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#Post#: 19745--------------------------------------------------
London/New Orleans WIP: The Warlord
By: Raven Tepes Date: April 7, 2025, 11:51 pm
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"I was once a powerful man within Celestian culture and among
Time Lords. Then the people rose up against me and imprisoned
me. I shall take back my power one day and pay revenge on those
who turned the Celestian people and Time Lords against me."
~ Eimnaih Kar'ods aka The Warlord
Birth Name: Eimnaih Kar'ods
Time Lord Name: Warlord
Age: 1,598 years old
Species: Celestian
Gender: Male
Height: 6'3"
Weight: 196 lbs
Former Organization: Celestian Time Lord Council
~ Former Rank: President and High Commander
Main Abilities:
- Celestian Physiology: Celestians are a race that have been
around for a long time, and many have evolved to a level beyond
that of normal humans. The celestians are a race that have
existed since before time began alongside races like the
The'Galin and the dark spirits. Due to this, the Celestians are
far more advanced than humans, and are native to planet Celestia
these days. The Celestians are natural born psychics, and are
known for their advanced minds. Celestians are also one of the
few races that can become time lords, alongside the Gallifreyian
people. The Celestians have a number of differences between them
and humans, even though they tend to look human. One of the main
differences is the Celestians are all born with psychic ability
due to how advanced their intelligence is, and the second is
that all Celestians have two hearts, which helps them in a
number of aspects. Many see Celestians as supernaturals, but
they are actually more of a natural evolution of creatures that
existed before time. In addition, Celestians also have their own
social structures based on a society that is a bit different as
Celestians are more of a military-type race and scientists than
supernaturals, as evidenced by the fact that Celestians have
analyzed most supernatural abilities, save magic. Because of
this, this is one of the main weaknesses of the Celestians, as
they specifically cannot analyze magic as they see it as an
unpredictable nature. While they can still be hurt, they have a
lot of resistance to supernatural abilities thanks to their
natural evolutions that have granted them specific counters to
certain natural and supernatural phenomena. Celestians have even
evolved to a point where they can travel through time after
becoming time lords. Of course, while it is difficult to kill a
Celestian, one can kill them by destroying both of their hearts
or their brain as they can be killed like most other beings if
one understands the differences in their physiology compared to
races on Earth.
- Natural Born Psychics: As mentioned, all Celestians are born
psychics. Because the race has evolved to a level where this has
become natural to them, all Celestians are born with some kind
of psychic potential, with some having more potential than
others. While some may focus more on intelligence than psychic
ability, there are some that focus more on psychic abilities
than intelligence. While this is in part due to their natural
affinities, this can also be focused through mental training to
try and train their psychic potential. Much like training their
bodies through physical training or training their minds through
mental exercise, training their psychic abilities requires
psychic training, which the Celestian race has had a long time
to find the best ways to train their psychic abilities. Some may
possess only simple abilities like telekinesis, telepathy or
psychic element manipulation, but some may possess more advanced
psychic abilities, with the most advanced even sometimes being
able to learn new psychic abilities over time by seeing how
other psychics focus their psychic power. For the most part, the
power depends on how the person's mind focuses their psychic
power which makes each Celestian unique in psychic potential,
and is also partially influenced by genetics (for example, some
psychic abilities are passed down, while some are gained through
exposure to certain situations). Genetics, different focuses in
the mind, and different situational manifestations of psychic
potential will make the psychic potential and abilities they can
learn different in every Celestian as a result. Celestians have
also developed psychic arts that they can use to teach other
Celestians, due to them having had many years honing psychic
abilities which can help Celestians learn what psychic potential
they have. Typically, this is balanced with their intelligence
and mental capacities, with psychic potential usually being
related to their intellectual capacity in some way. This means
that while still more intelligent than most humans and
supernaturals, normally those with more psychic potential lose a
little of their intelligence potential as a result, or those
with more mental capacity may not have as much psychic
potential. Of course, all of these psychic abilities all still
have weaknesses, and can usually be countered somehow. Another
thing to note is that the more psychic potential one has, the
harder it can be to control their psychic abilities at times,
usually being affected by emotions.
- Psychic Energy and Psychic Arts: Also referred to as psionic
energy, Celestians are able to manipulate psychic energy for
different arts, which fuels their psychic abilities. In their
bodies, their advanced minds naturally manipulate psychic energy
and can use it for a number of different purposes. Among some of
the more simple methods are telepathy (mind to mind
communication and reading), telekinesis (Using psychic energy to
influence the movement of organisms or objects), and
pyschokinesis (using psychic energy to outright attack
opponents). Depending on the psychic potential of the Celestian,
all Celestians are able to manipulate this energy, and this
energy powers all of their psychic abilities. Much like how mana
users use mana, or spirit users use spirit energy, Celestians
are psychics that utilize psychic energy. Not only do Celestians
have unique psychic potential between every Celestian, but
Celestians also have some psychic arts they can teach other
Celestians with similar abilities due to having had many years
to try and perfect certain abilities. For example, Celestians
have telekinetic arts for those that use simple telekinesis, or
they also have psychokinesis energy manipulation attack arts for
those that use psychokinesis. While some more unique abilities
might be harder to develop arts for, most of the arts that are
seen commonly have plenty of arts developed by the Celestians,
including some Celestian families that might have unique arts
that are passed down in their family, as some Celestians have
managed to figure out some psychic potential abilities by
analyzing their genetics. This goes back to the natural psychic
ability of the Celestians, and this usually is what powers those
psychic abilities. This energy can be harnessed on its own, but
overall, this energy is mostly used in psychic abilities. Of
course, as one might expect, this energy is countered like most
other energies (usually with other energies), and each art
usually has specific strengths and weaknesses.
- Celestian Psychic Dark Spirit Purification/Destruction Tech
and Knowledge: Originally, Celestians had to evolve and be born
with psychic spirit purification or spirit destruction in order
to counter dark spirits (an enemy even Celestians had to deal
with). Unlike the death wraiths who gained soul-bound weapons
specifically designed to fight them, Celestians utilized psychic
power to fight them. Early Celestians were born with spirit
purification or spirit destruction abilities, and those were
used until the Celestians had evolved to the point that they
eventually developed technology that could be used to purify or
destroy dark spirits. After the Celestians reached this point,
Celestians relied less on psychic abilities to the point that
the trait became very rare over time as Celestians relied more
on technology rather than psychic power. While they do still use
psychic abilities to some degree to counter them (which
Celestians did retain some natural psychic ways of countering
dark spirit powers), destroying them is usually left to
technology. Among them are the Celestian energy guns which can
be equipped with a spirit purification or spirit destruction
energy modifier to their weapons designed to fight dark spirits.
While they don't organize against the dark spirits like the
death wraiths do, they do have ways to fight off dark spirits.
Normally, spirit purification is used on dark spirits, with many
Celestian bases and their homeworld having environment
generators that use spirit purification to make their world or
bases almost unable to be travelled by dark spirits, as well as
using it to boost the natural spirits that influence nature and
the worlds themselves. Because of how dangerous spirit
destruction can be if misused, the only time it is authorized is
against dark spirits that are immune to normal spirit
purification, or if the higher level Celestians authorize it. As
such, techology is usually the best weapon the Celestians have
against dark spirits. However, just like any other technology,
the downside to this is that dark spirits may destroy the tech,
which would be a problem. While strong, technology is something
that even dark spirits are learning to control or travel through
due to rising technology across the universe. There are also
certain radiations that can interrupt technology (though
Celestians have much more advanced technology, so dark spirits
have to compensate for that).
- Celestian Superhuman Intelligence: Due to differences in
physiology than most beings, a Celestian's brain is far larger
and more advanced than a normal human or supernatural mind. And
due to this, most Celestians have much higher IQs than humans do
as a result. Usually, this is balanced alongside their psychic
abilities, in which those with less psychic abilities are
smarter as a result. Due to having larger brain sizes and also
being more advanced as a species, the Celestians are much
smarter to the point that most are far smarter than most other
races in the world, even those with supernatural intelligence.
This not only enhances their knowledge capacity to understand
and analyze, but this also works to them being smart as
tacticians as well. The Celestians are a very smart race, having
become not only smart enough to unlock the uses of more of their
brains than most beings for critical thinking and analyzing, but
also thanks to how advanced they've become as a species. The
Celestians are not just a few years more advanced than humans,
but are millions of years more advanced. Some are even able to
use their psychic abilities when using their intelligence, as
some have psychic abilities that might allow them to enhance
their critical thinking. When it comes to Celestians, their
biggest strengths tend to rely on their unique physiology and
their psychic abilities, as well as how advanced the species has
become over the years. As mentioned before, this aspect is
usually balanced with their psychic abilities, where more mental
capacity usually means less psychic ability and vice versa. For
the most part, while smarter than most beings, there are a few
beings that do rise to match them in intelligence, and most do
usually have to specialize their intelligence (For example, a
Celestian may be technology based in knowledge, or one might
choose to focus completely on becoming a good tactician).
Typically, this is also determined by how well they train and
choose to learn, as most Celestians, just like humans and
supernaturals, have certain affinities, while other areas they
might not do so well in.
- Celestian Superhuman Reflexes and Movement: Celestians are
very good at combat, and the race has evolved in combat to the
point that they have amazing reflexes and movement. Their
nervous system is almost as advanced as their minds, where their
nerves are able to send signals much faster than that of humans
or most supernaturals. For the most part, this means that
Celestians have amazing reflexes, and can use these reflexes to
their advantage. Usually, Celestians best maximize this in their
hand to hand combat training, where they will learn to fight and
utilize their physiology to its full advantage. These reflexes
are fast enough that some Celestians are able to react to gun
fire before a gun is fired. While the body isn't always able to
keep up, Celestians are good enough to react and see things in a
way that most cannot. This also extends to their movement, where
they are able to move using precise movement, and through honing
their combat, are able to utilize their precise movement to
their advantage as well. This leads to excellent hand-eye
coordination, as well as having a great dexterity with weapons
and combat. While not all Celestians are natural warriors, even
those not fully trained in combat still have reflexes and
movement precision that can put many trained martial artists to
shame. Those that do train this skill are often extremely
dangerous opponents, as their reflexes and movement are usually
on a level that can even battle some of the toughest
supernaturals. This is an ability that typically does depend on
the Celestian, as not all are born with the best reflexes, but
almost all have some form of highly enhanced reflexes due to the
advanced nature of their species. The only downside to this is
that this can be a bit of a problem as sometimes the mind may
react to fast for the Celestian's body to keep up with. While
they can still move with precision, their reflexes and movement
may not always be enough to counter more skilled combatants,
especially higher level supernaturals who have trained their own
combat talent to a mastery level.
- Celestian Master of Self: All Celestians have the unique
ability to actually suppress any of their resistances or
abilities at will, and can control aspects of their bodies that
most beings cannot, partially thanks to their psychic abilities
and mental abilities. There are a number of ways this can be
used, in which this is an advanced method of allowing the
Celestian to suppress or control aspects of their body. Among
things they can do include things like suppressing certain
hormones from being released in their bodies if they can predict
it, they can do things like suppressing stomach acid or
suppressing the release of other fluids in the body temporarily.
Another thing they can do is suppress any of their resistances
as will, which can allow them to control their resistances to a
degree. Normally, changing their resistances doesn't do too much
unless there's a specific reason they need to reduce a
resistance, such as some might reduce their resistances to blend
into a crowd. This also includes them being able to control
their minds to a degree, in which they can utilize this to
suppress certain things in the mind like suppressing pain
receptors, certain emotional abilities, or certain thought
processes. This is useful in that a Celestian can use this to
focus on what they want to focus on, such as a Celestian might
focus their mind on tactically overcoming a problem and shut out
all other distractions. This can also be used to counter dark
spirits, in which Celestians may suppress certain things that
dark spirits may try to take advantage of, like a Celestian
might shut down their emotional abilities against dark spirits
that feed on certain emotions. This can be used pretty
creatively depending on the situation, though it is worth noting
that sometimes this can cause problems in the body depending on
what is suppressed and why it is suppressed (For example,
suppressing stomach acid could cause problems if the Celestian
eats food and cannot digest it properly). Overall, Celestians
have to be careful about how they use this, but they can use
this in many ways depending on how creative they are with this
ability.
- Celestian Enhanced Recovery: While Celestians don't have
regeneration like most supernaturals, they do heal far faster
than normal thanks to their psychic ability and their master of
self abilities. Celestians have evolved to the point where
injuries heal much faster naturally than many other races (save
those with supernatural regeneration), and can allow them to
recover from injuries much faster than most. For example, a
small cut to the body could heal within an hour, or a broken
bone could fully heal in a few days time. Depending on the
injury, all Celestians have enhanced recovery which they can use
to essentially heal from most minor injuries really easily.
While they can't do things like regrow limbs or organs, most
Celestians can recover from injuries that even humans cannot
recover from. For example, a stab would could recover on its own
(assume the Celestian doesn't bleed to death) if it is given
enough time, or an organ failing could recover as long as the
body can stay alive. This allows Celestians to recover from far
more afflictions and injuries than humans can, and allows them
to recover more quickly. This doesn't just apply to physical
injury, but Celestians also recover stamina faster than humans,
and rest rejuvenates them faster than humans. This makes
Celestians able to do far more than most beings, as their
enhanced bodies let them push themselves further than most
beings, and there is less chance of a Celestian overstraining
themselves since their recovery helps them avoid the affects of
straining themselves (for example, a muscle getting ready to
tear would take longer to become unusable due to the natural
healing letting the muscle recover little by little. However,
while this is useful, this does have limits, as this healing
cannot regrow limbs or organs, and some injuries might not heal
without proper treatment. And due to the fact that Celestians
heal fast, this can also be a problem when trying to treat their
wounds, as sometimes while treating a wound, the Celestians may
actually have to manually keep the wound open in order to keep
treating it due to it healing fast. For example, if a broken
bone starts healing before being set, the recovery could go
wrong and the bone could heal enough that the bone has to be
rebroken to set properly.
- Celestian Healing Coma: Celestians who take too much damage
and are severely injured have a method of healing themselves
thanks to their master of self power, combined with their
psychic potential. If a Celestian takes too much damage, or is
fatally wounded, they can slip into a healing coma, where they
will devote all their energy, both physical and psychic, to
their recovery. Thanks to this, as long as a Celestian goes into
sleep before they die, they can recover as long as they stay in
this healing coma. It is possible to come out of the coma early
if someone finds them and heals them, but overall, this is
mostly used when Celestians are alone and not likely to have
help recovering from their injuries. The length of time is
dependent on the injuries, and how bad the injuries are (The
worse the injuries or the closer to death, the longer the
recovery takes unless thee Celestian is found and treated/healed
from their injuries). Since most Celestians don't have natural
regeneration (though they do heal much faster than normal), this
can be very useful to healing near death injuries, similar to
how many species of dragons or certain types of vampires can go
into a healing hibernation to recover from injuries. Typically,
the body will appear near death to others, with many's life
signs barely registering to others. When in this state, the
Celestian has no ability to wake themselves until they are fully
healed, and cannot respond to danger if danger should find them
in this state. As such, Celestians who do this must take care to
stay in a healing coma where they will not be attacked, because
a Celestian can be killed while in this state just like they
normally could. This ability is solely used for recovery, and
usually to save one from death so this ability is only used as a
last resort if no other method of recovery can be used. Those
Celestians that have time lord regeneration will often not use
this, and instead go into time lord regeneration instead (though
not all Celestians have that, so many do still use this).
- Celestian Twin Hearts and Enhanced Circulatory System: One of
the biggest differences between Celestians and humans is the
fact that Celestians have evolved and have two hearts. There are
a number of advantages this gives Celestians, as having two
hearts helps their bodies circulatory system. The first
advantage is more efficient flow of blood, in which the blood
flow allows more oxygen to pass through the body. As a result,
not only does the two hearts make for more efficient and oxygen
rich blood, but this also increases stamina and recovery due to
the efficiency of the circulatory system. And due to the
enhanced circulatory system, this also helps Celestians with
stamina, as Celestians are not very quick to run out of breath,
or have a lack of oxygen in their body due to this. Even if one
heart stops, or suffers some sort of affliction, the other heart
can keep the blood flowing without one of the hearts (But this
does come with negative side effects). If one heart stops, the
heart can recover if the body is allowed to heal properly (which
is best done with a healing coma since the heart is a vital
organ that often doesn't heal on its own without outside help).
This also helps with recovery and healing, as the body is able
to transport platelets which clot wounds far more effectively
using the more efficient blood flow (which helps wounds heal
more quickly and prevent the body from losing blood as quickly
as most beings probably would without some form of
regeneration). And due to the enhanced efficiency of the
circulatory system, this also helps with Celestian immune
systems (more in the next power). In order to kill them by
stopping their heart, both hearts must be stopped or destroyed,
as they can operate on one heart for extended amounts of time.
However, this does also give opponents to spots to aim for as
having two hearts means two more vitals that opponents can
target. However, opponents do have to take into account that the
hearts are positioned differently than a human heart, so if a
person attacks where a human heart is, they will likely miss a
Celestian's heart. And while a Celestian can operate on one
heart, doing so long enough will shorten their life due to the
strain it causes.
- Celestian Superhuman Health: As mentioned, a Celestian having
twin hearts also helps their immune system. Because of the
efficiency of their circulatory system, their twin hearts, and
how advanced their race is, the Celestians have among the
strongest immune systems among races, surpassing a lot of alien
races. It is very rare for a Celestian to get sick with
sicknesses, and even if they get sick, they usually recover
quickly from any sickness. This also applies to poisons, as
Celestians also seem to be able to develop immunity to poisons
very easily. Upon the first exposure, a Celestian can get sick
with new illnesses, but once recovered (which usually happens
quite quickly) Celestians can quickly adapt and overcome those
illnesses or poisons. This can also apply to poisoning based on
minerals, such as certain metals like lead and mercury, where as
long as the material is removed from their blood, they can
recover from it almost instantly. This also includes them being
able to overcome supernatural based minerals like varanium and
stilled silver (though usually this requires repeated exposure
to the material). Many believe this is because of their twin
hearts, but this is also because of how the species has adapted
and advanced over time, as well as their circulatory system
efficiency also making their white blood cells far more
efficient as well. The only sicknesses and dangers to their
immune system come from Celestia (The Celestian home world) or
Gallifrey (The Gallifreyian home world). Because sicknesses
there evolved specifically to target Celestians and Gallifreyian
people (specifically targeting their enhanced immune systems),
illnesses and afflictions from these worlds are the biggest
danger to a Celestian, and if these sicknesses were to reach
Earth, even supernaturals wouldn't be able to overcome them due
to how efficiently they attack the immune system's response and
resist the white blood cells (as they evolved specifically to
target the enhanced immune systems). And while they can adapt to
most substances, some substances are very difficult to adapt to,
specifically those of a random nature (like magic based minerals
or materials that change their energy signature randomly). This
also doesn't always apply to acidic poisons, since acid can
still affect them like humans (Though the effect is slightly
less effectice due to their chemical resistance).
- Celestian Resilience and Durability: Despite not being
supernatural in nature (unless one counts their psychic
abilities as such), Celestians are extremely tough and
resilient. An average Celestian is often superior to most humans
and even a lot of normal supernaturals, due to the fact that
they have evolved to be extremely tough beings. In their prime,
a Celestian can take falls that would break the bones of normal
humans without taking any damage, or some also have skin that is
very difficult to cut without enhanced strength. Celestians are
able to take far more damage than most humans can, and have
better resistance to being injured than most beings, possibly
due in part to their advanced nature. There are many Celestians
that can even temporarily survive the vaccuum of space, in which
some have actually been able to withstand it for a short time
before suffering the effects. While Celestians cannot completely
withstand every instance of injury or damage, they are a lot
tougher than most races, and when combined with their
physiology, many are able to withstand injuries that would kill
most humans. And with their twin hearts and advanced circulatory
system, they are able to handle far more strain on their bodies
than most other types of beings. While they can still be hurt,
it takes far more to hurt them than most beings, and their
defense and resilience is able to rival that of even dragons. Of
course, this doesn't mean that Celestians don't take damage, as
they do still take damage just like a human or supernatural
would. The only difference is that Celestians can take more
strain and damage than most creatures. As such, if Celestians do
suffer enough damage or strain, the effects on them are the same
as they would be on a human or supernatural. Just like most
beings, their resilience and durability can only go so far.
There are no known major ways to more easily cut or damage
Celestians in combat, other than just simply using more
strength, or just inflicting enough damage that they do get
overwhelmed.
- Celestian Adaptability: Due to Celestians traveling the
universe and how advanced their race is, most Celestians are
highly adaptable. Between Celestians having a strong immune
response to poisons, minerals and illnesses, as well as
Celestians having stronger and more advanced bodies, Celestians
are highly adaptable to not only environments, but able to adapt
to conditions most mortals wouldn't be able to adapt to. This
includes being able to adapt to difficult environments, where
Celestians can adapt to many different planets environments
despite some having different environments. For example,
Celestians have occupied planets that had more gravity than
their home world, and adapted over time to the effects of worlds
with more gravity than their world. This also applies to their
battle tactics, where Celestians have picked up certain
resistances to certain abilities. Celestians are very adaptable,
and this helps them a lot in and out of battle. Celestians have
developed a number of resistances over the years, which have
been passed on through the race genetically. Among some of the
resistances they've developed are rapid temperature changes,
minor changes in gravity (major changes in gravity may still
cause problems, but minor changes in gravity they are able to
adapt to quite easily), and certain other aspects like gaining
resistance to darkness abilities due to them having gained
resistance after being constantly attacked by dark spirits early
in their evolution. Celestians are still developing resistances
to a lot of things, and continued exposure to different things
can cause them to develop new resistances. However, this does
work against them, as certain helpful conditions may also be
countered by resistances in the Celestian body (For example,
treatments for illnesses might not work as well due to a
Celestian resistance to chemicals and minerals). Of course,
there are certain things they cannot really adapt to, such as
the fact they cannot adapt to suddenly take no damage. While
they do gain resistances easily, they don't gain immunities to
most of these adaptions.
- Celestian Temperature Resistance: Due to staying on planets
with rapid temperature changes, Celestians have a high
resistance to extreme heat, and extreme cold, even being able to
handle rapid changes in temperatures. Celestians are affected
far less by heat or cold, to which they are also able to resist
the effects of fire and ice as well. Celestians are much harder
to burn, requiring stronger/higher temperature flames to burn
them, or requiring stronger ice/lower temperature freezing.
Celestians are able to survive in fires far longer than humans,
and exposure that might cause second degree burns on a human
would likely barely phase a Celestian. This works with freezing
as well, where Celestians do not suffer things like frostbite or
their bodies freezing as easily as humans, and have to get their
skin and body to a much lower temperature to freeze them.
Because their bodies have adapted to compensate for temperature,
their bodies are able to more easily change temperature to
counter the environment, and this change does little to hinder a
Celestian. This comes in handy when it comes to rapid changes in
temperature, where Celestians have lived on planets where it can
go from over a hundred and fifteen degrees down to fifteen
degrees in only a minute. This has led them to be able to adapt
their body temperature far more easily than humans, as their
bodies can counter almost any temperature save the most extreme
temperatures. This also applies to battles, where fire and ice
abilities do about fifty percent less damage to them, and lesser
fire and ice abilities may not even do more than superficial
damage. Of course, while Celestians have this resistance, they
are not immune, so lower temperatures or higher temperatures
than what they can handle will still affect them. For example,
hellfire and dark flames which burn much hotter than normal
flames can still burn them, or ice that gets as close to
absolute zero as possible can still affect them.
- Celestian Electricity and Magnetic Resistance: Due to the
number of planets they've lived on, and the conditions
Celestians have lived through, Celestians have gained a
resistance to electricty and magnetic field effects over their
years travelling the stars. For example, if using electricity to
disable a Celestian, it takes far more voltage to affect a
Celestian than it does a human. This allows Celestians to handle
electrical currents, and some are able to resist even bolts of
lightning from storms. And when it comes to the harmful effects
of magnetic fields and magnetic radiation, Celestians are able
to resist this to a large degree. Most mortals never notice the
effects of magnetic fields, but magnetic fields can have effects
on people that Celestians have resistance to. For example, some
magnetic fields can affect biological processes, or some
magnetic fields can mess with one's senses. Celestians are not
as affected by any effects of magnetic fields, and this includes
things like microwave and other froms of magnetic radiation.
When it comes to supernatural uses of magnetism and electrical
powers, Celestians take far less damage, and have high
resistance to things like lightning manipulation and magnetic
manipulation. In order to damage a Celestian with electricity or
magnetic power, it takes far more powerful electricity and
magnetic energy to affect a Celestian. However, should enough
energy be used for a strong enough electrical or magnetic power,
a Celestian can still be hurt by lightning or be affected by
magnetic fields, in which if they are affected, they will be
affected similarly to how mortals would be. Like most
resistances, this resistance only goes so far, and most
Celestians are not immune to electricity or magnetic fields.
This ability is meant more to be a basic defense against
environmental hazards than supernatural uses, but this does
grant Celestians resistance to supernatural lightnings, and
depending on the lightning, Celestians might have resistance to
certain special lightnings (like Celestians resistance to
lightning and temperatures mean that heat lightning and freezing
lightning would not do much damage to them due to their natural
resistance).
- Celestian Resistance to Dark Arts/Darkness Abilities: Because
Celestians fought dark spirits for years, and lived alongside
death wraiths and dark spirits before the creation of the
universes, Celestians have a strong resistance to dark arts used
by dark spirits, since dark spirits have used dark arts on
Celestians for years trying to take their souls, or even trying
to possess them. Dark arts do far less damage to Celestians, and
only the higher level dark spirits can do damage to a Celestian,
or if they are using piercing attacks. While dark arts attacks
can still hurt Celestians, they are able to resist the effects
far more than most opponents. And this doesn't stop at dark
arts, as Celestians have resistances to death wraith techniques
as well as many other primordial shadow creature techniques.
This includes resistances to deathly darkness, purifying
darkness, and even Whispering Darkness (produced by Xeles). The
Celestians are one of the only known races (besides those that
use it) to develop resistance to Whispering Darkness. While
Celestians still can't traverse Xeles's territory, they can
resist the use of it in battle against dark spirits. For the
most part, many Celestians have developed resistances against a
number of darkness types, and some even develop resistances to
the gravitational effects of darkness if they become a Time
Lord. Thanks to this resistance, most darkness opponents do less
damage, and thanks to the technology the Celestians have, they
usually also have ways to counter darkness users. However, there
are certain darkness abilities they might not have resistance
for, such as black hole darkness and some concentrated darkness
abilities (Though they do take reduced damage thanks to the
darkness resistance). As such, darkness isn't the best thing to
use on a Celestian, though it can still hurt them if one uses
the darkness powers right, or use a darkness that the Celestians
have not been exposed to, with dark magic being a great way to
bypass their darkness resistance since magic in general is
something Celestians have trouble adapting to.
- Celestian Temporal/Spacial Radiation Resistance: Celestians
have not only travelled the stars, but most have also pushed
toward the fourth dimension beyond space and time. Those few who
have succeeded have gone on to become Time Lords or other beings
that transcend normal space and time in other ways, but those
that have not have still gained an exposure to space and time
energies that make them very resistant to temporal and spacial
energies. In addition, due to planet Celestia being at the
center of the universe, Celestians have learned to adapt to
intense spacial and temporal energies that are given off near
their planet. Some Celestians, like Zelphari and Wykoth, have
even absorbed enough spacial and temporal energies to
essentially allow them to develop special energies of space and
time, which allows some Celestians to develop unique abilities
if they are able to learn to either absorb space and time
energies or learn to manipulate them. This resistance not only
helps protect them against spacial and temporal energies, but
also helps them defend against enemies that can manipulate these
energies. Even Celestians without special spacial/temporal
manipulation have high resistance to attacks using spacial and
temporal energies and can usually counter such techniques
depending on how they are able to use this resistance. Those
with manipulation of spacial and temporal energies are even able
to use their power to protect themselves from denser levels of
energy. It has been calculated by many Celestians that most
Celestians have about an 80% resistance to these energies, which
means that in order to use these against a Celestian, one has to
use highly dense levels of energy to have the same effect they
would have on most other races. This resistance is very useful,
as not many have specific resistances to these kinds of
energies, and among the ones that do are races like the Time
Lords. However, while resistant, they are not completely immune,
and there are some creatures beyond space and time that can
still do damage, such as time wraiths who drain the temporal
energy from others (though at a much slower rate for Celestians
due to this resistance).
- Celestian Fatigue Resistance: Celestians, as a race, are a
race that needs far less sleep than humans, and are much more
resistant to fatigue, as their bodies are designed to operate
much longer and require less time to recover. It is believed
that due to the efficiency of their enhanced circulatory system
and their twin hearts, Celestians are able to make better use of
the nutrients in their blood compared to other species, in which
their circulatory system works far more efficiently in how it
transfers nutrients to the muscles and bones for staying in
optimal health. Celestians are able to Celestians can make do
with as little as one hour of sleep due to Celestians taking far
longer to fatigue, and only need at max up to 3 hours of sleep
(the average Celestian only needs about two hours of sleep per
night) due to Celestians as a race not fatiguing quickly enough
to need sleep as much as most creatures do. They are also able
to go without sleep much longer than humans, in which some
Celestians can go for at least a week without sleep if needed
before they are impaired by sleep deprivation. This also means
that when exerting themselves, Celestians can push themselves
far longer than most races can, due to their bodies being
resistant to the effects of fatigue. This also applies to
battle, where Celestians can push their stamina farther in
battle than most races can due to their resistance to fatigue.
In battle, Celestians can not only fight far longer than some
races (only really being matched by races with enhanced stamina
due to regeneration abilities) but also have a high resistance
to any attacks designed to drain their stamina and cause
fatigue. Celestians have a high resistance to drained stamina,
but this does come with its fair share of dangers. The biggest
danger to this resistance is that some Celestians can push
themselves too far, as the resistance to fatigue can reduce
their ability to recognize the condition of their bodies until
their bodies take damage from the exertion, such as torn muscles
or broken bones that come from overexertion. Most Celestians
have to be careful not to push their bodies too far, or some
Celestians can push their bodies to a point where they do
permanent damage to their bodies that they can't fix with
recovery alone.
- Celestian Chemical and Mineral Resistance: Celestians have a
very strong biochemistry, which not only works under the
subconscious, but can be controlled by the conscious mind with
enough mental focus. In doing this, Celestians have gained a
resistance to chemicals and minerals in which their bodies are
able to counter far more chemicals and minerals than most other
races can. For the most part, chemicals that are absorbed into
the Celestian body that are deemed poisonous or hurtful are
usally countered by the Celestians immune system, which doesn't
just break down harmful substances, but can convert certain
substances into harmless substances. For example, one Celestian
countered the effects of Psilocybin by modifying the chemicals
into harmless substances until the substances was rendered
ineffective. This even includes alcohol, in which Celestians
cannot get drunk very easily (for better or worse) on most types
unless they use Celestian made alcoholic drinks that are far
more concentrated (or they consciously hold back their
resistances). However, the Celestians don't just gain
resistances to chemicals in the body, but how certain minerals
affect their body. Among the most well known is how Celestians
can counter metals like varanium with enough exposure to it, by
using their bodies to adapt to certain materials. For example,
in the Apocalypse timeline, Wykoth was able to counter the
effects of stilled silver by allowing his body constant exposure
to it to the point he developed a resistance. This has even led
to certain metal poisonings being countered by the body when the
body learns to convert the metal in the body into something that
isn't harmful, such as iron poisoning being able to be countered
by turning the iron into something that doesn't hurt the body
(usually by converting it into another substance). However, this
resistance isn't perfect, and certain materials cannot be
changed or resisted depending on the material. The most known
materials that Celestians cannot adapt to are ones that shift
and change randomly, like magic minerals (like mithril ore) or
other minerals that have a constantly changing signature (like
ultra varanium in the Apocalypse timeline). It is also worth
noting that using magic based substances like potions with heavy
magic energy can also affect Celestians, since they are
susceptible to magic based items and minerals.
Time Lord Abilities:
Celestian Psychic Abilities:
- Telepathic Mind Reading: Like many might expect, This is often
one of the major powers of a telepath psychic. One of the main
abilities using telepathy a pyshic user has is that they can
read the minds of others. This is usually a passive ability that
telepathic psychics can have, and can read people's conscious
and unconscious thoughts. Depending on the strength of the
psychic power of the user, some are able to use this more
strongly than others, and depending on the art, some don't
actually turn this on or off, but it remains active all the
time. This is usually something that comes along telepathy
(speaking to other minds), though this can be a power on its
own. And depending on the psychic, some may even have unique
abilities using telepathic mind reading or may have their own
variations of normal mind reading. However, there are certain
abilities that do prevent a psychic ability user from reading
them, such as those with psychic training to avoid mind readers,
or those with special items that block telepathic communication.
There are many arts to allow one to resist psychic abilities,
and certain stronger willed people may resist mind reading
abilities depending on the person. For those with resistance to
things like mind reading, often what is read is only what the
person allows to be read by the psychic. In addition, more
powerful psychics can actually counter a psychic's mind reading
abilities, where if a psychic is on or around the same level,
they can protect their minds from this with their own psychic
ability. This also doesn't do any physical damage to an opponent
(Usually), and is just a passive reading of the mind. Also,
another thing to note is that many who use this cannot turn this
ability off, and reading someone's mind completely has major
downsides due to the fact psychics can read things in the mind
that they may not want to read, which can lead to problems with
certain people. And some people can even use certain kinds of
thoughts to throw a mind reader off if they can bring out
thoughts that are strange enough that the user may not be
prepared for.
- Telepathic Sense: Psychic Telepathy: This ability lets a
supernatural creature communicate telepathically with anyone
they can connect to. Typically this power uses their
supernatural power, in which they use it to tune to a person if
they know where they are in order to communicate with them. This
lets them communicate with other people without having to speak,
with them being able to share thoughts directly with others when
the creature isn't speaking out loud. This can be used with just
about anyone as long as the supernatural knows where the person
is physically located, and they can even often read the mind
while in a telepathic conversation with them thanks to the
connection created when they use telepathic communication. This
allows a two way communication with almost any being, as long as
the supernatural is willing to maintain the connection. However,
there is a way around needing to know where one is, in which
there is an art where those with this telepathy can create a
permanent connection with those close to them, such as family
members or close friends. If one uses the permanent connection,
this doesn't just let them communicate no matter where they are,
but also lets a user tell where their connected person is at any
given time. This is a basic skill among many supernaturals, and
some supernaturals have special connection abilities, such as
some supernaturals possess the ability to summon those they have
connections with (such as some supernaturals possessing the
ability to summon those they have connections with when needed).
As mentioned, when using this, a supernatural does have to know
where the user is, unless they have a permanent connection. And
when using a permanent connection, the other person has to
accept the connection, and if they don't then the connection
cannot be used. These connections can also be severed at any
time whether it's by the supernatural or by the person they're
connected to, which can be done specifically if the person or
supernatural doesn't want to communicate with a connected person
anymore. There are also ways to block telepathic communications,
such as certain frequencies that may confuse the mind's ability
to process telepathy, or certain wards that might prevent
telepathy. There are also certain types of opponents who can
listen in on communication done telepathically (it is rare, but
sometimes it does happen sometimes with certain psychic
opponents).
- Telekinetic Manipulation: This is a basic psychic ability that
can be learned by some psychics. When using this skill, a user
can manipulate objects psychically, or they can use this on
people as well. When used, the telekinesis controls an object or
person, focused by how the user wants to use this. Many know
uses of this such as being able to throw objects at people, or
using it to stop people who are attacking them. When using
telekinesis, a user needs only focus their psychic power on
something they want to affect, and they can manipulate an
object. Simple users of this will often use this on objects to
control objects or affect people, but more advanced users can
often come up with better ways to use this. For example, some
users can use this on themselves to fly using telekinetic
flight, or some can even use this to create blasts of energy by
manipulating the air, or some can even telekinetically affect
gravity when using telekinesis on the area around them. Other
advanced users of this can do things like stopping projectiles,
with some even being able to reflect projectiles once they catch
them with telekinesis. Some users may even be able to reshape
objects, such as crushing an object with telekinesis (if they
have strong enough power to do so). This power allows a user to
do a variety of things, depending on how creative the user gets.
Those that are familiar with this power know how dangerous it
can be, and how hard it can be to avoid. However, there are a
few ways to avoid this. For example, fast enough opponents can
avoid getting grabbed by this completely if they move faster
than the user's telekinesis, or some users can protect
themselves with certain wards and energy abilities. Energy
defense is a good way to protect oneself, as it can act like a
barrier that the user will have to break first before they can
affect the person. Another thing to note is that even if one
doesn't have energy, strong enough opponents can resist
telekinetic manipulation if they are strong enough to overpower
the telekinesis (requiring raw strength and force of will). As
for objects, the telekinesis used on objects to throw or reflect
them can still be dodged or blocked as normal.
- Telekinetic Flight: This is an ability that allows a user to
utilize psychic telekinetic power to fly. This is an advanced
telekinetic ability, requiring not only a knowledge of
telekinesis, but how to apply it properly. There are many
factors in flying that arise, more than just managing to lifting
oneself off the ground. When using this, a user first has to use
telekinesis on themselves, using their psychic power to
essentially move their body into the air. When advanced users
utilize this, they have to use their power to move their body,
and once applied properly, a user can move their body around.
One has to not only account for their mind's ability to use
telekinesis, but also has to adjust for the motion of their
bodies and where to apply their powers. With enough training
though, advanced users can learn to instinctively use this to a
point where they can fly without needing to concentrate too hard
on doing so. This works even better with users that also have
psychokinesis (basic energy manipulation using psychic power)
abilities, as using energy to project a shield on oneself can
also benefit in this process as well (and sometimes makes it
easier to move around with since not as much telekinetic energy
has to be used if used with psychokinesis). The next thing a
flight user has to do is just as important as the first, even
though it is easier to do than the initial telekinesis. For the
next part, a telekinesis user has to use their telekinesis to
allow at least some air in and out of their telekinetic hold on
themselves. A user has to create a barrier of air around them
using telekinesis to hold the air in a sort of air pocket,
mostly so that they can keep the wind from affecting them when
flying (and reduce air resistance). However, a user also has to
do this in order to breathe, as not doing this could have the
air moving at a speed while flying that could cause the person
to not be able to breathe. That's why many will often use
psychokinesis to create a barrier around themselves when doing
this. This ability is not really a combat ability, though it can
be used as one. This art is harder to use than one might think,
and does require training before one can use it instinctively.
This also requires a constant use of telekinetic power, so if
the user loses focus, this power will stop working and the
person will likely fall from their flight.
- Celestian Psychic Art: Spirit Power Psychic Counter: While it
is rare anymore to see Celestians that use psychic power to
counter dark spirits as they lost the natural ability to counter
dark spirits using psychic power due to not using that abilities
for generations after the spirit purification technology was
developed, there are some Celestians that utilize psychic power
to counter spiritual abilities, specifically those used by dark
spirits. Those that can still utilize this can counter spiritual
energy by using certain psychic potential to manipulate and
counter spiritual power using their own spiritual power that
comes from their psychic abilities. Those that do retain this
ability can use many of their psychic abilities to counter those
of spiritual natures, and their psychic power can affect the
spiritual plane. The biggest reason this gets used is to battle
creatures like dark spirits, where a Celestian will use psychic
power to counter a dark spirit's abilities and use it to fight
them. Celestians are not only able to counter dark spirit power,
but they are also able to destroy dark spirits with their raw
psychic power. By using their psychic power, they are able to
attack dark spirits similar to that of spirit users. When using
this, they don't require things like spirit purification or
spirit destruction, due to the fact that their psychic power was
adapted partially to fight dark spiritual power. As such, this
makes those Celestians that do still possess this power able to
use this to fight dark spirits, and this becomes even stronger
if Celestians don't rely on technology like most Celestians
these days do. For example, most Celestians these days have
spirit purification weapons like a sonic purification sword, or
a purification gun that can fire lasers of purification energy
(So most Celestians don't need psychic power to destroy dark
spirits). However, the downside to this is that dark spirits can
still counter psychic power due to it being spiritual as well,
so the two powers often act as counters to each other. For the
most part, Celestians may be just as good at countering dark
spirits as death wraiths, but dark spirits are also trained to
counter Celestian psychic abilities as well.
- Psychic Electrokinesis: This ability is a psychic power that
allows one to utilize electricity, which is controlled by
electricity. When used, a user uses psychic energy to control
static, in which the user can use this to control electricity in
the same way many other lightning/electricity manipulators
typically do. Some call this lightning or electricity
manipulation, though in the case of psychics, it is often
referred to as "electrokinesis." Those familiar with lightning
users often know that this is a skill that can be used a variety
of ways, with there being a lot of ways to utilize electricity
in combat. Some examples include creating lightning blasts,
electrocuting people or things with streams of electricity, or
even concentrating lightning to create piercing attacks.
Advanced users of this can do things like control electrical
devices by controlling the electrical signals, and they can also
utilize this to affect the electrical signals of organic or
technological beings, where they can often use their electricity
to confuse or even, in some cases, control electrical signals.
Other advanced users may even learn things like how to control
EM radiation, controlling the electromagnetic spectrum to
control visible light, or even controlling magnetic fields and
magnetic energies. Some can also do things like creating
electromagnetic pulses to take out technology, or some can even
cause disorientation by affecting bio-magnetic fields around a
person. There are a large amount of ways that this can be used,
and the amount of abilities that can be generated is limited
only to the user's scientific knowledge and how they choose to
use this. The only real difference is that psychics may or many
not be immune to the lightning they create, and some users may
absorb the lightning if they are able to do things like absorb
electricity (which can empower those like lightning dragons who
can devour lightning attacks). Another thing to note is that
this electricity manipulation has the same weaknesses as any
other lightning manipulation, where users can be countered by
things that counter electricity, such as using insulators to
dull electrical energy (some can overwhelm insulators with
enough strength though), and things like water manipulation can
short out electrical energy. This is also only as strong as the
user's knowledge, and in order to use it, a user must learn how
to scientifically control electricity.
- Time/Space Item/Attack Reversion/Duplication: Through
time-space manipulation, this is an ability that some time-space
manipulators are able to utilize. Those with time space
manipulations are able to replicate things in space and time
through distortion, by copying space and time around a certain
object. There are two ways this is used. The first is time-space
duplication, where one is able to create time-space duplicates
of almost any object they are able to copy the time and space
energy around. By doing so, they are able to copy objects, and
can even replicate objects multiple times. This has been used by
many time-space manipulators, where they learn to replicate
objects. Some may do this to replicate throwing knives, arrows,
bullets, or other disposable weapons, or some may even use this
to replicate things like specific items, weapons, or in some
cases, even being able to create temporary duplicates of people
(though replicating living people works differently and is a
different power entirely). When duplicated, this duplicates the
space time to the point that the items behave the same way as
the originals, and don't require any special rules to govern
them once created. For example, if a food item is duplicated
with this power, then each individual food item would be edible
and would work just like normal. The other use for this is
replicating attacks in battle, where users can use this on
attacks (usually projectile attacks) to create temporal
duplicates. For example, a lightning blast could be duplicated
multiple times. Typically, this is something that is useful to
be used in battle to not only allow multiple attacks at the same
time, but it costs less power to use than using the same power
that many times (depending on the time-space user, as some have
a harder time than others). However, the items and attacks
created still have the same characteristics as the normal items,
so any attacks or weapons duplicated still have the same
weaknesses. Also, those that create these, usually have to be in
physical contact with an item to duplicate it, and they can only
duplicate things as long as they have the distortional energy to
do so (as well as needing to concentrate to do so to some
degree).
- Time/Space Item/Physical Reversion: This ability uses time and
space to revert an object or person back a certain amount of
time. Depending on the user, they can usually revert back up to
7 years of time on an object or person depending on how good
their control is and how far they can push this power (though
many can only restore up to a week, and only get stronger
through training their temporal reversion). There are a few
advantages to this power. The first is that one can use this on
an item, in which the item can be reverted to an earlier state.
The obvious method to using this is to restore items, where a
user can restore broken items by reverting time on the object.
However, there is another use, in which some items can be
restored from other states. For example, a bottle of water could
be restore to a previous state when it was full (essentially
reverting the bottle back so that the user can use the bottle of
water again). This is a useful skill which can be used on almost
any item, depending on the situation and how creative the user
is with this power. Another use of this power is that one can
also use this power to restore others, where they are able to
restore people who have gotten hurt by reverting the time-space
on their bodies. For example, if a person is injured in battle
and was dying, a person can just revert the time space on the
body to a point before the battle, and the person will be back
in a normal state. However, the downside to this power is that
while it can be useful, it can only be used once per item every
so often (The amount of time reverted usually corresponds to the
amount of time needed before the skill can be used again, such
as 24 hour reversion requires 24 hours to use the power on said
object or person again) because the time-space reversion creates
a temporary distortion around them (doesn't do any damage, but
it's a reaction that prevents any time-space alterations from
being done). Also, those that use this cannot move too far back
or forward in time, and cannot use this to just turn someone
back into a baby or something because almost no one can push
time that far back on someone using this power. Usually, the
most is a few years for this power. Also, using this on dead
people is very tricky, as time space reversion doesn't seem to
work on those that die. It is assumed that restoring time-space
doesn't restore life to a lifeless person, though it can reverse
decay of a dead body when used on a dead body (still making it
somewhat useful in certain situations).
- Time/Space Apport: This ability utilizes the ability to
manipulate space time, where one can utilize time and space to
move objects. This is another ability that can be quite useful
depending on the situation, where a user simply needs to know
where in space and time an object is to use this power. When
used, this allows a user to pull an object from a spot in space
and time by switching time and space with that of another spot.
By doing this, a user can move an object in space and time to
another spot in space and time. This is best used with
distortion powers, where users can apply the distortion power
and then apply it to where they want the item to go. Typically,
users will often use this to teleport items to themselves, where
they will summon an item using this power. A user can even steal
items using this power if they desire, as this essentially
teleports an object. Some will often teleport an object into
their hands, or to a place they know where they can keep an
object. This is useful in and out of battles, where some will
use this for different purposes. While it can be used to steal
objects, this is also used by some with this ability to teleport
items to them from a safe place (such as they could keep
something in their rooms in their home, and then teleport it to
them when they need it). There are a number of uses of this
ability, depending on how the user wants to use it. There is
also another way to use this power, where users can instead use
this to swap items between different locations. For example, a
user could switch one item they have for another item they don't
have as long as it's close to the same value. In essence, this
use of the power doesn't require knowing where the item is, but
just what item they want to teleport, and they have to have
something of similar value. However, there are also limits to
this power. First, the user not only has to know where in
space-time the item is they want to teleport when using the
first method, but also where it is going. If one doesn't know
where an item is, they would have to guess and risk not
teleporting the item, or teleporting something else in its
place. And when using the second method, one has to transport
objects of similar value (Usually of similar size and mass).
While there can be a little variance in size and mass depending
on the user, the objects must be somewhat relative when using
this method.
Unique Psychic Abilities:
Skills:
Combat:
- Supernatural Hunter Training: Supernatural Strengths and
Weaknesses Expert: Since most supernatural hunters have to fight
supernaturals and have to learn in order to survive their
fights, most learn everything they can about other races and
become experts in almost every kind of creature, and while they
often specialize in specific types of supernaturals (Like some
may become vampire hunters and specialize in hunting vampires),
most supernatural hunters can learn to fight many other types of
creatures as well depending on their training. And depending on
their training, most supernatural hunters have to learn how to
fight different types of creatures whether they want to or not
once they start hunting (as many supernatural hunters will often
be targeted by supernaturals whether they want to be or not).
Depending on the supernatural hunter, some will search libraries
on all manners of supernatural lore and creatures depending on
what they have access to, and over time they will come to know
the strengths and weaknesses of many types of races, including
spells, exorcisms and traps used against almost all manners of
supernaturals. Depending on the age and experience of the
supernatural hunter, most learn as much about killing other
supernaturals as they can, as the more they know about fighting
supernaturals, the higher their chance of survival against a
wide variety of possible threats they may encounter. Of course,
supernatural hunters typically use this opportunity to learn
what they can, but most typically are only limited by the
information they can find and what information they can retain.
However, the best way to learn to fight supernaturals is through
experience, though knowledge of supernaturals is also very
important. It is important to balance knowledge and experience
when fighting supernaturals, and being sure to know the
strengths and weaknesses of most supernaturals if they want to
survive, since threats may come in all shapes and sizes. Of
course, this can be limited depending on the knowledge of a
user, where some may not know about certain creatures, such as
how the The'Galin were not in any history books before they just
suddenly appeared, and only angels and demons from before time
began knew of them.
- Supernatural Hunter Training: Supernatural Hunting and
Tracking/Tracking Avoidance: For the most part, supernatural
hunters have to learn specifically how to track supernaturals if
they are ever to find supernaturals to hunt down. Because
supernaturals are getting smarter and learning to counter
supernatural hunters, supernatural hunters have to be creative
in how they handle tracking supernaturals, which also means
supernatural hunters must adapt in response in a never-ending
cycle. Usually, training can involve things like being able to
analyze foot steps of creatures to find out more about where
their opponent is going, while some more skilled supernatural
hunters can use tracking more effectively to learn more about
the supernaturals they're tracking. For example, many
supernatural hunters don't rely on supernatural senses, so they
may use foot prints to track an opponent, but master level
supernatural hunters can learn what kind of creature made the
prints by analyzing things like how deep the footprint is and
the size of the stride being a way to tell a rough estimate of
the weight of the make of the tracks, or even traces of elements
in the footprints could be signs of certain supernaturals (such
as demons leave behind a sulfuric trace wherever they go and is
also in their footsteps). In addition, supernatural hunters are
also trained to listen to the environment, in which the
environment can be a great way to track opponents. For example,
most know that when everything in a forest goes quiet, even the
bugs, it usually means there is a predator nearby, and some
supernatural hunters can use that to tell when they are close to
a possible target. This skill is something that not only
requires knowledge of tracking, and using the environment, but
also requires knowledge of supernaturals as well. For example,
some werecreatures actually jump through trees in the forest
rather than walk on the ground, in which supernatural hunters
have to understand that and use that knowledge to their
advantage. Supernatural hunters usually have a sense of when
creatures are around them, and most are trained specifically to
track supernatural creatures. Most have come up with many ways
to track supernaturals and constantly change their strategies,
as the world of supernatural hunting is rapidly changing as
supernaturals come to learn supernatural hunter tricks for
hunting. And while human supernatural hunters learn to use
hunting and tracking without supernatural senses, many
supernatural hunters that may have other supernatural abilities
of their own may also have supernatural senses that can also
help them more easily track or sense potential enemies they may
encounter, or potential enemies that might be tracking them.
- Supernatural Hunter Training: Exorcism, Weakness and Trap
Knowledge: Most supernatural hunters have to learn how to use
exorcisms and traps for a multitude of creatures and
mythologies, due to exorcisms and traps being something that can
possibly save their lives against certain types of enemies. Due
to supernatural hunters having to learn about a number of
supernaturals, and having to adapt to many situations, most have
to learn extensively what supernaturals are weak to, and how to
cast out stronger supernaturals than they can handle if they
want to survive. Supernatural hunters can use exorcisms and
traps in order to take advantage of other races weaknesses, and
typically use this on other creatures that are vulnerable to
exorcisms and traps as a means to overcome them more easily. For
example, almost any supernatural and human these days know that
holy oil works well for trapping angels, and many even know
demonic exorcisms to exorcise angels back to Heaven. For the
most part, they also know how most supernaturals operate, as
they have to know the differences between supernatural creatures
and use whatever weakness for the creatures they are trying to
learn to overcome. Most supernatural hunters seek as many ways
to exorcise and trap beings as possible, specifically for
finding ways to trap stronger enemies they may have to run away
from, or finding unique ways to counter some supernaturals who
have come up with tricks of their own as more and more
supernaturals are trained in supernatural hunter tactics. As
such, many supernatural hunters that are experienced have had
the time to build up their knowledge and even amateur
supernatural hunters have learned about traps and exorcisms to
some degree as there are numbers of cases where knowledge of
this can help save a hunter's life if used properly even against
some stronger opponents. Some supernatural hunters have learned
a lot about these not just through books, but by watching other
supernatural hunters and sometimes even watching supernaturals.
Some even have unique ways to take advantage of these based on
their knowledge and creativity, such as one set of supernatural
hunters, who came up with the idea to carve devil traps onto
bullets in order to prevent a demon from being able to leave the
body they are in, which supernaturals took and used to counter
demons as well. And depending on the supernatural hunter, some
may even have to counter other supernatural hunters as well
since some supernatural hunters see others as rivals.
- Supernatural Hunter Training: Supernatural Hunter Counter
Experts: Because of the rivalry between some supernatural hunter
groups, there are some supernatural hunter groups that fight
each other. Because of this, most supernatural hunters also have
to worry about other supernatural hunter groups, or some
supernatural hunter hunter groups who use their own tactics
against them, which even applies to spirit users who become
supernatural hunters. Because of this, supernatural hunters have
to be aware of when groups are using their own tactics, and they
have to adapt and counter those tactics when they arise. This
training also teaches supernatural hunters how to avoid certain
traps and tracking that other supernaturals will use, with some
groups training their supernatural hunters how to counter the
supernatural hunter group rivals of the group they're trained by
(For example, the Christian churches may have rivalries with
different churches supernatural hunter groups, or certain other
secret groups like the Men of Letters may refuse to cooperate
with other groups). Because of this, it's also important for
supernatural hunters to realize that their enemies are not
always supernaturals, but sometimes other humans and other
supernatural hunters. This mostly applies to supernaturals that
double as supernatural hunters (and may apply to spirit users),
as they often come under scrutiny for hunting their own kind and
some human supernatural groups won't let them operate as
supernatural hunters in fear they may turn on humans. Because of
this, supernatural hunters are not only weary of supernaturals
they hunt, but also of other supernatural hunters (though many
supernatural hunters often form groups for better survival
chances). To an extent, supernatural hunters have to be weary of
supernatural hunters they might come across, though most have to
learn when other supernatural hunters are enemies and when they
are allies, or else they could make unnecessary enemies. Of
course, this also works to counter when supernaturals use this
as a means to counter supernatural hunters, which is a tactic
that many supernatural hunters are seeing more and more of in
the current days.
- Supernatural Hunter Training: Presence Suppression/Crowd
Blending: Most supernatural hunters have to learn how to blend
into crowds and learn to avoid suspicion in order to avoid being
discovered by others, specifically the supernaturals they are
hunting. Supernatural hunters often hide themselves when out and
about, since supernaturals can be anywhere especially after
supernaturals were revealed to the masses. While secrecy is not
a focus anymore, supernatural hunters still learn to blend into
crowds and learn to avoid suspicion from normal people, though
it's mostly to avoid supernatural attention. And because many
supernaturals also live in the open by learning to blend into
crowds, this even more important to avoid dangerous
supernaturals who might try to take them out if they are
discovered. As such, the ability to blend into a crowd is still
just as important for supernatural hunters as it is for
supernaturals. For the most part, supernatural hunters often
learn the best ways to avoid drawing attention to themselves in
crowds, learning methods to keep suspicion off them (usually by
using things like false identities or using specific clothes for
the area they are in). For example, some supernatural hunters
will have find ways to keep their weapons or supernatural
hunting items hidden while in public, often wearing casual
clothes or clothes to fit whatever area they're in (such as
wearing clothes common to the area they're in to avoid looking
out of place) that can allow them to not show anything they
might carry with them. Unlike supernaturals who usually have the
ability to suppress their presence, supernatural hunters often
rely less on abilities (though some supernatural hunters may
learn certain skills to help if they have the right training),
and most tend to rely more on creativity and finding the best
ways to not draw attention to oneself. Crowds can be very
useful, as supernatural hunters can hide in crowds and are
harder to detect by supernaturals since a large crowd makes it
difficult to single out specific presences. Supernatural
hunters, no matter how they're trained, use this to blend into
crowds whenever they can, as they often don't want to draw
attention to themselves, which has become quite important over
the years both to hide from the supernaturals they hunt.
- Murderous Intent Sense: This lets those with this sense when
an attack is coming, usually by being able to tell when someone
has the intent to kill. This is a skill most warriors get by
fighting constantly for many years, learning how to sense
someone's murderous intent usually through encountering it
first-hand enough that they start to develop a strange sense
that lets them read people and be able to tell when someone has
the intention to kill. This lets the user read their environment
as well as the people around them in order to see what attacks
might be coming their way by reading an opponent's body language
and the "sense" of people around them. This gives them a passive
sense of reading people who might try to hurt them, as they can
sense when someone is ready to attack, and most people can
usually sense when that murderous intent is aimed at them. Some
can sense this literally as an aura through things like ki
sense, but most sense it in an instinctive way once their
instincts have been developed through constant fighting and
battles. This gives the user time to predict an attack, and to
some extent, helps the person predict what opponents will do in
a fight by reading their murderous intent. For example, by
reading an opponent's body language, such as how they move or
how tense they might be, a user of this can read opponents
movements in order to predict how they will fight or attack, as
some have developed entire fighting styles predicting people
through this method, such as the Hiten Mitsurugi sword style
that uses this to predict opponents. However, this sense is not
perfect, and some opponents can't be read if they can disguise
their murderous intent or they learn skills that can trick
people with this sense. Those who have no ability to feel
emotions also don't give off this murderous intent, as those who
don't have emotions don't feel the intent to kill. This sense is
usually pretty reliable unless one can suppress their murderous
intent, and is usually instinctive among people who have seen a
lot of battle and those that have fought for their lives
multiple times. The only real way to develop this is experience,
as no amount of training can truly grasp how this sense truly
works as it is only a passive ability that one can pick up by
experiencing murderous intent firsthand from enough people that
they learn to recognize the murderous intent in the feelings
they get from people.
- Alkull Martial Arts: This is an ancient art known to Celestian
martial arts masters. It would seem like a blend of Earth's Kung
Fu, Karate, and Kenjutsu. Alkull helps hone psychic energy and
trains the martial artist in how to use that energy in combat.
Weapons:
Personality:
Background:
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