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       #Post#: 196--------------------------------------------------
       RP Profile: Vobu
       By: Zorbak the Ebil Moglin Date: April 25, 2019, 3:32 am
       ---------------------------------------------------------
       "The world would be boring without idiots like you to amuse me."
       - Vobu's human form insulting someone's intelligence
       "Servitude begins at death." - Vobu's human form to someone who
       didn't want to die
       "Your blood will make a nice treat. Now or later doesn't matter
       to me, I can hunt you or you can surrender. I will one day have
       EVERY person's life on this miserable little rock of a planet,
       so I can afford to be patient." - Vobu in his human form to
       someone he eventually devoured
       "Sorry... Devouring you isn't anything personal... It's just my
       curse. If I could remove this curse I probably would. I don't
       want to destroy your world... It's just the purpose of dark
       spirits to cause destruction to balance the positive spirits
       ability to generate life. I actually don't want you humans to
       disappear... cause then my food source disappears. I'd rather
       control and produce you like cattle so that we have something to
       eat when we're hungry. In fact... The only real group I have
       hatred towards is the voodoo gods." - Vobu in his rabbit form to
       someone who asked about why he eats humans and wants to destroy
       the world.
       "When the dark spirits feast... Undo Vobu's lock... And set him
       forth... On a blood-soaked walk." - Incantation to release
       Vobu's seal and incantation his followers use to summon Vobu's
       power
       "Emotions are nothing but secretions of hormones and yet mortals
       yearn for it and cling to it." - Vobu in his human form, talking
       about human emotions
       "I know how emotions are... Sorry, my human form tends to be a
       bit cold towards you humans... Not really something I control
       consciously. I know emotions are important. They made me what I
       am today after all." - Vobu in his normal rabbit form about his
       previous statement about emotions.
       "You mortals these days... You don't take care of your bodies at
       all. I blame the food you people eat. Such sour blood. I prefer
       demon blood, and that tastes like sulfur... Perhaps as a part of
       me, your blood will be put to better use."
       "I miss the old days of conquerors and warlords... There was
       always so much blood for me to consume."
       "Yes... The other Voodoo gods used to make fun of my innocent
       nature. Well... Let's just say they can't anymore."
       "Bad things don't happen to you because you're unlucky... Bad
       things happen to you because you're a dumbass." - Vobu in his
       human form to someone complaining about bad luck
       "Killing subordinates when they fail is not a way to instill
       loyalty. It's a way to get your people to turn on you once
       they're tired of being afraid. If you want loyalty, then you
       have to encourage them to do well and reward them. They're like
       rats in that regard. You train them with positive reinforcement
       to exhibit the behavior you want them to show... Something I
       learned from watching humanity and how they train animals. The
       lives of dictators and those who instill fear in their people
       always end the same way: assassination. I don't make that
       mistake. I make sure to reward those that do well in my service.
       Those that don't... Well, they have chances to get better.
       Killing one of your people out of anger solves nothing and
       leaves you with one less soldier to serve you. And one thing I
       learned from watching other gods... Recruit the people who have
       nothing or no one and they'll respect what you give them more
       than anyone else would." - Vobu about how he builds his forces
       "Don't depend on anyone... Because even your own shadow leaves
       you when you're in darkness."
       "Do you ever shut up? Death would be preferrable to this
       babbling you keep doing..." - Vobu in his human form to an
       opponent who was trash-talking him the whole fight.
       "Light thinks it travels faster than anything but it is wrong...
       No matter how fast light travels, it finds the darkness has
       always got there first and is waiting for it." - Vobu reciting a
       quote
       "Danae Levesque... I'll remember that name. I get the feeling
       we'll meet again someday." - Vobu the day he was sealed away by
       Danae Levesque
       During a time when a couple enemies met Vobu for the first time.
       Vobu was in a small, little rabbit form which was his original
       form.
       Enemy 1: Wait... So this is the guy we're supposed to be
       defeating?
       Enemy 2: I think? He goes and picks up Vobu and hugs him.
       There's no way this guy is evil. He's way too cute. I'm starting
       to think the Ellimist was wrong about this guy.
       Vobu stays silent and bites into the enemy's neck, drinking his
       blood and absorbing his soul energy.
       Enemy 2: AH! GET HIM OFF! GET HIM OFF! He says desperately
       trying to shake Vobu off. The other enemy manages to pull Vobu
       off and throw him as he lands not far away. He just look over,
       blood dripping from his teeth he used to bite the enemy.
       Enemy 1: What the hell was that?! What kind of rabbit drinks
       blood?!
       Enemy 2: It wasn't just that... He says weakly, holding his
       still bleeding bite mark. He was trying to suck out my soul with
       it... I think he's a soul eater.
       Vobu: Vobu smiles. Your blood tasted terrible... But your soul
       energy is strong. That's good. I'll enjoy draining you... After
       you tell me who sent you... Who is this "Ellimist"? He says,
       with his rabbit form having a cute cheerful voice rather than a
       dark and evil one.
       Enemy 2: Holds his neck where he was still bleeding. Oh my
       god... That voice does not match a being of "pure evil"...
       Vobu: Would you prefer a different form? I have some far more
       "terrifying" forms if you'd prefer. He says innocently.
       During a fight with a Hazeldine. Vobu appeared in his rabbit
       form.
       Vobu: Hello there... Nice to meet you. He says cheerfully
       Hazeldine: I'm here to destroy you.
       Vobu: Oh... So you called me here for a fight... Well... If
       we're going to fight, will you tell me your name before I go
       into human form? Sorry... But my human form is a lot less
       emotional and less caring than this form... And I like to learn
       people's names in this form so I commit it to memory rather than
       not caring enough and forgetting it when I'm in my human form.
       He explains with a smile.
       Hazeldine: No name... I'm going to kill you so it won't matter!
       Vobu: People always say that to me, but none have been able to
       deliver. I doubt you have the power they didn't. But you're
       welcome to prove me wrong. Vobu glares at his opponent, which
       was more cute than intimidating, but his voice gets dark which
       doesn't seem to fit his cute look Can you do what your clan
       leader cannot?
       Hazeldine: I've mastered blood manipulation and demonic power
       more than any other Hazeldine! I can even beat you!
       Vobu chuckles to himself Vobu: Then show me if you're better...
       Takumi Miura couldn't beat me himself. Let's see if your blood
       manipulation and dark arts is as good as mine when I was the one
       that taught your clan how to manipulate blood and how to use
       dark arts... You're going to find that teacher and students are
       entirely different while I drain both you and that pathetic
       demon of yours. He says the last sentence as he changes into his
       human form, his personality changing from cute and cheerful to
       dark and cold during his transformation.
       During a fight with a supernatural, Vobu was in his rabbit form
       waiting for the fight to start
       Enemy: Did you know that sulfur has many different forms? I
       studied ways to use demonic presence sulfur... You demonic
       creatures usually don't know much about science. He says coyly.
       Vobu: Smiles and chuckles a bit. Yeah... I don't know
       everything... Personally I haven't learned many forms that are
       really useful to me besides creating sulfur dioxide, a toxic
       gas, and creating hydrogen sulfide, an explosive gas... Oh...
       And iron sulfide. That's good for fighting holy spirits... Works
       great when I dispel them and I can hurt them with demonic
       presence while doing it. He says cheerfully.
       Enemy: His face goes pale as he notices Vobu's knowledge of
       sulfur, something he thought he had an advantage with. Wait...
       You know about the different forms of sulfur? Supernaturals
       aren't usually much for science... He recollections himself.
       It's alright... I know more about ice than you, I'm sure of it!
       I can beat you in that regard!
       Vobu chuckles again.Vobu: Confident are we? He then claps
       cheerfully, enjoying what he saw as a contest of knowledge. If
       we're gonna go into a knowledge contest, I'm all for it! I love
       this kind of stuff. He says cheerfully. He then holds up his
       hand in a pointing motion. Did you know there's over 15 forms of
       ice? Many of which can't be created on earth? My favorite is
       super ionic ice that has magnetic properties and can generate
       electrical signatures. Though I can't create it using my hell
       generated ice since I can't put nearly enough pressure into it.
       There's also a burning ice that is basically boiling water under
       so much pressure that it gets pressed into a solid form. Humans
       think it could account for some gas giants strange magnetic
       fields and think those gas giants might have an interior of this
       hot ice. Can't create that one either, unfortunately. There's
       also a planet where it rains hot ice in the form of blue shards
       of glass that has also pressurized moisture into a solid form
       through pressure and heat. And that one I CAN do if I want to
       use my blood mist properly, though it's red and not blue. He
       says, reciting some of his favorite facts about ice.
       The enemy's face goes pale again, realizing Vobu knew more about
       ice than him. Enemy: Maybe this was a mistake... He says,
       starting to doubt his knowledge he thought was greater than
       Vobu's.
       Vobu: Oh come on! He says with a smile and claps happily. I'm
       having fun! Let's do another subject! If you have something I
       don't know, I wanna learn it! He glares at his opponent with a
       smile. And if you know something I don't... I'll let you walk
       away this time from foolishly challenging me on an assumption
       that I'm an idiot. He says cheerfully, but had some disdain in
       his voice for his opponent assuming he didn't know as much as
       him, and he knew at this point that the enemy didn't know as
       much as he did about science.
       After one of his people failed a mission, he goes to see Vobu,
       who was in his rabbit form, scared that Vobu was going to kill
       him for failing.
       Vobu: How did it go?
       Man: I... couldn't... get the artifact... It's too protected.
       Vobu turns and looks at the man, noticing his fear.
       Vobu: Why are you so afraid? He asks curiously as he tilts his
       head in confusion.
       Man: He looks down to Vobu. I've seen enough movies to know how
       this goes... I give you the news and then you choke me to death
       or something.
       Vobu chuckles to himself. Vobu: What do you think this is, some
       cheap horror movie? He says jokingly. He keeps a cheerful smile
       on his face as he talks. I'm not that kind of evil. You tried
       your best right? So tell me honestly... Can you do it if I give
       you another chance, or should I send someone else?
       The man was confused, but answers honestly, hoping that Vobu
       wouldn't kill him for being useless in his mission. Man: I'm not
       sure I can do it myself... The people guarding your artifact are
       too strong for me alone. They also have powerful holy arts users
       that counter dark arts. They countered everything I threw at
       them easily. I think some of them even use celestial magic.
       Vobu smiles as he looks at the man. Vobu: You're honest with
       me... I like that. So be it. I'll send someone else for the
       artifact who can handle celestial magic I guess... I'll send you
       on a different mission this time... This one might work better
       for your current skillset and if you accomplish it, I'll get you
       something more than normal. I won't blame you for circumstances
       you can't control so don't worry... I'm not the kind of evil
       villain that kills his people for no reason. The only time I
       kill someone in my forces is if they betray me. So far, you've
       proven pretty loyal, so you have nothing to worry about. He says
       cheerfully before assigning the man his next mission.
       After one of his new servants completed a mission for Vobu, Vobu
       looks up, being in his rabbit form.
       Vobu: As I promised... I'll grant you a reward for your
       service... Within reason of course. Name what you want. New dark
       arts, higher status, whatever I can grant you.
       The woman looks down at him. Woman: Can... Can I hug you? You
       know... without... being bit? She asks nervously, knowing what
       normally happens when people try to hug Vobu.
       Vobu chuckles softly to himself. Vobu: That's always one of the
       first things people want to do... Very well, I'll allow it. If
       that's what you want. I promise I won't bite you.
       The woman picks him up and hugs him, and Vobu silently hugs her
       back while she does. After a few moments, she sets him down. He
       just looks up to her with a cheerful smile.
       Vobu: I've noticed you humans love your shows of affection when
       it comes to small creatures . But I guess I shouldn't complain
       when it's granted me a way to get close to humans... And makes
       the first reward for my servants so much easier when simple
       things like this are what they want. He says cheerfully.
       During a meeting with Dovelthain Hazeldine and Vobu.
       Vobu: Hops along in his rabbit form and stops in front of
       Dovelthain. Have you forgotten me, Takumi Miura? Who gave you
       your vampire power and taught your clan the dark arts?
       Dovelthain: I haven't... But I have also not forgotten that you
       refused to help us during our war against the Darkfires and we
       were forced to rely on Satan... We don't acknowledge you as an
       ally to us anymore. Our servititude is dedicated to Crowley, the
       King of Hell, after Satan also abandoned us. Crowley is the one
       the Hazeldines will follow now and will not abandon us the way
       we have been in the past. You and Satan both have no place in
       our clan any longer except as a testament to how far he has
       brought us.
       Vobu: Scoffs and gets a dark tone and a serious look. Wow...
       Replaced by a stupid little demon... That's a little insulting.
       You realize I was sealed away at the time right? The church
       managed to overpower me and seal me away.
       Dovelthain: Holds his demon, in sword form. Begone from our
       clan, dark spirit! You have no place with us anymore. Fade into
       the background of history and disappear forever.
       Vobu: Sighs while keeping his serious expression. Fine... I'll
       wipe out your entire clan and start a new clan. Hopefully one a
       little more grateful for my gifts!
       Dovelthain: Can you defeat us? When you taught us the dark arts?
       We have grown far beyond your magic you taught us.
       Vobu: Chuckles softly. I may have taught you what you know about
       the dark arts... But I never taught you all that I know about
       the dark arts.
       "Anytime Vobu is even present, the balance of spirits are
       completely thrown out. The spirits that help maintain your world
       are often too scared to even be in the same county as Vobu and
       most flee. And then the dark spirits come and make everything
       worse. Vobu's presence is enough to cause problems in the
       world." - A voodoo spirit about Vobu's presence.
       "He used to be a simple voodoo god in the form of a rabbit. That
       innocent looking rabbit form he takes, it used to be him before
       he turned dark. The other voodoo gods in the form of animals
       used to pick on him for being the weakest of the group. They
       treated him pretty terribly... Then Vobu found an abandoned
       dragon egg and he started caring for it, making a friend in the
       dragon growing inside. But then one day the voodoo gods got
       carried away and accidently knocked it, and Vobu, down a steep
       hill on a cliffside. The egg shattered when it hit the bottom
       and the creature inside died, and when Vobu realized what
       happened when he hit the bottom of the hill, his mind finally
       snapped. Vobu not only slaughtered those voodoo gods that day,
       but he devoured all of them using dark arts and started a war on
       all Voodoo Gods and all mortals they interact with. He has
       become worse than the consumer dark spirits, and lives only to
       consume humans, supernaturals and spirits alike. And considering
       all consumers do is consume... You can imagine how bad that
       makes Vobu." - A voodoo spirit who explained Vobu's past to
       Danae
       Name: Vobu "The Dark Voodoo God"
       Age: Unknown
       Species: Voodoo God
       Pantheon: The Voodoo Pantheon
       Gender: Male
       Hunter Group/Team: "The Tribe of Vobu" (Dark voodoo cult that
       follows Vobu)
       Weapons:
       - None he carries on him
       Dark Voodoo God Power:
       - Dark Voodoo Power: When Vobu destroyed a group of other voodoo
       gods, Vobu absorbed their power through soul and body devouring,
       and through this, delved into a forbidden realm of dark voodoo
       power. In this, Vobu became a powerful voodoo god based in dark
       voodoo, and is deeply connected to the dark spirits as well as
       being connected to dark voodoo arts like soul stealing, blood
       magic and even dark spirit arts. Vobu has a number of powers
       involving voodoo and shows just how powerful he is as a dark
       voodoo deity. While most people would think Vobu is not that
       dangerous due to being a rabbit form god, Vobu is perhaps the
       darkest and perhaps the most dangerous voodoo god currently
       alive. His power was strong enough that most of the other voodoo
       gods left have been unable to kill him, and most of Vobu's power
       has made him very difficult to kill. Every time Vobu has been
       defeated, he's found a way to come back stronger, usually with
       new dark arts, or demonic abilities.
       - Dark Voodoo God Manifestation: Since Vobu is actually a god in
       the form of a spirit, Vobu doesn't have a physical form
       typically. However, he is still able to create physical
       constructs that he can control. He can take any number of forms,
       even creating multiple forms. He most often takes the form of a
       rabbit in some way, with him usually sticking to his original
       form of a small and innocent-looking rabbit. His normal rabbit
       form may not appear dangerous, especially with a cute and
       innocent sounding voice, but his normal rabbit form is just as
       dangerous as any other of his forms. He can also take the form
       of a giant rabbit monster, or a human-like rabbit monster
       depending on what he wants to do. No matter the form though, his
       forms are just manifestations he controls as a spirit. This
       means that destroying the manifestations does very little to
       Vobu himself, and at worst, usually just drains his power to
       create new manifestations. As such, killing Vobu is nearly
       impossible through just attacking his manifestations. Some ways
       around this are weapons and powers that can attack spirits, but
       this has to be done carefully since Vobu can devour spirit
       energy, so one usually has to use another form of attacking
       spirits. Of course, like some other spirits, powerful enough
       other spirits can be used to fight him. And while he can create
       large constructs, they are easier to damage the larger he makes
       his constructs. He can also create multiple constructs of his
       human-like form, which can also be a problem, but they are
       dispatched the same as the other constructs. Each construct is
       possible to destroy with larger constructs being easier to
       destroy due to the power needed to manifest them, so if an
       opponent can last long enough and destroy enough constructs,
       it's possible that they can outlast Vobu. The best way one can
       last against him if they don't have a way to attack him as a
       spirit is for the opponent to just keep destroying his
       manifested forms until he runs out of power to manifest himself,
       to which he will not be able to manifest himself for up to two
       weeks.
       - Dark Voodoo God Human-like Form: When Vobu needs to, he create
       a manifested human form, which is a new ability he gained not
       too long ago from his last resurrection. This form is different
       from his other forms in that he can access more spirit power
       using a human form and is a more complete manifestation of
       himself. For the most part, Vobu's human-like form is more
       manifested than his other forms, and allows him to physically
       manifest himself. In this form, he is able to use more power to
       attack people with Voodoo magic and power. This form typically
       wears black with a crimson red mask, usually wearing a jacket
       and gloves. His human form is by far his most dangerous form,
       due to him having the same access to certain voodoo abilities
       that he doen't have otherwise, such as using his blood to fight
       enemies (Something he doesn't have in other manifested forms)
       and using human combat styles (also something he doesn't do a
       lot of in other forms). This form also is easier to use since he
       is able to drink blood similar to a vampire using his
       vampire-like fangs, as well as using his physical touch to drain
       souul energy. This form is one of the few forms that he is
       damagable in, since it is a more physical manifestation. If this
       form is "killed", Vobu will instantly not be able to manifest
       himself for up to two weeks and be stuck in dark spirit form.
       Killing this form also weakens Vobu, making him easier to attack
       if someone comes across him while he's weakened.
       - Dark Voodoo God Shapeshift: When Vobu has a physical
       manifestation or is in his human form, he is able to shapeshift
       as he desires as part of his abilities as a voodoo god. For the
       most part, he often changes forms into different types of
       rabbits, which reflects his origin, but can also change forms
       based on his human form. He is able to do this with his
       construct forms, or with his human form in order to change into
       whatever he desires. Different forms can have different
       abilities, such as certain forms having claws or sharp teeth, or
       going into forms that can be far more dangerous such as dragons
       or other creatures that have special characteristics such as
       forms that can fly. These forms don't really gain any
       supernatural abilities (Such as dragon form not gaining dragon
       breath), though he can take the form to gain special abilities
       when combined with his blood and dark voodoo magic abilities,
       such as using his blood flames when in dragon form through
       dragon breath (which isn't a true dragon breath, but just a
       manipulation of his abilities to replicate it). For the most
       part, his mass stays the same no matter what form he is in, so
       larger forms have less mass than larger monsters normally would.
       And his manifestations are more easily destroyed by iron
       weapons, due to Vobu's power as a spirit.
       - Dark Voodoo God Spirit Immortality: Vobu's true form is that
       of a dark voodoo spirit. These spirits are not visibile
       (typically) by humans, and often require someone who has
       interacted with special spirits of the world. Vobu is not
       killable by normal standards, since he is actually a spirit. For
       the most part, specific abilities are required to even track
       down his true form, let alone truly "kill" him. Vobu is
       technically killable, but due to him being a spirit, it is very
       difficult to kill him. Vobu does take damage in spirit form if
       one is able to do damage to spirits, but this usually requires
       special abilities to interact with him, since Vobu is not the
       same kind of spirit as a dead soul. For the most part, Vobu
       cannot be killed by typical abilities or even by gods unless
       they know how specifically to kill him as a spirit. However,
       there are abilities out there that can destroy Vobu, such as
       other voodoo practicers. Quincy powers are also a good way to
       kill Vobu, since Quincy powers are among the only things that
       can destroy spirits completely, which is one of the reasons the
       soul reapers weren't fond of them since them destroying souls
       and spirits interrupts the natural balance. There are other
       ways, but usually, unless one can overpower Vobu and then kill
       him with something that can destroy a spirit, there is very
       little that can truly kill his true form. This is why most gods
       have only ever been able to seal him away. He can be killed by
       things like death scythes and specific enchanted iron weapons,
       but such a weapon would have to hit him on the spirit's plane he
       resides in. The easiest time to kill him is when he's in his
       human-like form, where most of his spirit his manifested into a
       physical body. If one kills him with the right weapon, they can
       kill him far more easily in human form.
       - Dark Voodoo God Dark Spirit/Dead Soul Interaction: As a dark
       voodoo god, Vobu is lord over a number of dark voodoo spirits.
       Vobu's dark voodoo abilities allow him to command and control
       many dark spirits which are normally among the spirits that feed
       on other spirits, as well as many other types of spirits,
       including some dead spirits. Some lost souls have pledged their
       service to Vobu in order for Vobu to keep them from those like
       Death and Toranoraos. He is able to use these spirits and summon
       them to fight with people, having a number of spirits that he
       can call to help out. For the most part, these spirits are
       usually either dead spirits that have been corrupted by some
       force, or dark spirits that are usually among the more dangerous
       spirits of the spirit realm. Vobu is able to command dark
       spirits, but he can only command dead mortal souls if they
       accept him as their master, which usually is best done after
       they've been corrupted. And with his dark voodoo magic, Vobu is
       able to modify these souls, even having a number of dark spirit
       types he's created himself by twisting other spirits into dark
       forms. For the most part, one doesn't want to be captured by
       Vobu as a spirit, as Vobu usually tortures spirits until they
       give up and allow Vobu to make them into dark spirit servants.
       - Dark Voodoo God Possession: As a dark voodoo god, Vobu is also
       able to possess creatures in the living world. This could be as
       simple as possessing an animal, to which he does sometimes
       possess rabbits, or he can possess mortals and supernaturals if
       they are not immune to possession. Doing this negates the need
       for him to manifest himself physically, since it doesn't require
       him to use energy to create manifestations. Those possessed by
       him are suppressed in their minds, usually while they are
       unconscious in order to lessen chances of them fighting back.
       For the most part, Vobu uses this when he doesn't want to
       manifest himself, or he wants to take a human form without using
       his human form. During this, he takes the form of a dark smoke,
       similar to a demon, but without a real presence to it since his
       spirit form normally isn't detectable by those of the mortal
       realm. There are a number of ways to avoid this, such as using
       an anti-possession tattoo which uses a special seal mark to
       prevent possession by supernatural creatures like spirits, or if
       the person possessed is immune to possession. Stronger willed
       opponents can resist this as well, and if their mind is
       conscious, they are more easily able to resist this possession.
       Usually, when in thish form, he takes a demonic black smoke like
       form that shines with red static energy.
       - Dark Voodoo God Dark Voodoo Magic Arts: The first set of
       voodoo magic that Vobu possesses, which is his dark voodoo
       magic. This magic is mostly based around using darkness and
       using powerful dark magics in the form of voodoo magic. For the
       most part, these arts are focused around different ways to use
       dark power, such as attacking with darkness spears, burning
       someone with darkness, or even a technique that can summon
       constructs of darkness to devour people. Among his skills, he
       also has dark voodoo elemental magic, where he is able to use
       elementals in order to attack people as well and use special
       elemental techniques. Being a voodoo god, he is able to use all
       manners of dark voodoo magic, including also being able to use
       buff/debuff/healing magic. This includes being able to use his
       magic to reconstitute his construct bodies, and being able to
       use things like necromancy and dark spirit summoning. He also
       has a weapon summoning dark magic spell he can use to summon
       weapons to him. These arts are very similar to other dark
       magics, and work mostly the same way. The most obvious counter
       to this is holy magic, which can counter the darkness based part
       of the his magic, or certain voodoo magics that can be used to
       counter this as well.
       - Dark Voodoo Dark Arts Empowerment/Granting: When Vobu empowers
       someone, he can choose to grant them certain dark arts
       affinities, using his power as a dark voodoo god to boost their
       dark arts affinity, often granting them more ability to use dark
       arts. This is why everyone that works with Vobu eventually gains
       dark arts, since Vobu empowers their ability to use dark arts,
       and eventually they become strong enough to take on most higher
       level supernaturals once they are strong enough in the dark
       arts. He is able to grant them specific powers and abilities,
       usually granting them a few abilities at a time so the person
       isn't overwhelmed. He also does this as a method of control, so
       that those he empowers don't grow in power to match him (as
       unlikely as that would be), and uses this to maintain and
       control his servant's dark arts abilities. As a result, he can
       use this to empower his people with special abilities, usually
       dark arts, blood arts or demonic arts, or grant them enhanced
       physical abilities using his power as a dark voodoo god. Most
       who work for him know that he is the kind of god that will
       empower those loyal to him, and those that are loyal to him will
       gain power through his empowerment if they just work at serving
       Vobu as best they can, since Vobu is actually a more suprisingly
       understanding god than most would think. Most think Vobu is the
       type to kill anyone who fails him, a rumor he tries to avoid
       letting be spread about him, but overall, Vobu doesn't believe
       in killing his people unless they betray him, such as the
       Hazeldines choosing Crowley over him and choosing to fight Vobu
       rather than serve him any longer.
       - Dark Voodoo Arts Dark Arts Reabsorption: Similar to the Rangda
       that serve Vobu, Vobu has the ability to draw out the power he
       used to empower someone, in which he reabsorbs it. After he
       empowers someone, their strength and knowledge grow in the dark
       arts, making his empowerment unnecessary. As the person
       empowered grows stronger in the dark arts, this empowerment is
       not used as much, but becomes more powerful as it is slowly
       overcome by the user's own dark arts power. When the person
       reaches the peak of their abilities or a high enough level, they
       push out the empowerment, since it's no longer used or needed,
       and the power returns to Vobu. As they grow, the power Vobu
       gains from reabsorbing the empowerment grows, making him
       stronger as well. As such, this means that the more people he is
       empowering, and the more power he gets back makes him far
       stronger and helps him grow. He is also able to learn new dark
       arts from his followers who develop their own dark arts, which
       he encourages them to do, and helps them to develop their own
       abilities rather than just teaching them all of his abilities
       they may or may not have the affinity for. As a result, this
       power helps Vobu as much as it does the person who learns the
       dark arts and their power becomes mostly dark arts rather at the
       sacrifice of their holy affinity. The sacrifice of the holy
       affinity is an effect of Vobu's ability to grant affinity for
       the dark arts, which Vobu doesn't mean to happen, but just
       happens. As a result of empowering someone's affinity for the
       dark arts, it passively reduces their holy affinity until they
       lose all of their holy affinity and have only dark arts
       affinities. Of course, most who serve Vobu don't care about holy
       affinities anyway.
       - Dark Voodoo God Blood Voodoo Magic Arts: Vobu's second voodoo
       art is his blood manipulation magic, which allows him to absorb
       blood and manipulate blood. He is able to use his own blood
       (only in his human-like form can he use his own since it's the
       only one with blood), or use blood that has been spilled, though
       using his own blood makes this power stronger. This power lets
       him do things like absorbing blood from people who are injured,
       or allowing him to use it for special attack arts that he can
       use to damage opponents. He has quite a number of techniques
       that he can use, such as using blood to create iron weapons,
       firing blood-based projectiles, creating weapons out of blood,
       and even using blood like acid. He also has a unique ability
       where he creates blood flames, which appear like crimson flames,
       but are actually boiling blood which looks like a flame and
       takes the form of a flame. The blood flames use an acid-like
       property to burn people in combination with the heat, and makes
       it a very dangerous type of power. For Vobu, he also has the
       ability to summon blood from hell, in which one circle of hell
       is literally filled with boiling blood, which can negate the
       need for him to have to use his own. However, in his human form,
       he can weaken himself if he uses too much of his own blood.
       - Dark Voodoo God Voodoo Doll/Voodoo Doll Weapon Magic Arts:
       Vobu has the classic voodoo doll magic that many voodoo magic
       people are known for. In this, they are able to create dolls
       connected to someone and use the dolls to cause pain to the
       person connected. It is worth noting that essence of the person
       being connected is required to do this, as well as special hexes
       that must be used on the victim. When properly connected, the
       dolls can be tortured in a number of ways, causing pain to the
       person connected. While they don't take the damage, they do feel
       the pain of anything done to the doll, making it a good way of
       torturing someone without killing them. There is another use for
       this, which is something Vobu developed himself. Vobu is able
       to, instead of using a doll to torture someone, is able to fuse
       it into a weapon of his choosing, making the weapon able to
       specifically kill the person who's essence is in the doll. When
       used, this allows Vobu to tune weapons to kill specific people
       if he has a doll connected to someone, which can essentially be
       designed specifically to the person's weaknesses through a
       special hex that creates special conditions for the weapon. This
       only works on two dolls per weapon, and the weapons cannot be
       tuned to more than two people, but doing this works great if
       Vobu can manage to get a doll of someone and tune a weapon he
       wields against someone during a fight. This is a dangerous art,
       and one that only Vobu is fluent in currently as the technique
       is his own design that not even his followers have been able to
       replicate as of yet.
       - Dark Voodoo Reflection Manifestation: This is a specific
       Voodoo god art that uses mirrors and reflections. Vobu is able
       to use this when he's physical manifested, where he turns to his
       reflection and forces it out of the mirror or reflection to
       manifest itself as a physical being. This essentially creates a
       clone of Vobu in that form he's reflected in, where it creates a
       copy that does Vobu's bidding. Normally, he only does this a few
       times, since it can take more power to maintain multiple
       reflections, but usually, this will be good to create phantoms
       of himself to fight opponents that are almost as strong as the
       original, a technique he developed for fighting people he
       doesn't really want to bother with. When manifested, the
       reflections are able to fight using most of the same powers of
       Vobu, with exception of not having any blood (His human form is
       the only form with blood normally) and he can use this to
       interact with people without being present. Vobu is connected to
       the clone, able to process what it sees, but Vobu doesn't die
       when the reflection is destroyed. While Vobu doesn't really use
       this against opponents he considers his equal, he does use it to
       interact with people at times if he is busy or doesn't have time
       to talk to someone, since he controls the clone, or uses it to
       fight opponents he doesn't want to fight himself.
       - Dark Voodoo God Shadow Devouring: This is a dark voodoo art
       that is usually forbidden among voodoo users, since it's a dark
       voodoo art that tends to be taboo among voodoo users. This art
       lets Vobu rip the shadow from someone, and then devour it. This
       doesn't sustain Vobu like drinking blood or absorbing soul
       energy, but does grant Vobu new fighting abilities, specifically
       new combat styles based on the person he absorbs from. Devouring
       their shadow not only lets Vobu gain their physical fighting
       style, but their memories as well. This is useful for when Vobu
       needs specific memories of someone or wants to learn aspects of
       their fighting styles, as all he has to do is devour their
       shadow. When he does this, the shadow is separated from the
       user, and the user cannot go into the sunlight without burning
       up as an effect of not having a shadow. Usually, those that have
       their shadow stolen are not able to go into the sunlight until
       they get their shadow back, in which they have to either fight
       Vobu till he releases it, or wait for Vobu to get what he wants
       from the shadow to which he then expels the shadow. If one wants
       to get their shadow back, they need only force Vobu to swallow
       salt, in which it will force him to remove any shadows in his
       body. Due to this, he doesn't really keep shadows for too long,
       since he releases them once he gets what he wants, or may
       manifest them to fight opponents (more in dark arts on using
       them to fight).
       - Dark Voodoo God Divination/Future Influence: This is another
       use of voodoo magic, in which one can essentially use divination
       magic to see the future, and see the fates of certain people.
       This magic is a very advanced art that usually requires a long
       meditation, and allows glimpses of the future. Usually, this
       power is often used to see one's fate, and led them on a proper
       path, but Vobu uses this for another purpose. Not only does he
       see the future, but he can slightly push events in different
       directions by essentially changing how he interacts with events.
       As an example, if he is going to be defeated a certain way, he
       can plan for that. This magic allows him glimpses into possible
       futures, none of which are solidified, as well as fate always
       being able to be changed. Though often, Vobu will manipulate
       fate so that people have a harder road than they should due to
       this ability. However, Vobu can only do this in meditative
       states, and also cannot kill or change fate to instantly kill
       someone. Those with changed fates can still defy their fates,
       and even alter their fates if they figure out ways to alter
       Vobu's alterations. Most people influenced by this can even turn
       fate around at the last moment, right before Vobu's influence
       and alter it completely. For the most part, this is really only
       good for Vobu to see possible futures and make people's lives
       harder than they should be. There is also voodoo protections
       that can protect from this completely, most of which are
       available through people like Danae Levesque who have fought and
       defeated Vobu's fate manipulation.
       - Dark Voodoo God Time/Space Disconnection: Vobu is not affected
       by time or space manipulation abilities, specifically time stops
       or time travel powers. Being disconnected from time and space,
       most of the voodoo gods are not affected if time is changed,
       including Vobu. This means that things like time stops, time
       reversals, or even time acceleration powers have no real effect
       on Vobu. Some have tried to go back and time and change the
       event that turned Vobu evil, but with the voodoo gods not
       affected by time shifts, Vobu just devours the voodoo gods all
       over again and usually kills the person trying to change time.
       Vobu is unaffected by timeline shifts, and for the most part,
       any time traveler will often spark more abnormalities in a
       timeline by trying this on trying to change time when it comes
       to Vobu. Vobu is also able to use this disconnection to be
       immune to time and space distortions, including those with
       special time/space distortion energies since he is not on the
       same time/space plane (at least his spirit form isn't) as
       mortals.
       - Dark Voodoo God Presence: Vobu has a very powerful presence,
       one which often affects the environment around him. Vobu's
       presence not only strengthens dark spirits and strengthens evil
       abilities, but most spirits often flee when even close to Vobu.
       Most spirits that control the elements are usually driven out of
       an area by his very presence. This often makes Vobu's presence
       able to effect the environment in a multitude of ways. This
       could be as simple as dangerous storms appearing, or the most
       often thing that happens is that living things like plants and
       animals around him start to rot away and die. This is most often
       happening to plants, but animals can be affected too if they are
       too close to his general presence. Humans and supernaturals can
       resist this effect, but for the most part, Vobu's presence is a
       big negative influence on the world. In addition to that, the
       absence of spirits in an area means that there is no regulation
       of the environment, so random things can happen, such as storms
       in dry places, humidity in places with dry air, or wind suddenly
       stopping when in his presence. This effect happens most on earth
       and wind, which can also effect those that use earth and wind
       powers from being able to do too much damage to him. This does
       make him much easier to find though, since his effects on places
       are easy to spot.
       - Dark Voodoo Soul Steal: This is one of Vobu's abilities where
       he is able to drain the energy of someone's soul. Similar to
       soul eaters, and in a very similar manner, he is able to drain
       souls and devour souls after he has taken enough soul energy.
       Vobu is able to consume energy through physical touch, in which
       he needs to only touch his opponent to start stealing their
       energy. Once grabbed by Vobu, Vobu is able to drain their soul
       energy to feed his soul's hunger for energy. This is
       particularly dangerous to those who use spirit or soul energy,
       since this weakens their power more due to them needing soul
       energy to power their abilities. This can also weaken those that
       Vobu uses this on, as without soul energy, their bodies also
       become weaker. This also allows him to absorb soul or spirit
       energy attacks through physical touch. For the most part, this
       does require skin to skin contact and has to be done through
       physical touch. And depending on how much spirit/soul energy the
       person has, draining them completely to take their soul can take
       up to five combat rounds depending on how much energy Vobu takes
       per round. It is also possible to poison Vobu with corrupted
       soul energies, with hollows being the most known source of
       corrupted soul energy. These kinds of energies can temporarily
       poison Vobu, and weaken him, much like food poisoning would to a
       human.
       - Dark Voodoo Blood/Flesh Consumption: In addition to souls,
       Vobu also takes the blood and flesh of victims to feed his
       body's hunger. In a manner similar to his soul's hunger, his
       body also hungers, in which he feeds it the blood and flesh of
       victims he has a chance to devour. He is able to devour the
       blood for sustanence, as well as devour the blood of
       supernaturals to absorb new powers if he chooses to. His ability
       to devour blood is actually very similar to a vampire and many
       types of werewolves, essentially working the same way. The first
       portion of this power is just him using this to survive, feeding
       his body so that he can continue to keep going. Similar to a
       vampire or werewolf, Vobu requires blood mostly, but devours
       flesh as well. He is also able to gain new powers this way,
       similar to a vampire, in that he can absorb supernatural
       abilities of anyone he eats. In doing this, he is able to gain
       these abilities temporarily, or permanently if he eats enough of
       someone. Of course, as one might expect, Vobu gains the
       strengths and weaknesses of powers he gains.
       - Dark Voodoo Bottomless Hunger: After succumbing to the dark
       voodoo arts, there came a curse on Vobu for devouring souls and
       blood as a voodoo god. This curse made it where Vobu is not ever
       satisfied and has a bottomless hunger for souls and blood. This
       means that no matter how much he devours, it is never enough to
       fully satisfy him. This is both a blessing and a curse, since
       Vobu is able to continously devour without limits. The advantage
       is that he can continue to devour, but the curse is that he is
       never satisfied so devouring is not ever enough. This applies to
       both his soul devouring and his blood/flesh consumption. This
       does bring up Vobu's biggest weakness though, which is his
       hunger. If he stops feeding for long periods of time, he will
       grow weak, and eventually lose power if he does not feed. This
       means that overcoming his hunger wouldn't help him, and is
       something that can be used against him if one catches him while
       he's hungry and weakened.
       Demonic Abilities:
       - Demonic/Demon Aura Manipulation: Most demons are familiar with
       demonic energy, with demonic energy being the basis of a
       majority of demonic  power. Demonic energy is fairly basic for
       most demons, being an unholy energy that can be used to attack
       opponents or be used with certain powers in order to create new
       variations of abilities. This energy is pretty basic, and the
       opposite of normal angelic/holy energy. And at the top of the
       more powerful energies demons can wield, higher level demons can
       use demon aura, a higher level demon power where demons fuse
       demonic energy with their unholy aura to create a powerful
       demonic energy originally designed to counter archangels and
       celestial force. Both energies are unholy and demonic in nature,
       being able to be used similarly to attack opponents or combine
       with other techniques. There is also an amplification effect
       demonic energy can be used to amp those of unholy nature. As
       many know, normal demonic energy doesn't do as much damage as
       demon aura, but costs less power to use while demon aura does
       more damage but costs more power. And these energies can of
       course be countered by their holy counterparts. Vobu has demonic
       abilities he learned as part of his dark voodoo power, and with
       them became as powerful as the Demon Princes.
       - Darkness/Unholy Darkness Manipulation: Many demons are able to
       use darkness the same way some angels can use holy light. Thanks
       to this, many demons are able to manipulate darkness to attack
       opponents, and can even fuse normal demonic energy to their
       darkness to create an unholy darkness. Most demons can not use
       demonic darkness, which fuses demon aura with darkness energy,
       because the two energies are hard to fuse together without
       exploding in one's face, but those who are trained and
       experienced enough, or train with those like Belphegor who use
       demonic darkness may eventually learn to use it. Demons who use
       this are able to use shadows to attack others, and use certain
       techniques like shadow traveling if they become experienced
       enough. Though since demons have their own method of
       teleportation, they typically don't need to use shadow travel.
       But using shadows is actually a bit harder than one might think,
       since shadows can be used in multiple ways. One could solidify
       shadows to spear others, create a liquid-like shadow to drown
       someone in shadows, or even create a shadow mist to darken an
       area. These darkness manipulations of course are counterable by
       typical light abilities, and can be countered like any other
       darkness manipulation.
       - Hellfire Manipulation: Of course, hellfire, being a product of
       Hell, is usable by demons. This in turn granted them access to
       hellfire at will, which is a fire fused with demonic energy.
       This crimson flame is an extremely hot flame that scorches most
       normal flames, with it being a much higher level than normal
       flames. This flame is useful just like normal flame
       manipulation, being useful for things like being able to create
       fireballs, being able to create constructs of fire, burn things
       through using flames or physical touch, or being able to even
       create things like lava manipulation. Demons are able to use
       this hellfire either on their own or they can summon it from the
       6th circle of hell, which generates powerful hellfire to torture
       souls. This hellfire is an advanced fire manipulation, which
       demons have learned to use just like demons. This fire does both
       demonic damage and fire damage to opponents, similar to other
       types of demonic flames. However, this fire is still counterable
       by strong enough ice manipulation, with holy ice being the best
       counter since the holy ice can counter both the demonic power
       and fire. Though holy power on it's own can find ways to block
       the flames as well. It is also possible to put out the flames
       the same way as normal flames since the hellfire is just much
       hotter flames.
       - Demonic Presence: Almost all demons have some sort of demonic
       presence. When a demon is present, most have some way that it
       shows when they are around. This is different depending on the
       demon and their abilities. Those with stronger auras may have
       enhanced aura or some may have more subtle presences. Usually,
       anytime a demon is present, most will notice the smell of
       sulfur, or sulfur might be left behind by demons, as a product
       of their power that comes from hell. All demons have some sort
       of presence that they give off. This is unique to most demons,
       though most usually either have a strong unholy aura, or they
       have a strong presence that can be felt. Though most demons are
       able to suppress this presence so others can't sense them
       usually, most demons do still leave behind sulfur, which his
       something that tends to happen passively. This is mostly just an
       effect of a demon's presence in an area, an effect that actually
       tends to make them easier to track. Though some demons like
       Lucifer or Asmodeus may light up an area, or some demons have
       unique effects like areas growing strong with energy or storms
       appearing overhead for more powerful demons with weather
       manipulation abilities.
       - Demon Regeneration: Most demons have a form of regeneration,
       being able to regenerate from almost anything as long as they're
       not struck by something that negates their regeneration or by a
       demon killing weapon like a demon killer knife or an angel
       blade. For the most part, demons are able to regenerate as long
       as they're not destroyed completely,  though more injuries or
       the less of a demon there is to regenerate, the longer the
       regeneration takes. Demons are able to even regenerate their
       hearts and brains if they are not killed by some sort of holy
       weapon that negates their demonic regeneration. Depending on the
       demon, some can regenerate more easily than others, and higher
       level demons have higher level regeneration, like demon princes
       and hell knights having highly enhanced regeneration. And some
       demons have specific regeneration techniques depending on who
       they are and their demonic power. Most demons can still be
       killed if they are struck in the heart or brain by strong enough
       holy powers or weapons. While demon killing weapons and angel
       blades are the best things to use against him, other holy
       weapons can kill demons or weaken their regeneration. For Vobu,
       this is mostly only usuable in his human-like form, otherwise
       regeneration is just really a formality with most of his other
       forms.
       - Demon Teleportation: Just like angels, demons are able to
       teleport anywhere they want to go through a demonic
       teleportation. Many have multiple ways of doing this, such as
       darkness users teleporting using shadows, or some having
       specific teleportation techniques, while some just use typical
       demonic teleportation. Teleporting works just like it does with
       most creatures, in which the user of the teleportation has to
       know where they want to go, and know where they're going. If
       they don't, they could end up in a random place, with some
       people having traveled to different dimensions in the past if
       they have the ability to do so. Typically, most demons don't
       have the ability to teleport through dimensions or time, but
       some higher level angels and demons do have the ability to
       travel through time and space, though this is usually archangels
       and demons who do this, and the few normal angels and demons who
       have required an immense amount of power to do so. Demons
       teleportation depends on the demon, with some teleporting in
       fire bursts, bursts of darkness or light, or just vanishing.
       - Demon Telekinesis/Shockwaves: Most demons have some form of
       demonic telekinesis, in which they can grab, throw or hold
       things. This is useful for dealing with opponents, in which most
       demons can telekinetically throw or hold opponents. Some can
       also use this to throw objects or grab objects with a hold and
       move it to them. This telekinesis can also be focused by some
       demons into shockwave techniques where they are able to fire
       telekinetic shockwaves at opponents to do concussive damage.
       Some who are more powerful can also do things to affect people,
       such as using this on their voice box to silence them. Depending
       on the technique and skill of the demon, almost all demons have
       to concentrate to use this, in which opponents can break free by
       breaking their concentration. Usually the best way to break a
       demon's concentration is to attack them, in which they are
       forced to focus on the telekinesis or the attack. This power can
       be resisted against by stronger opponents, as some can slightly
       overcome the telekinetic hold. It's also possible to move fast
       enough to avoid getting grabbed by telekinesis if one simply
       moves faster than the telekinetic grab can grab them, which
       requires immense speed.
       - Demon Possession/Shapeshift: Demons have to main abilities to
       manifest on earth, usually not wanting to take demonic form on
       earth as it makes them easy to target for supernatural hunters
       and angels. Instead, demons have two major things they can do.
       The first is possessing a human vessel. Demons can take a form
       which they can enter someone's body and take over their mind,
       using them like a puppet. This is useful for hiding out, since
       it can hide a demon's presence except for the demon still
       leaving sulfur behind as an effect of their presence. Demons are
       very skilled at this, but stronger willed opponents can force
       demons out, as well as those with special training or immunity
       to psychic style mind controlling can also push demons out.
       Supernatural hunters also have a special mark that acts as a
       ward and prevents possession. The other method is shapeshifting
       into a human-like form. This is useful for some demons who don't
       want to be limited to other bodies, and lets the demon use their
       own body by shapeshifting it. The demons can also modify their
       presence as well. However, whether in a vessel or their own
       body, they can still be killed the same ways as they normally
       would. Of course, choosing one or the other is very situational,
       and just depends on what is better for whatever situation the
       demon is in.
       - Demonic Casting/Exorcism: Demons have their own type of
       exorcisms and casting, usually to be used against angels. For
       the most part, demons have Enochian chants and spells they can
       use to cast angels out of an area, or cast angels back to
       heaven. The most useful is sending angels back to Heaven, since
       it sends them back for longer and they are tied to heaven for up
       to a day unless someone like Elohei or God specifially removes
       the effects. These exorcisms and castings work great on angels,
       but they do also have the ability to create almost any manner of
       supernatural trap, and can even use exorcisms on other demons if
       certain demons become a problem. For the most part, these are
       the reverse of certain types of chants and exorcisms used by
       supernatural hunters and/or angels, and are tailored usually to
       angels since angels and demons tend to figh teach other more
       often then not. Of course, one can avoid chants if they don't
       hear the chant, and avoiding certain area spells for casting out
       can be avoided by leaving the area before the spell is
       activated. Certain spoken spells can also be interrupted before
       completion to negate the chant as well.
       - Demon Blood Communication/Demon Telepathy: Similar to angel
       radio, demons have their own methods of communication. For the
       most part, many demons communicate with each other by telepathy,
       similar to the angels who use telepathy to interact with each
       other and hear prayers. However, demons are more just simple
       telepathy where they use it to communicate with one another.
       Demon telepathy doesn't work through prayers like one would
       think, since demons don't get prayers typically. However, demons
       can communicate and summon each other through a specific blood
       spell that they use to send messages to each other, essentially
       letting them phone each other through this spell. This spell can
       also be used to summon demons using blood, and works usually
       alongside a chant and a blood offering, which is often used even
       by those that aren't demons who try to summon Lucifer and Satan.
       This can be set up as a private communication or to groups of
       demons depending on what the demon wants to do.
       - Demonic Resurrection: Like angels, some demons can bring the
       dead back to life. However, they have to have both the soul and
       the body (or a piece of the body) in order to do so. Depending
       on the situation, they may not need to physically have the soul
       if the soul is in Hell, or they can retrieve the soul from
       another place in the afterlife.  However, this is a rare case
       that an angel or demon would ever resurrect a human as it is
       against the rules for angels and demons to resurrect people
       without direct consent from heaven normally, or have the
       permission of Death and/or Toranoraos before doing so. Most
       angels and demons would need special permission or orders to use
       this, but some do disobey and still use it if they feel it
       necessary, but doing so might get Death or Toranoraos involved
       depending on the situation.
       - Destroy Heaven's and Hell's Gate Pieces/Destroy God Fragments:
       Very rarely, higher level demons or archangels at around demon
       princes or archangel levels can destroy pieces of heaven and
       hell gates, which would normally be used to weaken most angels
       or demons using opposing forces. While the demon/angel can still
       gain enhancements from their force, such as demons getting amped
       power form Hell's Gate pieces, or angels getting amped power
       from Heaven's Gate pieces, demons and angels with this power can
       choose to destroy the pieces. Another power that higher level
       angels and demons have is that they can often destroy god
       fragments once their power grows high enough by overcoming the
       fragment with their own power. Destroying any of these doesn't
       kill those who have these pieces or fragments fused to their
       souls, but instead just makes them lose whatever benefit the
       fragment and pieces give them. This technique requires immense
       power to use, and only the highest level angels and demons can
       ever hope to be able to do this. However, while being able to
       destroy a god fragment may sound impressive, it's really not as
       impressive as it sounds since god fragments are very small bits
       of God's power.
       Hell-Generated Abilities:
       - Hell Generated Abilities and Summoning: Depending on the
       person and their demonic affinities, those with demonic power
       can learn to summon powers generated by certain circles of hell
       depending on the abilities they can use. Most can learn up to 4
       different abilities, with some higher level demonic opponents
       being able to learn more. Usually, only opponents close to or at
       demon prince level can learn more than four of these abilities,
       and usually they have to be abilities the demon can use, such as
       a blood manipulator being able to use boiling blood. These can
       help enhance a demonic power user's combat, as well as granting
       them access to powerful demonic forces of hell which can help
       them create stronger attacks or use demonic elements
       specifically spawned in hell. Each of these abilities comes from
       a different part of hell, with each having their own strengths
       and weaknesses, as well as some having other abilities that
       normal elementals don't have, such as cold wind being able to
       feed on lust energy. Though just as they have their own
       strengths, each has weaknesses, and are counterable by counter
       elements and abilities. Vobu is
       - 1st Circle Darkness of Despair: This summons the power of
       darkness from the 1st circle of hell, where those who are
       somewhat virtuous non-believers and pagan's go. The darkness
       here is an unholy darkness, which dwells in a cave that souls
       wander for eternity desperate to find God. This darkness is a
       powerful dark energy mixed with unholy energy, and became the
       basis for the unholy darkness power demons use, including being
       the inspiration for Belphegor's demonic shadow technique. The
       user can use this to create a mist to encase an area in
       darkness, or use it to attack opponents. When those come into
       contact with this darkness, it infects an opponent, and
       increases their fear and despair emotions artificially in a
       matter similar to a fear toxin, or it can be used to attack
       people using darkness like other darkness techniques. However,
       it does have to be done through infecting an opponent with this
       attack, and can be purified with holy power. However, if they
       are infected, then even the most advanced people with
       disciplined mind or other mind resistant powers will have
       trouble resisting this power as it is an infection and not a
       mind alteration. Some strong willed opponents can still fight
       this to a degree though. This darkness can still be countered
       with light or holy energy, since it is still darkness.
       - 2nd Circle Winds of Lust: This summons the unholy winds of the
       2nd circle of hell where souls who live their lives for lust are
       violenty thrown around and torn apart by unholy winds. These
       winds are not only more powerful than normal winds, but can
       actually be used to tear people apart if they are caught in the
       wind attack. Though this is dodgable as the wind appears orange
       and is clearly not something someone wants to be hit by. This
       wind manipulation has the power of demonic energy infused into
       it, with this wind being able to be used like typical wind
       attacks, from doing things like creating shockwaves, to slashing
       waves, and even concentrating certain types of air in order to
       do more damage. This is similar to how a normal wind user would
       use this ability, except that it also does heavy demonic damage.
       For the most part, these air waves can also feed on the power of
       lust, growing stronger with more piercing power if they are able
       to absorb lust energy. This is very useful for those with lust
       manipulation, since this power is designed to take advantage of
       those with lustful natures. This is still counterable like
       typical wind manipulation, with earth manipulation being the
       best counter.
       - 3rd Circle Demonic Cold Rain: A very cold rain that comes from
       the sin of gluttony. While it doesn't freeze people instantly,
       it is cold enough to cause hypothermia very fast when used
       effectively. This unholy rain creates a power of water that can
       counter powerful fire magic much more effectively than many
       other forms of water powers. This allows users to summon this
       rain in the form of waves of water. While the user can summon
       demonic rain to rain down on people, it is also useful for
       creating water attacks, which many will find that it works
       pretty well for doing things like creating water blasts which
       are powerful enough to bend metal or creating demonic water
       attacks in other ways. This water has, as one might expect, a
       demonic element which allows it to do demonic water damage,
       which can counter holy water. This can be frozen into demonic
       ice, but it is actually better to use as water, since hell's
       best ice manipulation comes from another circle of hell. This
       water manipulation can also be used like holy water, doing
       demonic damage to people, with this working well against holy
       users and angels. This water is still counterable by it's
       natural counters, such as lightning or earth. For the most part,
       the effectiveness of this power depends on the user.
       - 4th Circle Gold of Greed: In the fourth circle of hell, those
       with the sin of greed are to suffer being consumed in a pot of
       melted gold. This is a combination of an unholy power and an
       earth metal power. This power acts similar to lava, and if it
       hardens while on someone, it does powerful unholy earth damage
       constantly until the gold is removed from the skin. Those that
       dodge this power must be careful not to cool the gold if it hits
       their skin as this can cause it to stick to the skin and harden.
       This metal is demonic in nature like all of the hell generated
       abilities, and has a demonic element to it that does demonic
       energy damage. This gold can be used to fight opponents, with
       molten gold being able to be used similarly to lava
       manipulation. It can also be solidified into weapons, which are
       highly conductive, making this great for metal and lightning
       users. This gold is also in a molten form, which means that
       until it's solidified, it has no ability to conduct electricity
       or any magnetic properties, making it immune to lightning
       abilities while in molten form. This is a combination of metal
       manipulation and heat manipulation, creating a highly molten
       gold that is designed to trap and contain opponents within.
       Using the aura of greed, the gold is boosted by unholy power.
       This gold can be best taking out by water/ice manipulation.
       - 5th Circle Murky Swamp: This is for the people who commit the
       sin of anger, where they battle in a murky swamp for all
       eternity. The user can use this swamp's essence which is a
       combination of unholy power, earth powers, and water powers in
       order to do unholy damage to opponents. This also works in a
       manner similar to mud manipulation and can be used like demonic
       water in that splashing opponents with it does unholy energy
       damage as well as water and earth damage. This allows users to
       use or summon the swamps of this level of hell, where they are
       able to either use earth and water to create a swamp-like
       atmosphere in a battle, or they can use this to attack
       opponents, such as using water attacks or earth attacks to
       damage opponents. This power is useful since it is a combination
       and can be used either together or invidividually. When used on
       a battlefield, the water and mud can be used to generate a
       swamp-like environment, where movement is slowed down heavily
       thanks to the sludgy water. Opponents will also have a harder
       time keeping their breath, due to the heavy humidity which can
       weaken those not used to swampy environments. This can be best
       countered by wind powers to purify an area and perhaps cold to
       freeze the water or muddy area. These powers can can also be
       individually countered by wind abilities as the best counter for
       both the demonic water and demonic earth.
       - 6th Circle Hell's Pit Fire: This lets the user summon and use
       powerful hellfire in a fight to battle opponents which comes
       from where those who commit heresy are trapped in flaming pits
       to burn for eternity. This hellfire burns much hotter than
       normal flames, and works in a manner similar to typical
       hellfire. This flame is much more powerful though, as it's
       summoned directly from hell itself and generated by powerful
       demonic energies. This does more demonic burning damage than
       typical hellfire, with the demonic energy of hellfire being far
       stronger than it normally would be. Of course, as one might
       expect, users of this can still use it the same way as hellfire,
       being able to do things like creating fireballs, using explosive
       attack, and using the flames to melt objects. These flames are
       used almost the exact same, except that the demonic energy also
       burns people using demonic damage in addition to the flames.
       This works great against holy fire, and can counter ice powers
       pretty effectively. Of course, as one mighth expect, this is
       counterable by anything that counters fire, such as water/ice
       and wind abilities.
       - 7th Circle Boiling Blood: This lets the user summon unholy
       blood from the lake of boiling blood in the 7th circle where
       violent souls are sent. The user can manipulate the blood in a
       manner similar to normal blood manipulators, letting them either
       splash it on people or form shapes or objects out of it. This
       power usually works best for those with blood manipulation or
       blood devouring, in which they are able to use this to devour
       blood or use this to use blood-based techniques using this
       blood. When used, this blood is highly corrosive, thanks to the
       blood boiling and the demonic energy infused into the blood. The
       demonic energy also does damage, burning the skin alongside the
       heat generated from the boiling blood. For the most part, most
       people with special abilities using blood find this the most
       useful, since they rarely have to use their own blood in fights.
       Depending on the techniques, this can be a very deadly effect,
       as is shown by certain blood manipulators who use some very
       dangerous techniques that can be amped with this blood. Of
       course, this blood is best countered with water or ice powers
       best, or using earth powers to contain the blood where it can't
       be used.
       - 8th Circle Dark Demon Torturers: This lets the user summon
       some of the dark demons from the 8th circle where those who
       commit the sin of fraud go. These demons not only have unholy
       power and powerful demonic energy, but are also extremely
       strong, being able to tear people in half. These demon's sole
       purpose is the torture of souls by tearing them into pieces as
       they do in the darkness of the 8th circle. These demons can be 3
       feet tall, or they can be up to 20 feet tall depending on the
       demon. Most of these demons only live for one thing, and that's
       for tearing people or souls apart. These demons can not only see
       in the dark, but are empowered by darkness attacks as well,
       being able to grow stronger in areas of complete darkness. These
       demons will tear apart anyone they can get their hands on, with
       this being one of the hardest hell generated powers to control
       since the demons will do what they want rather than listen to
       someone. Only demon summoners or people who know how to control
       summoned creatures can fully control these demons, and even
       doing so can be difficult. The demons will tear about the
       closest people they can get their hands on, with them having a
       major hatred for humans due to them being made in God's image
       (since most of them hate God for various reasons).
       - 9th Circle Ice of Treachery: This lets the user summon ice
       from the 9th circle of hell, the part of hell completely frozen
       where treacherous people are encased in ice. Satan himself was
       trapped in this section of Hell, frozen up to his knees for many
       years before he broke free. This power is opposite of hellfire,
       and is unholy in nature just like hellfire. This is much colder
       than normal ice, causing intense frostbite and rotting damage
       from the unholy energy much more quickly than normal unholy ice
       powers. This ice can be used just like typical ice to do things
       like create freezing attacks, generate ice constructs/weapons,
       or being able to freeze things through touch. This ice also has
       a powerful special ability, where it is able to feed on those
       with treacherous natures, similar to how Satan's wrath flames
       can feed on anger. When a treacherous person is encased in this
       ice, this ice bonds to them and slowly freezes them completely
       as it feed on their treacherous nature. This is very difficult
       to break out of, though with proper techniques like hellfire or
       something to melt the ice, they can break free from this. When
       it comes to ice abilities in hell, this is highly preferred over
       the cold rain being turned into ice since this can also engulf
       treacherous people.
       - The Hell's Cage Static Energy: In the lowest pits of hell,
       there is a cage where Lucifer is meant to be imprisoned. Though
       Lucifer isn't in the cage currently, it still remains in hell
       for only the most high level threats, and gives off a high level
       power of power and energy due to it being designed to counter
       higher level beings and contain them. In this part of hell, the
       amount of static created by the cage's power creates a powerful
       unholy energy which the user can summon at any time in a manner
       similar to hellfire and the 9th circle ice power. This takes the
       form of static electricity and can run through things like
       static electricity, even though the power itself is not
       lightning. This static energy is extremely powerful, and can do
       far more damage by running through opponents, with stronger
       opponents taking more damage if they are hit by this lightning.
       This static energy also has the special ability of being able to
       damage even lightning users, thanks to the energy not being true
       lightning/electricity. This particular skill can be run through
       people like normal lightning, and has the same properties. This
       is usually counterable by using an object to absorb it so it
       doesn't touch someone. This particular lightning does more
       damage to more powerful enemies, but not as much damage to less
       powerful enemies.
       - Hell's Cage Hook Chains: This comes from the same area as the
       Cage (and all the chains are connected to the chains around the
       cage in some way), in which the user can summon powerful unholy
       chains with hooks on the end designed to spear opponents and
       weaken them. Those who are affected by this are slowly drained
       of power as long as they are in physical contact with the chains
       with the chains and hooks being of the same material that the
       cage is made of. These can only be summoned from a 10 feet
       radius of the user, as people can't summon them around an
       opponent to simply surround them. If they are ensnared by these
       chains, then the user can also summon the Cage's Lightning (if
       the user can do it) as well to do extra damage to opponents.
       These hooks are designed to not only spear people with the
       hooks, but is designed so that the hooks can trap and be used to
       contain if the user can get someone trapped in enough of these.
       When created, these must come from a source, like ground or
       objects, and cannot simply appear in the air due to needing a
       solid place to form a link to the part of hell this resides.
       These chains cannot be seperated from the cage, and if the
       portals to hell close, the draw the chains back to hell
       forcefully, which means that this cannot be used to contain
       people for too long, and cannot be used to drag people to hell
       on it's own due to the portals only being big enough for the
       chains and hooks and not for people to be dragged through.
       Base Voodoo Dark Magic and Dark Elemental Voodoo Magic:
       - Dark Magic Pentagrams: This is a power that forms a basis for
       a lot of different types of dark magic. These take the form of
       glyphs with demonic pentragrams that focus power into the
       circle, which is then used by the user to focus forms of dark
       magic. While some have techniques that don't need this, this is
       more for general magic like alchemy changing elements (IE Lead
       to gold). This power utilizes dark magic in it's base form. This
       is a basic power that is pretty common for dark magic users to
       be able to use, and this particular use of the dark magic
       pentagrams is not too much different from typical magic glyphs.
       Among using them for focusing magic attacks, they also have
       other functions, such as being able to use them as platforms to
       jump off of and stand on, or use them for amping attacks and
       defense, or even using them to amp allies. These glyphs are
       quite useful, depending on a dark magic user and their skill
       level at using them. This simply depends on the dark magic user
       and how they use their power. This power is a fairly basic magic
       ability, and although strong, can be countered just like other
       people who use this ability. This is more of a versatile base
       ability, and one that focuses different magic techniques rather
       than being a different type of magic unto itself. Vobu is a
       master of dark voodoo magic, which runs on this power, which he
       can use to do just about everything he does with dark magic and
       grant him things like basis for forming magic attacks.
       - Dark Alchemic Magic: This magic allows Vobu to manipulate
       elements, changing them as he sees fit. This is a dark alchemic
       art he can use using his dark voodoo magic. For the most part,
       alchemy exists in three stages: knowing what something is made
       of, deconstruction and reconstruction. For the most part, this
       is a skill mostly used by master elemental users, something that
       Vobu is able to use through dark elemental magic. He is able to
       do things like changing elements, converting elementals, or even
       just creating elemental attacks from elemental magic. For the
       most part, this power lets him do things like freezing fire
       attacks, dispelling water and lightning attacks using air, and
       even using earth to create things like weapons or items to help
       him in a fight. For the most part, this alchemy, although based
       in dark magic, still follows the major rules of alchemy, in
       which the main taboo of alchemy is that one can not usually
       create something living out of something that is not living. For
       example, Vobu could not create animals out of dirt since he is
       not a creation god, though he can create constructs and golems
       using his earth magic, which is his strongest element. However,
       he can still use elements to attack people, though his elements
       are still counterable by typical elemental counters. This also
       requires Vobu to not only know what he's manipulating, but what
       he's manipulating it into. Usually, he mostly uses elemental
       based alchemy rather than doing things like bio-alchemy (alchemy
       that works on living creatures).
       - Darkness/Demonic Base Voodoo Magic: Combined with all of
       Vobu's elemental abilities and dark magic is a base power of
       darkness and demonic energy. As a result, all of his dark voodoo
       and elemental abilities have a dark/demonic element to them.
       This gives his dark magic a high powered level of focus on dark
       arts and demonic arts, which amps Vobu's abilities as a dark
       voodoo god. In addition to using this for magic, Vobu is also
       able to use darkness in his attacks, as well as being able to
       use demonic energy to attack people. These energies work exactly
       as one might expect, with darkness being useful for fighting
       against light users, and demonic power being useful against holy
       users. Darkness is very useful for things like being able to
       shadow travel, create solid or liquid shadow attacks, and being
       able to use corrosive darkness. Demonic energy is also usuable
       to enhance Vobu's powers, power his dark/demonic abilities, and
       he is able to use this in multiple forms to attack opponents in
       different ways, usually by combining it with another power. As
       an example, Vobu is the These are counterable by their
       opposites, with darkness being best countered by light and
       demonic power being best countered by holy power.
       - Demonic/Dark Elemental Magic: Vobu is a master of elemental
       magic, as well as other dark magic, being able to use dark
       voodoo magic to attack people with elemental magic. For the most
       part, Vobu is a master of dark elemental magic, something that
       the Hazeldine would base on his techniques that he taught Takumi
       Miura (before he became Dovelthain Hazeldine). Vobu is an
       extremely skilled dark and demonic elemental user, and is able
       to use advanced dark magics in combination with his elemental
       magic to add dark/demonic damage to his elementals. Currently,
       his strongest elements are earth and water, which are necessary
       for life, and something he often uses in fights. He has unique
       elementals, as well as other special elementals that may not be
       considered "true elementals", like his static energy that
       creates powerful lightning-like energy. Vobu is a very skilled
       user, and as one might expect from the one who taught dark magic
       to the Hazeldines (who are very skilled in dark magic), Vobu is
       not one to be taken lightly when it comes to his magic
       abilities. Though all of his elemental powers are counterable
       like normal elementals, even his static energy "lightning" can
       be countered by using something to absorb the static energy.
       These are also more easily counterable with holy attack/defense
       magic.
       - Demonic/Dark Earth Manipulation/Summoning: This is one of his
       major elements, where Vobu is able to manipulate the earth using
       his dark/demonic magic. Not only can he manipulate the earth
       around him, he can summon earth to him from other places in the
       world, such as summoning certain materials to him that he
       wouldn't normally have access to. This is easily his strongest
       element, which he has learned to manipulate many types of earth
       in order to defeat his opponent. Putting aside his other
       elements, his earth manipulation allows him to manipulate many
       kinds of materials, including metals, carbon, sand, dirt, stone,
       and even use plant manipulation. Vobu has a list of things he
       can use in battle, and has learned to also do things like
       creating weapons out of his demonic elements, such as creating
       demonic metal weapons he often summons to use against enemies.
       Vobu is a very skilled earth user, and has the knowledge of
       different kinds of earth and materials he can use due to his
       immense experience and training himself to learn many different
       types of materials, including things like holy oil or iron which
       can do more damage to him.
       - Demonic Metal and Demonic Crystal Summoning/Manipulation: This
       part of his metal manipulation lets Vobu control demonic
       crystals and demonic metals. This is usually among the first of
       Vobu's main abilities, in that he usually uses metal and crystal
       before using most other types of earth. The main thing he can do
       with this is create armors, weapons and shields out of any metal
       or crystal he wants. This includes him being able to use
       diamond, which he can do. Among strong metals he can use are
       things like titanium, steel, and adamantium. His most notable
       metal is silicon carbide, one of the strongest materials on
       earth, which is a very strong metal, only second to special
       metals like vibranium or adamantium. Vobu can also use special
       supernatural metals, like escamite, varanium, and stilled silver
       (though he could also control/summon oceanstone, he doesn't yet
       know about oceanstone since he's been sealed since it was made
       by groups like Ragnorok and Special Forces). Vobu can also use
       different kinds of crystals for the same effect, allowing him to
       attack with these crystals in much the same way as he does with
       metal. These are among the toughest earth manipulations in his
       arsenal, aside from his two most powerful materials. Of course
       all of his earth abilities also have a dark or demonic element,
       with his earth being a demonic element.
       - Dark Magic Weapons Creation: Using his earth manipulation,
       Vobu is able to create and control demonic earth weapons out of
       any material he can summon. This lets him use dark magic to
       create demonic weapons out of his earth manipulation. For the
       most part, he does this out of his metal and crystal
       manipulation, which let him create weapons out of just about any
       metal or crystal he desires. This also allows him to summon
       metals he can use to create special metals, like varanium or
       stilled silver to attack his opponents. He is able to create any
       weapon he wants, usually sticking to knives, swords, or even
       guns when he needs to. Because of this, Vobu carries no special
       weapons, and just creates weapons out of demonic elements. As a
       result, all of his weapon have demonic power, and do extra
       demonic damage in addition to any type of special damage they
       normally do. For example, he could create a special iron sword
       to use against spirits, or he could create a varanium sword to
       kill a regenerating supernatural. This depends on what materials
       Vobu wants to use, or summon to create weapons out of. He can
       also make armors and shields, though he makes shields and armors
       less, since he mostly just uses this to make weapons for
       himself, which is usually a knife of some form.
       - Demonic Sand/Quicksand Creation/Summoning/Manipulation: This
       power covers Vobu's ability to manipulate sand. For the most
       part, Vobu can create sand easily by grinding the earth
       underneath him, or summon it. He is able to use sand for a
       variety of things, such as using it as a shield, to absorb
       physical attacks, or to create solid constructs out of to attack
       opponents. Vobu is able to do a lot with sand, including being
       able to create and manipulate the ground until it becomes
       quicksand, which can quickly pull someone in, depending on how
       deep the quicksand goes. One of his greatest abilities with sand
       is that he can trap people in waves of sand, and then crush
       people in the sand using a special sand technique that
       solidifies the sand into a rock hard sand that can crush people
       in the wave. This is based on a sand technique often called
       "Sand Coffin", which attempts to engulf than crush opponents.
       The waves can also be customized, such as creating a coffin with
       spikes in it, or creating tendrils of sand to grab and then
       crush the opponent's body like a snake. This power can be very
       dangerous, as anyone who's fought tough sand users can attest,
       due to the sand's manipulatable nature. Luckily, sand
       manipulation does have a weakness, and that is water, which
       turns it into mud. While Vobu can still manipulate mud, it's far
       less effective than sand.
       - Demonic Wood/Plant Creation/Manipulation: Just as he can
       control other elements, Vobu is able to also manipulate plants
       and trees. He is able to summon and control plants using his
       demonic earth power, and is able to summon plants, or grow them
       from seeds he can summon. Usually, things like bamboo or vines
       work pretty well for Vobu, being great for containing and
       trapping opponents. He can also create wood to fight opponents,
       with him being able to create trees and forests out of wood
       around him. His wood manipulation is often strengthened though
       when he uses petrified wood, which is a far more powerful wood
       that Vobu can convert his wood into petrified wood by using his
       earth manipulation. This lets him create a wood that can rival
       some of his metallic manipulation, and lets him use his wood to
       fight opponents when he doesn't have metal to use. This
       manipulation is best countered by water or wind, or anything
       that can rot or cut through the wood. However, one has to be
       careful when he uses petrified wood, since it's much stronger
       than normal wood and can block many metal weapons.
       - Demonic Carbon and Graphene Summoning/Manipulation: Among
       Vobu's other manipulations also involve carbon manipulation.
       Many who know a lot about earth powers know that carbon is a
       very tough material depending on how the atoms are arranged,
       with some structures producing a carbon that's almost as hard as
       metal. The hardest material in Vobu's arsenal of earth
       manipulations though is a special carbon manipulation called
       graphene. Graphene is a one atom thick sheet of carbon that is
       the known strongest material on earth (that is generated on
       earth). Graphene is far stronger than normal steel, theorized
       that it would take an elephant balancing on a pencil to break a
       sheet of it as thing as plastic wrap. This is perhaps the
       strongest of Vobu's manipulations, where he can use this to
       create very strong armors and weapons, though the thin carbon is
       difficult to wield, so often, he just uses it as the cores of
       his weapons and armors, underneath the main metals. This
       particular power can also be used to compress carbon into
       diamonds, though Vobu rarely does this since he has
       manipulations just as strong without needing to create diamonds.
       For the most part, Vobu's graphene manipulation is strong, but
       fairly useless on it's own and very hard to make since graphene
       is only one atom thick, though his carbon manipulation is still
       something to watch out for, especially since he can do things
       like turn pencils into sharpened demonic throwing weapons and
       turn other carbon into strong weapons.
       - Demonic Glass/Mirror Summoning/Manipulation: Vobu is also able
       to create or summon glass, which he can use to fight opponents.
       He is able to use his demonic power to generate strong glass,
       including bullet-proof glass and tempered glass (often known as
       safety glass). Vobu is able to use this glass to create spears
       to attack opponents, and create sharpened weapons out of this
       glass. He is also able to use the glass to create a special
       mirror manipulation using light. By doing so, he can create
       projections using reflected light in order to misdirect
       opponents, and can use this glass manipulation to redirect and
       concentrate light or laser type attacks using the glass, which
       is one of the big weaknesses of light manipulation. As a result,
       this gives Vobu a very powerful glass manipulation he can use to
       fight his enemies. This is quite useful, and through demonic
       earth manipulation, he can also manipulate a demonic element
       into his glass manipulation, such as using the demonic energy to
       create a sharpened heated glass that is more easily able to
       pierce objects as a result. Unlike most earth users, Vobu knows
       how to use strengthened forms of glass, among which include
       glass that can stop bullets or heavily resist attacks. As a
       result, this ends up being useful, especially if he can use his
       mirror manipulation to trick opponents using illusions.
       - Demonic Concrete/Stone Manipulation: Yet another ability he
       can use is that he can use his demonic earth manipulation to
       manipulate stone, dirt and concrete. This is more along the
       lines of what most people think when they think of earth
       manipulation, with most earth manipulators being able to do this
       very basic technique. For Vobu, he is no different, and can use
       this earth manipulation just like everyone else. He is able to
       use stone, dirt, or even concrete depending on what he wants to
       do. Usually, stone and concrete are the main simple earth
       manipulations he sticks to, due to them being simple but
       effective. As a result, Vobu uses them to attack opponents or
       create defensive walls around himself with these earth
       manipulations. Since current society has a lot of concentrate in
       things like roads and buildings, this lets Vobu manipulate this
       and use it for his own gain. By doing this, he can also
       manipulate things like buildings, by bringing down a building
       with his power if he's near a building, or even pull it off it's
       foundation and hurl it at someone. For the most part, things
       like small houses and smaller buildings aren't too hard to
       manipulate, but Vobu can't always manipulate larger structures
       like skyscrapers, so Vobu usually can't bring down heavier
       buildings without concentration.
       - Demonic Oil/Holy Oil Summoning/Manipulation: This is Vobu's
       last of his earth types he typically uses in battle, in which he
       is able to create and generate oil using earth. In doing so, he
       can create special oil he can use that is flammable, or create
       other oils that he can use to his advantage. Usually, the two
       biggest uses for this are combustable oil, and special holy oil.
       While he uses demonic elements, he can manipulate oil into holy
       oil, which can be used against angels and demons, allowing Vobu
       to use this to his advantage. Usually, he will create traps out
       of burning holy oil, and even though he makes it out of demonic
       elements, he is able to manipulate the oil into holy oil, even
       though the power that controls the oil is demonic. Once on fire,
       the burning holy oil can be used to cast out angels, or do
       extreme holy damage to demons. This oil could also be used to
       drown someone if Vobu creates enough of it to drown someone in
       it and can engulf them, though it usually ends with Vobu setting
       the oil on fire and burning someone alive in the mass of oil.
       - Crimson Demon Flames/Dark Flames Manipulation: Using his
       demonic elemental manipulation, Vobu's second element he can use
       is his flames. He has two main flames he uses, which are his
       crimson demon flames, and his dark flames. The dark flames are
       actually very cold flames that are designed to freeze the soul,
       which is different from the dark flames that those like the
       Darkfire Clan uses. The dark flames are a very cold flame,
       created from powerful dark magic and able to cause freezing
       damage rather than burning damage. On the other end of his flame
       manipulation, he also has his crimson demon flames, which are
       unique crimson flames he generates using demonic power that are
       much hotter than normal flames. His crimson flames are based on
       crimson hellfire, and works much the same way as his hellfire
       power does. As a result, his crimson demon flames are much
       hotter than normal flames and are able to consume normal flames.
       Using these flames, Vobu can do things like create fireballs,
       create explosive attacks, and burn/melt things on physical
       touch. Both of these flames are counterable by counters to fire,
       with water/ice being the main counter. Wind can also more easily
       counter these flames by removing the oxygen in the air. Both
       flames (Despite his dark flames being cold flames) burn like
       normal flames and aside from the dark magic, are counterable as
       such.
       - Demonic Magma/Ash Manipulation: By combining his earth and
       fire abilities, Vobu is also able to use magma abilities and ash
       manipulation to fight his opponents. This power is a combination
       of his demonic flames and his demonic earth manipulation to
       create a demonic magma manipulation, as well as manipulate the
       ash of the magma. The magma is usable like one would expect,
       being a liquidlike mix of molten rock and liquidlike flames that
       are designed to do mixed elemental damage and demonic damage.
       The ash is also usuable though, as Vobu can use it to poison
       people if they inhale the ash, as the demonic ash can not only
       prove to make them unable to breathe properly, but the demonic
       energy of the demonic ash could slowly burn the air passage ways
       in the lungs as well. This manipulation is best countered by
       water/ice manipulation, with holy powers also working fairly
       well with a strong enough defense.
       - Demonic Static Energy Heat Lightning: This is not actually
       lightning, but rather, demonic energy with a heavy heat that
       Vobu uses by changing the nature of the energy until it's more
       static like in nature. As a result, this demonic static energy
       comes more like heat lightning, allowing him to use this to
       attack others the same way he would with heat lightning. This
       static energy uses energy as a conductor, with demonic energy
       amplifying this static energy when run through it. If hit by
       this energy, the static energy runs through the body like an
       electric current, doing demonic energy damage throughout the
       body. With this, Vobu can do things like electrocuting enemies,
       creating thunder-like attacks, and use this to amplify his own
       demonic power. While it is energy, the best energy to stop this
       is holy energy, which counters it just like water would counter
       lightning. It's also possible to use objects to absorb the
       static energy so it doesn't hit them.
       - Black Water/Boiling Water/Ice Manipulation: By using his dark
       magic energy to taint water and moisture, Vobu is able to create
       what he calls "Black Water", which is a dark and demonic infused
       water manipulation he can use to fight opponents. Unlike other
       elemental users, Vobu doesn't actually control the water, but
       instead infuses demonic energy into it and controls the water by
       controlling the demonic energy. With this, he can also change
       the water's temperature, such as creating boiling water or
       demonic ice. This can let Vobu do things like firing pressurized
       water blasts, freezing/boiling opponents, or creating things
       like ice spears. This also does demonic energy damage when it
       hits opponents, working like a mix of dark and demonic elements
       infused into the water. This is best counterable by holy power,
       and one can also counter it by dispelling the water.
       - Demonic Golem Creation: This is Vobu's ability to create
       golems or artificial constructs out of specific elementals he
       controls. These golems can be in the form of anything Vobu
       wants, such as creating a dragon-like creature or a demon, or he
       can create other forms. He can do this out of any element he
       has, from his earth manipulations, to his fire manipulations, to
       his magma manipulations (which he most often does with this
       art), and he can also use his black water manipulation and
       demonic static energy. The most common thing he does this for is
       that he uses this to give a temporary body to a dark spirit he
       summons, such as creating a demonic earth and fire body for a
       dark ifrit spirit. This depends mostly on the element, with some
       golems he creates gaining the abilities of whatever spirit
       inhabits the golem. These golems are very strong, and only
       destroyable if the hearts at the center of the body are
       destroyed (which are always demonic gems of crystallized demon
       energy). Once the "heart" is destroyed, the golem will fall
       apart.
       - Dark/Demonic Touch: Those who are skilled in this dark magic
       spell can affect people with darkness elements through physical
       contact. Fire users can burn things or people through touch,
       using fire to melt objects or burn people the longer they are in
       contact with them. Ice users can freeze people through physical
       touch, with the longer they are in contact resulting in more of
       the body being frozen. Lightning users can shock their opponent
       through physical touch, or use their lightning to control
       something. Wind users can slash opponents when they grab an
       opponent, with their hands being able to create a slicing wave
       on contact. Earth users are able to deconstruct the elements in
       a person's body, slightly whithering away the body of the
       opponent through decay. Earth users have to be careful though,
       as it is a slow process and requires constant contact with an
       opponent. Users don't have to have the elemental for using this,
       as they can channel it through their bodies using the dark
       magic. Other elemental users can counter this if they have
       something to counter, such as ice users being able to counter
       fire users, or earth and wind users being able to counter each
       other.
       - Dark/Demonic Element Bolt: The dark bolt spells essentially
       are charged like bolts of elemental power, which are
       concentrated then fired at opponents using an element. The
       firebolt spell fires a condensed fire spear which is fired for
       knockback more than anything, designed to impact hard even
       through armor. More charges can be combined to make this hit
       harder. The lightning bolt is designed to knockback an opponent
       rather than pierce, and multiple charges can chain to hit
       multiple opponents. This one uses multiple charges to hit more
       people, making it better for fighting groups. The ice bolt spell
       is meant more for speed than power, designed to quickly charge
       and rapidly fire at opponents, but don't do as much damage as a
       result. The earth bolt is useful for attack with solid matter,
       being good for fired at an opponent as a piercing attack or as a
       knockback attack. Earth users can modify the technique, making
       it useful to do different things depending on the earth used.
       Stone makes for better knockback, while things like metal can be
       made more for piercing. Though some can turn earth into smaller
       shapes and fire bullet like projectiles. The wind bolt are made
       solely for piercing opponents, as they are intensely vibrating
       wind bolt waves fired through opponents. This is the only bolt
       spell that blocking is not a good idea for, and this technique
       more dangerous also because it can't be seen normally since it
       uses the air.
       - Dark/Demonic Element Bolt Fusion: Advanced users of the Bolt
       spell can combine different bolt spells together for a special
       bolt of elemental energy by charging a different bolt spell in
       each hand. For example, an earth and fire bolt could create a
       lava bolt which melts objects it passes through, or another lava
       bolt could be used to create a heated metal bullet attack
       designed to pierce, or a fire and ice bolt could create a fast
       firing knockback/piercing attack. Each user usually can combine
       them in special ways depending on the ones they have an affinity
       for. Since the bolt spells is one of the simplest of the dark
       magic spells the users have for elementals, the bolt fusion is
       meant to add depth and more ways to use the bolt spells so
       Hazeldines don't always have to rely on higher level spells.
       Advanced users of this bolt fusion can even use this to blast
       through higher level elemental attacks, such as a fire/ice bolt
       firing right through a lightning blast if the attack is strong
       enough. Of course, this requires the user to understand how to
       combine the bolts and elements together, essentially making this
       dependent on their knowledge of the elements they use and how
       they combine the bolts.
       - Dark/Demonic Element Blast: These are blast dark magic spells
       designed to blast opponents, doing damage to an area or group
       depending on the element and spell used. The fireball spell
       charges a fireball, when can then be thrown at an area, and
       explode, damaging everyone nearby and doing knockback damage in
       addition to fire damage. The thunder spell charges bolts of
       lightning, designed to stun opponents and hit them with
       lightning when the attack explodes, which can hit an opponent
       multiple times depending on how many charges are put into the
       attack. The ice spear creates a large ice spear, which explodes
       when it hits an object, freezing everything around the explosion
       of the ice spell, and is a quick charge spell but doesn't do as
       much damage. The earth spike summons spikes of earth from the
       ground to attack opponents from below, which can be modified
       depending on the type of earth used, within things like metal
       being able to spear opponents or stone being good for knockbad
       damage. The wind blade spell fires a blast of wind slashes,
       firing the waves with high vibration wind waves to slash
       opponents and pierce through armor and shields.
       - Dark/Demonic Element Spear: The spear spells are designed to
       be advanced versions of the bolt spell, in which they create
       lances of dark magic and are then fired at opponents. Each lance
       has a different effect when thrown, and when they hit opponent
       each has a unique effect. Each lance is condensed heavily, not
       only being able to be thrown, but can be used as a weapon in
       battle should the user need to use it that way. The flame spear
       technique explodes when it pierces an opponent, often meant to
       blow up an opponent and anything nearby. The lightning spear
       electrocutes an opponent, exploding into lightning when it
       explodes and can shock multiple opponents nearby. The cold spear
       explodes and freezes an enemy with the explosion, freezing the
       affected area for more ice damage. The earth spear move can be
       changed depending on the earth used, such as stone being good
       for knockback or metal being good for piercing, as well as size
       also being able to change how fast the attack can be fired. The
       wind spear is purely for piercing as one would expect, and when
       used as a combat weapon, can pierce most weapons, armors and
       shields, being intensely strong vibrating wind waves in spear
       form.
       - Dark/Demonic Element Strike: These are essentially the
       strongest magic spells available without resorting to the Sage
       spells, and are mostly meant for a combination of blasting and
       spearing opponents, being above the spear spells in ability.
       Elfire fires two high level fireballs that melt through anything
       they're fired at, being ablet o not just do fire damage but
       concussive damage as well. Bolting fires a single lightning bolt
       at an opponent, which is designed to move randomly and attack
       one of the 9 vitals on a mortal's body, piercing as it strikes
       the opponent, and does slight electrocution damage. Fimbulvetr
       creates a cold wind tornado, which freezes opponents if they are
       caught in the eye of the tornado, bringing the temperature down
       while also designed to trap opponents in the tornado. Vinetrap
       summons spikey vines to come out of the ground, and grasp any
       opponents with vines strong enough to even crush an orc's bones,
       designed to catch and break opponents with thorny vines and can
       cut opponents if the spell is strong enough. Hurricane wave
       fires a powerful wind wave which passes through physical
       objects, designed to damage anything the wave passes through.
       The hurrican wave works great on stronger opponents, as unless
       one can negate the wind wave, even those with concentrated mass
       can be affected, even though the effect is reduced on strong
       opponents.
       - Dark/Demonic Element Sage Magic: This is by far the hardest
       set of spells to use by dark/demonic elemental magic users.
       These magic spells are considered the "Dark Sage" spells,
       requiring mastery of dark magic to use. These often require
       charging time, and for those that want to try and charge an item
       with this spell, they have to use more than one item, sometimes
       having to have up to three items for one sage spell. These
       spells are also very costly in terms of using magic power.
       Forblaze summons large pillars of fire to come up from teh
       ground, which are hot enough to incinerate most opponents if
       they are caught in it. The lightning strike spell summons a
       storm which then channels a powerful lightning strike amplied by
       dark magic to electrocute opponents, usually stunning most hit
       by it. Ice dance creates a circle below the opponent similar to
       Forblaze, but instead of firing a pillar of ice, it fires a
       powerful freezing wave up and freezes everything in the circle
       up to 10 feet in the air, doing heavy ice damage and causing
       most opponents to freeze to death very quickly. Planetary
       devastation is a technique that pulls up the ground, creating a
       large meteor attack in the sky, which can be used to trap
       opponents if they are caught in it, and crush them inside the
       meteor. If they're not caught in the meteor, the meteor can be
       thrown at the opponent if it fully forms. Excalibur is a wind
       slash technique which fires an extremely fast projectile wind
       slash, being the fastest sage move and the one designed for
       piercing through an opponent in one power strike, having the
       potential to split someone in half armor and all if they are hit
       by it.
       Darkness Attack Voodoo Magic:
       - Dark Voodoo Life Force Magic: Vobu is able to manipulate his
       own life force, as well as draw from the massive well of souls
       and power he has obtained from devouring souls and blood. He
       eventually learned how to weaponize this life force power, which
       resulted in him being able to draw on it to create attacks and
       power special dark voodoo magic that allows him to use specific
       dark voodoo magic to attack opponents after seeing opponents who
       had similar techniques that used a pool of souls as a power
       source. This is a special form of voodoo magic, which only those
       with a massive amount of soul and life energy can use usually to
       boost their abilities using life force, due to the energy being
       manifested and used in attacking opponents. In addition to being
       able to attack with this energy, he can do things like corrupt
       others by having them absorb his life force, which can corrupt
       someone's life force, or he can also use this to attack soul
       eaters supply of souls, or a vampire's supply of blood power in
       order to poison their power, or he can also use this to enhance
       his darkness attacks with this to grant his darkness magic a
       method to attack soul eaters. For the most part, those that use
       souls or blood can be more easily countered with this magic by
       using Vobu's stolen souls and blood, making Vobu a very
       dangerous opponent to those that devour souls or blood, like
       certain demons, vampires or werewolves, and also protects
       himself from such enemies trying to devour him as a spirit.
       Though those that use their own power legitimately and don't
       rely on absorbing life force from others won't be too affected
       by this with exception of the life force energy attacks which
       can be countered by any other energy and most would probably
       consider this not a big deal.
       - Demonic Darkness Attack Magic: Vobu is one of the demonic
       opponents that can use demonic darkness, with it being a major
       component in his dark attack magic. This magic uses similar
       darkness magic attacks to those the Hazeldines use (since Vobu
       is the one who taught them dark magic), with Vobu having a
       number of demonic darkness spells at his command. When he's not
       using his life force dark attack magic, he is able to use his
       demonic darkness magic to enhance his shadows attack magic. This
       is a powerful darkness magic that is enhanced by demonic power,
       where Vobu is able to combine demonic aura with the darkness of
       this magic to allow his attacks to do both demonic energy and
       darkness damage to opponents. If one wants to counter this
       magic, the best thing is holy power, or holy magic. The more
       powerful the holy energy, the better. Godly energy also works
       fairly well, as long as the holy or godly power is not spirit
       energy.
       - Demonic Night Spears: This is the perhaps one of the most
       simple dark magic skill where Vobu can fire demonic darkness
       magic spears from his hands. This is simple, but very effective
       as it is designed to spear opponents with spears of demonic
       darkness energy. Since this technique is designed to spear
       opponents, it is designed for piercing defenses, and can spear
       through many armors and shields, though it's not powerful enough
       to break through tougher armors and shields, especially those
       with powerful enough light defense. If hit, this attack does
       both demonic and darkness magic damage. This technique is the
       most reliable of all dark magic attacks, since it is a very
       simple skill to use and doesn't cost too much power to use. This
       is best countered by powerful light skills, or other energies
       that can counter this.
       - Demonic Shadow Clone Spell: This power allows the Vobu to
       create multiple demonic darkness clones of himself to fight
       opponents. This is similar to skills like the elemental clone
       technique, or certain clone techniques where the user is able to
       create powerful clones. Unlike most uses of this, the clones
       take reduced power reduction in larger numbers due to the
       demonic darkness being a stronger darkness to create the clones.
       This not only makes the clones more powerful, but also makes
       them harder to destroy. While their power is still reduced in
       larger number, they may end being harder than one thinks to take
       down since these clones are more powerful. Vobu can create large
       numbers, but the more he makes, the less powerful they will be
       due to how much energy is used to make each clone. As such,
       usually a small group of clones is usually best. These clones
       take more damage from light attacks, and are easier to destroy
       with holy power as well. Other than it's increased power, this
       is like any other clone technique.
       - Demonic Shadow Wave: This technique fires a wave of demonic
       darkness energy slashes at an opponent, designed to hit an
       opponent or group with a barrage of demonic darkness magic
       slashes. This is not only a fast technique but also a strong one
       as it is designed to slay a group of armored foes easily. While
       stronger opponents can survive the hits, these slashing waves
       are powerful enough that they can pierce armors and shields
       unless one uses powerful enough light defense or energy
       barriers. This advanced skill can also be fired multiple times
       or constantly for a short time, using demonic darkness energy to
       pin opponents down while they are affected by the wave. Though
       while effective, this spell requires demonic darkness energy to
       use, and while it can be used to keep an opponent pinned down
       with enough force, which can eventually drain the user if they
       uses it too much.  Though the best way to avoid damage is
       dodging the attacks, as a fast opponent can get out of the way
       of the attacks fairly easily. This can also be countered by
       higher level holy or light attacks if they can block the attack.
       - Demonic Dark Arm Blade: This technique forms a blade of pure
       demonic darkness energy out of Vobu's hand or from a weapon he's
       using, letting him attack his opponents with a powerful blade of
       dark energy. When this blade slashes an opponent, the blade
       leaves a small amount of darkness energy behind, causing the
       wound to not be able to heal up properly, and the darkness
       energy remains until the wound is purified. This technique
       essentially negates regeneration, and if the opponent can be
       slashed open by energy and is not immune to dark magic, they can
       temporarily lose their ability to regenerate wounds made by this
       technique. However, this only works on wounds made by this
       technique alone and doesn't apply to other dark magic
       techniques. This can be dodged, or blocked by an equivalent
       energy skill. Holy magic works best for purification, but holy
       water also works, as does burning holy oil.
       - Demonic Dark Flux: This technique is a demonic darkness magic
       skill which summons a wave of demonic darkness magic from the
       ground below an opponent and does darkness damage as the magic
       explodes in small explosions of demonic darkness. This technique
       usually starts by Vobu firing demonic darkness magic into a
       portal on the ground, which then comes up under an opponent when
       the portal appears under them and the magic comes out. This
       technique is powerful, and the explosions of demonic darkness
       under the opponent are able to do heavy demonic darkness damage
       as well as dark magic damage to opponents. This skill is a
       higher level than the Hazeldine skill, since Vobu is able to do
       this attack faster than the Hazeldines can, and uses more
       powerful darkness. However, fast opponents can dodge this move,
       and blocking it is easy enough with strong enough light or holy
       skills. The attack coming from the ground is also obvious due to
       the black circle that appears under the opponent.
       - Luna: This technique is a powerful demonic darkness magic
       spell which creates 8 darkness orbs around an opponent, and then
       closes them in on the opponent. This technique is best used when
       charged alongside a distraction, as this can take a few moments
       to charge, though Vobu is able to charge this much faster than
       the Hazeldines can when using this spell. When used, it can be
       very strong as the orbs all explode on the opponent, trying to
       hit them from all sides, but an opponent can dodge if they know
       where all the orbs are, as all it takes is jumping in the right
       direction and in the right way to avoid all the orbs as they
       close in as staying close to the ground or even going
       underground (as opponents like earth users could escape
       underground), they can simply roll out of the way since the orbs
       aren't too close to the ground for danger of them exploding on
       the ground.
       - Nosferatu: This technique is a life drain spell, where Vobu
       drains the life force of an enemy to heal his human form or be
       used to replenesh his spirit form's power. This demonic darkness
       magic uses demonic darkness to take some of the opponent's life
       force, and uses it to heal or restore Vobu's power based on how
       much the opponent takes. The longer they are in physical contact
       with the opponent, the more he takes, but he has to be careful,
       as taking too much can overwhelm him. As such, it's unlikely
       he'd be able to retain contact long enough to drain strong
       opponents completely, as they would have a lot of power to
       drain. Though weaker opponents wouldn't die, they would at least
       feel the effects of their life force draining more due to having
       less energy. However, this is a skill that can be used to heal
       Vobu when he's injured granted he doesn't get injured being so
       close to an opponent where the opponent can attack him easily.
       - Corrupted Light Attack Magic: This is another dark magic
       technique that Vobu has, where he could corrupt light using his
       demonic darkness. This type of darkness manipulation is a very
       advanced type of darkness manipulation where users take control
       of light using their own darkness to corrupt the light energy.
       When used, this lets advanced darkness users control light
       attacks in this way, where they are able to use them to attack
       light users, and this can damage light users if the light users
       are hit by it because of the darkness corruption. This lets a
       user use this similar to light with exception of things like
       creating flashbangs or creating illusions, which can't be done
       with corrupted light due to corrupted light not being able to
       reflect or amplify normal light. Users must also remember that
       light and darkness work differently, with shadows being more
       liquid-like when manipulated, but light is more like glass or
       beams depending on how it's used. This technique is counterable
       by light or darkness powers of the original users, and other
       energies can counter this as well. This technique can only be
       used by someone who knows how light powers work.
       - Demonic Darkness Crystals: This power uses Vobu's demonic
       darkness magic to create black crystals, which is his demonic
       darkness, turned into solid form by crystalizing the energy.
       When done, this technique is designed so that it can reflect and
       focus light attacks, usually in combination with corrupted
       light. These crystals can also be used to physical attack or
       create constructs out of, like Vobu being able to use his golem
       creation magic to be able to create golems out of these
       crystals. The crystals can also be formed into weapons, doing
       demonic darkness magic damage to opponents if they hit an
       opponent. Essentially, this just solidifies the demonic darkness
       into a form of solid matter, usually designed to reflect and
       focus light attacks which can counter these crystals. While this
       can focus and reflect light, the best option for using this is
       to absorb light and turn it into corrupted light and then
       reflect it back to opponents. When fighting this power, any
       solid matter object strong enough can counter these crystals,
       with holy energy working the best.
       - Eclipse: This fires a crescent moon shaped slashing wave of
       demonic darkness magic at an opponent. This technique is
       stronger than the demonic darkness spears, and can slice through
       almost anything, making it a good attack to use on stronger
       enemies. Stronger opponents won't be slashed all the way
       through, but will take some damage from the attack if hit. This
       attack is meant to be a higher level demonic darkness magic
       spell, and is designed so that while it does use more power, it
       also has more stopping power. IN addition to the slashing wave,
       the impact of the wave can also do concussive damage as well.
       Since this specializes in piercing defenses, dodging this one is
       the best way to avoid it's effects. This can also be countered
       by other waves of equal power as the technique can be dispersed
       when faced with equal slashing power, though the other equal
       power is usually dispersed as well. This technique is good for
       single strong slashes, but can only be fired one slash at a time
       since this is more of a power move, though it is still a fast
       traveling slashing wave. This can also be countered by higher
       level holy powers.
       - Dark Demon Fenrir: This is a demonic darkness magic spell
       which fires powerful dark magic spirits made of demonic darkness
       at opponents. The demonic darkness uses change of form so that
       the demonic darkness is essentially like dark flames, which can
       burn people with demonic darkness if it touches them. The
       demonic darkness also acts like fire in the fact that it can
       explode on an opponent, usually in a wail-style scream. The
       sound is designed to stun enemies, leaving them open to attack
       as this attack hits. Opponents hit by this can expect the
       demonic darkness to do demonic darkness damage In addition, if
       one is too close to the wailing as the spirits explode, it is
       usually enough to damage hearing and stun opponents. However, as
       the nature of this move is dangerous to allies and enemies
       alike, Vobu has to be careful using this around any allies, and
       holy energy can still counter this power, as well as certain
       solid matter that can tank the explosion and block the sound
       given off by the spirits.
       - Dark Demon Gespenst: This technique is a much more advanced
       version of the Fenrir spell, where it uses high level demonic
       darkness magic power to summon fireball-like projectiles of
       demonic darkness magic flame-like energy enhanced spirits to
       fire at opponents. This can summon up to 7 balls of demonic
       darkness, which are then fired at an opponent as the balls try
       to surround and hit the opponent from all sides. This technique
       doesn't have the wailing spirits, just being a demonic darkness
       explosion type magic. Thanks to this advanced spell, the spirits
       that explode in the demonic darkness don't scream as the
       technique is higher level than the normal Fenrir spell, though
       that means that since this is higher level, the magic costs more
       power to use and it does more damage if an opponent is hit by
       it. Again, holy power is the best thing to use against this
       spell or using solid objects that can handle the explosion.
       - Demonic Darkness Ereshkigal: This is one of the more powerful
       spells in the demonic darkness arsenal, where it fires a dark
       orb which absorbs darkness and tries to draw in the user. While
       this would normally require casting time for the Hazeldines,
       Vobu is able to cast this much quicker, and fire it off with
       more power with his demonic darkness magic enhancement. Once
       caught in this attack, the darkness starts to crush opponents
       inside, as the attack draws in more darkness to try and condense
       more darkness in and crush whatever's inside using heavy
       darkness to warp gravity around it as a way to increase the
       pressure inside to crush opponents. Opponents who get caught in
       this usually have to teleport out, or use a high level
       light/holy power to protect themselves, or some higher level
       physical opponents not affected by gravity distortion can avoid
       the worst effects of this since some people are able to handle
       the gravity if they are strong enough. Stronger opponents can
       survive this attack if they can handle the crushing effects of
       the attack. Some with advanced enough holy/light powers can
       weaken this power, by removing the darkness that the technique
       absorbs. Even though Vobu can cast this fast, this takes far
       more power to use as a result, and can drain Vobu of energy far
       more quickly than any other spell he is, though this is by far
       his most damaging dark magic spell.
       Darkness Buff/Debuff Magic:
       - Dark Magic Time-Space Distortion: Using his dark Voodoo magic,
       Vobu is able to distort the fabric of space and time, allowing
       him to use his power to either teleport, or distort time and
       space in order to do different things. There are a number of
       effects this can have, such as distorting time being able to
       interrupt those that can see the future, with his dark magic
       time and space distortion being a great way to throw off people
       with time manipulation since he can avoid most of the effects of
       time manipulation when combined with his immunity to time
       changes. With this, he is not affected by things like time stops
       or time jumps. Using spacial distortion, he is able to use this
       to curve attacks away from him, or even teleport himself through
       time and space with this ability. For the most part, this is
       very useful against time and space manipulation techniques,
       since Vobu can effectively use his distortion ability to make
       them pretty much useless on him. Of course, those who don't use
       time/space abilities won't have too much to worry about from
       this, with exception to Vobu being able to curve attacks away
       from him or teleport off using distortion. Of course, this is
       not a passive skill, and has to be actively used, and certain
       stronger distortions can overpower his distortion ability.
       - Dark Voodoo Illusive Reality Magic: This is Vobu's illusion
       magic which he uses to trap people in illusions. In this, he
       doesn't actually create normal illusions, but uses magic to
       slightly warp reality around him. Anything with a mind of it's
       own that can process the illusion are not affected, though Vobu
       can change animals slightly with this. For the most part, this
       doesn't hurt objects or animals, though the illusions are solid
       matter, so the illusions, if they are meant to fight, can hurt
       opponents. This is somewhat similar in nature to Tartaros
       Kindron and Father Hei's ultimate genjutsu, but different in
       that he can warp reality instead of just creating illusions. As
       a result, those immune to illusions normally will still be
       affected by this. For the most part, Vobu's ability to create
       new matter using this is limited, and he will usually use earth
       to create illusions to fight, such as turning an earth golem
       into a large rabbit monster. Usually, Vobu uses this as a
       distraction, usually in preparation for another attack. However,
       if one is skilled, they can mostly ignore the illusion art,
       since it really is more for appearances, and aside from
       illusions he creates from earth to fight opponents, this really
       doesn't do more than look flashy.
       - Dark Magic Item Charge: Even when Vobu isn't using dark attack
       magic, he still has ways of using dark magic in attacks, in that
       he can charge items with dark magic spells. Vobu can charge
       harder-to-use spells in an item, which can then be easily
       released should Vobu want to release them. However, this means
       that Vobu can only use this if he is to prepare ahead of time.
       Vobu can use this in battle, usually to charge demonic weapons
       he creates during a fight. This lets Vobu charge up items and
       weapons, charging them with either his spells or with other
       empowering abilities so he could empower weapons with his dark
       arts to use against opponents. He can also create charged items
       and weapons for his allies and followers so that they will have
       access to stronger dark arts without Vobu needing to be present
       to teach them. For the most part, Vobu can only charge his items
       and weapons with dark or demonic power, or with certain blood
       art abilities. He is not able to charge them with abilities he
       doesn't have, which means that most of his charged items and
       weapons are weaker to holy powers.
       - Demonic Darkness Spirit Seal and Power Seal: This is an
       example of a dark magic skill that seals spirits or people away.
       This uses the power of darkness magic to place a sealing mark on
       someone, sealing them wherever Vobu is wanting to seal them.
       This hits an opponent with a wave, and if the wave hits them, it
       forms a mark on them to which they are then drawn into where
       Vobu want's to seal them, with this being a way to seal away
       people or spirits. This is similar to techniques like the
       Mafuba/Evil Containment Wave, except that it uses dark magic
       instead of things like ki to seal people away. Vobu's second
       seal spell is a power seal, in which Vobu can burn a seal onto
       someone with dark magic and seal their abilities for up to 4
       rounds. This seal is placed through physical contact, and once
       placed, works like power negation while in affect. This seal is
       designed to temporarily make powers unusuable, usually making
       someone vulnerable to another attack. However, this only seals
       active supernatural abilities and not passive or combat, or tech
       abilities.
       - Demonic Dark Magic Empowerment: This spell powers up Vobu or
       any of his allies with demonic darknes magic, increasing their
       physical abilities. This empowers far more than a holy
       enhancement power, and can be used to empower allies with
       demonic dark magic. This mostly boosts physical stats, and
       boosts heavily on strength, speed and durability. This also
       helps raise defense against holy powers when used. When used,
       Vobu can use this on himself or on his allies depending on what
       he wants to do. However, there is a cost to this, as those who
       can't handle demonic dark magic will recieve far more strain on
       their bodies as their bodies try to handle the enhanced power.
       This technique provides a great boost in power, but some allies
       can't be boosted unless they can handle the dark magic, which
       usually isn't a problem for Hazeldines, making this not too
       useful for anyone outside the family unless they can handle dark
       magic enhancement. Vobu is able to take advantage of this,
       unlike the Hazeldines, where he can empower holy and light
       enemies, weakening them with demonic darkness magic as their
       holy power tries to overcome this magic. This is usually done
       similarly to soul seals, where Vobu has to touch someone, and
       place the empowerment seal on them. This power is more useful to
       Vobu for weakening holy and light users, since most of his
       allies ue dark arts and can boost themselves when needed.
       - Demonic Aura Boost: When used, this is another type of
       empowerment that empowers Vobu's, or any demonic ally's, demonic
       aura using demonic darkness magic. Using this, Vobu is able to
       boost his own demonic power or that of his allies, boosting
       their auras and the power that can be generated from their auras
       temporarily. Not only does this help empower his allies aura for
       better defense, but this can also empower any aura-based
       abilities that come from demonic power. When used, this power
       also smells heavily of sulfur, a by-product of demonic aura that
       can be used against opponents with enhanced sense of smell. And
       just like his empowerment spell, Vobu can also use this on holy
       or angelic opponents to weaken them heavily due to the
       conflicting power used. This power is very similar to the
       empowerment spell, but is meant more to boost the aura of those
       empowered rather than just empower their physical and some
       supernatural stats. Of course, all one needs to do to counter
       this empowerment is use stronger holy powers.
       - Dark Heal: This technique heals an ally or can be used to heal
       Vobu himself, using darkness magic to heal. Unlike what people
       think, this doesn't cause any ill effects, like disfiguration,
       when used by experienced dark magic users like Vobu. Vobu is
       able to use this the same way a healer would use healing magic,
       as it's just for healing people or Vobu himself. This magic also
       works with his demonic regeneration, and can be used to boost
       his healing if he's been damaged heavily. This can also be used
       to counter certain holy effects on his body, where the demonic
       healing will actually heal him back to full demonic power (or an
       ally) when used properly. Usually stories about this spell paint
       it as a power that disfigures someone due to it's raw power, but
       this is only when used by inexperienced dark mages. However, as
       Vobu uses it, he is skilled enough to use it without worrying
       about something so trivial happening.
       - Dark Stamina/Energy Restore: This spell lets Vobu use his
       energy to restore his or an ally's energy using dark magic. This
       spell is purely restorative, using amplification to restore
       stamina and energy. Unlike the Hazeldines who can only use
       equivalent power output, Vobu is able to put out low levels of
       power that restore more than he loses, meaning that he can use
       this on himself as well as his allies, even if he gets slightly
       reduced returns from it. This helps restore stamina and energy,
       being used to actively replenish dark and demonic power. As a
       result, this is best used on allies, but Vobu can use this to
       restore his own power through concentration. This power does
       require concentration to restore power, as this isn't an instant
       process, allowing Vobu to charge this and replenish his power
       based on how long he charges this spell. The longer Vobu charges
       this spell, the more power he restores. Another reason this
       works better on allies is so that he can stay away from a fight
       to restore ally's stamina and energy rather than trying to focus
       on his own in the middle of a fight. This power can also be used
       to remove power from angelic and holy opponents if used on them,
       since this restores those with dark or demonic powers. When used
       on an angelic or holy opponent, this can reduce their stamina
       and energy instead of increase it do to the contradictory power
       that the angelic or holy user's body has to use to push out the
       dark power.
       - Dark Debuff: This uses dark magic to place a dark magic spell
       on an opponent to lower an opponent's combat stats and weaken
       their supernatural abilities. This seal lasts only for 3 rounds
       before dispelling if it's not renewed. This is meant to give
       allies an easier time to battle an opponent if they're strong,
       weakening opponents. However, to place the seal on the opponent,
       the user must do this through physical touch. And opponents
       affected by this can break the seal if they are able to use
       other magic equivalents of buff magic to buff themselves back to
       normal. This is mostly only useful to users in order to counter
       buff magic opponents use, as it can essentially cancel it out.
       Though for the most part, this is not as powerful as Vobu's
       dark/demonic empowerment and really only useful against other
       dark or demonic opponents he can't normally weaken with demonic
       empowerment. Any opponent that wants to counter this simply can
       just use buff magic, or should just avoid being hit with this
       kind of magic. It's also possible that powering up slightly can
       counter the effects as long as the power increase can be
       maintained.
       - Demonic Black Revival (Demonic Darkness Magic Necromancy):
       This spell can bring the dead to life as undead zombies to use
       in combat, being a form of necromancy magic Vobu uses using
       demonic darkness magic. This is useful when there are bodies on
       a battlefield, as this can take control and bring them back to
       life under Vobu's control similar to other necomancy. Vobu is
       able to control the bodies himself, or call forth dark spirits
       to inhabit them, where the spirits take over the bodies as
       vessels. When dead, the spirits have no trouble taking over with
       no spirit to fight them off, making this Vobu's best way to
       create new bodies for his servants. The bodies have the same
       abilities they had in life, but are empowered by demonic
       darkness magic, often granting new abilities of demonic power or
       darkness power that will empower the body based on the body's
       powers it has and based on the spirit that takes over the body.
       Vobu has created powerful bodies using this, creating some of
       his most powerful servants using dead vessels that are brought
       back by this spell. Of course, as a result, the person brought
       back is more vulnerable to holy powers and light powers
       depending on their ratio of demonic and darkness abilities as a
       result of the dark and demonic power that flows through them.
       Some lower level undead brought back are also vulnerable to
       healing and life magic, which can do severe damage to their
       undead nature.
       - Demonic Darkness Sinclair: This technique uses the anger and
       hatred of either the user or an opponent to create a power of
       demonic darkness that can be fired at opponents or be used for
       things like empowerment, or creating constructs of more powerful
       demonic darkness. This is a powerful technique, but requires
       powerful anger or hatred to use. As such, this darkness attack
       is useful for those who release anger during a fight, whether it
       be opponent or the user's. When used, it can do things like
       firing an exploding orb or a powerful collection of slashing
       waves, empowering opponents with the power of anger or hatred,
       or be used to create weapons of anger or hatred, depending on
       what the user wants to do. This technique can form a variety of
       attacks when it's used, as it's a very flexible power and can
       take any form the user wants. Usually they fire it as a more
       advanced shadow wave or more advanced night spear attack, being
       a support attack made using buff magic to channel attack magic
       shadows. However, this power, while stronger than it's holy
       equivalent using peaceful or calm emotions, is very dangerous to
       most users, as if they use it too long, their anger or hate
       could cause this power to damage them if they are not careful.
       This is a problem not even Vobu can overcome, as if he uses it
       too long, he will be damaged by this power too. While angelic or
       holy variants of this power using peaceful emotions aren't as
       powerful, they don't do the damage this does if overused.
       - Demonic Darkness Shadow Incarnation: This is a high level
       technique which uses dark magic to steal someone's shadow, and
       bring it to life to try and take out it's user to replace them
       as the dominant force. Vobu needs only grab someone's shadow,
       and then rip it off the ground and sever it from the opponent.
       Once done, the shadow is manifested using demonic darkness magic
       by Vobu. Normally, this art is used by the Hazeldines to use
       something as powerful as the opponent to fight them, but Vobu's
       art is much more dangerous due to the demonic darkness
       empowerment he grants the shadow. As a result, the shadow is
       actually not only as strong as the opponent, but the demonic
       darkness empowers the shadow so it actually becomes stronger by
       being a darkness element. Even holy users shadows can be
       empowered with this, as a shadow will always use dark
       equivalents of any light powers due to the dark nature of the
       shadows. These shadows have no real personality to them, being
       controlled by Vobu's magic, and unlike other arts that don't
       control the other half, this lets Vobu control the other half.
       If the shadow does kill the opponent, then the shadow will
       remain, and most become servants of Vobu as a result, often
       being granted new bodies so they can serve him. As a result,
       this is a much higher art than other versions of this power,
       since the shadow can actually outlive it's owner, which is
       something that normally wouldn't happen with this kind of art.
       And usually, most cannot control the other half, but Vobu
       manages to control the darkness, often offering it freedom if it
       kills the opponent. Light attacks and holy attacks are the best
       way to counter this art, and if the opponent destroys the
       shadow, the shadow will fade away and return to it's owner.
       Voodoo Blood Magic:
       - Blood Magic/Blood Arts: Due to him drinking blood of the other
       voodoo gods and delving into dark voodoo power, he learned this
       art. This allows Vobu to manipulate blood as part of his power,
       and made him able to use blood arts to fight opponents, so he
       can use it for more than just general consumption. Among his
       blood magic and blood arts are among those he originally taught
       to the Hazeldines (when they were the Miura Family), and shows
       just how skilled he is that he taught them such powerful blood
       arts, but didn't even teach them all of his blood arts. He is a
       master of not only using blood, but changing it's form, having
       his own unique ways of using blood. His most unique power is his
       blood flames, which change his blood form into a burning
       flame-like state that can be used like fire attacks. He also has
       blood mist, where he can evaporate blood to create a mist. He
       has a lot of different uses for blood, such as using the iron in
       blood to attack people, creating solid blood attacks, using
       blood arts for certain special attacks, using blood's corrosive
       properties and using his own created blood-based
       abilities/powers. For the most part, his blood arts are
       counterable like most blood arts, with water or hydrogen
       peroxide (normally used to treat wounds) being the best things
       to use to counter it. Of course, with his ability to summon
       blood from hell, this means that getting him to use all his
       blood is not likely, but if he were to use his own blood, he
       could weaken himself if he used too much of his own blood. He
       can also only use blood spilled, his own or blood he summons.
       - Demonic Black Blood: This is another of Vobu's blood arts,
       which is his ability to fuse demonic shadows to his blood,
       making him able to mix his blood manipulation to create demonic
       black blood charged with demonic darkness. Not only does this
       grant Vobu higher level blood manipulation and allow this with
       his blood arts in order to fuse the black blood into his blood
       arts to amp their abilities, but this can also grant the blood
       art attack powers extra demonic shadow damage. The shadows are
       fused into the blood, protected by flashbangs and other light
       attacks, though concentrated light might still pierce through
       the black blood. This black blood is only usable by blood
       manipulators and unholy darkness users, which works very well
       with blood manipulation of demonic users, making the two powers
       a great union of power for demons who can manipulate blood.
       However, this is still weak to anything that blood manipulation
       is weak to, such as using water to counter it, or using other
       abilities to negate the blood. Concentrated light also works to
       an extent, allowing users to blast through the black blood, but
       it does have to be concentrated more than normal light, since
       normal light is countered by the black blood as the demonic
       shadows are protected by the blood.
       - Concentrated Blood Manipulation: With the more blood Vobu
       absorbs, not only does it fuel his power longer, but it also
       condenses in his body, in which his blood becomes much more
       concentrated. This often makes Vobu intensely strong, but also
       amps his other abilities. Not only does this power let him store
       more blood inside him than some creatures to make Vobu more like
       a vampire in some regards, but this also lets him use more of
       his blood manipulation techniques, which are among his most
       powerful techniques. The blood that runs through Vobu (when
       manifested) makes him much denser than a vampire, as his body is
       very hard to pierce because of this. Of course, as Vobu uses his
       blood manipulation powers and loses blood as fuel for his blood
       art powers, Vobu will lose this concentration, and eventually if
       he uses enough power, either through using battle power or
       through overusing his regeneration, he may run out of extra
       blood completely.
       - Vampire-like Blood Absorption: Vobu is able to absorb blood
       from his enemies, being almost like a vampire in how he
       manipulates blood. This lets him absorb someone's blood,
       sustaining his power using blood. This is one use for blood, and
       during this, Vobu is able to take someone's essence thanks to
       this ability. Vobu is able to drink blood like vampires though
       Vobu can do more than just drink it, as he can absorb it through
       blood manipulation as well. Unlike some who use this kind of
       power, this doesn't take the soul, as the soul simply moves to
       the afterlife, assuming that Vobu isn't taking soul energy as
       well through physical touch. Drinking human blood is mostly for
       sustenance and survival. Vobu isn't afraid to drink human blood,
       with it being one of his two main methods for sustaining his
       power. If he doesn't drink blood and doesn't take souls, he will
       eventually lose his power and become weaker as a result.
       - Vampire-like Ability Gain: This is the second use for a blood
       absorption ability, with Vobu being able to absorb supernatural
       blood to gain new powers from those he takes blood from, similar
       to vampires who are able to do this. He can gain these powers
       temporarily, or if he absorbs enough blood, he can gain the
       powers permanently. In some cases, Vobu's physiology might
       change to fit the power he gains, depending on the power, such
       as demon blood would likely give him more demonic power (which
       is how he got demonic abilities originally). However, as Vobu
       gains a power's strengths, he also gains the powers weaknesses.
       This usually weighs into Vobu's decision to absorb powers, as he
       can choose whether or not he wants to absorb powers when he
       absorbs blood, as he doesn't want to potentially give himself
       more weaknesses than strengths. Usually he only goes for simple
       powerups, preferably ones that are demonic or darkness types so
       he doesn't add unneccessary weaknesses for powers he will
       probably never use, and will sometimes go for powers that will
       strengthen his dark arts or his blood arts.
       - Charged Demonic Blood Amp: When Vobu gains new blood, or uses
       his own blood, he can automatically charge his blood with
       demonic energy if he chooses. This grants his blood arts a
       demonic element when used, allowing him to use his arts with
       demonic power should he so choose. This can amplify his
       abilities immensely, increasing his power with his demonic
       presence. This has a few uses, such as doing demonic energy
       damage, as well as being demonic blood that has a strong demonic
       presence. As a result of the demonic presence, the blood is rich
       with sulfur, which leads to other abilities, as well as the
       sulfur being useful against opponents with strong sense of
       smell, since sulfur can be toxic, especially when burned. By
       taking advantage of his blood manipulation, Vobu can control his
       own bloodflow when in mortal form, amping his stamina and
       physical abilities in fights, by speeding up his blood flow
       enough that his body doesn't wear down quite so easily. This
       lets him fight longer and harder than many other opponents,
       letting his blood move faster so it can transfer nutrients to
       his body faster than blood normally could. Of course, the
       downside to this, is that his blood flows faster, which means he
       loses more if he is cut or damaged enough to bleed, and if his
       blood flows too fast, it can't absorb nutrients well enough to
       be of any help. This means that his blood flow can be fast, but
       cannot flow too fast or it won't help him.
       - Blood Mist/Demonic Blood Mist: This creates a mist from Vobu's
       evaporated blood. He is able to heat it up till it evaporates,
       then use the blood mist created to attack or poison opponents.
       He can create mist attacks, though it's not too different from
       his usual blood attacks, so it's not really useful that way.
       Usually, this works best used as a cloud of blood mist around
       opponents, as Vobu can use this in order to poison most
       opponents. Most opponents who breath in the mist are essentially
       breathing in Vobu's blood, which if someone isn't a creature of
       the night can make them very sick. The best use of this is when
       he uses his demonically charged blood, because he is able to
       heat it up and the burning demonic presence burning in his mist
       becomes sulfur dioxide (SO2), which is a substance that is toxic
       to most humans and supernaturals, and can cause severe lung
       damage and death. As one might imagine, his demonically charged
       blood is far more dangerous, and can poison even supernaturals.
       And due to the demonic effects of the demonic presence, he can
       also use this to amp his own demonic blood use and amp his
       allies in battle, as they can gain power from inhaling the
       demonic blood mist.However, he has to be careful around any
       creature that drinks blood, like vampires or werewolves, because
       if they are caught in this and inhale it, it can make them
       stronger if they are immune to the demonic presence.
       - Crimson Blood Flames/Demonic Crimson Blood Flames: By burning
       his blood with demonic energy, Vobu is able to create crimson
       blood flames that he can use to fight opponents. This similar to
       his other flame abilities, except that these flames can be used
       as simple blood flames or as demonic blood flames. If used as
       normal blood flames, this does simple burning damage, rather
       than fire damage, and does pretty simple damage. These blood
       flames are not too complex, as they work similar to demonic
       energy that has been rendered into a flame-like state, and does
       the same kind of damage as typical flames when not demonically
       charged. However, the real dangerous part of this power is when
       Vobu uses his demonically charged blood to create these blood
       flames. As a result of rendering his demonic blood into a molten
       flame state, his demonic presence becomes a mix of blood flames
       and sulfur, which not only can evaporate into sulfur dioxide,
       but the molten sulfur in the flames becomes hydrogen sulfide
       (H2S), which is a highly flamable gas that Vobu can use to make
       his blood explosive. In addition to poisoning an opponent, the
       gas is highly flamable, which Vobu can use in his attacks to
       create an explosive type attack as a result. As one might
       imagine, Vobu's demonically charged blood flames are far more
       dangerous, due to the demonic presence effects. As a result,
       these flames are usually best avoided, though they can be
       blocked with a strong enough defense. Ice abilities also work to
       cancel out this ability, despite the odd form this blood takes
       as a flame.
       - Charged Frozen Blood/Charged Acidic Blood:  By manipulating
       different aspects of his blood, Vobu is able to do more than
       just create flames. The first thing that Vobu can do is use his
       control of blood to freeze it into a solid form, allowing him to
       create a demonically charged frozen blood that he can use to
       create solid attacks. He is also able to freeze demonic blood
       that he has managed to make contact with opponents, essentially
       also allowing him to freeze opponents with his demonic blood.
       This blood is useful in it's frozen form to attack with a
       solidified blood. And just like his other special blood
       manipulations, he can also use his demonic presence and mix it
       into his the water portion of the blood to create sulfuric acid.
       When combined with the acidic properties of blood, mixed with
       sulfuric acid, this can create a powerful acidic blood that can
       eat through almost anything, making it very dangerous to
       opponents. The best way to counter this is with holy power to
       discharge the demonic power, or use something to evaporate or
       dispel the blood. The frozen blood is counterable by lightning
       or fire. While frozen blood can't be countered by water, acidic
       blood can be diluted by water.
       - Blood Iron/Charged Blood Iron Sulfide Manipulation: One method
       of using blood involves Vobu being able to use the iron in blood
       to creating weapons or items he can use to attack opponents.
       Vobu is able to create a powerful manipulation using this, in
       which this iron is useful not just for attacking people, but
       also for damaging spirits should Vobu find himself against
       spirit-type opponents. Of course, as one might expect, he also
       has a demonically charged variation of this as well. By charging
       his blood with his demonic presence, the iron can be combined to
       create iron sulfide, which has many different forms. The main
       form he uses for this is demonic pyrite, which is a demonic form
       of the metal known as "Fool's Gold". This lets him use this
       demonic pyrite to damage opponents, specifically working best
       against holy spirits due to the demonic power and the iron in
       the attack. This power lets Vobu use this to create weapons as
       well, charged with iron, or with his demonic presence to create
       a demonic pyrite weapon. However, Vobu has to be careful,
       because this power can also damage him if he's not careful.
       Unless he uses gloves, he cannot hold these weapons due to their
       iron nature being able to damage him as well. Part of the reason
       he uses demonic pyrite, normally, is to try and lessen the
       effects of iron if it is used against him. However, the iron is
       still useful if one can turn this back on Vobu, with magnetic
       abilities working particularly well in this regard, or using
       metal manipulation.
       - Blood Seals: These are similar to magic glyphs, in which Vobu
       uses his blood to create seals he can use to amp his power or
       use them for other things. These seals are created from his
       blood and empowered with his demonic vampire energy, where he
       creates these empowered seals. These have a few different uses,
       the first being to amp any of Vobu's powers, as he can fire
       attacks through this for a massive amplification, or use it to
       amp his physical attacks by forming the glyphs around his hand.
       Vobu can also form these on opponents, in which they act as an
       amplifier if Vobu hits them where he puts the seal. Of course,
       to properly use the seals this way, means he'd have to land two
       strikes, one to plant the seal, and one to take advantage of the
       seal. If the seal isn't used during the battle, the seal simply
       dispels and just goes back to being normal blood. This power is
       a variation of the magic glyphs that he uses in his dark arts,
       and works much like his dark arts seals.
       - Dark Blood Wave: This is a combat ability in which Vobu can
       harnesses his dark spirit energy in order to fire a blast of
       slashing waves of dark energy at an opponent. He must first cut
       into his wrist or part of his body, then slash while harnessing
       their dark spirit power. This is a technique that Vobu taught
       the Hazeldine clan as a blood art. However, as Vobu taught this
       art to the Hazeldines, one can imagine how much better he is at
       using this since he was essentially the teacher. Unlike the
       Hazeldines who use this with a weapon, Vobu doesn't have to use
       a weapon (though the effects are better with a weapon) and he
       can use this with any of his blood types for other special
       effects, like using explosive blood to make the waves explode on
       impact or using frozen blood to make the waves solid blood. This
       ability can be avoided, or blocked assuming the opponent has the
       power to counter the number of slashing waves. This can be
       strengthed by now much blood Vobu puts into the attack. So a
       weaker attack means the attack can be used more often while
       stronger attacks can't be used as it takes more blood. This is
       also best dodged rather than blood depending on how much power
       is put into the attack.
       - Blood Power Strike: This uses Vobu's blood to enhance his
       striking capability in order to pierce through armor and
       shields. With enough blood, he can pierce almost anything he
       attacks if he hits with enough force or uses a weapon with
       enough force, with  him being able to cut through adamantium if
       he puts enough power into it. This was the second art he taught
       the Hazeldines, and as one might expect, is not the only way he
       can use this ability. He is able to use this with physical
       attacks or with a weapon, with him having more uses than most
       Hazeldines when using this. He can combine this with his
       explosive blood to create a powerful explosive attack, or he
       could use his frozen blood to make a solid blood attack. This
       technique only increases the power though, and not the speed or
       defense. This doesn't reduce any stats either, and the strength
       increase is proportional to the amount of blood used in the
       technique.
       - Blinding Slash: This power boosts Vobu's speed for one combat
       round, in which he can release a slash so fast, that the light
       from the weapon actually causes more damage if the attack
       connects, or he can use this with his fist or a kick to do the
       same thing. Most opponents only see a flash of light when this
       attack happens, which is why the attack got it's name. And as
       this was another technique Vobu taught the Hazeldines, one can
       imagine that Vobu is far more efficient with this than most
       Hazeldines. When used, Vobu can use this with his other blood
       types, allowing him to use any of his blood types to amp this
       attack so it hits with other effects, such as explosive blood
       hitting with more impact power, or using blood mist to poison
       the wound made. However, this can only be used once ever 5
       rounds due to the stamina needed, and the power sacrificed for
       this strike means this is a speed move, not a power move so it
       can't cut an opponent's armor or do severe damage. This
       technique is useful for attacking with speed over strength, but
       is difficult to master, especially with the light being
       dangerous to Vobu's dark abilities, making this technique
       slightly dangerous for him if he doesn't have strong enough
       darkness protection. This technique is usually best dodged due
       to Vobu's ability to generate other effects, but can be blocked
       by strong enough defenses since this isn't meant to be a power
       technique, but more of a speed technique.
       - Blood Art Aura Breaker: This is used when Vobu charges his
       body or a weapon in his possession with his blood, charging with
       and granting him the ability to concentrate his power and break
       through energy attacks and defenses. This move is designed for
       cutting through energy attacks or energy barriers to get close
       to an opponent so he can close a gap or negate special
       techniques. This technique can be extended with more blood used,
       and can be used to negate almost any energy type attack, whether
       elemental, or any of the body's energy attacks or armor created
       by energy while this is in effect. Vobu can use this on his body
       or on a weapon, making either able to do this, and is able to
       charge this with demonic power to attempt to more easily break
       through holy attacks. However, due to this being an aura breaker
       type power, Vobu cannot charge this with a lot of energy, since
       the nature of this cancels out energy, meaning his other blood
       types become useless with this attack since they are just
       negated. Though while this is useful for breaking defenses, this
       technique can still be blocked by physical attacks all the same.
       - Super Sonic Slash: This lets Vobu fire waves of high frequency
       waves at an opponent. This is a single slash attack which can
       disorient a person if they are too close to it. This is designed
       more to scramble sound waves around the user (in this case,
       Vobu), and is best used against those using sound attacks as
       this negates sound attacks. And of course, Vobu can also amp
       this technique with his other blood types as one might expect,
       with him being able to not only use this with a weapon, but he
       can also use this with a kick or a punch by focusing his
       physical strength. The best way to avoid the affects is to
       counter with another element wave to cancel the wave. Dodging
       this attack actually makes the effect on the one attacked worse,
       often knocking them down on the ground if they dodge in the
       wrong way. Often the best way is to be at the start of the
       technique, which is where the effect is minimal. Though some
       opponents can still avoid it if they get far enough away from
       the area of effect.
       - Blood Art Soul Body: This ability creates a solid dark red
       clone which attacks the opponent according to the wielder's
       movements. This lets the attacker strike at the opponent with
       the clone, but if the opponent slashes the clone, the attacker
       takes no damage. Another attack Vobu taught the Hazeldines,
       where Vobu is able to use this far more effectively. Vobu is
       able to create multiple blood clones, and use his power to make
       them appear like the real Vobu. This is usually used as a
       distraction, usually to confuse opponents. He can also use his
       other blood types for special attacks, such as using explosive
       blood to turn his blood clones into bombs, or using frozen blood
       to make them able to freeze people. This lasts two combat rounds
       before the blood clones dispel, and the more clones that are
       created, the weaker they are. The attacker (Vobu in this case)
       can still take damage, but the opponent must get around the
       blood clone. This technique can be manipulated even when damaged
       or cut, as the blood clone can just reform while it's in effect.
       However, those who can use water or ice can negate this
       technique entirely, either freezing the clone or removing the
       water from the blood to harden the clone so it can't move.
       - Blood Mist Prison: This ability requires the attacker to take
       a fatal injury, which spills Vobu's blood (the attack has to hit
       him and do damage). When the opponent hits with the attack, the
       attacker (Vobu in this case) does a replacement power where they
       disappear and leave behind a blood clone of themselves from the
       blood spilled in the attack. The blood then explodes from the
       body and then solidifies in the area with the opponent. The
       blood solidifies in spikes, which can cause damage at almost
       point blank range where they strike the target. For Vobu, he can
       use his other blood types in combination with this, since the
       blood required can be used in almost any form, making this a
       very dangerous attack, especially if he uses an explosive or
       freezing clone. However, this is a one time use power because of
       how much blood it takes and is only recommended to avoid a fatal
       slash. Most consider this a last resort, even Vobu since this
       attack uses a lot of blood and has to use his own blood in order
       to avoid this.
       - Dark Blood Familiar: This art lets the user (Vobu in this
       case) create a blood familiar made of their blood. This can be
       as small as a rat, or as big as a tiger. The amount of blood to
       make this is proportional to it's size, so larger and more
       powerful familiars require more blood. However, when this is
       created, it will attack the opponent, and when close, it will
       explode into blood spikes to injure the opponent before it
       dispels, or can be manipulated using Vobu's special blood types
       to have the familiar use special effects, like a freezing
       familiar being able to freeze someone when it explodes. This
       technique is similar to elemental familiars used by the
       Darkfires, but this simply requires blood. Beating these are as
       simple as water users removing the water from the blood to
       harden them, or freezing them. Some can even dispel them with
       the right powers that can dispel blood. The best way to counter
       this is with hydrogen peroxide, which can pretty much dissolve
       the blood from this attack if enough is used. Holy water is also
       good in this regard especially if the blood is demonic.
       - Blood Lock: This lets the attacker (In this case, Vobu) lock
       their position and harden themselves until they can't be hurt
       anymore. However, this requires completely standing still, and
       while the skill is active, the attacker cannot move as all the
       blood in the body hardens while this is in use. The user can use
       this to lock in place and avoid being damaged by an attack.
       However, the user can't stay in this for long, or they may leave
       themselves open when they come out of it, and won't be able to
       breath as none of their organs will work while it's in effect,
       including their lungs. Usually this can't be used for more than
       two combat rounds. Vobu can use this although, for the most
       part, he can't use special blood types for this, other than to
       amplify the defensive power of his lock.
       - Blood Art Infectious Blood: This attack poisons their blade
       (or in Vobu's case, can also poison his body to attack) with
       their blood, and if they are able to land the slash on their
       opponent, the blood on the blade or body enters the opponent's
       system and poisons them from the inside. This is a dangerous
       power that poisons the opponent for a short time until the blood
       of the opponent manages to get the blood to counter it with
       white blood cells. This can weaken or stop opponents for one to
       two combat rounds depending on their resistance to the
       technique. Opponents can avoid this simply by not getting hit by
       the attack, or if they are hit, they can purify the blood out of
       their system or bleed it out manually through cutting a vein so
       it can be removed. For Vobu, this can be used with his other
       blood types, though is best used with his black blood, whcih can
       infect opponents with demonic darkness infused blood. This is
       not to be confused with his blood poison power, which is another
       power he has, so he renamed this technique after teaching it to
       the Hazeldines as the art of Poisoned Blood.
       - Blood Puppet: When Vobu uses enough of his blood to infect
       someone, he can control them by using his own blood and
       controlling it. This requires inserting his blood into
       opponents, either through open cuts and wounds, or through their
       pores. This is best used on dead bodies, as Vobu can release his
       blood into dead bodies on a battle field and take control of
       them to fight for him. Most of the time, the person doesn't have
       any supernatural abilities, and are just like puppets he can
       control with his blood. For living people, this is difficult as
       living people are able to resist his control, and can even
       filter out enough of the blood by simply cutting it out of them
       if they know where the blood is. If they spill enough of their
       own blood, they can remove most of Vobu's influence. That's why
       this is best used on dead bodies, as there's no resistance, and
       Vobu can manipulate the blood that is spilled from the puppets
       and keep the puppets attacking even when they are cut to pieces,
       as he can rebond them together with their blood. This can also
       work with Vobu's demonic blood, where he can use his special
       blood types to attack people with the puppets.
       - Blood Crystals: One of Vobu's powers with his blood is that he
       can create crystals from his blood, crystallizing his blood to
       create solid crystals he can use for a few different purposes.
       The crystals first and most obvious use is that he can use them
       to fire attacks or make weapons out of them. The second is that
       he can empower them, creating small crystals which he can place
       in people. When he puts these in people, it can do a few things,
       in which the most common use is that he can power people up with
       certain abilities, either granting them certain blood
       manipulation abilities, or he can grant them special powers he
       has, like copied powers or some of his powers like his crimson
       blood flames. Usually, he puts this near the heart, so enemies
       cannot easily remove it if he's putting in a permanent crystal.
       If he's giving someone a temporary crystal, they can put it into
       their bodies from any point, including being able to just
       swallow it. The powers gained have to be determined before the
       crystal is made, and cannot be changed by Vobu once given to the
       new host of the power. And once the crystal runs out of power,
       the crystal will disintegrate, removing the power granted by the
       crystal. This is best used with his special blood types, since
       he can grant other abilities to his allies more easily, like
       granting demonic power or darkness power using this crystal.
       - Blood Tendrils: This power is one of Vobu's main attack types
       where he creates tendrils of blood which can do multiple things
       and be used to attack opponents. These tendrils can hit with the
       force of whips or blades, depending on the form they take. The
       normal tendril form can be used like whips, which with enough
       force, can be used to slice opponents open. Vobu can also form
       weapons out of the tendrils, such as turning the end of one into
       a mace or axe, or other weapon. This can be used to grab
       opponents, use weapons, or just attack opponents, as these
       tendrils can be shaped to just about anything. Essentially,
       they're sort of like a semi-solid goo in a semi-solid state,
       where they can do physical damage, and can be shaped as needed.
       When they grab someone, the tendrils can squeeze and constrict
       on someone, essentially pulling them to pieces with enough
       strength. Depending on how much blood Vobu uses, he can form as
       many of these as he needs to. This also works with his special
       blood types, like his demonic charged blood, black blood or
       crimson blood flames for extra effects depending on what he uses
       (Essentially this is akin to Carnages tendrils from the
       Spiderman series with enhanced alterations).
       - Blood Web: This technique weaves Vobu's blood tendrils
       together to make an almost spider-like web, where he can create
       a web to trap people in. This is an advanced use of his tendril
       power, where he creates a web instead of individual tendrils.
       This technique is designed solely for trapping opponents, who
       can be trapped in this thanks to the fact the tendrils for this
       technique are made to stick to things, including sticking to
       people. Getting out of this requires immense force, or some sort
       of cutting weapon, as this is a very strong web. Though some
       opponents can break this, weaker opponents could get stuck for a
       while. Vobu can use this at close or long range, but this is
       best used at long range where the web can be bigger, more spread
       out and harder to dodge. And depending on how Vobu uses his
       power, the blood web can be charged with special demonic or
       darkness abilities as well to do more damage when someone is
       caught in this. The best counter for this is water, or a
       chemical solution to dissolve blood.
       - Blood Poison: Vobu can use his blood, either mist,
       crystallized or normal, to insert his blood into someone's body
       and poison them, including vampires and other creatures who feed
       on blood. He does this by manipulating his blood so that he
       manipulates his blood once outside of his body to be a poison by
       altering it's chemical makeup slightly. This is designed to be
       either introduced through wounds or cuts, or forced to have
       someone swallow it, though the obvious best method is through
       open cuts. This poison is slow acting, but very effective, as
       those who drink blood have their blood supply and power slowly
       poisoned or he can make it a more acidic poison. Usually, Vobu
       mostly uses this to poison people who try to drink his blood,
       using it to poison werewolves and vampires who might bite him.
       He can also increase the effects of this with his demonic
       presence, making his demonic blood a mix of blood and sulfur.
       This was gained before he gained his ability to charge his blood
       mist with demonic power, so this technique really isn't as
       useful as some of his ways he uses demonically charged blood,
       but it is still useful for poisoning his blood to supernaturals
       (assuming that he uses this while they drink his blood since
       it's a conscious ability and not a passive one).
       - Explosive Blood: This is a technique similar to blood poison
       where Vobu changes the makeup of his blood slightly, which makes
       it able to be ignited with flames and lit on fire. When using
       this, this makes it so that he when throws blood at people or
       uses certain types of attacks, he can ignite it with his flames,
       most often using this alongside his demonic flames. This
       technique essentially makes his blood dangerously explosive, as
       he can ignite it at will, essentially make it combustable.
       Depending on how he makes it, he can actually make splatters of
       blood explode when he ignites them. This technique can be done
       with any of his flames, as it just requires a spark or flame to
       ignite the blood. He can also do this in order to leave traps
       where he can blow them up by waiting for an opponent to get near
       them. This is another power he developed before he got demonic
       power, where he doesn't really need it anymore since he can more
       easily create explosive blood using his demonic presence and
       making his blood highly combustable without needing to use as
       much power to do so. However, he can combine the two powers to
       create a more explosive blood.
       - Blood Owl Bomb: This technique turns Vobu's blood into balls
       that act as concussive force bombs, which are created then
       thrown at opponents. This uses his explosive blood to create an
       explosive like attack that explodes on an opponent. When thrown,
       the balls explode, releasing a high velocity concussive force
       which can damage opponents close to where the bombs burst. This
       technique doesn't actually use flames or bomb techniques, but
       instead just simple concussive force to damage opponents around
       where the balls explode (Unless this is used with Vobu's blood
       flames in which he can make it physically explode). The
       explosion is controlled by Vobu directly, and he can determine
       when it goes off, or they just go off when they hit something or
       someone, making it a fairly versatile technique. This can also
       be amped using his special blood types, like his demonically
       charged blood to create an explosive gas to increase the impact
       damage of this and use the blood flames to make the technique
       actually explode. Even if the opponent is immune to the flame or
       demonic part of this, the impact damage can still do immense
       impact damage if this technique hits an opponent. This one is
       one Vobu has to be careful with, as he can damage his allies
       with this too if they are too close, or he can even damage
       himself if he's too close.
       - Blood Cannon: This lets Vobu fire blood projectiles as he
       usually focuses them to his hands (though he doesn't have to
       focus this through his hand), firing them like blasts. Depending
       on the size and shape, he can modify the projectiles speed and
       strength by manipulating size and shape. When fired from his
       hand, the blasts are fired at opponents, and do heavy impact
       damage if they hit. The normal size is roughly about the size of
       Vobu's hand, in which he fires it like a cannon ball with enough
       force to shatter ones bones on impact. However, he can also
       create smaller, more bullet like projectiles which can be fired
       with immense speed and piercing power, in which he can fire them
       in a smaller form, but have them strong enough to pierce most
       substances. The smaller bullets can even break metal weapons and
       pierce most opponents. Depending on the projectile fired,
       stronger and slower shots can be blocked by walls and barriers,
       but the smaller ones are best dodged rather than blocked. Though
       the smaller ones do pierce opponents, they also do less damage
       as they are smaller in nature compared to the larger shots, but
       the larger shots also do more impact damage rather than piercing
       damage. And depending on how he fires it, he can fire these
       shots in very rapid succession, even firing smaller bullets like
       a machine gun if he builds enough blood before hand. As one
       might imagine, this is best used up close where the opponent has
       less time to react to it. This can also be amped using his
       special blood types for other effects and damage, like using
       explosive blood to have the blasts explode when they hit.
       - Blades of Blood: This technique creates crescent shaped blades
       from Vobu's blood, where he can fire them at opponents, usually
       through focusing the blood to his hand and firing them like a
       claw slash. He does a claw slash style attack, then the blades
       are fired in a wave. The blades are solid, being able to slice
       through opponents like solidified slashing waves. This technique
       is basically like firing a slashing wave version of the blood
       cannon attack, and not too much different except this technique
       is made for not only being able to slash an opponent multiple
       times, but depending on the number of blades, can be used to
       fire at a group. This is useful especially when used with his
       other blood types, like using his demonically charged blood to
       do demonic damage as well as slashing damage, or using explosive
       blood to explode on impact. This can also be used with his black
       blood to do demonic darkness damage as well. As a result, this
       power can be used a varety of ways, and is quite dangerous in
       that Vobu can change up the attack to keep opponents guessing.
       This attack can be blocked by strong enough defenses, or it can
       be dodged.
       - Blood Crow's Blade: This technique creates blood scythe blades
       that come out of the back of Vobu's wrist. This essentially lets
       the blood solidify into crimson scythe blades which allow Vobu
       attack weapons to use in close combat where he can slash people
       using the blades coming out of the back of his wrist. He can
       also control the size of these blades, extending them to try and
       spear someone, or just keeping them at a certain length. Smaller
       blades mean faster attacks, though larger blades mean it's
       harder to dodge and slice harder, but don't move as fast. He
       usually keeps these about medium length, balancing strength and
       speed. He most often forms two blades, one on the back of each
       wrist. This essentially gives him attack weapons in addition to
       his other bladed weapons, as he can supplement his attacks into
       two stage attacks as well when using this, as if the first
       misses, the second might hit if Vobu can time it right. That is,
       assuming the opponent doesn't move out of range of the attack.
       He can also amp this power with his special blood types, such as
       creating a burning scythe blade, or create a frozen scythe
       blade, or even an explosive one.
       - Invisible Black: This is a purely speed based variation of the
       crow's blade, where Vobu puts his hand on the back of his wrist
       while it's bleeding and essentially pulls out a blade with
       supersonic speed. Not only does this pull out a blade extremely
       fast, but the extremely fast speed also has much more piercing
       power than the normal crow blades, and can slice through almost
       anything. However, this is a one shot technique, designed to be
       similar to a sword draw, and can only be used on one arm as Vobu
       has to pull the blood blade out once he sticks the blood to his
       hand, essentially pulling out a scythe blade out of his wrist.
       This technique was designed against people who could negate his
       blood power, as they could negate it at the speed of sound, but
       this technique was designed to counter it by breaking it faster
       than the speed of sound. However, this is a one shot technique,
       and requires the opponent to be within reach of it as they are
       attacking, and is best used when the opponent is using a weapon
       that negates abilities. And despite how fast it is, this doesn't
       mean that Vobu can react at the speed of sound, only that this
       is a very fast technique and can be used very quickly on someone
       who's attacking him if he positions his wrist and hand right
       before the attack gets close. As one might imagine, he can also
       charge this with his special blood types as well, making it even
       more dangerous.
       - Burning Blood Claw: This technique lights his blood on fire,
       where he creates a claw out of solidified blood that he can use
       to slash opponents, using his demonic flames at the same time as
       the blood burns. This requires blood to be burned, so requires a
       constant flow of blood, but the amped physical stats allow
       better piercing, and more dangerous close combat while this
       technique is going as the demonic flames can burn people if they
       get too close to the claws and don't move far enough from the
       attack. However, he can also fire this attack at people, firing
       the claw to try and spear opponents with it and make the blood
       explode on impact. If using this as a physical technique, this
       essentially continuously burns blood, so keeping it active only
       burns Vobu's blood supply, meaning this is often best used for
       singular attacks or firing it at opponents. This can also be
       used with his other blood types like his black blood to create a
       demonic darkness charged version of this attack, or using his
       explosive blood to make the blood explode when it hits.
       - Blood Tornado: This creates a tornado of blood, using spinning
       blood to create a whirlwind. This can be big or small, though
       usually bigger attacks require more blood. This can be used to
       create a tornado effect, where Vobu can fire these tornados at
       people for heavy impact damage, or he can use these to snuff out
       flame attacks or used to blast away other attacks vulnerable to
       the tornado. This can also be combined with his explosive blood,
       where he can make the tornado's explosive, either igniting the
       tornados, or turning the tornados into bombs. Though this is
       most effective by firing small tornados formed around his hand
       which he fires by doing a punch which launches the tornado at
       opponents. He can fire these at long range or up close, as the
       technique just requires a punch to fire the smaller attacks. He
       can also do this with kicks where he can form a tornado around
       his leg and then kick and fire it at opponents. This is best
       dodged, and since this technique is made of spinning blood to
       create the whirlwind, manipulating the air doesn't stop this
       attack, though if someone froze the blood then that would stop
       the spinning and dispel the technique. This can also be used
       with his other blood types to create other effects, such as
       black blood doing demonic shadow damage, or his blood mist being
       able to hit opponents with more impact damage since the blood
       becomes an air-like shockwave attack.
       - Blood Bolt: This technique concentrates blood around
       lightning, where Vobu uses this in conjunction with hell
       generated lightning to essentially create a blood charged
       thunderbolt, which can be fired at opponents. This essentially
       hits the opponent with a bolt of lightning, but does heavy
       impact damage from the blood which is supercharged by the
       lightning. Vobu can use this with his demonic power, making it
       hit with more demonic force depending on the blood used. The
       most effective use of this is combining the hell generated
       lightning with his seventh circle blood manipulation in order to
       create a powerful demonic powered blood bolt which does heavy
       demonic damage to opponents in conjunction with the impact and
       lightning damage. This technique is meant to essentially hit an
       opponent with the immense physical force of a lightning bolt,
       meant for physical force more than lightning damage, as the
       lightning mostly just acts to supercharge the blood and amp it's
       speed and strength once fired.
       - Blood Matter Transport: This technique is a copy of another
       technique he took from an opponent through drinking their blood
       where Vobu can throw his blood at something or someone, then
       snap his fingers and teleport the blood somewhere else. When
       used on someone, this not only teleports the blood, but
       teleports whatever the blood is connected to, such as being able
       to teleport parts of someone's body, essentially removing it.
       Because this is a matter teleport power, it can negate the
       material and teleport pieces of one's armor or body unless the
       person can stop the teleportation or negate the effects. This
       technique simply requires the blood to be on someone, then Vobu
       snaps his fingers and the blood teleports. Because this only
       teleports what the blood is touching, it can teleport pieces of
       someone's armor or body, but cannot teleport too much of their
       body, unless this somehow gets in the body through one of Vobu's
       techniques of putting his blood in his opponent's body. However,
       Vobu can only do this with his own blood, and cannot do this
       with 7th circle blood.
       - Blood Traps: This lets Vobu leave his blood behind and turn it
       into a trap where his blood can turn into spears and spear those
       nearby, where they can be damaged if they are close to where the
       blood is. This trap can be remotely activated by Vobu, or he can
       make his blood react to movement around him, which he can make
       it react like a landmine. When activated, this is basically to
       damage opponents nearby, often designed to spear the feet when
       they walk nearby, or spear them from the walls if the blood is
       on the walls. Vobu has to use this technique before throwing
       blood, as he has to determine if he wants to detoniate this
       remotely or set this power to movement. However, this is another
       power that if Vobu isn't careful, he can injure his allies with.
       Luckily, this doesn't hurt him as the blood is just reabsorbed
       into his body if it were. This can also be used with his other
       blood types, such as using blood flames/demonic charged
       explosive blood to create an explosive landmine attack or using
       frozen blood to create an attack that bursts and freezes
       opponents who are too close. Opponents can negate this by simply
       not getting close, or they can freeze the blood or something
       similar and prevent it from being used entirely for an attack.
       - Blood Armor: This is a variation of Vobu's crystal blood
       power, where he crystallizes his blood around his body to create
       armor, in a variation of the elemental defense skill. He can
       form this armor around his whole body, or around parts of his
       body. In addition to making simple armor though, he can also
       make crystallized weapons out of himself or modify the shape of
       the crystallized blood, if he needs to take a different shape,
       such as making his hand into a mace or axe, or making himself
       more like a golem. However, this does require energy to hold in
       place for long periods of time, and the more defense used, the
       more energy and blood is needed for it to work. This technique
       is often best used to defend against attacks, or amp Vobu's
       physical attacks, such as armoring his hand so he can punch
       something strong if his strength isn't enough on it's own, or
       defending against a single attack. Using this armor for long
       periods of time can drain his energy quickly, so it's best used
       in small bursts, and not held up too long. Though this does let
       him create armor as he needs it, and modify it as he needs to if
       he does. Opponents who want to break this will find it's like
       trying to cut through metal, so it most often either requires
       immense force or more concentrated attacks to pierce.
       - Blood Shield: This lets Vobu create shields of blood which can
       protect him from attacks. This creates crystallized shields of
       Vobu's blood, which can harden and protect him from many forms
       of attack. He can form these in almost any shape he desires,
       such as a simple wall, or a dome around him. This is another
       technique that can be modified with the situation, though the
       same rules apply that larger shields or more powerful shields
       require more blood and more power to make or maintain, making
       this another technique that should only be used in small
       increments to avoid attacks rather than just keeping the shield
       up constantly. And since this creates a physical shield not
       having to be connected to Vobu, this can also block Vobu's view
       if he keeps it up too long. This technique is very useful though
       if Vobu concentrates it and uses enough power to defend against
       attacks, but can be broken with enough force, and can still
       block Vobu's view of an opponent when in use since the shield
       technique is solid and not transparent or translucent like some
       other shield techniques.
       Vobu's Dark Spirits/Allies:
       - Dark Elemental Spirits: These are dark spirits that are
       infused with the elements, being a powerful dark spirit that
       normally coexist with normal elemental spirits. However, these
       spirits control more destructive elements, such as some using
       corrosive elements, or being spirits that specifically try to
       damage the environment so normal elemental spirits can repair
       the environment with their power. These spirits are the most
       basic of the spirits Vobu is allied with, and most live in
       harmony with normal spirits. However, when Vobu is around, he is
       able to influence these spirits if they don't flee from him
       (which many do), and bring them under his influence. These
       attack often using dark elements or destructive elements,
       designed purely to kill or destroy opponents with things like
       fire, lightning, and poisonous elements. These spirits are also
       the most easily counterable as holy elements can destroy them
       pretty easily, or iron being able to dispel them with one hit
       where they can't come back for a while after being dispelled.
       - Unique Familiar Elemental Dark Spirit: Kurenai: Also nicknamed
       the "Angel of Death", Kurenai is Vobu's unique elemental spirit
       that is always with him. This spirit is bonded to him and serves
       as a type of second release crimson demon flames he can use to
       help him fight opponents. Thanks to this familiar, Vobu is able
       to use Kurenai to fight opponents if he needs to, and he can use
       Kurenai as an extra set of senses, where he is able to percieve
       and hear everything Kurenai does, thanks to Kurenai being a part
       of him. This spirit uses his crimson demon flames as it's power
       source, so Vobu needs only summon flames in order to allow
       Kurenai to appear if he wants her to appear. Kurenai has a few
       abilities, such as her wings being able to fire special
       concentrated flame spears at opponents, and Kurenai being able
       to release a powerful scream which releases a powerful shockwave
       which can do concussive damage to opponents if it hits them, as
       well as her being able to breathe fire similar to that of a
       dragon. This spirit is best countered by ice abilities or holy
       abilities, with it being a dark elemental spirit.
       - Dark Familiar Spirits: These spirits are among a type of
       spirits who often possess animals and act as familiars to dark
       magic users, and other powerful people who use the power of the
       dark arts. These spirits often work alongside them, helping
       those with dark power grow, and fighting alongside them. Some
       are able to be bonded using dark arts, where they gain a
       powerful connection to the dark arts user, and the two are able
       to grow stronger together. The abilities these spirits have
       depend on the animal possessed, and on the bond they share. Some
       are able to gain new abilities when bonded to dark arts users,
       with Vobu often using this to strengthen his spirits by bonding
       some soul energy to these spirits to strengthen them in a fight.
       As a result, this strengthens the spirits and may grant them new
       dark arts, or even be used to grant them certain blood arts.
       These spirits are also easy enough to destroy though as they
       aren't too powerful, but they are designed to become stronger
       with strong hosts, in which their strength can be determined by
       how strong their host is if they are bonded to someone. These
       are spirits that can also be dispelled and temporarily negated
       from manifesting if one is able to do so with something like an
       iron weapon.
       - The Leraie: These spirits are extremly powerful spirits who
       act as generals among dark spirits, where they lead legions of
       dark spirits. These generals are able to organize the dark
       spirits so that they can be best utilized at their strengths,
       and are extremely strong dark spirits. These spirits often try
       to call spirits to humans, where they try to find the best
       spirits to influence humans based on what they observe. These
       spirits act as leaders and are extremely more powerful than
       typical dark spirits, since they are designed to be the stronger
       dark spirits. These spirits are strong enough that they can
       become visible as spectres, or as "wraiths" as some people call
       them, with them being strong enough to be visible to mortal
       beings. For the most part, these creatures are usually not
       interested in interacting with humans directly, as they are more
       for leading their spirits rather than messing with humans. These
       spirits use dark arts, as well as dark spirit arts in order to
       fight  opponents, with them being able to be enhanced by Vobu's
       dark arts. These are stronger than most creatures, requiring
       multiple attacks by iron weapons or spirit-killing weapons to
       kill.
       - The Orobas: These spirits are not combat types, but rather,
       these spirits are designed for seeing the future. These spirits
       are prophetic in nature, and are usually summoned by dark arts
       users when trying to use dark divination magic. These spirits
       are able to grant answers to the past, present or future, and
       often works by trying to grant knowledge to those who interact
       with them and are willing to empower them. Unlike other spirits,
       the Orobas don't use their dark arts for strength or for
       killing, but they use the dark arts for knowledge above all
       else. As a result, these spirits are useless in battles, and are
       mostly support in terms of helping those with the dark arts,
       often helping whenever a dark arts user is using divination
       magic or seeking new knowledge. As a result, these spirits
       typically aren't strong, but those that are able to use their
       knowledge could essentially become stronger through the immense
       knowledge these dark spirits hold. However, these spirits only
       help those who are willing to feed them dark mana or spirit
       energy, often only being able to help those with dark arts or
       dark magic abilities. Most of these spirits are prophets first.
       - The Malphas: These spirits, named after a powerful demon, are
       spirits of pure destruction that specifically seek to destroy
       anything they come into contact with. Most of the time, these
       spirits will cause dark energy corrosion and strong dark spirit
       presences to try and destroy anything their power can destroy.
       These spirits will often even whisper to humans, who will often
       try to convince them to destroy or kill, seeking to use humans
       as a way to do their work. Usually, these spirits are drawn to
       people with destructive natures, usually using their influence
       to make that nature worse until the person becomes a force of
       destruction. These spirits are great at deception, often
       straight up lying to the person they interact with, in order to
       attempt to keep them on a path of destruction that often ends
       with the person they interact with either killing themselves or
       being killed. These spirits are best countered with life or holy
       power, or even using creation abilities that can counter their
       destruction abilities.
       - Consumers: These are by far one of the most dangerous types of
       spirits, because of their ability to consume energy. Through
       physical touch, consumers are able to consume one's energy,
       drawing on all their energies at once, often attacking people in
       their sleep. Consumers are known for their almost bottomless
       hunger that is never satisfied. For the most part, consumers
       roam the world, consuming anything they can, including spirits,
       human and animal's energies, and even consuming any other source
       of energy like electricity, or elemental energy. As a result,
       energy attacks are often quite useless on consumers, such as
       mana, chi or spirit, as the consumer just absorbs them when they
       hit these spirits. These spirits are usually best fought with
       iron weapons and special wards to distract the consumers, since
       they are easily distracted by sources of energy. These consumers
       are very strong, and usually drawn to those with strong energy
       so that they have more to consume. These spirits are also able
       to consume souls if they absorb enough of the spirit energy to
       draw out the soul, which can make them even more dangerous to
       people who might be consumed by them. These are often the type
       of spirits Vobu is compared to, since Vobu's hunger for blood
       and soul energy is quite similar to a consumer. These spirits
       are very dangerous if they take human hosts, because then they
       are able to eat physical objects (which they can't do normally),
       and become an even more dangerous threat (though iron still
       works well on them). These spirits are destroyed with weapons
       like iron weapons, or any kind of spirit killer weapon. For the
       most part, it is not wise to use energy type powers on these
       creatures, and best to use a solid weapon that can stop a
       consumer. Most consumers are also not too intelligent, though
       the ones that are typically can be even more dangerous if they
       learn to use their power offensively (which most consumers don't
       know how to do). It is important that one never make physical
       contact with a consumer, and if they avoid that, then they can't
       be hurt by a consumer as it's the only way a consumer could hurt
       someone is by consuming their energy.
       - The Jikininki: These spirits are not quite like consumers, as
       they only eat corpses. These spirits are often called "corpse
       eaters", and are usually found around graveyards where dead
       bodies are plentiful. These spirits are a type of dark spirit
       that is usually pretty peaceful unless intimidated, where they
       become very dangerous. These creatures devour corpses, and when
       they devour supernatural corpses, they can gain new abilities
       through those supernaturals. As a result, these spirits are
       usually a collection of powers gained from the corpses they eat,
       with many of them having multiple types of powers depending on
       who they've eaten. These spirits are usually not a threat to
       people, though things that eat dead bodies, like ghouls, are
       typically an enemy of these creatures. These creatures never
       feed on the living, being believed to have been a type of spirit
       cursed with hunger, cursed to be similar to consumers. These
       spirits are another type of spirit that is never satisfied with
       how much they eat, but are far less dangerous than consumers due
       to them not really interacting with living people. It was once
       believed by some supernaturals that these creatures were
       responsible for corpse decomposition. When these spirits possess
       creatures that eat dead bodies, like ghouls, they are able to
       interact with living people, but unless they are running out of
       food (which is unlikely where they congregate at graveyards),
       they usually leave people alone unless they threaten the
       existence of the creatures. These creatures are usually example
       of "leave us alone, and we'll leave you alone". Vobu often
       drains people and leave the corpses for these creatures to
       consume, with them being almost like animals being fed scraps,
       which they don't mind since it means they don't have to feed
       nearly as much as creatures like consumers.
       - Collectors: These creatures are powerful creatures, among the
       more power dark spirits. These creatures often take the form of
       a dark smoke creature carrying a lantern when they are visible,
       and carry a collection of various things. They don't collect
       physical objects, but they collect emotions, energies, and
       memories from people. This is another type of spirit that
       usually gets to people when they sleep, using it as the best
       time to draw things like emotional energies from dreams or
       drawing a small amount of energy from someone to store in their
       lantern, the home of their collection. Their lanterns are
       specially crafted to be their own dimensional space, where
       everything absorbed is stored specifically in a particular spot
       in the dimensional space. These creatures are usually non-lethal
       to people, as they just like to collect, and don't usually
       interact with humans if they can help it unless they are
       desperate for something they can't get normally. These spirits
       cannot absorb large amounts of energy like consumers, but they
       can absorb small amounts of energy with their lanterns. And if
       they so desire, they can call on their collected energies in a
       fight if they have no other choice, though this isn't something
       they like to do since it means reducing their collection. They
       also love to collect memories, usually dark memories that people
       don't want to remember, and if they forget these memories, they
       are often collected by a collector. These spirits are usually
       pretty tame compared to consumers, and do their own thing. Vobu
       often captures these mortals and supernaturals to give their
       energy to collectors, and then feed them to consumers. However,
       some more dangerous and much more powerful collectors can appear
       like consumers, as they can learn to devour energy just like a
       consumer, but not nearly to the extent of a consumer. These
       powerful collectors can eventually become soul collectors, in
       which they eventually start drawing out souls out of people's
       bodies without killing them and creating a collection of souls
       in their lanterns. However, they don't do this out of hunger
       like consumers, but merely to add to their collection which is
       what they live for. This also means that if someone has
       something to offer a collector, they can often get a collector
       on their side or at least to not kill them or hurt them.
       - Legions: These spirits are very powerful, in which these
       spirits are actually a collection of weaker dark spirits that
       make up a much more powerful full entity. As a result, these
       creatures are a collection of spirits and powers, where these
       spirits band together in order to survive among more powerful
       dark spirits. These creatures are similar to soul eaters, in
       that all the spirits converse and interact with each other in
       the body of the legion. As a result, this creature is like a
       hive mind of spirits with each spirit submitting to the overall
       being. Demons even had the idea of this, in which some demons
       consume other demons for power, or hollows that grow stronger by
       feeding on other hollows. These spirits, when they interact with
       a creature, can teach some how to get stronger through
       cannibalism. These creatures canniblize stronger spirits and
       dark spirits, seeking to become the most powerful dark spirits
       they can become. However, these creatures are still destroyable
       with spirit killing weapons or they can be destroyed by certain
       energies if they are overpowered and incinerated.
       - Sin Eaters: These creatures are ones that seek to actively
       influence living people towards evil deeds, using whispers and
       influence to try and make someone do something evil so that
       their sin will feed the sin eater, with them being able to feed
       on any kind of sin energy from greed, to lust, to even sloth.
       This isn't always as complex as making someone kill another
       person out of anger, but could be as simple as whispering that
       someone should stay home instead of go out and be lazy, where
       the sin eater will usually go with what will have the best
       influence on the person in question. If someone more often
       commits one sin over another, sin eaters will often use that sin
       for their influence to try and make their sins worse. More
       experienced sin eaters don't do anything, and just let a person
       sin and feed on that sin, whereas certain lower level sin eaters
       influence someone and drive them towards self destruction. More
       experienced sin eaters know how to limit their involvement so
       that they get the most out of someone, and are far more
       dangerous than most spirit types due to the fact that they are
       able to influence humans without really needing to do much. As
       they devour sin, they become more powerful, and are able to grow
       very strong depending on the sins they devour. Once they get
       more powerful, they are able to do things like using spirit type
       telekinesis, or influencing other spirits to fight for them if
       their existence is threatened.
       - Plague Spirits (Known typically as the Apathy): These are
       perhaps THE most dangerous dark spirit that one could face.
       These spirits are not strong, but their special ability is the
       most dangerous among any kind of spirit power. Known as the
       Apathy, these creautres special ability is their aura which
       drains the willpower and strength of those around them. These
       spirits are very dangerous, because their presence is enough to
       weaken anyone in the area around them, without the apathy having
       to do anything. Some have even died, losing the strength to even
       move until they fall asleep and never wake up. These spirits
       often travel in packs to maximize their abilities together,
       making them hard to kill when they are draining people around
       them as a group. They are able to boost this ability through
       their scream, which is designed to drain willpower to anyone who
       hears it. These spirits never run or do much, so they are easy
       to get away from, but their effects are the most dangerous of
       any dark spirit due to the fact they are so hard to fight
       because of their ability. They are often able to be destroyed
       using iron, and if they are all destroyed, the person can
       nullify the effects. This power can be fought against using
       things like disciplined mind or other similar training, but
       because this drains willpower rather than altering the mind to
       lose it, emotional manipulation doesn't really work too well
       with this power except for those that can try to use it to
       increase their willpower. The only way to avoid the effects is
       to get far enough away from the spirits, since these spirits
       usually don't move much, and are typically pretty lazy, only
       usually walking around. However, one has to worry about the
       numbers of these creatures, since they often like to work in
       large groups to surround opponents. As a result, these spirits
       can be very hard to fight, but strong willed people can
       eventually overcome this power if they can keep their willpower
       long enough to destroy them, or use powers to influence their
       own willpower.
       - Possessors: These spirits are ones that get into people's
       bodies and act upon their host to try and influence them into
       ruining their own body. These spirits gain power from how much
       damage done to a body while they are influencing the body from
       within, often seeking to eventually kill the person in question.
       These are able to influence people, usually sticking to people
       with depression and self confidence issues, usually trying to
       get them to mutilate their bodies or make them do things to
       destroy their body. This isn't always in the form of cutting
       oneself, but the more experienced spirits can have people
       destroy their body through things like drugs or alcohol.
       Usually, these spirits grant the user a pleasurable feeling when
       they are in physical pain or doing something that will ruin the
       body of the person they are inhabiting. These spirits often work
       best in those with masochistic natures, where they take full
       advantage of that nature. These spirits will often drive someone
       to do something until the person dies, usually of some sort of
       self-inflicted injury or overdose of drugs. As these creatures
       grow stronger, their influence becomes stronger as well. These
       spirits often inhabit humans or supernaturals, but are usually
       not dangerous to anyone other than the person they inhabit. Vobu
       sometimes helps them find hosts they can use, with some being in
       his service in human vessels where they will try to influence
       other people around them and absorb the pain their influence
       causes. Sometimes Vobu's forces capture people for spirits like
       consumers and these spirits to feed off of, keeping them alive
       so that they can be used whenever it is necessary.
       - Dark Asuras (Also called the Danavas): These spirits are dark
       spirits who actively try to undermine gods and other deities.
       These spirits specifically are power-seeking entities who seek
       to gain power by undermining deities, where they are able to
       gain power from people who eventually turn on their faiths and
       denounce their religions. These spirits specifically seek power,
       whereas their normal equivalents, the Adityas, gain power
       through helping people build faith in their religions. The dark
       asuras are usually referred to as the Danavas. These particular
       spirits are best known in Indian mythology, and are sometimes
       referred to as nature spirits. The dark asuras specifically seek
       power, where they are more interested in turning people against
       the gods for their own gain rather than the satisfaction of
       helping people better themselves. These spirits are extremely
       strong in physical abilities, and are typically lords of certain
       domains in the darker parts of the spirit realm that are
       typically gathering places of dark spirits. These spirits
       specialize in physical battle, and are very difficult to
       overcome in terms of physical ability, though they are more
       specialized in strength rather than speed. These spirits can be
       destroyed just like any other dark spirit, or they can be
       destroyed by being overwhelmed with energy and destroyed with
       strong energy.
       - Shaitans of Revenge: These spirits are among a type of spirit
       that make deals with humans. Usually, they will most often offer
       humans or supernaturals the power to get revenge on something or
       someone, often in exchange for the soul of the person. These
       spirits may go after the person themselves, or grant the person
       the power to get their revenge, making these dark spirits one
       that can empower people they choose. Once they get the soul of
       the person, they are able to gain all the abilities of the
       person the soul belonged to, including being able to empower
       others with the abilities of any power they have absorbed. These
       spirits will protect anyone they have empowered or promised
       revenge, killing anyone who gets in the way of their revenge. As
       such, these spirits often are only dangerous if someone gets in
       their way, so most people can avoid interacting with them unless
       they are the target of the revenge or they are involved with the
       target of the revenge. These spirits don't devour souls, but
       instead store them in an object they keep in their possession,
       usually a spiritual realm manifested object that can store souls
       similar to how death wraiths can store souls. These are easy
       enough to destroy, with iron and energy being two main ways to
       destroy them. Hitting them with iron weapons enough time can
       permanently dispel them, or using energy to overwhelm them and
       destroy them can also kill them.
       - Ifrit/Afarit: Many are familiar with the Ifrit, and to a
       smaller extent, the Afarit. These creatures are closely related
       to Djinns, being most famous in Muslim mythology. The ones in
       Vobu's command are among Ifrit spirits who are spirits of fire,
       and Afarit spirits who are spirits of death. These two are very
       powerful spirits which serve Vobu, and some of his stronger
       forces come from these creatures. As a result, these creatures
       are enhanced by Vobu and called to his forces because of their
       strength. These creatures are very strong creatures, who
       manifest as dangerous demonic creatures that are usually
       extremely strong. These creatures can usually be big or small
       depending on the individual, with some being over 10 feet tall,
       and some being just over 3 feet. These creatures, small or large
       though, are not to be underestimated. These creatures are
       vulnerable to the same weaknesses as a djinn, and are more
       vulnerable to holy powers as a result of their demonic power.
       Ifrit are also weaker to ice powers, while Afarit are weaker to
       life powers. For the most part, these creatures are the same as
       other ifrits and afarits, but are spirits at their base rather
       than demons created by demonic forces.
       - Banshee Spirits: Many are familiar with banshees, which are
       dark spirits with a powerful scream. These creatures usually
       appear as female spirits with white hair and grey cloaks, being
       one of the few spirits with a somewhat visible form. Depending
       on the spirit, some are able to manifest more completely than
       others, and usually work best when possessing a mortal woman as
       a vessel. These banshees have screams with different effects
       depending on the spirit, with some having power draining effects
       or their ability to disorient opponents (disorientation or
       stunning is the most common banshee scream ability) with their
       scream. These spirits can be dangerous if someone hears their
       scream, though all someone has to do is cut off their hearing to
       not hear the scream, and they won't be affected by it. These
       screams are the banshees main power along with them being able
       to lengthen their hair to try and trap opponents who threaten
       them or try to kill them. These spirits can be very dangerous,
       but those that know how to fight them can overcome them just
       like many other spirit types fairly easily once they know what
       they're up against.
       - The Rangda: These dark spirits are dark spirits that are
       believed to give witches their dark magic ability, and grant
       power to those seeing the power of a witch. These spirits seek
       to empower those with affinity for the dark arts, making them
       great support for those like Vobu and those who serve him since
       the Rangda empower people like those that work for Vobu. As a
       result, these spirits do very well when working with Vobu's
       group and his servants, as they are often able to empower and
       grow as those with dark arts abilities grow from their
       influence. Once the person has reached their full potential, the
       spirit returns and takes their original boost, which grows
       stronger as the dark witch or dark wizard grows stronger. As
       they do, this boost lessens more and more, until the witch or
       wizard no longer needs it, and it is cast back to the dark
       spirit. The dark spirits use this to grow their own dark powers,
       using it to have mortals amp their power for them in return for
       more power themselves. As a result, the Rangda need mortals with
       affinities for the dark arts, since they grow their power
       specifically by using witches and wizards with dark arts. These
       spirits are typically pretty helpful to those with dark arts
       abilities, usually willing to help train those with these arts
       so that they can become stronger and eventually that power will
       strengthen to the point where the Randga can gain greater power.
       The Rangda are able to also gain new dark arts from witches or
       wizards who create new arts while using the Rangda's power,
       which helps the Rangda in turn learn new dark arts as well.
       These are usually destroyable best with iron or energy, but one
       can also use holy magic to weaken them and destroy them.
       - Lich Spirits: Lich spirits are powerful dark spirits with a
       high affinity for dark magic. These could be natural spirits
       that become liches as a result of trying to gain immortality, or
       sometimes liches are created when someone in life tries to use a
       special spell for immortality to bind themselves to the real
       world after death. Either way, these spirits are powerful undead
       types that often appear as skeletons. These spirits gain
       powerful dark magic abilities, and are known for their undead
       power and their dark magic. They are among some of the strongest
       of the undead, and some even have other abilities they might
       have developed before they became a lich. Depending on the rank
       and power of a lich, some are far stronger than others, with
       some liches even being the spirits of dead demi-gods, sometimes
       called demi-liches, or dragon liches that become known as
       draco-liches. Master liches are stronger formed liches which
       eventually look more demonic as they grow in dark magic ability,
       and look more like demons than skeletons as they change and
       adapt as they tap into their power. One of the most powerful
       liches is known as an arc lich, a lich that has grown in power
       so much that they become almost as powerful as demonic deities,
       and some are even referred to as "devil gods" as a result. No
       matter what form these spirits take though, usually they are
       weak to holy magic which counters their dark magic, and can be
       destroyed like most other spirits.
       - Succubi and Incubi: Many are familiar with these creatures as
       well, in which they are known for being creatures of lust.
       Succubi take the form of women who seduce men (and women
       sometimes), and usually steal their souls as a result. Incubi
       take the form of handsome men, who seek to seduce women (and
       sometimes men) and take their souls, being the male equivalent
       to succubi. These creatures take physical forms, being one of
       the few spirits to do so, and lure unsuspecting victims to them
       usually through some sort of hypnotism. As a result, these
       creatures can be very dangerous if someone is vulnerable to
       hypnotism or doesn't have a strong enough will to overcome this.
       Most succubi and incubi live for the lust of mortals, and
       actively feed on lust energies of mortals as they seduce their
       victims. However, due to their nature, they have a hard time
       eventually finding a real mate for themselves, due to their
       dangerous nature. And some may possess powerful dark magic, or
       possess physical attributes they can summon at will like claws.
       However, most succubi and incubi are masters of illusion, being
       able to use illusions to try and manipulate their prey/victims.
       Most succubi and incubi look physically attractive, and often
       don't look dangerous, making them that much more dangerous if
       someone doesn't know what they are or what their abilities are.
       There are rare cases though where some succubi and incubi have
       been known to fall in love with people who resist them, and
       become obsessed with them. Luckily, they are easier to kill then
       most spirits, since they take physical form, and can be killed
       by destroying the heart or brain of the creature. One usually
       doesn't need spirit killer weapons for these kinds of creature
       as they can be killed using any kind of weapon since they are
       living beings more than they are spirits.
       - The Sahagin: The sahagin are fishlike spirits that take the
       form of an almost mortal-like fish-person. Depending on whether
       the creature is male or female, usually determines what kind of
       creature they are. These creatures typically live in caves
       underwater, and usually prefer not to be disturbed by mortals.
       These are another type of spirit that takes a mortal form, with
       them being quite dangerous. Male sahagin are warriors and very
       strong creatures that can take on most stronger level
       supernaturals. The males are considered the protectors of the
       group, since they live in societies of their own which are built
       in their underwater caves. These creatures are carnivores,
       usually eating other fish, but will also hunt down and capture
       humans who they find out in the oceans, often mistaken for
       mermaids. When it comes to female Sahagin, they take the form of
       beautiful fish-like women who try to use their beauty to lure
       fishermen to them, where they will then drag them to their caves
       and devour them alongside their Sahagin companions. Both
       creatures are just as dangerous, and can more often than not use
       powerful water manipulation in order fight their opponents.
       These creatures are physical creatures, similar to succubi and
       incubi, so killing them is as easy as just stabbing their heart
       or destroying their brain, assuming one can beat them in a
       fight. The female sahagin normally aren't as strong, but more
       dangerous and manipulative, while male sahagin are very
       difficult to beat in physical combat. If one fights a Sahagin,
       the best place to fight them is on land where one can get them
       to eventually dry up and die without water, rather than fight
       them in the water where they are able to outmanuever most
       land-based creatures.
       - Sirens: Sirens are female creatures of beauty who are usually
       seen and heard around locations with rocks and cliffs, where
       they lure people to their deaths with their beautiful singing.
       Sirens have a hypnotic effect on men, similar to succubi, and
       use their song to lure ships off course on the ocean or sea,
       usually into dangerous rocks where their ship can be destroyed.
       These creatures are evil water spirits who take a human-like
       form and are quite powerful water spirits. In addition to their
       singing which can be very dangerous, they also have powerful
       water manipulation they can use if forced to fight opponents.
       These sirens can also sing people to sleep, using their power to
       knock people out. These spirits are not usually interested in
       anything other than their own amusement, being amused by how men
       react to them, and how they react to death if they are killed by
       the siren or by being lured into a dangerous area where they are
       often left to die once their ship is destroyed. These creatures
       are killable like other spirits, with energy or iron weapons
       being the most effective. These creatures don't help Vobu much,
       as they mostly stay out at sea, though if Vobu is ever at sea,
       he does sometimes offer to help sirens lure people by amping
       their song abilities.
       - Twisted Human Spirits: Perhaps the most useful of the dark
       spirits are those Vobu twists into dark spirits, usually human
       or supernatural souls he corrupts and then tortures until they
       become dangerous dark spirits. Unlike hollows, these souls
       become something else, where they become a type of spirit that
       will often fight against grim reapers, death wraiths and soul
       reapers, since these spirits will actively resist going to the
       afterlife as long as they are corrupted. Once corrupted, they
       gain new abilities, and twisting them increases their affinity
       for darkness power and dark arts. Some twisted spirits even
       become soul eaters, where they are able to take the souls of
       others. These spirits are only creatable by Vobu when using his
       ability to twist spirits, and are created specifically to serve
       Vobu. Often times, these twisted spirits often become more like
       demons than hollows as a result of Vobu's dark arts that are
       used to twist the spirits into dangerous dark spirits. These
       mortal spirits can only be beaten when they are worn down and
       eventually purified, in which they have to be taken to the
       afterlife immediately or they might be corrupted again by the
       living world's energies.
       - The Kukudh/Kukuth: These spirits are said to be born of human
       greed, in which their greed manifests as these creatures that
       specifically try to defend their possessions from people who
       might try to take them. These spirits come in differetn forms,
       with the most common being a short and stocky man that will
       often appear to kill anyone who tries to take their stuff. These
       creatures can also be in the form of a female demon, with it
       being the second most common form. These creatures are revenants
       that gain spiritual power when they are born, with most having
       an affinity for demonic or dark power in some fashion. As a
       result, these creatures are very dangerous if one ends up
       fighting them. However, these creatures are usually pretty
       solitary, and only seek to kill those who actively try to steal
       things from them. Vobu has great influence with these because he
       not only seeks to protect them and their possessions, but also
       gives them new things to add to their collection when he finds
       things he really doesn't need or has gotten all the use of he
       needs to. Some of his more powerful spirits are these creatures,
       who he seeks to empower and help grow their collection in order
       to gain them as allies. These creatures are usually not
       dangerous unless the person is a threat to them or their
       collection, and most often Vobu uses them as guardians of his
       special dark arts artifacts when he is not using them.
       - Demonic/Dark Arts Based Hollows/Vasto Lorde/Arrancars: While
       hollows typically aren't interested in what dark spirits do,
       hollows sometimes follow Vobu if Vobu can offer them spirits to
       devour. Vobu has helped some hollows grow in power, sometimes
       even helping them evolve into stronger hollows through demonic
       power or even giving them demon armors and demon weapons to
       evolve them into demonic arrancars. For the most part, the
       hollows, vasto lorde and arrancars often all have the same
       abilities as normal, except when evolved through Vobu, they
       become demonic or dark arts based and learn new abilities from
       Vobu granting them affinity for the dark arts through
       empowerment. These hollows gain power differently from typical
       hollows, usually by devouring human and supernatural souls, or
       just feeding on demonic power until they eventually mature into
       stronger creatures. Depending on the hollow, they gain unique
       demonic or darkness abilities as they grow in power, and can
       gain power similarly to how they normally would, but manifest it
       differently. For the most part, they are still defeatable like
       normal hollows and arrancars, but have a demonic power instead
       of a normal corrupted power.
       - The Shedim: The Shedim are the most powerful spirits that
       "ally" themselves with Vobu (They say they will ally with him,
       but they will ally with anyone who can free them from hell).
       However, these demonic spirits are so powerful that even Lucifer
       fears them as a group. During creation, God placed these
       creatures in a sealed corner of Hell where not even Lucifer
       could easily access them and horror stories were told to demons,
       to the point that even demons fear the mere mention of the
       Shedim. These creatures are so powerful that Vobu can only keep
       one under control at a time, which, thankfully, means that he
       cannot control armies of these, or there is no telling how much
       damage he could do to the living world. He can only summon one
       of these, otherwise they run out of control and will do whatever
       they want, devouring and killing anyone in their path. The
       Shedim were described as being so dark that even God didn't want
       to give them a chance in the light. These creatures are powerful
       dark creatures that use darkness and demonic power, and are far
       more powerful than typical demons, and are the ones that
       influenced the fallen angels (Starting with Lucifer) of heaven
       to become demons in the Christian pantheon after they fell and
       were cast out. Each one is roughly around the level of Asmodeus
       or Beelzebub, making them extremely dangerous. These creatures
       have demonic and human features, along with some demonic angel
       power that they can use in battles. These spirits are killable
       with iron and a lot of holy purification/holy attack power.
       Luckily, opponents will never face more than one of these in a
       battle due to Vobu only having the strength to control one, and
       can only summon one per battle due to not being able to easily
       access the part of hell they come from.
       Combat Skills:
       - Multiple Weapons Styles: Vobu has watched and learned a lot of
       weapons styles over his years watching humans fight. As a
       result, he's learned a lot of fighting styles from those that
       he's fought and as a result, has multiple styles. His main
       weapon style tends to be around either Kenjutsu, a basic sword
       style, or around duel wielding weapons, which he uses to fight
       opponents. Depending on the weapons he creates, he will choose a
       fighting style based on the weapons he uses. He has many
       different styles, most of which are just basic attack/defense
       styles. Since he typically only uses weapons in his human form,
       he doesn't really fully train in any one style and mixes and
       matches styles depending on what he wants. However, most styles
       are similar in that they are just normal basic attack/defense
       styles, most of which have no special techniques. He is able to
       use the speed and move prediction of the Hiten Mitsurugi style,
       a style designed for supernatural-like speed and predicting
       opponents, with this being a great style for speed-based
       attacks. He can also use the power of the Gatotsu, a thrust
       style that is very simple, yet very effective where he is able
       to use the Gatotsu to do a thrust attack to attack an opponent.
       The Gatotsu has four variations, a normal thrust towards an
       opponent, an upward jump, a downward thrust and a point blank
       range final attack. The Gatotsu is great for power and speed,
       with it being a well balanced style. He is also able to use the
       Nadeshiko and Battojutsu substyles of the Shingetsu style,
       having seen the style and can use it as well to pierce almost
       anything and use sword draws. However, while Vobu has a number
       of basic style combats, these are mostly self taught and Vobu
       has not mastered any one fighting styles since he just fights as
       he needs to and doesn't both training that much due to his
       natural combat talent in his human form.
       - Multiple Martial Arts Style: Vobu, similar to his weapon form,
       has not developed in any one fighting style, but has learned a
       number of techniques of other styles and worked a number of them
       into one fighting style that he uses that's a mix of multiple
       styles. He has taken certain principles from multiple styles and
       mixed them together. He knows, through the use of Chinese Kenpo,
       how to use the style for close combat and for bone-snapping and
       joint breaking, in which this style's offensive styles
       specialize. He is also familiar with using his joints like
       elbows and knees for deadly attacks thanks to learning parts of
       the Muy Thai style, and can use this in combination with other
       attacks to do more damage since the knee and elbow can put a lot
       of power into it using this style. He knows a bit of Japanese
       jujitsu, which specializes in locks and grapples, being a great
       style for close combat and using the momentum of opponents
       against them. This style is the most useful, since it lets him
       get close to opponents using locks and holds so he can get close
       enough to bite them and drink their blood and absorb soul energy
       through touch. He also knows how to use elements of Krav Maga, a
       dangerous style designed solely to kill opponents in a brutal
       style, which is another style he likes to use since it's
       designed to kill others. He can also mix kick-boxing into his
       style, which mixes punches and kicks into a modern-like boxing
       style, and can use this for close quarters combat. He also has
       elements taken from some military fighting styles for disarming
       opponents and killing opponents up close. As a result of this
       mix, one can imagine that Vobu is a very deadly opponent up
       close. However, like his weapon styles, he doesn't have a
       mastery of any one style, and can use multiple style aspects due
       to his natural talent for picking up combat abilities. Of
       course, this is mostly for his human form, since his rabbit
       forms usually aren't big enough to be useful in physical combat.
       - Supernatural Strengths and Weakneses Expert: Since Vobu has
       been around since before the Heaven/Hell wars, He has learned
       everything they can about other races and almost and has become
       experts in almost every kind of creature, even knowing a lot of
       creatures that have been forgotten and knowing most creatures in
       the world. Vobu mostly specializes in Voodoo gods and spirit
       deities of the Shinto religion (one based around spirit deities,
       or "kamis"). Vobu knows the strengths and weaknesses of almost
       every race, including spells, exorcisms and traps used against
       almost all manners of supernaturals. For the most part, he not
       only has knowledge of everything that has happened since the
       Heaven/Hell war, but he has had all the time since while trying
       to consume every spirit and mortal in the world to come up with
       many ways to overcome races and research strengths and
       weaknesses. Vobu is not a supernatural hunter in the traditional
       sense, but he isn't afraid to fight supernaturals who cross him,
       or stopping people who become a threat to him or his forces.
       Vobu is one who can easily develop new dark arts for countering
       certain kinds of creatures, and knows how to counter even
       deities and demonic pantheons.
       - Supernatural Hunting and Tracking: Though not a supernatural
       hunter, Vobu knows a lot of the tricks supernatural hunters use,
       and picked up a lot of tricks to track people down over the long
       years he's been alive. This has left him with not only a great
       sense for hunting down opponents he needs to hunt down, but also
       left him with an innate ability to track opponents. He is able
       to do very subtle things, like tell whether a foot print is his
       target or not by things like the shape of the boot and how deep
       the boot-print is, as well as also being able to tell where his
       opponents go thanks to things like walks on plants, and animals
       that are unusually silent in one direction. He has a sense of
       when opponents are near, as well as usually knowing which way
       his opponent is going. And thanks to his supernatural senses and
       his spirits that are usually not far away, he has a great sense
       of where things are around him.
       - Heavy Stander: This skill is one that tougher opponents
       passively have, in which strong bodies are resistant to
       knockback damage to a degree in combat. Those with this passive
       skill are not staggered back by physical attacks as easily, and
       can ground themselves to avoid being knocked back as easily.
       This makes it so those hit don't go flying back or get knocked
       back by physical attacks as easily as most normal people. The
       biggest use of this is that if a user uses this skill, they are
       more quickly able to attack back at an opponent to try and catch
       them before they have a chance to switch from offense to
       defense. However, this can be a danger to the user just as much
       as a benefit, as those with this skill might take more damage
       from certain knockback attacks since staggering back can also be
       used to avoid some of the damage of an attack. Not being able to
       stagger back all the time may result in some attacks hitting
       harder and the force of the attack doing more damage. However,
       those with this take reduced damage from physical attacks or
       attacks that would knock them back, and can avoid being
       staggered, for better or worse.
       - Murderous Intent Sense: This lets those with this sense when
       an attack is coming. This technique lets the user read his
       environment as well as the spirits of people around them in
       order to see what attacks might be coming their way. This gives
       them a passive sense of reading people who might try to hurt
       them, as they can sense when someone is ready to attack by their
       murderous intent. This gives the user time to dodge or avoid an
       attack, and to some extent, helps the person predict what
       opponents will do in a fight. However, this sense is not
       perfect, and some opponents can't be read if they have similar
       skills or can disguise their murderous intent or they learn
       skills that can deceive this kind of sense. This sense is
       usually pretty reliable unless one can suppress their murderous
       intent, and can give away when someone who might want to kill
       him is following him.
       Passive Skills:
       - Demonic Blood Crystal Wings: Instead of normal demon wings,
       Vobu has blood which crystallizes and forms his demonic wings
       instead of the normal bat-like wings of many vampires. His wings
       look more angelic, except they are made of blood and are
       reflective in nature. He calls these wings his blood crystal
       wings, and he can use these not only to absorb blood based
       attacks, but he can use this as a defense, as the power doesn't
       require energy like his normal defensive blood armor powers
       require, and is a passive skill that holds his wings together.
       These wings are quite tough, being useful shields and letting
       Vobu fly when needed. He can also spear opponents with the
       "feathers" of these wings, which he can extend them towards
       opponents and try to spear them, though this is best used at
       close range where they have as little time to dodge as possible.
       This is really only usuable in his human form, since his rabbit
       forms can't create wings large enough to be of much use.
       - Immune to Dark Voodoo Magic/Dark or Demonic Magic/Death Power:
       While Vobu is still vulnerable to holy powers, Vobu is
       completely immune to dark voodoo magic, instead being empowered
       by it, and is immune to dark or demonic magic. Usually, any dark
       or demonic magic used on Vobu just leads to him copying the
       spell and learning it rather than it hurting him. He is
       completely immune to effects like death energy effects, darkness
       or demonic effects, or even dark voodoo arts like voodoo doll
       creation. While he can still be hurt by physical damage done by
       the attacks, such as a dark magic explosive attack doing
       concussive impact damage to him, he can't be hurt but special
       effects of these powers, like being immune to the corrosive
       effects of death energy. For the most part, while he is immune
       to the dark sides of power (mostly), he isn't immune to some
       neutral abilities and is definitely not immune to holy magic
       which does far more damage to him due to his dark and demonic
       nature.
       - Affinity for Physical Combat/Natural Combat Talent: Vobu has a
       natural talent for combat, something he's picked up from having
       to fight so many people over the years. He has a knack for
       fighting, and growing stronger through battles, whether it's as
       simple as learning about new fighting styles, or learning new
       ways to counter certain techniques. Vobu is a highly adaptable
       fighter, being able to adapt his fighting style more easily than
       most. Vobu is someone who learns from almost every battle he's
       in, becoming an even more deadly warrior over time, as Vobu has
       been in many battles and wars, having lived for a very long
       time, and learned to take full advantage of this natural talent.
       This mostly applies to Vobu's human form, since he can't fight
       too well in his rabbit form unless he's close enough to bite
       someone or far enough to use dark arts. However, unlike some,
       Vobu doesn't really train in combat, which means that he hasn't
       at all maximized this potential, and all the combat ability he
       has is raw talent. This means that certain more advanced combat
       opponents might be able to counter his natural talent or
       capitalize on his lack of true training.
       - Affinity for the Dark Arts and Demonic Magic: After Vobu
       commited a taboo and delved into dark voodoo magic, he gained an
       affinity for the dark arts, and after being empowered by dark
       arts, demonic power, and dark voodoo power, he has become a
       manifestation of dark arts and demonic magic, often combined
       into one. For the most part, Vobu is a very dangerous opponent,
       and with his affinity for the dark arts, can learn new dark arts
       and demonic magic abilities far more easily than most would be
       able to. When Vobu is faced with another dark arts user, he is
       often able to copy their abilities after seeing them just once,
       learning new dark arts in this manner, or getting ideas for new
       dark arts. And after humans started developing their scientific
       methods and understanding, Vobu started capitalizing on this in
       his dark arts, using it to his advantage to make his attacks
       more dangerous, specifically with his blood arts using his
       demonic presence. As he often says, he has taught a lot of
       people dark arts, but he is the master of dark arts.
       - Genius IQ/Scientific Mind and Tactician: Vobu is extremely
       smart, much more than most people think due to people thinking
       he's just a magic user and not someone who cares about science
       like most supernaturals. Vobu is smart enough that he keeps up
       with advanced technology and even knows how advanced technology
       works, being able to learn how to use any kind of technology
       that might be available to him, and can learn new tech quite
       easily. While he's not able to always use this in his dark arts,
       it has led him to learning new ways to interact certain powers
       together, like using the sulfur of his demonic presence in new
       ways in his blood manipulation by manipulating the sulfur using
       different types of sulfur compounds created through different
       methods. Vobu is also a very smart person, knowing how to take
       advantage of many situations most people might find hopeless.
       Vobu is extremely intelligent and a great tactician, which has
       made him even more dangerous as an opponent, with him being able
       to analyze any opponent. Not many magic users would be
       interested in science since supernatural powers rarely intersect
       with science (usually only elemental powers can be amped with
       science), but Vobu is extremely interested in the knowledge of
       humans and how they understand the world. This is the only
       natural talent besides his dark arts that Vobu actively works to
       improve and train, since he feels learning new things can make
       him a tougher opponent once he learns to integrate it into
       certain abilities.
       - Multilingual and Ancient Language Experts: Just like most
       creatures who have been around since the dawn of time, Vobu can
       speak multiple languages. For the most part, depending on where
       the live and where they have lived, most of them speak a number
       of languages, and are experts on ancient laguages, with most
       being able to speak and write in almost any ancient language of
       humans. Most are very fluent in Enochian, biblical Hebrew,
       normal hebrew, and even most major languages spoken in major
       countries. They can even spoke mostly forgotten languages that
       most don't even know, like the original languages of the world
       that have been lost to time. For the most part, most Seiji are
       very good at learning new languages and at speaking and writing
       in multiple languages that have been used over the years. Most
       usually stick to the language of their own country they live in
       depending on where they live, but most can switch languages for
       almost any occassion. Vobu is able to speak most major languages
       in the world, including English, French, Spanish, Portugese,
       Italian, German, Russian, Chinese, Mongolian, Mandarin, and
       Japanese. He also knows forgotten, or "dead" languages
       (languages not used with no new words being added), including
       sanscrit, biblical hebrew, latin and many ancient languages like
       ancient Egyptian, Mayan, Incan or even knowing native american
       languages.
       - Enhanced Supernatural Senses: Vobu has enhanced senses, like
       many supernaturals, and gain a passive enhancement thanks to his
       supernatural nature. The first is that he gains enhanced senses
       due to his rabbit form, which was his original form. The first
       of his enhanced senses is 360° panoramic vision, which is
       something rabbits have where they can detect things all around
       them, with them being able to sense things at great distances
       thanks to their senses designed to avoid predators. Rabbits also
       have highly enhanced hearing, where they are able to hear on a
       much greater frequency of sounds than humans can. Their sense of
       smell isn't too different from humans, so that doesn't gain too
       much of a supernatural enhancement compared to humans. Vobu's
       hearing and vision are incredibly acute, with him being able to
       see and sense whatever is around him. This applies to both his
       human and rabbit forms, in which his senses are mostly the same
       as a rabbits with a demonic type enhancement.
       - Supernatural Sixth Sense: Much like vampires and other
       supernaturals, supernaturals with this sense can sense the
       presence of other beings, and sensing who and what they are.
       This can sense not only one's presence, but their levels of
       energy and how tough they are, allowing the user to gauge how
       they stand against them, as well as often being able to tell
       what they are by their presence if the user recognizes what kind
       of presence it is. However, this can be deceived by skilled
       opponents, sometimes not appearing correctly if the user can't
       sense the opponent's full power or use powers that fool this
       sense. There are also skills that hide one's presence so those
       with this sense can't sense them, or some opponents can suppress
       their presence so they're not fully able to be sensed. While
       this isn't always the best judge of someone's abilities, it can
       provide a slight insight to help the user as to what they face
       or what's around them.
       - Dark Spirit's Mind: There was a time when Vobu actually
       trained with the Tartaros Kindron Darkfire when he was younger,
       teaching him how to use the power of darkness after Hades was
       killed. During this training, Vobu found out about the Darkfire
       disciplined mind training, and made his own variation of it.
       This lets Vobu take complete control of the world in his mind,
       shaping it to his own devices and letting him control his mind.
       This not only lets Vobu control his mind, but allows him to
       become immune to mind control or other attempts to influence his
       mind. This also lets him enter into the inner worlds of others,
       and can slightly influence those who's minds he enters. Though
       going into other's minds is mostly as a method of training since
       every mind is different and requires different approaches., This
       ends up not having too much use to Vobu since he's not a spirit
       that cares much for influencing people though. And by
       controlling his mind, Vobu can do things like shut down certain
       parts of his mind should the need to arise, or manipulate his
       emotions at will. For the most part, shutting down parts of his
       mind only helps against opponents with psychic powers, such as
       shutting down his sense of pain when an opponent uses a psychic
       power to overwhelm his pain receptors. However, doing so could
       have negative consequences depending on what he's shutting down.
       Such as shutting down pain can lead to more damage if Vobu can't
       process pain. This was designed to work with his "mind" in his
       spirit body, and figure out how to control his mind as a spirit.
       - Enhanced Supernatural Deity and Combat-based Physical Stats:
       While Vobu isn't really much of a physical fighter in terms of
       knowing seeking close combat fights, Vobu is still an enhanced
       close combat and physical fighter, with him having enhanced
       stats based on his combat ability and his supernatural deity
       power. As a result, Vobu's abilities are highly enhanced, where
       Vobu is able to fight with these enhanced stats in a fight
       passively. Vobu is a pretty balanced fighter, not having any one
       stat that is higher than the others, with him being a pretty
       basic fighter. Vobu doesn't specialize in combat, but knows that
       he needs to remain balanced in combat so he can be tough enough
       to handle opponents. After fighting more people in recent years
       and needing to learn close combat, he has focused on making sure
       he can handle combat, even if he doesn't train. As a result,
       Vobu is a pretty tough opponent
       Transformations:
       - Crimson Blood Flame Enhanced Form: This is a form he can only
       go into when in his human form, where he gains a powerful
       demonic form that replicates his human form, but with a more
       demonic power than his normal human form. This enhances his
       demonic power immensely, infusing himself with an immense amount
       of hell-generated blood, where he burns off the hell-generated
       blood flowing into mist by using his crimson blood flame
       ability. When doing this, he constantly generates hell-generated
       blood to burn, creating an enhanced form that is powered by the
       burning blood and demonic presence released from the demonically
       charged blood mist that empowers him. However, while this amps
       him a lot, this puts out more power than he absorbs, meaning
       that this form doesn't last for too long, as he will run out of
       power for this form eventually, even if he can maintain it
       during fights fairly easily. Because it costs power to summon
       hell-generated blood, he has to use this power, rather than
       using his own demonically charged blood (since he cannot use his
       own blood without risking weakening himself as his blood
       evaporates and burns). This form uses crimson blood crystal
       wings which can also fire crystals of blood at opponents, with
       Vobu even being able to make the crystals explode using his
       explosive blood ability. When the power runs out of this form,
       Vobu returns back to his normal human form.
       Weaknesses:
       - Vobu's ability to devour blood and spirit energy is also his
       biggest weakness. Due to his curse for committing this
       particular dark voodoo taboo, Vobu is cursed with a hunger that
       he can never fully satisfy, and is forced to keep consuming,
       similar to the dark spirits known as consumers. Unlike consumers
       though, Vobu will actually get weaker if he does not feed on
       people, and if he doesn't feed, then eventually he won't be able
       to restore his power and will grow so weak he might not able to
       even manifest himself physically. Vobu's bottomless hunger is
       his greatest curse, and has made him into what he is today, a
       dark voodoo god who only cares about consuming as many people as
       he can manage. As such, this is something that can be taken
       advantage of, with many being able to fight Vobu more easily if
       he is tired from not feeding for a while. If he gets weak, he is
       more easily defeated, and can be more easily sealed by those
       that want to use sealing magic on him like those who have sealed
       in him away in the past like Danae Levesque.
       - While Vobu is a spirit form voodoo god, he can be
       killed/destroyed unlike some other type of spirits. While Vobu
       can't be consumed like other spirits, he is still killable if
       the person has a weapon that can kill spirits. For the most
       part, destroying his bodies enough times will make it where he
       cannot manifest for a while, with his human form being the best
       way to kill him due to his human form manifesting more of his
       spirit into a body than his other forms which are just slight
       manifestations. For the most part, iron is the best weapon to
       use on most of his forms, since they are basically manifested
       spirits. Weapons like death wraith soul swords and zanpakutos do
       extra damage against Vobu, just like iron weapons. These weapons
       can more easily make it where Vobu cannot manifest in the
       physical world if his bodily manifestations are destroyed enough
       times, in which he won't be able to interact with the real world
       at all until he has more power to manifest himself again.
       - When it comes to his dark arts, the best counter is usually
       holy power. Holy power can counter almost any of his dark arts,
       with holy arts being great for countering his dark arts. Vobu
       has no affinity for holy power, so he cannot copy holy
       abilities, and they more easily counter almost all of his
       abilities. His earth manipulation and other demonic elementals
       (including his blood manipulation) can be countered with earth
       or wind manipulation, with earth manipulation being best since
       an earth user can pretty much counter almost anything Vobu can
       do by manipulating almost anything Vobu could. Holy elementals
       are also good, since Vobu cannot take control of these powers.
       Heaven generated abilities (more on this coming soon) can also
       be used to counter his hell generated abilities in addition to
       their typical holy counters.
       - As a result of his demonic power, certain demon killing
       weapons work fairly well against Vobu as well. Two of the
       biggest ones being burning holy oil and holy water. Like many
       who use demonic power, burning holy oil can do severe damage to
       Vobu, and do far more damage to any form he's taken. Holy water
       is also a great way to counter his blood manipulation. Demon
       traps can also temporarily trap him as well. While he can't be
       killed typically by demon killing weapons, they do more damage
       to him. These include holy weapons, angel blades, and even
       demon-killer knives (knives made with special runes for killing
       demons). Of course, holy magic can also counter almost all of
       his demonic/darkness voodoo magic. Death scythes and similar
       weapons can also kill Vobu, granted the opponent can attack on
       the spiritual plane where Vobu's spirit is, though his human
       form is more vulnerable to being killed since his spirit
       inhabits his human form. Demonic exorcisms can affect Vobu,
       sending him back to the spirit plane if they manage to get the
       full chant done, though this doesn't usually stop Vobu for very
       long.
       - Vobu's dark spirit allies almost all have positive spirit
       equivalents, and the ones that don't are usually counterable
       with some form of positive power. For the most part, one doesn't
       want to fight any of these spirits without some sort of iron
       weapon, even if it's simple iron, or some form of spirit killing
       weapon. Luckily, those with enough occult knowledge and training
       to understand spirits will often know which spirits are which,
       and often will know the strengths and weaknesses since most dark
       spirits don't make much attempt to keep their abilities and
       purposes secret. Another good way to counter dark spirits can be
       with moglins, depending on the type of spirit, since moglins
       know almost any kind of dark spirit and how to counter them.
       Dark mage moglins will often side with the dark spirits, but
       those like forest moglins will do whatever they can to help
       people avoid the dark spirits since dark spirits often disrupt
       the balance they maintain in nature. However, most moglins will
       not go anywhere near Vobu and stronger dark spirits without some
       really strong help, as they're not suicidal or dumb enough to
       think they can counter high level dark spirits. Usually, groups
       of moglins with good cheer can chase off dark spirits with their
       positive emotions, which is most evident around their holiday of
       Mogloween. When one looks at the list of dark spirits on Vobu's
       side, they can usually tell which ones are the biggest problems,
       like consumers and the Apathy. Usually the ones with more unique
       abilities are the most dangerous, but most are usually
       counterable with iron weapons or some sort of spirit-killing
       weapon.
       Personality:
       - Other Forms: Depending on the form Vobu is in, his personality
       slightly changes. His normal form is his rabbit form, but he has
       plenty of other forms as well, like other rabbit forms and other
       monster-like forms. These forms, personality-wise typically vary
       depending on the form, with some being able to keep his normal
       cheerful personality, but some might get cold and emotionless
       personalities. No matter the form he is in though, he tends to
       be extremely smart, being one of the few that will learn
       everything he can from his enemies. Usually he is extremely
       smart, being one of the few that uses science to figure out knew
       ways to use his supernatural abilities. For the most part, his
       personality varies on the form slightly, with some being more
       cold than others, some being more scary or fear based, or some
       just being untalkative.
       - Rabbit Form: This is Vobu's normal form, and reflects how he
       used to be as a normal voodoo god before he delved into dark
       voodoo arts. In this form, Vobu is extremely cheerful and happy,
       often not at all seeming like an evil voodoo god, but more as a
       talking cute little critter that will not hesitate to drink
       someone dry of their blood or soul. Vobu loves this form,
       because it lets him keep his normal personality, because he
       doesn't like forms that are cold or untalkative. Often times,
       this form of Vobu can be childlike in how he acts, such as if
       someone challenges him to a knowledge-based game, he will often
       act like an amused child. Many find this to be the most creepy
       form of Vobu, even more so than his horror movie-esque forms
       like his human-like rabbit form that looks like it's out of a
       cheap horror movie, even though he's happy and cheerful. This
       form of Vobu is just as smart as any form, and will often show
       more respect for opponents than most people realize, even going
       so far as to stay in this form in order to make sure he
       remembers someone's name before going into human form to start a
       fight, since he doesn't like how cold his human form is and how
       easily his human form forgets names because he doesn't care.
       Usually, when he gets a darker tone when in this form, it's far
       more frightening than any of his other forms tones due to his
       normally cheery tone in this form and the tone shift. Though
       some find him far more cute than frightening until they find
       themselves on the wrong end of Vobu's ability to drain blood and
       soul energy.
       - Human-like Form: This form is Vobu's human form, where he is
       extremely cold and doesn't care that much about people. He
       doesn't like this form, mostly because he can't control how dark
       and cold this form is. Usually, this form doesn't care about his
       opponents, and Vobu can never seem to get his emotions in this
       form without screwing up his human brain's ability to generate
       emotions. No matter what he does, he hasn't been able to fix
       this problem, but since he needs this form to fight certain
       battles, he puts up with what he feels is a limitation of his
       human form. His human form is still very smart in battle, and
       knows a lot about science, but usually doesn't seem to
       understand certain things about humans when in this form,
       despite the fact that he actually does when in rabbit form. No
       one, not even Vobu, is sure why his human form is the way it is,
       but nevertheless, he puts up with it for the ability to fight
       higher level opponents he can't fight in rabbit form. This form
       won't hesitate to insult people, sometimes even insulting his
       own people's intelligence. Though usually he apologizes after
       turning back to his normal form to anyone he insults since he
       doesn't like to be insulting to people, ally or enemy. This one
       is not usually too intimidating, since people get used to him
       being dark and cold in this form.
       Bio: Vobu was once a simple voodoo god in the form of a rabbit.
       He lived among a group of voodoo gods that also took the form of
       animals, like squirrels, raccoons and other simple little
       animals that were innocent enough in their appearance. For the
       most part, the dark voodoo arts where known but forbidden and no
       one really wanted to use them. This took place before the early
       days of man in the spirit realm, where the voodoo spirits and
       other spirits often lived peacefully in their own little world
       in the spirit realm. The voodoo spirits all had their abilities
       and their affinities, with Vobu being the weakest among the gods
       he hung out with. There were some other collections of voodoo
       gods, but Vobu's group was just one of the groups that existed
       in the pantheon.
       Vobu, being the weakest of his group, was often picked on and
       bullied by the other voodoo gods, and treated poorly as a
       result. This went on for years, with Vobu shaking off every time
       the voodoo gods bullied him, and laughed with them when they
       laughed at him. However, the loneliness he felt never got any
       better. That is, until Vobu found an abandoned fire dragon egg
       in the rain one day, with the creature inside desperate to try
       and survive. Being a voodoo god, Vobu could hear the creature
       crying out for help, and took the egg to a safe place where he
       could care for it. The egg eventually recovered from the cold of
       the rain, as Vobu used his voodoo arts to generate flame to
       strengthen the fire dragon inside and save its life.
       Vobu stayed close to the egg, staying away from his voodoo god
       companions, and befriended the dragon inside, whom he
       communicated with. The dragon explained how he had been
       abandoned by his mother, who had felt he wasn't a strong enough
       force to be worth her time. Vobu, feeling bad, offered his
       friendship to the dragon, with the dragon being the first real
       friend he'd ever had. Over time as the dragon grew inside the
       egg, the two stayed together in the best place that Vobu could
       find for the egg, which happened to be a place he could use his
       flames freely to keep the dragon warm without burning the plants
       in the garden the other voodoo gods stayed in, something he
       didn't want to do to attract the attention of the other voodoo
       gods.
       One day, the voodoo gods found Vobu, and started bullying him
       like they always did. The fire dragon inside the egg tried to
       defend Vobu, telling the gods to back off, but overall couldn't
       do anything. The voodoo gods then did something they didn't mean
       to do, and accidently knocked Vobu into the egg when they pushed
       him, knocking them both down the cliff-side. Though Vobu
       survived his fall to the bottom of the hill, the fire dragon
       died at the bottom, as the egg had shattered when it hit the
       bottom of the hill. Vobu, not realizing at first what had
       happened until he reoriented himself and realized he'd fallen in
       the remains of the dragon egg.
       When Vobu realized what happened, he let out a scream of anger
       and sadness, which attracted the other voodoo gods who went to
       apologize and see if they were okay. In a fit of rage, Vobu
       delved into the dark arts, and ripped art the other voodoo gods
       with dark arts, devouring their blood and souls in a pure
       emotional moment, the first time he'd ever lost control of
       himself. However, in doing this, Vobu had passed a line that he
       couldn't come back from, as he'd commited a taboo that ended up
       cursing him. Vobu didn't care though, and went on a war against
       the voodoo gods in his anger. Even though he was on the lowest
       tier of the voodoo gods, since many of the tougher voodoo gods
       were in the forms of things like lions and other dangerous
       creatures, Vobu still managed to kill and devour most of the
       voodoo gods who were in the voodoo pantheon after he gained the
       power of the dark voodoo arts, with him being one of the last
       gods left aside from some that never took the form of animals
       like those he had lived around.
       After this, Vobu started to feel the effects of the curse he'd
       had, and then noticed the creation of humanity. Soon after, he
       eventually learned to manifest himself, and started devouring
       humans. As a result, humans, angels, and even gods reprimanded
       Vobu for his consumption of humans and trying to consume all
       life on earth. Realizing he was a threat, even the spirits of
       the world tried to stop Vobu and find a way to kill him.
       However, by the time he had reached earth, he had gained the
       power of most of the voodoo gods and even created new dark arts
       and even created blood arts not usually used by the voodoo gods.
       As Vobu started his war on the voodoo gods, he eventually turned
       his attention to all manners of beings that stood against him,
       among which were humans, supernaturals and deities.
       For many years, Vobu kept trying to wipe out the remaining
       voodoo gods and devour all the mortals they interacted with,
       with Vobu trying to eventually wipe the planet of anyone that
       could be interacted with, but hopefully still keep some lower
       level humans to feed on. While Vobu was powerful, he ended up
       getting sealed away on and off throughout history, eventually
       breaking free when he found new ways to use dark arts while he
       worked on building his power. However he could never fully
       prevent himself from being sealed away, and people and creatures
       throughout history have attempted to keep him sealed since they
       can't seem to kill him. Eventually, he has had to adapt as
       humanity grows more powerful, and, with things like demi-gods
       and spirits becoming more numerous that would try to stand
       against him, Vobu realized that he wouldn't be able to survive
       much longer on his own. Vobu then created groups that would work
       for him, teaching people the dark arts as he built groups around
       that would serve him. Among these groups were the Hazeldine
       clan, in which Vobu gave the power of dark arts and blood arts
       to Dovelthain and Elsa Hazeldine before they became known as the
       Hazeldine family. And soon, he realized that he was able to use
       the Rangda's ability to grow stronger off his empowered
       followers and started growing stronger after using their method
       of empowerment to grow his own power as well as his followers.
       Vobu has created many dark arts groups over the years that have
       usually ended up either destroyed or turning against him if they
       decide they want to be more powerful than him due to greed or
       desires for power. As a result, Vobu hasn't really had a lot of
       look keeping groups for too long without dark spirit influence
       eventually turning groups against him. It wasn't something the
       dark spirits did intentionally, but was rather just an affect of
       their presence they couldn't control that brought out the worst
       traits in people. Vobu also didn't get a chance to help some
       groups as a result of being sealed away at times, like not being
       able to help the Hazeldines when they found themselves against
       the Darkfires. Even though he tried to come back to them after
       breaking his seal (which had been among the 50th time or so he'd
       been sealed away throughout history), the Hazeldines had already
       been helped by Satan, then by Crowley, and chose to not follow
       Vobu any longer.
       Afterward, Vobu tried a few more times to create organizations,
       eventually learning from certain gods that the best thing to do
       was to use positive reinforcement to reward loyalty, and used
       human methods of training animals and pets to train those in his
       service, such as rewarding those in his service or doing well
       with new power or dark arts. He also eventually learned that
       those he took in that were abandoned by gods, humans, and
       supernaturals were also better suited to his purposes as well
       since they tended to appreciate his influence more. His current
       organization, the Tribe of Vobu, is the most successful
       organization he's made to date, and one of the few that hasn't
       turned on him or left to pursue other things. Luckily, this is
       getting easier as humanity grows stronger though to keep
       followers, as many are learning to avoid the influence of these
       dark spirits, which Vobu has tried to use to his advantage since
       the dark spirits influence wasn't intentional, but something
       that was still a problem for him.
       During his time in the world, his most current sealing was done
       by Danae Levesque, after a long battle where he was eventually
       defeated with some help by other voodoo spirits who wanted to
       prevent Vobu from affecting the world. However, the Tribe of
       Vobu still remained, and opted to free their master from his
       seal secretly, waiting for the right time to do so. Though Vobu
       could eventually break out in about 10 or so more years due to
       learning how to eventually break seals, Vobu's followers have
       opted to free him so he can return sooner, and seek to actively
       destroy the seal on Vobu, after they gained a new leader who was
       a servant of Vobu in a new vessel that the spirit used for the
       vessel's dark power. Of course, the spirits, as they realize
       this, will warn those who can stop him about the coming threat
       and the group trying to release Vobu.
       Rabbit Form Theme: In the Flowers (
  HTML https://www.youtube.com/watch?v=0EPVPgyHC9g
       )
       Human Form Theme: Demonic (
  HTML https://www.youtube.com/watch?v=97UJHYj6aH4
       )
       Dark Voodoo God Battle Theme: Beast of Light and Shadow (
  HTML https://youtu.be/4DJ016X6BhY
       )
       Dark Spirits Battle Theme: Enchiridion (
  HTML https://www.youtube.com/watch?v=S9T0tBfwXh8
       )
       Appearance:
       - Normal Rabbit Form:
  HTML https://i.imgur.com/F3HEHTn.jpg
       - Other Rabbit-like Forms:
  HTML https://i.imgur.com/xk8lErd.jpg
  HTML https://i.imgur.com/VQd6uAB.jpg
  HTML https://i.imgur.com/Gdt85Lr.gif
       - Human Form:
  HTML https://i.imgur.com/GyvCi6Q.jpg
  HTML https://i.imgur.com/K2dR8FH.png
  HTML https://i.imgur.com/VbRlDg9.jpg
  HTML https://i.imgur.com/Bfo5kIA.jpg
  HTML https://i.imgur.com/6mxiB5q.png
  HTML https://i.imgur.com/PU2Qouj.png
       - Dark Spirit Kurenai Familiar:
  HTML https://i.imgur.com/BCEKC8Y.png
       - Crimson Demonic Angel Form:
  HTML https://i.imgur.com/UroJw7v.png
       #Post#: 197--------------------------------------------------
       Re: RP Profile: Vobu
       By: Zorbak the Ebil Moglin Date: April 25, 2019, 3:40 am
       ---------------------------------------------------------
       [member=2]Coolcat207[/member] [member=5]Raven Tepes[/member]
       [member=10]Caterina Sforza[/member] So... uh... I'm REALLY sorry
       for this. This profile ended up being a LOT longer than I meant
       it to be. So... Yeah... Anyway... A rival for Danae in Olympus.
       Haven't decided if I want to make a London version of Vobu or
       not just for fun since I don't want to overshadow the Witches of
       Salem with a new group. But anyway... The latest villain in
       Olympus.
       [member=4]Kierran Black[/member] because I know you love reading
       XD
       #Post#: 201--------------------------------------------------
       Re: RP Profile: Vobu
       By: Coolcat207 Date: April 26, 2019, 7:59 pm
       ---------------------------------------------------------
       Approves it as a skeleton
       #Post#: 204--------------------------------------------------
       Re: RP Profile: Vobu
       By: Zorbak the Ebil Moglin Date: April 27, 2019, 3:48 am
       ---------------------------------------------------------
       Thanks. Once I get the leader of the Tribe of Vobu done, I'll
       start the intro for Vobu.
       #Post#: 205--------------------------------------------------
       Re: RP Profile: Vobu
       By: Coolcat207 Date: April 27, 2019, 4:14 pm
       ---------------------------------------------------------
       Yay...
       internal screaming
       *****************************************************