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       #Post#: 20630--------------------------------------------------
       Multidimensional WIP: Duncan Tepes of Universe Delta-1523
       By: Raven Tepes Date: January 24, 2026, 9:41 pm
       ---------------------------------------------------------
       “People like to argue about what I am, as if my blood were a
       courtroom. Vampire king on one side, fallen angel fire on the
       other. For a long time I felt pulled apart by it, hunger
       whispering one way, conscience tugging the other. Then I
       realized the truth: balance was never something I had to choose.
       It was something I inherited. From my father, I learned control
       over the dark. From my mother, I learned why that control
       matters. Together, they didn’t make me torn. They made me
       whole.”
       ~ Duncan Tepes
       “Hellsing was never just an organization to me. It was the place
       where monsters were taught the meaning of restraint and where
       purpose was forged under pressure. I grew up in its halls,
       learned discipline between gunshots and quiet tea cups. And Sir
       Integra… she never treated me like a weapon or a liability. She
       treated me like family. Stern, unyielding, fiercely fair. If my
       parents taught me what I am, Aunt Integra taught me what to do
       with it. For that, my loyalty isn’t sworn. It’s earned, and it’s
       absolute.”
       ~ Duncan Tepes
       “Duncan’s the kind of guy who can stare into the abyss, nod
       politely, and then remind it to hydrate and get enough sleep.
       Ancient vampire blood, fallen angel sparks, end-of-the-world
       potential… and somehow he’s still the most chill person in the
       room. I’ll be bouncing off the walls causing chaos, and he’s
       there like, ‘Hey, darkness is fine, just don’t overdo it.’ If
       balance had a poster boy, it’d be my brother, probably holding a
       coffee and wondering why everyone’s yelling.”
       ~ Dustin Tepes about Duncan
       “I thought I understood the battlefield. Order on one side,
       chaos on the other. Then Duncan Tepes walked into it and erased
       the line. His darkness didn’t smother, his light didn’t blind,
       and the hellfire… it judged. Every strike felt measured, like I
       was being dismantled by someone who already knew the outcome.
       Fighting him wasn’t like facing a monster. It was like being
       corrected by balance itself, and finding out you were the
       mistake.”
       ~ An enemy about Duncan's fighting style
       Hellsing Manor Library, late evening.
       Lamp light pools over old leather spines. Rain taps the windows
       like it’s trying to eavesdrop.
       Dustin: You know, for a place full of cursed tomes and
       anti-demon grimoires, this library has amazing nap vibes.
       Duncan: That’s because the books don’t scream unless you open
       the wrong ones.
       Dustin: …Define wrong.
       Duncan: The ones chained shut. Or whispering your name. Or
       leaking.
       Dustin: See, that’s vague. I like my danger with clearer warning
       labels. Maybe a skull. Two skulls if it’s spicy.
       Without looking up from his book. Duncan: You already opened the
       whispering one, didn’t you?
       Dustin: It started it.
       Duncan: Of course it did.
       Dustin flops into a chair, boots up on the table. Dustin: Ever
       notice how you’re way too calm for someone with our family tree?
       Duncan: Panic’s inefficient.
       Dustin: That’s the most “you” answer possible. Me? I cope with
       jokes and poor decisions.
       Duncan: I’ve noticed.
       Dustin: Meanwhile, you sit here reading like you’re a philosophy
       major instead of a walking supernatural incident.
       Duncan: Balance, Dustin. Learn what the dark is thinking so it
       doesn’t surprise you later.
       Dustin: I prefer surprising it first. With sarcasm.
       Duncan: That works too. Sometimes.
       Dustin: Seriously though. Doesn’t it ever get heavy? All the
       blood, prophecy, Hellsing expectations?
       He closes the book gently. Duncan: Only if you let it be the
       only thing you carry.
       Dustin: …Wow. That was deep. I hate it a little.
       Duncan: You’ll survive.
       Dustin: Yeah. With humor. And possibly this cursed bookmark I
       stole.
       Duncan: Put it back before Integra notices.
       Dustin: She notices everything, doesn’t she?
       Duncan: That’s why we’re still alive.
       A beat. Thunder rolls outside.
       Dustin: You’re a good brother, you know that?
       Duncan: So are you.
       Dustin: Don’t tell anyone. Ruins my image.
       Duncan: Your image was ruined years ago.
       They sit in comfortable silence as the library settles around
       them.
       Name: Duncan Tepes
       Age: 27
       Species: Hybrid (Quarter devil/Three quarters vampire)
       Gender: Male
       Height: 6'4"
       Weight: 176lbs
       Organization: Hellsing Organization
       ~ Rank: Agent
       Family:
       Great-grandfather: Jehovah/God
       Great-grandfather: Cain
       Grandfather: Toshiro Darkfire
       Grandmother: Aria Morningstar-Darkfire
       Grand-uncle: Lucifer Morningstar
       Father: Vlad "Alucard" Tepes III
       Mother: Karasu Darkfire-Tepes
       Brother: Dunpeal Tepes
       Brother: Dustin Tepes
       Brother: Daniel Tepes
       Abilities:
       Tepes:
       Darkfire:
       Base Darkfire Training (What powers are used depend on the
       Darkfire's training, affinities, and how they want to use their
       power):
       - Darkfire Elemental Affinity/Elemental Manipulation: In the
       world, few supernaturals have such an understanding of
       manipulating elements as the Darkfires do. The Darkfires would
       hone this elemental power over the years they've been alive, and
       develop techniques and abilities that would help them to be able
       to best use their elemental power to battle their opponents in
       much the same way clans like Lasombra would perfect their use of
       shadows. In battle, Darkfires utilize elemental affinities they
       are born with to manipulate elements. The Darkfires learned a
       lot about elementals from their training, and learned even more
       when the Darkfires have studied how other supernaturals use
       elemental powers. The Darkfires are among the top elemental
       users in the world, and have had many years to practice and hone
       their elemental power. The Darkfires are known for their
       elemental powers above all else, and most are able to utilize
       their elemental powers in unique ways. The most unique way of
       using this is through spirit mastery training that the Darkfires
       use to create new elementals using their positive and negative
       spirit energy. Of course, the Darkfires do also have their
       physical combat training they are also known for (such as
       swordsmen training or assassin training depending on the
       Darkfire), but the elemental power they possess is what the
       Darkfires utilize in training just as other vampire clans train
       their abilities. However, not all Darkfires have the same
       affinities, and some may even develop unique affinities, such as
       some Darkfires who might not be able to create holy or dark
       elementals, but instead create combined elementals (like one
       Darkfire who combines fire and ice instead of a spirit-based
       elemental). Some Darkfires with unique abilities may even
       develop certain unique affinities over the years depending on
       their abilities, such as a demonic Darkfire may gain demonic
       elementals. For the most part, the Darkfires main power is
       elemental manipulation, and even with some elements being unique
       and having unique effects, the elements are still countered just
       like one would expect. When used, most elements are used in
       specific ways, and those with enough knowledge of how elements
       work can use their knowledge their advantage to counter certain
       elements (for example, a wind user could counter a fire user by
       creating a vaccuum environment around flames to put them out).
       - Darkfire Spirit Mastery: In order to train in the Darkfire
       elemental abilities, a Darkfire must first master their own
       spirit energy, as their positive or negative spirit energy are
       usually vital in creating Darkfire elementals. Before training
       can even begin, the Darkfire must learn a few different things.
       The first is that they must learn how to tap into their positive
       and negative spirit energy, and the second is that they must
       learn how to manage their own unique balance. Most Darkfires
       must learn this before they can move on to other abilities.
       Depending on the Darkfire, Darkfires will often have varying
       amounts of soul energy, as well as having different balances,
       making it imperative that the Darkfire trains and learns about
       their own spirit. By tapping into their spirit, they eventually
       learn to utilize their negative spirit energy to create dark
       elementals and their positive spirit energy to create holy
       elementals by combining their spirit with their elemental power
       to create their Darkfire elementals. However, it isn't just
       about creating elementals, as Darkfires learn to focus and
       balance their spirit during training in order to help master
       their bodies to train them for battle since the Darkfires also
       use this to help focus their mind and body as well. This
       requires heavy meditation, and the ability to focus inward.
       Thanks to this training, Darkfires typically are very inwardly
       focused, and learn to master their spirit as the first step in
       their training. Depending on the Darkfires, every Darkfire
       typically has a different balance, so each Darkfire must find
       that balance, and learn what affinities for combinations they
       have. Depending on the Darkfires, there are some that are
       special cases, such as Father Hei who had only positive spirit
       energy after his holy purification, or Kendrix Darkfire who has
       mastered turning his spirit into angelic and demonic elementals
       as a result. Depending on the spirit energy, some elementals can
       have different effects depending on the spirit energy used. Many
       Darkfires who advance in this can also sometimes start learning
       spirit user abilities if they so desire, depending on if they
       can find a teacher who will teach them how to use spirit user
       abilities. Typically though, most Darkfires don't become spirit
       users, if only because most understand that they must master
       their own Darkfire power first before seeking new power. This
       requires focus and discipline, much more so than any other clan,
       so the Darkfires are usually very controlled and able to control
       their emotions more easily in order to avoid unbalancing their
       spirit.
       - Darkfire Positive/Negative Spirit Balance: In order to train
       in the Darkfire elemental abilities, a Darkfire must first
       master their own spirit energy, as their positive or negative
       spirit energy are vital in creating Darkfire elementals. Before
       training can even begin, the Darkfire must learn a few different
       things. The first is that they must learn how to tap into their
       positive and negative spirit energy, and the second is that they
       must learn how to manage their own unique balance. Most
       Darkfires must learn this before they can move on to other
       abilities. Depending on the Darkfire, Darkfires will often have
       varying amounts of soul energy, as well as having different
       balances, making it imperative that the Darkfire trains and
       learns about their own spirit. By tapping into their spirit,
       they eventually learn to utilize their negative spirit energy to
       create dark elementals and their positive spirit energy to
       create holy elementals by combining their spirit with their
       elemental power to create their Darkfire elementals. However, it
       isn't just about creating elementals, as Darkfires learn to
       focus and balance their spirit during training in order to help
       master their bodies to train them for battle since the Darkfires
       also use this to help focus their mind and body as well. This
       requires heavy meditation, and the ability to focus inward.
       Thanks to this training, Darkfires typically are very inwardly
       focused, and learn to master their spirit as the first step in
       their training. Depending on the Darkfires, every Darkfire
       typically has a different balance, so each Darkfire must find
       that balance, and learn what affinities for combinations they
       have. Depending on the Darkfires, there are some that are
       special cases, such as Father Hei who had only positive spirit
       energy after his holy purification, or Kendrix Darkfire who has
       mastered tuning his spirit into angelic and demonic elementals
       as a result. Depending on the spirit energy, some elementals can
       have different effects depending on the spirit energy used. Many
       Darkfires who advance in this can also sometimes start learning
       spirit user abilities if they so desire, depending on if they
       can find a teacher who will teach them how to use spirit user
       abilities. Typically though, most Darkfires don't become spirit
       users, if only because most understand that they must master
       their own Darkfire power first before seeking new power. This
       requires focus and discipline, much more so than any other clan,
       so the Darkfires are usually very controlled and able to control
       their emotions more easily in order to avoid unbalancing their
       spirit.
       - Darkfire Branwen Family Aura Connection: Because of the head
       of the Darkfire clan (Qrow Darkfire) marrying the head of the
       Branwen family (a family of thieves and bandits), the two clans
       have trained together in the past, and Raven Branwen has even
       taught the Darkfires about how to use aura, a mix of body and
       spiritual power that grants special abilities. Like the
       Darkfires, the Branwen family was also having to fight
       supernaturals, and they developed their own techniques (though
       their technique skillset isn't as expansive as the Darkfire
       Clan). Since the Darkfires and Branwens have mostly merged
       together over the years while Qrow Darkfire and Raven Branwen
       were married, some of the Branwen skills have been worked into
       the Darkfire skillset to develop newer skills. This has also led
       to some Darkfires even being able to become aura users as a
       result of their training. For the most part, many Darkfires only
       have basic knowledge of aura, as they just learn enough about it
       to learn how to create it, and how to tap into certain aura
       abilities important for certain skills (like using the Branwen
       art of shapeshifting to learn the Darkfire elemental
       shapeshifting skill). For the most part, this is only a basic
       connection, and helps teach the Darkfire how to tap into their
       body's energies and spirit energies in order to teach them how
       to draw out energy. When using this connection, there isn't much
       battle potential for this, as it is mostly used to learn other
       techniques (unless the Darkfire learns aura user abilities).
       Those that do have the ability to use aura abilities (through
       training or through inheriting certain aura abilities), will
       find that aura manipulation still works the same way as it does
       for most races, with aura being able to be used for things like
       defense and to do things like unlocking unique semblance
       abilities (though Darkfires only gain one semblance power,
       either through vampire elemental semblance training or aura
       semblance training). This also means that it has the same
       weaknesses, in that aura can be overpowered by other energies,
       or aura breaker weapons can break through aura manipulation
       completely. Much like any other energy manipulation, aura can
       only be used as long as the user has energy, and once they run
       out, they cannot use aura until they recover their energy.
       - Darkfire Nature/Spirit Connection: This is the second
       connection that Darkfires gained during the time the Darkfires
       spent among the werewolf alchemists. Similar to other creatures
       with a strong nature connection to the world, the Darkfires
       specialize in their connection to both nature and spirits, as
       they learned to tune to the spiritual realms despite their dark
       natures. Through their training and diving into spiritual power,
       they eventually developed a strong connection to the world's
       elements through their nature and spirit connections. Thanks to
       this, the Darkfires are able to not only sense the planet's life
       energy and the life of what's around them, but all Darkfires are
       able to sense spirits as well, similar to moglins and those with
       special spirit sense training. This allows them to see and
       interact with spirits, in which some of the Darkfires have even
       learned spirit arts from spirits. These spirits are normally
       invisible and not able to be interacted with by most people,
       even most who think they know all the spirits often find they
       don't know how just how deep the spiritual plane goes and how
       many spirits live in this world. This may seem simple, but this
       lets the Darkfires connect to the world much more than most who
       connect to nature (though most nature connections may be
       stronger than theirs, as the Darkfires aren't that strong in
       their nature connection as other creatures like werewolves), as
       they aren't just connected to nature, but are able to also
       interact with those spirits for another way to interact with
       nature. Darkfires that have this connection understand the
       importance of the world's forces, and can see not only the flow
       of the planet's life energies, but also how the spirits impact
       that balance. Darkfires trained in this learn this aspect in
       some way and apply this to their elemental abilities in order to
       enhance their knowledge of the elements. This can eventually
       lead to Darkfires learning spirit arts, to which some have tried
       to learn spirit arts that could benefit their use of elemental
       powers, as there are plenty of spirit arts that are elemental in
       nature. While this isn't a necessary power for the Darkfires,
       many do still learn this ability as a means of enhancing their
       knowledge of elements, as spirits can grant special knowledge.
       There isn't too much offensive use of this in fights, as this
       training is more about learning new things about elements. The
       best this can do is help Darkfires come up with new ways to use
       their elemental abilities.
       - Darkfire Elemental/Spirit Balance Mastery: The Darkfires
       create their elementals by using elemental and spirit power,
       which they must find their balance by figuring out their
       affinities. For example, many Darkfires start out with an
       affinity for dark flames. Once a Darkfire figures out their
       affinities, the first step is to balance their elemental power
       and spirit together, where they are able to fuse these
       elementals passively. This is the next basis of the Darkfire
       training after learning elemental and spirit power, in which a
       Darkfire has to then fuse both sets of knowledge together to
       find their own balance. Not only does this teach them how to
       make their Darkfire elementals, but this also balances their
       power to strengthen their abilities. Through discipline and
       focus, a Darkfire uses this to keep their power in balance so
       that their power can be more effective, as balance is necessary
       in order to keep one's power flowing properly. And as Darkfires
       practice this balance, they will often find ways to do this that
       will increase their elemental and spirit power, as maintaining
       this balance effectively can lead to the Darkfires gaining
       stronger elemental and spirit power over time as the Darkfire
       hones their mastery of this aspect of their training. Different
       Darkfires have many ways of focusing, but using their
       disciplined mind is often the most common way Darkfires use to
       maintain this, and is why the Darkfires are among the most
       mentally disciplined despite some of the Darkfires being darker
       in nature than other groups or clans. Another method many
       Darkfires will use is meditation, in which they will meditate in
       order to balance themselves (which is equally as effective for
       those that don't have as much mental focus as some Darkfires).
       No matter the method though, this is a very necessary training,
       as Darkfires cannot use their full power without finding their
       balance. If a Darkfire is unbalanced in their elemental and
       spirit power, then they will have difficulty focusing their
       elemental power, and will have severely weakened elements. Some
       Darkfires who can't focus this properly have even been known to
       create explosions of elemental and spirit energy when trying to
       use their elementals as the powers cannot be focused properly.
       There are major enemies that also do try to unbalance this kind
       of balance in the body, mind and spirit (For example, Malice Al
       Zalam has the ability to unbalance this kind of training) and
       those enemies are particularly dangerous to the Darkfires as
       they can be weakened to the point their Darkfire elements no
       longer work. The biggest weakness of the Darkfires is lack of
       focus, as this can, at worst, completely keep Darkfires from
       focusing their elemental power safely.
       - Darkfire Elementals: Finally getting to the actual elementals,
       each Darkfire can start out with up to two elements, and older,
       more experienced Darkfires can sometimes learn a third or a
       fourth depending on the Darkfire and their experience. There are
       also rare Darkfires that will be born with three or four
       elements (usually born with both a holy and dark variation of
       one or two elements), but this is very rare. Darkfire elementals
       work by fusing positive or negative spirit energy to their
       elemental power to create specific elements. Negative spirit
       energy fused to an element will create a dark elemental, which
       will have some darkness type properties to it, and positive
       spirit energy fused to elements will create holy elementals
       which will have positive power properties. Each element is
       different, and some even have unique abilities depending on the
       Darkfire, such as holy flames might be able to heal others using
       holy power. Each Darkfire has two usually to start with, and as
       they get older and more experienced, they may gain one or two
       more through training and focus eventually. It is also possible
       that some Darkfires can use elementals to create different
       elementals, such as some wind users who create lightning or
       water users that create ice. The elements used  by the Darkfires
       are usually of the six main elements which correspond to the
       Darkfire's elemental affinities. Among the elements one can use
       are fire, water, ice (often combined with water affinity),
       lightning, wind and earth. Darkness and light are very rare
       affinities, and often seen as redundant in the clan since the
       spirit energy often acts as the light or dark in the Darkfire
       elementals. For the most part, these elements can be used just
       like their main elementals, and can be used creatively by
       Darkfires to battle enemies and utilize their Darkfire
       techniques. For example, fire can be used to create explosive
       attacks, burn enemies, and even melt objects. This is the main
       power of the Darkfires that they are usually known for, and this
       is the power they use in their Darkfire skills. However, these
       elementals are still based supernatural elemental power, which
       means that the Darkfire's skills are not very useful against
       those that can counter their elemental abilities. For example,
       fire can be countered by certain water and ice manipulation. It
       is also possible to block supernatural elemental power using
       energy manipulation, where certain energy manipulators (like
       mana users or chi users) can use their energy to block attacks.
       - Rare Darkfire Abilities: Combined Elementals: This is a rarity
       among Darkfires, in which some rare Darkfires will gain one or
       possibly two elementals they combine together instead of a dark
       or holy elemental. These elementals are more rare, but some
       Darkfires do learn these by combining certain elements. It is
       often believed that the Darkfires holy and dark elementals
       combine and the two spirit energies of the elementals negate
       each other (leaving only the elemental energies). It is often
       more common to see these kinds of elementals when multiple
       Darkfires are working together, as they will sometimes combine
       elementals to create combined elementals. The elemental powers
       they possess create a unique elemental, in which every element
       has a combination with another. For example, Qrow Darkfire
       possesses heat lightning which combines fire and lightning
       together into one power in which the lightning is red and
       generates fire from the lightning. However, depending on the
       element, some have multiple combinations. For example, fire and
       lightning don't just make heat lightning, but could create
       lightning flames in which the flames generate lightning blended
       into the fire power. There are many different kinds of
       elementals, and some Darkfires are born with this affinity
       instead of normal dark or holy elementals. Darkfires who have
       this often utilize two combinations corresponding to their
       elements. For example, ice and fire usually have ice flames and
       burning ice abilities. Those with this power usually have it as
       it replaces the normal Darkfire elementals. Users with this lose
       their normal Darkfire elementals in favor of pure elemental
       power, which has its strengths where dark and holy elementals
       might fail. Normally all of these elementals are neutral in
       nature, not being positive or negative except in very rare
       circumstances. While some Darkfires can still use the elements
       separately (IE Qrow could use dark flames and holy lightning,
       but couldn't combine the holy and dark into his heat lightning),
       the combined elements are not compatible with the combined
       element. Of course, these elements all have counters, usually by
       elements outside of their elements, such as heat lightning is
       countered by water or ice manipulation. These elemental powers
       may have unique properties, but mostly work with the properties
       of whatever element is the base of the power. For example, ice
       lightning is countered just like normal lightning, despite it
       having a freezing element to it.
       - Darkfire Unique Variations and Abilities (usually most
       prevalent in hybrids): Depending on the Darkfire, some Darkfires
       have unique spirit power that can be used. Depending on the
       Darkfire, the Darkfire can learn to add certain affects from
       their spirit to their elementals. For example, angelic or
       demonic Darkfires might have special spirit effects, depending
       on their natures. Angelic Darkfires might have pure holy
       positive spirit that will grant a light based spirit power-up,
       or a demonic Darkfire might gain a demonic stronger spirit
       power-up due to demons having much more potent spirit energy.
       This depends on the spirit that the Darkfire possesses, and a
       Darkfire may have some unique powers or none depending on what
       other abilities they possess. This is most present in hybrids in
       the Darkfire clan, usually Darkfires that are born of
       supernaturals (such as a chi user Darkfire who used chi
       elementals). However, there are a few effects that are common
       among Darkfires that even full Darkfires can learn. The first is
       that some Darkfires can learn corrupted elements as a means to
       try and counter users of the same element. The corrupted element
       art uses a Darkfires spirit energy not to turn the element into
       a dark/holy element, but instead uses the spirit energy to
       corrupt the element and create a corrupted element instead using
       a vampire's cursed nature.  This is an art that some Darkfires
       have learned to counter other elemental users, specifically
       those of the same element that the Darkfire cannot normally
       damage. There are also certain effects that can be done with
       positive and negative spirit energy that may or may not be
       unique among Darkfires depending on their abilities. For
       example, advanced users of positive spirit elements might be
       able to manipulate the positive nature of flames to heal others,
       or manipulate the negative nature to poison enemies with
       negative spirit energy depending on the power and knowledge of
       the Darkfire. Typically, this is dependent on the Darkfire, and
       is unique for each Darkfire depending on what they learn. This
       is a purely option training, and usually only used by those that
       have special extra skillsets that can combine with the Darkfire
       skills. Typically all of these effects can be countered like
       normal elements, as long as one keeps in mind the unique nature
       of the elements created. For example, corrupted flames are still
       able to be dodged or blocked like normal flames, but cannot be
       absorbed by flame users or the flame user will take internal
       damage when they try to absorb this flame (bypassing elemental
       immunities).
       - Specific Limited Elemental Variations: Depending on the
       Darkfire and their elements used, some can use other versions of
       their elements, depending on the element they use. This is most
       common in earth and wind users, as earth users could specialize
       in many different types of earth, with some earth users being
       able to use plants, some specializing in metal, some in crystals
       or some in sand manipulation. Each element has it's own specific
       uses, depending on what the user wants to learn, as each element
       can be broken down and may have unique manipulations based on
       the element. For example, some lightning users may only use
       magnetism, giving them magnetic manipulation, or earth users
       being able to generate specific types of earth. This is a rare
       case among Darkfires where some Darkfires cannot use every part
       of a certain element. For example, there was one Darkfire who
       could manipulate metal, but no other earth element. While this
       does limit a Darkfire, this often leads to these limited
       elementals being more powerful or may lead a Darkfire to having
       more elemental abilities. For example, a Darkfire born with
       three elements could have a magnetism power, a metal
       manipulation power and then a normal elemental (with magnetism
       and metal both being limited but a Darkfire can have both
       limited powers). The limited elementals are also typically
       stronger than normal elementals, and can still be turned into
       dark/holy elementals, or rare combinations of elements depending
       on how the powers are manifested. For the most part, most
       Darkfires see this as a problem with their elemental power, but
       some Darkfires can make the best of this with knowledge and
       creativity. For example, a Darkfire who could manipulate
       magnetism might still be able to create lightning by converting
       magnetic energy. This mostly just depends on the Darkfire's
       affinities. Of course, as one might expect, these elements are
       still countered like normal elementals. Usually, the only
       advantage this grants is slightly stronger elementals, or
       granting Darkfires more elementals but in specific variations.
       - Darkfire Advanced Elemental Training: Once reaching a certain
       level, Darkfires are able to learn advanced elemental abilities,
       which comes once they master the basic elemental abilities.
       Depending on the element and their training, almost every
       element has advanced abilities that can be learned, as
       elementals can do more than just be used to throw an element
       around. Using this advanced training usually takes time and
       requires a certain level of mastery of the basic elements. This
       also requires a little scientific knowledge of elements, such as
       lightning users learning how the magnetic properties of
       lightning work and manipulating lightning to make use of those
       magnetic properties. By learning the science of how elements
       work, Darkfires are able to apply that to their powers and learn
       how to use their elemental powers beyond just blasting opponents
       or throwing around elements. Depending on the element, every
       element has advanced elemental training, such as wind users can
       learn to generate plasma, or earth users might be able to learn
       how to generate lava manipulation by absorbing fire attacks into
       their earth manipulation. These abilities are usually different
       ways to use elements, and most can be passive, such as fire
       and/or ice users typically learning to adapt to almost any
       extreme temperature, or lightning users being able to manage
       their own magnetic field. This power just depends on the
       Darkfire and their knowledge. Of course, as one might expect,
       the Darkfires still have their weakness to counter elements, and
       any advanced powers they use are still countered using counter
       elements or other abilities that can counter elementals. It is
       also worth noting that some of these advanced training powers
       use more energy than normal, such as using elements to absorb
       other elements may take more power to maintain control of one's
       elemental manipulation due to it needing to control other
       elements as well (like an earth user would expend more power
       trying to create lava since it would have to absorb and control
       a heat element). Other abilities can be countered in other ways
       (like wind users can use wind to fly, but users can still find
       ways to hit a Darkfire that is flying around).
       - Advanced Darkfire Training: Elemental Condensing: When using
       elemental power, sometimes normal elementals just don't pack
       enough of a punch. For this problem, the Darkfires learned an
       art of condensing matter into smaller space by smashing the
       molecules together to condense energy into a smaller form. This
       technique is a battle technique that the Darkfires utilize in
       their attack and defense, where they utilize this to create more
       condensed elementals. Typically, this requires not only a
       mastery of elemental power, but also requires a mastery of
       changing the form of energy as well as changing the form of
       matter. However, when used properly, this can create much
       stronger elemental abilities, where the Darkfires can condense
       their elementals to strengthen their attacks. In addition to the
       elementals themselves being stronger, the effects of the
       elementals also become much stronger, as the condensing of the
       elemental also has effects on what the elementals can do. For
       example, a condensed explosive dark flame attack will explode
       with far more force than normal, due to the explosion being
       concentrated by the condensing of the dark flames. Any elemental
       can be used, and the effects depend on the elemental used.
       Darkfires can even control how much the elemental is condensed,
       allowing more or less condensing to control how much power is
       put into their attacks. This is an advanced art, and Darkfires
       do have to be skilled with more than just elemental energy to
       use this effectively. It is also worth noting that the Darkfires
       who use this also have to expend more energy and concentration
       in order to use this, as using this will often require
       concentration to utilize this effectively. The more energy they
       condense, the stronger the attack they create at the cost of
       more condensing also costing more elemental power in order to
       use. And if a Darkfire doesn't do this correctly, their
       elemental condensing could literally explode in their face, as
       not doing this correctly could cause an explosive reaction. As
       one might imagine, dodging these elements are still the same,
       but blocking is more or less what is different, as this is
       designed to be used against stronger opponents. One can still
       block this if they are strong enough, but with the condensed
       energy and amplified effects, the attacks are much harder to
       block.
       Darkfire Basic Elemental Combinations (Users can use unique
       combinations, but these are the basic elemental Darkfire
       combinations without any other power to enhance them.):
       - Darkfire Elemental: Dark Wind: Wind is one of the most
       versatile elements alongside earth manipulation. Darkfires with
       wind manipulation are able to manipulate the air, and those with
       this affinity can fuse their negative spirit energy to wind to
       create dark wind. When using wind, users are able to manipulate
       the air around them for different purposes. There are many forms
       of wind or air, in which users often learn to manipulate many
       gases in the air. For example, users may not only learn to just
       manipulate oxygen, but could learn to manipulate things like
       smoke, poison gas or even manipulate rare gases. Users of
       air/wind manipulation can do things like creating shockwaves of
       air to attack enemies with, creating slashing waves or enhance
       the cutting of bladed weapons, or even use the air to create
       tornado-like attacks. Some advanced users can even do things
       like remove the air out of an area and create a vacuum
       environment, usually as a means to choke someone or put out
       flames, can use air manipulation to re-bond cells and heal
       injured people, or can even manipulate sound waves in the air
       using sound manipulation. Other advanced users of wind may even
       learn to create other elements using wind, such as some that
       learn fire by using wind to manipulate plasma, or wind using
       ions to create lightning, or some that can even control moisture
       in the air to essentially create water and ice attacks. Using
       wind manipulation is a very versatile skill, and can be used for
       a lot of different skills depending on how its used. This
       depends mostly on the knowledge of the user, and their skill at
       manipulating the air around them. Users of dark wind also have
       their own unique effect, in which dark wind has a corrosive
       effect on objects and energy due to its dark nature. When used,
       the dark nature of the wind is able to affect most objects by
       using its dark nature like an acid that can eat away almost any
       substance (except those immune to dark wind specifically). Users
       that want to counter this are best off using earth manipulation,
       though some users can find creative ways to block or dodge air
       manipulation such as using fire to burn the oxygen in the air,
       or using water manipulation to absorb kinetic energy of wind
       attacks.
       - Darkfire Elemental: Holy Wind: Wind is one of the most
       versatile elements alongside earth manipulation. Darkfires with
       wind manipulation are able to manipulate the air, and those with
       this affinity can fuse their positive spirit energy to wind to
       create holy wind. When using wind, users are able to manipulate
       the air around them for different purposes. There are many forms
       of wind or air, in which users often learn to manipulate many
       gases in the air. For example, users may not only learn to just
       manipulate oxygen, but could learn to manipulate things like
       smoke, poison gas or even manipulate rare gases. Users of
       air/wind manipulation can do things like creating shockwaves of
       air to attack enemies with, creating slashing waves or enhance
       the cutting of bladed weapons, or even use the air to create
       tornado-like attacks. Some advanced users can even do things
       like remove the air out of an area and create a vacuum
       environment, usually as a means to choke someone or put out
       flames, can use air manipulation to re-bond cells and heal
       injured people, or can even manipulate sound waves in the air
       using sound manipulation. Other advanced users of wind may even
       learn to create other elements using wind, such as some that
       learn fire by using wind to manipulate plasma, or wind using
       ions to create lightning, or some that can even control moisture
       in the air to essentially create water and ice attacks. Using
       wind manipulation is a very versatile skill, and can be used for
       a lot of different skills depending on how its used. This
       depends mostly on the knowledge of the user, and their skill at
       manipulating the air around them. Users of holy wind also have
       their own unique effect, in which holy wind has a purifying
       effect on objects and energy due to its positive nature. When
       used, the positive nature of the wind is able to purify
       corrosive or corruptive presences such as demonic or darkness
       type presences (making it useful against those of dark natures).
       Users that want to counter this are best off using earth
       manipulation, though some users can find creative ways to block
       or dodge air manipulation such as using fire to burn the oxygen
       in the air, or using water manipulation to absorb kinetic energy
       of wind attacks.
       Morningstar:
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