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#Post#: 21094--------------------------------------------------
Sin City Profile: Valentino Velho Batista
DIR By: Coolcat207
Date: June 5, 2026, 4:09 pm
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"Everything that has value can be a profit. Even if it's
something that you least expect."
"Even a man who is pure at heart and says his prayers by night,
may become a wolf when the wolfbane blooms and the moon is
shining bright."
"The fools can argue about meaningless things such as race,
politics and status. I'm just in it for the thrill. And if I
have to wear a mask to keep the Neanderthals off my ass, then
I'll put on the act, which shouldn't be a problem."
"There are many different forms when it comes to greed like
money and power. But everyone wants something they don't have.
Especially the ones who has everything from the start."
"Many people have motivations for their actions whether it's
good or bad. Promises, passion, justice, etc. As for me? I
honestly don't give a damn about all that. I just do it because
I like it."
"I may be a scumbag, but at least I have the balls to admit it."
"I love capitalism."
~Valentino when he once again won against a cartel with little
hassle.
"Everyone wants to either rule this pathetic ball of mud or
destroy it. Then there are the ones who just want to have as
much fun as possible. Now those are the ones I would love to
hang around with."
"No one is truly innocent, sweetheart. Hell, everyone is born of
sin ever since that fruit incident. So unless you're really as
sin free as the guy who died for you worthless sows, you have no
right to even act like you're better than me, because you're
really not."
~Valentino to a young woman who was a victim of Valentino's
manipulation.
"Everyone's a little sick in the head. It's only a matter of
time before someone decide to yell "F*ck it!" and go nuts.
Happens to everybody. Hell, some who 'follows the words of God'
do heinous things. Though those kinds of people are really good
at hiding it."
"Grow a pair, will you? You did what you had to do in order to
survive. You shouldn't feel a shred of remorse for those who had
the intention to harm you in any way. That way of thinking will
only slow you down and get your ass killed. In this rotten ass
world of ours, you should only worry about yourself. It's the
only way to survive."
~Valentino to a young subordinate who was freaking out about
killing someone, even though it was self defense.
"Oh, Dana baby. What have I told you countless times,
sweetheart? Regarding you, work, and my affairs?"
~Valentino to Danae Levesque when she confronted him about the
deaths of her friends and her female friend being shipped away
as a sex worker.
"So tell me something. What the f*ck was that?"
~Valentino to a subordinate when they committed mass genocide
against a small cartel Valentino is suppose to deal with.
"Of course, I joined those crazy bastards! Do you have any idea
on how much this can benefit us both?! Sure, family is messy,
but that's what family is, right? This city I'm in is oozing
with sins. From mobsters, to casinos, to even this stupid
segregation laws they got here. I can use their hypocrisy to my
own advantage, just like I did in Brazil before they abolished
the segregation laws there. Once we're done with this city,
there will be nothing to stop us once we're in charge."
"There's a saying that monsters are created, not born. But the
person who said that has never met this sadistic filho da mãe
(son of a mother)."
~A Brazilian gangster after his mortifying encounter with
Valentino Batista.
"You have no idea who you picked a fight with, do you? This guy
is a monster, for real."
~Danae Levesque to a man who pretended to be Valentino Batista
and is in hell water (not literal) because of it.
"A friend once told me that everyone deserves a second chance.
But I know damn well that there are some people who don't even
deserve a sliver of that type of kindness. If there's a
definition of pure evil, he would be one of the top examples.
The last time I gave that bastard a chance, he got two of my
friends killed and another sold off as a sex slave on the other
side of the country, never to be seen again. Let's just say that
there's a reason why I'm not so soft hearted."
~Danae Levesque on her sadistic cousin, Valentino Batista.
Name:
Valentino Velho Batista
Other Names:
Val
Big V
Demon Dog
Age:
128
Gender:
Male
Species:
Cambion
Family:
Father: Mammon
Mother: Unnamed Human Mutant (Deceased)
Organization:
Secretly aligned with Witches of Salem
Head of Monstro Preto gang (The Black Monster)
Half Demon Powers:
Cambion Physiology:
~User with this ability either is or can transform into a
cambion: a being (most commonly one of the first generation)
with mortal and demonic ancestry.
Note: In mythology, cambions are considered to be the result of
a union between a demon and a mortal human. This is similar to
the conception of the Demigods in mythology. Just like said
demigods, cambions can come in forms other than the traditional
kind. Said forms would involve being a mortal human who went
through a form of ascension, where they became a demonic being
themselves (e.g.: Cordelia Chase from Buffy the Vampire Slayer,
Antichrist from Abrahamic Religions & Demi Fiend from Shin
Megami Tensei). Another form would be a immortal demon with a
Human Soul or a Mortal Human with a Demonic Soul
As partially mortal they are more bound to their form than their
non-mortal parent, but their personalities and minds are far
less defined by their spiritual aspect. In some forms of media,
Cambions are shown to be equal or higher in power than full
demons, this is generally explained with the claim that the
human soul enhances the spiritual/demonic power gained from
their "parent".
Valentino is the half demon son of Mammon, the archdemon of
greed and a human mutant.
Superior Demon Physiology:
~The users are demons who have been empowered to be given brand
new other powers in addition to their coexisting physiology
power sets. Just exactly like other empowered races, Superdemons
are much more powerful than normal demons, yet they can use
those granted abilities constructively thanks to their
intellect.
Infernal Manipulation:
~User can create, shape and manipulate the skies, cosmos and
universe with hellish influence, including all the aspects of
the astrological, demonic, elemental, mythical and cosmic
powers.
Demonic/Demon Aura Manipulation:
~Most demons are familiar with demonic energy, with demonic
energy being the basic unholy energy that fuels almost every
kind of demonic power generated by demonic entities. Demonic
energy is fairly basic for most demons, being an unholy energy
that can be used to attack opponents or be used with certain
powers in order to create new variations of abilities. This
energy is pretty basic, and the opposite of normal angelic/holy
energy. Unlike angelic holy energy though, typically demonic
energy is more about power than anything, whereas angelic power
is about purification. While the two still counter each other
just the same, most know how demonic energies are all about raw
power. And at the top of the more powerful energies demons can
wield, higher level demons can use demon aura, a higher level
demon power where demons fuse demonic energy with their unholy
aura to create a powerful demonic energy, originally designed to
counter archangels and the angels that use celestial force to
fight higher end demons. Both energies are unholy and demonic in
nature, being able to be used similarly to attack opponents or
combine with other techniques. There is also an amplification
effect demonic energy can be used to amp those of unholy nature,
which is easier to use when using demonic aura, as it is a more
natural amplifier to demons than normal demon energy. As many
know, normal demonic energy doesn't do as much damage as demon
aura, but costs less power to use while demon aura does more
damage but costs more power. And these energies can of course be
countered by their holy counterparts. This also doesn't cover
things like demonic spirit energy which is more powerful than
most other types of spirit energy, or many other demonic powers
and energies that exist among more unique kinds of demons. Just
like there being many kinds of holy energy, there are many kinds
of unholy energy as well. Of course, just the same, demonic
energies are countered by their holy energy counterparts, with
there being a holy counterpart for almost any kind of demonic
energy/power.
Demonic Presence:
~Almost all demons have some sort of demonic presence, which
many have learned to weaponize. When a demon is present, most
have some way that it shows when they are around. This is
different depending on the demon and their abilities. Those with
stronger auras may have enhanced aura or some may have more
subtle presences. Usually, anytime a demon is present, most will
notice the smell of sulfur, or sulfur might be left behind by
demons, as a product of their power that comes from hell and of
their demonic energy. All demons have some sort of presence that
they give off and many generate this sulfur. This is unique to
most demons, though most usually either have a strong unholy
aura, or they have a strong presence that can be felt. Most
demons are able to suppress this presence so others can't sense
them usually, but the demons do still leave behind sulfur, which
is something that tends to happen passively. This is mostly just
an effect of a demon's presence in an area, an effect that
actually tends to make them easier to track. However, there is
an advantage to this, as some demons have learned to weaponize
this presence. Some use this in combination with other demonic
abilities, generating sulfur for their own purposes, usually
those with a more scientific understanding of how sulfur
interacts with other elements. This eventually became a weapon
that many normal demons without presence powers can use, where
they can do fight others using their presence's sulfur, such as
using molten sulfur as an explosive substance, or a water demon
using sulfur to create sulfuric acid manipulation. Though some
demons like Lucifer or Asmodeus may light up an area with their
presence, or some demons have unique effects like areas growing
strong with energy or storms appearing overhead for more
powerful demons with weather manipulation abilities. However,
even demons with unique presences have learned to weaponize
their presence somehow. This usually just depends on the demon
and their affinities, as well as how their power interacts with
their presence.
Demon Telekinesis/Shockwaves:
~Most demons have some form of demonic telekinesis that they
gain when they become a demon, in which they can grab, throw or
hold things. This is useful for dealing with opponents, in which
most demons can telekinetically throw or hold opponents
depending on how their telekinesis manifests. Some can also use
this to throw objects or grab objects with a hold and move it to
them, which is a typical ability. This telekinesis can also be
focused by some demons into shockwave techniques where they are
able to fire telekinetic shockwaves at opponents to do
concussive damage, with some being able to only use this in
shockwaves, and some are only able to grab things with their
telekinesis. Some who are more powerful can also do things to
affect people, such as using this on their voice box to silence
them, or using this on certain objects to crush them in a
telekinetic hold. Some more advanced demons can even do things
like heating up objects with their telekinesis, or even
generating electrical power depending on how they use it.
Depending on the technique and skill of the demon, almost all
demons have to concentrate to use this, in which opponents can
break free by breaking their concentration. Usually the best way
to break a demon's concentration is to attack them, in which
they are forced to focus on the telekinesis or the attack. This
power can be resisted against by stronger opponents, as some can
slightly overcome the telekinetic hold. It's also possible to
move fast enough to avoid getting grabbed by telekinesis if one
simply moves faster than the telekinetic grab can grab them,
which requires immense speed to be able to move completely out
of an area within one fourth of a second (roughly). This can
also be countered with other telekinetic style abilities.
Demonic Shapeshift:
~Similar to angels who shapeshift, demons are able to do this as
well. Normally many demons take a smoke-like form when in their
normal state due to being corrupted spiritual beings normally,
but demons have learned how to shapeshift their smoke and
shapeshift into other beings. Thanks to this, this provides them
a way to manifest themselves in the real world without needing a
possession. This is usually made even more effective by more
unique demons who might use this to grant themselves unique
traits, such as a bird-type demon manifesting bird wings to fly,
or a wolf demon having claws. This mostly depends on the demon,
with some even weaponizing their normal smoke-like form (if they
have the form to use), where they can change the smoke of their
being that makes up their body into weapons and battle with a
type of demonic smoke body manipulation not that different from
the Darkfire elemental form power. This depends entirely on the
demon and how creative they can get with this power, since it
just requires them knowing what form and presence they want to
take. However, just like angels, their mass stays the same no
matter what form they turn into, so turning into a larger form
won't make them a larger being, and turning into something like
a dragon might actually make them weaker because they'd be
easier to cut through thanks to having less mass. Usually, any
demon can still be hurt no matter what form they are in, and
weapons that can attack spirits (Such as soul reaper zanpakutos
and death wraith soul swords) can still hurt them even if they
are in their smoke-like form.
Demon Ally Healing and Corruption:
~Unlike angels who heal and purify, demons don't need to
"purify" unholy power. Instead, they fight holy power by using
the power of corruption. If one of their allies is hurt, a demon
is able to fix their allies with their demonic power, and can
fix damage done to other beings allied with them. This power
works similar for demons how an angel's healing and purification
power works for them, where they use this to fix each other, and
heal those afflicted with holy afflictions. Because they are
purely unholy in nature, demons get rid of holy effects using
this method, by using their power of corruption to remove holy
afflictions that might affect them and their demonic allies.
They are also able to heal others, similar to an angel, by
removing injuries and some illnesses, though this power is very
rarely used by demons. Demons typically don't use this power
unless they are healing another demon, or helping an ally. They
also rely on this partially to break holy wards, by using their
corruption to slowly break a holy ward. This means that demon
wards can be broken using this power, but this might take a
while depending on the demon and how powerful their abilities
are. They do also have restoration powers to a degree, where
they are able to fix objects that are damaged or broken, which
is another power that they rarely ever use. Typically, their
powers of healing and restoration are similar to an angels,
except for their corruption to remove holy afflictions being
different from purification for the obvious reasons of this
being made to counter holy power rather than use it. Stronger
demons have stronger abilities to do this, just as stronger
angels have stronger healing and purification abilities.
Demonic Ally Amplification:
~Demons are able to amplify those that ally with them, in which
they are able to strengthen their allies in other beings
(typically empowering each other). The most common use of this
is when an demon empowers another demon, and the demon becomes
much harder to damage, and does more damage to opponents. Some
demons have been able to also grant specific other defenses to
others, such as some demons granting defense against certain
abilities, like using this power to help protect them from
flames or lightning powers to a degree. This usually depends on
the demon and their abilities, as every demon typically has some
unique way to amplify someone, whether it's granting them
temporary immunity to flames, granting them regenerative
abilities, or even some who can make someone's skin hard enough
to resist bullets. This amplification works on demons as well as
other supernaturals, and typically works best when they are
allied alongside others who are working with them amping the
demon as well. This was originally designed for guardian angels
who developed this power in order to help protect the people
they would guard from harm, but was adapted by demons into a way
for them to use this to empower their allies. Demonic
enhancement is far more powerful than angelic enhancement, but
over time, if overused, can damage a being due to the immense
spiritual power of demons. Because of this, demons have to be
careful, and only use this when absolutely necessary. Unlike
angels who use this on humans, demons mostly use this on each
other, though sometimes they have human followers they might
empower if they are working with followers.
Demonic Enochian Warding:
~Demons are able to wards on people and places, with this being
another power that lets them counter angels using Enochian by
burning demonic runes on surfaces. Usually, when demons do this,
they are able to use their power to burn wards and sigils on
surfaces in order to ward them against angels or even fallen
angels. They are able to do things like warding against angels,
in which they would be able to use this to keep angels from
entering an area they don't want demons in, or they could use
this to even ward against fallen angels depending on what the
wards used. When used on people, demons can do this a few
different ways, with them mostly being used the same way. Unlike
angels, demon wards are all about either casting out angels, or
keeping them out of areas, though they can also use this to help
ward their followers against angelic tracking. Usually, demons
can do this by either burning the demonic runes onto a person's
skin, or they can burn these into someone's bones outside of
physical view. These wards are pretty useful, and only those
that know Enochian can use counter sigils or spells to remove
these, and angels/demons that can remove these have to know
they're there and where they are on the body. Typically, this
is a much more advanced type of warding than typical warding,
and use special Enochian runes to create powerful wards against
a multitude of threats (Though angels and fallen angels
typically are the major things demons are concerned about).
However, strong enough counters can counter these, like a
powerful enough angel or angel group could break a warding on an
area, or warding against possession might not work in certain
circumstances if the opponent is stronger than the ward. This
also typically only works on specific circumstances, such as
angel wards only working against angels, and fallen angel wards
only working against fallen angels.
Demonic Enochian Exorcisms:
~For a long time, demons didn't know how to kill angels, since
angels regenerated from everything a demon threw at them.
However, this didn't stop demons from finding ways to get rid of
angels. Instead of trying to kill them, demons developed spoken
exorcisms that they could use to send angels back to heaven, or
use special sigils to cast an angel out of an area. While demons
these days can kill angels (if they have the weapons and want to
do it), they still learn this ability as a good way to cast out
angels. Demons have to main sets of exorcism type spells. The
first is for angels, where they have developed major exorcisms
for casting angels back to heaven, and the second is for fallen
angels to cast them to a random location on earth. This doesn't
keep angels in heaven forever, but does keep them from coming
back for at least a few hours, usually enough time for a demon
to have relocated. They can also cast angels out of vessels
using spoken exorcisms, where they are able to use this against
strong angels with stronger vessels. Typically this was used by
demons when they couldn't kill angels, which isn't the case
anymore, but this can still be used against stronger angels they
can't beat if they can speak the whole exorcism on the angel,
though it's rare for an angel to just let a demon exorcise them,
so a demon should obviously expect resistance. Typically, there
are situations where exorcisms are useful, but most times, using
sigils to cast an angel away is better than using spoken
exorcisms, since it requires less prep work, and spoken
exorcisms can be somewhat lengthy at times. Fallen angels and
angels do have to be cast out differently, so one has to also
know the difference between the two exorcisms. They do have
smaller exorcisms for other things, but angels and fallen angels
are usually a demon's main enemies, so their exorcisms are
mostly focused on them.
Demonic Teleportation/Space and Time Travel:
~This ability is one that most angels, fallen angels and demons
share, in that almost all angels and demons can teleport. Not
only can they teleport around, but they are able to teleport to
other realms as well, such as going back and forth from heaven,
earth and even going to the Veil where dead spirits reside. This
is most often used to travel back and forth between Earth and
Hell. Some demons are even skilled enough that they can bend
time and travel through time either by themselves or with
others. Due to this, most demons are able to travel in some way
through time and space fairly easily. While traveling to certain
places, like traveling time, takes a lot of energy, most demons
can use basic teleportation to travel around as they desire.
Some demons even teleport differently, such as some might
disappear in a burst of hellfire, or some might vanish, or some
even leave sulfur presence behind as they teleport away. When
used, the demon does have to know where they are going, or else
they might travel somewhere randomly and get lost. This is
especially important when traveling between realms like going
from earth back to hell, where they might get lost in between if
they don't know where they're going. However, most demons know
the path between hell and earth well, and aside from sometimes
not knowing where specific places are, they typically have no
problem traveling there if they know where they are going.
Demonic Astral Projection/Dream-walking:
~Ever since ancient times, demons have been able to use their
spiritual like being to go back and forth from manifesting as
spirits just like angels. The main use of this was to be able to
appear in dreams, a power that demons have used to convey
messages to people chosen by hell or tried to deceive humans by
posing as angels in the past. Unlike most beings who separate
their spirit, a demon is able to turn into a spiritual being, in
which they can enter the astral plane and react with not only
dreams, but can also interact with dead spirits, and some
intelligent spirits that are not dead spirits. Demons are able
to go to the Veil where dead spirits are usually found, or the
demon can attempt to go to the Spirit Realm, which is a realm
where natural spirits reside, if they are able to perceive the
spirits (Though this is usually a dangerous trip requiring
special training to get into the spirit realm due to it's unique
spirit perception required, and demons are usually cast out of
the spirit realm). Typically, demons usually go more to the
Shadow Realm, where dark spirits reside outside of the death
wraith controlled territory, which is much better for them. This
lets users commune with the dead, and with spirits that can be
perceived. Of course, the biggest use for this is to interact
with spirits, but also if one is trying to interact with a dead
spirit, it is much easier to do so in astral projection than in
physical form. The other main use of this is going back and
forth from dreams, in which demons can also enter the dream
realm, though usually in a limited fashion where they can only
interact in dreams and cannot access the full dream realm or
create dreams in the real world like many dream demons can.
Destroy Heaven's/Hell's Gate Pieces/God Fragments (High Level
Demons Only):
~Very rarely, higher level demons or archangels at around demon
princes or archangel levels can destroy pieces of heaven and
hell gates which are not able to be destroyed by normal demons
and angels, which would normally be used to weaken most angels
or demons using opposing forces (IE using a Heaven's gate piece
to weaken a demon). While the demon/angel can still gain
enhancements from their force, such as demons getting amped
power form Hell's Gate pieces, or angels getting amped power
from Heaven's Gate pieces, demons and angels with this power can
choose to destroy the pieces instead if they pose a threat.
Another power that higher level angels and demons have is that
they can often destroy god fragments once their power grows high
enough by overcoming the fragment with their own power.
Destroying any of these doesn't kill those who have these pieces
or fragments fused to their souls, but instead just makes them
lose whatever benefit the fragment and pieces give them. This
technique requires immense power to use, and only the highest
level angels and demons can ever hope to be able to do this.
However, while being able to destroy a god fragment may sound
impressive, it's really not as impressive as it sounds since god
fragments are very small bits of God's power as it mostly just
means that one is around demon prince power.
4th Circle Gold of Greed:
~In the fourth circle of hell, those with the sin of greed are
to suffer being consumed in a pot of melted gold. This is a
combination of an unholy power and an earth metal power. This
power acts similar to lava, and if it hardens while on someone,
it does powerful unholy earth damage constantly until the gold
is removed from the skin. Those that dodge this power must be
careful not to cool the gold if it hits their skin as this can
cause it to stick to the skin and harden. This metal is demonic
in nature like all of the hell generated abilities, and has a
demonic element to it that does demonic energy damage. This gold
can be used to fight opponents, with molten gold being able to
be used similarly to lava manipulation. It can also be
solidified into weapons, which are highly conductive, making
this great for metal and lightning users. This gold is also in a
molten form, which means that until it's solidified, it has no
ability to conduct electricity or any magnetic properties,
making it immune to lightning abilities while in molten form.
This is a combination of metal manipulation and heat
manipulation, creating a highly molten gold that is designed to
trap and contain opponents within. Using the aura of greed, the
gold is boosted by unholy power. This gold can be best taking
out by water/ice manipulation.
The Hell's Cage Static Energy:
~In the lowest pits of hell, there is a cage where Lucifer is
meant to be imprisoned. Though Lucifer isn't in the cage
currently, it still remains in hell for only the most high level
threats, and gives off a high level power of power and energy
due to it being designed to counter higher level beings and
contain them. In this part of hell, the amount of static created
by the cage's power creates a powerful unholy energy which the
user can summon at any time in a manner similar to hellfire and
the 9th circle ice power. This takes the form of static
electricity and can run through things like static electricity,
even though the power itself is not lightning. This static
energy is extremely powerful, and can do far more damage by
running through opponents, with stronger opponents taking more
damage if they are hit by this lightning. This static energy
also has the special ability of being able to damage even
lightning users, thanks to the energy not being true
lightning/electricity. This particular skill can be run through
people like normal lightning, and has the same properties. This
is usually counterable by using an object to absorb it so it
doesn't touch someone. This particular lightning does more
damage to more powerful enemies, but not as much damage to less
powerful enemies.
Hell's Cage Hook Chains:
~This comes from the same area as the Cage (and all the chains
are connected to the chains around the cage in some way), in
which the user can summon powerful unholy chains with hooks on
the end designed to spear opponents and weaken them. Those who
are affected by this are slowly drained of power as long as they
are in physical contact with the chains with the chains and
hooks being of the same material that the cage is made of. These
can only be summoned from a 10 feet radius of the user, as
people can't summon them around an opponent to simply surround
them. If they are ensnared by these chains, then the user can
also summon the Cage's Lightning (if the user can do it) as well
to do extra damage to opponents. These hooks are designed to not
only spear people with the hooks, but is designed so that the
hooks can trap and be used to contain if the user can get
someone trapped in enough of these. When created, these must
come from a source, like ground or objects, and cannot simply
appear in the air due to needing a solid place to form a link to
the part of hell this resides. These chains cannot be separated
from the cage, and if the portals to hell close, the draw the
chains back to hell forcefully, which means that this cannot be
used to contain people for too long, and cannot be used to drag
people to hell on it's own due to the portals only being big
enough for the chains and hooks and not for people to be dragged
through.
Parental Powers:
Absorbing Replication Manipulation:
~Users can absorb any material, energy, and living beings they
come into contact with. Through this, they gain the capacity to
replicate and encode the properties of what they touch,
integrating them into their own being. These properties become
part of a vast internal arsenal, ready to be accessed and
utilized as needed.
This ability allows the user to briefly merge with materials or
beings, memorizing their structure and essence without causing
harm. Alternatively, they can choose to assimilate the target
fully, empowering themselves with new abilities or enhancing
existing ones. Each act of absorption becomes an opportunity for
evolution, turning even an attack into a chance for growth.
The power's most striking aspects is its adaptability and
versatility. Users can reshape their bodies to reflect the
properties they absorb, altering their form to suit any
situation. They can generate weapons and tools based on the
traits of absorbed materials, wielding them with precision and
ingenuity. Beyond replication, the ability allows for
recombination—absorbed traits can be blended into entirely new
and unique capabilities, enabling the creation of forms and
functions beyond what was initially taken.
This absorption process is not only a means of defense but also
a strategic advantage, as it converts attacks against the user
into opportunities for growth and evolution. At advanced levels,
they can reverse the process, transferring absorbed properties
to others or even reconstructing absorbed beings and objects.
Valentino has extraordinary potential to absorb and replicate
anything from stone, to metallic substances, to almost anything,
all of which he can utilize for his benefits such as repairing.
Replication:
~The user can instantly and perfectly replicate themselves
and/or other entities and even objects, often numerous times
without losing energy or getting tired.
Whilst created in a variety of ways and from various sources,
these clones primarily tend to either formed separately from the
user through various means, such as through the use of external
elements or other sources, or directly from the user, such as
through user’s form splitting into several individual beings
that are usually able to recombine afterwards. Most users have
both of these abilities (if subconsciously), copying their
clothes or other equipment along with their body and will
normally be able to maintain control over all copies.
In case of sentient clones, living or otherwise, all mental and
physical properties are exactly the same as the original ones.
In some cases, this may result in clones that embody only
certain aspects of their original source, such as individuals
parts of their psyche in the form of emotions and memories.
Furthermore, due to the possibility of each copy having
different experiences, other clones may develop unique
personalities, identities and other attributes independent of
their template over time.
Canine Manipulation:
~Users of this abilities are able to control canines, including
as dogs, wolves, coyotes, foxes, African wild dogs, dholes,
dingoes, etc. They may sick canines onto opponents, or they can
have canines help the user in some way. The user can also use
canines to spy on others. The controlled dogs may be able to
bond with the user, and the user can also empathize as well as
communicate with dogs as well.
Demonic Earth Manipulation:
~The user can create, shape and manipulate earth derived from
the deepest pits of Hell, sporting the capability to destroy
nearly anything it strikes with absolute malevolent intent. In
addition, demonic earth is capable of inflicting excruciating
pain; both physically and spiritually tormenting the victim, has
the potential to corrupt one's soul, and is very effective
against the holiest of supernaturals, such as angels. More
powerful users can even ultimately summon/resurrect/create evil
spirits, elemental entities and/or demons from Hell.
Demonic Metal Manipulation:
~The user can create, shape and manipulate metal derived from
the depths of Hell, sporting the capability to destroy nearly
anything it strikes with absolute malevolent intent. In
addition, demonic metal is capable of inflicting excruciating
pain, both physically and spiritually tormenting the victim. It
has the potential to corrupt one's soul, and is very effective
against the holiest of supernaturals, such as angels. More
powerful users can even ultimately summon/resurrect/create evil
spirits, elemental entities and/or demons from Hell.
Demonic Electro-Earth Manipulation:
~The user can create, shape and manipulate earth with electric
properties, conducting electricity through earthly materials
even if they normally aren't conductive or both earth and
electricity simultaneously. Since Mammon was previously Zeus who
fell when the Trinity Brothers took charge, Valentino can use
this ability but with demonic properties.
Demonic Cinnabar Manipulation:
~Cinnabar is a metal known as mercury sulfide. It is a red
crystal, which holds a mercury element in it. This is a red
crystal-like substance in its natural form, similar to crystal.
This is one of Valentino's more unique uses of earth, as this is
mostly mined underground. However, this is useful in that she
can summon this to his, and use them as bullets, to which he can
use the demon aura to fuse with them and melt the cinnabar into
mercury, which infects the wound and gives the opponent mercury
poisoning. However, cinnabar isn't too easy to find in a battle
unless he pulls it from deep underground in certain areas, so he
has a deposit of the stuff he can summon to his at any time.
This is one of his better powers, as the sulfur part of the
element enhances the demon aura power, making it even more
powerful and dangerous, especially if it manages to infect an
opponent with the mercury and sulfur.
Demonic Plant Manipulation:
~The user can create, shape and manipulate plants derived from
the deepest pits of Hell, sporting the capability to overtake
nearly anything it strikes with absolute malevolent intent. In
addition, demonic plants are capable of inflicting excruciating
pain; both physically and spiritually tormenting the victim, has
the potential to corrupt one's soul, and is very effective
against the holiest of supernaturals, such as angels. More
powerful users can even ultimately summon/resurrect/create evil
spirits, plant entities and/or demons from Hell.
Demonic Wood Manipulation:
~This style is another demonic extension of her wood powers.
This style lets her use wood to attack people with. This is very
useful in that it can block water and lightning attacks as the
wood style is not a conductor, nor does it suffer from water
attacks. It's obvious weakness though is fire and wind attacks.
This style can be strong, but usually not strong enough to deal
with stronger opponents as the wood is nowhere near as strong as
metal.
Demonic Crystal and Diamond Manipulation:
~Another extension of his earth powers that let him use crystals
and diamonds. He can actually make these out of other elements,
but only specific elements. These are much stronger than normal
earth materials (obviously) and provide more in defense than
offense. However, diamond isn't nearly as strong as people
think, and can be broken with enough force. Another easy way is
to use some sort of laser attack to cut through it. While
strong, it does still have weaknesses. Valentino can actually
create diamond himself by mixing carbon and silicon carbide (An
alloy that is carbon and silicon).
Demonic Oil/Holy Oil Manipulation:
~Valentino is able to control oil, and using specific materials,
can create holy oil. This is very useful in dealing with
angels/demons, in that Valentino can create holy oil he can use
on demons or angels. He also has a variation of this that is a
demonic equivalent of holy oil, which does much more damage to
angels than normal holy oil and does the same as holy oil but
creates the holy oil from the demonic earth. He does have to be
careful when he makes holy oil and holy fire though, as this can
harm him too.
Carbon Manipulation:
~User can move, shape and otherwise manipulate all forms of
carbon, a naturally abundant (fourth most abundant by mass)
non-metallic element that occurs in many inorganic and in all
organic compounds, exists freely as graphite and diamond and as
a constituent of coal, limestone and petroleum, and is capable
of chemical self-bonding to form an enormous number of
chemically, biologically, and commercially important molecules.
The user can control carbon, forming constructs, changing it
into various physical states and altering properties, including
color, density, texture, and flammability.
Demonic Carbon Manipulation:
~Since carbon is a much more accessible and easier material to
get, and its hardness can be modified with matter manipulation,
this makes the most sense to use in a fight. Miles can absorb
carbon, then modify its hardness. This grants him a carbon
shield or weapons, very similar in nature to Kendra Darkfire's
carbon shield or Cloud Strife-Darkfire's. Unlike them though,
Miles can modify his body into weapons to attack with. However,
the problem with this power is that it weighs much more, slowing
his speed considerably in battle. So while good for defense,
it's not great for attacking.
Demonic Graphene Manipulation:
~The hardest material in Valentino's arsenal of earth
manipulations though is a special carbon manipulation called
graphene. Graphene is a one atom thick sheet of carbon that is
the known strongest material on earth (that is generated on
earth). Graphene is far stronger than normal steel, theorized
that it would take an elephant balancing on a pencil to break a
sheet of it as thing as plastic wrap. This is perhaps the
strongest of Valentino's manipulations, where he can use this to
create very strong armors and weapons, though the thin carbon is
difficult to wield, so often, he just uses it as the cores of
his weapons and armors, underneath the main metals. For the most
part, his graphene manipulation is strong, but fairly useless on
it's own and very hard to make since graphene is only one atom
thick, though his carbon manipulation is still something to
watch out for, especially since he can do things like turn
pencils into sharpened demonic throwing weapons and turn other
carbon into strong weapons.
Demonic Concrete/Stone Manipulation:
~Yet another ability he can use is that he can use his demonic
earth manipulation to manipulate stone, dirt and concrete. This
is more along the lines of what most people think when they
think of earth manipulation, with most earth manipulators being
able to do this very basic technique. For Valentino, he is no
different, and can use this earth manipulation just like
everyone else. He is able to use stone, dirt, or even concrete
depending on what he wants to do. Usually, stone and concrete
are the main simple earth manipulations he sticks to, due to
them being simple but effective. As a result, Valentino uses
them to attack opponents or create defensive walls around
himself with these earth manipulations. Since current society
has a lot of concentrate in things like roads and buildings,
this lets Valentino manipulate this and use it for his own gain.
By doing this, he can also manipulate things like buildings, by
bringing down a building with his power if he's near a building,
or even pull it off it's foundation and hurl it at someone. For
the most part, things like small houses and smaller buildings
aren't too hard to manipulate, but Valentino can't always
manipulate larger structures like skyscrapers, so Valentino
usually can't bring down heavier buildings without
concentration.
Demonic Magma/Ash Manipulation:
~Valentino is able to use magma abilities and ash manipulation
to fight his opponents. The magma is usable like one would
expect, being a liquidlike mix of molten rock and liquidlike
flames that are designed to do mixed elemental damage and
demonic damage. The ash is also useable though, as Valentino can
use it to poison people if they inhale the ash, as the demonic
ash can not only prove to make them unable to breathe properly,
but the demonic energy of the demonic ash could slowly burn the
air passage ways in the lungs as well. This manipulation is best
countered by water/ice manipulation, with holy powers also
working fairly well with a strong enough defense.
Demonic Golem Creation:
~This is Valentino's ability to create golems or artificial
constructs out of specific elementals he controls. These golems
can be in the form of anything Valentino wants, such as creating
a dragon-like creature or a demon, or he can create other forms.
He can do this out of any element he has, from his earth
manipulations, to his metal manipulations, and to his magma
manipulations. The most common thing he does this for is that he
uses this to give a temporary body to a dark spirit he summons,
such as creating a demonic earth body for a dark shaitan spirit.
These golems are very strong, and only destroyable if the hearts
at the center of the body are destroyed (which are always
demonic gems of crystallized demon energy). Once the "heart" is
destroyed, the golem will fall apart.
Dark/Demonic Element Bolt:
~The dark bolt spells essentially are charged like bolts of
elemental power, which are concentrated then fired at opponents
using an element. The firebolt spell fires a condensed fire
spear which is fired for knockback more than anything, designed
to impact hard even through armor. More charges can be combined
to make this hit harder. The lightning bolt is designed to
knockback an opponent rather than pierce, and multiple charges
can chain to hit multiple opponents. This one uses multiple
charges to hit more people, making it better for fighting
groups. The ice bolt spell is meant more for speed than power,
designed to quickly charge and rapidly fire at opponents, but
don't do as much damage as a result. The earth bolt is useful
for attack with solid matter, being good for fired at an
opponent as a piercing attack or as a knockback attack. Earth
users can modify the technique, making it useful to do different
things depending on the earth used. Stone makes for better
knockback, while things like metal can be made more for
piercing. Though some can turn earth into smaller shapes and
fire bullet like projectiles. The wind bolt are made solely for
piercing opponents, as they are intensely vibrating wind bolt
waves fired through opponents. This is the only bolt spell that
blocking is not a good idea for, and this technique more
dangerous also because it can't be seen normally since it uses
the air.
Dark/Demonic Element Bolt Fusion:
~Advanced users of the Bolt spell can combine different bolt
spells together for a special bolt of elemental energy by
charging a different bolt spell in each hand. For example, an
earth and fire bolt could create a lava bolt which melts objects
it passes through, or another lava bolt could be used to create
a heated metal bullet attack designed to pierce, or a fire and
ice bolt could create a fast firing knockback/piercing attack.
Each user usually can combine them in special ways depending on
the ones they have an affinity for. Since the bolt spells is one
of the simplest of the dark magic spells the users have for
elementals, the bolt fusion is meant to add depth and more ways
to use the bolt spells so Hazeldines don't always have to rely
on higher level spells. Advanced users of this bolt fusion can
even use this to blast through higher level elemental attacks,
such as a fire/ice bolt firing right through a lightning blast
if the attack is strong enough. Of course, this requires the
user to understand how to combine the bolts and elements
together, essentially making this dependent on their knowledge
of the elements they use and how they combine the bolts.
Dark/Demonic Element Blast:
~These are blast dark magic spells designed to blast opponents,
doing damage to an area or group depending on the element and
spell used. The fireball spell charges a fireball, when can then
be thrown at an area, and explode, damaging everyone nearby and
doing knock back damage in addition to fire damage. The thunder
spell charges bolts of lightning, designed to stun opponents and
hit them with lightning when the attack explodes, which can hit
an opponent multiple times depending on how many charges are put
into the attack. The ice spear creates a large ice spear, which
explodes when it hits an object, freezing everything around the
explosion of the ice spell, and is a quick charge spell but
doesn't do as much damage. The earth spike summons spikes of
earth from the ground to attack opponents from below, which can
be modified depending on the type of earth used, within things
like metal being able to spear opponents or stone being good for
knock back damage. The wind blade spell fires a blast of wind
slashes, firing the waves with high vibration wind waves to
slash opponents and pierce through armor and shields.
Dark/Demonic Element Spear:
~The spear spells are designed to be advanced versions of the
bolt spell, in which they create lances of dark magic and are
then fired at opponents. Each lance has a different effect when
thrown, and when they hit opponent each has a unique effect.
Each lance is condensed heavily, not only being able to be
thrown, but can be used as a weapon in battle should the user
need to use it that way. The flame spear technique explodes when
it pierces an opponent, often meant to blow up an opponent and
anything nearby. The lightning spear electrocutes an opponent,
exploding into lightning when it explodes and can shock multiple
opponents nearby. The cold spear explodes and freezes an enemy
with the explosion, freezing the affected area for more ice
damage. The earth spear move can be changed depending on the
earth used, such as stone being good for knockback or metal
being good for piercing, as well as size also being able to
change how fast the attack can be fired. The wind spear is
purely for piercing as one would expect, and when used as a
combat weapon, can pierce most weapons, armors and shields,
being intensely strong vibrating wind waves in spear form.
Dark/Demonic Element Strike:
~These are essentially the strongest magic spells available
without resorting to the Sage spells, and are mostly meant for a
combination of blasting and spearing opponents, being above the
spear spells in ability. Elfire fires two high level fireballs
that melt through anything they're fired at, being ablet o not
just do fire damage but concussive damage as well. Bolting fires
a single lightning bolt at an opponent, which is designed to
move randomly and attack one of the 9 vitals on a mortal's body,
piercing as it strikes the opponent, and does slight
electrocution damage. Fimbulvetr creates a cold wind tornado,
which freezes opponents if they are caught in the eye of the
tornado, bringing the temperature down while also designed to
trap opponents in the tornado. Vinetrap summons spikey vines to
come out of the ground, and grasp any opponents with vines
strong enough to even crush an orc's bones, designed to catch
and break opponents with thorny vines and can cut opponents if
the spell is strong enough. Hurricane wave fires a powerful wind
wave which passes through physical objects, designed to damage
anything the wave passes through. The hurricane wave works great
on stronger opponents, as unless one can negate the wind wave,
even those with concentrated mass can be affected, even though
the effect is reduced on strong opponents.
Greed Manipulation:
~The user can sense and manipulate the greed, covetousness, and
avarice of themselves, people, animals, and other creatures,
whether by increasing, decreasing, causing, or otherwise
channeling greed, even manifesting the emotional energy to a
physical level.
Greed Empowerment:
~Users become stronger, faster, more durable, etc. by greed of
oneself and others, possibly unlocking abilities related to the
affinity and enhancing the existing powers. Some users may be
able to draw sustenance from the greed or even slow or stop
aging.
Greed Aura:
~The user can generate an aura of greed that can amplify/induce
avarice in beings inside their aura and gain power from the
emotions. The user may additionally be able to release and
surround themselves with greed-related energies/forces for
defensive and/or offensive purposes, possibly becoming almost
untouchable while also gaining access to various abilities and
other attributes, most commonly in the form of enhanced physical
capabilities such as strength, speed, and durability; lifting or
propelling themselves with their aura in order to achieve
flight; changing their aura into different shapes and forms; or
being able to produce various effects and phenomena using their
aura.
Avarice Energy Manipulation:
~Users can create, shape, and manipulate the emotional energy
that is created/generated by the greed of every/all living thing
in existence capable of feeling it. They are able to increase,
decrease or change it; manifest the emotional energy of avarice
to physical level; etc.
Golden Luck:
~User possess immeasurable luck in regards to wealth. The power
manifests primarily through unconscious probability
manipulation, where reality subtly shifts to ensure the user
acquires and maintains wealth. It is a passive, fate-based
ability rather than an active skill. bypassing effort and skill
by subtly twisting probability and fate to ensure that money is
never an issue. The user is less of a manipulator of luck and
more of a blessed recipient of an ongoing, passive fortune.
Being the son of the archdemon Mammon, Valentino can sense and
summon any quantity of precious metals and jewels from under the
ground, as well as manipulate them.
Monetary Manipulation:
~User can create, shape and manipulate money, currency and
wealth, including coinage, notes, gems/jewels and anything that
is used as currency.
Currency Generation:
~The user can create any form of currency into existence,
ranging from coins/metals/jewels to banknotes of any
country/state/world making them virtually the richest person in
the world regardless if someone has more than them. More
advanced users can make sure this doesn’t cause inflation.
Trick Coin:
~Users can weaponize money as a means of offense, defense and
support, outfitting their capitol with special and/or unique
properties which can be activated through some hidden action
when in use.
Enslavement Branding:
~User can manipulate the mind of target by branding the body
with a symbol, effectively making the victim a slave to the
user's will, binding them into mindless servitude. Valentino can
brand any target he chooses just by touching them with his
infernal energy, branding them and enslaving them. He can also
do this by having someone form a contract with him to be part of
his gang.
Contract Bestowal:
~Users can make contracted deals; a supernatural and versatile
contract, typically characterized by its ability to bestow
wishes that grants users almost omnipotent power and is able to
achieve almost anything within the realm of thought, akin to
those of a genie. The impact on others is meticulously
controlled through the terms of a contract, and these effects
must precisely adhere to the contract's conditions.
The necessitates of the contracts can be highly strategic with
their choice of words, as any ambiguity could potentially be
exploited to warp the recipient's request. For example, agreeing
to a contract for immense strength or power might lead to the
user transforming the recipient into an uncontrollable creature
or a destructive force of nature.
Contract bestowal can take various forms, often initiated by the
recipient to begin the process. Methods range from elaborate
rituals to simple actions like signing a document or a
handshake. Additionally, contract bestowal often demands a
sacrifice in return for the desired boon as part of the dealing,
the specific nature of this sacrifice varies among users, shaped
by the specific limitations of their power.
Valentino is able to create and form contracts with people who
wants to join his mobster gang. He can also do this with other
mobsters and businesses, though he can also con them depending
on the contract since people don't usually read the "terms and
conditions". Usually, if the contract is broken, they have to be
careful since the broken contract can lead to the ones who
signed it to their downfall from losing their businesses to even
losing their own souls and free will after their deaths.
Supernatural Thievery:
~Users of this skill are thieves so great they are capable of
stealing more than just physical items. They have honed their
thieving skills to such heights that they make master thieves
look like average pickpockets. They are capable of stealing
physical objects without any direct contact, can steal powers
and physical attributes from others, various energies, and are
capable of breaking into and out of nearly any location and
more.
Valentino has the ability to not only rob objects like any
common thief, but to also steal the abilities of others. He can
do it by either touching people, using his power constructs or
using his weapon such as his cane sword to perform this ability.
This power can become extremely dangerous if used correctly, as
it bypasses any obstacles in its path, which can include magical
barriers, armor, or combat equipment. Stealing an object such as
a cog to a machine appears to have the effect of stopping its
movement, and also allows Valentino to grab and pull it,
preventing it from functioning. This can be extremely dangerous
in combat if someone was using a weapon and Valentino manage to
steal it from them, rendering them powerless. Though this
ability does has it's limits. Valentino is unable to steal items
that can cause him harm such as divine/positive/light weapons or
items which can cause him harm.
Valentino is also able to rob an opponent's physical energy,
namely their strength, speed, and endurance, and add it to his
own. Although he can do it with his powers such as infusing it
with weapons, contracts or money, Valentino can also do via
physical touch, which he loves to do. When an opponent is
fighting him, he can sneakily use this ability to take their
physical energy by letting them punch him, making himself
stronger and his opponent weaker. At this power's max potential,
Valentino is able to steal the physical power of powerful
supernatural creatures such as demon lords to even a werepire
temporarily. The amount of physical power Valentino can steal is
limited, otherwise the backlash will eventually exhaust him to
the point where he can no longer move.
Supernatural Gambling:
~Users can gamble beyond normal limitations and gain a great
deal of knowledge in the art of gambling, gaining ability to
gamble on abstract things rather than material.
Although Valentino finds fun in gambling minor things such as
money or property, if it interests him, he can also gamble other
things such as souls or someone's lifespan.
Trickster:
~User is a trickster: a god, goddess, spirit, anthropomorphic
animal, man or woman who plays tricks or otherwise disobeys
normal rules and conventional behavior. Trickster openly
questions and mocks authority, encourages impulse and
enthusiasm, seeks out new ideas and experiences, destroys
convention and complacency, and promotes chaos and unrest. At
the same time, tricksters bring new knowledge and wisdom. Even
when punished horribly for their effrontery, their indomitable
spirit (or sheer foolishness) keeps them coming back for more.
Tricksters can be anything from gods of chaos, bedeviling heroes
for a few laughs, to master manipulators who use cruel ploys and
sadistic choices. They can also be heroes (or more likely
anti-heroes) who make up for a lack of strength or bravery with
manipulation, planning, or outright cheating. Tricksters are
often masters of disguise and may have magical powers.
The Trickster, sometimes called a divine rogue, is a character
who displays a high degree of intellect and cunning or secret
knowledge, which it uses to play tricks, deceptions, or pranks
or to disobey rules and norms and defy conventional behavior. In
one way or another, it disobeys rules and norms of behavior. The
trickster is a "boundary transgressor," crossing and often
breaking physical and social rules: Tricksters "violate the
principles of social and natural order, playfully disrupting
normal life and then re-establishing it on a new basis. " Often,
such violations or breaking of norms occur in the form of
trickery, swindles, or theft. The trickster openly questions,
alters, disrupts, mocks, or ridicules authority. Tricksters are
very cunning and enjoy breaking rules, showing off, and playing
pranks on mortals and gods.
Human Mutant Skills:
Predator Instinct:
~The user possesses predatory instincts, allowing them to become
masters of predation. The user can instinctively discern all
factors of any situation and automatically manipulate them so
it's the most optimal and favorable for them to stealthily
exploit without consciously thinking out a plan of action.
It includes anticipating what will happen and how to adapt to
it, what move a target will make, where they are headed, etc.,
effectively allowing them to manipulate the target and causing
them to inevitably play right into the user's hands, as well as
how to exploit the target without giving away one’s presence and
how to preserve energy when attacking.
They have instincts to prey by any means and in the most
effective ways possible, use anything at hand to do so, and have
no mental/emotional issues or moral dilemmas either before,
during, or after the deed. This is the ultimate predation
mechanism since the user will automatically prey with perfect
skill, technique, and timing. The user's full and complete
mastery of predation and anything related to predation makes
them the ultimate predator.
Black Shuck Physiology:
~A user with this ability either is or can transform into a
Black Shuck, a large black dog the roams the British isles and
descriptions of the creature's appearance and nature vary
considerably; it is sometimes recorded as an omen of death with
malevolent flaming eyes or a single eye that has been red or
alternatively green. They are said to be of immense size, and
seen in churchyards of night.
They are the meanest and most vicious of the Black Dog breeds.
Quadrupedalism:
~User can move, act and run on all four limbs in a quadrupedal
manner, enabling them to move efficiently while on all fours.
Quadrupedalism is a form of terrestrial locomotion in animals
using four limbs or legs. An animal or machine that usually
moves in a quadrupedal manner is known as a quadruped, meaning
"four feet" (from the Latin quattuor for "four" and pes for
"foot"). The majority of quadrupeds are vertebrate animals,
including mammals such as cattle, dogs and cats, and reptiles
such as lizards.
Feral Mind:
~The user can tap into a raw, primal state of mind where all
traces of rational thought and restraint are completely
discarded, replaced by pure instinct and aggression. In this
state, they are consumed by an overwhelming surge of fury,
unleashing an unstoppable rage that fuels their every action.
Their strength, speed, and endurance skyrocket beyond their
natural limits, allowing them to fight with unparalleled
ferocity and relentless force. Pain becomes meaningless,
hesitation vanishes, and any limits that would normally bind
them are cast aside. They become an unstoppable force of
destruction, taking and inflicting damage far beyond their usual
capacity.
Fueled by raw emotion and adrenaline, the user fights without
caution or strategy, their movements unpredictable and guided
only by pure instinct. Reflexes become razor-sharp, and their
body reacts with terrifying efficiency—dodging, countering, and
attacking in a brutal, primal dance. Strength and endurance
surge, enabling them to keep fighting even when mortally
wounded. Fatigue and injury are disregarded, and their only
drive is to dominate and annihilate everything in their path.
However, as the user sinks deeper into this state, their mind
becomes consumed by feral rage. Higher reasoning, language, and
memory begin to fade, replaced by explosive aggression and
animalistic behavior. They may snarl, growl, or roar like a
beast, their movements becoming wild but still brutally
effective. Friends and foes blur together in their frenzy,
making them as dangerous to allies as they are to enemies. At
its peak, the user becomes little more than a wild beast, driven
solely by a need to destroy. The deeper they fall into this
primal state, the more they lose their sense of identity,
leaving only an uncontrollable force with no distinction between
friend and foe.
This state is not just heightened combat ability—it is a descent
into savagery. The user becomes a terrifying presence, their
aura radiating an oppressive wave of violence and rage. At its
most extreme, their control slips entirely, and the beast within
takes over, becoming a force of pure destruction with no regard
for anything or anyone, unable to be contained or reasoned with.
Wild Inner Beast:
~Users possess an inner beast that is savagely fierce and
bloodthirsty, granting them strength and ferocity overwhelming
enough to obliterate anyone or anything that dares to stand in
the user's path.
Despite their dangerous instincts, users must not let their
inner beast overpower them or they will become psychotic killing
machines bent on survival and bloodlust. The user must be
careful and try to stay calm unless they really need to access
the power of the beast inside them. The user also takes on the
aspects of wild, dangerous, and diseased animals that are insane
and almost nothing can stop them.
Given the brutal temperament of a wild inner beast, it will
prove to be extremely difficult and challenging to handle and to
control such a monster, therefore requiring the user to stay in
control of themselves and their emotions to collaborate with
their inner beast in order for both to cooperate and work
together peacefully and more effectively.
However, because the user's inner beast is much more barbaric
than that of one with a tame inner beast, the power granted to
them may be even greater than the latter's considering how
vicious this type of inner beast is by comparison.
Finger Claws:
~The user can use their fingers to generate/retract extended
razor sharp claws/talons.
Claw Retraction:
~The user can project/retract razor-sharp claws/nails of energy,
bone, metal, keratin, etc., from their
fingertips/hands/wrists/fists/feet for various (mostly
offensive) purposes.
Fang Retraction:
~The user has abnormally sharp fangs and can deliver a deadly
bite with them. The fangs are even retractable.
Super Anchoring:
~The user is capable of anchoring themselves in place,
preventing themselves from being moved or thrown about by such
things as pushback and recoil. In some cases, this can enable
such things as Wallcrawling.
Combat Skills:
Brazilian Jiu-Jitsu:
~The user, either innately or through training, is a master of
Brazilian jiu-jitsu, a combat art focused on getting an opponent
to the ground in order to neutralize possible strength or size
advantages through ground fighting techniques and submission
holds involving joint-locks and chokeholds. On the ground,
physical strength can be offset or enhanced through proper
grappling techniques.
Capoeira Mastery:
~The user has complete mastery of Capoeira techniques and its
disciplines. Capoeira is a Brazilian martial art that combines
elements of dance, acrobatics, and music. It is known for its
acrobatic and complex maneuvers, often involving hands on the
ground and inverted kicks. It emphasizes flowing movements
rather than fixed stances. Capoeira is a fast and versatile
martial art that is historically focused on fighting outnumbered
or in technological disadvantage. The style emphasizes using the
lower body to kick, sweep and take down and the upper body to
assist those movements and occasionally attack as well. It
features a series of complex positions and body postures that
are meant to get chained in an uninterrupted flow, to strike,
dodge and move without breaking motion, conferring the style
with a characteristic unpredictability and versatility.
It was practiced by enslaved Africans in Brazil at the beginning
of the 16th century.
Supernatural Brawling:
~The user is so good at brawling, they can dominate in any
street fight perfectly. User can easily brawl so flawlessly that
it instantly hooks everyone that’s sees it and every person
that’s sees it instantly thinks it’s the very peak of street
fighting. Each move the user makes in a brawl will be
objectively and unanimously perfect in every facet aspect and
detail. Each move the user makes will have been an immediate
unmatched success in every way.
Animalistic Combat:
~The user fights by using animal-like behavior and movement in
conjunction with physical combat.
Demonic Combat:
~The user is able to incorporate demonic power into physical
combat.
Geokinetic Combat:
~The user can infuse earthen materials in their physical
attacks, covering their fists, feet or even body in earth (dirt,
stone, sand, metal, salt, crystal and even lava). Other
possibilities include shifting the earth beneath the user and/or
the opponent, or throwing earth telekinetically.
Ferrokinetic Combat:
~The user can combine manipulation of metals with physical
combat, usually this involves creating weapons and armors, but
any metal near the user is also usable including the opponents
weapons.
Crystallokinetic Combat:
~The user fights using a combination of impaling crystals, walls
for defense, and tricking the opponent into finding a flaw only
to find it is a trap.
Coin Combat:
~The user is able to incorporate coins of any kind into physical
combat.
Swordstick Proficiency:
~The user, either innately or through training, possesses
mastery in wielding swordsticks, in some cases using them as
both walking aids and weapons. They excel at performing rapid
stabbing and thrusting attacks similar to a rapier. Swordsticks
can be used in situations where stealth is imperative as almost
all swordsticks are concealed and resemble ordinary walking
sticks.
Enhanced Gunmanship:
~Users, either innately or through training, are masters of
wielding guns, ranged weapons designed to use a shooting tube
(gun barrel) to launch typically solid projectiles, allowing
them to perform great feats and benefit in far ranged combat.
Users are to have excellent bullseye aim on their target via
bullets.
Users are also able to operate all variations of guns. Also, to
have expert knowledge of guns and handling them. Users have
excellent intuition on trigger-initiated, hand-held, and
hand-directed implements, especially with an extending bore,
which thereby resembles the class of weapon in either form or
concept.
Handgun Proficiency:
~Users, either innately or through training, are masters of
wielding and utilizing handguns/pistols, being able to fire with
pinpoint accuracy or use multiple pistols at once. Usually,
users are familiar with quick-draw techniques for handguns too.
Demonic Weaponry:
~Users can create and/or wield any weaponry imbued with
incredible demonic power and make it so no one can use the
weapons except those who are worthy. The power the weapon
possesses highly varies on the type of demonic force empowering
it. Still, it can be capable of either, small yet efficient
feats or have the ability to control vast forces of the demonic
plane.
Supernatural Hunter Training/Hunting Experience:
~Having been around since early creation and having fought many
battles over the years, most demons are skilled supernatural
hunters who know easily how to fight most types of supernaturals
in the world. Most demons know the strengths and weaknesses of
many kinds of supernaturals, including some like time lords that
are more rare depending on the demon's individual experiences.
Most demons are skilled opponents to face by any race, and knows
how to take down most supernaturals thanks to their experience.
Any supernaturals a demon doesn't know about, they can usually
find information through the demonic library in hell as needed
since they can still talk to other demons who have gained
knowledge. Since most demons are typically very smart beings and
have a lot of experience to teach them how to handle many types
of situations, they are able to often come up with solutions to
most problems if they encounter a supernatural with an ability
they can't counter. Though demons don't know everything about
supernaturals, they usually know a lot about the supernaturals
they fight, even though there are plenty they don't know, just
like many other fighters since the universe is filled with many
unknown races and beings. While they can handle things like
angels and fallen angels more easily due to experience fighting
them, usually primordial creatures like the The'Galin are
typically outside of the knowledge of demons, usually requiring
someone else to give them information on these creatures. Demons
usually use this to fight angels and fallen angels, since they
are typically the main enemies of them, except in certain cases
like the The'Galin that make Heaven and Hell work together to
avoid the universe being unmade.
Tracking and Hunting Expert:
~This is another thing that comes with experience in being a
supernatural hunter, in which many people trained as
supernatural hunters learn how to track and hunt supernaturals
who are threats, often learning the best ways to track down
their opponents as well as how supernatural hunters may track
them if they ever find themselves on the wrong end of a
supernatural hunter (in the case of supernaturals). Those
trained in this learn very subtle things from their training,
like telling whether a foot print is their target or not by
things like the shape of the boot and how deep the boot-print
is, with some being advanced trackers that are able to identify
people by boot prints, as well as also being able to tell where
opponents go thanks to things like walking on plants, and
animals that are unusually silent in a direction. Some even have
a sense of when opponents are near, and can often gain a sense
of where their opponents are going while tracking them. Of
course, with a supernatural senses, this becomes even more
effective as those with enhanced senses can do things like find
traces of body heat, traces of presences, or even just telling
what's around them more easily with special senses.
Supernatural Exorcism, Weakness and Trap Training:
~Of course, every supernatural hunter has to learn how to do
things like exorcisms, and use traps for certain types of races.
From their training as well as their experience, demons were
trained heavily in how to trap and contain supernaturals mostly
through Enochian knowledge and spells/sigils of demonic design.
They are taught things like how to draw angel traps, how to
build traps for other supernaturals, or how to lure out
supernaturals if they try to hide. They are also taught all
manners of exorcisms, from exorcising demons, to using Enochian
sigils to cast out angels and fallen angels, and sometimes how
to trap enemy demons. Of course, as many demons have had plenty
of practice and experience, they also eventually developed
experience with it over time, and can learn new ways to take on
supernaturals thanks to experimentation with their abilities and
knowing how to combine certain exorcisms and abilities.
Depending on what's available, some demons can come up with new
ways to take on supernaturals, and this works even better when
paired with their exorcism abilities, in which they often use a
combination of exorcism and combat when taking on things like
angels.
Master Torture and Interrogation Expert:
~During a demon's time in hell, most demons end up having to
learn how to interrogate thanks to certain situations that may
require it, like interrogating a human to find something the
demon wants or is sent to obtain. Over time, demons can became
master interrogators with practice, and can become great at
using words to overcome their opponent's wills when not using
their mind manipulation. Many have even gotten really good at
knowing how to torture some enemies, and usually knows how to
get under their skin through torture or through words. Some
demons even make torture their hobby, since hell is a place of
eternal torment. Most demons tend to use whatever strategy works
best for certain scenarios, such as using force against tougher
supernaturals or opponents, or reasoning with people who seem
scared of them (though whether or not they're honorable or
underhanded depends on the demon). Most demons are great at
playing games of intimidation, and their training will often
leave them with a knack for figuring out their opponents. They
may even know when it's best to make deals with certain
opponents, depending on the circumstances and if they're
honorable enough to keep their deals. For the most part, most
demons are very skilled at making people fear them, doing
whatever it takes to get their job done, and this is something
they have had to do as much as one might expect of demonic
nature. Those that know demons would expect nothing less of a
demon.
Stealth and Infiltration Expert:
~Most wouldn't think it, but demons can be very stealthy when
they want to be. This especially applies to those that hide
among humans. Most demons can be very stealthy beings, being
very skilled in avoiding encounters when they want to, or
manipulating a group to hide in so that they can avoid certain
kinds of attention. Unlike some demons who kill everyone who is
in their way, smarter demons know how to avoid battles, usually
as a way to avoid possible angelic encounters as angels will
often appear to stop demons if they sense a demon. From
disguising as humans, and misdirecting opponents, most demons
are very skilled infiltrators, and even better when paired with
a demon's shapeshifting ability. This has made demons great at
hiding in plain sight, whether it's as a normal human they've
possessed, or as something else like taking the form of a rat to
hide and move their way through an area to avoid other
supernaturals. Depending on the demon, some are smarter about
this than others, but many have had to learn this in some
aspect, as most demons know that to survive, they have to do
whatever they need to do, and often times this means knowing how
to blend into a crowd. Most don't go around sneaking into places
and stealing things, but their stealth is more about blending
into groups, and passing as normal people rather than just
trying to sneak around. Most smarter demons who have lived
longer, especially those that don't start out as strong demons,
are usually the implementors of this, and this makes most demons
that hide among humans far more dangerous when people have
trouble finding the demon among crowds of people. Some can even
hide among supernaturals.
Passive Skills:
Gangster:
~The character is a gangster, deeply entrenched in the world of
organized crime, either as a member or the leader of a powerful
criminal syndicate. Operating in the shadows of society, they
are intimately familiar with the brutal tactics and methods used
within the criminal underworld to maintain control, generate
profit, and expand influence. Their life revolves around a
network of illegal activities, from drug dealing and protection
racketeering to money laundering and extortion, each of which is
used to exert power over territories and businesses. As a member
of a criminal syndicate, the character is skilled in operating
under a code of silence, loyalty, and respect for hierarchy.
They understand the delicate balance of power within the
syndicate, carefully navigating relationships with other
criminals, allies, and enemies. The syndicate, often built on
trust and mutual benefit, relies on the character's ability to
enforce its operations and protect its interests, whether
through intimidation, violence, or manipulation.
One of the primary activities the character engages in is drug
dealing, which is often at the core of their operations. They
oversee the production, distribution, and sale of illicit
substances, using their connections and influence to ensure a
constant supply of drugs and steady profits. Whether through
street-level dealers or high-ranking associates, the character
ensures that their organization controls the flow of drugs
within their territory, maintaining a firm grip on their market
share. They may deal with dangerous cartels or local
distributors, making strategic alliances to further solidify
their criminal empire.
Protection racketeering is another key component of the
gangster's criminal endeavors. Using fear and violence as tools,
the character forces local businesses or individuals to pay for
"protection" against vandalism, theft, or harm, claiming they
are the only ones who can shield them from trouble. Failure to
pay the protection fee often results in brutal consequences,
ranging from physical assault to property damage, further
entrenching the gangster's grip on the community. Through this
practice, they generate a constant revenue stream while
reinforcing their image as a figure to be feared and respected.
In addition to extortion and protection, the character is
heavily involved in money laundering, using legitimate
businesses or front operations to clean the profits from their
illegal activities. Whether it's through nightclubs, casinos, or
legitimate-sounding companies, the character moves illicit money
through complex financial schemes, ensuring it appears clean and
lawful to avoid detection by authorities. Their ability to
manipulate financial systems and obscure the origins of their
funds makes them a key player in the syndicate, providing the
resources needed to maintain and expand their criminal
operations.
The character is also skilled in violence and intimidation,
often using these methods to control both allies and enemies.
Their reputation precedes them, and their ability to inflict
pain, damage, or even death when necessary ensures that they
maintain authority within the syndicate. Whether it's through
torture, beatings, or targeted killings, the character's brutal
tactics are a key part of their leadership style, ensuring
compliance and loyalty from subordinates while instilling fear
in those who might consider crossing them.
Despite their ruthlessness, the character may also be pragmatic,
willing to make temporary alliances with other criminal
organizations, corrupt officials, or even law enforcement when
it serves their interests. Their capacity for negotiation, along
with their understanding of power dynamics, allows them to
maneuver through the criminal world with ease, expanding their
influence and territory while protecting the syndicate’s
interests.
As the leader of the syndicate, the character may command a
large network of individuals, including other gangsters, corrupt
officials, informants, and even mercenaries. They manage
operations with a cold, calculated mind, always planning their
next move and ensuring that every action serves the syndicate's
long-term goals. With a mix of charm, ruthlessness, and
intelligence, they are able to maintain their position at the
top, constantly outmaneuvering rivals and avoiding the law.
Crime Mastery:
~The user, either innately or through training, is a master of
crime. The user can intuitively understand the mechanics behind
any crime, criminal organization, criminal scheme and criminal
system, and understand how to manipulate it. Users have an
intuitive mastery of the associated criminal skills, speech and
body language, expertly sending all the right signals, granting
them major leverage in any criminal situation and allowing the
user to easily to be successful in any crime, leaving no
evidence of committing crime, and making themselves untouchable.
Users can commit crimes by any means and in the most effective
ways possible, use anything at hand to do so and, have no
mental/emotional issues or moral dilemmas either before, during
or after the deed. The user is a criminal mastermind who is
masterful on all sorts of crimes from theft, bootlegging,
murder, racketeering, terrorism, extortion, smuggling, money
laundering, and so on and so forth. The user can orchestrate any
crime, without leaving any evidence of user's involvement.
Users can perfectly and without a single flaw or mistake, know
how to commit any crime, with zero effort. They expertly know
how to do anything that's illegal and what to do in order to
successfully and safely get away with it. They can easily and
flawlessly get away with any and every crime or illegal thing
and not get caught.
This is the ultimate crime mechanism, since the user will
automatically commit crimes with perfect skill, technique, and
timing. The user's full and complete mastery in crime and
anything related to crime makes the user the ultimate criminal.
Using this ability, the user can become criminally successful
quickly and easily, and perform feats such as always developing
criminal ideas to dominate the criminal underworld, win any type
of crime war, never get caught, making the right choice when it
comes to advancing their criminal objective, increasing their
criminal power, predicting sources of crises, etc.
Business Mastery:
~The user is a master of successfully starting & running
businesses/companies, as well as intuitive full comprehension of
banking, entrepreneurship, investing, and finances. Users have
an intuitive mastery of the associated business skills, speech,
and body language, expertly sending all the right signals,
granting them major leverage in any business situation and
allowing the user to easily be successful in any business
regardless of who they exert these talents on.
Using this ability, the user can become extremely wealthy very
quickly and easily and perform feats such as always developing
ideas to generate profits, making the right choice when it comes
to making money, advancing said business, and predicting sources
of monetary crises. Users can rapidly gain wealth through always
making successful speculations and trades on the stock market.
Every company the user makes or invests in immediately becomes
Fortune 500.
This is the ultimate business mechanism since the user will
automatically do business with perfect skill, technique, and
timing. The user's full and complete mastery of business and
anything related to business makes them the ultimate
businessperson.
This also allows the user to dominate any and every
business-based competition on any and every competition level at
any time in all aspects easily.
As the head of the Brazilian mafia group known as Monstro Preto,
Valentino is a powerful information broker and business partner
in the underworld with connections in various operations such as
arms dealing, human trafficking, drug dealing, and now anything
associated with the Church of Demons cult and the Witches of
Salem cult.
Deception Mastery:
~The user, either innately or through training, is a master of
how to deceive, influence, and manipulate others. They can
deceive by any means and in the most effective ways possible,
use anything at hand to do so, and have no mental/emotional
issues or moral dilemmas either before, during, or after the
deed. Users also have a mastery of the associated deception
skills, speech, and body language, expertly sending all the
right signals, granting them major leverage in any social
situation and allowing them to easily wrap anyone around their
finger in a matter of moments.
This is the ultimate deception mechanism, since the user will
automatically deceive with perfect skill, technique, and timing.
The user's full and complete mastery of deception and anything
related to deception makes the user the ultimate deceiver.
The user can utilize their skills of deception, either through
words or actions, with enough precision and skill to even
deceive those who are perceptive or with Lie Detection.
Disguise Mastery:
~The user, either innately or through training, is a master of
disguise, using any and all means to conceal their identity or
alter their physical appearance to avoid identification and
remain incognito.
Charisma Mastery:
~Users have unnaturally high charisma, or charm, enabling them
to gain the trust and loyalty of others and win them over to
their cause.
Charisma is a trait found in certain personalities, usually
including extreme charm and 'magnetic' quality of personality
along with innate and powerfully sophisticated personal
communicability and persuasiveness. Though very difficult or
even impossible to define accurately, charisma is often used to
describe one’s ability to lead, charm, persuade, inspire, and/or
influence people.
This is the ultimate charming mechanism, since the user will
automatically charm with perfect skill, technique, and timing.
The user's full and complete mastery in charisma and anything
related to charisma makes the user the ultimate charmer.
The user is special compared to other commonly charismatic
figures, as their charisma is innately formed and effective for
even the most disagreeable entities and allows them to bring
whole groups of individuals to their aid.
Extortion Mastery:
~The user, either innately or through training, is a master of
extortion. They possess an instinctive and complete
understanding of how to identify leverage, exploit weaknesses,
and apply just the right pressure using psychological,
emotional, legal, or social tactics to get exactly what they
want. The user can read people instantly, knowing what they
fear, what they value, and what will make them comply,
surrender, or break.
They expertly manipulate speech, tone, and body language to
subtly or overtly coerce targets into obedience, submission, or
silence. Every move is calculated, every threat precise, and
every outcome engineered to serve the user’s objective. Whether
through blackmail, intimidation, veiled threats, or emotional
manipulation, they always maintain control of the situation.
The user can extort information, favors, money, loyalty, or
influence from anyone in any situation and without leaving
evidence. They do not hesitate or show remorse, and they never
make mistakes. Victims often don’t realize they were extorted
until the damage is done, and by then it’s too late.
This is the ultimate extortion mechanism, since the user will
automatically extort with perfect skill, technique, and timing.
The user's full and complete mastery in extortion and anything
related to extortion makes the user the ultimate extortioner.
Escapology Mastery:
~The user, either innately or through training, is a master of
escapology, allowing them to easily escape all manner of bonds,
holds, and captivity, making it difficult to hold the user
(depending on the means).
They can intuitively escape by any means and in the most
effective ways possible, use anything at hand to do so and, have
no mental/emotional issues or moral dilemmas either before,
during or after the deed. Users can perfectly and without a
single flaw or mistake, know how to escape anything, whenever
they want with zero effort.
This is the ultimate escaping mechanism, since the user will
automatically escape with perfect skill, technique and timing.
The users full and complete mastery in escapology and anything
related to escapology makes the user the ultimate escapologist.
Interrogation Mastery:
~The user, either innately or through training, is a master of
interrogation, making them capable of extracting information
from their opponents through various means.
The use of the bad cop technique involves the means of
intimidation, scaring opponents, pain infliction, or psychically
extracting the information.
The user can even use a more subtle way of getting information
from opponents called the good cop techniques where it includes
making them feel comfortable, being friendly with them or using
reverse psychology to get information.
The user can also use their interrogation skill in everyday
life, such as asking their friends or their acquaintances for
any information.
Intimidation Mastery:
~The user is a master of intimidation and can use it to instill
fear in their opponents and command respect from others. They
can intuitively intimidate by any means and in the most
effective ways possible, use anything at hand to do so and, have
no mental/emotional issues or moral dilemmas either before,
during or after the deed. The user has an intuitive mastery of
the associated body language and choice of words subtly sending
all the signals to others, completely breaking their wills and
causing them to fully yield to the user.
Using this ability, the user can develop an incredibly dominant
and intimidating personality and is capable of causing sudden
and profound changes in others very quickly and easily. With
enough time the user could dominate and intimidate anyone and
bring them to be submissive towards users.
This is the ultimate intimidating mechanism, making it virtually
impossible to be left unafraid by the user, since the user will
automatically intimidate with perfect skill, technique, wording
and timing. The users full and complete mastery in intimidation
and anything related to intimidate makes the user the ultimate
intimidator.
Unlike Fear Inducement, intimidation is mostly about the action
of intimidating someone rather induce fear with a supernatural
method or other means.
Torture Mastery:
~The user, either innate or through training, is a master of
torture. The user possesses an incredible and innate
understanding/knowledge of torturing, able to easily break the
wills of others by any means; physically or psychologically.
They can intuitively torture by any means and in the most
effective ways possible, use anything at hand to do so and, have
no mental/emotional issues or moral dilemmas either before,
during or after the deed. The user has an intuitive mastery of
the associated skills, body language and choice of words, subtly
sending all the signals to others, completely breaking their
wills and causing them to fully yield to the user.
Demon/Demon Lord/Demon Prince Regeneration:
~Just like angels and fallen angels, demons also have powerful
regeneration. Depending on the level of demon, most demons have
some form of regeneration, combined with demon hardskin defense
to allow demons to fix their defense and regeneration where they
choose, similar to the angels and fallen angels. Demons, like
angels, are extremely difficult to kill, and can only really be
killed by certain kinds of weapons like demon killer knives,
angel blades, and special holy weapons. Almost all demons have
varying levels of regeneration, with higher ranked demons having
stronger regeneration if they are more powerful demons (like
hell knights who have much stronger regeneration than normal
demons or even demon lords). While demons are still able to be
killed, it is much harder to kill them than most other beings,
and most demons can regenerate even if they are reduced to a
bloody puddle as long as it's not from something that will
negate their regeneration. However, it is worth noting that the
more injuries they suffer and the worse the injuries, the longer
it might take them to regenerate. The other problem with their
regeneration is that some hunters have learned they can cut
demons into pieces and bury all the pieces so they cannot
regenerate. Demons still take damage like normal beings, with
the only real difference between them and other supernatural
beings being the fact that demons can regenerate things like
their heart and brain, whereas most other beings cannot.
Valentino's regeneration match those of a demon prince due to
him being the son of Mammon. Although he can't regenerate from
everything, this just makes him extremely hard to put down.
Demon/Demon Lord/Demon Prince Hardskin Defense:
~Like angels, demons also have developed a type of defense using
their unholy auras, in which some demons have developed a harder
skin using their demonic auras, and have made their skin much
harder to pierce in combat in response to angelic hardskin
defense. Typically this comes alongside their regeneration, in
which demons can focus some of their regenerative power into
this to strengthen their defense. The question mostly becomes
which skill do the demons want more, as some prefer
regeneration, but some prefer not taking the damage at all.
Typically, this defense, at its fullest, can defend against
normal bullets, and some higher level bullets, with some showing
that toughening the body can be just as useful in a fight as
regenerating injuries. The main issue with this is that, in
order to use it, one must sacrifice some regenerative ability in
order to generate the power form this, since this power has to
come from a source. Typically demons have a choice of either one
or the other, or weakening both to get a little of both skills.
This depends on the demon, as some may prefer one over the
other. At full strength, some demons and demon lords have often
been seen as nearly indestructible by weaker opponents (even
though they are just harder to damage). Typically, higher level
demons like demon lords and demon prince level demons have more
power they can put into this, but this does still require
putting in some of their regenerative power. When at full
strength, demons are only able to regenerate basic injuries and
cannot regenerate fatal wounds easily (though they still can).
This can, however, be more easily pierced by demonic or darkness
power, since this power runs on an demon's unholy presence/aura.
Certain weapons can even ignore this defense entirely, such as
angel blades being able to instantly break this ability, and
celestial weapons can more easily break this skill as well. This
mostly has the same effects, rules and weaknesses as the angelic
hardskin defense, as it's basically the same power used by
angels. Miles has one of the most hardest skins. Even for a
cambion, his tough skin and aura rivals even powerful demons
such as demon princes.
Demonic Immunity to Demonic Effects:
~Demons are completely immune to the demonic effects of their
power. Usually, demons cover a wider variety of abilities, but
overall, demons are typically immune to unholy side effects of
demon power, such as demon energy poisoning, or the demonic
effects of corruption to remove holy afflictions placed on them.
While they can still take damage from demonic attacks, such as
concussive force or slashing waves, extra demonic effects don't
really hurt them, and demonic energy isn't as effective against
them. The main thing to note with this though is that it doesn't
grant specific immunities to certain demon elements depending on
what the demon can do, such as a fire demon could still be hurt
by demonic ice, but not take extra damage from the demon element
(only taking damage from the ice element). Typically, unholy
afflicts are more effective on angels, and sometimes fallen
angels, while holy afflictions are the main method of hurting a
demon. While they are mostly immune to demonic effects, they are
not immune to fallen angel's corrupted powers, and they are not
immune to an angel's holy power (angelic power tends to act as
the opposite of demon power and can still hurt them). However,
unlike angels, demons are more varied, and some demons may take
specific damage from certain other demonic abilities depending
on the ability, such as demons may take damage from mixed holy
and unholy energy (like certain nephalem who can combine the two
into a unique energy), and may take damage from certain demonic
abilities that might be unique (such as a demon who might have a
corrupted demonic energy power being able to hurt other demons).
Demon Blood Drinking/Demon Blood Enhancement (All demons):
~It is worth noting that demon blood is demonically charged, in
which demons have extremely strong blood. This is something that
can not only have an effect on increasing a demon's power
passively, but can be strengthened by drinking the blood of
other demons. If a demon is seeking more power, they are able to
drink demon blood of others in order to power themselves up,
similar to how vampires can power up using supernatural blood.
In addition to gaining enhanced abilities through demon blood,
demons can also gain new powers in this way, where demons can
gain new abilities from other demons by drinking enough of their
blood. This method is typically taboo among demons however, as
demons don't like it when other demons turn on their own, but
this is a passive ability that demons can rely on if they so
choose. When used, demon blood is a good amplifier of power, in
which demons can gain temporary boosts, and sometimes permanent
boosts to their power the more they drink. However, the main
downside to this is that demons will eventually get addicted to
demon blood after a while, and lose power if they don't drink
demon blood (sort of like a withdrawal symptom), and some demons
have actually become cannibals. It is worth noting that the
increase can continually increase a demon's power, but as they
get stronger, this ability starts to lose it's effectiveness,
similar to how medicines become less effective over time, and is
mostly just for demons who want to temporarily increase their
power and abilities, or steal a new skill from another demon.
Sin/Negative Emotion Empowerment:
~Almost all demons are able to gain empowerment off of at least
one type of sin or negative emotion. The general one for most is
fear, anger and/or hatred, which most demons default to as the
main emotion they draw from. And since demons tend to cause fear
in others, usually fear is their first choice. Those that use
this are able to gain empowerment through sin or negative
emotion depending on what their affinities for. Once a demon
reaches a high enough level, they are even able to influence
this emotion in others, with the demon princes being the best
example of this where they are basically incarnations of sin
that focus the power of sin to influence others and absorb
specific sins generated by others. This ability may also come
with other benefits, as some special abilities can be used in
combination with this, such as succubus demons having special
abilities to use with their lust manipulation. Again, the demon
princes are a good example of this, such as Mammon's gold
manipulation being an extension of his greed power, and
Belphegor's sloth absorption enhancing his mind as he sleeps.
This depends mostly on the demon and their abilities, as each
demon is different, and depending on the demon, some have very
different uses for this. This is usually a passive skill, with
exception to any supernatural abilities focused around
manipulation of sin and negative emotions. As a cambion child of
greed, Valentino enhances his physical stats along with his
combat abilities by collecting mass quantities of materials such
as money, metal or souls.
Demon Blood Communication Network/Demon Telepathy:
~Similar to angel radio, demons have their own methods of
communication. For the most part, many demons communicate with
each other by telepathy, similar to the angels who use telepathy
to interact with each other and hear prayers. However, demons
are more just simple telepathy where they use it to communicate
with one another, rather than having a "network" like angels do.
Demon telepathy doesn't work through prayers like one would
think, since demons don't get prayers typically and demons tend
to rely more on summoning and magic spells to communicate rather
than using telepathy, since their telepathy usually has to know
where someone is to use it. However, demons can communicate and
summon each other through a specific blood spell that they use
to send messages to each other, essentially letting them phone
each other through this spell. This spell can also be used to
summon demons using blood, and works usually alongside a chant
and a blood offering, which is often used even by those that
aren't demons who try to summon Lucifer and Satan or other
demons depending on the demon they're trying to communicate
with. This can be set up as a private communication or to groups
of demons depending on what the demon wants to do. Unlike angel
radio, which others have managed to tune to with certain spells,
demon blood communication is essentially a private
communication, but the downside to this is that the demon blood
communication cannot be used except through preparation or
spells to focus on who they want to talk to, meaning this cannot
be used in battle to call for help usually like angel radio can
be used to call for allies.
Demon Mimicry/Mortal Reading:
~Like angels, demons have a natural affinity for mimicking
others, in which they can do things like mimicking someone's
actions exactly. Their mimicry is so complete that they are even
able to copy the voices of others, such as mimicking the voice
of someone to lure an enemy into a trap, or mimicking someone's
actions to each muscle movement. This typically goes along with
their ability to read mortals, in which demons are able to read
a mortal's body language usually fairly easily. The biggest use
for this is that most demons can tell when someone is lying, in
which they can tell by reading the person's body whether or not
the person believes they are telling the truth. While this
doesn't help against those that can suppress their unconscious
minds signs at lying (like the Darkfires and Hazeldines can), it
does help demons more easily read almost anyone that they can
read. When combining these two abilities together, it shows that
the demons have a high ability to read someone, as well as mimic
their movements and can even copy certain combat styles by
watching people fight. Typically, this can help in a fight,
since they can more easily learn how certain combat styles work.
However, some beings might not be as easy to mimic, specifically
those that have specific powers that prevent themselves from
being mimicked, and some have abilities that prevent them from
being read by other beings. Demons also can use their
shapeshifting to in combination with this to mimic others, in
which they learn to disguise themselves as mortals, and most
never figure out they are demons unless the demon wants them to,
or the demon just doesn't care about hiding.
Multi-Linguist/Language Learning:
~Most demons, like angels and fallen angels, have been around a
long time, and know a great many languages used by people on
earth, with most demons knowing most of the earth's languages
depending on how long they've been alive. Typically, most demons
know almost every language on earth, including ancient and
forgotten languages taught in hell to demons. The most common
one a demon has to learn is Enochian, in which Enochian is the
language used by angels, and is usually the default language
they have that is used in Heaven by angels, which is something
that demons have to learn to understand certain Enochian wards
and spells. However, demons are also able to speak other
languages, with their second specialty being Hebrew, Biblical
Hebrew and other ancient languages that were used to write the
bible, which many beings know about as demons tried to forge
their own attempts at misleading the bible. However, they are
not limited to these languages, as they can speak almost any
modern language, such as English, French, Spanish, and many
other languages. Because many demons have been around since the
creation of humanity, they have mostly seen every language that
has developed thanks to man, and know almost every language
there is to know since they also knew each language before the
languages all split off and eventually became different
languages, something they teach to most new demons over time
once humans are twisted into demons. Due to this, they have no
need to learn new languages, as they automatically gain this
through interacting with humans and can learn other languages
after hearing enough of the language. Valentino's main languages
are English, Brazilian Portuguese, and European Portuguese.
Demonic Supernatural Life Span:
~Demons, like angels and fallen angels, have an indefinite
lifespan. Thanks in part to their supernatural regeneration, and
their design in being a type of creature that doesn't get old
(Since demons are either twisted angels or twisted dead human
souls granted new life), demons don't age, and no known demon
has died of old age that hadn't given up their power to become
mortal or been killed by other opponents. While a demon can
still be killed in battle, or killed in a few different ways,
they cannot die of old age, because their demonic regeneration
and their design has been set up so that they do not grow old.
Most demons stay in the same form they were since their birth
(whether it's a twisted angel that's been around since early
creation or a human soul twisted into a demon), in which their
demonic self typically takes the form of the form they take when
they were created with small changes made over time thanks to
demonic shapeshifting. For the most part, it's not known if
demons will eventually die of old age and just haven't yet,
since it's not known if older demon's regeneration can break
down over time, which often causes many regenerative types to
age once they get old enough they start losing their
regenerative abilities. Since no demon (including the demon
princes who were the very first demons) has reached that point,
it is believed that they have an indefinite life span, and since
it's believed angels were designed this way, the demons are
believed to never have to worry about dying of old age as well
unless they choose to by giving up their power and living a
human life (which some have done). Since the life span is
indefinite, no one knows if demons can die of old age. It's not
said by those like God, so it's believed that they have an
indefinite life span unless something in them is changed by
those like God or Lucifer. However, this doesn't mean they can't
be killed in battle, as they can still be killed by things like
angel blades (normal demons can be killed by angel blades), or
things like death scythes (which can also kill demon princes and
hell knights).
Supernatural Telepathy:
~This ability lets a demon communicate telepathically with
anyone they can connect to. Typically this power uses their
supernatural power, in which they use it to tune to a person if
they know where they are in order to communicate with them. This
lets them communicate with other people without having to speak,
with them being able to share thoughts directly with others when
the demon isn't using their demonic communication using blood
spells. However, usually the demon has to know where the person
is to use this basic telepathy since they have to know where to
send their thoughts and communication. However, this doesn't
apply to those who establish permanent connections, such as
connecting to other family members (though demons typically
don't have the ability to create connections like this unless
they have the abilities of other races). This lets demons not
only communicate with those they have a permanent connect with,
but can also tell them where they are at any time should they
require to find them or need to be summoned to them (which they
typically do with their demon blood communication). Those who
are set up with permanent connections have to accept the
connection, and even then, they can sever it if they choose to.
This is not as effective as demon blood communication, so most
don't ever really use this power anymore after setting up
special spells to summon and communicate.
Weapon Teleport/Connection:
~Unlike angels who usually use intangible storage of their
weapons, demons typically rely on connecting their weapons to
themselves, and being able to teleport their weapon to them at
any time, similar to certain supernaturals who developed the
ability to attach items to themselves. Thanks to this originally
being a demon ability, demons are also able to do this. There
are a few different ways to do this, such as storing a weapon in
one's soul, in which the weapon becomes a part of them
permanently, allowing them to summon and desummon their weapon
at will, and even control it. There is also those that have a
special connection with their weapons, where they simply just
develop a connection and then are able to summon that weapon at
any time to them, using that connections. Some arts even allow
stat boosts for a demon and their weapon when used together,
which works even better with intelligent weapons. Typically,
angels tend to use intangible methods to store their weapons out
of phase with reality, but demons mostly just focus on making
sure their weapon can be summoned to them at any time, and make
it so that they don't need to keep the weapon with them as they
can summon it no matter where it is if they are connected to it.
This has it's uses compared to the angel method, such as one
being able to get a hold of the weapon if it's kept somewhere,
but most demons can still summon the weapon even if it's stolen
from them if they are connected to it.
Demonic Enhanced Senses:
~Depending on the demons, most demons have highly enhanced
senses. Most are able to do things like seeing things from very
far away, or hearing a conversation going on a block away. They
also have a strong enough sense of smell that they can tell who
people are just by the scent they give off, and can even smell
someone's DNA through scent alone. Thanks to this, demons have
very strong senses, and are on par with almost any
supernatural's senses. Each demon has their own balance of
senses, with some having lesser senses and other stronger
senses, usually depending on the demon and what type of demon
they are. Typically, most demons do have very strong senses,
which can also be a weakness to a degree, since enhanced senses
can be taken advantage of, such as taking advantage of a strong
sense of smell by using a strong smell to overwhelm them. This
does depend on the demon, as some don't have as enhanced senses,
but those that do can be very difficult to avoid. Some can even
gain unique senses, such as fire users gaining a thermal sense,
or a lightning user being able to sense electrical signals
around them, mostly depending on the skills and how the demon
uses them. Some even gain animal-like senses, such as bat demons
who gain a sonar sense.
Demonic Sixth Sense:
~Much like vampires and other supernaturals, demons can sense
the presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense. There are also skills that hide one's presence so those
with this sense can't sense them, or some opponents can suppress
their presence so they're not fully able to be sensed. While
this isn't always the best judge of someone's abilities, it can
provide a slight insight to help the user as to what they face
or what's around them. Most beings can be sensed, and to an
extent, even the world around them can be sensed, such as
objects and other life around them like plants and animals.
Depending on the senses, this might also tune into other senses,
such as ki users being able to sense ki all around them (though
most demons just have a basic sixth sense.)
Demonic Will:
~All demons have a resistance to mind alterations and other
powers that influence the mind thanks to their design and
twisting of their natures (whether angel or human originally).
When the demons were "born", they had more unique minds than
angels did (as angels came "preprogrammed" by God). As such,
they have resistance to powers that might intefere with their
minds after learning to focus their minds and prevent opponents
from influencing them since most demons have to learn this in
order to be able to manipulate other minds. As a result, most
abilities that affect the mind don't work well on demons, though
some stronger abilities do still work but to a reduced effect.
Demons have even gotten good at rewriting their own minds
through suggestion, so that they can more effectively avoid
things like psychics and control their minds like certain other
supernaturals like the Darkfires and Hazeldines. Demons are
typically immune to most forms of mind manipulation, and can
even shut down certain aspects of their mind when needed in
order to keep certain things from affecting them.
Demonic Demon/Demon Lord/Demon Prince Enhanced Physical Stats:
~All demons, whether human or angel, are all trained and are
highly enhanced warriors designed specifically for battle. For
the most part, all demons have highly enhanced physical stats in
some way. Each demon typically has different abilities, with
each demon being different in their physical combat depending on
how they train and what kind of demon they are, such as wolf
demons being more agile and speedy than strength-based. This
depends not only on the demon specifically, but also depends on
their training and how they train their physical stats. Some may
focus on strength, some on defense, or some on speed. This is
usually specific to each demon, with higher level demons usually
even having higher physical stats than normal demons due to
being among the tougher members of hell. Demons are usually very
tough opponents, and most typically have stats that let them
compete with a lot of higher level supernaturals, whether they
are normal demon, hell knight, demon lord or even demon prince.
As such, it's hard to predict the individual stats of every
demon, but one typical rule is that demons usually either focus
one to three stats specifically, or they may focus all their
stats evenly. If they focus one to three stats specifically,
other stats not trained are typically not as high with certain
exceptions. And when a demon focuses all their stats evenly,
they typically have lesser stats, but all their stats are
usually fairly even. Again, this does depend on the demon and
their own preferences, as well as the type of demon since
natural ability of the demons factors in as well.
Valentino is a very dangerous cambion due to being the child of
Mammon. He is known as a balance fighter but he is known for
crushing a human skull with just his hand or plucking out
eyeballs from someone's skull like they're mere grapes.
Weaknesses:
Valentino is one of the strongest cambions on the planet but he
is still weaker than many nephalems and certain high powered
nephilims as much as he doesn't want to admit it. Just as holy
opponents take more damage from demonic energy, so too do all
demons take increased damage from holy abilities (unless they
have specific holy abilities such as angel abilities). Demon
killer knives and angel blades can harm Valentino though it
won't exactly kill him, just annoy him. Other things like death
scythes, varanium weapons, or other weapons designed for killing
a variety of creatures often also work if they are also tuned to
making Valentino's day hell. Although Valentino is resistant to
most divine items and weapons, stronger ones can harm him. Demon
wards and traps won't harm him but heavy traps and wards can
weaken Valentino greatly. Earthen materials may be weak against
erosion caused by water, ice or air. Valentino can be instantly
killed or badly injured by the Primordial Beings such as Death,
Elohei and Allah. The Archangels and the Protogenoi can
moderately hurt him. The First Blade can obviously kill him.
Meanwhile, Archangel swords or anything related to it can
heavily hurt him while archangel blades or other angelic weapons
can moderately hurt him.
Despite the advantages that his supernatural stealing ability
gives him, Valentino can easily be countered by those who
possess a physical level beyond what he can steal such as an
archangel or greater. Valentino also needs to know where
something is located in order to take it, meaning that he cannot
steal someone or something from a distance. The most he can do
is infuse his sin energy greed onto things such as money but
even that is temporary, especially for those stronger or equal
strength to him. Valentino also has to be careful what he steals
and/or absorb. He cannot perform these abilities on divine/light
items, weapons or abilities since it can weaken him. The
opposite of greed is the virtue charity aka generosity. Anyone
with powers or abilities related to it can serve as a great
counter to Valentino's greed abilities. If people can pay very
close attention to his contracts, they can find a way to defeat
him from finding a loophole to even using it against him. Or
just... straight up not sign it. He can't force you to sign
anything via powers. He cannot enslave anyone who has magic,
ability, or just immense sheer willpower alone when he touch
someone. Yes, he can find other methods such as making a deal or
signing a contract but he has to trick them worst case. Even if
he does succeed, if the person is still protected by any kind of
enslavement or if they belong to someone else, Valentino has no
ownership over them.
Transformation(s):
Cambion Form:
~Like many half demons, Valentino can enter his half demon form
which gains him small ram like horns on top of his head,
prominent canine teeth, slightly pointed ears, and his skin
becomes slightly more durable than before. This form is slightly
stronger than his normal human form since it's suppose to help
battle opponents such as angels and demons.
Black Dog/Hellhound Form:
~Valentino can turn into a giant black dog. He can use his
greed/earth powers in this form to his advantage.
Weapon(s):
Cane Sword:
~A customized sword he got from an alchemist that specialize in
metal. The sword generates it's own demonic earth and metal
energy. This weapon is a primordial based weapon that was
scrapped and reforged, meaning that not only it's ancient but it
can also bypass regeneration and can kill someone if it hits a
vital organ like a heart or a brain. Valentino can amplify his
weapon if he pour blood on it. Valentino can also shoot up
projectiles from the ground by tapping it with his cane or use
his demonic energy for range attacks. This weapon is mainly for
any troublesome angels and demons that try to kill him but it
can be used for other creatures as well.
Demonic Coins:
~As a child of the archdemon of greed, Valentino has at least
three rolls of silver and gold coins infused with demonic
energy. He use these coins as actual weapons such as
manipulating them and shooting them as they're actual bullets.
Depending on the size of the coins, they can cause some serious
impact such as shooting pennies, nickels and dimes to create a
precise but fast impacts such as shooting a pistol or a big
coins such as a half dollar or a quarter to be shot and have an
impact such as a shotgun gauge. Valentino made sure that these
coins cannot be manipulated by anyone else but himself though
holy or neutral metal abilities can counter these coins. This
cannot be blocked since it is able to destroy shields and
barriers, especially holy ones, but it can be dodged if the
opponent is fast enough. The coins can also be parried by other
weapons but they have to be careful. If the coins hit the
weapons enough, it will badly damage the weapons to the point of
destroying it. Although holy weapons are a perfect counter,
they're not immune to be badly damaged if the holy weapon
overexert itself from the demonic coins.
Magnum Research Desert Eagle, 50 Action:
~This gun was made by one of the gangs that specialized in guns
in Brazil. This semi-automatic pistol is a modified handgun to
be able to handle his demonic metal powers. This gun is able to
only be wield by him. Those who try to take the weapon from him
will have their hand dropped to the ground to the point of their
hand being crushed depending on the person. The gun is also able
to be immune to magnetic/metal abilities so no one can yank it
out of his hands. The bullets he put in are able to handle any
type of metal, especially demonic metals which he uses from lead
to even gold and silver. He can even enhance them with his
infernal powers. He even have bullets that can harm those with
immense durability.
Smith & Wesson Model 29: The Executioner:
~Maybe it's just Val, but everyone got at least an executioner
weapon. This is his. Just like his desert eagle, this revolver
is also made with the same demonic metals which only he can use.
He can also use any type of metals for this gun but he also uses
metals that are known for poisoning both the human and
supernatural body such as mercury, which he uses on many
supernatural creatures such as vampires and werewolves, though
humans are also obviously vulnerable to it.
Personality:
Valentino has been described by many gang leaders as being
level-headed for a bloodthirsty psychopath, since Valentino is
very controlling and abusive towards his enemies, showing little
to no care of life in any kind. He views almost anything as a
profit, even going as far as selling out his own blood family or
anyone close to him, such as what he did to Danae's female
friend as a sex slave. Like any other dirty CEO or businessman,
Valentino is manipulative and greedy to the point that he takes
most of the earnings he makes for work and make certain people
such as prostitutes and orphans as slaves from forced labor to
sex workers since he believes that no one will care about them
and he's doing the world a favor by giving them a purpose.
Although he is a charming mobster who prefers to use his words
and money to persuade people, Valentino is more than willing to
make his hands dirty if he has to, whether it's by his own hands
or by the hands of others. Valentino is a patient man who
actually cares about his subordinates who are 100% loyal to him
from paying them well to even letting them take vacations.
Outside of his loyal subjects and those he views as his equals,
Valentino views others lower than him. He will extort,
manipulate to even torture others if it benefits him and his
group. He will even use corrupt people to his advantage, making
them believe that they have the upper hand just to screw them
over.
Bio:
((Will do later))
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