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       #Post#: 3777--------------------------------------------------
       RP Profile: Boris Vyacheslavovich Popov
       By: Zorbak the Ebil Moglin Date: March 27, 2020, 8:32 pm
       ---------------------------------------------------------
       "Kept you waiting, ah?" - Boris Vyacheslavovich Popov
       "Well then... Clears throat. Officially, Maverick Incorporated
       condems you and your actions as unlawful... And a general pain
       the a**hole. He says the last part jokingly, then switches to
       encrypted communication. Unofficially... I will do all I can to
       help. I don't like what those mudaki (Russian for "assholes")
       are doing any more than you." - Boris to Jack "Raiden" during
       their mission against Desperado when Jack went against the
       organization's rules to save a group of people from being turned
       into cyborgs against their will.
       "This isn't an infiltration mission, so there's no need to avoid
       combat... Just don't get reckless, tovarisch (Russian for
       "comrade")." - Boris heading a mission for his former
       organization, Maverick
       "We have no rules about property damage, but keep it minimal,
       yes? It just makes us look bad." - Boris joking during a mission
       to someone asking if they could destroy the enemy base.
       "They're trying to use stealth camo to ambush you... What
       morons, huh? He says the last part jokingly. As if that will do
       any good against you." - Boris coordinating another mission.
       "Many people are counting on us, and not just here at Special
       Forces. The last thing we need is another clever cowboy shipped
       back to us in pieces..." - Boris to an American Special Forces
       person who was trash-talking that they were going to beat
       Hyperion
       "Well, no matter what, this mission has a nice side-benefit.
       Putting a dent in Desperado will screw whoever's backing them,
       too." - Boris to Jack "Raiden" when they were trying to take
       down the criminal organization Desperado.
       During a talk with Jack "Raiden" after Raiden killed Senator
       Armstrong when he tried to use an organization called World
       Marshal to start an international incident.
       Raiden: I hear World Marshal is looking for a buyer.
       Boris: Well... You cost them a lot of money, da (Russian for
       "yes")? Not to mention 'killing' their funding... Literally! He
       says jokingly.
       A conversation between Jack "Raiden and Boris during their
       battle against Desperado.
       Raiden: These rifles Desperado's using, those are MAK-200s,
       right? Same as Maverick's standard issue. Nice weapon... Not
       that any gun is much use against a cyborg.
       Boris: Da, the 200 is a thing of beauty. We were one of the
       first to adopt them, three years ago. It has minimal muzzle
       flash and report when firing, and little recoil. Plus, the
       ejection port near the muzzle makes it good in both left and
       right hand. Rare for bullpup rifle. Easy maintenance, tough
       enough to take some dirt without jamming every shot... And it
       takes standard NATO magazine, so you can find ammo on almost any
       mission, anywhere in the world.
       Raiden: Sounds like somebody's in love.
       Boris: It reminds me of the good old days. Most Soviet gear was
       trash, yes, but the rifles... ah, the rifles... The best in the
       world. And it seems I am not the only one to appreciate them.
       Name: Boris Vyacheslavovich Popov
       Age: Unknown
       Species: Human
       Gender: Male
       Hunter Group/Team: Russian Special Forces (Temporary leader)
       Weapons:
       - None (Only carries standard weapons and gear on a case by case
       basis, but has access to all of Special Forces gear and
       equipment)
       Combat Abilities:
       - Military Combat/Russian Sambo Training: This is a common
       military and combat training art in Russia. Combat Sambo is a
       Russian military and combat sport, which is designed with roots
       in Japanese judo, international wrestling and a few other
       styles, designed to be like a Russian mixed martial arts. Combat
       Sambo is a much more complex style than one would think,
       focusing on strikes and grapples similar to judo. This style is
       very effective among the Russian military, and teaches self
       defense against things like swords, knives, and guns without
       having to use a weapon, usually for disarming opponents in
       battle. Like judo, grapples and throws are usually about
       redirecting an opponent's force of their attack, and using it to
       the advantage of the user, usually to knock the opponent off
       balance or open them up to attack. Typically, this is taught as
       a non-lethal combat style, though military combat training does
       train users to use deadly force if necessary. This fighting
       style is usually pretty balanced between fluid movement, good
       defense, agile speed, and attack strength, making it a great
       fighting style for those that wish to train their combat.
       Currently, the military version of the style is favored by
       Russian military, and is taught as a major combat type for
       soldiers so that they can battle opponents in close combat. This
       style can be customized when needed, and people can develop
       their own variations of this style with enough knowlege and
       practice. Boris doesn't look it, but he is a master Sambo
       fighter, and can hold his own against some extremely tough
       fighters.
       - Russian Martial Arts Stepping Method: Square Step: This is a
       stepping method used in Russian martial arts, where the user
       moves around an opponent in a square-like motion. This is
       designed to do what other stepping methods do, and get the user
       around an attack while moving simultaneously through the
       opponent's defense. This is a high speed movement when used
       properly, allowing quick dodging and movement when used properly
       after some modification by Russian supernatural users of Russian
       martial arts. This style moves the foot and uses the toes rather
       than keeping the heels flat, as moving using their toes creates
       less friction and less speed reduction. And when used properly,
       the user can move around opponents attacks in a square-like
       fashion. Similar to other stepping methods, this is used in
       conjunction with other Russian combat arts, as any martial arts
       will emphasize the importants of footwork and leg strength,
       since it builds a foundation for martial arts skills and
       movement. Masters of this style are able to learn certain
       advanced movement arts if they are able to move effectively. For
       Boris, he uses this mostly as intended, usually to avoid attacks
       so he can use an opponent's momentum against them as he uses
       this in combination with Sampo to usually knock an opponent off
       balance and use the opponent's momentum to throw them.
       - Military Weapons Expert/Master Marksman: Despite not usually
       carrying weapons unless he is on a mission, Boris is highly
       trained and knows how to wield almost any weapon with deadly
       accuracy. Boris is skilled with many kinds of firearms, and
       usually can fire effectively with just about any weapon.
       However, he is not just an expert in guns, but also an expert
       with bladed weapons, staves, and other combat-based weapons.
       Just about any weapon Boris can pick up is one he can use in a
       fight. While Boris does prefer guns, he will use any weapon he
       has to, since he has often had to change up his weapons and
       approaches to combat to deal with threats compared to most
       fighters. Boris is a highly skilled weapons user, and while he
       doesn't have a lot of combat styles other than military combat
       to go on, he is still able to use just about any weapon he needs
       to to fight an opponent. When using things like swords and
       bladed weapons, Boris is very good at combat, and his movements
       are hard to predict because he doesn't operate according to a
       specific weapon style, making his combat seem much more random.
       When it comes to his gun use, he is highly accurate, able to
       shoot at distances beyond what most humans can thanks to his
       enhanced nanomachines that enhance his senses. Overall, for
       Boris, his weapons and gear are usually what determine how
       successful he will be, since he is at peak human level, which is
       not always good enough to take on stronger supernaturals.
       - Russian Supernatural Hunter Training: Exorcism, Weakness and
       Trap Knowledge: In order to prepare him for the job at Special
       Forces, Boris has been trained in Russian supernatural hunting,
       being trained in how to do things like exorcise demons and
       angels, use supernatural trap spells and markings, and knowing
       as much as he can about supernaturals and gods in general. Boris
       has special paper charms developed by other members of Special
       Forces which have special wards and traps written on them,
       something he can use if he needs to. Boris is highly trained in
       Russian Special Forces tactics, knowing a lot about gods,
       demi-gods and supernaturals from pantheons, to species, to even
       strengths and weaknesses of each race and sub race of power
       creatures thanks to specialized training he was given. Boris has
       trained heavily in this art, and knows how to take advantage of
       weaknesses, but also knowing strengths of certain types of
       opponents that he needs to avoid or find a way around. Though
       Boris doesn't know everything about every race type, he has
       studied a lot of different races.
       - Russian Supernatural Hunter and Military Training: Tracking
       and Hunting Expert: With his supernatural hunter training, Boris
       was also taught how to hunt and track opponents, which is
       something he also gained from his military training and his time
       in Maverick since the group had to track and find a lot of
       targets they were contracted to hunt down. He is able to do very
       subtle things, like tell whether a foot print is his target or
       not by things like the shape of the boot and how deep the
       boot-print is, as well as also being able to tell where his
       opponents go thanks to things like walking on plants, and
       animals that are unusually silent in one direction. He has a
       sense of when opponents are near, as well as usually knowing
       which way his opponent is going by signs of their presence
       around them. Boris is just as good at tracking as any
       supernatural hunter, having trained both in supernatural hunting
       and military tracking as well. During his time in other wars, he
       learned a lot about how to track opponents when he was
       constantly tracking people.
       Nanomachine Enhancement and Passive Abilities:
       - Nanomachine Enhancement: Nanomachines were heavily used in
       Boris's old organization, Maverick, and he too also underwent
       nanomachine enhancement in order to keep up with his
       organization and more easily coordinate missions. This
       enhancement was further upgraded by Doktor when he was set to
       join Russian Special Forces. This enhancement uses special
       nanomachine tech originally designed by the US government's
       black ops, which is made from nano-technology designed to be the
       equivalent of putting small computers into the human body. This
       has a few different functions, with the biggest being
       nanocommunication among those with nanomachine enhancements, and
       the nanomachine's regulation of the body. Every enhancement can
       be made differently, but typically, the base of these
       enhancements are always the same, which are nanomachines
       injected into the blood. These nanomachines are usually very low
       risk after they were heavily upgraded during a previous
       incident, after the original nanomachine enhancements were
       hacked and used to control people. Now, the nanomachines are
       mostly just used by military personel, or by cyborgs so that
       these can be used to help communicate with others more easily
       and regulate their bodies.
       - Unique Nanomachine Defense Enhancement: This is a unique type
       of nanomachine enhancement that Doktor designed specifically for
       Boris. After an advanced model of this was used in an incident,
       Doktor designed this enhancement to be used by normal
       nanomachines, rather than requiring special organs to be
       impanted with these. This defense works by using the
       nanomachines to harden in response to physical trauma, such as
       physical attack or supernatural projectiles, by hardening the
       body both inside and out. This defense can harden Boris's body
       into metal-level defense. When attacked, Boris has extremely
       powerful defense, which was designed so that he would be very
       difficult to hurt. This defense enhancement is even bullet
       proof, and can even resist bladed weapons to a degree with it's
       effectiveness. Because Boris is lower level than many
       supernaturals, Boris was given this so that they wouldn't be
       able to hurt him, and allow Boris to be useful when he is on
       missions. This enhancement is only usuable on normal humans, as
       many other cyborgs and supernaturals would have trouble using
       this enhancement due to their different physiology, and this
       only works on normal humans that are below a certain level.
       Because of this, Boris is tougher to damage, but this doesn't
       mean he's always going to win every fight. It is also possible
       to pierce his body with armor piercing techniques and weapons,
       such as heavy caliber armor piercing rounds, or using a high
       frequency blade to pierce his defense.
       - Nanomachine Tissue Rebuilding: This is a rather simple use of
       nanomachines, where they are programmed to fix damage to the
       body if it is something that can be fixed. These nanomachines
       are programmed with the normal data of those that these
       nanomachines are injected into, and the nanomachines can rebuild
       damaged tissue in the body. Simply put, this can fix simple
       damage and can rebuild tissue in the body as long as the tissue
       isn't removed. This is able to fix things like damage from
       poisons in the body (such as repairing a stomach ulcer caused by
       poison), repair physical damage (such as rebuilding tissue
       around a cut or tear in the skin), and can be used to repair
       simple damage to organs (like rebuilding scar tissue in certain
       organs). This enhancement is not full regeneration, and does
       take time, but is still very useful for those with nanomachine
       enhancements. Typically, this enhancement is only used on those
       without supernatural regeneration, because of the fact that this
       enhancement might intefere with supernatural regeneration. This
       tissue building also cannot rebuild tissue from nothing, so it
       cannot do things like regrow removed pieces of the body, and it
       cannot instantly fix issues. Typically, this tissue rebuilding
       takes time, depending on the extent of the damage. If the damage
       is bad enough, it is possible for someone to die before the
       nanomachines can fix the damage, such as a fatal stab to the
       heart could kill someone before their nanomachines could fix the
       damage. It si also possible that certain injuries might not heal
       properly without proper medical treatment, such as some who have
       had broken bones that don't heal properly without treatment.
       Typically, this just drastically slows down the time recovered,
       and doesn't instantly recover like some might believe.
       - Unique Nanomachine Enhancement: Gene Cleasor Nanomachines:
       This is another unique enhancement for Boris. Since Boris is
       human and wants to remain that way, he had Doktor specially
       design his nanomachines. In order to keep himself from being
       forcibly turned into a supernatural (like a vampire or
       werewolf), Boris had this special enhancement made that not only
       fused his nanomachine injection with a special gene cleansor,
       but gave the nanomachines the function of maintaining his normal
       human DNA, preventing abnormal changes done to it. This
       enhancement protects Boris, and is able to even counteract
       supernatural energies that are put into his body, since this
       nanomachine enhancement monitors and regulates his body as
       needed. This means that changes cannot be made to Boris's DNA
       that aren't programmed to be recognized by the nanomachines as
       allowable, and allows Boris's nanomachines to counter certain
       supernatural afflictions caused by things like energy poisoning
       if it's supernatural in nature. However, this isn't really
       useful in battle, other than him being able to counter certain
       energy poisonings, and just preventing him from being forcibly
       changed. When combined with his body regulation and maintenance
       function (more later), this is mostly just a means to keep him
       as he is now, for better or worse.
       - Nanomachine Autonomic Nervous System Enhancement: This is one
       of the major functions of nanomachines, which allow one to
       regulate their body through the use of these nanomachines.
       Besides using them for communication, this is the major reason
       people get this enhancement. When in the blood, the nanomachines
       maintain the body as close to it's optimal level as possible,
       and enhance the autonomic nervous system (the part that controls
       vital functions) very effecitively, doing things like
       automatically maintaining someone's blood sugar, or keeping
       certain functions of the body suppressed. This function is
       designed mostly for combat, in which the nanomachines are meant
       to keep someone at peak physical condition for as long as
       possible. This enhancement can do things like suppressing pain
       (but still allowing the user to know they are hurt), suppressing
       fear in dangerous situations, and even slightly allowing them to
       ignore fatique. This enhancement can also affect the entric
       nervous system which controls digestion to do things like
       decrease stomach acid, or help the speed of digestion as needed.
       This function is designed to operate from within the body, and
       the nanomachines are able to monitor the body without the user
       having to do anything. This function is set to the individual
       when injected, and the peak level is typically maintained.
       However, this cannot substitute certain things, like sleep
       (though it can suppress dreams) or proper nutrition), and
       sometimes things like pain suppression or letting someone push
       themselves even in fatique can cause more harm than good to the
       body. Typically, the user has to work with the nanomachines to
       keep their bodies in peak physical condition, or else the
       nanomachines won't be able to keep up.
       - Nanomachine Somatic Nervous System and Reaction Enhancement:
       This part of the nanomachine enhancement involves the
       nanomachine's effect on the nervous system, in which the nervous
       system is also enhanced. Typically, the nervous system in both
       movement and reaction is enhanced with nanomachines, in which
       this has a few major functions. The first is that the body is
       able to move much more quickly when given the signal through
       nanomachines, as the nanomachines can give the signal to the
       body directly from the brain rather than sending the movement
       message to the body. When told to move, the body will move more
       easily, which makes the body able to react to incoming danger
       much more easily and decreases the time it takes for the body to
       do an action requiring a signal from the nervous system. As
       such, this leads into the next major purpose of this
       enhancement. Because of the ability to move more easily, people
       with this enhancement can react much more quickly to danger, as
       the brain is also enhanced thanks to this nanomachine
       enhancement. By enhancing the brain's reaction time and the
       body's response ability, users with this enhancement can react
       to danger much more quickly, and avoid danger much more easily.
       However, this is not perfect, and movement data from the mind
       can conflict with the nanomachines if a user tries to fight the
       nanomachine's response. This is also only as good as the mind
       and body allows, and doesn't make someone magically able to do
       something like dodging lightning speed attacks. Their ability to
       react and move is only as good as their bodies allow, and the
       nanomachines are more of a tool to help people rather than a
       control all solution to avoid danger. This is nothing compared
       to real martial artists who learn to react instinctively, and
       this is only an imitation of that ability.
       - Nanomachine Enhanced Mind and Senses: This is another function
       of the nanomachines that enhance the brain. The first is that
       the brain's functions are all enhanced by the nanomachines,
       including memory, intelligence, creativity and even senses.
       Enhancing memory allows a user to recall memories far more
       easily, and store memories much more easily. While their
       memories of before the enhancement aren't perfect, after they
       are enhanced, they are often able to recall their memories far
       more easily, and forget far less. When it comes to intelligence
       and creativity, this is also fairly self explanatory, as it
       enhances the mind's ability to learn and it's creativity in how
       it solves problems placed before it. This is very useful in
       combat situations, as users of this are able to enhance their
       own intelligence, and their abilities as a tactician are
       increased. The last enhancement is to the senses, which enhance
       normal mortal senses to near supernatural levels. Typically, the
       senses are enhanced enough so that they can operate beyond
       normal human levels, and operate similar to supernatural
       enhanced senses. This enhances all senses normally (with
       exceptions depending on the supernatural or human enhanced), and
       allows enough enhancement that they can see, hear and smell
       better than most humans. This enhancement is more of a passive
       enhancement, and doesn't operate like other mind enhancements
       that might turn the mind into a computer. This is more just a
       simple enhancement of a mortal's normal brain functions. And
       like previous enhancements, this enhancement is only as good as
       the person who is enhanced with this, and doesn't always make
       someone smarter or more creative than others with enhanced
       intelligence, and doesn't mean their senses are better than
       everyone else's.
       - Nanomachine Codec Communication: This is one of the main uses
       of the nanomachines, in that the nanomachine codec communication
       was designed to operate through the nanomachines when they
       connect to the brain. This was designed to allow communication
       between those with these communication options, whether as a
       group or individually, and works like a cell phone programmed
       into the brain. Instead of operating on phone numbers, people
       operate on frequencies the codec uses, which can be filtered and
       encrypted just like any communication. However, unlike normal
       phone communication, this cannot be hacked by normal means, as
       the communication operates on special frequencies not able to be
       picked up by supernaturals, and these frequencies are usually
       very well protected against unwanted interruption after previous
       incidents. This works by communicating thoughts through codec,
       rather than talking aloud, though some, like cyborgs, can
       generate holographic screens around them to oeprate their codec
       communication. Typically, this works mind to mind, similar to
       supernatural telepathy, and can even replicate supernatural
       telepathy to commune with someone with telepathy if they are
       allowed access to the frequency the person is operating on. This
       can also access non-codec and non-supernatural communications
       like phones and video, but this is limited, and has to be sent
       through normal communication means which means that it can be
       tracked and listened to. Those with this typically use this in
       favor of other communication methods, since it is more reliable
       and allows for one to communicate without physically talking to
       one another.
       - Nanomachine Brain Regulation/Maintenance: Thanks to the
       nanomachines in the body, a nanomachine-enhanced person's
       nanomachines keep a constant status maintenance on the mind,
       thanks to the nanomachines being designed to suppress certain
       functions of the body and regulate the mind and body. This
       allows the user to protect their mind from psychic beings that
       try to influence their mind with things like mind alterations,
       and helps prevent special psychic powers from influencing the
       body or mind by keeping the body in what it refers to as a
       "normal" state. This state usually does things like suppress
       fear, suppress pain but register injuries, and even being able
       to keep certain emotions suppressed that might interfere with
       their battles or daily life. This mind protection can also be
       altered to suppress certain other emotions, depending on what
       it's user wants. This protection is a result of the nanomachines
       maintaining the mind, and can be used to suppress emotions
       someone deems a hinderance, such as some people who focus out
       battle rage, or certain adrenaline rushes that might hinder them
       in battle.
       - Nanomachine Anti-Tech Psychic Defense/Anti-Tech Disruption/EMP
       Resistance: After the incident with Hyperion, Ragnorok and
       Special Forces started working on anti-tech disruption
       softwarefor resistance to technology manipulators (like
       technology psychics), and put special infused energy generation
       in each Ragnorok member's nanomachines, which generates an
       anti-tech wave that prevents tech disruption devices and powers
       from affected those with nanomachines and cybernetic upgrades.
       This was also designed to keep people like Dr. Genus originally
       from accessing the nanomachines and cybernetics he had access to
       with Ragnorok in order to prevent Dr. Genus from taking control
       of any Ragnorok or Special Forces cybernetic enhanced people. As
       such, this makes it so that tech psychics and other technology
       disruption abilities don't work on anyone with this upgrade, and
       is even resistant to EMP through the tech being designed with
       nano-tech upgrades that help grant high resistance to EMP waves,
       which requires a massive and condensed EMP to even affect this
       upgrade. This is typically not a big deal for most Special
       Forces since they are still very tough and are not upgraded to
       the extent that most cybernetics users are, as some of them just
       have nanomachines running through them and if they lose the
       effects, they just revert to their normal human level, and have
       to fight using their normal human level stats (which usually
       isn't a problem for most Special Forces members).
       - Nanomachine Anti-Hack and Anti-Virus System: The newest
       nanomachine enhancements have the latest in anti-hack and
       anti-virus systems, making those with these defenses very
       difficult to hack or infect with computer viruses. While they
       can be affected by some unknown viruses or tech hack systems,
       they are easily able to overcome this with some effort. While
       tech control users can make them stop in their tracks with
       enough concentration, those with these upgrades do gain
       resistances. And thanks to special backups and controls,
       overrides set up by Doktor were designed to be used if someone
       with these nanomachines were hacked or controlled. If someone
       does manage to hit someone Special Forces has granted this
       enhancement to with an unknown virus or tech control, they can
       use their nanomachines to sense the virus or tech control and
       use their nanomachine system to fight the virus or presence
       trying to take control of them. With the nanomachine's
       specifications, tech control, hacking and viruses are mostly
       useless against this tech, and those that aren't are usually
       overcome quickly. Those with this enhancement always have to
       keep up with their protections from these threats, always being
       updated regularly with new known virus and hacking counters to
       avoid them from being overcome by new tech or abilities.
       - Enhanced Natural Human Combat Potential: Despite being human,
       Boris's combat ability and physical combat ability are far above
       most normal people thanks to his enhanced military combat
       training he's done, and a somewhat strange body that is stronger
       than normal bodies. Boris was born with a strange genetic
       structure, where his muscles and skin were stronger than a
       normal human's. While not at supernatural level, Boris's body is
       a bit stronger than that of a normal human, and what looks like
       fat on his body is actually pure muscle. Boris doesn't look able
       to keep up with tough fighters, but he is still a very tough
       fighter in his own right. Boris has a natural combat ability
       that many humans aren't born with, and has a major edge in
       defense, strength and speed that many normal humans wouldn't
       have. While Boris isn't quite up at supernatural levels with his
       slightly enhanced physiology, it does make him stronger than an
       average human. It is worth noting that he doesn't have a
       supernatural body, and his somewhat strange physiology doesn't
       put him at supernatural levels on it's own, but when combined
       with his training, he is able to keep up with some supernaturals
       in combat. Though it's mostly through his nanomachine
       enhancement that allows him to do this.
       - Human Ki Immunity to Stilled Silver, Varanium and Oceanstone:
       Because Boris is a normal human, Boris is not at all vulnerable
       to stilled silver, varanium or oceanstone, because he has
       absolutely no supernatural abilities. While he does have
       nanomachines that grant certain advantages, he doesn't have any
       supernatural abilities, so stilled silver has no effect on him
       at all, and cannot be used against him in pretty much any way.
       When it comes to varanium, Boris has no supernatural
       regeneration, and the closest to it that he has is nanomachine
       tissue rebuilding, which is tech based. While Boris's
       nanomachines wouldn't be able to do this if their functions are
       interrupted, varanium is not able to do this on it's own. Very
       rarely does any kind of regeneration negation work on him since
       he recovers like a normal human. Oceanstone is fairly obvious,
       since Boris is not a god or demi-god, and has no supernatural
       power from any god pantheon, he is not vulnerable to oceanstone.
       This doesn't just apply to the metals though, as this also works
       against anything that replicates the effects of these metals,
       like power negation or regeneration negation abilities. None of
       these are able to affect Boris, and would only affect him if he
       gained supernatural abilities somehow, which would pretty much
       be a whole other problem.
       - Multi-Lingual and Language Expert: While Boris doesn't speak a
       lot of dead languages, he does speak a number of languages
       including English and Russian as his first langages, with
       secondary languages of French, Spanish, Portugese, Italian,
       German, Russian, Chinese, Mongolian, Mandarin, Hebrew, and
       Japanese. During his time in Maverick, Boris has had to learn a
       lot of different languages to learn to communicate with people
       he's had to work with and work in other parts of the world, or
       help during his time in organizations like Maverick. As such, he
       knows many of the languages spoken in the world currently, and
       knows a lot of languages most people wouldn't think would be
       important. Due to this, he is very good at learning new
       languages, and studies any langauge he has to. Thanks to his
       higher IQ, he is very good at learning, and can learn new
       languages mostly by picking up words spoken rather than just
       simply reading words.
       - Enhanced Combat and Slightly Enhanced Nanomachine Physical
       Stats: While not at higher supernatural levels, Boris is someone
       who can easily hold his own against many opponents. With his
       training in combat, Boris is someone who could fight off an
       entire group of supernaturals, and could fight some higher level
       supernaturals with the right gear. While Boris isn't at too high
       of a level compared to other enhanced humans, he is beyond
       normal peak human levels, and can hold his own thanks to his
       enhanced combat training and his nanomachine enhancement. Thanks
       to this, his main strengths in battle are power and defense,
       with his combat training also making him faster and more agile
       than normal humans. Boris is also very experienced in fights,
       and knows the best ways to fight many opponents thanks to the
       years he's spent in organizations like Maverick. Boris is
       someone who doesn't always lead from behind the scenes, and will
       often fight alongside his allies when he's needed to. However,
       the only real thing to note is that he is only as good as the
       gear and nanomachines he uses, since he is not actually someone
       who is meant to do the heavy work, but more just a leader.
       Transformations:
       - None
       Weaknesses:
       - As mentioned, Boris is a normal human. Just like any normal
       human, he is easily killable if one can strike a vital that
       can't be fixed by his nanomachines. The hardest part of beating
       Boris is getting through his nanomachines, which is really the
       only real defense he has against supernaturals beyond his combat
       training and any gear he might have on him. If one could get
       through his powerful defense and could beat him in combat, then
       they could probably kill him, because he is not on the same
       levels as higher level supernaturals. And if somehow his
       nanomachines are disabled, then he would return to his normal
       peak human condition. Overall, Boris is more of a leader than a
       fighter, and even though he can hold his own, he usually only
       goes to the field when he's needed, and usually has gear to help
       substitute for him not being at the same level as most of the
       people he's worked with.
       Personality: Boris is a natural leader, and great at getting
       people to follow him. Boris usually is very light-hearted, being
       someone who doesn't try to be overly forceful unless the
       situation requires it. Typically, Boris is far more reserved
       than people like Dragunov and Viktor, and tries not to have to
       be serious unless he has to be. However, when needed (usually
       during missions), he can be serious, and unlike many with strong
       senses of humor, Boris is good at knowing when the time is right
       vs when he needs to be serious. He is also the type of person
       that leads by example, and typically doesn't get harsh on people
       for doing something he would do. A major aspect of Boris's
       leadership is that sometimes he will bend the rules if he feels
       it's appropriate, such as when he helped his friend Jack
       "Raiden" in a mission despite Raiden doing unlawful actions
       because Jack was trying to save innocent people. Boris is
       someone that also isn't afraid to go to the field and lead at
       the front of a battle, rather than being like some leaders who
       hide behind the people who work for them. Boris is someone who
       isn't afraid to do what he has to do, but overall, he does what
       he thinks is right, and sticks to that, even if he has to break
       the rules do what he feels is right. In battle, Boris is an
       extremely smart person, and a great tactician when planning
       missions. In battles, he can be pretty light-hearted, even when
       being completely serious, mostly because he tries not to let
       himself be clouded by stress of missions. However, when the time
       comes, he can be very serious, and usually will strike a balance
       between humor and seriousness, in which he will usually allow
       people to be cocky or arrogant at home, but usually has them
       keep it in check during missions or when working with Special
       Forces.
       Bio: Not much is known of Boris's history. Boris was a pretty
       standard human, born to a normal family. Boris eventually got
       involved with Jack "Raiden" when he was going up against an
       organization known as Desperado who was trying to start a world
       war. During this time, Boris was heading a group called
       Maverick, which was a private security firm that mostly did body
       guard work. During his time with Maverick, he acted as the
       leader of the organization, up till he had the group disbanded a
       few years ago. After that, he had been doing some work heading
       some Russian military groups, and working with Special Forces.
       After the incident with Dragunov and Viktor being taken out of
       commission by the Triam Trio, Boris was set to act as temporary
       leader until they were fully able to resume responsibility, and
       Boris spent the last few months getting caught up on what's been
       going on with Special Forces and the battles they've been
       fighting. Due to his history with Doktor who spoke pretty well
       about him, and Boris's friendship with Dragunov, Boris was a top
       pick for temporary leader, and Boris has spent the last few
       months preparing, even undergoing new training and a new
       nanomachine enhancement in order to help Special Forces and help
       lead the group effectively.
       Theme: City Silhouette (
  HTML https://youtu.be/25WTn6rjsEw
       )
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