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#Post#: 3634--------------------------------------------------
Profile: Stephanie Swan Quills
By: Coolcat207 Date: March 6, 2020, 1:05 am
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"There is nothing softer and weaker than water, And yet there is
nothing better for attacking hard and strong things. For this
reason there is no substitute for it."
"Don't hold back or doubt yourself. Even if you know that you're
going to lose at the end, give it everything you got, whenever
it's brute strength or tactical strategy."
"Let's get one thing straight: Everyone has a weakness. Anyone
who says that they have no weaknesses or that they're invincible
is an arrogant idiot. You can make up for your weaknesses like
getting stronger both physically and mentally. Certain
weaknesses like getting hurt with holy weapons or you're just a
normal human with no regeneration, well... that's another story.
It sucks but that shouldn't be something to be ashamed of.
That's something you need to be cautious of."
"Remember: It doesn't matter who or what you are. There will
always be a chance of you getting your ass kicked by someone
more experienced than you are. That or you were being cocky and
you paid the price for it. Don't believe me? Take me for
example. Even though I'm a cambion, I'm technically one of the
strongest beings on this Earth when it comes to raw strength.
Yet, there are beings way stronger or more experienced than I am
and can beat me in a fight. The person who manage to beat me was
my older half sister, Maria. The point: You're not invincible.
Yes, it sucks but the benefit of it is that if you're smart
enough, which I'm hoping that all of you are, you can learn from
your mistakes."
"Well, as you can see... I'm not a fan of using toys (weapons)
in a fight. My fists should be more than enough."
"It's true. Demigods have a higher chance of attracting danger
such as monsters towards them. But there's nothing to worry
about. Many of the teachers here are nephalems. So creatures
both big and small that have nothing but malice on their minds
will easily stray away from here so the demigods have nothing to
fear while they're here. Though if something greater were bond
to happen the universe forbid... we have those like Mephisto who
can handle the magic. Either that or they send me out to bust
some heads since I'm like a living tank built with the toughest
Nokia phones according to the students here."
"I don't care what you do to me. Take everything out on me. I'm
used to it. But if you get my students involved, then I'm going
to make this fight the worst moment of your miserable life!"
~Stephanie to an exorcist when he tried to kill her.
Exorcist: gets up with Stephanie's help Holy crap. Good riddance
to that demon.
Stephanie: coldly: I'm only going to say this once. Don't ever
mess with my students or anyone else that I care about again.
Stephanie let go of the exorcist and leaves, leaving the
exorcist speechless.
Shade: See?! I'm standing! I'm still standing!
Stephanie: Not technically... looks down at Shade since he's
using a crutch.
Stephanie: Can I kick his ass?
Lei Sheng: Not in public.
~Stephanie and Lei Sheng when an exorcist was accusing Mephisto
of a crime he (probably) didn't commit.
Stephanie: Okay, this is getting annoying... falls through the
floor and into the basement due to her concentrated mass Oh for
f*ck's sake!
Blackbird: laughs her ass off
Camira: Are you okay?
Stephanie: comes back up to the surface and dust herself off
None of you saw that.
Name:
Stephanie Swan Quills
Age:
25
Gender:
Female
Species:
Cambion with angel's grace (will update once I get the juice)
Family:
Father: Leviathan ([member=1]Zorbak the Ebil Moglin[/member])
Mother: Stevette Swan Quills (dead)
Foster Father: Bang
Uncles and Aunts: Demons, Fallen Angels and Angels (I guess)
Cousins: Cambions, Nephilims and Nephalems
Organization:
True Cross Academy
Occupation:
Professor of Demonology
Combat Instructor
Demon Hunter
Height:
5'8
Weight:
Unknown
Natural Abilities
Poison Immunity
Contaminant Immunity
Decelerated Aging
Supernatural Accuracy
Supernatural Agility
Supernatural Athleticism
Supernatural Awareness
Supernatural Balance
Supernatural Beauty
Supernatural Charisma
Supernatural Combat
Supernatural Dexterity
Supernatural Durability
Supernatural Endurance
Supernatural Flexibility
Supernatural Intelligence
Supernatural Leap
Supernatural Reflexes
Supernatural Regeneration
Supernatural Senses
Supernatural Speed
Supernatural Stamina
Supernatural Strength
Supernatural Wisdom
Powers:
Human Form Demon:
~Stephanie is half demon, being Leviathan's daughter. Because of
that, she is able to use her powers with little hassle along
with physical supernatural abilities and regeneration.
Demonic/Demon Aura Manipulation:
~Most demons are familiar with demonic energy, with demonic
energy being the basic unholy energy that fuels almost every
kind of demonic power generated by demonic entities. Demonic
energy is fairly basic for most demons, being an unholy energy
that can be used to attack opponents or be used with certain
powers in order to create new variations of abilities. This
energy is pretty basic, and the opposite of normal angelic/holy
energy. Unlike angelic holy energy though, typically demonic
energy is more about power than anything, whereas angelic power
is about purification. While the two still counter each other
just the same, most know how demonic energies are all about raw
power. And at the top of the more powerful energies demons can
wield, higher level demons can use demon aura, a higher level
demon power where demons fuse demonic energy with their unholy
aura to create a powerful demonic energy, originally designed to
counter archangels and the angels that use celestial force to
fight higher end demons. Both energies are unholy and demonic in
nature, being able to be used similarly to attack opponents or
combine with other techniques. There is also an amplification
effect demonic energy can be used to amp those of unholy nature,
which is easier to use when using demonic aura, as it is a more
natural amplifier to demons than normal demon energy. As many
know, normal demonic energy doesn't do as much damage as demon
aura, but costs less power to use while demon aura does more
damage but costs more power. And these energies can of course be
countered by their holy counterparts. This also doesn't cover
things like demonic spirit energy which is more powerful than
most other types of spirit energy, or many other demonic powers
and energies that exist among more unique kinds of demons. Just
like there being many kinds of holy energy, there are many kinds
of unholy energy as well. Of course, just the same, demonic
energies are countered by their holy energy counterparts, with
there being a holy counterpart for almost any kind of demonic
energy/power.
Demonic Presence:
~Almost all demons have some sort of demonic presence, which
many have learned to weaponize. When a demon is present, most
have some way that it shows when they are around. This is
different depending on the demon and their abilities. Those with
stronger auras may have enhanced aura or some may have more
subtle presences. Usually, anytime a demon is present, most will
notice the smell of sulfur, or sulfur might be left behind by
demons, as a product of their power that comes from hell and of
their demonic energy. All demons have some sort of presence that
they give off and many generate this sulfur. This is unique to
most demons, though most usually either have a strong unholy
aura, or they have a strong presence that can be felt. Most
demons are able to suppress this presence so others can't sense
them usually, but the demons do still leave behind sulfur, which
is something that tends to happen passively. This is mostly just
an effect of a demon's presence in an area, an effect that
actually tends to make them easier to track. However, there is
an advantage to this, as some demons have learned to weaponize
this presence. Some use this in combination with other demonic
abilities, generating sulfur for their own purposes, usually
those with a more scientific understanding of how sulfur
interacts with other elements. This eventually became a weapon
that many normal demons without presence powers can use, where
they can do fight others using their presence's sulfur, such as
using molten sulfur as an explosive substance, or a water demon
using sulfur to create sulfuric acid manipulation. Though some
demons like Lucifer or Asmodeus may light up an area with their
presence, or some demons have unique effects like areas growing
strong with energy or storms appearing overhead for more
powerful demons with weather manipulation abilities. However,
even demons with unique presences have learned to weaponize
their presence somehow. This usually just depends on the demon
and their affinities, as well as how their power interacts with
their presence.
Demon Telekinesis/Shockwaves:
~Most demons have some form of demonic telekinesis that they
gain when they become a demon, in which they can grab, throw or
hold things. This is useful for dealing with opponents, in which
most demons can telekinetically throw or hold opponents
depending on how their telekinesis manifests. Some can also use
this to throw objects or grab objects with a hold and move it to
them, which is a typical ability. This telekinesis can also be
focused by some demons into shockwave techniques where they are
able to fire telekinetic shockwaves at opponents to do
concussive damage, with some being able to only use this in
shockwaves, and some are only able to grab things with their
telekinesis. Some who are more powerful can also do things to
affect people, such as using this on their voice box to silence
them, or using this on certain objects to crush them in a
telekinetic hold. Some more advanced demons can even do things
like heating up objects with their telekinesis, or even
generating electrical power depending on how they use it.
Depending on the technique and skill of the demon, almost all
demons have to concentrate to use this, in which opponents can
break free by breaking their concentration. Usually the best way
to break a demon's concentration is to attack them, in which
they are forced to focus on the telekinesis or the attack. This
power can be resisted against by stronger opponents, as some can
slightly overcome the telekinetic hold. It's also possible to
move fast enough to avoid getting grabbed by telekinesis if one
simply moves faster than the telekinetic grab can grab them,
which requires immense speed to be able to move completely out
of an area within one fourth of a second (roughly). This can
also be countered with other telekinetic style abilities.
Demonic Shapeshift:
~Similar to angels who shapeshift, demons are able to do this as
well. Normally many demons take a smoke-like form when in their
normal state due to being corrupted spiritual beings normally,
but demons have learned how to shapeshift their smoke and
shapeshift into other beings. Thanks to this, this provides them
a way to manifest themselves in the real world without needing a
possession. This is usually made even more effective by more
unique demons who might use this to grant themselves unique
traits, such as a bird-type demon manifesting bird wings to fly,
or a wolf demon having claws. This mostly depends on the demon,
with some even weaponizing their normal smoke-like form (if they
have the form to use), where they can change the smoke of their
being that makes up their body into weapons and battle with a
type of demonic smoke body manipulation not that different from
the Darkfire elemental form power. This depends entirely on the
demon and how creative they can get with this power, since it
just requires them knowing what form and presence they want to
take. However, just like angels, their mass stays the same no
matter what form they turn into, so turning into a larger form
won't make them a larger being, and turning into something like
a dragon might actually make them weaker because they'd be
easier to cut through thanks to having less mass. Usually, any
demon can still be hurt no matter what form they are in, and
weapons that can attack spirits (Such as soul reaper zanpakutos
and death wraith soul swords) can still hurt them even if they
are in their smoke-like form.
Demon Ally Healing and Corruption:
~Unlike angels who heal and purify, demons don't need to
"purify" unholy power. Instead, they fight holy power by using
the power of corruption. If one of their allies is hurt, a demon
is able to fix their allies with their demonic power, and can
fix damage done to other beings allied with them. This power
works similar for demons how an angel's healing and purification
power works for them, where they use this to fix each other, and
heal those afflicted with holy afflictions. Because they are
purely unholy in nature, demons get rid of holy effects using
this method, by using their power of corruption to remove holy
afflictions that might affect them and their demonic allies.
They are also able to heal others, similar to an angel, by
removing injuries and some illnesses, though this power is very
rarely used by demons. Demons typically don't use this power
unless they are healing another demon, or helping an ally. They
also rely on this partially to break holy wards, by using their
corruption to slowly break a holy ward. This means that demon
wards can be broken using this power, but this might take a
while depending on the demon and how powerful their abilities
are. They do also have restoration powers to a degree, where
they are able to fix objects that are damaged or broken, which
is another power that they rarely ever use. Typically, their
powers of healing and restoration are similar to an angels,
except for their corruption to remove holy afflictions being
different from purification for the obvious reasons of this
being made to counter holy power rather than use it. Stronger
demons have stronger abilities to do this, just as stronger
angels have stronger healing and purification abilities.
Demonic Ally Amplification:
~Demons are able to amplify those that ally with them, in which
they are able to strengthen their allies in other beings
(typically empowering each other). The most common use of this
is when an demon empowers another demon, and the demon becomes
much harder to damage, and does more damage to opponents. Some
demons have been able to also grant specific other defenses to
others, such as some demons granting defense against certain
abilities, like using this power to help protect them from
flames or lightning powers to a degree. This usually depends on
the demon and their abilities, as every demon typically has some
unique way to amplify someone, whether it's granting them
temporary immunity to flames, granting them regenerative
abilities, or even some who can make someone's skin hard enough
to resist bullets. This amplification works on demons as well as
other supernaturals, and typically works best when they are
allied alongside others who are working with them amping the
demon as well. This was originally designed for guardian angels
who developed this power in order to help protect the people
they would guard from harm, but was adapted by demons into a way
for them to use this to empower their allies. Demonic
enhancement is far more powerful than angelic enhancement, but
over time, if overused, can damage a being due to the immense
spiritual power of demons. Because of this, demons have to be
careful, and only use this when absolutely necessary. Unlike
angels who use this on humans, demons mostly use this on each
other, though sometimes they have human followers they might
empower if they are working with followers.
Demonic Enochian Warding:
~Demons are able to wards on people and places, with this being
another power that lets them counter angels using Enochian by
burning demonic runes on surfaces. Usually, when demons do this,
they are able to use their power to burn wards and sigils on
surfaces in order to ward them against angels or even fallen
angels. They are able to do things like warding against angels,
in which they would be able to use this to keep angels from
entering an area they don't want demons in, or they could use
this to even ward against fallen angels depending on what the
wards used. When used on people, demons can do this a few
different ways, with them mostly being used the same way. Unlike
angels, demon wards are all about either casting out angels, or
keeping them out of areas, though they can also use this to help
ward their followers against angelic tracking. Usually, demons
can do this by either burning the demonic runes onto a person's
skin, or they can burn these into someone's bones outside of
physical view. These wards are pretty useful, and only those
that know Enochian can use counter sigils or spells to remove
these, and angels/demons that can remove these have to know
they're there and where they are on the body. Typically, this
is a much more advanced type of warding than typical warding,
and use special Enochian runes to create powerful wards against
a multitude of threats (Though angels and fallen angels
typically are the major things demons are concerned about).
However, strong enough counters can counter these, like a
powerful enough angel or angel group could break a warding on an
area, or warding against possession might not work in certain
circumstances if the opponent is stronger than the ward. This
also typically only works on specific circumstances, such as
angel wards only working against angels, and fallen angel wards
only working against fallen angels.
Demonic Enochian Exorcisms:
~For a long time, demons didn't know how to kill angels, since
angels regenerated from everything a demon threw at them.
However, this didn't stop demons from finding ways to get rid of
angels. Instead of trying to kill them, demons developed spoken
exorcisms that they could use to send angels back to heaven, or
use special sigils to cast an angel out of an area. While demons
these days can kill angels (if they have the weapons and want to
do it), they still learn this ability as a good way to cast out
angels. Demons have to main sets of exorcism type spells. The
first is for angels, where they have developed major exorcisms
for casting angels back to heaven, and the second is for fallen
angels to cast them to a random location on earth. This doesn't
keep angels in heaven forever, but does keep them from coming
back for at least a few hours, usually enough time for a demon
to have relocated. They can also cast angels out of vessels
using spoken exorcisms, where they are able to use this against
strong angels with stronger vessels. Typically this was used by
demons when they couldn't kill angels, which isn't the case
anymore, but this can still be used against stronger angels they
can't beat if they can speak the whole exorcism on the angel,
though it's rare for an angel to just let a demon exorcise them,
so a demon should obviously expect resistance. Typically, there
are situations where exorcisms are useful, but most times, using
sigils to cast an angel away is better than using spoken
exorcisms, since it requires less prep work, and spoken
exorcisms can be somewhat lengthy at times. Fallen angels and
angels do have to be cast out differently, so one has to also
know the difference between the two exorcisms. They do have
smaller exorcisms for other things, but angels and fallen angels
are usually a demon's main enemies, so their exorcisms are
mostly focused on them.
Demonic Teleportation/Space and Time Travel:
~This ability is one that most angels, fallen angels and demons
share, in that almost all angels and demons can teleport. Not
only can they teleport around, but they are able to teleport to
other realms as well, such as going back and forth from heaven,
earth and even going to the Veil where dead spirits reside. This
is most often used to travel back and forth between Earth and
Hell. Some demons are even skilled enough that they can bend
time and travel through time either by themselves or with
others. Due to this, most demons are able to travel in some way
through time and space fairly easily. While traveling to certain
places, like traveling time, takes a lot of energy, most demons
can use basic teleportation to travel around as they desire.
Some demons even teleport differently, such as some might
disappear in a burst of hellfire, or some might vanish, or some
even leave sulfur presence behind as they teleport away. When
used, the demon does have to know where they are going, or else
they might travel somewhere randomly and get lost. This is
especially important when traveling between realms like going
from earth back to hell, where they might get lost in between if
they don't know where they're going. However, most demons know
the path between hell and earth well, and aside from sometimes
not knowing where specific places are, they typically have no
problem traveling there if they know where they are going.
Demonic Astral Projection/Dream-walking:
~Ever since ancient times, demons have been able to use their
spiritual like being to go back and forth from manifesting as
spirits just like angels. The main use of this was to be able to
appear in dreams, a power that demons have used to convey
messages to people chosen by hell or tried to deceive humans by
posing as angels in the past. Unlike most beings who separate
their spirit, a demon is able to turn into a spiritual being, in
which they can enter the astral plane and react with not only
dreams, but can also interact with dead spirits, and some
intelligent spirits that are not dead spirits. Demons are able
to go to the Veil where dead spirits are usually found, or the
demon can attempt to go to the Spirit Realm, which is a realm
where natural spirits reside, if they are able to perceive the
spirits (Though this is usually a dangerous trip requiring
special training to get into the spirit realm due to it's unique
spirit perception required, and demons are usually cast out of
the spirit realm). Typically, demons usually go more to the
Shadow Realm, where dark spirits reside outside of the death
wraith controlled territory, which is much better for them. This
lets users commune with the dead, and with spirits that can be
perceived. Of course, the biggest use for this is to interact
with spirits, but also if one is trying to interact with a dead
spirit, it is much easier to do so in astral projection than in
physical form. The other main use of this is going back and
forth from dreams, in which demons can also enter the dream
realm, though usually in a limited fashion where they can only
interact in dreams and cannot access the full dream realm or
create dreams in the real world like many dream demons can.
Destroy Heaven's/Hell's Gate Pieces/God Fragments (High Level
Demons Only):
~Very rarely, higher level demons or archangels at around demon
princes or archangel levels can destroy pieces of heaven and
hell gates which are not able to be destroyed by normal demons
and angels, which would normally be used to weaken most angels
or demons using opposing forces (IE using a Heaven's gate piece
to weaken a demon). While the demon/angel can still gain
enhancements from their force, such as demons getting amped
power form Hell's Gate pieces, or angels getting amped power
from Heaven's Gate pieces, demons and angels with this power can
choose to destroy the pieces instead if they pose a threat.
Another power that higher level angels and demons have is that
they can often destroy god fragments once their power grows high
enough by overcoming the fragment with their own power.
Destroying any of these doesn't kill those who have these pieces
or fragments fused to their souls, but instead just makes them
lose whatever benefit the fragment and pieces give them. This
technique requires immense power to use, and only the highest
level angels and demons can ever hope to be able to do this.
However, while being able to destroy a god fragment may sound
impressive, it's really not as impressive as it sounds since god
fragments are very small bits of God's power as it mostly just
means that one is around demon prince power.
Concentrated Mass:
~Due to being the child of a demonic sea serpent monster,
Stephanie's mass is concentrated in her, which makes her similar
to beings like Grave and Leviathan. This makes Stephanie
extremely strong, but she's not as fast as some faster
opponents. Those that hit her while she's solid have to hit her
with extreme force in order to even damage her.
Absolute Strength:
~The user is able to go toe-to-toe and even surpass the
strongest of beings with nothing but the raw force of their
physical blows. Any level of weight the user needs to lift or
move is irrelevant as their body can emit limitless amount of
force that can repel an object of any mass.
With this ability, the user could travel massive distances in a
single jump, unleash strikes of unparalleled might, obliterate
massive life forms with one hit, cause destructive quakes by
smashing the ground, shatter planets with their fists, tear
through/create space-time anomalies with their strength, etc. It
should also be noted that they are immune to all powers that
could manipulate, affect or rob them of their strength.
Water Manipulation:
~User can create, shape and manipulate water, inorganic compound
with liquid, gas (steam, water vapor), and solid (ice) states,
including changing them from one state to other.
Water Generation:
~User is able to generate water.
Water Aura:
~The user can release and surround themselves in/with water for
defensive and/or offensive purposes, possibly becoming almost
untouchable and granting them various abilities/attacks. The
aura may also give the user enhanced physical capabilities such
as speed, strength and durability.
Water Empowerment:
~Users become stronger, faster, more durable, etc. when they
come in contact with water, possibly unlocking abilities related
to the affinity and enhancing the existing powers. Some users
may be able draw sustenance from the water or even slow or stop
aging.
Water Embodiment:
~The user acts as the physical manifestation or representation
of water in their reality, gaining limitless control over water
in the process. Stephanie is the reincarnation of a water
nephalem who was killed by Sariel's forces.
Primordial Water Manipulation:
~User can create, shape and manipulate the mighty primeval
waters of creation, from which all creation and life itself came
forth from its very depths.
Dark Water Manipulation:
~User can create, shape and manipulate the water of a darker,
detrimental nature; that which damages, destroys, and consumes
anything/everything they come across, representing the hazardous
destructive side of water, which in turn ignores most of the
limitations and weaknesses of the normal water. In essence, this
is about solely controlling the negative powers of water.
Hell Water Manipulation:
~The users can generate and manipulate the mystical water of
hell, which can completely destroy anything. The color of the
water varies, but may be green, black, blue, clear, etc,
Sometimes, the water isn't generated, but instead is summoned
from the planes of hell itself.
Hell Water can cause excruciating pain upon contact instead or
cause instant death or disease, possibly even for relatively
beneficial purposes, such as summoning spirits of the deceased
temporarily back to the world of living from Hell. Some users
can even use Reanimation or Resurrection via Summoning the
damned and/or Demons.
Healing Water:
~The user can heal themselves or others by using water by
absorbing water molecules and transfer medicament into the body
at a molecular level, or having water molecules to repair and
regenerate damaged cells and molecules.
Water Mimicry:
~User is made up of or can transform their body completely into
water or other liquid substance. Users' transformed forms can be
either anatomically identical to their normal forms, aside from
being made of water, in which case they contain all organs and
are somewhat vulnerable to attacks, or users can transform into
homogenous matter, without any part of their form being more
important than the other.
Hydrokinetic Intangibility:
~The user transforms into water to achieve a form of
intangibility, allowing attacks to either pass right through
them or be harmlessly absorbed into their bodies, as well as
phase through solid objects that aren't water-proof.
Speed Swimming:
~The user can swim at incredible speeds, unrestricted by water
resistance.
Water Walking:
~The user can walk or run on the surface of water by literally
defying the surface tension and can move across the surface of
water as easily as they would be able to move on land.
Aquatic Adaptation:
~User is able to survive and adapt to underwater environments,
being able to breathe water in lieu of, or along with, a gaseous
breathing medium, to swim well and to endure high water pressure
and extreme water temperatures. They are able to use their
senses to perceive normally regardless of the
distortion/pressure of the water, possibly including ignoring
various impurities that would otherwise reduce the visibility.
Aquatic Life Manipulation:
~The user can control marine life, from creatures that dwell in
shallow water, to the ones who dwell in the abyss. Users may use
this ability offensively or defensively depending on the
situation.
Aquatic Respiration:
~The user can breathe in both water and air and are capable of
staying underwater as long as they like and reemerge ready to
breathe oxygen again.
Water Temperature Control:
~Stephanie can control the temperature of her water attacks,
from making them boiling/scolding hot to nearly instant freezing
upon contact. This makes using fire on or ice on her practically
useless as she can adjust her water to counter or work with
making said fire or ice power work for her benefit. This makes
fire and ice powers almost completely useless on her.
Hydroportation:
~The user can teleport via water, merging into a body of water
of any size and appearing anywhere else from the same element.
Acid Manipulation:
~The user can create, control and otherwise manipulate acids,
bases and other caustic/corrosive substances, controlling the
causticity, where and how the acid affects the object, how much
fumes it releases and so on.
Blood Manipulation:
~User can create, control and otherwise manipulate blood of
oneself, others or from their surroundings, whether it be from
blood-banks, hospitals, or battlefields. Stephanie can only
manipulate her own blood or blood that has been spilled.
Blood Pressure Manipulation (self):
~The user has complete control over the blood flow of oneself
and others, allowing them to enhance their own strength and
speed via increased oxygen and nutrient transferral. They can
increase or decrease the blood pressure, induce heart attacks in
other creatures by blocking the flow of blood to the heart or
reverse the flow of blood, causing body function to fail and the
victim to die.
5th Circle Murky Swamp:
~This is for the people who commit the sin of anger, where they
battle in a murky swamp for all eternity. The user can use this
swamp's essence which is a combination of unholy power, earth
powers, and water powers in order to do unholy damage to
opponents. This also works in a manner similar to mud
manipulation and can be used like demonic water in that
splashing opponents with it does unholy energy damage as well as
water and earth damage. This allows users to use or summon the
swamps of this level of hell, where they are able to either use
earth and water to create a swamp-like atmosphere in a battle,
or they can use this to attack opponents, such as using water
attacks or earth attacks to damage opponents. This power is
useful since it is a combination and can be used either together
or individually. When used on a battlefield, the water and mud
can be used to generate a swamp-like environment, where movement
is slowed down heavily thanks to the sludgy water. Opponents
will also have a harder time keeping their breath, due to the
heavy humidity which can weaken those not used to swampy
environments. This can be best countered by wind powers to
purify an area and perhaps cold to freeze the water or muddy
area. These powers can can also be individually countered by
wind abilities as the best counter for both the demonic water
and demonic earth.
Feral Mind:
~User can tap into primal, unstoppable rage that allows them to
perform in vastly increased capacity, taking and inflicting
damage that they wouldn't in their normal state. In some cases,
the user's mind descends so far into the feral rage that,
mentally, they are little more than animals.
Matter Ingestion:
~The user can eat any substance without harmful effects,
regardless of what they consume. They can consume matter in any
form - solid, liquid or gas.
Constriction:
~The user can squeeze/constrict victim, either simply holding
them or making impossible to breathe or even forcing the heart
to stop, causing either unconsciousness or death.
Scale Manifestation:
~User is able to grow scales of varying size which often possess
great durability.
Poison Generation:
~User can generate, create, emit or otherwise produce
poison/poisonous substance and somehow inflict the victim. For
the sake of clarity: poison, toxin and venom are terms for any
substance that injures the health or destroys life when absorbed
into the system: poison is the general word, toxin is a poison
produced by an organism (plant, fungus, animal); it is
especially used in medicine in reference to disease-causing
bacterial secretions, venom is especially used of the poisons
secreted by certain animals, usually injected by bite or sting.
Venomous Fangs:
~The user possesses teeth that are coated with or secrete
natural venom, which can extend to the victim when said victim
is bitten by the fangs. The poison can have a variety of
effects, ranging from sedation, paralysis, mutation and instant
death.
Claw Retraction:
~The user has/can project/retract razor-sharp claws of energy,
bone, metal, keratin, etc., from their
fingertips/hands/fists/feet for various (mostly offensive)
purposes.
Size Manipulation (on self):
~The user can manipulate the size of anything and everything,
from tiny to absolutely gigantic while retaining their physical
proportions, some may be able to alter targets density. Usually
strength and durability is proportional to the size assumed, but
target may gain increased abilities when growing or keep their
normal ones when shrinking.
Bloodlust Empowerment:
~Users become stronger, faster, more durable etc. by
bloodlust/desire/intent to kill of oneself and others, possibly
unlocking abilities related to the affinity and enhancing the
existing powers. Some users may be able draw sustenance from the
bloodlust or even slow or stop aging.
Bloodlust Aura:
~User can project an aura of killing intent and bloodlust,
including aggression and brutality. The effect may be caused by
purely physical or mental means, or a combination of both. This
can make allies blood-thirsty and better killers.
Enhanced Mauling:
~The users possess enhanced skills to rip their enemies to
shreds with just pure force alone or just a powerful strike.
Feed on Fear:
~Like many demons and half demons, Stephanie is able to feed on
the fear of others, using it to grow stronger, or replenish her
energy. Like her sister, Stephanie use it to empower herself
when she's in combat, and can consciously use people's fear or
fear powers to make herself stronger.
Skills:
Fighting Styles/Combat Training:
~As a half demon of envy who loves to fight, Stephanie is a
natural fighter whether she likes it or not. She has been
trained by the great vetern hero, Bang.
Demon/Demon Lord/Demon Prince Regeneration:
~Just like angels and fallen angels, demons also have powerful
regeneration. Depending on the level of demon, most demons have
some form of regeneration, combined with demon hardskin defense
to allow demons to fix their defense and regeneration where they
choose, similar to the angels and fallen angels. Demons, like
angels, are extremely difficult to kill, and can only really be
killed by certain kinds of weapons like demon killer knives,
angel blades, and special holy weapons. Almost all demons have
varying levels of regeneration, with higher ranked demons having
stronger regeneration if they are more powerful demons (like
hell knights who have much stronger regeneration than normal
demons or even demon lords). While demons are still able to be
killed, it is much harder to kill them than most other beings,
and most demons can regenerate even if they are reduced to a
bloody puddle as long as it's not from something that will
negate their regeneration. However, it is worth noting that the
more injuries they suffer and the worse the injuries, the longer
it might take them to regenerate. The other problem with their
regeneration is that some hunters have learned they can cut
demons into pieces and bury all the pieces so they cannot
regenerate. Demons still take damage like normal beings, with
the only real difference between them and other supernatural
beings being the fact that demons can regenerate things like
their heart and brain, whereas most other beings cannot. As the
daughter of the Demon Prince of Envy, Stephanie's regeneration
match those of a demon prince. Although she can't regenerate
from everything, this just makes her extremely hard to put down,
especially thanks to her concentrated mass.
Demon/Demon Lord/Demon Prince Hardskin Defense:
~Like angels, demons also have developed a type of defense using
their unholy auras, in which some demons have developed a harder
skin using their demonic auras, and have made their skin much
harder to pierce in combat in response to angelic hardskin
defense. Typically this comes alongside their regeneration, in
which demons can focus some of their regenerative power into
this to strengthen their defense. The question mostly becomes
which skill do the demons want more, as some prefer
regeneration, but some prefer not taking the damage at all.
Typically, this defense, at its fullest, can defend against
normal bullets, and some higher level bullets, with some showing
that toughening the body can be just as useful in a fight as
regenerating injuries. The main issue with this is that, in
order to use it, one must sacrifice some regenerative ability in
order to generate the power form this, since this power has to
come from a source. Typically demons have a choice of either one
or the other, or weakening both to get a little of both skills.
This depends on the demon, as some may prefer one over the
other. At full strength, some demons and demon lords have often
been seen as nearly indestructible by weaker opponents (even
though they are just harder to damage). Typically, higher level
demons like demon lords and demon prince level demons have more
power they can put into this, but this does still require
putting in some of their regenerative power. When at full
strength, demons are only able to regenerate basic injuries and
cannot regenerate fatal wounds easily (though they still can).
This can, however, be more easily pierced by demonic or darkness
power, since this power runs on an demon's unholy presence/aura.
Certain weapons can even ignore this defense entirely, such as
angel blades being able to instantly break this ability, and
celestial weapons can more easily break this skill as well. This
mostly has the same effects, rules and weaknesses as the angelic
hardskin defense, as it's basically the same power used by
angels. Stephanie is one of the most durable cambions on the
planet thanks to her concentrated mass.
Demonic Immunity to Demonic Effects:
~Demons are completely immune to the demonic effects of their
power. Usually, demons cover a wider variety of abilities, but
overall, demons are typically immune to unholy side effects of
demon power, such as demon energy poisoning, or the demonic
effects of corruption to remove holy afflictions placed on them.
While they can still take damage from demonic attacks, such as
concussive force or slashing waves, extra demonic effects don't
really hurt them, and demonic energy isn't as effective against
them. The main thing to note with this though is that it doesn't
grant specific immunities to certain demon elements depending on
what the demon can do, such as a fire demon could still be hurt
by demonic ice, but not take extra damage from the demon element
(only taking damage from the ice element). Typically, unholy
afflicts are more effective on angels, and sometimes fallen
angels, while holy afflictions are the main method of hurting a
demon. While they are mostly immune to demonic effects, they are
not immune to fallen angel's corrupted powers, and they are not
immune to an angel's holy power (angelic power tends to act as
the opposite of demon power and can still hurt them). However,
unlike angels, demons are more varied, and some demons may take
specific damage from certain other demonic abilities depending
on the ability, such as demons may take damage from mixed holy
and unholy energy (like certain nephalem who can combine the two
into a unique energy), and may take damage from certain demonic
abilities that might be unique (such as a demon who might have a
corrupted demonic energy power being able to hurt other demons).
Demon Blood Drinking/Demon Blood Enhancement (All demons):
~It is worth noting that demon blood is demonically charged, in
which demons have extremely strong blood. This is something that
can not only have an effect on increasing a demon's power
passively, but can be strengthened by drinking the blood of
other demons. If a demon is seeking more power, they are able to
drink demon blood of others in order to power themselves up,
similar to how vampires can power up using supernatural blood.
In addition to gaining enhanced abilities through demon blood,
demons can also gain new powers in this way, where demons can
gain new abilities from other demons by drinking enough of their
blood. This method is typically taboo among demons however, as
demons don't like it when other demons turn on their own, but
this is a passive ability that demons can rely on if they so
choose. When used, demon blood is a good amplifier of power, in
which demons can gain temporary boosts, and sometimes permanent
boosts to their power the more they drink. However, the main
downside to this is that demons will eventually get addicted to
demon blood after a while, and lose power if they don't drink
demon blood (sort of like a withdrawal symptom), and some demons
have actually become cannibals. It is worth noting that the
increase can continually increase a demon's power, but as they
get stronger, this ability starts to lose it's effectiveness,
similar to how medicines become less effective over time, and is
mostly just for demons who want to temporarily increase their
power and abilities, or steal a new skill from another demon.
Sin/Negative Emotion Empowerment:
~Almost all demons are able to gain empowerment off of at least
one type of sin or negative emotion. The general one for most is
fear, anger and/or hatred, which most demons default to as the
main emotion they draw from. And since demons tend to cause fear
in others, usually fear is their first choice. Those that use
this are able to gain empowerment through sin or negative
emotion depending on what their affinities for. Once a demon
reaches a high enough level, they are even able to influence
this emotion in others, with the demon princes being the best
example of this where they are basically incarnations of sin
that focus the power of sin to influence others and absorb
specific sins generated by others. This ability may also come
with other benefits, as some special abilities can be used in
combination with this, such as succubus demons having special
abilities to use with their lust manipulation. Again, the demon
princes are a good example of this, such as Mammon's gold
manipulation being an extension of his greed power, and
Belphegor's sloth absorption enhancing his mind as he sleeps.
This depends mostly on the demon and their abilities, as each
demon is different, and depending on the demon, some have very
different uses for this. This is usually a passive skill, with
exception to any supernatural abilities focused around
manipulation of sin and negative emotions. As the cambion
princess of envy, the envy of others can enhance Stephanie's
physical stats along with her combat abilities. Her own envy can
enhance her as well, though it won't do much due to her not
being an envious person.
Demon Blood Communication Network/Demon Telepathy:
~Similar to angel radio, demons have their own methods of
communication. For the most part, many demons communicate with
each other by telepathy, similar to the angels who use telepathy
to interact with each other and hear prayers. However, demons
are more just simple telepathy where they use it to communicate
with one another, rather than having a "network" like angels do.
Demon telepathy doesn't work through prayers like one would
think, since demons don't get prayers typically and demons tend
to rely more on summoning and magic spells to communicate rather
than using telepathy, since their telepathy usually has to know
where someone is to use it. However, demons can communicate and
summon each other through a specific blood spell that they use
to send messages to each other, essentially letting them phone
each other through this spell. This spell can also be used to
summon demons using blood, and works usually alongside a chant
and a blood offering, which is often used even by those that
aren't demons who try to summon Lucifer and Satan or other
demons depending on the demon they're trying to communicate
with. This can be set up as a private communication or to groups
of demons depending on what the demon wants to do. Unlike angel
radio, which others have managed to tune to with certain spells,
demon blood communication is essentially a private
communication, but the downside to this is that the demon blood
communication cannot be used except through preparation or
spells to focus on who they want to talk to, meaning this cannot
be used in battle to call for help usually like angel radio can
be used to call for allies.
Demon Mimicry/Mortal Reading:
~Like angels, demons have a natural affinity for mimicking
others, in which they can do things like mimicking someone's
actions exactly. Their mimicry is so complete that they are even
able to copy the voices of others, such as mimicking the voice
of someone to lure an enemy into a trap, or mimicking someone's
actions to each muscle movement. This typically goes along with
their ability to read mortals, in which demons are able to read
a mortal's body language usually fairly easily. The biggest use
for this is that most demons can tell when someone is lying, in
which they can tell by reading the person's body whether or not
the person believes they are telling the truth. While this
doesn't help against those that can suppress their unconscious
minds signs at lying (like the Darkfires and Hazeldines can), it
does help demons more easily read almost anyone that they can
read. When combining these two abilities together, it shows that
the demons have a high ability to read someone, as well as mimic
their movements and can even copy certain combat styles by
watching people fight. Typically, this can help in a fight,
since they can more easily learn how certain combat styles work.
However, some beings might not be as easy to mimic, specifically
those that have specific powers that prevent themselves from
being mimicked, and some have abilities that prevent them from
being read by other beings. Demons also can use their
shapeshifting to in combination with this to mimic others, in
which they learn to disguise themselves as mortals, and most
never figure out they are demons unless the demon wants them to,
or the demon just doesn't care about hiding.
Multi-Linguist/Language Learning:
~Most demons, like angels and fallen angels, have been around a
long time, and know a great many languages used by people on
earth, with most demons knowing most of the earth's languages
depending on how long they've been alive. Typically, most demons
know almost every language on earth, including ancient and
forgotten languages taught in hell to demons. The most common
one a demon has to learn is Enochian, in which Enochian is the
language used by angels, and is usually the default language
they have that is used in Heaven by angels, which is something
that demons have to learn to understand certain Enochian wards
and spells. However, demons are also able to speak other
languages, with their second specialty being Hebrew, Biblical
Hebrew and other ancient languages that were used to write the
bible, which many beings know about as demons tried to forge
their own attempts at misleading the bible. However, they are
not limited to these languages, as they can speak almost any
modern language, such as English, French, Spanish, and many
other languages. Because many demons have been around since the
creation of humanity, they have mostly seen every language that
has developed thanks to man, and know almost every language
there is to know since they also knew each language before the
languages all split off and eventually became different
languages, something they teach to most new demons over time
once humans are twisted into demons. Due to this, they have no
need to learn new languages, as they automatically gain this
through interacting with humans and can learn other languages
after hearing enough of the language.
Demonic Supernatural Life Span:
~Demons, like angels and fallen angels, have an indefinite
lifespan. Thanks in part to their supernatural regeneration, and
their design in being a type of creature that doesn't get old
(Since demons are either twisted angels or twisted dead human
souls granted new life), demons don't age, and no known demon
has died of old age that hadn't given up their power to become
mortal or been killed by other opponents. While a demon can
still be killed in battle, or killed in a few different ways,
they cannot die of old age, because their demonic regeneration
and their design has been set up so that they do not grow old.
Most demons stay in the same form they were since their birth
(whether it's a twisted angel that's been around since early
creation or a human soul twisted into a demon), in which their
demonic self typically takes the form of the form they take when
they were created with small changes made over time thanks to
demonic shapeshifting. For the most part, it's not known if
demons will eventually die of old age and just haven't yet,
since it's not known if older demon's regeneration can break
down over time, which often causes many regenerative types to
age once they get old enough they start losing their
regenerative abilities. Since no demon (including the demon
princes who were the very first demons) has reached that point,
it is believed that they have an indefinite life span, and since
it's believed angels were designed this way, the demons are
believed to never have to worry about dying of old age as well
unless they choose to by giving up their power and living a
human life (which some have done). Since the life span is
indefinite, no one knows if demons can die of old age. It's not
said by those like God, so it's believed that they have an
indefinite life span unless something in them is changed by
those like God or Lucifer. However, this doesn't mean they can't
be killed in battle, as they can still be killed by things like
angel blades (normal demons can be killed by angel blades), or
things like death scythes (which can also kill demon princes and
hell knights).
It's unknown for Stephanie due to her being half human but she
is aging slowly.
Supernatural Telepathy:
~This ability lets a demon communicate telepathically with
anyone they can connect to. Typically this power uses their
supernatural power, in which they use it to tune to a person if
they know where they are in order to communicate with them. This
lets them communicate with other people without having to speak,
with them being able to share thoughts directly with others when
the demon isn't using their demonic communication using blood
spells. However, usually the demon has to know where the person
is to use this basic telepathy since they have to know where to
send their thoughts and communication. However, this doesn't
apply to those who establish permanent connections, such as
connecting to other family members (though demons typically
don't have the ability to create connections like this unless
they have the abilities of other races). This lets demons not
only communicate with those they have a permanent connect with,
but can also tell them where they are at any time should they
require to find them or need to be summoned to them (which they
typically do with their demon blood communication). Those who
are set up with permanent connections have to accept the
connection, and even then, they can sever it if they choose to.
This is not as effective as demon blood communication, so most
don't ever really use this power anymore after setting up
special spells to summon and communicate.
Demonic Enhanced Senses:
~Depending on the demons, most demons have highly enhanced
senses. Most are able to do things like seeing things from very
far away, or hearing a conversation going on a block away. They
also have a strong enough sense of smell that they can tell who
people are just by the scent they give off, and can even smell
someone's DNA through scent alone. Thanks to this, demons have
very strong senses, and are on par with almost any
supernatural's senses. Each demon has their own balance of
senses, with some having lesser senses and other stronger
senses, usually depending on the demon and what type of demon
they are. Typically, most demons do have very strong senses,
which can also be a weakness to a degree, since enhanced senses
can be taken advantage of, such as taking advantage of a strong
sense of smell by using a strong smell to overwhelm them. This
does depend on the demon, as some don't have as enhanced senses,
but those that do can be very difficult to avoid. Some can even
gain unique senses, such as fire users gaining a thermal sense,
or a lightning user being able to sense electrical signals
around them, mostly depending on the skills and how the demon
uses them. Some even gain animal-like senses, such as bat demons
who gain a sonar sense.
Demonic Sixth Sense:
~Much like vampires and other supernaturals, demons can sense
the presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense. There are also skills that hide one's presence so those
with this sense can't sense them, or some opponents can suppress
their presence so they're not fully able to be sensed. While
this isn't always the best judge of someone's abilities, it can
provide a slight insight to help the user as to what they face
or what's around them. Most beings can be sensed, and to an
extent, even the world around them can be sensed, such as
objects and other life around them like plants and animals.
Depending on the senses, this might also tune into other senses,
such as ki users being able to sense ki all around them (though
most demons just have a basic sixth sense.)
Demonic Will:
~All demons have a resistance to mind alterations and other
powers that influence the mind thanks to their design and
twisting of their natures (whether angel or human originally).
When the demons were "born", they had more unique minds than
angels did (as angels came "preprogrammed" by God). As such,
they have resistance to powers that might interfere with their
minds after learning to focus their minds and prevent opponents
from influencing them since most demons have to learn this in
order to be able to manipulate other minds. As a result, most
abilities that affect the mind don't work well on demons, though
some stronger abilities do still work but to a reduced effect.
Demons have even gotten good at rewriting their own minds
through suggestion, so that they can more effectively avoid
things like psychics and control their minds like certain other
supernaturals like the Darkfires and Hazeldines. Demons are
typically immune to most forms of mind manipulation, and can
even shut down certain aspects of their mind when needed in
order to keep certain things from affecting them.
Demonic Demon/Demon Lord/Demon Prince Enhanced Physical Stats:
~All demons, whether human or angel, are all trained and are
highly enhanced warriors designed specifically for battle. For
the most part, all demons have highly enhanced physical stats in
some way. Each demon typically has different abilities, with
each demon being different in their physical combat depending on
how they train and what kind of demon they are, such as wolf
demons being more agile and speedy than strength-based. This
depends not only on the demon specifically, but also depends on
their training and how they train their physical stats. Some may
focus on strength, some on defense, or some on speed. This is
usually specific to each demon, with higher level demons usually
even having higher physical stats than normal demons due to
being among the tougher members of hell. Demons are usually very
tough opponents, and most typically have stats that let them
compete with a lot of higher level supernaturals, whether they
are normal demon, hell knight, demon lord or even demon prince.
As such, it's hard to predict the individual stats of every
demon, but one typical rule is that demons usually either focus
one to three stats specifically, or they may focus all their
stats evenly. If they focus one to three stats specifically,
other stats not trained are typically not as high with certain
exceptions. And when a demon focuses all their stats evenly,
they typically have lesser stats, but all their stats are
usually fairly even. Again, this does depend on the demon and
their own preferences, as well as the type of demon since
natural ability of the demons factors in as well.
Enhanced Assassination:
~User can perform the art of assassination better than the
average killer, they are able to dispatch their victims without
as so much as a struggle. The ways to do this range from
something complex and high-finesse like mastery in stealth,
strategically planned scenarios and highly disciplined martial
arts to something simple yet effective like brute strength and
raw speed to overwhelm the targets.
Inaudible Movement:
~User can move with complete and absolute silence, allowing them
to move or stand without disturbing anything and sneak up on
anyone.
Indomitable Will:
~The user has unnaturally strong willpower, enabling them to be
immune to all forms of temptation including Subordination
Manipulation, Telepathy, Mind Control and Subliminal Seduction.
Through their will the user can face great physical pain and
psychological trauma and will refuse to surrender no matter how
much the odds are stacked against them, possibly up to the point
of cheating death and pushing themselves past their own
limitations.
Enhanced Tracking:
~The user can track others down easily via various means,
ranging from scents to footprints. With enough experience, the
user can follow tracks that are days or even weeks old. Some
users may be able to reconstruct what has happened by sniffing
around the area they are searching.
Combat Specialist:
~The user has an encyclopedic knowledge in hand-to-hand fighting
styles; therefore understanding and analyzing opponents style of
combat and flaws in the opponent's attack and defense. He can
also use attacks that can automatically knock down the opponent
or use the strength of the opponent to his favor.
The user has a vast knowledge of the opponent's body and their
limitations, have an incredible perception of opponents and the
users surrounding areas using it to his or her advantage, and
can copy or mix several types of martial arts and movements and
understand how a special attack works in matter of minutes. This
power can be enhanced by the users experience and improvement of
skill. Masters of this abilities can counter or detect flaws on
opponents Special Attacks.
Martial Arts Techniques:
First Form: Water Surface Slash:
~The user generates enough momentum to create a powerful single
concentrated slash.
Second Form: Water Wheel
~The user leaps and vertically spins forward in the air while
releasing a flowing attack in a circular motion.
Lateral Water Wheel (An alternate variation of Second Form):
~Water Wheel that uses a horizontal spin.
Third Form: Flowing Dance:
~Stephanie use her strikes and claws at the opponent in a way
that mimics the movement of waves on the surface of water.
Fourth Form: Striking Tide:
~The swordsman makes multiple consecutive slashes while twisting
their body in a flowing fashion similar to a harsh tide.
Fifth Form: Blessed Rain After the Drought:
~A "trike of kindness" that kills the target with little to no
pain. Used when the enemy surrenders.
Sixth Form: Whirlpool:
~Stephanie fiercely twists her upper and lower body, creating a
whirlpool that cuts anything caught in it.
Seventh Form: Drop Ripple Thrust Curve:
~A fast and accurate stab. The fastest Breath of Water
technique.
Eighth Form: Waterfall Basin:
~The user cuts the target vertically.
Ninth Form: Splashing Water Flow:
~Minimizes the landing time and surface needed when landing,
allowing the user to move without limits. Ideal when fighting in
a place with no solid foothold.
Tenth Form: Constant Flux:
~A continuous attack that increases in power with each rotation,
creating a strong slash. This form takes the shape of a sea
serpent.
Eleventh Form: Dead Calm:
~Stephanie ceases any body movements and enters a state of
complete defense, deflecting and blocking any incoming attacks
with imperceptible speed. However, its effectiveness is limited
as fast and numerous attacks can break through.
Water Stream Rock Smashing Fist:
~A technique Stephanie learned from her master/foster father,
Bang. The martial art has been shown to be extremely powerful
when used by a skilled fighter. The martial art is described as
"leading enemies around the nose by moving like a calm stream,
only to finish them off with a punch strong enough to smash
great rocks like a raging river", implying that Water Stream
Rock Smashing Fist parallels real-life Tai Chi. The martial art
is the perfect blend of offense and defense. Users of this
martial art can repel the attacks of their opponents, nullify
them, or redirect them with twice the power. The martial art is
capable of deflecting small dust particles, rapid blade attacks,
and even attacks of pure energy. Furthermore, when in crisis,
the martial art allows the user's body to move on its own.
Water Stream Encampment:
~Stephanie creates an area where her fists destroy anything that
enters, protecting those inside.
Instantaneous Effect:
~Stephanie jumps at her opponent using special footwork,
elegantly and quickly moving as if she were flowing (despite the
concentrated mass thing). She then confuses them with a swift
feint before performing a fast piercing attack. She precisely
aims for the enemy's weak points from places they cannot
predict.
Fang Interpolation:
~Using the fingertips that she has trained, she can hit the
smallest weak points with single hits of incredible accuracy.
This move is known to be smooth like water but powerful enough
to destroy rocks with unparalleled destructive power.
Abandonment:
~The user removes all restrictions that she had placed on her
mind. When they are removed, the user's mobility, agility, and
maneuverability are heightened.
Whirlwind Iron Cutting Fist:
~This martial art style involves a powerful hand movement
technique to create a razor sharp whirlwind pressure that chops
the opponent into tiny pieces. The martial art then pushes the
opponent back with various degrees of force depending on the
proximity towards the eye of the whirlwind. The cutting pressure
is also used in the martial art's kicks and is sharp enough to
cut through stone.
Whirlwind Water Stream Roaring Aura Sky Ripping Fist:
~A powerful technique that combines both Whirlwind Iron Cutting
Fist and Water Stream Rock Smashing Fist. This technique is used
by two martial artists but Stephanie can pull this off on her
own due to her physiology. She performs her respective martial
arts and strike the opponent, sending powerful shockwaves
through the opponent's body. Traditionally, when the technique
connects, the shockwaves created will spread through the
victim's entire body, which ultimately reduces the victim to
dust (depending on the person. Those with a extremely thick hide
can survive it but still suffers immense damage from it).
Secret Combination: Cross Fang Dragon Slayer Fist:
~Another combination of the martial arts of Bang and Bomb. This
technique is usually only achievable with two users, but
Stephanie manages to reach a degree of mastery that allows her
to use the combination without needing a second person due to
her physiology. She use extremely powerful strikes at her
opponent with her respective martial arts during combat.
Technique Deployment:
~A martial art that she developed. After deploying her
technique, Stephanie can use her ability to create various shock
wave-like attacks. He can also track her opponents by tracing
their bloodlust.
Destructive Kill:
~A type of Martial arts, likely adapted from the Soryu Style
hand to hand combat that Stephanie mastered at a young age which
are enhanced thanks to her half demon physiology.
Compass Needle:
~Deploying a compass underneath her with numbers from 1 to 10,
it can detect all incoming attacks through sensing battle
spirit.
Void Style:
~Punching the air, Stephanie creates a powerful multishot
shockwave range attack.
War Style:
~Punching in front of him, Stephanie creates large shock waves
that fly forward.
Obliteration Style:
~An explosive forward jump followed by a punch that is able to
go through immense attacks.
Cap Tip Slice:
~A reverse, rising axe kick she can use to attack behind
herself.
Flowing Light Flash:
~Multiple, rapid straight kicks that each produce powerful
shockwaves.
Ring of a Thousand Flying Planets:
~Rapid, flowing rising kicks that hit an opponent from below.
Dual Layered Demon Wick:
~Stephanie punches rapidly with both arms at once, each
producing powerful shockwaves.
Crush Style:
~Techniques that involve crushing attacks from above.
Willow of a Thousand Flashes:
~A powerful downward punch that delivers a large shockwave into
the ground, causing massive damage to the ground.
Chaotic Blue Metal Afterglow:
~Incredibly strong and fast blows that attack from every
direction at once almost randomly. They created seemingly thin,
sharp shockwaves.
Transformation(s):
Half Demon Form:
~Just like many cambions, Stephanie enters her demon form which
she gains small curved horns on top of her head (similar to a
satyr), prominent canine teeth, slightly pointed ears, and a
long, scaly tail (like a sea serpent or a snake). This form is
slightly stronger than her normal human form since it's suppose
to help battle slightly tougher opponents.
Sea Monster Form:
~Just like her sister, Stephanie gained a colossal humanoid
form. Think of a giant water elemental but more scary and pretty
angry. It is effective against larger enemies but not against
smaller enemies so she rarely use this form unless necessary.
(This is what she looks like but imagine it as a chick:
HTML https://external-content.duckduckgo.com/iu/?u=http%3A%2F%2Fvignette2.wikia.nocookie.net%2Fparahumans%2Fimages%2F2%2F22%2FLeviathan.jpg%2Frevision%2Flatest%3Fcb%3D20151216022305&f=1&nofb=1)
Weaknesses:
Although she is one of the most powerful cambion (human/demon)
hybrids on the planet, she is still weaker than certain hybrids
like Danae Levesque and many nephalems. Demon killer knives and
angel blades can harm Stephanie though it won't exactly kill
her. Other things like death scythes, varanium weapons, or other
weapons designed for killing a variety of creatures often also
work if they are also tuned to making Stephanie's day hell.
Although Stephanie is resistant to most divine items and
weapons, stronger ones can harm her. Demon wards and traps won't
harm her but heavy traps and wards can weaken Stephanie greatly.
As half Leviathan, Stephanie is connected to the sea, which
makes her tough as hell to beat. If she is separated from the
water (earth or sky), it will not be an instant kill but it will
be slightly easier to fight her. Stephanie can be instantly
killed or badly injured by the Primordial Beings. The Other
Primordial Beasts, the Time Imperators, Eve, and the Necrosians
can heavily hurt her. The Archangels, Archdemons and the
Protogenoi can moderately hurt her. Same with high powered
nephilims and nephalems. The First Blade can obviously kill her.
Meanwhile, Archangel swords or anything related to it can
heavily hurt her while archangel blades or other angelic weapons
can moderately hurt her. Not many people knows this but
according to Jewish lore, there is one thing the Leviathan
doesn't like and it's a kilbit" which can kill large fish by
clinging to its gills. Ingesting the blood of a kilbit or the
worm at all will severely make Stephanie sick. You know when you
got the worse flu ever such as a pounding headache, throwing up,
etc. Yeah, it's one of those flus. Leviathan goop/blood is also
not so good. If that stuff gets into her, she becomes feral and
twisted. (Remember what happened to Castiel when he opened
Purgatory and one of them got inside of him? Yeah, it's like
that but a bit more terrifying).
Weapons:
None
Items:
Leviathan's Ring Replica:
~This is a special replica of Leviathan's ring, which amplifies
all of Stephanie's physical abilities considerably. This can
also strengthen her water powers. However, most of the time
Stephanie doesn't use this ring since she doesn't want to damage
someone by accident.
Mamaragan's Ring Replica:
~Another replica ring. It make her highly resistant to lighting
attacks though it doesn't make her completely immune.
Personality:
Stephanie is a warrior at heart who is always up for a good
fight. She may be stubborn and a bit confident, but she draws a
line at a certain point. While she seems or acts overconfident,
she doesn't let it blind her when an opponent is stronger, and
has even acknowledged stronger warriors. She is a straight
forward professor who has her strict moments but she does care
about her students and her students knows that.
Bio:
((In the workshop))
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