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#Post#: 35--------------------------------------------------
RP Profile: Alathen Kazara
By: Zorbak the Ebil Moglin Date: January 15, 2019, 7:48 pm
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"I am not human, foolish creature... My kind just look like
humans. Calling my kind humans is an insult, one that will get
you killed."
"I was tortured in Hell when I was created for almost 40
years... Made to adapt and use that power to gain new abilities
like humans do... Being tortured in Hell is not something you
simply forget... Or talk about and make better... It is an
experience that scars your very soul and never truly heals... So
don't think that I am 'a good person'. Because Hell has shaped
me into a monster and I will always be that monster."
"Leave... or be one with oblivion. Either way is fine with
me..."
"I don't like Hell... But I don't like Heaven either... Both are
simply forces that should no longer interfere with this world.
They need to know their war is over and be done with it rather
than continue to compete for souls."
"Magic... You humans cling to it... Yet you do not understand
the level magic you humans have yet to unlock... Or maybe it's
because my kind are more adaptable... Be content with what you
have if you want. Our kind will continue to push the limits of
what we can do and grow stronger."
Ducks and kicks gun up in the air and grabs it out of the air.
"A coward's weapon... If you're going to use one of these, you
better be able to hold on to it." Melts it with demon magic.
"These shadowy creatures... They are enemies to us all... After
all, I am a big fan of existing, thank you..." - Alathen Kazara
on the The'Galin and why he wanted to stop them
"Lucifer was our god the same way Jehovah was yours... We
worshipped him until he and Satan ordered our destruction after
the Heaven/Hell war. I may hate Lucifer... But I will not let a
human become the next god of demons. So unless you want to
become a true demonic creature like me, Akuto Sai... I have no
intention of helping you, a servant of Jehovah." - Alathen when
Akuto asked Alathen for training on trying to control his
demonic power and found out that Akuto was a pretty loyal
Christian
Notices a group dead after a The'Galin attack. He touches the
head using a spell of his race and chants a spell: "Show me what
you have seen." Spell shows him the battle and how the The'Galin
managed to beat the group they were fighting.
"Humans were meant to evolve just like we were... But you humans
started dabbling in strange powers that weren't meant for you,
and many of you have forsaken the power that you were meant to
possess. Now your race is far weaker than ours... You were
supposed to be our equals... And we were supposed to fight for
control of this world... But an army of you pitiful humans
cannot stop just one of us now with a few exceptions. Your magic
users have the right idea... But wrong execution." - Alathen
Kazara about his race compared to humans
During a conversation with an ally.
Ally: Jeez... I heard you Seiji weren't friendly, but you guys
are a bit cold.
Alathen: Trust me... Cold is a pretty good reception for our
kind.
Ally: I'll take a smile or a laugh though... Anything.
Alathen: We don't... smile... usually. And if you ever see a
Seiji laugh, then it usually means it's time to run.
Name: Alathen Kazara
Age: Unknown
Species: Seiji
Gender: Male
Hunter Group/Team: Black Sun (Currently)
Weapons:
- Legendary Tritherian Mana Sword: Crimson Dusk: This sword
utilizes a unique demonic energy infused mana used by Seiji.
This is the same tritherian mana that most Seiji use, infused
and created for Seiji to use against Heaven. This blade is a
legendary blade that was made originally during the Heaven/Hell
war as a Seiji version of a demon sword, designed to kill
angels, but could also kill demons as a result, similar to how
angel blades can kill angels and demons. This blade used a very
powerful mana that even most Seiji couldn't master, which ended
up left in Hell until the sword was taken by Alathen, who was
one of the few that could wield the sword and control the mana.
This creates a unique demonic infused mana that most aren't
familiar with anymore, as it was a failed experiment of the
Heaven/Hell war, so almost no one has immunity to it on it's
own. In addition, this weapon can also be used for Alathen's
demonic and dark magic, using this mana as a power source for
his magic.
- Darksword (Sword/Scythe Combination): This weapon was an
enchanted weapon that was designed to utilize Alathen's speed
and strength, using a lighter, stronger metal sword to take
advantage of Alathen's fast and strong combat style, in which
the blade is stronger and more concentrated than a normal sword,
but allows for strong and fast strikes. This sword is designed
to focus Seiji energies, with this particular sword being
connected to Alathen's ether (soul), which allows him to focus
his soul energies through this blade. The best thing about this
sword is how adaptable it is, as it has four forms. The first is
a smaller kodachi, a smaller blade that is smaller than a normal
katana, normally designed for defense. The second is a normal
katana, designed for a balance of speed and strength. The third
is an odachi form, which is a longer sword designed for power
over speed. Though it's most recent upgrade also added a scythe
form, in which the weapon was made to be able to shapeshift into
a scythe thanks to special forging enchantment. This weapon is a
fairly basic weapon, and designed for Alathen specifically and
designed to conform to all his combat styles.
Seiji Physiology and Abilities:
- Seiji Body/Physiology: Most people aren't too familiar with
Seiji, as the ones that survived the Heaven/Hell war didn't
really get too involved with other races affairs. The Seiji
stayed secret, so not many know anything about them. The Seiji
were a race that was designed by demons to be their version of
humans and granted most of the same abilities as humans but from
a demonic perspective. They share most of the same physiology,
but their energies are reversed from humans so they have a
demonic nature, and the way they process certain emotions are
different from humans. The main thing was that demons tried to
transfer human adaptability to the Seiji, something they managed
to do better than they expected. The Seiji are extremely tough
creatures, and have seeked to evolve much more than humans have
in order to realize their full potential. Their energies are
similar to humans, but are demonic opposites, such as having
dark mana instead of normal mana, or having demonic chi instead
of normal human chi.
- Seiji Adaptability: The Seiji are designed to be demonic
humans, and as such, are designed to take advantage of what many
consider human's greatest advantage, which is their adaptability
to handle different environments and different abilities. Seiji
are just as adaptable as humans, being able to use a lot of the
same abilities, and have the same abilities to adapt to their
lives as humans do. Some can do things like train physical
abilities and adapt their bodies for combat, or some can learn
to use specific energies by adapting and training their bodies
to use specific energies. Each Seiji has their own specific
affinities, but they can also gain new affinities through
training. Thanks to being specifically for adaptability, they
are able to change and evolve through their abilities and
powers. One such example is how the Seiji learned to use dragon
stones through adapting their power. Of course, as one might
expect, Seiji specialize in unholy powers, so rather than how
humans use holy power effectively, Seiji use unholy abilities
more than anything. While they can use holy powers, holy powers
can negatively affect them since they are more demonic in
nature.
- Seiji Aura: Just like other creatures usually have their own
auras, Seiji are no different in that they have an aura they
project. For them, it is a basic energy aura that generated from
their unique energies. This aura is essentially the same as
other being's auras. Their aura is similar to demonic aura,
where a Seiji's aura is far more concentrated than normal.
Seiji's auras are similar to demons, but instead of being an
unholy nature, Seiji's auras are neutral in nature, generated by
their body's unique energies. This makes Seiji aura a unique
energy for them, even though they use it similar to other
creatures. And since their aura is unique, almost no one has
immunity to attacks using their aura. Their aura, like others,
still acts like a defense while active, dampening any damage
they might take from attacks. Their aura can be generated from
their bodies to protect them, as well as to form energy attacks
out of their aura. Of course, aura breaker weapons can still
break their aura, and it still works like normal aura, even if
it uses unique energy, so any tactic to break through auras will
still work on them.
- Seiji Unholy Energies: Seijis are have bodies similar to
humans, in which they can use the same energies as humans like
mana, ki, chi, aura and spirit energy. However, unlike humans
who usually have positive or neutral souls or even a balance of
positive and negative, Seijis use entirely unholy energies.
Where humans use normal mana, chi or chakra, Seiji's use unholy
variations, such as dark mana, demonic chi, and dark chakra.
Depending on the energy, some energies are more demonic in
nature while some use dark sides compared to humans using
positive sides. This means that Seiji can learn the same types
of energies that humans can use and learn to utilize
energy-based skillsets, except that they just use unholy or
demonic versions. Their abilities to learn energies mostly
follows the same path as humans, and like humans, each Seiji may
specialize in specific energies depending on what they're good
at, such as certain ones being great with magic and learning to
use dark or demonic mana. They also have certain unique energy
variations, like their tritherian mana, and they have a few
unique energies that humans don't have by channeling their
spirit, or caliburn energy. Of course, aside from the unholy
element of the energies, they are counterable just like their
normal counterparts, such as dark mana being able to be purified
into normal mana. The only energy they really have/use that is
the same as humans is life energy.
- Seiji Ether: This is unique to Seiji, and this is the
equivalent of a soul to a Seiji. Just as humans and other
supernaturals have souls, the Seiji have a very similar kind of
essence that makes up their "spiritual" essence. However, their
ether is far more energy driven than humans, as they are
specifically designed to weaponize their spirits to use against
opponents, in which they call their spirit energy "caliburn
energy". The Seiji have specific skills they use using their
ether's energy, and even can feed their ether different energies
to grow in how much energy their ether can produce. Through
powering up their ether's, their spirit energy is similar to a
mix between human and demon, where their energy is pure, but
also far more concentrated than normal humans. The few Seiji
that have been reaped by death wraiths or grim reapers haven't
really known what to do with Seiji ethers, as they are too
dangerous to leave in the living world, but too dangerous to put
in the afterlife like normal souls because they could actually
grow far stronger in the afterlife by feeding their ether
other's life energies, including spirit energy. For the most
part, Seiji ether is far more dangerous than human spirit,
partially because of their unholy nature, but the unique energy
nature of their ether being different from normal souls. This
also makes them work a bit different for soul eaters (More in
Seiji ether protection). But while they work differently, they
still need to have energy in order to use their ether's powers
in a fight.
- Seiji Life Drain: This skill is one of the Seiji's major
abilities involving their ethers. They are able to absorb
energies from opponents through physical touch. This allows them
to absorb some of someone's energies in order to power their own
ether and their bodies. Depending on the energy taken, the
energies taken can have different effects. When they absorb
spirit energy, and life energy, they can use this to power up
their ether's ability to produce energy, making their ethers
stronger. When they absorb mana or chi, they can use it to power
up their body's ability to generate energy by sacrificing the
energy. The Seiji don't process the energy, but instead just
feed it to their body to use. Demonic energy can also be used to
strengthen their demonic abilities, or dragon energy can be
absorbed by those that have dragon stones to power up their
dragon-like abilities. This also makes using these energies
useless on them as they can use this power to absorb them. One
of the few energies they can't absorb is angelic or holy energy,
since this energy damages them. And since angelic energy isn't
as potent as human or demon energy, it wouldn't do them much
good anyway. However, angelic and holy energy are still
dangerous to Seiji in the same way that they would be to demons
since Seiji are demonic in nature.
- Caliburn Energy: The Seiji's spirit power is not called
spirit, but caliburn energy. Seiji's ether have a unique spirit
type energy which powers special abilities using their ether.
This powers their spirit-like abilities that allow them to use
their ether's energy to attack opponents. This is different from
normal spirit energy, and while similar attacks can be used,
they cannot use it quite the same way. Their caliburn energy is
stronger than typical spirit energy, and while pure in it's
energy, is also more concentrated. Since Seiji are a demonic
type of human, their energy is pure energy like humans, but more
concentrated like demonic spirit energy. This energy is still
used for attacks though, and can be formed using a variety of
attacks from spirit blasts, to spirit weapons, and even being
able to focus into unique energies specific to the Seiji. This
energy still follow the same rules as spirit energy though, in
that a Seiji does have to have energy to use in order to use
attacks and using too much can still take from their vital life
energy if they reduce their energy below a certain point. For
the most part, aside from the unique nature of the energy, it
works very similarly to spirit energy.
- Cethran Energy: This is a completely unique red energy to
Seiji that humans don't have at all that Seiji use by focusing
their ether's caliburn energy. This energy is a flamelike
lightning energy which can be fired using their caliburn energy.
This energy looks unholy, but is a neutral energy, able to hurt
almost anything the energy touches as no species, even demons,
currently have any defense against it. This energy works in a
stream like lightning, but is flamelike in that it can burn
opponents with it's energy, even if they are fire users or
lightning users. This energy can be used similarly to lightning,
in that it can be run through an opponent like a stream to
"electrocute" opponents, or just be fired at opponents, usually
from the hands in a stream. This is one of the Seiji's main
attacks, in that they focus their ether to create this energy
similarly to how humans used spirit energy to create aura
abilities. This energy is quite dangerous, and is extremely
powerful. However, this energy can be blocked or dodged like
other energy types, and aside from not being able to dispel it
the same way as lightning, the energy still works like lightning
with burning properties like heat lightning.
- Sequarian Energy: This is another unique neutral energy to the
Seiji like cethran energy that is focused using their ether's
caliburn energy. This energy works more like ice energy, as it's
designed to use change of energy form and nature to create a
unique energy that works like a spiritual ice wave. The energy
is red, just like cethran energy, and can be used to blast
opponents while also doing ice-like damage as the energy
super-cools anything it comes into contact with similar to ice
attacks, but uses caliburn energy instead of elemental energy,
meaning it can't be dispelled the same way as ice using
lightning or fire. While fire can defend against the cooling
effects, it doesn't completely burn away this energy like it
would ice. This energy is essentially a form of spiritual ice
energy and is used as such. This can be fired in a wave at
opponents, or used to create solidified cold spears out of this
energy, or even used to freeze opponents by focusing it through
their physical touch if the opponent is vulnerable to being
frozen. This energy is also very dangerous, and like cethran
energy, no known race has any immunity to this energy. This
energy is still blockable or dodgable like any other energy, and
aside from not being able to be dispelled by fire or lightning,
works the same way as ice energy.
- Yorasukinesis: This is another power focused through Seiji
energies, but this uses a Seiji's bodily energies to create a
powerful red blast wave they fire at opponents. This power is
similar to a telekinetic blast in nature, in which it is
designed to blast opponents with immense concussive force.
However, unlike telekinesis, this power's shockwave fired does
physical damage by using gravitational force in the wave to
press against an opponent and do far more intense concussive
force damage against opponents than normal telekinetic blasts.
This energy is also a unique type of energy that the Seiji
possess, which was focused similar to how some demons focus
their own demonic telekinesis. This skill is very strong,
designed for physical damage over all else, and is still a
neutral type power that focuses a Seiji's energies. This power
can do damage to strong opponents, designed to be used against
opponents with things like concentrated mass. The damage done
depends on the mass of the opponents, and how much gravitational
force can be used against their mass. Heavier opponents, such as
those with concentrated mass, or opponents that are larger, take
more damage from the gravitational force that presses against
them than those of smaller statures. This makes this attack far
more useful against larger opponents and opponents with
concentrated mass. However, as this is fired like a blast of
energy, it is dodgable as such, and can be blocked by strong
enough counters.
- Tritherian Mana Users: This is a unique mana type generated
specifically by Seiji. Most Seiji are aware of this and use
this, which can also be used to power their Seiji magic and
their dark/demonic magic. This mana is a form of red mana that
is neither normal nor dark mana, but a unique mana specific to
Seiji generated uniquely by their unique bodies. They are able
to use typical mana user abilities, but also are able to use
this as a source of their own magic. For the most part, it works
similarly to mana, but is a fairly neutral mana that is more
concentrated than normal mana. This mana works similar to normal
mana, but not quite like dark mana. Just as some people have
their own unique manas with specific properties, Seiji use this
mana as their own unique kind of mana. This still does typical
mana damage, as well as being stronger than normal mana, but is
still a form of mana. Most just use basic mana, and some do end
up learning mana user abilities just to optimize their mana use
and magic abilities. This means that those who can counter mana
can still counter this mana the same way.
- Seiji Magic: The Seiji, in addition to having affinities for
their spiritual type abilities using their ether, they also have
a high affinity for unholy magic, and have their own neutral
kind of magic similar to human magic users. These magics work
the same way as humans except that the magic works using a
Seiji's tritherian mana, making it more concentrated than
typical magic. Their magic works similar to human magic
abilities, but has a slightly different nature thanks to the
Seiji's unique body and how unique their energies can be. Since
Seiji use more negative or dark sides of energy instead of how
humans use more positive energies, Seiji magic tends to
gravitate a bit more towards the demonic. For the most part,
Seiji have the same general magic categories as humans, with
them being able to tailor their magic towards many other magic
types. The only thing they cannot use effectively is holy magic,
as it hurts them to use similar to how dark or demonic magic can
be dangerous to humans. Seiji mostly rely on their own magic, in
which their spells are usually broken down into three types:
attack magic, buff magic and elemental magic. Of course, there
are other types of magic, but those are the three general
categories of magic spells for most magics. For the most part,
this can be defended against like normal magic can, with
immunities still working for defending against Seiji magic. The
only thing that can really do damage to those with magic
immunity is the tritherian mana that Seiji use to power their
magic.
- Dark/Demonic Magic: Similar to how humans have affinities for
holy type magic more than demonic or dark magic, Seiji have
affinities for dark magic and demonic type magic, and power it
using their tritherian mana. For the most part, these magics,
which would normally have a cost, such as certain magics doing
damage to the use don't hurt the Seiji to use, and they are able
to use higher level dark magics without worrying about certain
spells affected them. The only real exception are certain higher
level spells that are too powerful for even the Seiji. However,
they use demonic and dark magic far more easily and with less
cost of power than typical magic users who use these magics. And
similar to other magics, usually the magics are focused into the
same three categories: attack magic, defense/buff magic and
elemental magic. The biggest difference is that dark and demonic
magic usually have their own specialties, like dark magic being
using darker energies and shadows in it's magic and demonic
magic using demonic energy to power it. Of course, just as most
magics, these magics can also be countered just like any other
magic. The only real difference between this and typical
dark/demonic magic other users have is that the Seiji are able
to use these magics without negative status effects (for the
most part) and their magics cost less power to use than most.
- Dark/Evil Spirit Arts: This is a highly advanced kind of magic
that Seiji use, which uses their mana to summon dark spirits of
the world to help them in battle. Similar to how some mortals
use the spirit arts skill to use normal spirits, Seiji call on
the darker spirits which are far more dangerous than normal
spirits. The darker spirits are usually types of spirit most
people who can sense or see spirits avoid, as they are usually
the type of spirit who consumes anything they can, usually
preferring to go after magic users and devour as much energy as
they can. This is a highly advanced form of dark magic, one that
normally requires great power. However, Seiji are able to do
this while not using as much power, thanks to their mastery of
dark magic. These arts usually involve some form of attack by
the spirits, which normally cannot be seen by anyone unless they
have had specific training to sense the spirits that make up the
elements of the world and govern the flow of the world. Among
those that can see these spirits are creatures like moglins who
have a close relation to spirits, or others who have had
specific training to sense spirits. Usually, if they haven't had
this training, it just likes like an advanced magic when the
spirits attack them. Of course, this follows the same rules as
general magic, so this can be countered like certain summoning
magics.
- Unholy Curses Manipulation/Power Gain: There are plenty of
unholy curses in the world, many of which are usually considered
too dangerous for humans. However, some of these curses are more
useful to the Seiji, in which they are able to make use of
certain unholy curses much more than humans. For example, curses
such as vampirism or lycanthropy work much better on Seiji with
their dark natures, and some utilize these curses to strengthen
themselves immensely, granting them the powers of other races.
Of course, some curses still have negative effects, but most of
the unholy and darker curses that would affect humans can
actually be used to make Seiji stronger and grant them new
powers. For example, certain curses that increase anger or
hatred make a Seiji far stronger and more focused since negative
emotions are life to them. What would normally be used to put
hatred in humans focuses the Seiji and amps their unholy
abilities. The Seiji have dived and learned a lot about this
world's curses, specifically those developed by Heaven and Hell,
and know which ones can be used to strengthen them. However,
this only applies to unholy curses and curses involving dark
natures. Certain positive based curses can still weaken them,
such as a laughing curse to make them laugh can send them into a
homicidal laughing spree, since certain positive emotions work
differently for them, or a positive power increase could weaken
them immensely.
- Setranosis/Seiji Necromancy: Instead of demonic resurrection,
Seiji are able to use their own brand of necromancy, which they
refer to as setranosis. This revives opponents bodies without
souls, creating their own brand of demonic style undead. This
special version of their necromancy is used to grant them
special abilities they don't normally have, usually changing
their natures to dark natures and creating a more Seiji like
undead creature that can use energies of the Seiji's. Those
resurrected by this are basically puppets used by the Seiji, and
lose any holy abilities they had in life in favor of demonic
abilities. This ability can be used on certain creatures to
create soldiers for a Seiji to use, as some have been known to
use this power similar to how forgemasters create undead
creatures through things like magic. Creatures created by this
gain certain energies Seiji use, including advanced power,
depending on what the Seiji uses. This power can be used pretty
effectively to create soldiers and puppets, though most Seiji
don't use this except during when in desperate situations since
this power can draw attention to them, or make their energies
easier to understand if one studies the creatures brought back,
which they prefer to keep secret to throw people off. They don't
call back souls when using this, the first reason to avoid
problems with the afterlife, specifically Death and Toranoraos,
and the second being that souls tend to resist their specific
brand of necromancy. Most creatures created with this can be
taken down with holy powers, as they are mostly demonic in
nature.
- Dark/Negative Chi Manipulation: Similar to how humans use
positive chi for chi abilities, Seiji specialize in a negative
side to their chi. They actually have very little positive chi,
similar to how many humans have very little negative chi unless
they train their negative chi or have specific abilities. For
the most part, Seiji are designed to use their chi the same way
humans can, and can use it to power chi style attacks. Some are
also able to learn chi user abilities, depending on their
affinity, though most just use basic chi abilities like focusing
it for defense, amping their attacks or using chi for specific
dark chi magic they can use after replicating certain humans who
used dark chi magic. For the most part, Seiji who use chi aren't
quite as refined as humans who use it, since chi is not too
strong of an energy they use. This means that their chi
typically isn't quite as strong, but they are able to damage
those that use more positive chi. However, their main use for
this is not to use chi specifically, but to power certain other
abilities that they use using Chi.
- Zocato Energy: This energy was one long forgotten after the
Pai Zhua's conflict against a spirit of destruction. Not many
people know what this black energy is or how it works, as it's
relatively unknown. This is a highly advanced form of dark chi
which Crowley taught to the Seiji which normally requires people
to sacrifice the positive sides of their natures to create this
power as only those of almost purely dark natures can use this.
Luckily, Seiji already have such natures, so they can use this
energy in battle as an advanced dark chi manipulation. Unlike
humans, this energy is specifically tailored to Seiji more than
humans and works great with their natures, requiring no
sacrifice of nature to obtain. However, this is an advanced chi,
and a Seiji must know how to use chi in order to use it. This
energy is mostly the same as dark chi, but far more powerful and
almost completely negative in nature compared to typical dark
chi which is usually good for Seiji. This energy is perhaps one
of the more powerful uses of dark chi. This energy is usable in
the same ways as normal dark chi, and the only real difference
is that it's far more powerful and far more potent. This means
that it is also counterable the same way as dark chi if one
accounts for it's differences.
- Inner Darkness Power: This is another advanced form of chi
manipulation that Seiji can specialize in. Similar to Zocato,
this is more tailored to Seiji than humans, since Seiji have
dark/demonic natures. This is another very dark power that
normally requires one to strengthen their own evil in order to
use it. However, Seiji don't have to do so, since they are dark
by nature. Since Seiji use the powers that make this stronger,
they have a natural affinity for this if they can learn how to
use it. This is mostly only for those who train their chi, and
have to be able to use advanced chi abilities in order to use
this. This power taks the inner darkness and externalizes it
into power to amp the body, feeding on negative emotions which
are normal for Seiji. When used, this lets people use advanced
darker chi that is manifested from the evil in one's soul. This
allows for a far more powerful chi than most other chis, and
grants far more amplification of abilities than most other chi
types. This chi is particularly dangerous to opponents, as the
chi is designed to be used using evil energy. When combined with
Zocato, this power makes a particularly dangerous combination
which some Seiji are extremely talented in and makes them very
dangerous when it comes to using chi. However, as an advanced
form of chi and can still be countered as such if one accounts
for how potent the power is and how stronger it is.
Demonic and Demonic Type Abilities:
- Demonic Energy/Demon Aura Manipulation: Seiji possess the
ability to use demonic energy and demon aura, being able to tap
into their demonic nature. They are able to use demonic energy
and demonic aura in a variety of ways, from using it in battle
to attack opponents, or using it in other abilities. Seiji are
able to do things like using their demonic abilities powered by
this ability, or fuse this to other energies to amp certain
energies, or even use other effects like using demonic energy to
empower something with demonic energy. Demonic energy is fairly
basic, being a basic unholy energy that doesn't cost a lot of
power, but isn't as strong as some advanced energies. Though of
course any energy can be refined and tuned to better levels,
which the Seiji use typical demonic energy quite well. Demonic
aura is an advanced demonic energy, in which they are able to
fuse demonic energy with their own aura's energy to create an
advanced demonic energy originally designed to take on high
level angels and archangels. Demonic aura costs more than
typical demon energy to use, but is far more powerful. Seiji can
use both, using demonic energy to take on weaker opponents and
power certain demonic skills, while using demonic aura against
higher level enemies while also using it for higher level
demonic skills. Of course, these are counterable by other
energies, with their best counter being holy energy and
celestial force, their natural opposites.
- Shadow/Unholy Shadow Manipulation: Seiji are able to utilize
darkness abilities, similar to some demons and similar to other
creatures that use darkness/shadows. Thanks to this, many Seiji
are able to manipulate darkness to attack opponents, and can
even fuse normal demonic energy to their darkness to create an
unholy darkness. Seiji can not use demonic darkness, which fuses
demon aura with darkness energy, because the two energies are
hard to fuse together without exploding in one's face, but those
who are trained and experienced enough, or train with those like
Belphegor who use demonic darkness may eventually learn to use
it. Seiji who use this are able to use shadows to attack others,
and use certain techniques like shadow traveling if they become
experienced enough. Though since Seiji have their own method of
teleportation, they typically don't need to use shadow travel.
But using shadows is actually a bit harder than one might think,
since shadows can be used in multiple ways. One could solidify
shadows to spear others, create a liquid-like shadow to drown
someone in shadows, or even create a shadow mist to darken an
area. These darkness manipulations of course are counterable by
typical light abilities, and can be countered like any other
darkness manipulation.
- Hellfire Manipulation: The Seiji were developed in Hell, and
forged using hellfire. This in turn granted their bodies access
to hellfire at will, which is a fire fused with demonic energy.
This crimson flame is an extremely hot flame that scorches most
normal flames, with it being a much higher level than normal
flames. This flame is useful just like normal flame
manipulation, being useful for things like being able to create
fireballs, being able to create constructs of fire, burn things
through using flames or physical touch, or being able to even
create things like lava manipulation. Seiji are able to use this
hellfire either on their own or they can summon it from the 6th
circle of hell, which generates powerful hellfire to torture
souls. This hellfire is an advanced fire manipulation, which
Seiji have learned to use just like demons. This fire does both
demonic damage and fire damage to opponents, similar to other
types of demonic flames. However, this fire is still counterable
by strong enough ice manipulation, with holy ice being the best
counter since the holy ice can counter both the demonic power
and fire. Though holy power on it's own can find ways to block
the flames as well. It is also possible to put out the flames
the same way as normal flames since the hellfire is just much
hotter flames.
- Seiji Presence/Presence Manipulation: The Seiji have very
similar presences to demons, in which many of them give off an
unholy presence. The Seiji modified their presence so that they
are closer to humans than demons, mostly so that they could
blend in. They mostly avoided the same issues as demons, in
which demon presences leave behind traces of sulfur, so Seiji
don't actually leave behind traces of their presence. In fact,
Seiji mastered their presences so much that they developed the
ability to manipulate their presence so that they can make it
sense however they desire. For the most part, this is very
useful in making them seem just like humans, since most Seiji
try to blend in with humans so they can live in peace, or ones
that live alone and use their presence manipulation to sense
like humans so they don't come off as an unnatural presence, or
come off as "hidden" by suppressing their presence completely.
For the most part, Seiji can manipulate how they sense, and
depending on their power, they can sense a few different ways.
For example, most Seiji sense like demonic humans, but some can
sense like human form demonic dragons for those that have dragon
stones, or some can sense like other creatures depending on how
they train. For the most part, Seiji keep their presence fairly
standard, not drawing attention to themselves, since they tend
to be lone wolves.
- Seiji Demon Smoke Essence: Seiji are able to seperate a small
part of their essence or turn their entire self into demonic
smoke. This power was modeled after Hell Knights, in which Seiji
saw some of the powers Hell Knights had that normal demons
didn't and modified them to work with the Seiji. In turn, Seiji
are able to turn their body into pure demonic smoke similar to
some human-form demons who possess humans. However, they don't
just use this to possess people (which they rarely need to do),
but they can use this for a variety of uses. They are able to
use this in battle, often combining it with hellfire to create a
hellfire/Seiji presence smoke combination attack. However, they
are able to use it to possess people, usually as a way to either
hide themselves, or using this to recover from injuries if their
regeneration can't handle it by feeding on the living energies
of those they possess, using them to feed their ethers to speed
up their recovery. Of course, feeding on a mortal's energies
doesn't kill them, since it's better for a Seiji to gradually
feed on the energies rather than trying to drain someone dry,
since they can take advantage of mortals recovery over time to
feed on energy as it's recovered. Of course, this is the same as
demonic smoke presences, with the most known examples being
Crowley's and Abaddon's presences. Of course, this can be
countered like typical smoke manipulation, and can be pushed out
of people they try to possess if they can resist the presence
through things like disciplined mind, or just strong enough
wills.
- Seiji Demon Smoke Essence Manipulation: Seiji can also use
their smoke essence for other things, with there being two main
uses for this. The first is using it to infect the mind of
someone else using their essence by breathing the smoke into
someone's mouth and letting it infect their body. This has a few
purposes, whether it's to influence a living person, or infect
someone with a demonic presence to slowly cause them problems.
However it's main use is to pull memories from others, where the
smoke essence infects the minds and copies someone's memories
and shows the Seiji the memories of the person they infect. This
is a good way to gather information, which the Seiji can use on
someone whether they are alive or dead. Using this on dead
people is easier though, since using it on dead people means
there's no mind to resist their influence, whereas a living
person could try to resist the influence or even be immune if
they are able to push out the influence. The second use for this
is infecting people and influencing them. This can create a
demonic power style infection in the body, destroying it little
by little from the inside, or be used in the mind to try and
subtlely influence people by speaking to their subconscious, a
technique the Seiji developed on their own. These two skills are
the main uses for a Seiji's smoke essence, though some have
unique abilities using their smoke essence depending on the
Seiji. Of course, those immune to mind manipulation will be
immune to manipulation by this, and if infected, holy power can
be used to push the "infection" out.
- Seiji Regeneration and Recovery: Similar to humans, Seiji
recover from injuries over time, but similar to demons, Seiji
also heal much faster and can regenerate in a similar manner.
Seiji body structures are similar to humans, in that they have
the same basic body structure (with exception of their mind and
energies being different), and can recover from injuries. Seiji
are able to regenerate most of their body, being able to
regenerate most injuries. However, they can regenerate simple
injuries far more quickly thanks to their ether's energies
feeding their recovery, but they cannot regrow limbs or regrow
vital organs (though they can recover injuries to the organs),
meaning that they can still regenerate, but aren't as
regenerative as certain other beings. Most Seiji, due to this,
don't age beyond a certain point, and are able to stay in their
prime indefinitely thanks to this advanced recovery. This also
means that Seiji are able to be killed similarly to humans, and
follow the same rules for taking damage. The only real exception
to what affects them vs what affects humans is poisons, as some
have different effects on Seiji. Some neuralogical agents like
the fear toxin that increases one's fear levels can cause
adverse reactions to Seiji, sending them into a homicidal
laughing fit where they can temporarly lose control and go on a
killing spree. Of course, since their vitals are mostly the
same, destroying their heart or brain can still kill them.
- Seiji Demon Eye: This is another technique that the Seiji
developed on their own. The Seiji's eyes have slightly different
physiology than humans, where they are able to regenerate their
eyes and use their eyes for special skills specific to the
Seiji. The Seiji are able to use their eyes to use their eye's
essence for a few different things. The first is that they are
able to use it on other beings by breaking it and letting the
person absorb the essence in order for the Seiji to be able to
see everything the being sees. Many Seiji use this on rats or
small animals to spy on people, or using it on humans to use
humans to spy on others. Usually, this requires using their
eye's essence on someone and then making them go where they
want, sometimes requiring their smoke manipulation on certain
people to get them to go where they want. This can also be used
to show others what a Seiji has seen, where they can share
certain memories and experiences with others by using the
essence to show others things the Seiji wants to show. Seiji
eyes regenerate quickly, usually within a minute (within 1-3
rounds). For Seiji's, this lets them use their eyes essence
quite effectively, and is mostly a way to spy on others. This
doesn't hurt others, nor does it really affect them other than
letting the Seiji see and percieve what those affected do. This
means this can't be used to negatively affect any being. This
usually wears off within an hour, and aside from the Seiji being
able to percieve what someone else does or share their own
perceptions, this doesn't do anything in fights.
- Demon Teleportation: Just like demons, Seiji are able to
teleport anywhere they want to go through a demonic
teleportation. Many have multiple ways of doing this, such as
darkness users teleporting using shadows, or some having
specific teleportation techniques, while some just use typical
demonic teleportation. Teleporting works just like it does with
most creatures, in which the user of the teleportation has to
know where they want to go, and know where they're going. If
they don't, they could end up in a random place, with some
people having traveled to different dimensions in the past if
they have the ability to do so. Typically, most Seiji, like
demons, don't have the ability to teleport through dimensions or
time, but some higher level demons and Seiji do have the ability
to travel through time and space, though this is usually rare
that a demon or Seiji will ever need to do this, and the few
normal demons and Seiji who have required an immense amount of
power to do so. Demons teleportation depends on the being, with
some teleporting in fire bursts, bursts of darkness or light, or
just vanishing. Most Seiji often vanish in bursts of hellfire
with some having specific techniques like shadow walking or
other teleportation techniques.
- Demon Telekinesis/Shockwaves: Most Seiji have some form of
demonic telekinesis, in which they can grab, throw or hold
things. This is useful for dealing with opponents, in which most
Seiji can telekinetically throw or hold opponents. Some can also
use this to throw objects or grab objects with a hold and move
it to them. This telekinesis can also be focused by some demons
into shockwave techniques where they are able to fire
telekinetic shockwaves at opponents to do concussive damage.
Some who are more powerful can also do things to affect people,
such as using this on their voice box to silence them or
breaking bones by applying telekinetic pressure to certain areas
of the body. Depending on the technique and skill of the Seiji,
almost all Seiji have to concentrate to use this, in which
opponents can break free by breaking their concentration.
Usually the best way to break a Seiji's concentration is to
attack them, in which they are forced to focus on the
telekinesis or the attack, and focusing on keeping the
telekinesis to hold someone while being attacked most often gets
them hurt. This power can be resisted against by stronger
opponents, as some can slightly overcome the telekinetic hold.
It's also possible to move fast enough to avoid getting grabbed
by telekinesis if one simply moves faster than the telekinetic
grab can grab them, which requires immense speed.
- Seiji Shapeshift: Seiji are able to use a demonic style
shapeshift, in which they are able to change their presence as
they desire. This is very similar to demonic shapeshifting,
except that Seiji are able to use this to change their presence
more completely, combining it with their presence manipulation
to make themselves into whatever they want. They are able to
take on the forms of anyone they can imagine, or anyone they see
that they want to imitate, even being able to change their scent
to imitate the person they want to impersonate. Some Seiji who
try to take someone's place have even been known to use their
demonic eye abilities or their smoke essence to get the memories
and perceptions of someone to more completely imitate them. For
the most part, they are able to shapeshift to blend in, but they
are also able to shift into other things, like beasts or other
forms that might grant them abilities. For example, they could
change into a werewolf style form and gain claw attacks, or
change into a man dragon form and gain hardened draconic skin.
Depending on what they change into, they are able to use their
abilities with other beastly forms to do different things,
depending on what they want to do. However, the one thing to
keep in mind is that their mass stays the same, no matter what
they turn into, so if they change into a large dragon, their
mass would be their normal size and a larger form would be a lot
easier to damage due to less mass, while turning into something
like a rat or rodent type creature would make them far harder to
kill due to concentrated mass. They stay the same mass, for
better or worse.
- Demon/Angel Traps and Demon/Angel Casting: Seiji have enemies
both in Heaven and Hell, and they are able to use both angelic
and demonic traps and casting to get rid of them. Since Seiji
have been around a long time, most of them know Enochian and
other ancient languages, as well as knowing most ways humans,
angels and demons have developed to exorcise demons or angels.
Seiji have knowledge of almost every chant or spell, from using
a blood seal to cast out angels, to the chants used to send
angels back to heaven, demons back to hell, or knowing how to
use traps and wards. Seiji usually ward their homes and the
areas around them against demons and angels alike, since they
don't like Heaven and Hell intefering in their lives, knowing
all the wards to ward out angels and demons. Seiji were designed
to fight angels and holy creatures, but after being cast out of
hell, they also learned how to cast out demons to keep demons
away from them. These chants and wards follow the same rules and
weaknesses as they normally would with any other creature, such
as one being able to avoid chants if they don't hear the chant,
and avoiding certain area spells for casting out can be avoided
by leaving the area before the spell is activated. Certain
spoken spells can also be interrupted before completion to
negate the chant as well.
- Seiji Ether Network/Seiji Demonic Telepathy: Seiji developed a
mystical connection to each other, where they are able to
connect to their ethers to communicate to each other. This is
very similar to angel radio, but operates in a unique way
similar to demonic blood communication/telepathy. Seiji connect
to each other to communicate and locate each other similar to
angels, but can talk on this "network" privately similar to
demon blood communication. Seiji developed this to keep in touch
with each other, and share information with each other as some
learn new abilities and pass them on to the others in the
groups. Most Seiji have pretty good communication, since they
see each other as family, and most Seiji usually get along with
each other since they all know each other's natures and all the
things Hell has put them through. The Seiji call this their
"Seiji Network", and use it almost like an internet network
similar to how angels use their angel radio like a "radio
communication". This network is only accessable by the Seiji or
those with Seiji ethers aside from a few exceptions. Of course,
Seiji also have demonic telepathy, where they can talk to each
other telepathically when they don't want to use the Seiji
network, in which their telepathy works just like most other
telepathy abilities.
Dragon Stone Abilities:
- Seiji Dragon Stone Power: Demonic Fire Dragon Stone: This
dragon stone is the first of Alathen's dragon stones. This stone
is a powerful stone originally designed for King Satan himself,
in which it was designed as one of the dragon stones that was
supposed to give him an enhanced demonic dragon power, much
stronger than most dragons. This stone is a one-of-a-kind stone,
which grants Alathen a very rare demonic dragon power far more
powerful than typical demonic dragons. Among their abilities
being hellfire and demonic darkness, this particular dragon type
also has a unique type of dragon scales, which generate their
own hellfire as a power source for the dragon, with each scale
being a burning hellfire scale. As one can imagine, this stone
holds heavy demonic power as well as it's main element being
hellfire and secondary element being darkness. This dragon stone
also holds the power of primordial hellfire as well, with it
being the primordial flames from which hellfire was spawned.
This stone is a powerful dragon stone, but it still has a
weakness among dragon hunter weapons, and also has a weakness of
holy power, which Alathen would be weak to anyway.
- Seiji Dragon Stone Power: Void Dragon Stone: This stone is
Alathen's second dragon stone, which is another very rare dragon
stone of a void dragon. Void dragons are very rare dragons that
live between space and time, rarely being seen outside of space
between timelines and between dimensions. These dragon stones
are hard to find, being extremely rare. These dragons have a
unique element, which is their void energy. This energy comes
from the emptiness between space and time, which is generated by
void dragons. Thanks to this, Alathen has the power of a void
dragon, being able to use void energy. This energy has a few
uses, besides being a neutral element that doesn't really have
any affinities, this element also lets Alathen easily travel
through time and space, letting him bend space and time in order
to go anywhere he wants. This could be used to travel
dimensions, or travel through time. Thanks to this, this energy
is quite useful if one can get a hold of the rare void dragon
stone. However, there is a tradeoff, in that void dragons are
weaker to energies from other realms, including primordial
elements, abyss energy, and even void energy. This also means
that weapons that have traveled dimensions or through time can
more easily hurt Alathen as a result.
- Seiji Dragon Energy: One of the powers Seiji gain from taking
dragon stones and adapting their power is the ability to use
dragon energy. Just like most dragons, Seiji are able to harness
dragon energy, which is generated by their bodies after taking
dragon power. This powers all of their dragon abilities,
including their dragon elements and their dragon magic. This
energy can be used for basic attacks, but is most useful as
powering Seiji dragon abilities. This can be used to fire
special abilities using dragon energy, which Seiji have learned
to utilize similarly to dragons. Of course, the dragon energy's
strength does depend on the type of dragon power the Seiji has,
as some more powerful dragons might have stronger or more energy
than certain others. For the most part, this powers all dragon
abilities, so without this energy, Seiji cannot use dragon
abilities. And they can only generate this energy once they take
dragon power. Seiji dragon energy is counterable like any energy
on it's own, and can be countered most easily by things like
dragon hunter power and weapons which act as a dragon's power
natural opposite. This can also be countered by tiger chi, which
is also a rather unknown opposite to dragon energy.
- Seiji Dragon Magic: Depending on the dragon stone devoured,
Seiji gain dragon magic based in whatever dragon race they're
trying to gain powers from. For example, if gaining the power of
a black skull dragon, the Seiji will be able to use darkness
magic and acid magic, or a Seiji with an ice dragon stone would
be able to use ice magic. The spells are specific to the type of
dragon stone they devour, with different dragon types having
different magic abilities. And depending on the Seiji, some
Seiji can even do different types of magic, such as having
different types of ice magic between different Seiji, or some
Seiji developing their own abilities using Seiji magic and maybe
combining it with their own dark or demonic magic. This magic
often works best when combined with their dark or demonic magic,
with most going for darkness stones, demonic dragon stones, and
other rare dragon stones that might grant them the edge they
want in fights. Most Seiji who have dragon stones will be based
in elemental magic, with some having other magic types dependng
on the dragon stone type, with some also having dark attack
magic, elemental buff magic, or other effects. The Seiji dragon
magic is dependent solely on the dragon stones devoured and the
Seiji's preferences to use dragon magic certain ways. Alathen
has a natural talent for magic, something which he takes a lot
of pride in. This makes his Seiji dragon magic that much more
dangerous.
- Seiji Dragon Elements: Hellfire/Primordial Hellfire: This
comes from Alathen's demon dragon stone. The demonic dragon's
primary element is hellfire, in which they can breathe hellfire
instead of typical dragon flames. In addition to this, Alathen
is able to generate this hellfire using dragon magic. This power
has two different variations, the first is typical hellfire, and
the second is primordial hellfire, altered primordial fire that
became the basis for the hellfire of hell itself. These two
flames burn much hotter than normal flame, and these flames also
are used using Seiji dragon energy, making the flames much
stronger than typical hellfire. The primordial hellfire is also
far more powerful than typical hellfire, and is hot enough to
consume most flames, including dark flames and typical hellfire.
These flame are very strong, designed to be hot enough to do far
more damage than normal flame, and require higher level ice
powers to counter these flames. These flames can still be used
like typical dragon fire, and Alathen is able to devour flames
like any other fire type dragon and learn new variations of
flames by using this power. Though the flames can still be put
out like normal flames, the flames are much harder to dispel,
usually requiring things like primordial ice to counter the
primordial flames. However, these flames can still be countered
with high enough level powers, and while primordial hellfire is
more powerful, it uses far more power to use.
- Seiji Dragon Elements: Darkness/Demonic Darkness: This is the
demonic dragon's secondary element, which is darkness. This
particular type dragon darkness also comes in two forms. The
first is typical darkness, which can be used to with unholy
darkness, or the second variation of this power is also demonic
darkness, a darkness fused with demon aura. This darkness is far
stronger than typical darkness elementals, designed to counter
higher level holy light powers. The darkness still uses demonic
energies, but is also powered by dragon energy thanks to the
Seiji dragon power. This darkness can be used like typical
darkness, being used to attack with shadows in any form he needs
them. Usually when used as dragon's breath, the darkness spreads
like a flame, but can be controlled with dragon magic and
controlled to try and either engulf people, spear them, or try
to melt them with acidic shadows depending on how the shadows
are used. This is a high level darkness ability, but still
counterable by things like holy light. This darkness power is
also counterable by other energies and by holy energies (if
they're strong enough to handle the demonic energies of the
darkness)
- Seiji Dragon Elements: Void Energy: This is the result of
Alathen's second stone, which only has one element, and that is
void energy. This void energy is able to be used to attack
opponents, with the void energy being able to spread like a
flame when used in a dragon breath. Similar to how darkness
dragon breath works, the void energy can be breathed like a
flame by void dragons. The void energy can also be used to
attack opponents using this power. In addition to typical
attacks, this void energy can be used as a dimension cutter
attack, making it more dangerous, but this requires specific
dragon magic and more power to use, making it harder to use in a
battle. This energy is completely neutral in nature, being a
type of energy that can damage almost any being, with it's main
weakness being other void energy, or similar abilities from
places like the Abyss, primordial elements, or certain
space/time energies. This energy is also easy to devour, simply
requiring one to draw energy from the void between space and
time, something that can be drawn from almost any dimension or
timeline using distortions in time and space. While this does
the same damage, for better or worse to just about everything,
this grants a few more weaknesses, in that weapons that have
travelled space and time can do more damage to those with void
dragon power, as well as certain time space distortion energies
being able to do more damage.
- Void Dragon Time/Space Displacement/Travel and Space/Time
Energy Devouring: A void dragon power is able to travel through
space and time, with the void energy being able to displace
space and time. Unlike typical distortion energies, void energy
displaces time and space, being able to displace usually without
damaging the fabric of space and time. This energy allows those
with void dragon power to travel time and space with this
method, and allows them to travel to the space between
dimensions and timelines, where creatures who hide in the space
between dimensions or timelines stay, with the most well-known
being time wraiths and the Dark. Those with void dragon powers
are able to travel to these parts of time and space that are
normally very dangerous for most, and are able to be recognized
by creatures as a similar creature, letting them often navigate
areas most time and space travelers wouldn't want to navigate.
In addition to the ability to travel between space and time,
void dragon powered beings are also able to devour space and
time energies, and are able to also devour space/time distortion
energies as well. This can make void dragons very dangerous to
those who travel space and time with these powers, since void
dragons typically devour these energies. They are not able to
learn new energies using this method, but they can devour time
and space energies like dragons devouring variation elements,
making these energies much harder to use on them. However, while
they are able to devour these energies, these energies can also
do more damage when fighting them, and if they don't devour
these energies, they can be more easily hurt and killed by
attacks using these energies.
- Seiji Dragon Roar: When Seiji gain dragon power, they are also
able to do a dragon roar, which is a concentrated sound wave
they can fire at opponents using a dragon roar. This is a
concussive wave fired from roars at opponents, which is designed
to blast them back if it hits them. Depending on how much voice
is put into the roar, the roar does more damage with more sound,
or more power put into the attack. This is the same power that
some dragons possess, which the Seiji modified to work with
their dragon power. This power is obviously fired from roars
which are concentrated in the throat and vocal cords before
firing the roar attack. This attack does concussive damage
simply, and is not elemental in nature. While this can be
blocked, blocking this requires a pretty good defense, as this
can be used to hurt people wearing armors or using shields if
they don't have the strength to block it properly. However, a
barrier or wall can be used to block the attack.
- Seiji Dragon Rage: By focusing their Seiji dragon energy into
a large beam-like attack, Seiji can fire a beam of pure
destructive energy at an opponent similar to the normal dragon
rage ability. This is similar in nature to a cero or a ki beam,
and being a similar power with similar energy costs. This is
designed to be fueled by intense emotions of dragons which can
be used to amp this power (and the reason it's called "dragon
rage"). Seiji focus this from a mix of dragon energy and
negative emotions which work well for them. For a high level
Seiji, this power can be amped highly by their enhanced dragon
abilities and negative motions, being made to fire a much more
powerful blast. Depending on how it's used, it can be very
destructive to environments or opponents hit by it. Unlike
normal dragons where rage and anger are not normal emotions,
this power is much stronger when used by Seiji, since anger and
hatred are common place for them and they use them to focus.
This power can be dodged by fast enough opponents and blocked by
strong enough defenses. However, this technique is much more
dangerous in the use of a Seiji as they utilize their negative
motions better and this technique can leave someone fried by
dragon energy and dead if they are caught in it, though stronger
opponents may require more than one attack to die.
- Seiji Dragon Wings/Tail: When Seiji gain dragon power, they
also gain dragon physiology, which includes dragon wings they
can suppress and summon at any time. When Seiji gain these
wings, they gain the wings of whatever dragon they've taken
dragon stones for, as the wings correspond to the dragon power
gained. This has a few advantages, the first being that Seiji
are able to fly using their wings. These wings can also often be
used as a defense, where most dragon wings have defensive
properties since they are much stronger thanks to dragons having
much stronger skin than most mortals. Another advantage is for
those dragons with special wings, some might have special
abilities using wings. For example, hungarian quicksilver
dragons have wings that can fire blasts of light, or some have
other wings that have other abilities like using their element,
mostly just depending on the type of dragon power. Some Seiji
also gain dragon tails they can summon at any time time. These
wings and tails do still have the same corresponding weaknesses
for Seiji as the dragon power they emulate, most of them being
dragon hunter weapons.
- Seiji Dragon Claw and Dragon Skin: Just like dragons, Seiji
with dragon power gain dragon claws and dragon skin as well.
When it comes to dragon claws, Seiji can shapehift their claws
at will, similarly to how they can do so with their wings. They
are able to use strong claws in order to attack opponents with
claw slashes, and similarly to wings, some dragons may have
special abilities using their claws, with one such being a basic
dragon claw attack that most dragons can use using dragon energy
adapted to Seiji dragon power. In addition to dragon claws,
Seiji also gain hardened dragon skin, which makes them harder to
damage by attacks. Dragon skin is one of the things that dragons
are known for besides their elemental breath, being harder to
damage than most normal beings. Seiji also gain this advantage,
and depending on the dragon, can also gain other abilities
depending on the dragon, such as black metal dragons having much
harder skin. Opponents simply have to put more strength/power
into their attacks to pierce dragon skin, unless they either
have an opposing power, or something like dragon hunter power.
- Seiji Dragon Regenerative Sleep: This is a power that dragons
have, where they are able to recover from damage by going into a
hibernation sleep in order to heal from injuries. This can help
them if they are fatally injured, similar to how vampires can
also do so. Seiji with dragon power can do so as long as they
don't die before they can go into regenerative sleep, even being
able to heal from fatal injuries. This sleep can take weeks, to
months, to even years depending on how bad the damage is and how
long is needed in order to recover completely. This is good for
recovering from fatal injuries, since Seiji cannot regenerate
internal organs or their heart/brain (usually), and this can
also regenerate those parts as long as the Seiji doesn't die
before going into the sleep. Of course, as one might expect,
those that are in this sleep are vulnerable, since they cannot
react or respond to the world around them while in this
hibernation. It is possible to wake them up from it, but usually
opponents who want to take advantage of this can just fatally
attack a dragon before they can even wake up, or if their damage
is bad enough, waking them up can be bad for them if they are
still injured.
- Seiji Dragon Sense: "The Rhythm": This is a sense that dragons
have, where they are able to sense the world around them through
what they know as "the rhythm". This sense lets a dragon powered
Seiji use this sense as well, in which the Seiji will be able to
sense everything around them, from people, to the environment
and air around them. This sense works by tuning to the world
around them in order to hear the unique wavelengths given off by
every object. This was originally how they found dragon stones,
in which most dragons would gain a dragon stone depending on
which rhythm "spoke" to them. This sense, however, was developed
further as time went on, and became a way for dragons to sense
the world around them far more effectively than typical sixth
senses or other forms of sensing one's presence. One unique
thing about this is that those that can suppress their presence
completely cannot fool this sense, since this sense can see
blank spots where those with suppressed presences are, making
them stand out even more. This sense is specific to dragons, but
Seiji with dragon power can tune to this as well.
Mana User Powers:
- Mana Manipulation: Every mana user learns to summon the mana
from their own body. Every mana user is able to generate their
mana after learning how about mana, where they are able to use
it for different things like amping power, forming attacks, or
using it for other purposes. While most associate mana with
magic, which mana is most often used for, groups learned that
mana is useful as a raw energy that can damage most creatures,
as even those with magic are able to be hurt by mana itself even
if they're immune to magic. Not only that, but mana users found
that mana is highly customizable in combat, with some mana users
have different types or unique types of mana they develop over
time, such as the demon mana or chi/mana. This depends on the
user, but every mana user learns to manipulate their mana in a
variety of ways with it being very easy to manipulate into new
forms while still keeping it's raw energy power. Some develop
two to four types of mana if they're creative enough. Out of all
the types of energy the body uses, mana and chi are the two most
adaptable energies in most mortal bodies. However, that doesn't
mean it can't be countered by other energies, like chi, spirit
energy or even elemental energy depending on what one has.
Energy is easily the best way, though one can also use aura
breaker style techniques as well. For Alathen, he purely uses
his Seiji tritherian mana, which works like a demonic type of
mana. Since Alathen focuses heavily on magic, he learned to use
mana user abilities so that he could better hone his magic
skills and use mana to fight opponents.
- Surrounding Mana Manipulation: Those with enough understanding
of mana, and the sense of mana that comes with manipulating mana
eventually learn to control mana from the environment around
them. This lets a mana user not only use this to use more
powerful mana, but also use it to replenish their own mana
they've used. However, this is difficult to use, as absorbing
mana is quite difficult, since some of the absorbed mana is used
just trying to absorb the mana, which makes this sort of a pain
to use, so most mana users save this as a last resort. While
powerful, this mana is hard to absorb and hold on to, usually
requiring concentration to absorb completely. This is
essentially a replication of how some chakra users developed
their own "Sage Mode", but instead of using chakra, they used
mana to do this. This is why most mana users try to use weapons
that gather mana for them, so they don't expend energy doing so.
This mana is stronger than normal mana, but costs more power to
maintain. The most used method for this is empowering oneself
through what mana users call "Mana Mode." Alathen is able to use
this to absorb many types of mana, and this is the only way he
can use normal neutral mana, but cannot absorb certain mana
types, like any kind of mana that is holy based or special manas
fused with positive energies.
- Dark Mana: When the mana in an area is used up completely, and
the mana user tries to pull more mana, the result becomes the
generation of dark mana. Dark mana is essentially the opposite
of normal mana, being empowered by darker energy than normal
mana. When there's not enough mana in an area, the result is
that the leftover energy pulled up is fused with dark energy,
and creates a more evil type of mana energy. Because of how easy
mana is to manipulate and fuse to other energies, this mana is a
natural mana for depleted mana in an area. This mana is
dangerous, and often taboo among mana users, as stories of
people becoming disfigured or not being able to use things like
their mana power amp correctly have led to a misconception about
dark mana. Dark mana can be controlled, and while not as
customizable as normal mana (since the only energy that can be
combined with it is demon energy), it is still very strong, and
as long as it's properly controlled, it can be used effectively.
This mana is dangerous to the user though if proper control is
not taken, something that can be used against them. And except
in certain situations, one can only use this if mana is pushed
completely out of an area, or the mana in an area runs out
completely. Only certain select people can draw dark mana in the
presence of normal mana. And while normal mana's strength often
depends on the user, dark mana is the same for everyone, making
it evenly matched with any other dark mana, for better or worse.
Alathen can draw dark mana very easily, since his body doesn't
have normal mana. As a result his dark mana is much easier to
draw on, and is more abundant than most users of dark mana.
- Mana Magic: Those who use mana often find that converting mana
into magic becomes easier, often turning mana attacks into magic
attacks, such as turning a mana spear into a flame magic spear
or using mana power amplification to convert to buff magic. This
is dependant on what the user can do with magic, as not all mana
users have the ability to use magic. This is a double edged
sword, as while everyone has mana and can learn mana if they
practice enough, those not having an affinity for magic often
won't be able to use this power. However, those that can have
far more range, making this a great power to pair with magic
users in general. Those that use this find that magic has
reduced cost and is more effective with this type of method,
with mana being more easily focusable into magic when mana is
used as an energy more than just a power source for magic since
most mana users understand more than most magic users where mana
comes from and what makes mana so useful. Most mana users don't
focus on magic, but some can use it. Alathan can use this as
well, mostly using this with his Tritherian mana.
- Mana/Magic Negation: There's a few things mana users usually
have issues with, one of which is stronger mana users who can
use their mana to overpower theirs, and others without a talent
for magic that can use their magic to overpower the user's mana,
usually a problem for mana users with no real magic ability.
This skill was designed to use mana to replicate a frequency
that cancels out all mana in an area, not allowing any mana use.
This skill was designed mostly to counter magic users by non
magic users, in which all mana gets cancelled out and forcing
all opponents to rely on other abilities. This also works well
against stronger mana users who would normally overcome the
user's mana as well. Each mana user has a unique method of using
this, such as a finger snap activating and deactivating this
(which is fairly common) or some releasing a wave. Of course,
the one thing to note is not only does this cancel out mana for
the opponent(s), but also cancels out mana use for the user. So
this negates mana and magic for everyone, not just the opponent.
Also, only mana-based magic can be affected, as things like chi
magic, celestial magic and other forms of magic that don't rely
on mana are not affected by this. However, this can be useful
for drawing out dark mana, since mana vanishing from an area
means there's no mana to draw from, making this an easier way to
summon dark mana without having to waste the mana in an area.
- Radiating Mana: Similar to those with auras, mana users, when
using their mana, radiate mana from their bodies, creating an
almost aura-like mana around them. This is the body's natural
expulsion of extra mana produced by the body, and often times
acts like a defense similar to auras. This can dampen attack and
grant mana users power to draw from without wasting the mana in
their bodies, allowing them to generate mana attacks more
easily. This also lets mana users use this mana for things like
power amplification and mana regeneration, as this mana can be
drawn back into the body at will to be used for more power. This
mana aura type power is simply the radiation of mana from the
body, and normally doesn't effect the body negatively. Most mana
users feel this wastes usable mana, so they try to use this as
their primary source of power for mana attacks, and this is one
of two ways they try to deal with the expulsion of mana from the
body during combat. This is useful for using in combat, but
really doesn't mean their attacks are any stronger than normal,
as absorbing mana generated from their own body doesn't count as
surrounding mana absorption, so this power is not the same
thing, and is more along the lines of just reabsorbing their own
mana.
- Full Mana Containment Mastery: This is the second way that
mana users tried to keep from wasting power in battle. This way
is a bit more dangerous to the user than the other, but provides
a bigger power boost than using mana similarly to an aura. This
method, instead of using the mana that radiates from the body,
cuts off the mana's exit from the body, containing the mana
inside the body. As one can imagine, containing mana is a bit of
a double edged sword, as while they do keep the energy in their
body and gain a bigger supply of mana than normal mana users,
this method becomes very hard on the body, and can result in
damaging the body. This is usually supplemented by feeding some
of the extra mana into regeneration, preventing too much damage
too quickly, but this can eventually cause more damage than can
be regenerated by the body if used for too long. Usually, this
is meant to be used in battles where the user needs a power
boost beyond normal mana amplification, in which this can
provide such a boost, however, the strain means that users
should never stay in this state for too long otherwise the
strain could do permanent damage not just to their bodies, but
to their body's ability to generate mana. This is a strong
powerup, but dangerous if not properly used.
- Mana Power Amplification: This is the main reason most mana
users use mana, which is so that they can use this to power up
their bodies and supernatural abilities. This power uses any of
a mana users mana abilities to power themselves up. This ends up
being a passive powerup once concentrated through the body,
granting a temporary increase of physical stats and temporary
enhanced mana and other supernatural abilities. When in affect,
the mana enhances all other supernatural abilities, like holy or
unholy abilities, powering them up with mana. And depending on
the mana used, this can power up the user with special abilities
as well, depending on what they can do with their mana. Some
using holy or unholy mana can do things like amp their holy or
unholy power, while creating more of a defense against the
opposite power. Depending on how much mana is put into the
amplification, often determines how much of an increase the user
can get and what type of mana they're powering themselves up
with.
- Dark Mana Power Amplification: This is very similar to normal
mana amplification, but using dark mana. If one can use dark
mana, they can also use this to empower themselves using this
the same way as they would with normal mana types. However, dark
mana works slightly differently, in that it has a different
amplification effect on the body. While it does amp physical
stats and supernatural abilities, it amps someone with darker
power, and amps them far more heavily than normal mana
amplification. However, instead of granting a normal mana
enhancement, it gains an overall raw power boost, making things
like one's aura and natural energies far stronger than any other
mana type. However, this comes with a cost, as any mana user who
uses this will find that the strain on the body is very high
when using this, since dark mana is much harder to keep
contained in the body through power amplification, and takes far
more power to use. This means that using dark mana provides a
much higher boost than almost any other type of mana, but at the
cost of doing damage to the body. This damage is akin to the
same kind of damage that full mana containment does, except that
dark mana doesn't just do damage to the body, but over time, if
used too much, can mutate the body if too much damage is done to
the body.
- Mana/Dark Mana Regeneration: This is another reason mana users
like to use mana, in that they developed a way to funnel mana
into regenerating the body passively, making it so their mana
heals them from most injuries. This is a supernatural type
regeneration, and can be used using mana or dark mana, or any
other mana the mana user can use. Often times, most mana users
prefer normal mana for this, not wanting to waste more power
than they have to since other types of mana take more power to
use. Since mana is good for regeneration and doesn't really
require extra gimmicks, most mana users just prefer to keep it
simple and use normal mana. Dark mana, on the other hand, is
questionable by most to use since dark mana has harder effects
on the body. Normal mana can regenerate most injuries, including
replacing limbs, though dark mana does the same thing, but heals
much faster than normal mana. Dark mana is more preferrable to
some because it takes less time to heal fatal injuries, but they
must be careful because dark mana can mutate the body if it's
not used properly, and if it's used too much, then it can damage
the body as well when healing it. Usually, normal mana is
dependable enough though that unless one is pierced in the heart
or brain or beheaded, most mana users can regenerate, with them
really only needing dark mana to heal fatal injuries faster than
normal mana.
- Mana Armor: This skill is a technique by mana users that lets
them up their defense by hardening the mana around their bodies,
similar to other energy users. There are many ways mana users
use to defend their bodies against attack, as each mana user
often does something different. This lets them up the defense
for parts of their bodies, making them able to withstand
attacks, or amping their defense so they can reflect attacks.
Usually, the most common technique is hardening the body using
mana which helps defend against physical attacks and concussive
attacks, and reduces or negates damage depending on how strong
the defense of the mana is against the power of the attack.
Another use of the same method is when others use mana to
protect themselves while they deflect an attack, similar to a ki
user. This technique lets a mana user stop or push an attack
away, and they can do this without damaging the integrity of an
attack, such as knocking away an explosive attack without making
the attack explode. Some even use mana to create armor of mana
around their body. The exact method of using this varies
depending on the user, with some being able to just harden their
body, some preferring the mana shield or mana barrier
techniques, or creating armor. However, this method is still
vulnerable to aura breaker weapons, and stronger attacks can
still break this armor skill no matter what form it takes.
- Mana Shield/Barrier: The mana shield skill can be used to
create shields of mana around the wrist as another method of
using this, which can be used to block attacks. The shields can
be as big or small as one wants, and can be used as long as the
shield isn't broken and the user has enough mana to use the
technique. These shields are meant to be used defensively,
acting like protective shields that don't need to be held by the
hands, allowing the user to carry weapons and still use the
shield when necessary. This technique is effective for defense,
but only if the shield can block the attack, since all it takes
to avoid the shield is getting behind the user, or attacking an
area not covered by the shield. The other ability, mana barrier,
creates a spherical barrier around the user, which is another
method of shielding oneself from attacks. The mana barrier
blocks attacks, as long as the barrier isn't broken, can protect
the user. The cost of using this technique compared to the mana
shield or mana armor is usually more though, not just for the
technique itself requiring more energy as it's a lot more energy
being used, but also because this technique requires energy to
maintain. Of course, both of these techniques can be broken with
enough force, and can be instantly broken with things like aura
breaker weapons or strong enough energies that can be used to
counter the user's mana.
- Mana Wave: This is an attack wave which mana users fire from
their physical attacks, or just fire it from their hands. This
wave is very adaptable with some people firing it different
ways. This wave is designed to fire a concussive wave which is
fired at opponents, damaging them on impact and knocking them
back with pure concussive force. This does the same damage as a
physical attack, and can be increased or decreased in size.
Usually, larger waves are used to hit more enemies or hit a
larger area, but smaller waves are used to compress the wave and
hit smaller areas much harder. The waves are customizable to an
extent depending on how the mana user wants to use this
technique. Most mana users fire these from physical or weapon
strikes, or can even fire this from the sound waves of their
voice by fusing their voice waves with mana. It's also possible
to concentrate this in a 360 AoE form to blast back everyone
around the user, but this requires more power to do, and
depending on how much power is put into the attack, the wave may
be stronger or larger if more power is used to generate it. This
is easily dodgable, as one can dodge the wave easily by moving
out of the way, or for the AoE attack, they just need to get
away from the user until the attack spreads out and disperses.
This attack can also be broken with enough force, or protected
against with barriers and other shielding techniques.
- Mana Blast/Beams: Just like other energy types and users, mana
users are able to fire blasts of raw mana, or concentrate them
into beam they can fire. This is somewhat similar to ki users
and similar energy users who can fire beams, like hollow ceros.
This technique is designed to use mana's raw destructive power
to damage opponents with strong blasts which usually explode
with mana when they hit a target. The blasts are usually large
balls or shapes made of mana while the beams are usually just
beam projectiles fired at opponents. The attacks are easily
customizable, in which some can focus these from weapons to
create weapon attack waves or blast mana from other parts of
their body. Most use their hands to generate the mana they need,
but some mana users channel mana more easily in different ways,
such as using a breath style attack to fire a mana beam (similar
to a dragon breath attack), or they just fire from their
finger-tips, or from their hands. Some even learn to kick or
punch blasts at people to give the blasts extra momentum. This
is dodgable by opponents, and most attacks can be defended
against with strong enough defenses.
- Mana Constructs/Weapons: One thing most mana users do with
their mana is create powerful weapons and constructs out of
their mana. This is far more useful than other energies due to
the raw power of mana, and even among some who have physical
weapons, they still use this from time to time to create other
weapons they can use in fights or other constructs useful to
them. Some do things like make guns that fire mana bullets, or
some might create certain weapons to use on opponents. The
variety of weapons and constructs usually is limited only by
the user's imagination and if they have enough mana to make the
weapon or construct they want to make. Some have even been able
to make canons out of mana, though making larger or more
powerful weapons often requires more mana than simple weapons
like swords and other melee weapons. Constructs also can be
granted specific properties, such as creating a grenade style
projectile that explodes with mana on impact. As one might
imagine, other energies and weapons can counter these, and
strong enough defenses can counter more destructive constructs.
- Mana Bullets/Mana Spears: This is another fairly simple
ability among mana users, who use their mana to create small,
fast projectiles, or larger spear-like projectiles. There are
two main categories of attacks, which, again, are highly
customizable among each mana user. The mana bullet technique was
designed to fire small, speed based projectiles using mana,
which can be fired multiple ways. The two most common ways are
usually a finger flick, flicking small projectiles at opponents
with immense speed, or firing the bullets from a radiating mana
aura, which fires them directly after they're created in the
radiating mana. The mana bullets are designed to be like bullets
fired at opponents, and work similar to gun bullets except the
bullets are not metal. The mana spear technique is very similar,
but fires larger spears designed for piercing opponents more
than speed. The mana spears are designed to pierce defenses, and
can be used to pierce things like barriers, defensive techniques
or through armor if concentrated properly. These techniques are
both pretty effective, and most mana users canuse both of these
powers effectively. Of course, these can still be dodged and
blocked, though the mana spear is better dodged than blocked
since it's designed to pierce defenses.
- Mana Familiars: Similar to other familiar techniques, mana
familiars are designed to replicate magic familiars in a way, an
ancient magic user art which summoned an animal to work
alongside the magic user. For mana users, they generate mana
familiars based on what they want to create, in which they
create mana familiars that are designed to help them in fights,
somewhat similar to the elemental familiar technique used by the
Darkfires, but used with mana. The familiars attack depending on
what they are, and depending on what's created, may have special
properties, such as bird familiars flying or wolf familiars
having claws and teeth to attack with, or even creating monsters
that can attack using mana like a dragon familiar that can
breath mana almost like a flame. Depending on the imagination of
the user, they can generate almost any kind of creature. Though
the larger the creature or more creatures made, the more energy
is used and the less power each or bigger familiars have since
larger familiars and making more familiars requires more energy
to be used and more focus between each one. Some mana users even
learn to create a permanent familiar they can keep with them at
all times, with some having familiars similar to magic users
that they just keep with them which could be almost any creature
the mana familiar is designed as. Once created, the familiar can
manifest itself as long as the user has mana, and can act on
it's own, also being able to share its senses with the mana
user.
Passive and Combat Abilities of Mana Users:
- Mana Weapon Style: Mana Blade/Weapon: Most mana users have
their own weapon style, since one of the powers involves
creating mana weapons. Most learn to use whatever weapon they
create most, if they don't already have a weapon that uses mana
that they adapt to their mana user skillset. Mana users often
develop their own style, incorporating their mana use into a
specific weapon's style they use. This could be a generic combat
style, or an established style. Either way, most mana users have
their own weapons style they use in combat, which can also be
customized based on the mana user's specific skillset. This is
usually just a pretty basic style, using the techniques of the
mana users to their fullest, such as using mana waves or firing
mana attacks from their weapons. This style is simple, yet
effective and can stand up to almost any other combat style when
the mana user has mastered their combat style.
- Mana Fighting Style: Flow Point: This is a specific hand to
hand fighting style which mana users developed. Instead of
trying to attack just to hit an opponent, this style is set
around the body's energy flow, where mana users focus their mana
into the physical attacks, not only amping their physical
fighting style, but also creating a fighting style that lets
them use their physical attacks to strike points of the body
where energy flows through, such as chakra points and other
points where multiple energies often converge in the body's flow
of energy. When attacked, these points are hit with force enough
to interrupt the body's flow of energy, where those hit with
this will find their flow of energy is strained. Through
repeated hits, opponents bodies will start having trouble
generating energy, as the points of the energy flow become more
and more difficult to maintain the energy flow if constantly
attacked. Usually, these points recover with time, but in
battle, this often is designed so that mana users can interrupt
an opponent's flow of energy, making the opponent's energy
becoming harder and harder to use after taking hits from this
style. This style is effective against any creature that uses
energy from their body, whether it be mana, chi, aura or even
spirit energy.
- Physical Strain Mana Radiation: When in battle, mana users
have a passive method of keeping up with stronger powers and
relieving physical strain on their own bodies. When the body is
strained, or the mana user is pushing their body hard enough in
battle, the body will release bursts of mana from the body in
order to relieve the physical pressure on the bodies, and help
the user in battle to keep up with what they're doing in fights,
usually being most useful in physical fights or doing things
like catching attacks or projectiles. This not only helps keep
the body from straining itself too much, but also helps with
stamina management, as the body is able to do this to relieve
tension from trying to find other ways to keep the body from
hurting itself from strain. This is a passive technique, in
which mana users do this without thinking about it, as once mana
users learn to use mana, the mind figures out that this method
helps relieve the strain of fights to an extent. Of course, this
only works to an extent, and if the body uses this too much, it
can waste the mana in the body, which means that it's still
important for a mana user to not over-strain themselves, and
after a while, this either becomes unusable if the user runs out
of mana, or loses it's effectiveness over time as the strain
gets greater as fights go on.
- Mana Puppet: This was based on the technique developed by the
quincies, which lets mana users use the mana in their bodies to
control themselves, even if their body is disabled. This lets a
mana user use their body by controlling the mana, in which they
are able to control their own bodies like puppets. This skill is
very useful when the body has sustained injury, allowing the
user to control their body even when injuries have disabled the
ability to use their body. This technique lets a mana user fight
even when their body isn't in the condition to, though this can
be a double edged sword to users since it can make their
injuries worse. There is another use for this ability however,
in that this also comes with the ability to manipulate their
mana in other objects, specifically their weapons. Some mana
users actually take advantage of this so that they can control
their weapons using something akin to weapon telekinesis by
controlling their mana in the their weapon. This lets them do
things like use larger weapons like platforms, or use weapons to
attack with from a distance depending on the person. However,
they can only control their own mana, and cannot control other
people's mana.
- Heavy Magic Resisance: All mana users take highly reduced
damage from all manners of mana-based magic, where even if they
are not able to counter the magic, all magic will still do
highly reduced damage since the magic damage relies on mana.
While mana users can still be hurt by momentum and concussive
force of magic attacks, they are able to avoid magic based
damage like elemental magic damage, or simple attack magic
damage, with all attack magic having highly reduced effect on
mana users. However, this only applies to mana based magic, and
doesn't apply to any magic that uses other energies, such as chi
magic, or celestial magic. This also doesn't apply to
dark/demonic magic or any magic that runs on dark mana, as dark
mana can still do heavy damage to mana users of all kinds. For
the most part, depending on the mana types one has and the
amplifications they use, some other forms of magic might
actually be able to be defended against, such as chi/mana mixes
of energy being able to reduce the damage of chi magic
specifically.
- Mana Energy Flow Training: Similar to other energy users, mana
users train their ability to use mana in a few ways. The first
way is training the body to generate and be able to use more
mana, in which mana users train their bodies to handle more
mana. This first method is only the first stage, and designed to
be used in conjunction with the second part of this training.
The second part of this training is learning to open up the
body's flow of energy, allowing more energy to flow through the
body. These two methods are designed to be used in conjunction
with each other, and when done properly, proper balance is
maintained in the body. As the body trains and learns to
generate and handle more mana, the body also opens it's flow of
energy to handle the increased amount of mana. This training is
a long process, which mana users grow in power over time. Those
that train with these methods can grow stronger, generating more
and stronger mana over time, as well as training the body to
handle the increased flow. Usually, weaker mana users strengthen
more quickly, but stronger mana users grow more slowly, as
weaker mana users have a lot of room to train and improve, but
stronger mana users have a harder time opening their flow of
energy more, as eventually they slowly stop getting as much from
training over time. Another thing to know is that larger bodies
are usually able to generate more mana, while smaller bodies
usually don't generate as much mana. however, through training,
almost anyone can get stronger.
- Tritherian Mana Flow Enhanced Physical Senses and Reflexes:
One of the effects of the body of the training of mana users is,
once the mana users learn to increase their flow of mana and
make it more effective, that they increase the flow of energy to
the body and brain, resulting in the flow of energy granting
enhanced senses and more ability to process information in their
brains. The senses are all increased depending on the person, in
which they gain enhanced senses similar to that of other
supernaturals. The senses enhanced are dependant on the person,
such as a werewolf getting an enhanced sense of smell, or some
getting even enhancement of senses. This also increases the flow
of energy to the brain, allowing the brain to work faster, and
process more than normal brains would be able to. This doesn't
allow the use of more of the brain, but simply makes the brain
more efficient in what it can do. This does things like enhance
the ability for the brain to communicate with the body, and
allows for highly enhanced reflexes thanks to the brain
processing threats very quickly. Alathen uses this along with
his negative meditation.
- Mana Sense: Those that use mana can learn how to use enhanced
mana senses, in which they can use their ability to perceive
mana to gain a sense for all mana. This lets mana users sense
not only their mana, but the mana in the environment and the
mana in other people as well. As all living things generate
mana, and the world itself operates on mana, users can learn to
use this mana sense to essentially map the world around them,
seeing everything by the flow of mana. This is similar to a
sixth sense in terms of supernatural senses, in which those
without sight or hearing or even if they can't feel the
environment around them, can read the mana around them. This is
mostly useful for those who use the mana in the environment
around them, as this is one of the things they must learn in
order to understand the flow of mana around them and where best
to draw mana from. This skill can also be used in battle by mana
users, who can see the flow of mana in the body of their
opponents, also giving them a sense of knowing where the
opponent is, and giving them a sense to sense others even if
they are able to sense their presence.
- Tritherian Mana Mind Barrier: This technique was designed to
defend against psychic abilities, in which users of this skill
are able to generate this barrier around the world of their
mind, which Alathen uses with Tritherian mana. While mana users
aren't trained on controlling their minds completely and can't
manipulate their emotions without special training, they can
protect their mind with a barrier of mana that protects their
mind. Not only does protect the mind from outside influences,
but it also protects the mind from influences inside the body,
such as powers that might normally take over, in which mana can
be used to protect the mind form the bodies own harmful
energies, usually resulting in the mind not really being too
affected by changes in the body as long as the mana barrier
around the mind holds. This doesn't grant total immunity to
psychic abilities, and some that effect the body can still
affect the body, but it does grant protection from most mind
manipulations.
Combat and Passive Skills:
- Specific Weapon Styles: Seiji have been around since the early
days of man, and all have picked up specific styles over their
time. Usually this is dependent on the Seiji and whatever styles
they want to use, such as some preferring sword styles, or some
preferring scythes, or other weapons. The style used usually
just depends on the Seiji and what styles they've picked up,
usually determining what weapons they use, or may be determined
by their choice of weapons. Many Seiji know plenty of styles,
and have had many years to practice and master their styles.
This could range from early fighting styles, to some who even
use current fighting styles. This is just dependent on the Seiji
and what they prefer. Of course, any style they use will have
it's own strengths and weaknesses, which will correspond to the
style, and the Seiji's fighting style. Alathen's main styles
include Kendo, Kenjutsu, and Hirazuki styles, which are fairly
basic styles of sword use. Alathen is also a master scythe user
as well.
- Martial Arts Master: Jujitsu, Kenpo, Taijutsu, Muy Thai and
Krav Maga: Alathen has mastered a few styles over the years,
most of which are known to be very dagnerous styles. All of
Alathen's fighting styles are based around doing as much damage
to opponents as possible, as each style is designed for taking
out opponents. Japanese Jujitsu works using locks, grapples and
throws, with Alathen's style being about using momentum against
opponents to knock them off balance. This style is the most tame
of Alathen's styles, though Alathen can use this with great
effect to snap people's bones and dislocate joints very easily.
His Chinese Kenpo style is similar to the one used by Lily
Shiraishi, in which the particular style Alathen uses is
centered around devasting open palm strikes, using the arms like
whips and bone-snapping, as some who are familiar with this
style will mention. Taijutsu is based around basic combat, but
also the opening of chakra points to amp the fighting style
immensely, in which this style is a very highly amped style
designed to take on much stronger opponents and bring out the
full mortal potential. Muy Thai is a form of boxing, except it
is a style that uses the elbows and knees to attack opponents.
Muy Thai is a style designed originally to kill opponents, and
this shows in Alathen's style where he is able to use powerful
hits to do far more damage than most simple styles, such as a
knee to the face being able to shatter one's nose and certain
attacks able to break the bones of opponents. The last is Krav
Maga, a style used by Israelites which is designed to as much
damage as quickly and efficiently as possible and then escape
the fight, being perhaps one of the most deadly styles in the
world as it wasn't designed for sport, but specifically designed
to hurt, then kill opponents. Each of these styles is very
offensive, designed to hurt opponents, often to the point of
disabling them or crippling them at the very least. It also
hurts those that use regeneration, as some styles can leave the
bones dislocated and unable to heal properly. However, the
weaknesses to most of Alathen's style is that they don't focus
as much on defense, mostly focusing on remaining on the
offensive. However, as deadly as Alathen is in offense, most
opponents end up on the defensive very quickly, but if Alathen
is on the defensive, he is a bit easier to manage in combat as
long as people don't let him turn a defensive move into an
offensive move, something he can do easily with his Japanese
Jujitsu.
- Supernatural Strengths and Weakneses Expert: Almost all Seiji
have been around since the Heaven/Hell wars, many have learned
everything they can about other races and almost all Seiji have
become experts in almost every kind of creature, even knowing a
lot of creatures that have been forgotten. The Seiji mostly
specialize in Heaven and Hell creatures including angels and
demons. The Seiji know the strengths and weaknesses of almost
every race, including spells, exorcisms and traps used against
almost all manners of supernaturals. For the most part, they
have not only knowledge of everything that has happened since
the Heaven/Hell war, but they have had all the time since while
training to come up with many ways to overcome races and
research strengths and weaknesses. The Seiji are not
supernatural hunters in the traditional sense, but they aren't
afraid to fight supernaturals who cross them, or stopping people
who become a threat to their little corners of the world. Most
Seiji have plenty of spells and tailor their abilities, being
able to take on almost any creature.
- Multilingual and Ancient Language Experts: Just like most
creatures who have been around since the dawn of time, many of
the Seiji speak multiple languages. For the most part, depending
on where the live and where they have lived, most of them speak
a number of languages, and are experts on ancient laguages, with
most being able to speak and write in almost any ancient
language of humans. Most are very fluent in Enochian, biblical
Hebrew, normal hebrew, and even most major languages spoken in
major countries. They can even spoke mostly forgotten languages
that most don't even know, like the original languages of the
world that have been lost to time. For the most part, most Seiji
are very good at learning new languages and at speaking and
writing in multiple languages that have been used over the
years. Most usually stick to the language of their own country
they live in depending on where they live, but most can switch
languages for almost any occassion.
- Affinity for Spiritual/Ether Power: Since Seiji focus power
through their spirits/ethers, they have enhanced affinities for
this power as it's how they were designed. Similar to how humans
have pure spirits, Seiji also have stronger ethers which make
their Seiji ether abilities stronger, and make it easier for
them to learn new abilities over time. Most Seiji use things
like their life drain abilities to feed their ethers as well,
increasing their abilities and powers using their ethers. When
using their power, Seiji tend to focus inward to their power to
use it, in turn letting them draw out the depths of their power
far more easily than most mortals as they've spent years
practicing this power and how to draw out their full abilities.
This lets Seiji grow and focus power more effectively as they
practice more and learn more about how to focus their ether's
power, something most Seiji's continue to train to do since the
Seiji are more about focusing their power and growing stronger.
- Resistant to Demonic/Dark Powers: Since the Seiji were created
in hell and designed with dark and demonic powers/natures, the
Seiji are almost completely immune to dark and demonic
abilities. Most can just shrug off these kinds of abilities,
with the attacks barely doing much to them in terms of damage.
They are usually immune to most abilities unique damages, like
demonic energy damage or dark energy damage. As part of their
dark natures, they are highly resistant, and can only really be
hurt by these attacks through the physical damage the attacks
do, such as blast attacks doing concussive damage, or bladed
attacks cutting. However, in terms of the normal damage done,
Seiji take almost no additional damage, and damaging them
becomes much harder with dark or demonic abilities. Of course,
with this resistance, they also have a weakness to holy powers
as one might expect, as the Seiji were designed with demonic
natures. This also means demon killing weapons and powers work
just as well against them as demons.
- Resistance to Magic/Immunity to Dark/Demonic Magic: Like their
dark powers, Seiji are resistant to magic, due to their immense
study and use of dark magic. Most magic does little damage to
them, and most have specific magic spells for dispelling magic
attacks used against them. In addition to resistance to most
magics, they also have an immunity to dark and demonic forms of
magic, since the Seiji have adapted to dark and demonic magic
over the years and become mostly immune to those magics. Even
holy magic against them, does reduced damage, though it can
still hurt them, since they have such a mastery of magic that
they can even defend against other forms of magic most don't
know about. The Seiji have high resistance to magic, even those
like chaos magic, chi magic, or other magics that most would
think Seiji wouldn't have immunity to. Because of their long
years, many have learned other forms of magic and how they work,
having had time to perfect their abilities to use magic.
However, while magic does do highly reduced damage, holy magic
is still good to use against them, since they are weak to holy
powers, though opponents will do reduced damage due to the
magic.
- Immunity to Fire/Resistance to Variation Flames: Because they
were created in hell and were tortured with hellfire, Seiji
developed an immunity to flames during their creation and
torture in hell. Being tortured with hellfire, which was much
stronger and hotter than normal flames, the Seiji are completely
immune to hellfire and other hotter flames. This means them not
being able to be damaged by flames like dark flames, dragon
flames, or other extremely hot flames that burn much hotter than
normal flames in battles. Even flames like ice flames, lightning
flames and other special flames that don't necessarily do flame
damage also don't work well against them, as they have a
resistance to flames in general. Almost any flame used against
them does little damage, with the only real damage being done is
usually blast attacks doing concussive damage, or cutting
attacks cutting them, since Seiji cannot be burned by almost any
kind of fire. Using flames against a Seiji is quite difficult,
but not really impossible. If an opponent can take their
immunities and resistances into account, it is still possible
for a fire user to beat a Seiji if the fire user focuses less on
burning, and more on doing physical damage.
- Decelerated/Stopped Aging: Thanks to dark magic spells, and
their demonic type regeneration, Seiji don't age beyond the
point they want to age past. Since most Seiji have been around
since the dawn of humanity, most are far older than they appear,
and almost none of them look older than they want to, with most
preferring to stay in their prime age, which is usually in the
20-30 range. Most Seiji use this to their advantage so that they
can continue training at their peak and get stronger faster,
though some use a younger age in order to stay at a point where
they are not at their peaks due to the fact that they can
utilize younger ages to an extent to be able to get stronger
faster. The disadvantage to younger ages though is that while
the Seiji grows faster, they also can't fight as effectively
using fully developed bodies like most adults can, which hurts
their combat ability. This usually depends on the Seiji, and
what they feel is more beneficial for them. Many prefer to stay
in the adult range, while some may stay in a teenager-ish range
to utilize combat growth more effectively.
- Enhanced Seiji Senses: Much like most demons and enhanced
humans, each Seiji has enhanced senses as well. For the most
part, this depends solely on the demon, as some senses enhance
more than others depending not only on the Seiji, but the
specific abilities of the Seiij, with some Seiji having
different senses depending on certain abilities. As there are
many types of abilities that affect senses, many Seiji can end
up being different. Most usually gain simple enhanced senses,
with all their senses going up slightly. Usually this can be
good or bad, as some enhanced senses can be a hinderance as much
as a help, like Seiji who use werewolf power increasing their
sense of smell also being a weakness if used against them
properly. This is dependant on the Seiji, as every Seiji has a
different balance of senses.
- Enhanced Seiji Sixth Sense: Much like other demons, Seiji can
sense the presence of other beings, and sensing who and what
they are. This can sense not only one's presence, but their
levels of energy and how tough they are, allowing the user to
gauge how they stand against them, as well as often being able
to tell what they are by their presence if the user recognizes
what kind of presence it is. However, this can be deceived by
skilled opponents, sometimes not appearing correctly if the user
can't sense the opponent's full power or use powers that fool
this sense. There are also skills that hide one's presence so
those with this sense can't sense them, or some opponents can
suppress their presence so they're not fully able to be sensed.
Most Seiji are able to use this to sense not just what's around
them, but they are able to use this ability to tune into angel
and demon communications to sense what's going on around the
world, and when big presences appear, like Lucifer, or higher
level angels, though most Seiji keep secret the fact they can
essentially hack into these communications and stay secretive.
- Seiji Negative Focus Meditation: The Seiji have developed
their own form of meditation, which they use to focus their
negative emotions inward to unlock their power. This is a form
of meditation that Seiji use to open up their body's flow of
energy and focus more power. This meditation is specific to
Seiji, as the Seiji are one of the few races that actually focus
anger and hatred to clear their minds rather than most mortals
who have to use a peaceful calm. This particular style of
meditation is similar to those that use anger to focus, similar
to the Shaolin Lion Style and requires negative emotions to use.
This meditation makes Seiji stronger not by increasing their
strength or physical stats, but by increasing their flow of
energy and the increased energy makes them stronger beings. As
they focus inward, this power amps their ability to use energy
and the energy's affect on their bodies, making them tougher. Of
course, this is more of a small growth at a time, since most
Seiji have to be careful not to hurt their bodies using this.
Some Seiji can actually damage themselves if they try to grow in
abilities using this too quickly because of how it opens up the
flow of energy, and can overwhelm even Seiji if done too
carelessly.
- Negative Meditative Mind: Of course, with things like the
disciplined mind skill of the Darkfire, the Seiji have their own
form of such a skill where they are able to use special training
to keep control of their minds. The Seiji use this in
combination with their focus meditation to allow themselves to
control their mind, designed to help them more easily control
their emotions. This lets them have complete control of how
their mind operates, from shutting down certain parts of the
mind at will, and allowing themselves to manipulate their own
mind when they want to control certain aspects of their
behaviors, such as controlling certain instincts when lying, or
making certain emotions seem geniune by manipulating their minds
to project those emotions. This is a fairly basic power, just
letting a Seiji control their own minds, and as a result, allows
them immunity to mind based control abilities, whether through
psychic manipulation. They mostly focused on keeping control of
their minds due to sinful manipulations, since many demons feed
on certain negative emotions.
- Seiji and Combat Enhanced Physical Stats: Each Seiji not only
is designed much tougher than normal humans, but also have
highly enhanced physical stats due to the time they've spent
training in their particular fighting styles. Over the years,
many Seiji have learned multiple styles, and depending on the
Seiji, most have enhanced stats, partially based on the
individual Seiji, but also on whatever fighting styles training
they undergo over their years of training. Depending on the
Seiji, each has enhanced physical stats, and can focus in
specific stats or balance themselves out as a fighter. Just like
humans, every Seiji is different, with each having their own
preferences.
Transformations:
- Enhanced Seiji Demonic Dragon Seiji Transformation: Thanks to
his demonic dragon power, Alathen was able to learn to focus his
full dragon and demonic powers into one transformation. In this
power, Alathen is able to use his demonic full power as well as
his dragon powers, with both being amped heavily by this
transformation. When using this, Alathen takes the form of a
powerful demonic dragon, which is also empowered by void energy
and demonic energies, making it a highly powerful humanoid
dragon state. This power amps both his dragon and demonic
abilities, and gives him a physical stat boost as well as a
supernatural ability stat boost that lets him fight other
opponents with transformations. In this form, he becomes more
dragon-like, becoming a humanoid dragon form with heavy demonic
power.
- Enhanced Mana Mode: When a mana user absorbs mana from the
environment around them, they fuse it to their own mana,
creating a 'sage mode' of sorts using mana. Instead of chakra or
ki though, this uses mana to enhance the body. When in this
mode, the body can be pushed into a new mode empowered by mana.
This mode is also adaptable, in that the mana from the
environment can be used to combine with different types of mana
that the individual mana user can generate, such as demon mana
or holy mana being usable with this to create an enhanced holy
or demonic mana mode. Usually, this is easy to fuse to other
types of mana, even working with dark mana, though using dark
mana for this power can put a lot of heavy strain on the body,
just like dark mana amplification, resulting in a higher
powerup, but damage to the body as a result. Usually, most mana
users keep it simple by fusing it to their normal mana, since
it's usually easier and the main focus of this power is the
environmental mana anyway. In this form, the body is enhanced
with highly amped mana, much more than normal amplification.
This is designed to amp the user to the same level as those that
use transformations, granting enhanced physical stats and
supernatural abilities based on the amplification of this form.
However, when used, this form only lasts as long as the person
has the mana, as once they use up all the mana they absorb, they
return to normal. Depending on the person, some people can go
into unique mana modes, such as forms with wings of mana, or
just changing their eye color and color of the area around the
eyes. It just depends on the person. Alathen mostly uses this to
absorb dark mana from the area around him, since normal mana
mode is not any stronger than his typical tritherian mana.
Weaknesses:
- Seiji may not age, but they can still be killed just like
humans. And aside from their unique energies, their physiology
is mostly the same as humans with their brains working a bit
differently due to how they were designed, but essentially, the
vital organs are all the same. If one stabs a Seiji's heart or
brain, it will kill them just like it would any other human.
Even those with regeneration cannot regenerate their heart or
brain, unless they are specific types of hybrids that use
different kinds of regeneration. Anything that would harm a
human, like poison, bullets or other things that would damage
human bodies can still damage Seiji with the listed exceptions
they have resistances and immunities too.
- Just as humans can be harmed by dark powers they may try to
use, Seiji can be hurt by holy or positive powers if they try to
use them. For them, using holy or positive power damages them
since they are solely meant to use unholy or neutral types the
same way humans are usually meant to use holy or neutral types
of powers. While some can use holy power with some practice,
this is not what the Seiji are meant to use, and most don't
bother since their own energies are far more powerful than any
holy powers they might try to use. This also means that holy
powers are the best way to fight a Seiji, which counters their
demonic powers pretty well.
- Any Seiji that has a dragon stone will gain a slight weakness
to dragon hunter weapons, since gaining dragon powers also comes
with the weaknesses of dragon power. This means that dragon
hunter weapons and abilities can more easily hurt them, and very
easily counter any of their dragon abilities. This is mostly why
only some Seiji's use dragon stones, since it comes with this
weakness. However, the powers usually outweigh the weakness, so
some still opt for dragon stones. Those that do still have the
same weaknesses as any dragon they gain the power of, such as
fire dragon stones being weak to ice attacks. They are also able
to gain certain other effects of dragons, such as bone dragons
bones or certain other dragons special properties, but these
also come with the same weaknesses, like bone dragon human form
pysiology coming with a weakness in that the heart can be used
to kill the Seiji instantly.
- Seiji have adverse reactions to certain emotional
manipulations, whether by supernatural abilities or through
certain poisons or neurological agents. Fear manipulation, which
normally causes fear in others, has a strange effect on Seiji,
sending them into a laughing fit where they lose all
self-control and go on a homicidal spree, killing anyone around
them. While things like anger and hatred manipulation focus them
and actually work to their strength, fear manipulation
specifically has this strange effect on Seiji. And certain
presence manipulations that might try to calm the mind can also
trigger this effect as well, since Seiji focus through anger and
hatred, and putting them in a peaceful calm state can also
trigger a homicidal spree and loss of self control. It's not
fully understood why this is the effect, but this is one of the
weaknesses of the Seiji that is exploitable by those skilled
enough and knowledgable enough to use it to their advantage.
- Demons and other psychics who feed on anger and hatred, or
similar negative emotions will find the Seiji to be great
sources of it. This means that if someon can feed on these
emotions, they will be able to absorb an almost unlimited supply
from Seiji since they live on negative emotions. This makes
those with this manipulation more difficult when Seiji are
fighting, as those with these manipulations and abilities to
consume certain negative emotions can be very difficult to
overcome when Seiji's live on these emotions. As a result,
fighting those with these manipulations is far more difficult
than most Seiji will admit, and this kind of ability makes
fighting them a bit easier. For the most part, psychics and
demonic negative emotion manipulations are the two biggest
problems in this regard, with exception of certain Seiji who can
either overwhelm feeding on these negative emotions or Seiji who
can manipulate their minds and shut down their negative
emotions, which does weaken them slightly.
- Even though mana users can regenerate pretty effectively, they
can still die due to fatal injuries if their regeneration
doesn't act fast enough. There are certain exceptions, as some
people do have enhanced regenerations (like demons and angels)
and may not die with certain fatal injuries, but most mana users
who don't have any other race abilities usually are able to be
killed by their heart or brain being destroyed, or their head is
removed. Though any supernatural creature that is a mana user
still has their normal race weaknesses, such as werewolves being
weak to silver or mercury and vampires being weak to holy items.
While mana users can regrow limbs and heal most injuries, they
can still be killed, and their regeneration can still be
interrupted by forms of regeneration negation.
- While mana's raw energy power may seem impressive, it's still
just a normal energy that can be countered as such. Other
energies can still counter mana, such as chi, ki, aura, spirit
energy and other forms of energy used by the body. Many find
that mana is strong, but other energies, with enough effort, can
be used to block or even reflect mana. To some extent even other
physical objects can be used to counter mana, using things like
boulders and living things for cover depending on the mana
attack. For the most part, all mana skills are dodgable and most
are blockable with strong enough defenses, though one still has
to be careful of the ones that pierce defenses. For the most
part, other types of energy is the best way to block mana, and
stronger mana users can also block other mana users mana.
- Originally, mana users were eventually countered by someone
who developed a technique that became known as the soul shout,
in which they used their spirit energy to generate a sound
frequency which cancels out all mana in a given area. This soul
shout is designed solely to be like kryptonite to mana users, as
it removes the source of their power, making it so no mana user
can generate mana in an area, and can't even draw out their own
mana as the soul shout removes any ability to use mana,
including dark mana. While the soul shout isn't really too well
known know except among those that use spirit energy, it is
still something some people still know how to use. This is the
technique that the mana negation skill was based on, as mana
users tried to replicate the effects with mana, and generated
something that would negate mana, but didn't know that this
still allowed dark mana in their attempt to replicate this. This
technique is very effective against mana users, and while in
effect, a mana user cannot use any mana, being forced to rely on
either trying to get out of range of the soul shout, or fighting
using other means.
- Another dangerous counter to mana users power is mana flames,
or King Satan's wrath flames. Both flames feed on mana as a
power source (and King Satan's wrath flames can also feed on
anger), so lighting a mana user on fire with mana flames or
wrath flames can be very dangerous to mana users, as it's like
throwing a fireball into a pile of gasoline. If the mana user
doesn't contain their mana properly and push the flames away
from them and get away, they could easily be consumed by mana
flames. Many mana users don't see mana flames or wrath flames
too often, so only a few are familiar with them and how to
counter them. Though most have to learn quickly or be consumed
by flames.
- Another method if breaking through mana skills is with things
like aura breaker weapons. As one might expect, aura breaker
weapons work on just about any energy, and mana is no exception.
While mana is strong, it still is instantly dispelled by aura
breaker weapons and techniques. Aura breakers work well against
mana users, as all of a mana users techniques can be dispelled
by an aura breaker weapon. Of course, anything that dispels mana
would be effective, as some magic users have skills that can
dispel mana. There are plenty of techniques out there, and there
are plenty of stronger techniques that could break through mana
techniques and skills.
Personality: Like most Seiji, Alathen may seem like a cold
person, but this is typical. Usually for Alathen, seeming
emotionless or cold is actually a good reaction, as those who
know him know that Alathen, like many Seiji, don't smile or
laugh unless they're about to go into a homicidal rage. Alathen
is a pretty cold person most of the time due to his nature, and
seems angry or hateful, but he's actually one of the more
friendly Seiji when it comes to interacting with others. Alathen
is pretty easy to get along with if one isn't disrespectful to
him, though Alathen tends to not be good at interacting with
people. As a result, Alathen can be awkward at times with
people.
In battle, Alathen is a brutal opponents. While he is strategic,
he is a believer in "the best defense is a good offense".
Usually he keeps his opponents on the defensive, and with his
brutal fighting styles, he is not afraid to cripple opponents if
they are a threat to him, and isn't afraid to kill them if he
has to. Alathen is one opponent that most never want to face,
due to his brutal nature in fights as he doesn't hesitate to do
whatever he needs to do to kill his opponents. While not evil in
nature, Alathen isn't one to give second chances or forgive
opponents for crossing him.
Bio: Alathen is one of the Seiji who were developed during the
Heaven/Hell war, and one of the oldest of the group. Alathen
spent a long time in hell when he was created, and was tortured
by his creators to boost his adaptability. During this 40 years
of torture, Alathen became one of the first Seiji to become the
model for the other Seiji before the end of the Heaven/Hell war.
During this time, Alathen trained and learned as much about
demonic power as he could, as well as harnessing his immense
magic potential. He spent time in hell, helping develop other
Seiji, being forced to torture them in order to make them as
strong as him.
However, when the order came to destroy the Seiji by Lucifer and
King Satan at the end of the Heaven/Hell war, many of the Seiji
ended up being killed. Alathen took as many as he could and
secretly escaped hell after using powerful illusion magic to
fake his and a lot of other Seiji deaths. As a result, Alathen
managed to save some of the Seiji, to which many of the
survivors learned to live among humans in secret, training for
the day that they would be hunted by Heaven or Hell if they ever
found out some of the Seiji were still alive. Alathen was one of
the people who lived alone in solitude, staying away from humans
except to learn new skills as he found certain dark curses and
skills to figure out how to use.
Over the years, Alathen has grown in power significantly,
finding new ways to boost the Seiji's abilities and hunt down
anything that could make him stronger. Since Alathen was one of
the Seiji to develop a lot of Seiji abilities, he became one of
the first to develop things like Seiji dragon stone absorption,
and even developed the Seiji ether network so the Seiji could
communicate and trade secrets on powers they'd developed, as
well as listening to Heaven and Hell's communications secretly
to keep track of what's going on and if they were going to be
hunted.
After years of secrecy, Alathen's secrecy came to a halt when
Kierran Black was attacked by Aeron Kazara, in which Alathen
chose to help Kierran get his revenge on Aeron for stealing his
body. Alathen spent time training Kierran on how to use his
Seiji body, and over time, the two became friends as they
planned to defeat Aeron. Alathen hated how Aeron had gone about
trying to get to the death wraiths, as Aeron was also trying to
gain new abilities by incorporating death wraith power into
Seiji power the same way Alathen had learned to incorporate
dragon power into Seiji power.
During this time though, eventually, Alathen got hired by
Crowley to help in London with the The'Galin incident, and
offered a place in Black Sun by Kendrix, who took interest in
Alathen. As a result, Alathen now works with Black Sun, in
exchange for power and new abilities. Part of his agreement
involved Crowley giving Alathen two new dragon stones, which
granted Alathen perhaps two of the most dangerous dragon stones
to exist. And thanks to Crowley's ancient knowledge, Rowena's
book of the damned, and training with those like Kendrix and the
demon prince Belphegor, Alathen spends his time preparing for
two major wars that he knows he'll have to fight in: The
The'Galin conflict when they become active again in the London
universe, and the war against Aeron Kazara, who has the death
wraiths trying to hunt down Kierran Black and Alathen.
Theme: Ship of Fools (
HTML https://www.youtube.com/watch?v=Q1DFWhAcCHw
)
Pics:
HTML https://imgur.com/IasGZsw
HTML https://imgur.com/36w6tWR
HTML https://imgur.com/6M7Wwqh
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