DIR Return Create A Forum - Home
---------------------------------------------------------
The United Roleplayer's Guild
HTML https://unitedroleplayers.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Multi-Community Races
*****************************************************
#Post#: 16--------------------------------------------------
Multi-Community Race: Mana Users
By: Zorbak the Ebil Moglin Date: November 23, 2018, 5:17 pm
---------------------------------------------------------
COMMUNITY SPECIAL RACE: MANA USERS
Theme: Akka no Itto (
HTML https://www.youtube.com/watch?v=mhVu9bU_npw&index=36&list=PL26D3264888DC9540<br
/>)
Bio: Many associate mana with magic, which is partially correct,
as mana-based magic is the most used magic among magic users.
However, what many don't know is how useful mana can be on it's
own, and how adaptable it is to other energies that others use.
Small groups of people familiar with how mana works eventually
experimented and came up with a way to utilize mana on it's own,
using the raw energy and it's adaptability to the advantage of
fighters who tried to focus it for things other than simple
magic. For the most part, mana users developed a skill-set that
would use mana without needing to focus it into magic, using it
for things like regeneration, amplifying one's physical stats,
and using certain skills developed solely for mana users. Mana
users are typically rare, even among magic users, as most don't
usually think about mana as an energy, and many aren't familiar
with having to defend against mana on it's own, as mana on it's
own can even bypass magic immunity as mana is just a raw energy
that is naturally generated from the body and from living
things. And combining this with other energy user races ability
to absorb energy from the air around them, mana users even added
a special technique to this skillset akin to Chakra users Sage
Mode and Ki Users Sage Ki.
Race: Any Race can become a Mana User, though humans make the
most out of this power. Magic users can also make great use of
this power. Ultimately, anyone trained by a mana user can learn
to use this, but just because they can use mana on it's own
doesn't mean they have magic ability, so this means that even
those without magic ability can still use this power to it's
full effect, though those with magic skills will find this very
useful in their magic skillset as well as utilizing mana on it's
own makes magic far easier to channel.
Mana User Powers:
- Mana Manipulation: Every mana user learns to summon the mana
from their own body. Every mana user is able to generate their
mana after learning how about mana, where they are able to use
it for different things like amping power, forming attacks, or
using it for other purposes. While most associate mana with
magic, which mana is most often used for, groups learned that
mana is useful as a raw energy that can damage most creatures,
as even those with magic are able to be hurt by mana itself even
if they're immune to magic. Not only that, but mana users found
that mana is highly customizable in combat, with some mana users
have different types or unique types of mana they develop over
time, such as the demon mana or chi/mana. This depends on the
user, but every mana user learns to manipulate their mana in a
variety of ways with it being very easy to manipulate into new
forms while still keeping it's raw energy power. Some develop
two to four types of mana if they're creative enough. Out of all
the types of energy the body uses, mana and chi are the two most
adaptable energies in most mortal bodies. However, that doesn't
mean it can't be countered by other energies, like chi, spirit
energy or even elemental energy depending on what one has.
Energy is easily the best way, though one can also use aura
breaker style techniques as well.
- Surrounding Mana Manipulation: Those with enough understanding
of mana, and the sense of mana that comes with manipulating mana
eventually learn to control mana from the environment around
them. This lets a mana user not only use this to use more
powerful mana, but also use it to replenish their own mana
they've used. However, this is difficult to use, as absorbing
mana is quite difficult, since some of the absorbed mana is used
just trying to absorb the mana, which makes this sort of a pain
to use, so most mana users save this as a last resort. While
powerful, this mana is hard to absorb and hold on to, usually
requiring concentration to absorb completely. This is
essentially a replication of how some chakra users developed
their own "Sage Mode", but instead of using chakra, they used
mana to do this. This is why most mana users try to use weapons
that gather mana for them, so they don't expend energy doing so.
This mana is stronger than normal mana, but costs more power to
maintain. The most used method for this is empowering oneself
through what mana users call "Mana Mode."
- Dark Mana: When the mana in an area is used up completely, and
the mana user tries to pull more mana, the result becomes the
generation of dark mana. Dark mana is essentially the opposite
of normal mana, being empowered by darker energy than normal
mana. When there's not enough mana in an area, the result is
that the leftover energy pulled up is fused with dark energy,
and creates a more evil type of mana energy. Because of how easy
mana is to manipulate and fuse to other energies, this mana is a
natural mana for depleted mana in an area. This mana is
dangerous, and often taboo among mana users, as stories of
people becoming disfigured or not being able to use things like
their mana power amp correctly have led to a misconception about
dark mana. Dark mana can be controlled, and while not as
customizable as normal mana (since the only energy that can be
combined with it is demon energy), it is still very strong, and
as long as it's properly controlled, it can be used effectively.
This mana is dangerous to the user though if proper control is
not taken, something that can be used against them. And except
in certain situations, one can only use this if mana is pushed
completely out of an area, or the mana in an area runs out
completely. Only certain select people can draw dark mana in the
presence of normal mana. And while normal mana's strength often
depends on the user, dark mana is the same for everyone, making
it evenly matched with any other dark mana, for better or worse.
- Mana Magic: Those who use mana often find that converting mana
into magic becomes easier, often turning mana attacks into magic
attacks, such as turning a mana spear into a flame magic spear
or using mana power amplification to convert to buff magic. This
is dependant on what the user can do with magic, as not all mana
users have the ability to use magic. This is a double edged
sword, as while everyone has mana and can learn mana if they
practice enough, those not having an affinity for magic often
won't be able to use this power. However, those that can have
far more range, making this a great power to pair with magic
users in general. Those that use this find that magic has
reduced cost and is more effective with this type of method,
with mana being more easily focusable into magic when mana is
used as an energy more than just a power source for magic since
most mana users understand more than most magic users where mana
comes from and what makes mana so useful. Most mana users don't
focus on magic, but some can use it.
- Mana/Magic Negation: There's a few things mana users usually
have issues with, one of which is stronger mana users who can
use their mana to overpower theirs, and others without a talent
for magic that can use their magic to overpower the user's mana,
usually a problem for mana users with no real magic ability.
This skill was designed to use mana to replicate a frequency
that cancels out all mana in an area, not allowing any mana use.
This skill was designed mostly to counter magic users by non
magic users, in which all mana gets cancelled out and forcing
all opponents to rely on other abilities. This also works well
against stronger mana users who would normally overcome the
user's mana as well. Each mana user has a unique method of using
this, such as a finger snap activating and deactivating this
(which is fairly common) or some releasing a wave. Of course,
the one thing to note is not only does this cancel out mana for
the opponent(s), but also cancels out mana use for the user. So
this negates mana and magic for everyone, not just the opponent.
Also, only mana-based magic can be affected, as things like chi
magic, celestial magic and other forms of magic that don't rely
on mana are not affected by this. However, this can be useful
for drawing out dark mana, since mana vanishing from an area
means there's no mana to draw from, making this an easier way to
summon dark mana without having to waste the mana in an area.
- Radiating Mana: Similar to those with auras, mana users, when
using their mana, radiate mana from their bodies, creating an
almost aura-like mana around them. This is the body's natural
expulsion of extra mana produced by the body, and often times
acts like a defense similar to auras. This can dampen attack and
grant mana users power to draw from without wasting the mana in
their bodies, allowing them to generate mana attacks more
easily. This also lets mana users use this mana for things like
power amplification and mana regeneration, as this mana can be
drawn back into the body at will to be used for more power. This
mana aura type power is simply the radiation of mana from the
body, and normally doesn't effect the body negatively. Most mana
users feel this wastes usable mana, so they try to use this as
their primary source of power for mana attacks, and this is one
of two ways they try to deal with the expulsion of mana from the
body during combat. This is useful for using in combat, but
really doesn't mean their attacks are any stronger than normal,
as absorbing mana generated from their own body doesn't count as
surrounding mana absorption, so this power is not the same
thing, and is more along the lines of just reabsorbing their own
mana.
- Full Mana Containment Mastery: This is the second way that
mana users tried to keep from wasting power in battle. This way
is a bit more dangerous to the user than the other, but provides
a bigger power boost than using mana similarly to an aura. This
method, instead of using the mana that radiates from the body,
cuts off the mana's exit from the body, containing the mana
inside the body. As one can imagine, containing mana is a bit of
a double edged sword, as while they do keep the energy in their
body and gain a bigger supply of mana than normal mana users,
this method becomes very hard on the body, and can result in
damaging the body. This is usually supplemented by feeding some
of the extra mana into regeneration, preventing too much damage
too quickly, but this can eventually cause more damage than can
be regenerated by the body if used for too long. Usually, this
is meant to be used in battles where the user needs a power
boost beyond normal mana amplification, in which this can
provide such a boost, however, the strain means that users
should never stay in this state for too long otherwise the
strain could do permanent damage not just to their bodies, but
to their body's ability to generate mana. This is a strong
powerup, but dangerous if not properly used.
- Mana Power Amplification: This is the main reason most mana
users use mana, which is so that they can use this to power up
their bodies and supernatural abilities. This power uses any of
a mana users mana abilities to power themselves up. This ends up
being a passive powerup once concentrated through the body,
granting a temporary increase of physical stats and temporary
enhanced mana and other supernatural abilities. When in affect,
the mana enhances all other supernatural abilities, like holy or
unholy abilities, powering them up with mana. And depending on
the mana used, this can power up the user with special abilities
as well, depending on what they can do with their mana. Some
using holy or unholy mana can do things like amp their holy or
unholy power, while creating more of a defense against the
opposite power. Depending on how much mana is put into the
amplification, often determines how much of an increase the user
can get and what type of mana they're powering themselves up
with.
- Dark Mana Power Amplification: This is very similar to normal
mana amplification, but using dark mana. If one can use dark
mana, they can also use this to empower themselves using this
the same way as they would with normal mana types. However, dark
mana works slightly differently, in that it has a different
amplification effect on the body. While it does amp physical
stats and supernatural abilities, it amps someone with darker
power, and amps them far more heavily than normal mana
amplification. However, instead of granting a normal mana
enhancement, it gains an overall raw power boost, making things
like one's aura and natural energies far stronger than any other
mana type. However, this comes with a cost, as any mana user who
uses this will find that the strain on the body is very high
when using this, since dark mana is much harder to keep
contained in the body through power amplification, and takes far
more power to use. This means that using dark mana provides a
much higher boost than almost any other type of mana, but at the
cost of doing damage to the body. This damage is akin to the
same kind of damage that full mana containment does, except that
dark mana doesn't just do damage to the body, but over time, if
used too much, can mutate the body if too much damage is done to
the body.
- Mana/Dark Mana Regeneration: This is another reason mana users
like to use mana, in that they developed a way to funnel mana
into regenerating the body passively, making it so their mana
heals them from most injuries. This is a supernatural type
regeneration, and can be used using mana or dark mana, or any
other mana the mana user can use. Often times, most mana users
prefer normal mana for this, not wanting to waste more power
than they have to since other types of mana take more power to
use. Since mana is good for regeneration and doesn't really
require extra gimmicks, most mana users just prefer to keep it
simple and use normal mana. Dark mana, on the other hand, is
questionable by most to use since dark mana has harder effects
on the body. Normal mana can regenerate most injuries, including
replacing limbs, though dark mana does the same thing, but heals
much faster than normal mana. Dark mana is more preferrable to
some because it takes less time to heal fatal injuries, but they
must be careful because dark mana can mutate the body if it's
not used properly, and if it's used too much, then it can damage
the body as well when healing it. Usually, normal mana is
dependable enough though that unless one is pierced in the heart
or brain or beheaded, most mana users can regenerate, with them
really only needing dark mana to heal fatal injuries faster than
normal mana.
- Mana Armor: This skill is a technique by mana users that lets
them up their defense by hardening the mana around their bodies,
similar to other energy users. There are many ways mana users
use to defend their bodies against attack, as each mana user
often does something different. This lets them up the defense
for parts of their bodies, making them able to withstand
attacks, or amping their defense so they can reflect attacks.
Usually, the most common technique is hardening the body using
mana which helps defend against physical attacks and concussive
attacks, and reduces or negates damage depending on how strong
the defense of the mana is against the power of the attack.
Another use of the same method is when others use mana to
protect themselves while they deflect an attack, similar to a ki
user. This technique lets a mana user stop or push an attack
away, and they can do this without damaging the integrity of an
attack, such as knocking away an explosive attack without making
the attack explode. Some even use mana to create armor of mana
around their body. The exact method of using this varies
depending on the user, with some being able to just harden their
body, some preferring the mana shield or mana barrier
techniques, or creating armor. However, this method is still
vulnerable to aura breaker weapons, and stronger attacks can
still break this armor skill no matter what form it takes.
- Mana Shield/Barrier: The mana shield skill can be used to
create shields of mana around the wrist as another method of
using this, which can be used to block attacks. The shields can
be as big or small as one wants, and can be used as long as the
shield isn't broken and the user has enough mana to use the
technique. These shields are meant to be used defensively,
acting like protective shields that don't need to be held by the
hands, allowing the user to carry weapons and still use the
shield when necessary. This technique is effective for defense,
but only if the shield can block the attack, since all it takes
to avoid the shield is getting behind the user, or attacking an
area not covered by the shield. The other ability, mana barrier,
creates a spherical barrier around the user, which is another
method of shielding oneself from attacks. The mana barrier
blocks attacks, as long as the barrier isn't broken, can protect
the user. The cost of using this technique compared to the mana
shield or mana armor is usually more though, not just for the
technique itself requiring more energy as it's a lot more energy
being used, but also because this technique requires energy to
maintain. Of course, both of these techniques can be broken with
enough force, and can be instantly broken with things like aura
breaker weapons or strong enough energies that can be used to
counter the user's mana.
- Mana Wave: This is an attack wave which mana users fire from
their physical attacks, or just fire it from their hands. This
wave is very adaptable with some people firing it different
ways. This wave is designed to fire a concussive wave which is
fired at opponents, damaging them on impact and knocking them
back with pure concussive force. This does the same damage as a
physical attack, and can be increased or decreased in size.
Usually, larger waves are used to hit more enemies or hit a
larger area, but smaller waves are used to compress the wave and
hit smaller areas much harder. The waves are customizable to an
extent depending on how the mana user wants to use this
technique. Most mana users fire these from physical or weapon
strikes, or can even fire this from the sound waves of their
voice by fusing their voice waves with mana. It's also possible
to concentrate this in a 360 AoE form to blast back everyone
around the user, but this requires more power to do, and
depending on how much power is put into the attack, the wave may
be stronger or larger if more power is used to generate it. This
is easily dodgable, as one can dodge the wave easily by moving
out of the way, or for the AoE attack, they just need to get
away from the user until the attack spreads out and disperses.
This attack can also be broken with enough force, or protected
against with barriers and other shielding techniques.
- Mana Blast/Beams: Just like other energy types and users, mana
users are able to fire blasts of raw mana, or concentrate them
into beam they can fire. This is somewhat similar to ki users
and similar energy users who can fire beams, like hollow ceros.
This technique is designed to use mana's raw destructive power
to damage opponents with strong blasts which usually explode
with mana when they hit a target. The blasts are usually large
balls or shapes made of mana while the beams are usually just
beam projectiles fired at opponents. The attacks are easily
customizable, in which some can focus these from weapons to
create weapon attack waves or blast mana from other parts of
their body. Most use their hands to generate the mana they need,
but some mana users channel mana more easily in different ways,
such as using a breath style attack to fire a mana beam (similar
to a dragon breath attack), or they just fire from their
finger-tips, or from their hands. Some even learn to kick or
punch blasts at people to give the blasts extra momentum. This
is dodgable by opponents, and most attacks can be defended
against with strong enough defenses.
- Mana Constructs/Weapons: One thing most mana users do with
their mana is create powerful weapons and constructs out of
their mana. This is far more useful than other energies due to
the raw power of mana, and even among some who have physical
weapons, they still use this from time to time to create other
weapons they can use in fights or other constructs useful to
them. Some do things like make guns that fire mana bullets, or
some might create certain weapons to use on opponents. The
variety of weapons and constructs usually is limited only by
the user's imagination and if they have enough mana to make the
weapon or construct they want to make. Some have even been able
to make canons out of mana, though making larger or more
powerful weapons often requires more mana than simple weapons
like swords and other melee weapons. Constructs also can be
granted specific properties, such as creating a grenade style
projectile that explodes with mana on impact. As one might
imagine, other energies and weapons can counter these, and
strong enough defenses can counter more destructive constructs.
- Mana Bullets/Mana Spears: This is another fairly simple
ability among mana users, who use their mana to create small,
fast projectiles, or larger spear-like projectiles. There are
two main categories of attacks, which, again, are highly
customizable among each mana user. The mana bullet technique was
designed to fire small, speed based projectiles using mana,
which can be fired multiple ways. The two most common ways are
usually a finger flick, flicking small projectiles at opponents
with immense speed, or firing the bullets from a radiating mana
aura, which fires them directly after they're created in the
radiating mana. The mana bullets are designed to be like bullets
fired at opponents, and work similar to gun bullets except the
bullets are not metal. The mana spear technique is very similar,
but fires larger spears designed for piercing opponents more
than speed. The mana spears are designed to pierce defenses, and
can be used to pierce things like barriers, defensive techniques
or through armor if concentrated properly. These techniques are
both pretty effective, and most mana users canuse both of these
powers effectively. Of course, these can still be dodged and
blocked, though the mana spear is better dodged than blocked
since it's designed to pierce defenses.
- Mana Familiars: Similar to other familiar techniques, mana
familiars are designed to replicate magic familiars in a way, an
ancient magic user art which summoned an animal to work
alongside the magic user. For mana users, they generate mana
familiars based on what they want to create, in which they
create mana familiars that are designed to help them in fights,
somewhat similar to the elemental familiar technique used by the
Darkfires, but used with mana. The familiars attack depending on
what they are, and depending on what's created, may have special
properties, such as bird familiars flying or wolf familiars
having claws and teeth to attack with, or even creating monsters
that can attack using mana like a dragon familiar that can
breath mana almost like a flame. Depending on the imagination of
the user, they can generate almost any kind of creature. Though
the larger the creature or more creatures made, the more energy
is used and the less power each or bigger familiars have since
larger familiars and making more familiars requires more energy
to be used and more focus between each one. Some mana users even
learn to create a permanent familiar they can keep with them at
all times, with some having familiars similar to magic users
that they just keep with them which could be almost any creature
the mana familiar is designed as. Once created, the familiar can
manifest itself as long as the user has mana, and can act on
it's own, also being able to share its senses with the mana
user.
Passive and Combat Abilities of Mana Users:
- Mana Weapon Style: Mana Blade/Weapon: Most mana users have
their own weapon style, since one of the powers involves
creating mana weapons. Most learn to use whatever weapon they
create most, if they don't already have a weapon that uses mana
that they adapt to their mana user skillset. Mana users often
develop their own style, incorporating their mana use into a
specific weapon's style they use. This could be a generic combat
style, or an established style. Either way, most mana users have
their own weapons style they use in combat, which can also be
customized based on the mana user's specific skillset. This is
usually just a pretty basic style, using the techniques of the
mana users to their fullest, such as using mana waves or firing
mana attacks from their weapons. This style is simple, yet
effective and can stand up to almost any other combat style when
the mana user has mastered their combat style.
- Mana Fighting Style: Flow Point: This is a specific hand to
hand fighting style which mana users developed. Instead of
trying to attack just to hit an opponent, this style is set
around the body's energy flow, where mana users focus their mana
into the physical attacks, not only amping their physical
fighting style, but also creating a fighting style that lets
them use their physical attacks to strike points of the body
where energy flows through, such as chakra points and other
points where multiple energies often converge in the body's flow
of energy. When attacked, these points are hit with force enough
to interrupt the body's flow of energy, where those hit with
this will find their flow of energy is strained. Through
repeated hits, opponents bodies will start having trouble
generating energy, as the points of the energy flow become more
and more difficult to maintain the energy flow if constantly
attacked. Usually, these points recover with time, but in
battle, this often is designed so that mana users can interrupt
an opponent's flow of energy, making the opponent's energy
becoming harder and harder to use after taking hits from this
style. This style is effective against any creature that uses
energy from their body, whether it be mana, chi, aura or even
spirit energy.
- Physical Strain Mana Radiation: When in battle, mana users
have a passive method of keeping up with stronger powers and
relieving physical strain on their own bodies. When the body is
strained, or the mana user is pushing their body hard enough in
battle, the body will release bursts of mana from the body in
order to relieve the physical pressure on the bodies, and help
the user in battle to keep up with what they're doing in fights,
usually being most useful in physical fights or doing things
like catching attacks or projectiles. This not only helps keep
the body from straining itself too much, but also helps with
stamina management, as the body is able to do this to relieve
tension from trying to find other ways to keep the body from
hurting itself from strain. This is a passive technique, in
which mana users do this without thinking about it, as once mana
users learn to use mana, the mind figures out that this method
helps relieve the strain of fights to an extent. Of course, this
only works to an extent, and if the body uses this too much, it
can waste the mana in the body, which means that it's still
important for a mana user to not over-strain themselves, and
after a while, this either becomes unusable if the user runs out
of mana, or loses it's effectiveness over time as the strain
gets greater as fights go on.
- Mana Puppet: This was based on the technique developed by the
quincies, which lets mana users use the mana in their bodies to
control themselves, even if their body is disabled. This lets a
mana user use their body by controlling the mana, in which they
are able to control their own bodies like puppets. This skill is
very useful when the body has sustained injury, allowing the
user to control their body even when injuries have disabled the
ability to use their body. This technique lets a mana user fight
even when their body isn't in the condition to, though this can
be a double edged sword to users since it can make their
injuries worse. There is another use for this ability however,
in that this also comes with the ability to manipulate their
mana in other objects, specifically their weapons. Some mana
users actually take advantage of this so that they can control
their weapons using something akin to weapon telekinesis by
controlling their mana in the their weapon. This lets them do
things like use larger weapons like platforms, or use weapons to
attack with from a distance depending on the person. However,
they can only control their own mana, and cannot control other
people's mana.
- Heavy Magic Resisance: All mana users take highly reduced
damage from all manners of mana-based magic, where even if they
are not able to counter the magic, all magic will still do
highly reduced damage since the magic damage relies on mana.
While mana users can still be hurt by momentum and concussive
force of magic attacks, they are able to avoid magic based
damage like elemental magic damage, or simple attack magic
damage, with all attack magic having highly reduced effect on
mana users. However, this only applies to mana based magic, and
doesn't apply to any magic that uses other energies, such as chi
magic, or celestial magic. This also doesn't apply to
dark/demonic magic or any magic that runs on dark mana, as dark
mana can still do heavy damage to mana users of all kinds. For
the most part, depending on the mana types one has and the
amplifications they use, some other forms of magic might
actually be able to be defended against, such as chi/mana mixes
of energy being able to reduce the damage of chi magic
specifically.
- Mana Energy Flow Training: Similar to other energy users, mana
users train their ability to use mana in a few ways. The first
way is training the body to generate and be able to use more
mana, in which mana users train their bodies to handle more
mana. This first method is only the first stage, and designed to
be used in conjunction with the second part of this training.
The second part of this training is learning to open up the
body's flow of energy, allowing more energy to flow through the
body. These two methods are designed to be used in conjunction
with each other, and when done properly, proper balance is
maintained in the body. As the body trains and learns to
generate and handle more mana, the body also opens it's flow of
energy to handle the increased amount of mana. This training is
a long process, which mana users grow in power over time. Those
that train with these methods can grow stronger, generating more
and stronger mana over time, as well as training the body to
handle the increased flow. Usually, weaker mana users strengthen
more quickly, but stronger mana users grow more slowly, as
weaker mana users have a lot of room to train and improve, but
stronger mana users have a harder time opening their flow of
energy more, as eventually they slowly stop getting as much from
training over time. Another thing to know is that larger bodies
are usually able to generate more mana, while smaller bodies
usually don't generate as much mana. however, through training,
almost anyone can get stronger.
- Mana Flow Enhanced Physical Senses and Reflexes: One of the
effects of the body of the training of mana users is, once the
mana users learn to increase their flow of mana and make it more
effective, that they increase the flow of energy to the body and
brain, resulting in the flow of energy granting enhanced senses
and more ability to process information in their brains. The
senses are all increased depending on the person, in which they
gain enhanced senses similar to that of other supernaturals. The
senses enhanced are dependant on the person, such as a werewolf
getting an enhanced sense of smell, or some getting even
enhancement of senses. This also increases the flow of energy to
the brain, allowing the brain to work faster, and process more
than normal brains would be able to. This doesn't allow the use
of more of the brain, but simply makes the brain more efficient
in what it can do. This does things like enhance the ability for
the brain to communicate with the body, and allows for highly
enhanced reflexes thanks to the brain processing threats very
quickly.
- Mana Sense: Those that use mana can learn how to use enhanced
mana senses, in which they can use their ability to perceive
mana to gain a sense for all mana. This lets mana users sense
not only their mana, but the mana in the environment and the
mana in other people as well. As all living things generate
mana, and the world itself operates on mana, users can learn to
use this mana sense to essentially map the world around them,
seeing everything by the flow of mana. This is similar to a
sixth sense in terms of supernatural senses, in which those
without sight or hearing or even if they can't feel the
environment around them, can read the mana around them. This is
mostly useful for those who use the mana in the environment
around them, as this is one of the things they must learn in
order to understand the flow of mana around them and where best
to draw mana from. This skill can also be used in battle by mana
users, who can see the flow of mana in the body of their
opponents, also giving them a sense of knowing where the
opponent is, and giving them a sense to sense others even if
they are able to sense their presence.
- Mana Mind Barrier: This technique was designed to defend
against psychic abilities, in which users of this skill are able
to generate this barrier around the world of their mind. While
mana users aren't trained on controlling their minds completely
and can't manipulate their emotions without special training,
they can protect their mind with a barrier of mana that protects
their mind. Not only does protect the mind from outside
influences, but it also protects the mind from influences inside
the body, such as powers that might normally take over, in which
mana can be used to protect the mind form the bodies own harmful
energies, usually resulting in the mind not really being too
affected by changes in the body as long as the mana barrier
around the mind holds. This doesn't grant total immunity to
psychic abilities, and some that effect the body can still
affect the body, but it does grant protection from most mind
manipulations.
Transformations:
- Enhanced Mana Mode: When a mana user absorbs mana from the
environment around them, they fuse it to their own mana,
creating a 'sage mode' of sorts using mana. Instead of chakra or
ki though, this uses mana to enhance the body. When in this
mode, the body can be pushed into a new mode empowered by mana.
This mode is also adaptable, in that the mana from the
environment can be used to combine with different types of mana
that the individual mana user can generate, such as demon mana
or holy mana being usable with this to create an enhanced holy
or demonic mana mode. Usually, this is easy to fuse to other
types of mana, even working with dark mana, though using dark
mana for this power can put a lot of heavy strain on the body,
just like dark mana amplification, resulting in a higher
powerup, but damage to the body as a result. Usually, most mana
users keep it simple by fusing it to their normal mana, since
it's usually easier and the main focus of this power is the
environmental mana anyway. In this form, the body is enhanced
with highly amped mana, much more than normal amplification.
This is designed to amp the user to the same level as those that
use transformations, granting enhanced physical stats and
supernatural abilities based on the amplification of this form.
However, when used, this form only lasts as long as the person
has the mana, as once they use up all the mana they absorb, they
return to normal. Depending on the person, some people can go
into unique mana modes, such as forms with wings of mana, or
just changing their eye color and color of the area around the
eyes. It just depends on the person.
Weaknesses:
- Even though mana users can regenerate pretty effectively, they
can still die due to fatal injuries if their regeneration
doesn't act fast enough. There are certain exceptions, as some
people do have enhanced regenerations (like demons and angels)
and may not die with certain fatal injuries, but most mana users
who don't have any other race abilities usually are able to be
killed by their heart or brain being destroyed, or their head is
removed. Though any supernatural creature that is a mana user
still has their normal race weaknesses, such as werewolves being
weak to silver or mercury and vampires being weak to holy items.
While mana users can regrow limbs and heal most injuries, they
can still be killed, and their regeneration can still be
interrupted by forms of regeneration negation.
- While mana's raw energy power may seem impressive, it's still
just a normal energy that can be countered as such. Other
energies can still counter mana, such as chi, ki, aura, spirit
energy and other forms of energy used by the body. Many find
that mana is strong, but other energies, with enough effort, can
be used to block or even reflect mana. To some extent even other
physical objects can be used to counter mana, using things like
boulders and living things for cover depending on the mana
attack. For the most part, all mana skills are dodgable and most
are blockable with strong enough defenses, though one still has
to be careful of the ones that pierce defenses. For the most
part, other types of energy is the best way to block mana, and
stronger mana users can also block other mana users mana.
- Originally, mana users were eventually countered by someone
who developed a technique that became known as the soul shout,
in which they used their spirit energy to generate a sound
frequency which cancels out all mana in a given area. This soul
shout is designed solely to be like kryptonite to mana users, as
it removes the source of their power, making it so no mana user
can generate mana in an area, and can't even draw out their own
mana as the soul shout removes any ability to use mana,
including dark mana. While the soul shout isn't really too well
known know except among those that use spirit energy, it is
still something some people still know how to use. This is the
technique that the mana negation skill was based on, as mana
users tried to replicate the effects with mana, and generated
something that would negate mana, but didn't know that this
still allowed dark mana in their attempt to replicate this. This
technique is very effective against mana users, and while in
effect, a mana user cannot use any mana, being forced to rely on
either trying to get out of range of the soul shout, or fighting
using other means.
- Another dangerous counter to mana users power is mana flames,
or King Satan's wrath flames. Both flames feed on mana as a
power source (and King Satan's wrath flames can also feed on
anger), so lighting a mana user on fire with mana flames or
wrath flames can be very dangerous to mana users, as it's like
throwing a fireball into a pile of gasoline. If the mana user
doesn't contain their mana properly and push the flames away
from them and get away, they could easily be consumed by mana
flames. Many mana users don't see mana flames or wrath flames
too often, so only a few are familiar with them and how to
counter them. Though most have to learn quickly or be consumed
by flames.
- Another method if breaking through mana skills is with things
like aura breaker weapons. As one might expect, aura breaker
weapons work on just about any energy, and mana is no exception.
While mana is strong, it still is instantly dispelled by aura
breaker weapons and techniques. Aura breakers work well against
mana users, as all of a mana users techniques can be dispelled
by an aura breaker weapon. Of course, anything that dispels mana
would be effective, as some magic users have skills that can
dispel mana. There are plenty of techniques out there, and there
are plenty of stronger techniques that could break through mana
techniques and skills.
*****************************************************