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       #Post#: 19537--------------------------------------------------
       Multidimensional WIP: Delsin Rowe of Universe Alpha-213
   DIR By: Raven Tepes
       Date: February 11, 2025, 5:16 pm
       ---------------------------------------------------------
       "Vengeance, though a heavy and often painful choice, can be a
       necessary force when justice is denied. It is the act of
       reclaiming what was wrongfully taken, a way to restore balance
       when the scales of fairness have tipped too far. In certain
       moments, it is the reminder that actions have consequences, and
       that those who harm others must face the weight of their own
       choices."
       ~ Delsin Rowe
       "I lost my humanity the day they killed my wife and kids and
       wiped out my tribe. That was the day I swore that I would make
       those responsible pay for what they have done. I will do it in
       the bloodiest way possible. I will take everything away from
       them in every universe until I am strong enough to obliterate my
       enemy."
       ~ Delsin Rowe about the Interdimensional Order of the Dragon
       "I have yet to meet a version of myself that I can't beat. They
       are all weak and will lose their families to the Order like I
       did. It's best if I beat them to a cripple than let them lose to
       the Order."
       "One thing that is consistent with every version of myself that
       I have met. They are childish stoners who let their emotions
       rule. They will never be able to defend their families if I
       don't push them to mature."
       Alpha Delsin: Do you seriously think that running on pure THC
       and energy drinks is going to make you the strongest in the
       universe? He asks as he cracks his knuckles and neck, preparing
       for a fight.
       Alternate Universe Delsin: I workout and train a lot. AU Delsin
       says as he blows out a puff of smoke.
       Alpha Delsin: Then let's see how well that working out and
       training have done you. Prepare yourself to fight. He says as he
       stretches a bit and then takes a defensive stance. Alpha Delsin:
       And prepare yourself to lose.
       Alpha Delsin: Ah, Delsin, the poster boy for underachieving rock
       collectors everywhere. His idea of a power move is probably
       rolling over to the fridge for a snack, and his most impressive
       ability is convincing his mom he's not high when he's clearly
       floating on a cloud of Doritos dust. The only thing he's going
       to leave behind is a trail of unfinished projects and a smoke
       signal for the pizza delivery guy. He says with a snide smile to
       a random alternate Delsin.
       AU Delsin: You realize that you're also Delsin, right? AU Delsin
       says.
       Alpha Delsin: I'm the better looking, smarter, and stronger
       Delsin though.
       AU Delsin: Dude, you're bald! How is that being the better
       looking Delsin? You look more like Lex Luther's lame twin.
       Alpha Delsin: And that's what I get for trying to be witty with
       someone who's brain is loaded. I get a lame one liner insult.
       Name: Delsin Rowe
       Nicknames: Black Death, Seifuku-sha (Conqueror), B@stard
       Age: 35 years old
       Species: Homo Superior Human Conduit
       Height:
       Weight:
       Moral Alignment: Lawful Evil/Aberrant
       Family:
       Brother: Reginald "Reggie" Rowe (Deceased - Killed by the
       Interdimensional Order of the Dragon)
       Wife: Anna Marie Shadow-Rowe (Deceased - Killed by the
       Interdimensional Order of the Dragon)
       Son: Donald Michael Rowe (Deceased - Killed by the
       Interdimensional Order of the Dragon)
       Son: Jesse James Rowe (Deceased - Killed by the Interdimensional
       Order of the Dragon)
       Son: Frederick Seahawk Rowe (Deceased - Killed by the
       Interdimensional Order of the Dragon)
       Daughter: Cheyenne Summer Rowe (Deceased - Killed by the
       Interdimensional Order of the Dragon)
       Daughter: Tabitha Gwendolyn Rowe (Deceased - Killed by the
       Interdimensional Order of the Dragon)
       Organization: None but aligned with Malice and Saskia
       Natural Conduit Abilities:
       Absorption: The power to absorb anything and utilize it in some
       way. The user can absorb literally anything/everything,
       including matter/energy, power, concepts, etc. They remove it
       from the source into their body and use it in various ways to
       gain some form of advantage: enhancing themselves, gaining the
       drained power or concept, rejuvenating themselves or using it as
       a power source etc., either temporarily or permanently.
       (
  HTML https://powerlisting.fandom.com/wiki/Absorption)
       Homo Superior Physiology: The power to be a human that possesses
       various superior abilities and powers while retaining one's
       humanity. The user is a human that has developed powers and
       abilities from a variety of causes/circumstances, such as
       evolution, genetic experiments, enchantment, having powers
       bestowed upon them by other beings or sources, through unnatural
       birth causes, and training to obtain said powers classifying
       them into superhuman beings. Also, thanks to still being human,
       (if the powers are in any relation to genetics), they can use
       these abilities without becoming a monster (i.e., keeping their
       human physique, sanity, and humanity without it being altered
       from possible instability).
       Homo Superiors can also be divided into two categories:
       Rational: Metahumans of this category gain their powers by an
       unusual evolutionary process by chance in each individual,
       unnatural birth causes, certain serums, genetic engineering, or
       exposure to radiation or biohazardous substances, like mutagens,
       cybernetic enhancements or any other methods in relation to
       genetic experimentation in that regard.
       In one way or another, certain superhumans that are of this
       classification might have minor physical changes without their
       humanity being fully or almost slipped away, like their irises
       changing to any color like a fiery shade of red, yellow, purple,
       etc., retractable claws or spikes, fangs or sharp teeth, the
       color of the skin being changed, among others. In fact, these
       kinds of superhumans will be able to possess powers without
       their physiology being altered and thus not losing their
       humanity as a result.
       Irrational: By this category, metahumans gain their powers by
       having their abilities bestowed upon them by supernatural
       beings, enchantment, training to self-bestow their powers like
       telekinesis for example, being blessed or granted wishes to
       obtain their powers, and among many other methods without any
       scientific modification. Most of these kinds of superhumans have
       the potential to become mystical class superhumans.
       Unlike the rational-based types, this category of superhumans
       wouldn't have to be able to suffer mutations and instability of
       their deoxyribonucleic acid, which can be caused in certain
       ways. Unlike the rational based category, these kinds of
       superhumans are more likely to maintain their humanity because
       they don't share the same genetic unpredictably that
       rational-based superhumans are more likely to have.
       (
  HTML https://powerlisting.fandom.com/wiki/Human_Physiology/Superior)
       Conduit Elements:
       Concrete
       Rock
       Steel
       Neon
       Fire:
       ~ Fire
       ~ Dark Fire
       ~ Pure/Divine/Holy Fire
       ~ Blue (Ice/Cold) Fire
       Water:
       ~ Water
       ~ Dark/Unholy Water
       ~ Pure/Divine/Holy Water
       Radium: The one with this radioactive metal does have control
       over alpha, beta, and gamma radiation energy. The conduit also
       has a low level of radioactivity when using this elemental
       power.
       Electricity:
       ~ Electricity
       ~ Dark Lightning
       ~ Pure/Divine/Holy Lightning
       ~ Blue (Ice/Cold) Lightning
       Freon: The conduit has the ability to freeze things by producing
       freon gas
       Vibranium
       Titanium
       #Post#: 19547--------------------------------------------------
       Re: Multidimensional WIP: Delsin Rowe of Universe Alpha-213
   DIR By: Raven Tepes
       Date: February 11, 2025, 9:00 pm
       ---------------------------------------------------------
       Gained Powers:
       Power Negation Field: The power to create a field that nullifies
       the supernatural powers of others. The user can create a field
       or area where they can cancel out the powers of others, or
       simply "dampen" or just weaken powers. Others are unable to use
       their powers as long as they are in the user's area of effect.
       (
  HTML https://powerlisting.fandom.com/wiki/Power_Negation_Field)
       Darkness Manipulation: The power to manipulate darkness. Users
       can create, shape and manipulate darkness and shadows. Darkness
       is mostly used to cloud everything into total darkness, but can
       also be channeled to a variety of effects, both as an absence of
       light and a solid substance; one can also control and manipulate
       the beings that exist there, create and dispel shields and areas
       of total darkness, create constructs such as equipment or
       entities, teleport oneself through massive distances via
       shadows, etc.
       (
  HTML https://powerlisting.fandom.com/wiki/Darkness_Manipulation)
       Intangibility: The power to phase through physical matter. The
       user can move through solid objects and ignore most physical
       effects in their way; the exact means of how this is done vary
       between slipping partially into other dimensions, being able to
       make their particles move between different particles, being a
       non-physical being of energy, vibrating their molecules into a
       new quantum frequency, etc. Regardless the user can ignore most
       attacks, physical dangers, and gravity.
       The user can also fuse objects into people, making them
       intangible/untouchable and unreachable. Advanced users have the
       ability to shift from phasing through objects to becoming solid.
       They could intentionally entangle people or objects within
       walls, or cause harm by making their hand solid inside a
       person's head, which could lead to the victim's death.
       (
  HTML https://powerlisting.fandom.com/wiki/Intangibility)
       Awareness Distortion: The power to distort others' sense of
       awareness. User can perform movements/actions that can disrupt
       or nullify targets capacity to be aware of their surroundings,
       the user, the user's actions, and their attacks.
       (
  HTML https://powerlisting.fandom.com/wiki/Awareness_Distortion)
       Self-Replication: The ability to replicate oneself. The user can
       instantly and perfectly replicate themselves, often numerous
       times. These self-duplicates are sometimes created directly from
       the user, often by them splitting into multiple individual
       beings while also being able to recombine their clones at will.
       Most users have both of these abilities (if subconsciously),
       copying their clothes/equipment along with their body and every
       ability or other attribute the user has or wants their replicas
       to have. Usually, the original user will be able to maintain
       control over all copies.
       (
  HTML https://powerlisting.fandom.com/wiki/Self-Replication)
       Poison Manipulation: The power to manipulate poisons. The user
       can create, shape and manipulate poisons and poisonous
       substances. For the sake of clarity: poison, toxin, and venom
       are terms for any substance that injures or destroys the health
       of living beings when absorbed into the system: poison is the
       general word, toxin is a poison produced by an organism (plant,
       fungus, animal); it is especially used in medicine in reference
       to disease-causing bacterial secretions, venom is especially
       used of the poisons secreted by certain animals, usually
       injected by bite or sting.
       (
  HTML https://powerlisting.fandom.com/wiki/Poison_Manipulation)
       Mythical Bestiary: The power to use the abilities of Mythical
       Beasts. The user either is or can transform into any beast or
       creature mentioned in mythological tales, folklore, or ancient
       legends. These beings are non-humanoid by nature or are
       explicitly defined by their ability to take on a beastly form
       while retaining their unique traits.
       This power includes a vast array of legendary creatures, from
       colossal dragons and thunderbirds to elusive kitsune and
       krakens. While some creatures embody magical energy or divine
       essence, others rely on their raw physicality, cunning, or
       natural abilities, making this power as varied and limitless as
       the myths themselves.
       For example, becoming a dragon grants fiery breath and immense
       strength, while transforming into a phoenix provides
       regeneration, immortality, and control over flames. This power
       draws a clear line between beasts and humanoid entities,
       excluding beings such as elves or fairies, while embracing
       legendary creatures like hydras, krakens, and griffins.
       Upon transformation, the user adopts the full physical form and
       inherent characteristics of the chosen beast. This includes not
       only their size, speed, and strength but also their signature
       abilities—such as a basilisk’s petrifying gaze, a chimera’s
       elemental attacks, or a pegasus’s ability to fly. Even
       non-magical creatures like the Nemean Lion, famed for its
       impervious hide, or the gigantic Roc with its unmatched
       wingspan, bring their legendary traits into the user’s arsenal.
       The user also gains instinctive knowledge of the creature’s
       behavior and abilities, allowing them to seamlessly integrate
       its skills into their actions.
       This power goes beyond simple shapeshifting, as each form
       carries the weight and history of the creature’s legend. The
       user becomes a living embodiment of the beast, channeling its
       mythological presence. Transforming into creatures tied to
       specific elements, like hydras with their regenerative
       resilience or a thunderbird wielding the might of storms,
       enables the user to harness the forces of nature. In contrast,
       legendary beasts like the white stag or the qilin symbolize
       grace and wisdom, granting entirely different attributes, such
       as heightened perception or harmony with the environment.
       With such immense versatility, this power allows the user to
       adapt to almost any situation. They can become a harbinger of
       destruction in combat by transforming into colossal, aggressive
       creatures or take on the role of a protector by embodying
       creatures associated with healing or guidance. They can traverse
       land, sea, and sky by choosing forms suited to each terrain,
       such as the swift-footed Sleipnir for land, the leviathan for
       oceans, or a phoenix for the skies.
       Although the power primarily focuses on creatures with a beastly
       nature, it offers access to those whose legends define them as
       more than mere animals, making it possible to transform into
       hybrid beings like a sphinx or even a minotaur, provided their
       humanoid aspects are secondary to their beastly form. Legendary
       creatures that inspire awe through their sheer physicality,
       dominance, or mystical significance—whether magical or not—are
       all part of the user’s repertoire. This ability is a bridge to
       the myths of old, allowing the user to walk—or soar—as the
       beasts that once inspired fear, wonder, and reverence.
       (
  HTML https://powerlisting.fandom.com/wiki/Mythical_Bestiary)
       Plant Manipulation: The power to manipulate plants. Users can
       create, shape, and manipulate plants, mainly multicellular
       organisms, predominantly photosynthetic eukaryotes of the
       kingdom Plantae, including wood, vines, plants, moss, and parts
       of the plants, such as leaves, seeds, roots, fruits and flowers.
       The user can cause plants to grow, move/attack or even rise from
       the soil and "walk", mutate plants by rearranging DNA structure
       and revive withered or dead plants.
       They can use their power for defense and support, cause flowers
       and other plants to bloom instantaneously, manipulate tree
       branches to use them as whip-like weapons, control spores and
       pollen, bring plants back to life and make them sprout
       seeds/fruits/berries, use plant chemicals to heal
       people/objects, and/or manipulate their properties for a wide
       range of effects.
       Though less commonly activated by passive users, the ability may
       deal a series of offensive techniques on a target. Using the
       plants as weapons enables users to grasp and strike continuously
       with vines and roots, project thorns at a distance, and quickly
       regenerate the withering weapons at the user’s will. They can
       grow vines to entangle enemies climb around a target's neck,
       causing choking, or strike with plants. A more subtle technique
       is to release damaging toxins and pheromones, affecting targets
       in which conditions should be treated quickly with ailments.
       Users may also control plants in their altered forms, i.e.,
       concentrated forms, such as cotton clothing/fabric, paper, etc.
       The idea of plants having souls' is if the plant lives longer
       than three years then it has a soul from the start altering
       time. Plants can even live as short as few days varying if a
       spout.
       (
  HTML https://powerlisting.fandom.com/wiki/Plant_Manipulation)
       Dark Plant Manipulation: The power to manipulate the
       dark/destructive aspects of plants and plant life. Users can
       create, shape and manipulate plants and plant life of a darker
       and destructive nature; one that consumes, destroys and damages
       everything they come across. Representing the hazardous and more
       destructive side of plant life, they bypass most of their
       weaknesses (e.g., being capable of withstanding high
       temperatures.) In essence, this about solely controlling the
       negative aspects of plants.
       (
  HTML https://powerlisting.fandom.com/wiki/Dark_Plant_Manipulation)
       Demonic Disease Manipulation: The power to manipulate demonic
       infectious essence/substances. The user can create, shape and
       manipulate hellish infectious essence/substances, capable of
       necrotizing, paralyzing and/or infecting anyone or anything in
       is path. In addition, demonic disease is capable of inflicting
       excruciating pain, both physically and spiritually tormenting
       the victim. It has the potential to corrupt one's soul, and is
       very effective against the holiest of supernaturals, such as
       angels. More powerful users can even ultimately
       summon/resurrect/create evil spirits, nosokinetic entities
       and/or demons from Hell.
       (
  HTML https://powerlisting.fandom.com/wiki/Demonic_Disease_Manipulation)
       Dragon Blood: The power to possess blood with draconic
       properties. The user is one who possesses blood of draconic
       origins (such as through having a draconic ancestor, ingestion,
       or through a transfusion) which bestows a wide arrange of
       effects, specifically allowing them the ability to replicate
       draconic powers.
       (
  HTML https://powerlisting.fandom.com/wiki/Dragon_Blood)
       #Post#: 19548--------------------------------------------------
       Re: Multidimensional WIP: Delsin Rowe of Universe Alpha-213
   DIR By: Raven Tepes
       Date: February 11, 2025, 9:17 pm
       ---------------------------------------------------------
       Weaknesses: Delsin is still mortal and can be killed with a well
       placed kill shot. Superpower Anchoring: Weak to Raw Power.
       Absolute Immunity Bypassing is the perfect counter to Power
       Anchoring. Useless against Absolute Superpower
       Manipulation/Obsolescence/Absolute Superpower
       Negation/Omni-Negation. Power Negation Field: Unlike a natural
       born negation field, Delsin must activate the power to benefit
       from it. Users/allies may also be affected by the field. Beings
       with Absolute Immortality, Meta Power Immunity, Omnilock and
       Omnipotence can inside the field without having affect. Beings
       with Power Anchoring may still have their powers inside the
       field. Useless if opponents do not have any supernatural powers.
       Can be countered by Negation Immunity, Negation Countering and
       Cancellation Bypassing. Absorption: Absorption
       Immunity/Absorption Negation. User can be overpowered by
       Omni-Absorption. Anti Storage users are immune to this power (if
       it tries to keep them sealed/separate from/alive within the
       absorber). Touch only and must actively will the absorption
       process. Monster Lordship: Users are unable to affect other
       types of beings with this ability outside monsters themselves.
       Some users of this power cannot be killed because it could take
       any created monsters by them with them to the grave, effectively
       killing them as well. This may not always be the case. Monster
       Mode: User becomes more feral.
       #Post#: 19554--------------------------------------------------
       Re: Multidimensional WIP: Delsin Rowe of Universe Alpha-213
   DIR By: Raven Tepes
       Date: February 11, 2025, 9:55 pm
       ---------------------------------------------------------
       Powers from Saskia:
       Monster Lordship: The ability to have absolute power over
       monsters. The user possesses absolute power over all existing
       monsters, including themselves, and can freely bring new ones
       into existence.
       The power encompasses all kinds of monster from regular
       monsters, werebeasts, vampires, alien monsters, zombies, ghost
       monsters, other undead, ghouls, gorgons, sea monsters,
       cybernetic monsters, swamp monsters, chimera, harpy, hags,
       elemental monsters, giant monsters, even divine monsters and so
       many more like monsters in the attic, basement, closet and under
       the bed, eldritch abominations and even possibly the bogeyman
       and Jack O'Lantern themselves. The list of monsters is nearly
       endless. They can be controlled, summoned, redefined, banished,
       erased and recreated at will, user's power over them transcends
       any potential resistance or limitation.
       (
  HTML https://powerlisting.fandom.com/wiki/Monster_Lordship)
       Monster Empowerment: The ability to gain strength from the
       presence of monsters. User becomes stronger, faster, more
       durable, etc. when they come into contact with monsters,
       possibly unlocking abilities related to the affinity and
       enhancing the existing powers. Some users may be able draw
       sustenance from the connection or even slow or stop aging.
       Monster Mode: The power to enter a state with monster-like
       abilities, powers, skills, and traits. The user is able to enter
       a state which allows monster-like abilities, skills and traits
       with bestial capabilities and powers that transcend all of the
       user's basic limits whether physical, spiritual, mental and so
       on.
       #Post#: 19556--------------------------------------------------
       Re: Multidimensional WIP: Delsin Rowe of Universe Alpha-213
   DIR By: Raven Tepes
       Date: February 11, 2025, 11:12 pm
       ---------------------------------------------------------
       Malice Contract Abilities:
       - Evil Art: Eye of Death (Wicked Shadow Creation Variation):This
       spell is an evil art used by Malice and his followers. This
       spell is designed to create shadow-based creatures that have
       powers of the people who they are copied from. When using this
       spell, this spell can be used one of two ways. The first is that
       an opponent can take the essence of someone and use it to create
       creatures of darkness which have been termed "wicked shadows"
       that are made to fight whoever the opponent wants them to fight.
       This variation creates versions of the wicked shadows that are
       much easier to control, but are not quite as powerful as the
       second variation. However, this spell can be used without any
       resistance, as this only copies the abilities, and doesn't copy
       the person themselves. These shadows are made using the essence
       of whoever the person wants to use, which can be created from
       either the energy of someone, the blood of someone, or the soul
       of someone. When used, the wicked shadow appears in the form of
       a black shadow demon, usually with a form that changes depending
       on the essence used. These demons are then able to do whatever
       the person who created them wants, and stay as long as the
       person wants them to stay as their servants. However, the only
       real downside is that these creatures are typically pretty
       mindless, so keeping them around doesn't really serve much
       purpose, and most users will use them as disposable pawns in
       battle. These summoned beings can be summoned pretty easily,
       just requiring a specific magic glyph that uses the symbol of
       Malice known as the Eye of Death and the essence of whoever they
       want the wicked shadow to have the power of. These shadows can
       be destroyed, typically best destroyed using spirit purification
       or holy power. However, they do gain some weaknesses of the user
       they are based on, such as a demi-god based wicked shadow might
       be vulnerable to whatever their godly pantheon is weak to.
       Another downside is that sometimes the user that the wicked
       shadow is based on might develop a connection where it can
       percieve what the wicked shadows do. While they cannot do
       anything through this connection, it can be inconvenient if the
       person its based on gets knowledge of how the wicked shadows are
       being used.
       - Evil Art: Eye of Death (Demon Corruption Variation): This is
       the second variation of the Eye of Death spell which is designed
       to corrupt someone and turn them into a demonic entity. This
       creates a much stronger wicked shadow, by turning someone into a
       demon. These versions of the wicked shadows are much smarter,
       and far more powerful than the normal wicked shadows of the
       first variation. Because this corrupts someone directly, this
       means that there is far more essence to make these wicked
       shadows as powerful as can be. Usually, these wicked shadows are
       used the same way as the first variation, in that they are
       usually used to fight enemies and do whatever the summoner wants
       them to. These shadows also have the powers of the person they
       are based on. In order to use this, a user of this spell needs
       only to have someone on the spell using the eye of death spell,
       and then this art can turn them into a wicked shadow. However,
       upon being destroyed, they won't die, but instead revert back to
       their normal selves unlike the normal wicked shadows. Once
       corrupted once, this also forms a connection with the caster, in
       which they can use this when they choose to, unless this
       connection is broken with special charms. The way to defend
       against this spell is with charms designed to fight against
       this, as once transformed, those with this are infused into what
       becomes the wicked shadow and lose any control they might have,
       making this much more difficult than any other control spell to
       fight. Even those like Tartarus Kindron using the Darkfire
       disciplined mind training have been controlled by this power in
       the past (Though he did manage to break the control with help),
       which shows just how dangerous this power can be. However, those
       with strong wills can resist the wicked shadows to a degree, and
       while they cannot destroy the wicked shadows (at least no one
       has been able to yet, but that doesn't mean that there is no way
       to do so), users can try to regain control so that the opponents
       can kill the wicked shadow and return them to normal. Once used,
       this cannot be used for up to eight hours, as this is a
       difficult spell to maintain when this variation is used. This
       spell can also be completely negated with special charms and
       certain purification training (such as in the Land of Shamans, a
       shaman there originally overcame this spell and made charms
       specifically to counter this). Once empowered by a charm or
       specific training, this varation is no longer effective and
       cannot be used, and at that point only the first variation can
       be used. These are a little harder to control than the first
       variation as well, which means that this requires much more
       concentration than normal to maintain.
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