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#Post#: 865--------------------------------------------------
War
By: Caterina Sforza Date: July 13, 2019, 11:28 pm
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I am War. You were made to serve me. To live in me. To die in
me.
This isn't how I imagined it, chaps. I haven't been waiting for
thousands of years just to fiddle around with bits of wire. It's
not what you'd call dramatic. Albrecht Duerer didn't waste his
time doing woodcuts of the Four Button-Pressers of the
Apocalypse, I do know that.
She was beautiful, but she was beautiful in the way a forest
fire was beautiful: something to be admired at a distance, but
not close up~God on War
Don’t tell them we’re coming Officer. We want it to be a
surprise.
God: Somebody has to summon the Four Horsemen of the Apocalypse,
but they outsource that sort of thing these days. Meet the
Summoner. *A delivery man pulls up* He has four items to deliver
in his van. He works for the International Express Company. And
he's about to make his first delivery in a former war zone.
Sometimes, despite everything, peace breaks out. People get
tired of fighting, and pain, and death, and are willing to start
all over again.
War: *She walks into a peace camp*
Prince: Excuse me, who are you?
War: Carmine Zugiber. National World Weekly. War Correspondent
Prime Minister: *turns to the Prince* Well, this is good, my
friend. It is good that a member of the world press is here to
see us sign the peace accord.
War: *she laughs to herself at the fact that that’s what they
really think she’s there for*
War General: Right, well, if you'd like to sign this first,
Your Highness, and then the Prime Minister, then the Supreme
Leader, then we'll get a photograph of all three of you
together.
Prime Minister: Wait. He signs first?
Prince: It is just a formality who signs first.
Prime Minister: A formality? You make me a laughingstock in my
country, and you call that a formality?
Prince: *Laughs lightheartedly* Somebody has to sign the peace
agreement first.
Supreme Leader: They do, and it's me. *she grabs the pen to sign
it and the Prince pulls a gun on her and in reaction she pulls a
gun on him and the Prime Minister pulls a gun on the Prince too
and suddenly everyone’s pulling guns on everyone else with the
exception of Carmen*
Delivery Guy: *strolls in with a package and a piece of paper
for Carmen to sign* Oh, don't mind me, ladies and gents. *looks
around* Oh, what a day, eh? Nearly didn't find the place.
Someone doesn't believe in signposts, eh? *looks at War* Package
for you, miss. You, uh you have to sign for it. *he hands her
the clip board and pen* Well, it's a lovely place you got here.
Yeah, I always wanted to come here on my holidays. *he takes the
pen and clipboard back and hands her the package*
War: *Opens it and pulls out a very old looking sword* Finally.
*Every gun turns on her*
Supreme leader: Put it down.
War: *she just smiles half teasingly* Oh, you sweet thing.
That's not gonna happen, is it? Sorry, folks. I'd love to stay
and get to know you all better but duty calls. *she puts the
sword over her shoulder and strolls out of the tent. As she
walks out everyone starts pointing guns at each other again and
she smiles as she gets a little farther away when plenty of
gunshots ring out behind her from the tent*
She's the first of four, and you can't have a war without her.
She's been killing time for so long now. Time, and sometimes
people. And now, 60 centuries of waiting are about to end. ~God
again on War just before the Dominion wars break out.
War: *at a diner counter* Four cups of tea, please. One of them
black...And a cheese sandwich.
Waitress: You take a seat and I'll bring it over for you. Four
of you, are there?
War: There will be. I'm waiting for friends.
Waitress: *listening to the storm* You're better off waiting in
here. It's hell out there.
War: *She turns to walk to the table as thunder crashes* No. Not
yet.
Name: War
Aliases: Carmine Zugiber, Scarlett, and Red
Age: Immeasurable
Species: Horseman
Gender: Female
Abilities: Horseman Physiology:
~Use the characteristics of the Horsemen of the Apocalypse.
Specifically War.
War Embodiment:
~The user of this power is or can become the
embodiment/personification/representation of war. The user can
cause war, utterly obliterate the enemy with destruction and
devastating means. The user controls rage, inflicts pain, and
can make others' lives miserable by rendering them homeless or
taking away their loved ones
War Manipulation:
~User has the power to influence all forms of conflict including
mental, physical, spiritual and conceptual ones, regardless of
the area and numbers involved, control how they progress and
draw power both from the conflict alone as well as the dying.
They are, naturally, extremely skilled in all form of fighting,
weapons and both strategy and tactics as well as statistics of
war. The user can start conflicts by influencing people or
events, raise their personal and fanatical armies, control and
create weapons of every kind and even grant others extensive
abilities of combat.
Divine Combat:
~The users of this power are the undisputed masters of all forms
of combat, including natural and supernatural fighting skills
and infinite strength and stamina. They have immense defensive
abilities unsurpassed by any other fighter; they also possess a
high level of intellect which they use to plan their attacks
carefully. Also because of the users great strength and immense
durability, when fighting other superpowered beings, most fights
are a brawling contest, but when called for it, users employ
their incredible martial ability to take out opponents quickly
and efficiently.
Combat Empowerment:
~Users become stronger, faster, more durable, etc. when they
come in contact with battle/fight, possibly unlocking abilities
related to the affinity and enhancing the existing powers. Some
users may be able draw sustenance from the fighting or even slow
or stop aging.
Combat Manipulation:
~User can manipulate combat, including mental, physical,
spiritual and conceptual ones, etc. including the force behind
attacks, defenses, tactics, etc., can decide who will win the
fight and how, the rules of fighting, and can manipulate the
effectiveness of each defensive and offensive move
Combat Perception:
~The user can instantly understand an opponent's method of
thinking and fighting, allowing them to anticipate the moves of
the opponent. Once they understand their enemies' strategy, they
are able to find their flaw and weakness, and take them down
with little effort. While some users of this method do not use
it as part of their primary fighting style, it is helpful in
emergencies against difficult opponents where ordinary methods
will not work against them.
Tactical Analysis:
~The user is an extremely skilled strategic genius and apply
this skill to several objectives, able to create strategies and
plans several steps ahead of the opponent. They can elaborate
complex plans/strategies and apply them not only in battle but
all activities that involve cunning intellect, e.g. strategic
games. They can anticipate all of the possible
obstacles/opportunities and know what the best actions to take
in any situation, allowing them to adapt and prepare for future
events in advance by considering a large number of
scenarios/outcomes/options/paths, and plan ahead for them, to be
ready for any situation that may occur and handle it
effectively.
Most of the users of this ability are very analytical and can
understand or anticipate the enemies' moves, and always be two
steps forward in any situation.
Weapon Manipulation:
~User can create, summon, shape, manipulate and use any kind of
weapons with perfect skill, whether pre-modern, modern or even
futuristic using laser, plasma, antimatter or even more exotic
ammunition/attacks. If it is a weapon or could be improvised as
one, they are completely proficient with it.
Some users can even make the weapons out of a piece of
themselves, whether by using their life-force or shaping their
own flesh and bone.
Combustion Inducement:
~Users can increase the kinetics of atoms and molecules causing
them to ignite. This process creates heat and light that the
user can use.
Applications:
~ Explosion Inducement
~ Fire Generation
~ Heat Generation
~ Light Generation
~ Spark Generation
Immortality:
~User possesses immortality: an infinite life span, as they can
never die, never age, and can shrug off virtually any kind of
physical damage. Some users are the defensive type, simply
preventing all damages, to appear physically invulnerable, while
others are the regenerative type, surviving and quickly
recovering from anything you throw at them while at the same
time they are capable of resurrecting themselves instantly after
death and completely self-sustaining, free from all bodily
necessities.
Implacability:
~The user is able to fight against seemingly, overwhelming odds
with ease. They are a capable warrior on the battlefield,
decimating the enemy single-handedly and with a
near-supernatural finesse that pars with the skill of more
experienced fighters. This ability can manifest in various ways
but is usually the result of extreme martial skill. Users of
this ability are as deadly at long-range combat as they are in
close quarters.
Rage Inducement:
~The user is able to induce an instinctive and uncontrollable
rage in others, as well as suppress their conscious thinking.
Violence Inducement: The user can cause others to become brutal
and hurtful towards others, even if it means causing that person
to kill others. This can even cause a major disruption of order
and bring chaos. This means the user can even have the power to
cause so much violence they can start an all out war.
Supernatural Charisma:
~Users possess immense charisma that transcends mortal
limitations, allowing them to sway virtually anyone as well as
entire communities to their cause and service with barely any
effort, captivated by their almost irresistible personal gravity
and an overriding desire to be part of their world and
contribute to its fulfillment. The power applies equally to
virtually any sentient species, including supernatural ones, and
may even inspire loyalty in entities that are normally incapable
of it. While the power cannot directly override others' will and
values, their persuasive abilities are so powerful they may
convince them of anything remotely believable.
Technology Manipulation:
~User can create, shape and manipulate technology and
technological constructs, computers, robots, hardware and other
devices that can be termed as "technology." Manifested as a
special form of electrical/telekinetic manipulation, a special
form of "morphing" which allows physical interaction with
machines, or even a psychic ability that allows mental interface
with computer data. User can control the flow of intricate
machinery, and assemble or disengage their programming at will
and operate most technology at distance. A variation of
Electricity Manipulation, they control specific electrons and
instructs them which items to engage or disengage and may be
able to use the electric impulses to gently control smaller
metal parts.
Blood Manipulation:
~User can create, shape and manipulate blood of oneself, others
or from their surroundings, whether it be from blood-banks,
hospitals, or battlefields.
Blood Generation:
~The user can generate blood, whether by drawing from already
existing blood (theirs, others or separate from the bodies), or
by manifesting it from anywhere they want.
Blood Aura:
~The user can release and surround themselves in/with blood for
defensive and/or offensive purposes. The auras may also give the
user enhanced physical capabilities such as speed, strength and
durability.
Blood Empowerment:
~User becomes stronger, faster, more durable, etc. when they
come into contact with or are near blood, possibly unlocking
abilities related to the affinity and enhancing their existing
powers. Some users may be able draw sustenance from the blood or
even slow or stop aging.
Prehensile Blood:
~User can make their blood move and use it to hold/manipulate
objects like a limb, to attack opponents, to burrow into objects
or living objects to usurp coordination.
Blood Infusion:
~The user can infuse objects (usually a weapon), beings or
powers with blood, allowing the user to manipulate their
qualities and efficiency, allowing them to manipulate others via
their blood or kill instantly by drawing all of their blood into
object.
Violence Aura:
~The user can generate an aura of violence that can
amplify/induce aggression on beings inside their aura and gain
power from the emotions.
Violence Empowerment:
~Users become stronger, faster, more durable, etc. by violence
of oneself and others, possibly unlocking abilities related to
the affinity and enhancing the existing powers. Some users may
be able draw sustenance from the violence or even slow or stop
aging.
Wrath Aura:
~The user can generate aura of wrath that can amplify/induce
anger on beings inside their aura and gain power from the
emotions.
Tranquil Fury:
~User can attack in full rage while retaining control and are
able to attack with the relentless strength of a madman while
gaining the speed and precision of a surgeon.
Weapons and Items: Flaming Sword: The sword used to belong to
Aziraphale, Guardian of the Eastern Gate of Eden. He gave it to
Adam and Eve though and eventually it was lost to time until it
was delivered to War in the weeks before a big war broke out.
The weapon is symbolic of humanity and its development of war as
this sword was the first weapon to grace human hands.
Red Motorcycle: Instead of riding a red horse as the bible
states, War got with the times. She currently completes her
rides of havoc and death on a beautiful red motorcycle. She
mostly wears a red set of leathers when riding too.
Weaknesses: ~As the bringer of War across the universe, peace
will weaken War. However, it has to be a lot of it to really
have a true effect. Total World peace would possibly be enough
to put her out of it for a while.
~Death could erase her from existence if he really wanted to, or
if someone got their hands on his Scythe that had an itch to
scratch with her.
~Varanium will weaken war, but it will not kill her unless
administrated in extremely high doses. It would have to be
enough to kill a small country maybe two before it would take
her out.
Personality and Appearance: The harbinger of war and conflict,
she commonly appears as a beautiful red-haired woman with
startling orange eyes and a tangible aura of danger about her;
when on the road, she dresses in red leather and a red
motorcycle helmet. As is the case with the biblical horseman,
her token is the flaming sword abandoned by the angel Ariziphale
at the start of the novel. When she discards her human
appearance, her skin glistens as if with sweat, and her teeth
gleam like bullets. War possesses an uncanny ability to make
herself utterly irresistible to those around her and intensify
conflict to violent extremes: in her presence, men fight for the
privilege of her company and minor disagreements explode into
rioting - even full-blown wars. She takes great delight in
spreading conflict wherever she goes, showing no remorse for the
lives lost in pursuit of her amusement: even over the course of
a simple drive to the rendezvous point, she amuses herself by
watching a number of enthralled travelling salesmen attempting
to beat her in a street-race for her affections - one that ends
with most of the salesmen splattered all over the motorway; for
a holiday, she goes so far as to seek out an African nation that
has been at peace for the last three thousand years and
obliterate it over the course of a single week.
Bio: War existed long before humanity or life as we know it ever
did. She existed as the being that caused the Great War in
Heaven that followed Lucifer’s rebellion. However, that was a
being that just manipulated and observed. She caused the fights,
but she did nothing to directly interfere with it.
War with humanity was a bit different. She came to be on Earth
when a certain angel passed his flaming sword over to Eve and
Adam as they left the garden. The first weapon held by humanity.
As Humanity grew and developed forming sides and arguing over
opinions her strength grew. She started sparking fighting in the
Humans, and sooner or later wherever she went a War followed
soon after. She became the catalyst of ever major and minor war
in history. Even WWII, though she was not responsible for the
Nazi’s. Humanity did that, even War isn’t that cruel.
War’s real purpose on earth took centuries to come to fruition.
The start of the Dominion Wars sparked a new chapter in her
books. She had intended for it to be the start of the end, but
somehow that didn’t occur. Humanity managed to pull through
though now they’re a bit tense. It wasn’t a totally loss though
as now War has more time to wreak havoc and maybe cause
something worse in the future.
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