kill them. For the most part, these
energies are designed specifically for the race their designed
to hunt, and each energy is different in it's attacks. Werebeast
hunter spirit is more designed to pierce werebeasts and counter
werebeasts attacks such as nature or primal powers. Vampire
hunter spirit energy is designed to resist a vampire's specific
skills or disciplines and more easily pierce them and kill ones
that aren't able to be killed by some standards. Ghoul hunter
abilities help her resist ghoul attacks such as rot and poison
and pierce through them. However, each of these are not
interchangable, so Vivian cannot use vampire hunter spirit to
kill a zombie or werewolf. And of course, attacks with these
energies are still dodgable or blockable like one would expect.
Unique Spirit Energies/Positive and Negative Spirits:
~Different races have different spirit energies, which often
have different effects. However, there are two main aspects of
spirit energy use in battle. The first is using one's own spirit
energy and it's unique effects. This depends on the race (as
each race is different), and one must figure out the spirit
energies they can use. Hybrids may not have as strong energy in
one specific race type, but usually they often have unique
energies that blend whatever races they have to create one that
is as strong as others. (See previous section for races' general
unique abilities). Some even have unique spirit uses, such as
some dragons developing dragon hunter spirit energy unique to
them or developing advanced spirit energy types. The other main
aspect is that some races learn to utilize positive and negative
spirit energies in their attacks, using them for different
things. The most common thing associated with this is the
Darkfire's elemental abilities which use positive and/or
negative spirit energy in combination with elementals. However,
it is possible to use this on it's own to grant a spirit users
attacks a holy or dark attribute. This is more effective for
some races than others, as some races positive/negative balance
doesn't work the same way as some, like holy vampires having
purely positive energy or angels and demons not having a light
and dark side but having a pure holy or demonic soul depending
on the race. Vivian has both positive and negative spirit power
just like most creatures do, having a balance of spirit.
Spiritual Aura Attack/Defense:
~Almost all spirit energy users develop their spiritual aura,
gaining an enhanced spirit aura. The first use of the spiritual
energy aura is a passive defense, that can defend the user while
active. Similar to those like the Darkfires who use elemental
auras, spirit energy users can use their spiritual auras as a
passive defense to dampen blows and can even be used to attack
if the user can focus their aura into attacks. This is a fairly
standard ability of those that use specific powers in their
aura. And depending on the race, different auras will be
different, such as demon aura being far stronger and more
potent, or angels having a holy light spirit aura. Usually, the
amount of spirit power an aura has depends on a number of
things. For example, larger bodies are able to channel stronger
spirit energy, as larger bodies generate more spirit power.
Depending on the race and heritage, some creatures have higher
enhanced auras with specific effects, and might have unique
abilities using their aura. For example, Tartaros Kindron
Darkfire was able to use his aura to empower those with his
demonic spirit, or certain angels can use their aura to purify
areas of impure influences. Again, the biggest influence of
effects and abilities of an aura is what race the person is and
specific spirit abilities they gain or inherit as a result.
Spirit Aura Physical and Supernatural Amplification:
~Similar to abilities like mana amplification and ki
amplification, spirit energy users also learn to use this power
as well. Those with the use of spirit energy can amp their
abilities the same way, using spirit energy to boost their stats
and supernatural abilities. With it, most spirit energies can a
passive amp to their abilities that makes ups their stats
without them having to do anything, but users can also use
spirit energy to amp themselves more when they need to, powering
up with spirit energy through their body to amp their body's
abilities. One such method involves powering up energies in the
body with spirit energy, creating more powerful energies. It was
through this method that the aura abilities were created and
certain other special spirit based amplifications. This
amplification only works as long as the body has spirit energy
to use to amp the body and powers, and without enough of it,
this amplification is not usable.
Spiritual Vectors:
~This is a technique used by spirit energy users, in which they
project their spirit from their backs. When the spirit's power
is released from the back, it's released as tendrils that come
out as extensions of the spirit that can be used to attack
opponents. These tendrils are typically very hard to see, since
they are clear. Some races are able to use different shapes,
such as one race who makes the tendrils into arms with hands at
the end of the arms. Depending on the person, some people can
also change the form of these vectors, such as turning the
tendrils into shields to block attacks, or can be used to do
things like create axes or other sharp weapons out of the
tendrils to attack opponents. These vectors can be used to grab
and throw objects, attack opponents, or they can be used to fire
spirit energy attacks. This power is an extension of the spirit
using spirit energy, and is a power that can be used to deadly
affect by those who use this power. Those with this power can
also use this to slice through objects and crush objects when
used with enough spirit energy, requiring users to be able to
handle putting a lot of spirit energy into this power. This is
one of the main attacks of a spirit energy user, as they are
able to use this in conjunction with other spirit energy attacks
as well. These vectors can be used to attack opponents or trap
them if wrapped around them, but must remain connected to the
body. If removed, the tendrils not only dispel, but the user
takes spiritual damage to their soul that can weaken them if the
tendrils are using enough power. Depending on the race, some
spirit energies can be seen by people more easily, such as a
death wraith spirit energy being black like shadows, or a demon
spirit energy being crimson, orange or some form of demonic
color.
Spirit Gun:
~This attack was one of the main projectile attacks created for
the style where the user fires a blast of spirit energy at an
opponent with explodes on impact. Depending on the user, there
are different levels of spirit gun techniques. Spirit gun is
typically the base technique, where the user fires a blast of
spirit energy, big or small depending on what they want to fire.
Bigger spirit guns are able to do more damage but take more
energy, and smaller shots can do less damage but are better for
the spirit energy. This technique also has another variation,
which is called Spirit Shotgun where the user focuses the spirit
gun in their hands and blasts it outward using their fingers to
split the blast into multiple attacks, generating an attack that
can be used to hit a group in front of the user, being an
advanced spirit gun attack. Highly advanced users can also use
the spirit lightning, burning spirit and cold soul in
conjunction with this (if they are skilled enough) and can use
it to empower their spirit gun with more power, or granting the
energy a special effect, such as spirit lightning spirit guns
exploding in a burst of spirit lightning when it hits a target.
Of course, as one might expect, the larger more concentrated
spirit guns are harder to block, but strong enough defenses can
block this ability, and this ability can still be dodged like
normal if one cannot dispel the energy normally. This cannot be
combined with spirit vectors, and the spirit vectors cannot fire
this attack on their own, as the energy must be focused through
the hand, or through the fingers depending on what the person
wants to do.
Spirit Missile:
~This is a variation technique of the spirit gun, where the user
creates a spear-like attack to try and attack the opponent. This
attack is designed to try and pierce opponents, where the attack
is able to generate one or a group of spear like projectiles.
Each user is able to form the spirit projectiles as they want,
such as forming them as knives, as sharp spears, or as arrows,
depending on what they want the form to be. The effect is still
the same though where this technique is designed to spear
opponents. This can also be combined with the spirit lightning,
burning spirit and cold soul to grant the spears additional
effects depending on what's used. This can also be fired from
one's spirit vectors as well, as this was a projectile attack
designed to be used by spirit vectors. This attack is fairly
adaptable and those who use it can change it's form to better
suit what they want the attack to do or what they want it to
look like. This is a fairly basic attack, but still quite
effective. Users can fire one or fire a group, though firing
more or making larger spear projectiles costs more power to use.
And while these are designed to pierce through armors and
shields, they can still be dodged, or opponents can use cover to
try and make sure they don't get hit.
Spirit Beam:
~This was designed to be similar to those that use ki beams and
like hollows who use ceros. This attack fires a beam of spirit
energy, very similar in nature to a cero, at the opponent to try
and damage them. Depending on how the spirit beam is fired, it
can be fired in a few ways, similar to how some hollows have
created their own variations of ways to fire ceros. The two main
ways are usually firing a large beam, and a thin beam. Firing a
larger beam does more damage to opponents, but takes more power.
Firing a thin beam is designed more for piercing opponents,
which requires less power but a more concentrated beam. There
are other ways to fire this attack as well, such as small
controlled bursts, or concentrating it different ways. And
depending on the race, some spirit beams will have special
effects, like a demon spirit beam being far more concentrated
than normal and doing demonic energy damage, or a dragon spirit
beam also being elemental in nature. This can also be combined
with the burning spirit, spirit lightning, and cold soul, in
which the power can be used to amp the beam's abilities.
Mafukan:
~This is a technique designed by a spirit user who had no outlet
for their extra energy, and instead created a technique to
empower an object and let it absorb extra spirit energy from the
user passively. This technique is perhaps the ultimate spirit
user art, in which this art empowers an object close to the user
to absorb the user's extra spirit energy. Over years of storing
energy, the object becomes powerful, keeping a storage of spirit
energy within in order to keep the power stored away for
emergencies. The item empowered can be anything the user wants,
but must keep it with them. The main ability of this is to store
the energy and then be able to release it later. When used, this
can be used a few ways, such as empowering someone or oneself,
revitalizing and empowering them beyond their typical limits, or
using this to even revive someone who has died (but this takes
years of gathering power before this can be used). Some use this
as a backup to bring themselves back to life once if they die,
or they may use this if they are in a desperate situation that
they need the extra energy. Some even use this to train, using
it to weaken one's abilities and absorb the extra energy so that
they can get stronger more quickly, in which they use this to
keep their true power hidden. However, when used to weaken
someone and let them grow more quickly, they cannot release
their full power until the energy of the item is filled again,
making this a semi-permanent weakening. This technique requires
a long time of charging before it can be of any use, and until
it does, this technique is useless. Even experienced users
cannot overcome this as this requires a lot of energy to even be
able to use. However, users can speed this up slightly by
feeding their item more spirit energy, sometimes cutting the
time down it requires to make this usable. And once used, all of
the power is used in this, so using it and trying to save some
of the energy in it is impossible, making this something the
user must be sure they want to use before doing so.
Skills:
Spirit Combat Styles:
~In addition to other fighting styles individual users learn,
there are also fighting styles that can be learned using spirit
energy. Among them are fighting styles like Pai Zhua, Satsui no
Hado, and Soul/Psycho power. Those that learn these styles are
able to weaponize their soul energy in normal combat, not just
using it as an amp, but also using it as a fighting style of
it's own. Depending on the user, some can learn certain styles
with proper training depending on what the user wants to learn,
or can find the ability to learn. Fighting styles that use
spirit energy in physical combat tend to have a few things in
common. The first is that the soul energy is often weaponized in
some way to use against opponents in direct combat. The second
is that those who use this often use emotions in order to use
this power. The best example is the soul and psycho powers,
which are two opposite fighting styles using sides of the soul.
The psycho power sacrifices all good in the soul to feed the
dark side of the soul, powering itself on negative emotions
while soul power focuses positive and often sacrifices the dark
side of the soul to power the good side of the soul. Then there
are other styles that use certain powers to feed others, like
the forbidden Shaolin lion style that feeds anger to grow the
power of the spirit without sacrificing any part of the soul.
The last thing is that those who use this can often fire spirit
energy attacks in physical combat, or focus their combat into
projectile spirit energy attacks that they can use in physical
combat. For the most part, these styles are all individual and
have their own weaknesses, with one of the major ones being
those who can feed on spirit energy, in which makes these styles
seem like lunch to those that feed on soul energy.
Spirit Combat Acceleration:
~This is a combat acceleration technique that was modeled after
soul reaper flashstep or arrancar sonido. This method uses
spirit energy to speed up the body's movements, and uses this to
amp the body's ability to move so that opponents can move fast
enough to keep up with fast supernaturals. This combat tactic
lets users speed themselves up by concentrating the amp of their
spirits into their body, usually projecting it into the limbs so
that the limbs can move more efficiently. This technique
requires precision movement, careful coordination and the
ability to process things at higher speeds, since this is a
dangerous combat maneuver that can easily result in someone
hurting themselves, like running themselves into things if they
can't stop process what's going on fast enough and can't stop
before they hit something. This particular style is often used
by more experienced fighters used to moving fast through combat
stepping methods or other speed based abilities, since they are
used to moving fast. Using this is very difficult, but if used
properly, the skill can prove very useful in combat. Users,
however, must be careful when combining this with combat style
stepping methods, as sometimes the combination can be too much
speed to handle.
Spiritual Defense Iron Skin:
~This particular passive skill was based on the arrancar art,
hierro, which uses spirit power to strengthen the skin to
increase defense in battle. This power works similar to dragon
skin in how it operates, and helps dampen attacks so that they
do less damage. The degree of this depends on the person's
spiritual power, and how much energy they are able to generate,
in which this power is trained and concentrated using energy
normally wasted when expelled from the body. This skill's
strength depends on the person, with some having stronger
ability to use this and some having weaker abilities. Abilities
like regeneration and other hardened skin abilities make this
ability weaker, since power is usually diverted to other
methods, but those with just this power can use a stronger form
of this than those without things like regenerate. Trying to
pierce one's defense requires more power, and the stronger the
technique, the harder it is to pierce someone. This acts like a
natural defense to those with this power, and helps them defend
against attacks to a degree. And depending on the race, they can
gain defense against certain techniques, such as death wraiths
spirit energy being able to also weaken shadow attacks that
might be used on them. But just as they may gain strengths, they
also gain weaknesses, like death wraith versions of this skill
upping defense against shadow abilities, but this technique can
be overcome in death wraiths far more easily with concentrated
light attacks and blessed sea salt.
Spirit Protection Soul Strengthening:
~This ability allows one to use their spiritual power to protect
their souls, strengthening their souls against possible
opponents that might want to try and take their souls. This
ability uses spirit energy to strengthen their souls hold on the
body, and is a passive ability that prevents users from letting
their souls be drawn out of the body through opponents like soul
eaters and soul energy stealing opponents. Usually, this
technique draws the spiritual power inward, allowing users to
also defend themselves from spiritual attacks to a degree,
protecting the soul from things that attack on spiritual planes.
Positive/Negative Spirit Balance:
~In order to tune their spirit, every person must find their own
spiritual balance. Almost all beings, with certain exceptions,
have both positive and negative portions of their soul. In order
to use spirit energy, one must learn their specific balance of
power and then balance their positive and negative (assuming
they have both). Some races can skip this step, like holy
vampires, who have one pure side, though they still have to
become aware of how their spirit energy is set up before using
it. This makes it where every one who learns spirit energy learn
to balance their positive and negative power, making it
difficult for opponents to unbalance them, such as someone
trying to infect someone's dark side of their soul to power it
up. This is most evident with those with harder to control
abilities, as this helps them more easily control their
abilities, as well as giving them experience at using their
positive and negative energies. Since some races are able to
pick and chose which sides of their souls they want to use in
certain abilities, this power is pretty necessary.
Spirit Energy Training:
~Those who want to train in spirit energy do not do so in a
traditional sense. Those that train in spirit energy cannot
simply train their physical bodies and call it a day, and
require specific training. Those who train their spirit energy
have to not only train physically, but they also have to push
their spirit energy beyond it's limits, training the spirit to
generate more power on a consistent basis. When training, most
have their own ways of doing so. However, while things like
meditation can help train to some extent, the true training
comes from using spirit energy and pushing that power beyond
it's limits. There are many ways to do this, but those who train
in it have to train harder than most people who use typical
energy do. This may not be a problem for some who have high
levels of spirit, but those that do not have to train much more
harshly, making this a good path of training for those that want
to become powerful, but is difficult in the beginning for those
that don't have as much affinity for spiritual abilities. Since
most people do start small, massive training is often necessary
to be able to use spirit energy at all, let alone grow. Some
don't like the sheer amount of work people need to put into this
training, but some use it for just that purpose, as some feel
that training the spirit and the body can help them grow as
warriors.
Soul Healing:
~Those with spiritual energies are able to use their spirit
energy to heal souls that have been damaged to a degree. Those
with permanent soul damage or souls that have taken heavy damage
are usually weakened or they may be affected physically by it,
but those with spirit energy are able to heal that damage
depending on their spiritual natures. Some are able to do this
more easily than others, such as angels and holy vampires who
specialize in more positive powers. Though races like demons and
death wraiths who use darker sides of their souls may have a
harder time doing so. However, they can also use their spirit
energy to remove corruption and tainting of souls and spirits to
a degree, with some races being better at it than others. Those
with this can also heal the body as well, making this able to
heal just as easily as other healing abilities, and having more
range to healing souls and spirits.
Soul Resonance:
~Those with spirit energy are able to harmonize with other
spirits, being able to use this passive technique to tune their
spirit powers to combine their spirit power with another
supernatural. For example, those with living weapons or spirit
bound weapons have to use this to be able to wield their
weapons. However, those with this technique are able to tune to
others, combining their powers with each other more easily. This
can result in special techniques being usable that normally
wouldn't be able to be used, such as a demon and angel combining
their spirits to create a unique spirit attack that blends their
powers together. The powers usable depend on those tuning to
each other, and the powers of the other person. Some are even
able to use this with special abilities to transform certain
abilities as well, such as combining spirit energy summoning
with an elemental power to change the combined form into an
enhanced form as a more powerful construct. This is different
for everyone, and some may have easier times tuning to people
than others.
Astral Projection/Commune with the Dead/Astral Possession:
~Those that are in tune with their spirits are able to project
their spirits when they desire through astral projection. This
power lets a spirit user project themselves, mostly so that they
can interact with the dead and with spirits. Those with this are
able to go to the Veil where spirits are usually found, or the
user can attempt to go to the Spirit Realm, which is a realm
where natural spirits reside, if they are able to perceive the
spirits. This lets users commune with the dead, and with
spirits. Of course, the biggest use for this is to interact with
spirits, but also if one is trying to interact with a dead
spirit, it is much easier to do so in astral projection than in
physical form. Those who are in astral projection are also able
to possess those that are not immune to being controlled, in
which usually this is best done when someone is asleep. Of
course, those immune to psychic abilities and other forms of
mind manipulation won't be affected.
Soul Reading:
~This lets a spirit energy use their tuning to the spiritual to
read the souls of others, usually allowing them to sense the
presence of other souls around them. This could be as simple as
sensing the presence of someone close by, or this could include
sensing things like ghosts that are not usually physically
present. This is similar to many supernatural sixth senses,
except that it lets a spirit user interact with more things
spiritually than most mortals would be able to. Not only can
someone sense the spirits of those around them, but they are
able to tell what presences are around them by the soul and what
kind of soul they are sensing, since every race has different
spirits. This skill is also immune to typical abilities to hide
one's presence, since the user can sense the soul of people,
which bypasses sensing one's presence. The only way to hide from
this skill is to suppress the soul's energy, and make it where
users cannot sense the soul of the person.
Inner Spirit/Inner World Sense/Protection:
~Like soul reapers, spirit energy users are able to focus inward
in order to go into their spirit/mind's inner world. This is
similar to how soul reapers, arrancars and even the Darkfires
use this art, in which they are able to use this to control
their minds completely. This includes being able to do things
like being able to suppress certain parts of the mind, as well
as being able to emit certain emotions despite not actually
feeling them. Most who use this art are able to fool even
psychic people, in which they can control what psychic people
are able to read, and can even use that to their advantage. Most
who use this art are immune to psychic abilities that influence
the mind if they are skilled enough with this art, though the
main use of this is for those that want to use the attach item
to self power or unlock a soul bound weapon, in which this
training is necessary in order to connect to one's own soul to
do so. In order to use this, one has to keep focus of their own
mind, and make sure they don't lose control lest they be
overwhelmed and have difficulty regaining control.
Spirit Empowered Enhanced Physical Stats:
~Every spirit user is unique and has unique abilities due to
whatever race they are, or what other abilities they have.
Depending on the user, all have enhanced physical abilities
usually through heavy training. This includes increased
strength, speed, durability, mobility, flexibility and/or
stamina. One's physical stats are usually unique to the person,
with everyone having a different balance depending on how they
train. For example, one who focuses on speed and durability
might be hard to catch, and tough to finally kill, and may focus
on that aspect. For the most part, it depends on the training
and what the user wants to focus on. However, if one focuses on
one or two specifically, they do gain stronger stat boosts, but
other stat boosts are not as high. So someone training in speed
and durability might not gain as high a strength boost. Though
most fighters typically figure out ways around this fact, and
find ways to focus their weaker stats into better ways to use
them so they don't have glaring weaknesses.
Survival Intuition:
~The user has intuitive understanding in survival, allowing them
to actively prepare for emergencies, including possible
disruptions in social or political order, on scales from local
to international. Survivalists often acquire emergency medical
and self-defense training, stockpile food and water, prepare to
become self-sufficient, and build structures (e.g., a survival
retreat or an underground shelter) that may help them survive a
catastrophe.
This also includes clusters of natural disasters, patterns of
apocalyptic planetary crises, or "Earth Changes", anthropogenic
disasters, general collapse of society, financial disruption or
economic collapse, global pandemic, or widespread chaos or some
other unexplained apocalyptic event.
Weather Sensing:
~User has the ability to sense what kind of weather will be
coming.
Enhanced Surveillance:
~The ability to possess extensive knowledge of surveillance. The
user possesses great knowledge and skills of surveillance, able
to spy on and map out areas with ease and gather intel.
Escape Artistry:
~The user can escape all manner of bonds. The user mind
deductively analyzes knots, fetters, bonds, etc.
Animalistic Combat:
~The user can combine using animal imitation with physical
fighting, they can fight with the brutality of a bear, the speed
of a cheetah, the ferocity of a tiger, the agility of a leopard,
the dexterity of a monkey, the flexibility of a snake, etc.
Enhanced Tracking:
~The user can track others down easily via various means,
ranging from scents to footprints. With enough experience, the
user can follow tracks that are days or even weeks old. Some
users may be able to reconstruct what has happened by sniffing
around the area they are searching.
Animal Intuition:
~The user is highly intuitive when it comes to dealing with
animals, being really good at reading, understanding, and
staying in tune to their body language, able to solve many of
their behavioral problems in an effortless way, and having
unique insights into their psychology and behavior.
The user also, by nature, has an amazing rapport with animals, a
connection with them spiritually, a natural ability to handle
them remarkably well, an uncanny ability to communicate with
them on a direct level, and are automatically granted a genuine
love and empathy for them as well.
This remarkable ability to understand animals also allows the
user to become an expert at animal-related jobs/tasks, such as
taming, breeding, raising, using, training, empathizing,
harmonizing, and communicating with animals.
Transformation(s):
Full Power Spirit Form: The Red:
~This is Vivian's own enhanced spirit form, in which she
releases the full power of her spirit to gain a highly enhanced
mode. In this mode, Vivian can either shift into her werebeast
form or remain human to have The Red spirit energy transform
just like any spiritual aura. Nothing too special about this
form besides the fact that it can help her keep up with higher
level creatures.
Weaknesses:
Spirit energy users still have race weaknesses of whatever they
are. If one is something like an angel or demon, they will still
have typical angel or demon weaknesses. Most spirit users can be
killed just like whatever race they are, and unless stated
otherwise, most races can be killed if their heart or brain are
destroyed. Each race has it's own strengths, yet has it's own
weaknesses. Spirit users are no different. Typically, soul
healing can heal injuries of the users, but this is not a
passive regeneration, meaning that one has to concentrate in
order to use it. Of course, spirit energy users still take
damage from attacks just like any other creatures.
Spirit energy users have a harder time training spirit energy
than most other energy users. This is due to the fact that they
have to push their spirits to the limit, which usually means
pushing far beyond the body's own physical limits. As such, this
training may add more strength, but it is much harder to keep up
with than most other energies. Spirit users are able to grow
just like typical fighters and get stronger as time goes on, but
their training is still very hard on them. Those who are just
starting out, or don't have as much experience tend to not be
able to draw on as much power unless they have a naturally
strong spirit aura, while elders tend to be able to have access
to stronger and more abundant spirit energy, but often times, by
the times they reach this stage, they are often old and their
bodies don't always keep up with their spirits.
Spirit energy users might take spiritual damage instead of
physical damage if they over strain their spirit. For the most
part, spirits are much more durable than bodies are due to the
soul being eternal (under most circumstances), but that doesn't
mean the spirit is invincible. Those who over strain their
spirit too much may do irreparable damage to their spirit,
damaging their ability to use spirit energy. And if a user has
their spirit energy turned back on them, it is possible that one
can do spirit energy damage rather than physical damage. This
means that control is typically required for most spirit users,
as if they continue to draw power even after not having any,
they can do damage to themselves, a mistake some newer spirit
energy users tend to fall into as they think they can push their
spirit further than they think. This also means that it is
important to know the limits of one's own spirit and not push
too far beyond it.
Just like some other energies, drawing too much could risk
killing the user. It's bad enough that trying to draw too much
spirit energy can damage a user's spirit, but if one still
continues to push beyond that point that they take spiritual
damage, they can actually kill themselves if they take the
energy that binds their soul to their bodies, in which they can
accidentally permanently separate their souls from their bodies,
which can result in either death, or the soul being unable to
return to the body and the body running around without a soul,
which is often never a good thing. This usually requires pushing
far beyond one's limits, something most people would be aware of
by this point if they are out of energy, but this typically is
similar to when other energy users start drawing on their vital
life force, in which they shorten their lives or even die if
their life forces are reduced to absolute zero.
All spirit energy is generated by a certain part of the soul,
known as the soul chain. This is a part of the soul that
generates spiritual energy, and interacts with the body. If
enough damage is done to this part of the soul, the user will
not be able to generate soul energy temporarily or permanently
depending on how bad the damage is done. This means that this
part of the soul is something that every spirit user must
protect with their lives or they could risk being made to lose
their power completely. To destroy the soul chain permanently is
difficult, but with enough power and energy, it can be done.
This means that this is typically the greatest weakness in most
spirit users, and they must make sure that opponents do not do
too much damage to this part of the soul lest they lose their
ability to generate spirit energy. If permanently severed, there
is typically no recovery, with the only known cases of spirit
energy recovery being one having hidden spirit power that they
have yet to unlock in which unlocking can restore the spirit
chain, however no amount of soul healing or spirit fixing up can
heal the spirit chain once it is permanently severed. Typically
almost all races have only one spirit chain, and it is almost
unheard of for anyone to have two and impossible to have more
than two.
Just like all energy users, spirit energy can only be used if
there is spirit energy to draw from. Once a user runs out, their
spirit energy abilities will not be usable. And as stated,
trying to use them after running out of spirit energy can be
very disastrous. Typically, spirit energy is counterable like
other energies, with other energies like chi and mana being able
to counter like normal. Of course, as one might expect, aura
breaker weapons are also able to dispel spirit energy like any
other energy, making aura breaker weapons another useful counter
against spirit users.
Unlike other energy types, spirit energy users are limited to
how much power they can output by the size of their body.
Smaller opponents are not able to put out more spirit energy at
once than someone who is much larger, for better or worse. While
this doesn't make those with bigger bodies tougher, it does mean
that those with smaller bodies tend to not being able put out as
much energy quite as quickly as they can. This also means that
larger bodies are also able to generate more spirit energy than
those of smaller statures. This means that larger creatures like
dragons, and even orcs are able to generate much more than most
creatures. Of course, there are exceptions to this rule, as
there are strong people of smaller statures with highly enhanced
auras. The question usually becomes a question of if the smaller
people can fight smarter to take out the larger people.
All false lycans MUST transform once a month on a full moon or
face going feral insane. All false lycans no matter the animal
type are allergic to silver, wolfs bane, and ginseng. So even
though she's a mutant human, she's weak to lycanthropic
weaknesses. Although she's mortal, there are those, especially
hunters, who will believe that she's a lycanthrope so she will
be hunted a lot.
Weapon(s):
None for now.
Personality:
Out of her friends, Vivian is one of the more level headed
teenagers despite the trauma she faced before as a child. She
seem to appear as mellow and uninterested in many things. As a
goth, Vivian is interested in some things that many might find
as abnormal such as taking an interest in creepy, old and dark
things such as abandoned Victorian castles and such. Vivan isn't
the type to trust people when she first meet them and usually
likes to be alone or around fewer people, an example was when
she first met Lucia and the two didn't get along quite well for
a moment. Despite her introvert personality, Vivian is willing
help those in need along with the desire to protect those she
cares about.
Bio:
Not much is known about Vivian except the fact that her father
is an American mutant human doctor and vampire hunter and her
mother is a MI-6 agent. Vivian had a decent childhood where she
was raised and trained to defend herself along with things such
as education. During her teenage years, Vivian was interested
into Gothic things which weird her parents out a little. Faze or
not, her parents lets her be herself and try to find herself in
the world. At the age of 16, she went through her first change
since she's a mutant like her father but instead change into a
werewolf instead of a werepanda. Horrified, Vivian fled her home
and try to hide in the forest. Everywhere she goes she almost
got killed by hunters. When she got cornered, she was saved by
her parents. Once home, her father explained that she's a mutant
human who can turn into any werebeast, though the creature is
random. She then was trained how to use her powers better along
with how to use spirit powers from her mother.
Three weeks ago, Vivian was on her way home from school when her
father called her. She couldn't make of the words but one thing
was clear: something happened to the both of them on their
mission in Wales. Terrified, Vivian ran toward the MI-6 building
and called for help. A few hours later, An agent accompany
Vivian to the hospital where her father was. Her father was
nearly beaten to a pulp and loss a lot of blood but will
recover. When the father was able to speak, he explained to the
agent and his child that a group of supernaturals led by a
hooded figure with a black bunny mask ambushed the two and did a
number him though he has no idea where his wife is. He then
tells a sobbing Vivian to stay strong and to have faith since
their mother is tough as nails.
Once her father recovered, both he and Vivian had to move to a
another location for their safety and Vivian was transferred to
another private school where she met Jack, Chelsea and Lucia.
Vivian was a tough nut to crack according to Chelsea but Vivian
eventually warmed up to them. She even grew closer to them once
they found out why Vivian was so silent when she found clues of
finding her mother and her friends agree to help find Vivian's
mother before it's too late.
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