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       #Post#: 19745--------------------------------------------------
       London/New Orleans WIP: The Warlord
       By: Raven Tepes Date: April 7, 2025, 11:51 pm
       ---------------------------------------------------------
       "I was once a powerful man within Celestian culture and among
       Time Lords. Then the people rose up against me and imprisoned
       me. I shall take back my power one day and pay revenge on those
       who turned the Celestian people and Time Lords against me."
       ~ Eimnaih Kar'ods aka The Warlord
       Birth Name: Eimnaih Kar'ods
       Time Lord Name: Warlord
       Age: 1,598 years old
       Species: Celestian
       Gender: Male
       Height: 6'3"
       Weight: 196 lbs
       Former Organization: Celestian Time Lord Council
       ~ Former Rank: President and High Commander
       Main Abilities:
       - Celestian Physiology: Celestians are a race that have been
       around for a long time, and many have evolved to a level beyond
       that of normal humans. The celestians are a race that have
       existed since before time began alongside races like the
       The'Galin and the dark spirits. Due to this, the Celestians are
       far more advanced than humans, and are native to planet Celestia
       these days. The Celestians are natural born psychics, and are
       known for their advanced minds. Celestians are also one of the
       few races that can become time lords, alongside the Gallifreyian
       people. The Celestians have a number of differences between them
       and humans, even though they tend to look human. One of the main
       differences is the Celestians are all born with psychic ability
       due to how advanced their intelligence is, and the second is
       that all Celestians have two hearts, which helps them in a
       number of aspects. Many see Celestians as supernaturals, but
       they are actually more of a natural evolution of creatures that
       existed before time. In addition, Celestians also have their own
       social structures based on a society that is a bit different as
       Celestians are more of a military-type race and scientists than
       supernaturals, as evidenced by the fact that Celestians have
       analyzed most supernatural abilities, save magic. Because of
       this, this is one of the main weaknesses of the Celestians, as
       they specifically cannot analyze magic as they see it as an
       unpredictable nature. While they can still be hurt, they have a
       lot of resistance to supernatural abilities thanks to their
       natural evolutions that have granted them specific counters to
       certain natural and supernatural phenomena. Celestians have even
       evolved to a point where they can travel through time after
       becoming time lords. Of course, while it is difficult to kill a
       Celestian, one can kill them by destroying both of their hearts
       or their brain as they can be killed like most other beings if
       one understands the differences in their physiology compared to
       races on Earth.
       - Natural Born Psychics: As mentioned, all Celestians are born
       psychics. Because the race has evolved to a level where this has
       become natural to them, all Celestians are born with some kind
       of psychic potential, with some having more potential than
       others. While some may focus more on intelligence than psychic
       ability, there are some that focus more on psychic abilities
       than intelligence. While this is in part due to their natural
       affinities, this can also be focused through mental training to
       try and train their psychic potential. Much like training their
       bodies through physical training or training their minds through
       mental exercise, training their psychic abilities requires
       psychic training, which the Celestian race has had a long time
       to find the best ways to train their psychic abilities. Some may
       possess only simple abilities like telekinesis, telepathy or
       psychic element manipulation, but some may possess more advanced
       psychic abilities, with the most advanced even sometimes being
       able to learn new psychic abilities over time by seeing how
       other psychics focus their psychic power. For the most part, the
       power depends on how the person's mind focuses their psychic
       power which makes each Celestian unique in psychic potential,
       and is also partially influenced by genetics (for example, some
       psychic abilities are passed down, while some are gained through
       exposure to certain situations). Genetics, different focuses in
       the mind, and different situational manifestations of psychic
       potential will make the psychic potential and abilities they can
       learn different in every Celestian as a result. Celestians have
       also developed psychic arts that they can use to teach other
       Celestians, due to them having had many years honing psychic
       abilities which can help Celestians learn what psychic potential
       they have. Typically, this is balanced with their intelligence
       and mental capacities, with psychic potential usually being
       related to their intellectual capacity in some way. This means
       that while still more intelligent than most humans and
       supernaturals, normally those with more psychic potential lose a
       little of their intelligence potential as a result, or those
       with more mental capacity may not have as much psychic
       potential. Of course, all of these psychic abilities all still
       have weaknesses, and can usually be countered somehow. Another
       thing to note is that the more psychic potential one has, the
       harder it can be to control their psychic abilities at times,
       usually being affected by emotions.
       - Psychic Energy and Psychic Arts: Also referred to as psionic
       energy, Celestians are able to manipulate psychic energy for
       different arts, which fuels their psychic abilities. In their
       bodies, their advanced minds naturally manipulate psychic energy
       and can use it for a number of different purposes. Among some of
       the more simple methods are telepathy (mind to mind
       communication and reading), telekinesis (Using psychic energy to
       influence the movement of organisms or objects), and
       pyschokinesis (using psychic energy to outright attack
       opponents). Depending on the psychic potential of the Celestian,
       all Celestians are able to manipulate this energy, and this
       energy powers all of their psychic abilities. Much like how mana
       users use mana, or spirit users use spirit energy, Celestians
       are psychics that utilize psychic energy. Not only do Celestians
       have unique psychic potential between every Celestian, but
       Celestians also have some psychic arts they can teach other
       Celestians with similar abilities due to having had many years
       to try and perfect certain abilities. For example, Celestians
       have telekinetic arts for those that use simple telekinesis, or
       they also have psychokinesis energy manipulation attack arts for
       those that use psychokinesis. While some more unique abilities
       might be harder to develop arts for, most of the arts that are
       seen commonly have plenty of arts developed by the Celestians,
       including some Celestian families that might have unique arts
       that are passed down in their family, as some Celestians have
       managed to figure out some psychic potential abilities by
       analyzing their genetics. This goes back to the natural psychic
       ability of the Celestians, and this usually is what powers those
       psychic abilities. This energy can be harnessed on its own, but
       overall, this energy is mostly used in psychic abilities. Of
       course, as one might expect, this energy is countered like most
       other energies (usually with other energies), and each art
       usually has specific strengths and weaknesses.
       - Celestian Psychic Dark Spirit Purification/Destruction Tech
       and Knowledge: Originally, Celestians had to evolve and be born
       with psychic spirit purification or spirit destruction in order
       to counter dark spirits (an enemy even Celestians had to deal
       with). Unlike the death wraiths who gained soul-bound weapons
       specifically designed to fight them, Celestians utilized psychic
       power to fight them. Early Celestians were born with spirit
       purification or spirit destruction abilities, and those were
       used until the Celestians had evolved to the point that they
       eventually developed technology that could be used to purify or
       destroy dark spirits. After the Celestians reached this point,
       Celestians relied less on psychic abilities to the point that
       the trait became very rare over time as Celestians relied more
       on technology rather than psychic power. While they do still use
       psychic abilities to some degree to counter them (which
       Celestians did retain some natural psychic ways of countering
       dark spirit powers), destroying them is usually left to
       technology. Among them are the Celestian energy guns which can
       be equipped with a spirit purification or spirit destruction
       energy modifier to their weapons designed to fight dark spirits.
       While they don't organize against the dark spirits like the
       death wraiths do, they do have ways to fight off dark spirits.
       Normally, spirit purification is used on dark spirits, with many
       Celestian bases and their homeworld having environment
       generators that use spirit purification to make their world or
       bases almost unable to be travelled by dark spirits, as well as
       using it to boost the natural spirits that influence nature and
       the worlds themselves. Because of how dangerous spirit
       destruction can be if misused, the only time it is authorized is
       against dark spirits that are immune to normal spirit
       purification, or if the higher level Celestians authorize it. As
       such, techology is usually the best weapon the Celestians have
       against dark spirits. However, just like any other technology,
       the downside to this is that dark spirits may destroy the tech,
       which would be a problem. While strong, technology is something
       that even dark spirits are learning to control or travel through
       due to rising technology across the universe. There are also
       certain radiations that can interrupt technology (though
       Celestians have much more advanced technology, so dark spirits
       have to compensate for that).
       - Celestian Superhuman Intelligence: Due to differences in
       physiology than most beings, a Celestian's brain is far larger
       and more advanced than a normal human or supernatural mind. And
       due to this, most Celestians have much higher IQs than humans do
       as a result. Usually, this is balanced alongside their psychic
       abilities, in which those with less psychic abilities are
       smarter as a result. Due to having larger brain sizes and also
       being more advanced as a species, the Celestians are much
       smarter to the point that most are far smarter than most other
       races in the world, even those with supernatural intelligence.
       This not only enhances their knowledge capacity to understand
       and analyze, but this also works to them being smart as
       tacticians as well. The Celestians are a very smart race, having
       become not only smart enough to unlock the uses of more of their
       brains than most beings for critical thinking and analyzing, but
       also thanks to how advanced they've become as a species. The
       Celestians are not just a few years more advanced than humans,
       but are millions of years more advanced. Some are even able to
       use their psychic abilities when using their intelligence, as
       some have psychic abilities that might allow them to enhance
       their critical thinking. When it comes to Celestians, their
       biggest strengths tend to rely on their unique physiology and
       their psychic abilities, as well as how advanced the species has
       become over the years. As mentioned before, this aspect is
       usually balanced with their psychic abilities, where more mental
       capacity usually means less psychic ability and vice versa. For
       the most part, while smarter than most beings, there are a few
       beings that do rise to match them in intelligence, and most do
       usually have to specialize their intelligence (For example, a
       Celestian may be technology based in knowledge, or one might
       choose to focus completely on becoming a good tactician).
       Typically, this is also determined by how well they train and
       choose to learn, as most Celestians, just like humans and
       supernaturals, have certain affinities, while other areas they
       might not do so well in.
       - Celestian Superhuman Reflexes and Movement: Celestians are
       very good at combat, and the race has evolved in combat to the
       point that they have amazing reflexes and movement. Their
       nervous system is almost as advanced as their minds, where their
       nerves are able to send signals much faster than that of humans
       or most supernaturals. For the most part, this means that
       Celestians have amazing reflexes, and can use these reflexes to
       their advantage. Usually, Celestians best maximize this in their
       hand to hand combat training, where they will learn to fight and
       utilize their physiology to its full advantage. These reflexes
       are fast enough that some Celestians are able to react to gun
       fire before a gun is fired. While the body isn't always able to
       keep up, Celestians are good enough to react and see things in a
       way that most cannot. This also extends to their movement, where
       they are able to move using precise movement, and through honing
       their combat, are able to utilize their precise movement to
       their advantage as well. This leads to excellent hand-eye
       coordination, as well as having a great dexterity with weapons
       and combat. While not all Celestians are natural warriors, even
       those not fully trained in combat still have reflexes and
       movement precision that can put many trained martial artists to
       shame. Those that do train this skill are often extremely
       dangerous opponents, as their reflexes and movement are usually
       on a level that can even battle some of the toughest
       supernaturals. This is an ability that typically does depend on
       the Celestian, as not all are born with the best reflexes, but
       almost all have some form of highly enhanced reflexes due to the
       advanced nature of their species. The only downside to this is
       that this can be a bit of a problem as sometimes the mind may
       react to fast for the Celestian's body to keep up with. While
       they can still move with precision, their reflexes and movement
       may not always be enough to counter more skilled combatants,
       especially higher level supernaturals who have trained their own
       combat talent to a mastery level.
       - Celestian Master of Self: All Celestians have the unique
       ability to actually suppress any of their resistances or
       abilities at will, and can control aspects of their bodies that
       most beings cannot, partially thanks to their psychic abilities
       and mental abilities. There are a number of ways this can be
       used, in which this is an advanced method of allowing the
       Celestian to suppress or control aspects of their body. Among
       things they can do include things like suppressing certain
       hormones from being released in their bodies if they can predict
       it, they can do things like suppressing stomach acid or
       suppressing the release of other fluids in the body temporarily.
       Another thing they can do is suppress any of their resistances
       as will, which can allow them to control their resistances to a
       degree. Normally, changing their resistances doesn't do too much
       unless there's a specific reason they need to reduce a
       resistance, such as some might reduce their resistances to blend
       into a crowd. This also includes them being able to control
       their minds to a degree, in which they can utilize this to
       suppress certain things in the mind like suppressing pain
       receptors, certain emotional abilities, or certain thought
       processes. This is useful in that a Celestian can use this to
       focus on what they want to focus on, such as a Celestian might
       focus their mind on tactically overcoming a problem and shut out
       all other distractions. This can also be used to counter dark
       spirits, in which Celestians may suppress certain things that
       dark spirits may try to take advantage of, like a Celestian
       might shut down their emotional abilities against dark spirits
       that feed on certain emotions. This can be used pretty
       creatively depending on the situation, though it is worth noting
       that sometimes this can cause problems in the body depending on
       what is suppressed and why it is suppressed (For example,
       suppressing stomach acid could cause problems if the Celestian
       eats food and cannot digest it properly). Overall, Celestians
       have to be careful about how they use this, but they can use
       this in many ways depending on how creative they are with this
       ability.
       - Celestian Enhanced Recovery: While Celestians don't have
       regeneration like most supernaturals, they do heal far faster
       than normal thanks to their psychic ability and their master of
       self abilities. Celestians have evolved to the point where
       injuries heal much faster naturally than many other races (save
       those with supernatural regeneration), and can allow them to
       recover from injuries much faster than most. For example, a
       small cut to the body could heal within an hour, or a broken
       bone could fully heal in a few days time. Depending on the
       injury, all Celestians have enhanced recovery which they can use
       to essentially heal from most minor injuries really easily.
       While they can't do things like regrow limbs or organs, most
       Celestians can recover from injuries that even humans cannot
       recover from. For example, a stab would could recover on its own
       (assume the Celestian doesn't bleed to death) if it is given
       enough time, or an organ failing could recover as long as the
       body can stay alive. This allows Celestians to recover from far
       more afflictions and injuries than humans can, and allows them
       to recover more quickly. This doesn't just apply to physical
       injury, but Celestians also recover stamina faster than humans,
       and rest rejuvenates them faster than humans. This makes
       Celestians able to do far more than most beings, as their
       enhanced bodies let them push themselves further than most
       beings, and there is less chance of a Celestian overstraining
       themselves since their recovery helps them avoid the affects of
       straining themselves (for example, a muscle getting ready to
       tear would take longer to become unusable due to the natural
       healing letting the muscle recover little by little. However,
       while this is useful, this does have limits, as this healing
       cannot regrow limbs or organs, and some injuries might not heal
       without proper treatment. And due to the fact that Celestians
       heal fast, this can also be a problem when trying to treat their
       wounds, as sometimes while treating a wound, the Celestians may
       actually have to manually keep the wound open in order to keep
       treating it due to it healing fast. For example, if a broken
       bone starts healing before being set, the recovery could go
       wrong and the bone could heal enough that the bone has to be
       rebroken to set properly.
       - Celestian Healing Coma: Celestians who take too much damage
       and are severely injured have a method of healing themselves
       thanks to their master of self power, combined with their
       psychic potential. If a Celestian takes too much damage, or is
       fatally wounded, they can slip into a healing coma, where they
       will devote all their energy, both physical and psychic, to
       their recovery. Thanks to this, as long as a Celestian goes into
       sleep before they die, they can recover as long as they stay in
       this healing coma. It is possible to come out of the coma early
       if someone finds them and heals them, but overall, this is
       mostly used when Celestians are alone and not likely to have
       help recovering from their injuries. The length of time is
       dependent on the injuries, and how bad the injuries are (The
       worse the injuries or the closer to death, the longer the
       recovery takes unless thee Celestian is found and treated/healed
       from their injuries). Since most Celestians don't have natural
       regeneration (though they do heal much faster than normal), this
       can be very useful to healing near death injuries, similar to
       how many species of dragons or certain types of vampires can go
       into a healing hibernation to recover from injuries. Typically,
       the body will appear near death to others, with many's life
       signs barely registering to others. When in this state, the
       Celestian has no ability to wake themselves until they are fully
       healed, and cannot respond to danger if danger should find them
       in this state. As such, Celestians who do this must take care to
       stay in a healing coma where they will not be attacked, because
       a Celestian can be killed while in this state just like they
       normally could. This ability is solely used for recovery, and
       usually to save one from death so this ability is only used as a
       last resort if no other method of recovery can be used. Those
       Celestians that have time lord regeneration will often not use
       this, and instead go into time lord regeneration instead (though
       not all Celestians have that, so many do still use this).
       - Celestian Twin Hearts and Enhanced Circulatory System: One of
       the biggest differences between Celestians and humans is the
       fact that Celestians have evolved and have two hearts. There are
       a number of advantages this gives Celestians, as having two
       hearts helps their bodies circulatory system. The first
       advantage is more efficient flow of blood, in which the blood
       flow allows more oxygen to pass through the body. As a result,
       not only does the two hearts make for more efficient and oxygen
       rich blood, but this also increases stamina and recovery due to
       the efficiency of the circulatory system. And due to the
       enhanced circulatory system, this also helps Celestians with
       stamina, as Celestians are not very quick to run out of breath,
       or have a lack of oxygen in their body due to this. Even if one
       heart stops, or suffers some sort of affliction, the other heart
       can keep the blood flowing without one of the hearts (But this
       does come with negative side effects). If one heart stops, the
       heart can recover if the body is allowed to heal properly (which
       is best done with a healing coma since the heart is a vital
       organ that often doesn't heal on its own without outside help).
       This also helps with recovery and healing, as the body is able
       to transport platelets which clot wounds far more effectively
       using the more efficient blood flow (which helps wounds heal
       more quickly and prevent the body from losing blood as quickly
       as most beings probably would without some form of
       regeneration). And due to the enhanced efficiency of the
       circulatory system, this also helps with Celestian immune
       systems (more in the next power). In order to kill them by
       stopping their heart, both hearts must be stopped or destroyed,
       as they can operate on one heart for extended amounts of time.
       However, this does also give opponents to spots to aim for as
       having two hearts means two more vitals that opponents can
       target. However, opponents do have to take into account that the
       hearts are positioned differently than a human heart, so if a
       person attacks where a human heart is, they will likely miss a
       Celestian's heart. And while a Celestian can operate on one
       heart, doing so long enough will shorten their life due to the
       strain it causes.
       - Celestian Superhuman Health: As mentioned, a Celestian having
       twin hearts also helps their immune system. Because of the
       efficiency of their circulatory system, their twin hearts, and
       how advanced their race is, the Celestians have among the
       strongest immune systems among races, surpassing a lot of alien
       races. It is very rare for a Celestian to get sick with
       sicknesses, and even if they get sick, they usually recover
       quickly from any sickness. This also applies to poisons, as
       Celestians also seem to be able to develop immunity to poisons
       very easily. Upon the first exposure, a Celestian can get sick
       with new illnesses, but once recovered (which usually happens
       quite quickly) Celestians can quickly adapt and overcome those
       illnesses or poisons. This can also apply to poisoning based on
       minerals, such as certain metals like lead and mercury, where as
       long as the material is removed from their blood, they can
       recover from it almost instantly. This also includes them being
       able to overcome supernatural based minerals like varanium and
       stilled silver (though usually this requires repeated exposure
       to the material). Many believe this is because of their twin
       hearts, but this is also because of how the species has adapted
       and advanced over time, as well as their circulatory system
       efficiency also making their white blood cells far more
       efficient as well.  The only sicknesses and dangers to their
       immune system come from Celestia (The Celestian home world) or
       Gallifrey (The Gallifreyian home world). Because sicknesses
       there evolved specifically to target Celestians and Gallifreyian
       people (specifically targeting their enhanced immune systems),
       illnesses and afflictions from these worlds are the biggest
       danger to a Celestian, and if these sicknesses were to reach
       Earth, even supernaturals wouldn't be able to overcome them due
       to how efficiently they attack the immune system's response and
       resist the white blood cells (as they evolved specifically to
       target the enhanced immune systems). And while they can adapt to
       most substances, some substances are very difficult to adapt to,
       specifically those of a random nature (like magic based minerals
       or materials that change their energy signature randomly). This
       also doesn't always apply to acidic poisons, since acid can
       still affect them like humans (Though the effect is slightly
       less effectice due to their chemical resistance).
       - Celestian Resilience and Durability: Despite not being
       supernatural in nature (unless one counts their psychic
       abilities as such), Celestians are extremely tough and
       resilient. An average Celestian is often superior to most humans
       and even a lot of normal supernaturals, due to the fact that
       they have evolved to be extremely tough beings. In their prime,
       a Celestian can take falls that would break the bones of normal
       humans without taking any damage, or some also have skin that is
       very difficult to cut without enhanced strength. Celestians are
       able to take far more damage than most humans can, and have
       better resistance to being injured than most beings, possibly
       due in part to their advanced nature. There are many Celestians
       that can even temporarily survive the vaccuum of space, in which
       some have actually been able to withstand it for a short time
       before suffering the effects. While Celestians cannot completely
       withstand every instance of injury or damage, they are a lot
       tougher than most races, and when combined with their
       physiology, many are able to withstand injuries that would kill
       most humans. And with their twin hearts and advanced circulatory
       system, they are able to handle far more strain on their bodies
       than most other types of beings. While they can still be hurt,
       it takes far more to hurt them than most beings, and their
       defense and resilience is able to rival that of even dragons. Of
       course, this doesn't mean that Celestians don't take damage, as
       they do still take damage just like a human or supernatural
       would. The only difference is that Celestians can take more
       strain and damage than most creatures. As such, if Celestians do
       suffer enough damage or strain, the effects on them are the same
       as they would be on a human or supernatural. Just like most
       beings, their resilience and durability can only go so far.
       There are no known major ways to more easily cut or damage
       Celestians in combat, other than just simply using more
       strength, or just inflicting enough damage that they do get
       overwhelmed.
       - Celestian Adaptability: Due to Celestians traveling the
       universe and how advanced their race is, most Celestians are
       highly adaptable. Between Celestians having a strong immune
       response to poisons, minerals and illnesses, as well as
       Celestians having stronger and more advanced bodies, Celestians
       are highly adaptable to not only environments, but able to adapt
       to conditions most mortals wouldn't be able to adapt to. This
       includes being able to adapt to difficult environments, where
       Celestians can adapt to many different planets environments
       despite some having different environments. For example,
       Celestians have occupied planets that had more gravity than
       their home world, and adapted over time to the effects of worlds
       with more gravity than their world. This also applies to their
       battle tactics, where Celestians have picked up certain
       resistances to certain abilities. Celestians are very adaptable,
       and this helps them a lot in and out of battle. Celestians have
       developed a number of resistances over the years, which have
       been passed on through the race genetically. Among some of the
       resistances they've developed are rapid temperature changes,
       minor changes in gravity (major changes in gravity may still
       cause problems, but minor changes in gravity they are able to
       adapt to quite easily), and certain other aspects like gaining
       resistance to darkness abilities due to them having gained
       resistance after being constantly attacked by dark spirits early
       in their evolution. Celestians are still developing resistances
       to a lot of things, and continued exposure to different things
       can cause them to develop new resistances. However, this does
       work against them, as certain helpful conditions may also be
       countered by resistances in the Celestian body (For example,
       treatments for illnesses might not work as well due to a
       Celestian resistance to chemicals and minerals). Of course,
       there are certain things they cannot really adapt to, such as
       the fact they cannot adapt to suddenly take no damage. While
       they do gain resistances easily, they don't gain immunities to
       most of these adaptions.
       - Celestian Temperature Resistance: Due to staying on planets
       with rapid temperature changes, Celestians have a high
       resistance to extreme heat, and extreme cold, even being able to
       handle rapid changes in temperatures. Celestians are affected
       far less by heat or cold, to which they are also able to resist
       the effects of fire and ice as well. Celestians are much harder
       to burn, requiring stronger/higher temperature flames to burn
       them, or requiring stronger ice/lower temperature freezing.
       Celestians are able to survive in fires far longer than humans,
       and exposure that might cause second degree burns on a human
       would likely barely phase a Celestian. This works with freezing
       as well, where Celestians do not suffer things like frostbite or
       their bodies freezing as easily as humans, and have to get their
       skin and body to a much lower temperature to freeze them.
       Because their bodies have adapted to compensate for temperature,
       their bodies are able to more easily change temperature to
       counter the environment, and this change does little to hinder a
       Celestian. This comes in handy when it comes to rapid changes in
       temperature, where Celestians have lived on planets where it can
       go from over a hundred and fifteen degrees down to fifteen
       degrees in only a minute. This has led them to be able to adapt
       their body temperature far more easily than humans, as their
       bodies can counter almost any temperature save the most extreme
       temperatures. This also applies to battles, where fire and ice
       abilities do about fifty percent less damage to them, and lesser
       fire and ice abilities may not even do more than superficial
       damage. Of course, while Celestians have this resistance, they
       are not immune, so lower temperatures or higher temperatures
       than what they can handle will still affect them. For example,
       hellfire and dark flames which burn much hotter than normal
       flames can still burn them, or ice that gets as close to
       absolute zero as possible can still affect them.
       - Celestian Electricity and Magnetic Resistance: Due to the
       number of planets they've lived on, and the conditions
       Celestians have lived through, Celestians have gained a
       resistance to electricty and magnetic field effects over their
       years travelling the stars. For example, if using electricity to
       disable a Celestian, it takes far more voltage to affect a
       Celestian than it does a human. This allows Celestians to handle
       electrical currents, and some are able to resist even bolts of
       lightning from storms. And when it comes to the harmful effects
       of magnetic fields and magnetic radiation, Celestians are able
       to resist this to a large degree. Most mortals never notice the
       effects of magnetic fields, but magnetic fields can have effects
       on people that Celestians have resistance to. For example, some
       magnetic fields can affect biological processes, or some
       magnetic fields can mess with one's senses. Celestians are not
       as affected by any effects of magnetic fields, and this includes
       things like microwave and other froms of magnetic radiation.
       When it comes to supernatural uses of magnetism and electrical
       powers, Celestians take far less damage, and have high
       resistance to things like lightning manipulation and magnetic
       manipulation. In order to damage a Celestian with electricity or
       magnetic power, it takes far more powerful electricity and
       magnetic energy to affect a Celestian. However, should enough
       energy be used for a strong enough electrical or magnetic power,
       a Celestian can still be hurt by lightning or be affected by
       magnetic fields, in which if they are affected, they will be
       affected similarly to how mortals would be. Like most
       resistances, this resistance only goes so far, and most
       Celestians are not immune to electricity or magnetic fields.
       This ability is meant more to be a basic defense against
       environmental hazards than supernatural uses, but this does
       grant Celestians resistance to supernatural lightnings, and
       depending on the lightning, Celestians might have resistance to
       certain special lightnings (like Celestians resistance to
       lightning and temperatures mean that heat lightning and freezing
       lightning would not do much damage to them due to their natural
       resistance).
       - Celestian Resistance to Dark Arts/Darkness Abilities: Because
       Celestians fought dark spirits for years, and lived alongside
       death wraiths and dark spirits before the creation of the
       universes, Celestians have a strong resistance to dark arts used
       by dark spirits, since dark spirits have used dark arts on
       Celestians for years trying to take their souls, or even trying
       to possess them. Dark arts do far less damage to Celestians, and
       only the higher level dark spirits can do damage to a Celestian,
       or if they are using piercing attacks. While dark arts attacks
       can still hurt Celestians, they are able to resist the effects
       far more than most opponents. And this doesn't stop at dark
       arts, as Celestians have resistances to death wraith techniques
       as well as many other primordial shadow creature techniques.
       This includes resistances to deathly darkness, purifying
       darkness, and even Whispering Darkness (produced by Xeles). The
       Celestians are one of the only known races (besides those that
       use it) to develop resistance to Whispering Darkness. While
       Celestians still can't traverse Xeles's territory, they can
       resist the use of it in battle against dark spirits. For the
       most part, many Celestians have developed resistances against a
       number of darkness types, and some even develop resistances to
       the gravitational effects of darkness if they become a Time
       Lord. Thanks to this resistance, most darkness opponents do less
       damage, and thanks to the technology the Celestians have, they
       usually also have ways to counter darkness users. However, there
       are certain darkness abilities they might not have resistance
       for, such as black hole darkness and some concentrated darkness
       abilities (Though they do take reduced damage thanks to the
       darkness resistance). As such, darkness isn't the best thing to
       use on a Celestian, though it can still hurt them if one uses
       the darkness powers right, or use a darkness that the Celestians
       have not been exposed to, with dark magic being a great way to
       bypass their darkness resistance since magic in general is
       something Celestians have trouble adapting to.
       - Celestian Temporal/Spacial Radiation Resistance: Celestians
       have not only travelled the stars, but most have also pushed
       toward the fourth dimension beyond space and time. Those few who
       have succeeded have gone on to become Time Lords or other beings
       that transcend normal space and time in other ways, but those
       that have not have still gained an exposure to space and time
       energies that make them very resistant to temporal and spacial
       energies. In addition, due to planet Celestia being at the
       center of the universe, Celestians have learned to adapt to
       intense spacial and temporal energies that are given off near
       their planet. Some Celestians, like Zelphari and Wykoth, have
       even absorbed enough spacial and temporal energies to
       essentially allow them to develop special energies of space and
       time, which allows some Celestians to develop unique abilities
       if they are able to learn to either absorb space and time
       energies or learn to manipulate them. This resistance not only
       helps protect them against spacial and temporal energies, but
       also helps them defend against enemies that can manipulate these
       energies. Even Celestians without special spacial/temporal
       manipulation have high resistance to attacks using spacial and
       temporal energies and can usually counter such techniques
       depending on how they are able to use this resistance. Those
       with manipulation of spacial and temporal energies are even able
       to use their power to protect themselves from denser levels of
       energy. It has been calculated by many Celestians that most
       Celestians have about an 80% resistance to these energies, which
       means that in order to use these against a Celestian, one has to
       use highly dense levels of energy to have the same effect they
       would have on most other races. This resistance is very useful,
       as not many have specific resistances to these kinds of
       energies, and among the ones that do are races like the Time
       Lords. However, while resistant, they are not completely immune,
       and there are some creatures beyond space and time that can
       still do damage, such as time wraiths who drain the temporal
       energy from others (though at a much slower rate for Celestians
       due to this resistance).
       - Celestian Fatigue Resistance: Celestians, as a race, are a
       race that needs far less sleep than humans, and are much more
       resistant to fatigue, as their bodies are designed to operate
       much longer and require less time to recover. It is believed
       that due to the efficiency of their enhanced circulatory system
       and their twin hearts, Celestians are able to make better use of
       the nutrients in their blood compared to other species, in which
       their circulatory system works far more efficiently in how it
       transfers nutrients to the muscles and bones for staying in
       optimal health. Celestians are able to  Celestians can make do
       with as little as one hour of sleep due to Celestians taking far
       longer to fatigue, and only need at max up to 3 hours of sleep
       (the average Celestian only needs about two hours of sleep per
       night) due to Celestians as a race not fatiguing quickly enough
       to need sleep as much as most creatures do. They are also able
       to go without sleep much longer than humans, in which some
       Celestians can go for at least a week without sleep if needed
       before they are impaired by sleep deprivation. This also means
       that when exerting themselves, Celestians can push themselves
       far longer than most races can, due to their bodies being
       resistant to the effects of fatigue. This also applies to
       battle, where Celestians can push their stamina farther in
       battle than most races can due to their resistance to fatigue.
       In battle, Celestians can not only fight far longer than some
       races (only really being matched by races with enhanced stamina
       due to regeneration abilities) but also have a high resistance
       to any attacks designed to drain their stamina and cause
       fatigue. Celestians have a high resistance to drained stamina,
       but this does come with its fair share of dangers. The biggest
       danger to this resistance is that some Celestians can push
       themselves too far, as the resistance to fatigue can reduce
       their ability to recognize the condition of their bodies until
       their bodies take damage from the exertion, such as torn muscles
       or broken bones that come from overexertion. Most Celestians
       have to be careful not to push their bodies too far, or some
       Celestians can push their bodies to a point where they do
       permanent damage to their bodies that they can't fix with
       recovery alone.
       - Celestian Chemical and Mineral Resistance: Celestians have a
       very strong biochemistry, which not only works under the
       subconscious, but can be controlled by the conscious mind with
       enough mental focus. In doing this, Celestians have gained a
       resistance to chemicals and minerals in which their bodies are
       able to counter far more chemicals and minerals than most other
       races can. For the most part, chemicals that are absorbed into
       the Celestian body that are deemed poisonous or hurtful are
       usally countered by the Celestians immune system, which doesn't
       just break down harmful substances, but can convert certain
       substances into harmless substances. For example, one Celestian
       countered the effects of Psilocybin by modifying the chemicals
       into harmless substances until the substances was rendered
       ineffective. This even includes alcohol, in which Celestians
       cannot get drunk very easily (for better or worse) on most types
       unless they use Celestian made alcoholic drinks that are far
       more concentrated (or they consciously hold back their
       resistances). However, the Celestians don't just gain
       resistances to chemicals in the body, but how certain minerals
       affect their body. Among the most well known is how Celestians
       can counter metals like varanium with enough exposure to it, by
       using their bodies to adapt to certain materials. For example,
       in the Apocalypse timeline, Wykoth was able to counter the
       effects of stilled silver by allowing his body constant exposure
       to it to the point he developed a resistance. This has even led
       to certain metal poisonings being countered by the body when the
       body learns to convert the metal in the body into something that
       isn't harmful, such as iron poisoning being able to be countered
       by turning the iron into something that doesn't hurt the body
       (usually by converting it into another substance). However, this
       resistance isn't perfect, and certain materials cannot be
       changed or resisted depending on the material. The most known
       materials that Celestians cannot adapt to are ones that shift
       and change randomly, like magic minerals (like mithril ore) or
       other minerals that have a constantly changing signature (like
       ultra varanium in the Apocalypse timeline). It is also worth
       noting that using magic based substances like potions with heavy
       magic energy can also affect Celestians, since they are
       susceptible to magic based items and minerals.
       Time Lord Abilities:
       Celestian Psychic Abilities:
       - Telepathic Mind Reading: Like many might expect, This is often
       one of the major powers of a telepath psychic. One of the main
       abilities using telepathy a pyshic user has is that they can
       read the minds of others. This is usually a passive ability that
       telepathic psychics can have, and can read people's conscious
       and unconscious thoughts. Depending on the strength of the
       psychic power of the user, some are able to use this more
       strongly than others, and depending on the art, some don't
       actually turn this on or off, but it remains active all the
       time. This is usually something that comes along telepathy
       (speaking to other minds), though this can be a power on its
       own. And depending on the psychic, some may even have unique
       abilities using telepathic mind reading or may have their own
       variations of normal mind reading. However, there are certain
       abilities that do prevent a psychic ability user from reading
       them, such as those with psychic training to avoid mind readers,
       or those with special items that block telepathic communication.
       There are many arts to allow one to resist psychic abilities,
       and certain stronger willed people may resist mind reading
       abilities depending on the person. For those with resistance to
       things like mind reading, often what is read is only what the
       person allows to be read by the psychic. In addition, more
       powerful psychics can actually counter a psychic's mind reading
       abilities, where if a psychic is on or around the same level,
       they can protect their minds from this with their own psychic
       ability. This also doesn't do any physical damage to an opponent
       (Usually), and is just a passive reading of the mind. Also,
       another thing to note is that many who use this cannot turn this
       ability off, and reading someone's mind completely has major
       downsides due to the fact psychics can read things in the mind
       that they may not want to read, which can lead to problems with
       certain people. And some people can even use certain kinds of
       thoughts to throw a mind reader off if they can bring out
       thoughts that are strange enough that the user may not be
       prepared for.
       - Telepathic Sense: Psychic Telepathy: This ability lets a
       supernatural creature communicate telepathically with anyone
       they can connect to. Typically this power uses their
       supernatural power, in which they use it to tune to a person if
       they know where they are in order to communicate with them. This
       lets them communicate with other people without having to speak,
       with them being able to share thoughts directly with others when
       the creature isn't speaking out loud. This can be used with just
       about anyone as long as the supernatural knows where the person
       is physically located, and they can even often read the mind
       while in a telepathic conversation with them thanks to the
       connection created when they use telepathic communication. This
       allows a two way communication with almost any being, as long as
       the supernatural is willing to maintain the connection. However,
       there is a way around needing to know where one is, in which
       there is an art where those with this telepathy can create a
       permanent connection with those close to them, such as family
       members or close friends. If one uses the permanent connection,
       this doesn't just let them communicate no matter where they are,
       but also lets a user tell where their connected person is at any
       given time. This is a basic skill among many supernaturals, and
       some supernaturals have special connection abilities, such as
       some supernaturals possess the ability to summon those they have
       connections with (such as some supernaturals possessing the
       ability to summon those they have connections with when needed).
       As mentioned, when using this, a supernatural does have to know
       where the user is, unless they have a permanent connection. And
       when using a permanent connection, the other person has to
       accept the connection, and if they don't then the connection
       cannot be used. These connections can also be severed at any
       time whether it's by the supernatural or by the person they're
       connected to, which can be done specifically if the person or
       supernatural doesn't want to communicate with a connected person
       anymore. There are also ways to block telepathic communications,
       such as certain frequencies that may confuse the mind's ability
       to process telepathy, or certain wards that might prevent
       telepathy. There are also certain types of opponents who can
       listen in on communication done telepathically (it is rare, but
       sometimes it does happen sometimes with certain psychic
       opponents).
       - Telekinetic Manipulation: This is a basic psychic ability that
       can be learned by some psychics. When using this skill, a user
       can manipulate objects psychically, or they can use this on
       people as well. When used, the telekinesis controls an object or
       person, focused by how the user wants to use this. Many know
       uses of this such as being able to throw objects at people, or
       using it to stop people who are attacking them. When using
       telekinesis, a user needs only focus their psychic power on
       something they want to affect, and they can manipulate an
       object. Simple users of this will often use this on objects to
       control objects or affect people, but more advanced users can
       often come up with better ways to use this. For example, some
       users can use this on themselves to fly using telekinetic
       flight, or some can even use this to create blasts of energy by
       manipulating the air, or some can even telekinetically affect
       gravity when  using telekinesis on the area around them. Other
       advanced users of this can do things like stopping projectiles,
       with some even being able to reflect projectiles once they catch
       them with telekinesis. Some users may even be able to reshape
       objects, such as crushing an object with telekinesis (if they
       have strong enough power to do so). This power allows a user to
       do a variety of things, depending on how creative the user gets.
       Those that are familiar with this power know how dangerous it
       can be, and how hard it can be to avoid. However, there are a
       few ways to avoid this. For example, fast enough opponents can
       avoid getting grabbed by this completely if they move faster
       than the user's telekinesis, or some users can protect
       themselves with certain wards and energy abilities. Energy
       defense is a good way to protect oneself, as it can act like a
       barrier that the user will have to break first before they can
       affect the person. Another thing to note is that even if one
       doesn't have energy, strong enough opponents can resist
       telekinetic manipulation if they are strong enough to overpower
       the telekinesis (requiring raw strength and force of will). As
       for objects, the telekinesis used on objects to throw or reflect
       them can still be dodged or blocked as normal.
       - Telekinetic Flight: This is an ability that allows a user to
       utilize psychic telekinetic power to fly. This is an advanced
       telekinetic ability, requiring not only a knowledge of
       telekinesis, but how to apply it properly. There are many
       factors in flying that arise, more than just managing to lifting
       oneself off the ground. When using this, a user first has to use
       telekinesis on themselves, using their psychic power to
       essentially move their body into the air. When advanced users
       utilize this, they have to use their power to move their body,
       and once applied properly, a user can move their body around.
       One has to not only account for their mind's ability to use
       telekinesis, but also has to adjust for the motion of their
       bodies and where to apply their powers. With enough training
       though, advanced users can learn to instinctively use this to a
       point where they can fly without needing to concentrate too hard
       on doing so. This works even better with users that also have
       psychokinesis (basic energy manipulation using psychic power)
       abilities, as using energy to project a shield on oneself can
       also benefit in this process as well (and sometimes makes it
       easier to move around with since not as much telekinetic energy
       has to be used if used with psychokinesis). The next thing a
       flight user has to do is just as important as the first, even
       though it is easier to do than the initial telekinesis. For the
       next part, a telekinesis user has to use their telekinesis to
       allow at least some air in and out of their telekinetic hold on
       themselves. A user has to create a barrier of air around them
       using telekinesis to hold the air in a sort of air pocket,
       mostly so that they can keep the wind from affecting them when
       flying (and reduce air resistance). However, a user also has to
       do this in order to breathe, as not doing this could have the
       air moving at a speed while flying that could cause the person
       to not be able to breathe. That's why many will often use
       psychokinesis to create a barrier around themselves when doing
       this. This ability is not really a combat ability, though it can
       be used as one. This art is harder to use than one might think,
       and does require training before one can use it instinctively.
       This also requires a constant use of telekinetic power, so if
       the user loses focus, this power will stop working and the
       person will likely fall from their flight.
       - Celestian Psychic Art: Spirit Power Psychic Counter: While it
       is rare anymore to see Celestians that use psychic power to
       counter dark spirits as they lost the natural ability to counter
       dark spirits using psychic power due to not using that abilities
       for generations after the spirit purification technology was
       developed, there are some Celestians that utilize psychic power
       to counter spiritual abilities, specifically those used by dark
       spirits. Those that can still utilize this can counter spiritual
       energy by using certain psychic potential to manipulate and
       counter spiritual power using their own spiritual power that
       comes from their psychic abilities. Those that do retain this
       ability can use many of their psychic abilities to counter those
       of spiritual natures, and their psychic power can affect the
       spiritual plane. The biggest reason this gets used is to battle
       creatures like dark spirits, where a Celestian will use psychic
       power to counter a dark spirit's abilities and use it to fight
       them. Celestians are not only able to counter dark spirit power,
       but they are also able to destroy dark spirits with their raw
       psychic power. By using their psychic power, they are able to
       attack dark spirits similar to that of spirit users. When using
       this, they don't require things like spirit purification or
       spirit destruction, due to the fact that their psychic power was
       adapted partially to fight dark spiritual power. As such, this
       makes those Celestians that do still possess this power able to
       use this to fight dark spirits, and this becomes even stronger
       if Celestians don't rely on technology like most Celestians
       these days do. For example, most Celestians these days have
       spirit purification weapons like a sonic purification sword, or
       a purification gun that can fire lasers of purification energy
       (So most Celestians don't need psychic power to destroy dark
       spirits). However, the downside to this is that dark spirits can
       still counter psychic power due to it being spiritual as well,
       so the two powers often act as counters to each other. For the
       most part, Celestians may be just as good at countering dark
       spirits as death wraiths, but dark spirits are also trained to
       counter Celestian psychic abilities as well.
       - Psychic Electrokinesis: This ability is a psychic power that
       allows one to utilize electricity, which is controlled by
       electricity. When used, a user uses psychic energy to control
       static, in which the user can use this to control electricity in
       the same way many other lightning/electricity manipulators
       typically do. Some call this lightning or electricity
       manipulation, though in the case of psychics, it is often
       referred to as "electrokinesis." Those familiar with lightning
       users often know that this is a skill that can be used a variety
       of ways, with there being a lot of ways to utilize electricity
       in combat. Some examples include creating lightning blasts,
       electrocuting people or things with streams of electricity, or
       even concentrating lightning to create piercing attacks.
       Advanced users of this can do things like control electrical
       devices by controlling the electrical signals, and they can also
       utilize this to affect the electrical signals of organic or
       technological beings, where they can often use their electricity
       to confuse or even, in some cases, control electrical signals.
       Other advanced users may even learn things like how to control
       EM radiation, controlling the electromagnetic spectrum to
       control visible light, or even controlling magnetic fields and
       magnetic energies. Some can also do things like creating
       electromagnetic pulses to take out technology, or some can even
       cause disorientation by affecting bio-magnetic fields around a
       person. There are a large amount of ways that this can be used,
       and the amount of abilities that can be generated is limited
       only to the user's scientific knowledge and how they choose to
       use this. The only real difference is that psychics may or many
       not be immune to the lightning they create, and some users may
       absorb the lightning if they are able to do things like absorb
       electricity (which can empower those like lightning dragons who
       can devour lightning attacks). Another thing to note is that
       this electricity manipulation has the same weaknesses as any
       other lightning manipulation, where users can be countered by
       things that counter electricity, such as using insulators to
       dull electrical energy (some can overwhelm insulators with
       enough strength though), and things like water manipulation can
       short out electrical energy. This is also only as strong as the
       user's knowledge, and in order to use it, a user must learn how
       to scientifically control electricity.
       - Time/Space Item/Attack Reversion/Duplication: Through
       time-space manipulation, this is an ability that some time-space
       manipulators are able to utilize. Those with time space
       manipulations are able to replicate things in space and time
       through distortion, by copying space and time around a certain
       object. There are two ways this is used. The first is time-space
       duplication, where one is able to create time-space duplicates
       of almost any object they are able to copy the time and space
       energy around. By doing so, they are able to copy objects, and
       can even replicate objects multiple times. This has been used by
       many time-space manipulators, where they learn to replicate
       objects. Some may do this to replicate throwing knives, arrows,
       bullets, or other disposable weapons, or some may even use this
       to replicate things like specific items, weapons, or in some
       cases, even being able to create temporary duplicates of people
       (though replicating living people works differently and is a
       different power entirely). When duplicated, this duplicates the
       space time to the point that the items  behave the same way as
       the originals, and don't require any special rules to govern
       them once created. For example, if a food item is duplicated
       with this power, then each individual food item would be edible
       and would work just like normal. The other use for this is
       replicating attacks in battle, where users can use this on
       attacks (usually projectile attacks) to create temporal
       duplicates. For example, a lightning blast could be duplicated
       multiple times. Typically, this is something that is useful to
       be used in battle to not only allow multiple attacks at the same
       time, but it costs less power to use than using the same power
       that many times (depending on the time-space user, as some have
       a harder time than others). However, the items and attacks
       created still have the same characteristics as the normal items,
       so any attacks or weapons duplicated still have the same
       weaknesses. Also, those that create these, usually have to be in
       physical contact with an item to duplicate it, and they can only
       duplicate things as long as they have the distortional energy to
       do so (as well as needing to concentrate to do so to some
       degree).
       - Time/Space Item/Physical Reversion: This ability uses time and
       space to revert an object or person back a certain amount of
       time. Depending on the user, they can usually revert back up to
       7 years of time on an object or person depending on how good
       their control is and how far they can push this power (though
       many can only restore up to a week, and only get stronger
       through training their temporal reversion). There are a few
       advantages to this power. The first is that one can use this on
       an item, in which the item can be reverted to an earlier state.
       The obvious method to using this is to restore items, where a
       user can restore broken items by reverting time on the object.
       However, there is another use, in which some items can be
       restored from other states. For example, a bottle of water could
       be restore to a previous state when it was full (essentially
       reverting the bottle back so that the user can use the bottle of
       water again). This is a useful skill which can be used on almost
       any item, depending on the situation and how creative the user
       is with this power. Another use of this power is that one can
       also use this power to restore others, where they are able to
       restore people who have gotten hurt by reverting the time-space
       on their bodies. For example, if a person is injured in battle
       and was dying, a person can just revert the time space on the
       body to a point before the battle, and the person will be back
       in a normal state. However, the downside to this power is that
       while it can be useful, it can only be used once per item every
       so often (The amount of time reverted usually corresponds to the
       amount of time needed before the skill can be used again, such
       as 24 hour reversion requires 24 hours to use the power on said
       object or person again) because the time-space reversion creates
       a temporary distortion around them (doesn't do any damage, but
       it's a reaction that prevents any time-space alterations from
       being done). Also, those that use this cannot move too far back
       or forward in time, and cannot use this to just turn someone
       back into a baby or something because almost no one can push
       time that far back on someone using this power. Usually, the
       most is a few years for this power. Also, using this on dead
       people is very tricky, as time space reversion doesn't seem to
       work on those that die. It is assumed that restoring time-space
       doesn't restore life to a lifeless person, though it can reverse
       decay of a dead body when used on a dead body (still making it
       somewhat useful in certain situations).
       - Time/Space Apport: This ability utilizes the ability to
       manipulate space time, where one can utilize time and space to
       move objects. This is another ability that can be quite useful
       depending on the situation, where a user simply needs to know
       where in space and time an object is to use this power. When
       used, this allows a user to pull an object from a spot in space
       and time by switching time and space with that of another spot.
       By doing this, a user can move an object in space and time to
       another spot in space and time. This is best used with
       distortion powers, where users can apply the distortion power
       and then apply it to where they want the item to go. Typically,
       users will often use this to teleport items to themselves, where
       they will summon an item using this power. A user can even steal
       items using this power if they desire, as this essentially
       teleports an object. Some will often teleport an object into
       their hands, or to a place they know where they can keep an
       object. This is useful in and out of battles, where some will
       use this for different purposes. While it can be used to steal
       objects, this is also used by some with this ability to teleport
       items to them from a safe place (such as they could keep
       something in their rooms in their home, and then teleport it to
       them when they need it). There are a number of uses of this
       ability, depending on how the user wants to use it. There is
       also another way to use this power, where users can instead use
       this to swap items between different locations. For example, a
       user could switch one item they have for another item they don't
       have as long as it's close to the same value. In essence, this
       use of the power doesn't require knowing where the item is, but
       just what item they want to teleport, and they have to have
       something of similar value. However, there are also limits to
       this power. First, the user not only has to know where in
       space-time the item is they want to teleport when using the
       first method, but also where it is going. If one doesn't know
       where an item is, they would have to guess and risk not
       teleporting the item, or teleporting something else in its
       place. And when using the second method, one has to transport
       objects of similar value (Usually of similar size and mass).
       While there can be a little variance in size and mass depending
       on the user, the objects must be somewhat relative when using
       this method.
       Unique Psychic Abilities:
       Skills:
       Combat:
       - Supernatural Hunter Training: Supernatural Strengths and
       Weaknesses Expert: Since most supernatural hunters have to fight
       supernaturals and have to learn in order to survive their
       fights, most learn everything they can about other races and
       become experts in almost every kind of creature, and while they
       often specialize in specific types of supernaturals (Like some
       may become vampire hunters and specialize in hunting vampires),
       most supernatural hunters can learn to fight many other types of
       creatures as well depending on their training. And depending on
       their training, most supernatural hunters have to learn how to
       fight different types of creatures whether they want to or not
       once they start hunting (as many supernatural hunters will often
       be targeted by supernaturals whether they want to be or not).
       Depending on the supernatural hunter, some will search libraries
       on all manners of supernatural lore and creatures depending on
       what they have access to, and over time they will come to know
       the strengths and weaknesses of many types of races, including
       spells, exorcisms and traps used against almost all manners of
       supernaturals. Depending on the age and experience of the
       supernatural hunter, most learn as much about killing other
       supernaturals as they can, as the more they know about fighting
       supernaturals, the higher their chance of survival against a
       wide variety of possible threats they may encounter. Of course,
       supernatural hunters typically use this opportunity to learn
       what they can, but most typically are only limited by the
       information they can find and what information they can retain.
       However, the best way to learn to fight supernaturals is through
       experience, though knowledge of supernaturals is also very
       important. It is important to balance knowledge and experience
       when fighting supernaturals, and being sure to know the
       strengths and weaknesses of most supernaturals if they want to
       survive, since threats may come in all shapes and sizes. Of
       course, this can be limited depending on the knowledge of a
       user, where some may not know about certain creatures, such as
       how the The'Galin were not in any history books before they just
       suddenly appeared, and only angels and demons from before time
       began knew of them.
       - Supernatural Hunter Training: Supernatural Hunting and
       Tracking/Tracking Avoidance: For the most part, supernatural
       hunters have to learn specifically how to track supernaturals if
       they are ever to find supernaturals to hunt down. Because
       supernaturals are getting smarter and learning to counter
       supernatural hunters, supernatural hunters have to be creative
       in how they handle tracking supernaturals, which also means
       supernatural hunters must adapt in response in a never-ending
       cycle. Usually, training can involve things like being able to
       analyze foot steps of creatures to find out more about where
       their opponent is going, while some more skilled supernatural
       hunters can use tracking more effectively to learn more about
       the supernaturals they're tracking. For example, many
       supernatural hunters don't rely on supernatural senses, so they
       may use foot prints to track an opponent, but master level
       supernatural hunters can learn what kind of creature made the
       prints by analyzing things like how deep the footprint is and
       the size of the stride being a way to tell a rough estimate of
       the weight of the make of the tracks, or even traces of elements
       in the footprints could be signs of certain supernaturals (such
       as demons leave behind a sulfuric trace wherever they go and is
       also in their footsteps). In addition, supernatural hunters are
       also trained to listen to the environment, in which the
       environment can be a great way to track opponents. For example,
       most know that when everything in a forest goes quiet, even the
       bugs, it usually means there is a predator nearby, and some
       supernatural hunters can use that to tell when they are close to
       a possible target. This skill is something that not only
       requires knowledge of tracking, and using the environment, but
       also requires knowledge of supernaturals as well. For example,
       some werecreatures actually jump through trees in the forest
       rather than walk on the ground, in which supernatural hunters
       have to understand that and use that knowledge to their
       advantage. Supernatural hunters usually have a sense of when
       creatures are around them, and most are trained specifically to
       track supernatural creatures. Most have come up with many ways
       to track supernaturals and constantly change their strategies,
       as the world of supernatural hunting is rapidly changing as
       supernaturals come to learn supernatural hunter tricks for
       hunting. And while human supernatural hunters learn to use
       hunting and tracking without supernatural senses, many
       supernatural hunters that may have other supernatural abilities
       of their own may also have supernatural senses that can also
       help them more easily track or sense potential enemies they may
       encounter, or potential enemies that might be tracking them.
       - Supernatural Hunter Training: Exorcism, Weakness and Trap
       Knowledge: Most supernatural hunters have to learn how to use
       exorcisms and traps for a multitude of creatures and
       mythologies, due to exorcisms and traps being something that can
       possibly save their lives against certain types of enemies. Due
       to supernatural hunters having to learn about a number of
       supernaturals, and having to adapt to many situations, most have
       to learn extensively what supernaturals are weak to, and how to
       cast out stronger supernaturals than they can handle if they
       want to survive. Supernatural hunters can use exorcisms and
       traps in order to take advantage of other races weaknesses, and
       typically use this on other creatures that are vulnerable to
       exorcisms and traps as a means to overcome them more easily. For
       example, almost any supernatural and human these days know that
       holy oil works well for trapping angels, and many even know
       demonic exorcisms to exorcise angels back to Heaven. For the
       most part, they also know how most supernaturals operate, as
       they have to know the differences between supernatural creatures
       and use whatever weakness for the creatures they are trying to
       learn to overcome. Most supernatural hunters seek as many ways
       to exorcise and trap beings as possible, specifically for
       finding ways to trap stronger enemies they may have to run away
       from, or finding unique ways to counter some supernaturals who
       have come up with tricks of their own as more and more
       supernaturals are trained in supernatural hunter tactics. As
       such, many supernatural hunters that are experienced have had
       the time to build up their knowledge and even amateur
       supernatural hunters have learned about traps and exorcisms to
       some degree as there are numbers of cases where knowledge of
       this can help save a hunter's life if used properly even against
       some stronger opponents. Some supernatural hunters have learned
       a lot about these not just through books, but by watching other
       supernatural hunters and sometimes even watching supernaturals.
       Some even have unique ways to take advantage of these based on
       their knowledge and creativity, such as one set of supernatural
       hunters, who came up with the idea to carve devil traps onto
       bullets in order to prevent a demon from being able to leave the
       body they are in, which supernaturals took and used to counter
       demons as well. And depending on the supernatural hunter, some
       may even have to counter other supernatural hunters as well
       since some supernatural hunters see others as rivals.
       - Supernatural Hunter Training: Supernatural Hunter Counter
       Experts: Because of the rivalry between some supernatural hunter
       groups, there are some supernatural hunter groups that fight
       each other. Because of this, most supernatural hunters also have
       to worry about other supernatural hunter groups, or some
       supernatural hunter hunter groups who use their own tactics
       against them, which even applies to spirit users who become
       supernatural hunters. Because of this, supernatural hunters have
       to be aware of when groups are using their own tactics, and they
       have to adapt and counter those tactics when they arise. This
       training also teaches supernatural hunters how to avoid certain
       traps and tracking that other supernaturals will use, with some
       groups training their supernatural hunters how to counter the
       supernatural hunter group rivals of the group they're trained by
       (For example, the Christian churches may have rivalries with
       different churches supernatural hunter groups, or certain other
       secret groups like the Men of Letters may refuse to cooperate
       with other groups). Because of this, it's also important for
       supernatural hunters to realize that their enemies are not
       always supernaturals, but sometimes other humans and other
       supernatural hunters. This mostly applies to supernaturals that
       double as supernatural hunters (and may apply to spirit users),
       as they often come under scrutiny for hunting their own kind and
       some human supernatural groups won't let them operate as
       supernatural hunters in fear they may turn on humans. Because of
       this, supernatural hunters are not only weary of supernaturals
       they hunt, but also of other supernatural hunters (though many
       supernatural hunters often form groups for better survival
       chances). To an extent, supernatural hunters have to be weary of
       supernatural hunters they might come across, though most have to
       learn when other supernatural hunters are enemies and when they
       are allies, or else they could make unnecessary enemies. Of
       course, this also works to counter when supernaturals use this
       as a means to counter supernatural hunters, which is a tactic
       that many supernatural hunters are seeing more and more of in
       the current days.
       - Supernatural Hunter Training: Presence Suppression/Crowd
       Blending: Most supernatural hunters have to learn how to blend
       into crowds and learn to avoid suspicion in order to avoid being
       discovered by others, specifically the supernaturals they are
       hunting. Supernatural hunters often hide themselves when out and
       about, since supernaturals can be anywhere especially after
       supernaturals were revealed to the masses. While secrecy is not
       a focus anymore, supernatural hunters still learn to blend into
       crowds and learn to avoid suspicion from normal people, though
       it's mostly to avoid supernatural attention. And because many
       supernaturals also live in the open by learning to blend into
       crowds, this even more important to avoid dangerous
       supernaturals who might try to take them out if they are
       discovered. As such, the ability to blend into a crowd is still
       just as important for supernatural hunters as it is for
       supernaturals. For the most part, supernatural hunters often
       learn the best ways to avoid drawing attention to themselves in
       crowds, learning methods to keep suspicion off them (usually by
       using things like false identities or using specific clothes for
       the area they are in). For example, some supernatural hunters
       will have find ways to keep their weapons or supernatural
       hunting items hidden while in public, often wearing casual
       clothes or clothes to fit whatever area they're in (such as
       wearing clothes common to the area they're in to avoid looking
       out of place) that can allow them to not show anything they
       might carry with them. Unlike supernaturals who usually have the
       ability to suppress their presence, supernatural hunters often
       rely less on abilities (though some supernatural hunters may
       learn certain skills to help if they have the right training),
       and most tend to rely more on creativity and finding the best
       ways to not draw attention to oneself. Crowds can be very
       useful, as supernatural hunters can hide in crowds and are
       harder to detect by supernaturals since a large crowd makes it
       difficult to single out specific presences. Supernatural
       hunters, no matter how they're trained, use this to blend into
       crowds whenever they can, as they often don't want to draw
       attention to themselves, which has become quite important over
       the years both to hide from the supernaturals they hunt.
       - Murderous Intent Sense: This lets those with this sense when
       an attack is coming, usually by being able to tell when someone
       has the intent to kill. This is a skill most warriors get by
       fighting constantly for many years, learning how to sense
       someone's murderous intent usually through encountering it
       first-hand enough that they start to develop a strange sense
       that lets them read people and be able to tell when someone has
       the intention to kill. This lets the user read their environment
       as well as the people around them in order to see what attacks
       might be coming their way by reading an opponent's body language
       and the "sense" of people around them. This gives them a passive
       sense of reading people who might try to hurt them, as they can
       sense when someone is ready to attack, and most people can
       usually sense when that murderous intent is aimed at them. Some
       can sense this literally as an aura through things like ki
       sense, but most sense it in an instinctive way once their
       instincts have been developed through constant fighting and
       battles. This gives the user time to predict an attack, and to
       some extent, helps the person predict what opponents will do in
       a fight by reading their murderous intent. For example, by
       reading an opponent's body language, such as how they move or
       how tense they might be, a user of this can read opponents
       movements in order to predict how they will fight or attack, as
       some have developed entire fighting styles predicting people
       through this method, such as the Hiten Mitsurugi sword style
       that uses this to predict opponents. However, this sense is not
       perfect, and some opponents can't be read if they can disguise
       their murderous intent or they learn skills that can trick
       people with this sense. Those who have no ability to feel
       emotions also don't give off this murderous intent, as those who
       don't have emotions don't feel the intent to kill. This sense is
       usually pretty reliable unless one can suppress their murderous
       intent, and is usually instinctive among people who have seen a
       lot of battle and those that have fought for their lives
       multiple times. The only real way to develop this is experience,
       as no amount of training can truly grasp how this sense truly
       works as it is only a passive ability that one can pick up by
       experiencing murderous intent firsthand from enough people that
       they learn to recognize the murderous intent in the feelings
       they get from people.
       - Alkull Martial Arts: This is an ancient art known to Celestian
       martial arts masters. It would seem like a blend of Earth's Kung
       Fu, Karate, and Kenjutsu. Alkull helps hone psychic energy and
       trains the martial artist in how to use that energy in combat.
       Weapons:
       Personality:
       Background:
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