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       #Post#: 887--------------------------------------------------
       Profile: Haru
       By: Coolcat207 Date: July 15, 2019, 9:34 pm
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       "My duty is to protect the kingdom and it's citizens. Those who
       would dare violate the peace of this kingdom will not leave to
       tell the tale unscathed!"
       "I shall protect my family, even if that means every single
       freak in this world becomes my enemy."
       "This isn't a coincidence or good will. This is what the system
       needs. Someone strong enough to stop people like you from
       terrorizing innocents."
       "A merciless punishment is what the wicked deserve."
       "I may not be from around here, but don't think I don't know a
       devil when I see one!"
       ~Haru to a enemy when the enemy is bleeding from a silent attack
       on the neck.
       "War isn't pretty. A lot of people suffer from it. Everyone
       knows that. But some believe war is about more than victory,
       some believe it is how that victory is won. That a warrior can
       be honorable, can treat his enemies with respect, that he can
       retain his humanity. That is what my father is and what he
       teaches me to be. To be not just a child of war but a honorable
       warrior who isn't afraid to stand up against evil."
       ~Haru to Voltan and V when Voltan ask about his motives as a
       child of war.
       Name:
       Haruki "Haru" Ichida
       Other Names/Titles:
       Haru
       Archer
       Bow Boy
       Child of the Eight Banners
       Wolf Slayer
       Demon Slayer
       Age:
       19
       Gender:
       Male
       Species:
       Demigod
       Family:
       Father: Hachiman
       Mother: Unnamed (died during the Hollow Invasion Crisis)
       Step Father: Tsunoi Junzo
       Half Brother: Tsunoi Koji
       Organization:
       Vowl Kingdom
       Rank:
       Guard
       Height:
       5'11
       Weight:
       Unknown
       Companion:
       Avalon:
       ~During his first year in the Vowl Kingdom, Haru encountered a
       white deer close by his training area. Once he started to slowly
       bond with the creature, Haru learned that Avalon is the
       legendary white deer who escaped from the Celtic pantheon and
       moved to the Vowl Kingdom in peace thanks to Cichol and Nudha.
       Avalon served as Haru's battle companion and guide. Avalon is
       able to create and manipulate plants from grass and flowers to
       trees and vines... a power that Haru somehow never inherit from
       his father. As a white stag, Avalon can sense the presence of
       supernatural beings and identify them as such on sight, listen
       to the spirits of the deceased (ghosts and spirits) and can
       evade from anything from physical attacks to even powerful
       abilities such as gravity or time stopping.
       Weaknesses:
       Avalon has to concentrate when evading attacks. He also need to
       be aware of the attack to dodge it and he can't dodge all
       attacks at once. He has to be careful when speaking with spirits
       since some spirits can give out false information. Although he
       doesn't trust mortals, he needs to be cautious with animal
       spirits as well. Extreme cold or heat abilities like fire and
       ice can counter his plant abilities. Hunting deities or their
       children can be a major issue for Avalon since they are proven a
       challenge and a threat to him. Avalon has no regenerative
       abilities so he can get hurt or killed if he's not careful,
       especially if Haru or his allies aren't around to heal him.
       Powers:
       Combat Empowerment:
       ~User is capable of boosting their strengths every time they
       battle. The more the user fights, the stronger they become. This
       includes their natural abilities such as speed or strength and
       even supernatural abilities and skills.
       Pain Empowerment:
       ~Users become stronger, faster, more durable, etc. by the pain
       of oneself and others, possibly unlocking abilities related to
       the affinity and enhancing the existing powers. Some users may
       be able to draw sustenance from the pain or even slow or stop
       aging.
       Arrow Generation:
       ~User can create arrows from nothing or by shaping the existing
       matter or energy. Depending on what the weapon is made of, it
       can posses a variety of abilities and be very effective in both
       offensive and defensive combat.
       God/Goddess Birthmark:
       ~Like many Asian demigods and half demons, Haru have a
       particular type of birthmark that identifies them as what they
       are and whose child they are. Haru bares the symbol of his
       father called the mitsudomoe, a round whirlpool or vortex with
       three heads swirling right or left which is shown on the right
       side of his neck.
       Guardianship:
       ~Guardians are often those who are of noble birth or a high
       position of great historical or legendary importance. They have
       taken/been given responsibility to defend, protect and, if
       needed, avenge the focus of their protection, which can be an
       object, place, concept, or person (throne/crown,
       village/gate/country/planet, love/good/harmony, royal
       heir/chosen prophet, etc.) among other things.
       To do this, they gain enhanced physical and mental capabilities,
       many additional mystical or magical abilities, and often
       specific weapons/tools that allow them to perform superhuman or
       supernatural feat to help their cause.
       Despite being a demigod of war, Haru's father is also a guardian
       of Japan according to the Shinto myths, thus making Haru one as
       well, except his guardian role shows in the Vowl Kingdom.
       Onmyōdō:
       ~Onmyōdō (also In'yōdō, lit. ‘The Way of Yin
       and Yang’) is a traditional Japanese esoteric cosmology, a
       mixture of natural science and occultism. It is a very eclectic
       blend, including Wu Xing (Five Elements), Yin and yang,
       shikigami, and divination to ofuda and alchemy.
       Over the centuries, the various arts and practices of onmyodo
       gradually became absorbed into Shinto and Buddhist tradition,
       and also into the disciplines of the Shukenja, and other ascetic
       groups. Thus, in many anime and manga works, miko (shrine
       maidens) are shown as knowing how to summon and control
       shikigami.
       A practitioner of onmyodo is called an onmyoji. Traditionally,
       the only ones able to legally practice onmyodo were appointed by
       the Imperial government, and were in fact, civil servants of the
       Bureau of Onmyō. During the Heian period, onmyōji had
       quite a bit of political clout, but when the imperial court fell
       into decline, their status as civil servants was lost. Their
       original responsibilities included keeping track of the
       calendar, divination, and protection of the capital from evil
       spirits. They also watched for auspicious and/or harmful
       influences in the earth, (earthquake detection).
       The most famous onmyoji is Abe no Seimei, who is roughly
       analogous to the Merlin of Arthurian legend. Like Merlin, it is
       said that he was not entirely human. Abe no Seimei is a
       documented historical personage who lived from about 921 CE to
       around 1005 CE, the middle of the Heian Period. A shrine
       dedicated to him was built in Kyoto soon after his death, and
       still exists today.
       After the Order of the Dragon were defeated, Haru went to a
       Buddhist Temple in Kyoto, Japan, where he learned the ways of
       the onmyōdō from a monk.
       Exorcism:
       ~The user can forcibly remove possessing entities (ghosts,
       demons, etc.) from the body, object or the location they are
       possessing/haunting.
       Paper Charm Magic:
       ~User can create and use paper charms and wards for various
       purposes. The spells and effects can be prepared in peace, with
       time and care, thus making them more potent than those of other
       forms of magic, but yet must be pre-prepared and limited by the
       number the user carries.
       Paper charms and wards are rectangular pieces of paper usually
       drawn with a brush made of peach wood and a pigment made of red
       cinnabar which is believed to have strong magical properties.
       They are mostly written on red or yellow paper using red or
       black ink, with writing called "Thunder Writing" or "Celestial
       Calligraphy". They are usually activated by sticking them on
       something or when making contact. With the more powerful spells
       needing verbal incantations and or hand gestures. One could also
       burn the charm and eat the ashes for temporary supernatural
       effects.
       Sealing Magic:
       ~The users of this power can utilize powerful spells that can
       seal/bind living beings, entities or objects into other objects
       or places.
       Spiritual Awareness:
       ~The user possesses a heightened awareness/sensitivity to the
       paranormal, allowing such feats as being able to see beings,
       such as spirits and demons, that are normally invisible to
       humans.
       Pure Alchemy:
       ~User can utilize a benefic form of Alchemy, the mystic and
       scientific pursuit of the power of the Philosopher's Stone and
       Universal Panacea, focusing on Elemental Transmutation (ranging
       from transforming base materials into purer (lead or iron into
       silver or gold), to making permanent changes on the state of
       matter (making glass malleable or durable), etc.), various forms
       of Elemental Manipulation (especially electricity and fire) and
       Life-Force Manipulation (Immortality, Healing and even creating
       life or at the least clones/homunculi). They also know how to
       create potions (for rejuvenation and immortality) and magical
       items, although these are generally for practical use.
       Skills:
       Agriculture Intuition:
       ~The user has immense knowledge of agriculture/aquaculture using
       all types of methods, techniques and skills.
       Hunting Intuition:
       ~The user possesses extraordinary talent and instinct in/for
       hunting all things. They can track anything under any
       conditions, sense the weaknesses of their prey and exploit them
       and finally kill or capture their prey.
       Enhanced Combat:
       ~The user is unbelievably skilled in most known forms of
       fighting. They can be exceptionally proficient in the fighting
       traditions of a variety of cultures and become advanced with
       their own individual methods of close quarter combat, including
       martial arts (from all over the world), boxing, and wrestling.
       They can also become superhumanly skilled in their use of
       weaponry.
       Dagger Proficiency:
       ~Users have an incredible aptitude for the ways of the dagger.
       They are able to wield small blades with great proficiency and
       cunning as well as stealth; concealing multiple knives on their
       person flawlessly, to be retrieved at will in combat.
       Enhanced Swordsmanship:
       ~Users are able to demonstrate a natural aptitude for the ways
       of the sword, including anything sword-shaped such as fictional
       swords. They are able to wield a sword with incredible
       proficiency in speed, power, and skill, allowing them to perform
       feats such as stopping and deflecting bullets, decimating large
       objects or areas, cutting through a solid material such as
       steel, and even hold back their strength to deal damage to their
       foes without killing them.
       The user is able to operate with little or no effort, deliver
       skillful strikes to weak points with great precision and cut
       only and exactly what they want. This ability also allows them
       to become naturally skilled with multiple swords or any bladed
       weapon regardless of shape or size to suit their needs in
       combat. Their remarkably fast weapon control may allow them to
       bypass obstacles in order to cut their intended target.
       Enhanced Archery:
       ~Users have an incredible aptitude for the ways of bow and
       arrow, being able launch multiple arrows with one shot, use the
       bow as a melee weapon, etc. They can reload the weapon rapidly
       and efficiently, even with heavy mechanisms like the crossbow.
       Super Speed Combat Archery:
       ~The user can shoot hundreds of arrows in moments, they can
       shoot all arrows with remarkable aim, precision and dexterity.
       This allows the user to fight and kill thousands of opponents
       simultaneously. If the user is physically strong, they can fire
       arrows such that they can destroy almost any projectile or
       object.
       Trick Arrows:
       ~The user can create and utilize specialized arrows that have a
       variety of functions, such as explosive arrows or arrows that
       split into capture nets.
       Scatter Shot:
       ~The user is able to generate and launch projectiles, whether
       energy, elemental or physical, that can split up into several
       smaller ones, enabling them to hit a wider range of targets.
       Stealth Tactics:
       ~The user possesses incredibly extensive knowledge and skill in
       many types and ways of stealth tactics, enabling them to easily
       slip in and out of areas undetected. Their abilities in all
       manners of stealth are so refined they appear as mere illusions
       to those who have been lucky to spot the user. The users of this
       ability can move throughout even the most guarded of areas and
       act in true discretion.
       Predator Instinct:
       ~The user possesses predatory instincts, allowing them to become
       masters of hunting and tracking. One with this ability can
       discern numerous factors of a situation that make them a master
       of pursuit and capture. This includes what move a foe will make,
       where they are headed (if the user is in the foe’s proximity, or
       knows the foe fairly well), as well as how to effectively cause
       a foe to play right into one’s hands in combat/pursuit.
       Pressure Point Intuition:
       ~The user possesses immense knowledge of pressure points and
       nerve clusters, and can produce a variety of effects by striking
       said pressure points in just the right way, ranging from
       unconsciousness, paralysis, and even death.
       Enhanced Assassination:
       ~User can perform the art of assassination better than the
       average killer, they are able to dispatch their victims without
       as so much as a struggle. The ways to do this range from
       something complex and high-finesse like mastery in stealth,
       strategically planned scenarios and highly disciplined martial
       arts to something simple-yet-effective like brute strength and
       raw speed to overwhelm the targets.
       Enhanced Marksmanship:
       ~User can achieve complete and utter accuracy on distant
       targets, with the activity in their brain center for aim,
       accuracy and precision is drastically improved. They need only
       to aim for an instant before they can precisely hit a target
       with a projectile.
       User can judge extremely long distances amazingly accurately,
       gauging the strength needed to launch a projectile, in order to
       hit a target accurately. If a target is moving the user can
       calculate the best method to hit the target. Visual obstructions
       like smoke and vegetation do not hinder their ability to get an
       accurate bead on their target, and their intense focus on
       whatever they're shooting at allows them to shut out outside
       distractions. They can compensate for environmental factors that
       would normally throw off their aim like wind, air resistance,
       gravity, and radiant heat (which distorts the image of the
       target).
       User can resist perception-distorting abilities such as
       Illumination Emission.
       Weaknesses:
       As a demigod, oceanstone and stilled silver can badly harm Haru
       and rupture his regeneration. Haru mainly use his Cathar powers
       to generate arrows if he ran out of normal arrows. The arrows he
       creates cost energy which he needs to be careful of, especially
       when dealing with unholy enemies. Like many alchemists, Haru
       needs a lab and time in order to make certain items like
       potions. Haru have to channel his alchemy powers through use of
       an object, like the Philosopher's Stone or Hermetic Circles,
       especially when using advanced alchemy. Equivalent Exchange -
       The basic law of Alchemy of which nothing is gained without
       something of equal value being lost. As a magic user, his
       abilities such as charm paper magic can be negated. His paper
       charms can be destroyed or removed. It's unsure why, but Haru
       cannot use any elemental abilities like his friends, despite his
       father being the deity of plants. His potions only work for a
       short period of time (30 minutes/6 or 7 rp turns max) depending
       on the potion
       Transformation:
       None
       Weapons:
       Bow and Arrows:
       ~Haru was given a divine bow and arrows when he was young. These
       weapons are made to harm both mortals and immortals, especially
       unholy/dark creatures or those who wields dark/unholy abilities.
       These are his main weapons. Haru has also made some trick arrows
       for certain beings like EMPs, acid, smelly, explosive, explosive
       shrapnel, white arts, trap, rope, elemental, sound, smoke,
       poison and silent arrows.
       Daggers:
       ~Haru has two daggers: The Knight Killer and the Dragon's Claw.
       The Knight Killer is a sturdy and sharp dagger designed to cut
       really tough armor. Because of its serrated blades, it will not
       slip easily against armor, whenever it's natural armor
       (tough-ass skin) or really tough armor (knight armor,
       robots/androids/cyborgs, etc). Meanwhile, the Dragon's Claw is a
       powerful dagger that has been trimmed with the hand of the
       craftsman with the sharpest fangs from an eastern dragon's
       teeth. Its sharpness is unmatched and it's capable of harming
       magical beings or those who use magic.
       Katana:
       ~A divine samurai blade that is an inspiration of the legendary
       Kogarasu Maru blade. The blade was blessed in a Shinto Buddhist
       temple and was recently crafted with a large Heaven's Gate
       piece, making it more deadly against dark forces, being able to
       harm demon kings and gods.
       Battle Armor:
       ~Battle armor that were made by both magic and technology.
       Thanks to a few blacksmiths from the Vowl Kingdom and an
       mechanic from American Special Forces, Haru obtain battle armor
       that is durable enough that can withstand physical attacks and
       projectiles such as energy blasts. This weapon is immune to
       demonic/dark powers as well. The armor is in disguise of a
       electronic wristband which he press on it to activate it. (This
       is the mask that appears on his face when he use the armor:
  HTML https://i.ebayimg.com/images/i/122532794319-0-1/s-l1000.jpg).
       Items:
       Defense Potions
       Strength Potions
       Speed Potions
       Agility Potions
       Cleansing Potions (for curses and such)
       Health Pills (for minor injuries)
       Health Potions (for major injuries)
       Amplification Potions
       Transformation Potions (animals and beasts. Humans or higher
       takes time)
       Personality:
       Haru: Haru is a kind and quiet young man. He respect his fellow
       comrades and was brave enough to go through the Hollow Invasion
       Crisis in order to save his mortal family. Haru is also shown to
       be an intelligent person, being able to stay calm under pressure
       no matter what. After becoming a guard for the Vowl Kingdom, he
       strives to become a stronger warrior than before. Despite his
       usual serious and cold demeanor to strangers, Haru's still kind
       and is usually seen spending time with children when he's not
       busy.
       Avalon: A confident and intelligent being who holds himself in
       high regard. Almost a polar opposite of Haru, Avalon is not
       afraid to speak his mind, even if it comes out harsh. After
       becoming a companion and friend of the demigod, Haru despite him
       being a hunter half blood, Avalon's haughty attitude diminished
       and he became a little more humble than before. Avalon isn't a
       fan of many creatures, especially humans to the point of even
       insulting most of them whenever he gets the chance. Due to his
       deer instincts, he doesn't like being around carnivores such as
       wolves and bears, though he is able to tolerate V and Voltan
       only because they are Haru's friends.
       Bio:
       Haru's life was pretty decent despite him being a demigod. Even
       growing up, he was a timid and nervous individual who enjoyed
       peace over fighting. When he was 12, he learned the truth of who
       his father really is. During his fishing trip one day, he met
       Voltan Hazeldine and Vendetta Zolnerowich when they were
       battling a oni. He decided to assist them with his hunting bow
       that his father gave him, which manage to hit a vital point
       before V manage to finish the demon. After a brief introduction
       and discussion, the trio spend some time together to fight evil
       creatures while letting his mother know ever now and then.
       During his travels, Haru encountered a few Claymores and
       Witchers who aided them against monsters known as Awaken Beings.
       During the Hollow Invasion Crisis, Haru tried his best to fight
       against the event, even protecting his stepfather and
       stepbrother during the process while his mother tried evacuating
       people to some of the Buddhist temples. Unfortunately, Haru's
       mother died protecting a mother and her child against a hollow,
       which made Haru use whatever strength he had left to finish the
       monster off and save the single mother and her child. After the
       crisis, Haru continued to protect his stepfather and brother but
       at a distance so they won't get hurt. At the age of 18, Haru was
       fighting against a deranged demigod who hunted people who walk
       at night. Haru manage to defeat the serial killer but almost
       cost his life. He later on woke up on a sick bed with a man with
       flaming red hair guarding him. The young man told him that the
       boy was a little reckless but was impressed how a half blood
       like him manage to defeat such a psycho. The man offered Haru a
       place in the Vowl Kingdom as a guard. He said that his remaining
       family will be protected along with him getting some perks such
       as a fair paycheck, his own room and the like, which Haru
       agreed.
       Haru is now one of the top guards of the Vowl Kingdom. He remain
       there training and protecting the kingdom while attending school
       and doing regular activities such as quests and spending time
       with the children there. He even agree to help out his old
       friends, V and Voltan during their battles against powerful
       foes.
       #Post#: 928--------------------------------------------------
       Re: Profile: Haru
       By: Coolcat207 Date: July 18, 2019, 6:49 pm
       ---------------------------------------------------------
       [member=1]Zorbak the Ebil Moglin[/member] [member=10]Caterina
       Sforza[/member]
       A Vowl citizen and a pleasant archer boi
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