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#Post#: 196--------------------------------------------------
RP Profile: Vobu
By: Zorbak the Ebil Moglin Date: April 25, 2019, 3:32 am
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"The world would be boring without idiots like you to amuse me."
- Vobu's human form insulting someone's intelligence
"Servitude begins at death." - Vobu's human form to someone who
didn't want to die
"Your blood will make a nice treat. Now or later doesn't matter
to me, I can hunt you or you can surrender. I will one day have
EVERY person's life on this miserable little rock of a planet,
so I can afford to be patient." - Vobu in his human form to
someone he eventually devoured
"Sorry... Devouring you isn't anything personal... It's just my
curse. If I could remove this curse I probably would. I don't
want to destroy your world... It's just the purpose of dark
spirits to cause destruction to balance the positive spirits
ability to generate life. I actually don't want you humans to
disappear... cause then my food source disappears. I'd rather
control and produce you like cattle so that we have something to
eat when we're hungry. In fact... The only real group I have
hatred towards is the voodoo gods." - Vobu in his rabbit form to
someone who asked about why he eats humans and wants to destroy
the world.
"When the dark spirits feast... Undo Vobu's lock... And set him
forth... On a blood-soaked walk." - Incantation to release
Vobu's seal and incantation his followers use to summon Vobu's
power
"Emotions are nothing but secretions of hormones and yet mortals
yearn for it and cling to it." - Vobu in his human form, talking
about human emotions
"I know how emotions are... Sorry, my human form tends to be a
bit cold towards you humans... Not really something I control
consciously. I know emotions are important. They made me what I
am today after all." - Vobu in his normal rabbit form about his
previous statement about emotions.
"You mortals these days... You don't take care of your bodies at
all. I blame the food you people eat. Such sour blood. I prefer
demon blood, and that tastes like sulfur... Perhaps as a part of
me, your blood will be put to better use."
"I miss the old days of conquerors and warlords... There was
always so much blood for me to consume."
"Yes... The other Voodoo gods used to make fun of my innocent
nature. Well... Let's just say they can't anymore."
"Bad things don't happen to you because you're unlucky... Bad
things happen to you because you're a dumbass." - Vobu in his
human form to someone complaining about bad luck
"Killing subordinates when they fail is not a way to instill
loyalty. It's a way to get your people to turn on you once
they're tired of being afraid. If you want loyalty, then you
have to encourage them to do well and reward them. They're like
rats in that regard. You train them with positive reinforcement
to exhibit the behavior you want them to show... Something I
learned from watching humanity and how they train animals. The
lives of dictators and those who instill fear in their people
always end the same way: assassination. I don't make that
mistake. I make sure to reward those that do well in my service.
Those that don't... Well, they have chances to get better.
Killing one of your people out of anger solves nothing and
leaves you with one less soldier to serve you. And one thing I
learned from watching other gods... Recruit the people who have
nothing or no one and they'll respect what you give them more
than anyone else would." - Vobu about how he builds his forces
"Don't depend on anyone... Because even your own shadow leaves
you when you're in darkness."
"Do you ever shut up? Death would be preferrable to this
babbling you keep doing..." - Vobu in his human form to an
opponent who was trash-talking him the whole fight.
"Light thinks it travels faster than anything but it is wrong...
No matter how fast light travels, it finds the darkness has
always got there first and is waiting for it." - Vobu reciting a
quote
"Danae Levesque... I'll remember that name. I get the feeling
we'll meet again someday." - Vobu the day he was sealed away by
Danae Levesque
During a time when a couple enemies met Vobu for the first time.
Vobu was in a small, little rabbit form which was his original
form.
Enemy 1: Wait... So this is the guy we're supposed to be
defeating?
Enemy 2: I think? He goes and picks up Vobu and hugs him.
There's no way this guy is evil. He's way too cute. I'm starting
to think the Ellimist was wrong about this guy.
Vobu stays silent and bites into the enemy's neck, drinking his
blood and absorbing his soul energy.
Enemy 2: AH! GET HIM OFF! GET HIM OFF! He says desperately
trying to shake Vobu off. The other enemy manages to pull Vobu
off and throw him as he lands not far away. He just look over,
blood dripping from his teeth he used to bite the enemy.
Enemy 1: What the hell was that?! What kind of rabbit drinks
blood?!
Enemy 2: It wasn't just that... He says weakly, holding his
still bleeding bite mark. He was trying to suck out my soul with
it... I think he's a soul eater.
Vobu: Vobu smiles. Your blood tasted terrible... But your soul
energy is strong. That's good. I'll enjoy draining you... After
you tell me who sent you... Who is this "Ellimist"? He says,
with his rabbit form having a cute cheerful voice rather than a
dark and evil one.
Enemy 2: Holds his neck where he was still bleeding. Oh my
god... That voice does not match a being of "pure evil"...
Vobu: Would you prefer a different form? I have some far more
"terrifying" forms if you'd prefer. He says innocently.
During a fight with a Hazeldine. Vobu appeared in his rabbit
form.
Vobu: Hello there... Nice to meet you. He says cheerfully
Hazeldine: I'm here to destroy you.
Vobu: Oh... So you called me here for a fight... Well... If
we're going to fight, will you tell me your name before I go
into human form? Sorry... But my human form is a lot less
emotional and less caring than this form... And I like to learn
people's names in this form so I commit it to memory rather than
not caring enough and forgetting it when I'm in my human form.
He explains with a smile.
Hazeldine: No name... I'm going to kill you so it won't matter!
Vobu: People always say that to me, but none have been able to
deliver. I doubt you have the power they didn't. But you're
welcome to prove me wrong. Vobu glares at his opponent, which
was more cute than intimidating, but his voice gets dark which
doesn't seem to fit his cute look Can you do what your clan
leader cannot?
Hazeldine: I've mastered blood manipulation and demonic power
more than any other Hazeldine! I can even beat you!
Vobu chuckles to himself Vobu: Then show me if you're better...
Takumi Miura couldn't beat me himself. Let's see if your blood
manipulation and dark arts is as good as mine when I was the one
that taught your clan how to manipulate blood and how to use
dark arts... You're going to find that teacher and students are
entirely different while I drain both you and that pathetic
demon of yours. He says the last sentence as he changes into his
human form, his personality changing from cute and cheerful to
dark and cold during his transformation.
During a fight with a supernatural, Vobu was in his rabbit form
waiting for the fight to start
Enemy: Did you know that sulfur has many different forms? I
studied ways to use demonic presence sulfur... You demonic
creatures usually don't know much about science. He says coyly.
Vobu: Smiles and chuckles a bit. Yeah... I don't know
everything... Personally I haven't learned many forms that are
really useful to me besides creating sulfur dioxide, a toxic
gas, and creating hydrogen sulfide, an explosive gas... Oh...
And iron sulfide. That's good for fighting holy spirits... Works
great when I dispel them and I can hurt them with demonic
presence while doing it. He says cheerfully.
Enemy: His face goes pale as he notices Vobu's knowledge of
sulfur, something he thought he had an advantage with. Wait...
You know about the different forms of sulfur? Supernaturals
aren't usually much for science... He recollections himself.
It's alright... I know more about ice than you, I'm sure of it!
I can beat you in that regard!
Vobu chuckles again.Vobu: Confident are we? He then claps
cheerfully, enjoying what he saw as a contest of knowledge. If
we're gonna go into a knowledge contest, I'm all for it! I love
this kind of stuff. He says cheerfully. He then holds up his
hand in a pointing motion. Did you know there's over 15 forms of
ice? Many of which can't be created on earth? My favorite is
super ionic ice that has magnetic properties and can generate
electrical signatures. Though I can't create it using my hell
generated ice since I can't put nearly enough pressure into it.
There's also a burning ice that is basically boiling water under
so much pressure that it gets pressed into a solid form. Humans
think it could account for some gas giants strange magnetic
fields and think those gas giants might have an interior of this
hot ice. Can't create that one either, unfortunately. There's
also a planet where it rains hot ice in the form of blue shards
of glass that has also pressurized moisture into a solid form
through pressure and heat. And that one I CAN do if I want to
use my blood mist properly, though it's red and not blue. He
says, reciting some of his favorite facts about ice.
The enemy's face goes pale again, realizing Vobu knew more about
ice than him. Enemy: Maybe this was a mistake... He says,
starting to doubt his knowledge he thought was greater than
Vobu's.
Vobu: Oh come on! He says with a smile and claps happily. I'm
having fun! Let's do another subject! If you have something I
don't know, I wanna learn it! He glares at his opponent with a
smile. And if you know something I don't... I'll let you walk
away this time from foolishly challenging me on an assumption
that I'm an idiot. He says cheerfully, but had some disdain in
his voice for his opponent assuming he didn't know as much as
him, and he knew at this point that the enemy didn't know as
much as he did about science.
After one of his people failed a mission, he goes to see Vobu,
who was in his rabbit form, scared that Vobu was going to kill
him for failing.
Vobu: How did it go?
Man: I... couldn't... get the artifact... It's too protected.
Vobu turns and looks at the man, noticing his fear.
Vobu: Why are you so afraid? He asks curiously as he tilts his
head in confusion.
Man: He looks down to Vobu. I've seen enough movies to know how
this goes... I give you the news and then you choke me to death
or something.
Vobu chuckles to himself. Vobu: What do you think this is, some
cheap horror movie? He says jokingly. He keeps a cheerful smile
on his face as he talks. I'm not that kind of evil. You tried
your best right? So tell me honestly... Can you do it if I give
you another chance, or should I send someone else?
The man was confused, but answers honestly, hoping that Vobu
wouldn't kill him for being useless in his mission. Man: I'm not
sure I can do it myself... The people guarding your artifact are
too strong for me alone. They also have powerful holy arts users
that counter dark arts. They countered everything I threw at
them easily. I think some of them even use celestial magic.
Vobu smiles as he looks at the man. Vobu: You're honest with
me... I like that. So be it. I'll send someone else for the
artifact who can handle celestial magic I guess... I'll send you
on a different mission this time... This one might work better
for your current skillset and if you accomplish it, I'll get you
something more than normal. I won't blame you for circumstances
you can't control so don't worry... I'm not the kind of evil
villain that kills his people for no reason. The only time I
kill someone in my forces is if they betray me. So far, you've
proven pretty loyal, so you have nothing to worry about. He says
cheerfully before assigning the man his next mission.
After one of his new servants completed a mission for Vobu, Vobu
looks up, being in his rabbit form.
Vobu: As I promised... I'll grant you a reward for your
service... Within reason of course. Name what you want. New dark
arts, higher status, whatever I can grant you.
The woman looks down at him. Woman: Can... Can I hug you? You
know... without... being bit? She asks nervously, knowing what
normally happens when people try to hug Vobu.
Vobu chuckles softly to himself. Vobu: That's always one of the
first things people want to do... Very well, I'll allow it. If
that's what you want. I promise I won't bite you.
The woman picks him up and hugs him, and Vobu silently hugs her
back while she does. After a few moments, she sets him down. He
just looks up to her with a cheerful smile.
Vobu: I've noticed you humans love your shows of affection when
it comes to small creatures . But I guess I shouldn't complain
when it's granted me a way to get close to humans... And makes
the first reward for my servants so much easier when simple
things like this are what they want. He says cheerfully.
During a meeting with Dovelthain Hazeldine and Vobu.
Vobu: Hops along in his rabbit form and stops in front of
Dovelthain. Have you forgotten me, Takumi Miura? Who gave you
your vampire power and taught your clan the dark arts?
Dovelthain: I haven't... But I have also not forgotten that you
refused to help us during our war against the Darkfires and we
were forced to rely on Satan... We don't acknowledge you as an
ally to us anymore. Our servititude is dedicated to Crowley, the
King of Hell, after Satan also abandoned us. Crowley is the one
the Hazeldines will follow now and will not abandon us the way
we have been in the past. You and Satan both have no place in
our clan any longer except as a testament to how far he has
brought us.
Vobu: Scoffs and gets a dark tone and a serious look. Wow...
Replaced by a stupid little demon... That's a little insulting.
You realize I was sealed away at the time right? The church
managed to overpower me and seal me away.
Dovelthain: Holds his demon, in sword form. Begone from our
clan, dark spirit! You have no place with us anymore. Fade into
the background of history and disappear forever.
Vobu: Sighs while keeping his serious expression. Fine... I'll
wipe out your entire clan and start a new clan. Hopefully one a
little more grateful for my gifts!
Dovelthain: Can you defeat us? When you taught us the dark arts?
We have grown far beyond your magic you taught us.
Vobu: Chuckles softly. I may have taught you what you know about
the dark arts... But I never taught you all that I know about
the dark arts.
"Anytime Vobu is even present, the balance of spirits are
completely thrown out. The spirits that help maintain your world
are often too scared to even be in the same county as Vobu and
most flee. And then the dark spirits come and make everything
worse. Vobu's presence is enough to cause problems in the
world." - A voodoo spirit about Vobu's presence.
"He used to be a simple voodoo god in the form of a rabbit. That
innocent looking rabbit form he takes, it used to be him before
he turned dark. The other voodoo gods in the form of animals
used to pick on him for being the weakest of the group. They
treated him pretty terribly... Then Vobu found an abandoned
dragon egg and he started caring for it, making a friend in the
dragon growing inside. But then one day the voodoo gods got
carried away and accidently knocked it, and Vobu, down a steep
hill on a cliffside. The egg shattered when it hit the bottom
and the creature inside died, and when Vobu realized what
happened when he hit the bottom of the hill, his mind finally
snapped. Vobu not only slaughtered those voodoo gods that day,
but he devoured all of them using dark arts and started a war on
all Voodoo Gods and all mortals they interact with. He has
become worse than the consumer dark spirits, and lives only to
consume humans, supernaturals and spirits alike. And considering
all consumers do is consume... You can imagine how bad that
makes Vobu." - A voodoo spirit who explained Vobu's past to
Danae
Name: Vobu "The Dark Voodoo God"
Age: Unknown
Species: Voodoo God
Pantheon: The Voodoo Pantheon
Gender: Male
Hunter Group/Team: "The Tribe of Vobu" (Dark voodoo cult that
follows Vobu)
Weapons:
- None he carries on him
Dark Voodoo God Power:
- Dark Voodoo Power: When Vobu destroyed a group of other voodoo
gods, Vobu absorbed their power through soul and body devouring,
and through this, delved into a forbidden realm of dark voodoo
power. In this, Vobu became a powerful voodoo god based in dark
voodoo, and is deeply connected to the dark spirits as well as
being connected to dark voodoo arts like soul stealing, blood
magic and even dark spirit arts. Vobu has a number of powers
involving voodoo and shows just how powerful he is as a dark
voodoo deity. While most people would think Vobu is not that
dangerous due to being a rabbit form god, Vobu is perhaps the
darkest and perhaps the most dangerous voodoo god currently
alive. His power was strong enough that most of the other voodoo
gods left have been unable to kill him, and most of Vobu's power
has made him very difficult to kill. Every time Vobu has been
defeated, he's found a way to come back stronger, usually with
new dark arts, or demonic abilities.
- Dark Voodoo God Manifestation: Since Vobu is actually a god in
the form of a spirit, Vobu doesn't have a physical form
typically. However, he is still able to create physical
constructs that he can control. He can take any number of forms,
even creating multiple forms. He most often takes the form of a
rabbit in some way, with him usually sticking to his original
form of a small and innocent-looking rabbit. His normal rabbit
form may not appear dangerous, especially with a cute and
innocent sounding voice, but his normal rabbit form is just as
dangerous as any other of his forms. He can also take the form
of a giant rabbit monster, or a human-like rabbit monster
depending on what he wants to do. No matter the form though, his
forms are just manifestations he controls as a spirit. This
means that destroying the manifestations does very little to
Vobu himself, and at worst, usually just drains his power to
create new manifestations. As such, killing Vobu is nearly
impossible through just attacking his manifestations. Some ways
around this are weapons and powers that can attack spirits, but
this has to be done carefully since Vobu can devour spirit
energy, so one usually has to use another form of attacking
spirits. Of course, like some other spirits, powerful enough
other spirits can be used to fight him. And while he can create
large constructs, they are easier to damage the larger he makes
his constructs. He can also create multiple constructs of his
human-like form, which can also be a problem, but they are
dispatched the same as the other constructs. Each construct is
possible to destroy with larger constructs being easier to
destroy due to the power needed to manifest them, so if an
opponent can last long enough and destroy enough constructs,
it's possible that they can outlast Vobu. The best way one can
last against him if they don't have a way to attack him as a
spirit is for the opponent to just keep destroying his
manifested forms until he runs out of power to manifest himself,
to which he will not be able to manifest himself for up to two
weeks.
- Dark Voodoo God Human-like Form: When Vobu needs to, he create
a manifested human form, which is a new ability he gained not
too long ago from his last resurrection. This form is different
from his other forms in that he can access more spirit power
using a human form and is a more complete manifestation of
himself. For the most part, Vobu's human-like form is more
manifested than his other forms, and allows him to physically
manifest himself. In this form, he is able to use more power to
attack people with Voodoo magic and power. This form typically
wears black with a crimson red mask, usually wearing a jacket
and gloves. His human form is by far his most dangerous form,
due to him having the same access to certain voodoo abilities
that he doen't have otherwise, such as using his blood to fight
enemies (Something he doesn't have in other manifested forms)
and using human combat styles (also something he doesn't do a
lot of in other forms). This form also is easier to use since he
is able to drink blood similar to a vampire using his
vampire-like fangs, as well as using his physical touch to drain
souul energy. This form is one of the few forms that he is
damagable in, since it is a more physical manifestation. If this
form is "killed", Vobu will instantly not be able to manifest
himself for up to two weeks and be stuck in dark spirit form.
Killing this form also weakens Vobu, making him easier to attack
if someone comes across him while he's weakened.
- Dark Voodoo God Shapeshift: When Vobu has a physical
manifestation or is in his human form, he is able to shapeshift
as he desires as part of his abilities as a voodoo god. For the
most part, he often changes forms into different types of
rabbits, which reflects his origin, but can also change forms
based on his human form. He is able to do this with his
construct forms, or with his human form in order to change into
whatever he desires. Different forms can have different
abilities, such as certain forms having claws or sharp teeth, or
going into forms that can be far more dangerous such as dragons
or other creatures that have special characteristics such as
forms that can fly. These forms don't really gain any
supernatural abilities (Such as dragon form not gaining dragon
breath), though he can take the form to gain special abilities
when combined with his blood and dark voodoo magic abilities,
such as using his blood flames when in dragon form through
dragon breath (which isn't a true dragon breath, but just a
manipulation of his abilities to replicate it). For the most
part, his mass stays the same no matter what form he is in, so
larger forms have less mass than larger monsters normally would.
And his manifestations are more easily destroyed by iron
weapons, due to Vobu's power as a spirit.
- Dark Voodoo God Spirit Immortality: Vobu's true form is that
of a dark voodoo spirit. These spirits are not visibile
(typically) by humans, and often require someone who has
interacted with special spirits of the world. Vobu is not
killable by normal standards, since he is actually a spirit. For
the most part, specific abilities are required to even track
down his true form, let alone truly "kill" him. Vobu is
technically killable, but due to him being a spirit, it is very
difficult to kill him. Vobu does take damage in spirit form if
one is able to do damage to spirits, but this usually requires
special abilities to interact with him, since Vobu is not the
same kind of spirit as a dead soul. For the most part, Vobu
cannot be killed by typical abilities or even by gods unless
they know how specifically to kill him as a spirit. However,
there are abilities out there that can destroy Vobu, such as
other voodoo practicers. Quincy powers are also a good way to
kill Vobu, since Quincy powers are among the only things that
can destroy spirits completely, which is one of the reasons the
soul reapers weren't fond of them since them destroying souls
and spirits interrupts the natural balance. There are other
ways, but usually, unless one can overpower Vobu and then kill
him with something that can destroy a spirit, there is very
little that can truly kill his true form. This is why most gods
have only ever been able to seal him away. He can be killed by
things like death scythes and specific enchanted iron weapons,
but such a weapon would have to hit him on the spirit's plane he
resides in. The easiest time to kill him is when he's in his
human-like form, where most of his spirit his manifested into a
physical body. If one kills him with the right weapon, they can
kill him far more easily in human form.
- Dark Voodoo God Dark Spirit/Dead Soul Interaction: As a dark
voodoo god, Vobu is lord over a number of dark voodoo spirits.
Vobu's dark voodoo abilities allow him to command and control
many dark spirits which are normally among the spirits that feed
on other spirits, as well as many other types of spirits,
including some dead spirits. Some lost souls have pledged their
service to Vobu in order for Vobu to keep them from those like
Death and Toranoraos. He is able to use these spirits and summon
them to fight with people, having a number of spirits that he
can call to help out. For the most part, these spirits are
usually either dead spirits that have been corrupted by some
force, or dark spirits that are usually among the more dangerous
spirits of the spirit realm. Vobu is able to command dark
spirits, but he can only command dead mortal souls if they
accept him as their master, which usually is best done after
they've been corrupted. And with his dark voodoo magic, Vobu is
able to modify these souls, even having a number of dark spirit
types he's created himself by twisting other spirits into dark
forms. For the most part, one doesn't want to be captured by
Vobu as a spirit, as Vobu usually tortures spirits until they
give up and allow Vobu to make them into dark spirit servants.
- Dark Voodoo God Possession: As a dark voodoo god, Vobu is also
able to possess creatures in the living world. This could be as
simple as possessing an animal, to which he does sometimes
possess rabbits, or he can possess mortals and supernaturals if
they are not immune to possession. Doing this negates the need
for him to manifest himself physically, since it doesn't require
him to use energy to create manifestations. Those possessed by
him are suppressed in their minds, usually while they are
unconscious in order to lessen chances of them fighting back.
For the most part, Vobu uses this when he doesn't want to
manifest himself, or he wants to take a human form without using
his human form. During this, he takes the form of a dark smoke,
similar to a demon, but without a real presence to it since his
spirit form normally isn't detectable by those of the mortal
realm. There are a number of ways to avoid this, such as using
an anti-possession tattoo which uses a special seal mark to
prevent possession by supernatural creatures like spirits, or if
the person possessed is immune to possession. Stronger willed
opponents can resist this as well, and if their mind is
conscious, they are more easily able to resist this possession.
Usually, when in thish form, he takes a demonic black smoke like
form that shines with red static energy.
- Dark Voodoo God Dark Voodoo Magic Arts: The first set of
voodoo magic that Vobu possesses, which is his dark voodoo
magic. This magic is mostly based around using darkness and
using powerful dark magics in the form of voodoo magic. For the
most part, these arts are focused around different ways to use
dark power, such as attacking with darkness spears, burning
someone with darkness, or even a technique that can summon
constructs of darkness to devour people. Among his skills, he
also has dark voodoo elemental magic, where he is able to use
elementals in order to attack people as well and use special
elemental techniques. Being a voodoo god, he is able to use all
manners of dark voodoo magic, including also being able to use
buff/debuff/healing magic. This includes being able to use his
magic to reconstitute his construct bodies, and being able to
use things like necromancy and dark spirit summoning. He also
has a weapon summoning dark magic spell he can use to summon
weapons to him. These arts are very similar to other dark
magics, and work mostly the same way. The most obvious counter
to this is holy magic, which can counter the darkness based part
of the his magic, or certain voodoo magics that can be used to
counter this as well.
- Dark Voodoo Dark Arts Empowerment/Granting: When Vobu empowers
someone, he can choose to grant them certain dark arts
affinities, using his power as a dark voodoo god to boost their
dark arts affinity, often granting them more ability to use dark
arts. This is why everyone that works with Vobu eventually gains
dark arts, since Vobu empowers their ability to use dark arts,
and eventually they become strong enough to take on most higher
level supernaturals once they are strong enough in the dark
arts. He is able to grant them specific powers and abilities,
usually granting them a few abilities at a time so the person
isn't overwhelmed. He also does this as a method of control, so
that those he empowers don't grow in power to match him (as
unlikely as that would be), and uses this to maintain and
control his servant's dark arts abilities. As a result, he can
use this to empower his people with special abilities, usually
dark arts, blood arts or demonic arts, or grant them enhanced
physical abilities using his power as a dark voodoo god. Most
who work for him know that he is the kind of god that will
empower those loyal to him, and those that are loyal to him will
gain power through his empowerment if they just work at serving
Vobu as best they can, since Vobu is actually a more suprisingly
understanding god than most would think. Most think Vobu is the
type to kill anyone who fails him, a rumor he tries to avoid
letting be spread about him, but overall, Vobu doesn't believe
in killing his people unless they betray him, such as the
Hazeldines choosing Crowley over him and choosing to fight Vobu
rather than serve him any longer.
- Dark Voodoo Arts Dark Arts Reabsorption: Similar to the Rangda
that serve Vobu, Vobu has the ability to draw out the power he
used to empower someone, in which he reabsorbs it. After he
empowers someone, their strength and knowledge grow in the dark
arts, making his empowerment unnecessary. As the person
empowered grows stronger in the dark arts, this empowerment is
not used as much, but becomes more powerful as it is slowly
overcome by the user's own dark arts power. When the person
reaches the peak of their abilities or a high enough level, they
push out the empowerment, since it's no longer used or needed,
and the power returns to Vobu. As they grow, the power Vobu
gains from reabsorbing the empowerment grows, making him
stronger as well. As such, this means that the more people he is
empowering, and the more power he gets back makes him far
stronger and helps him grow. He is also able to learn new dark
arts from his followers who develop their own dark arts, which
he encourages them to do, and helps them to develop their own
abilities rather than just teaching them all of his abilities
they may or may not have the affinity for. As a result, this
power helps Vobu as much as it does the person who learns the
dark arts and their power becomes mostly dark arts rather at the
sacrifice of their holy affinity. The sacrifice of the holy
affinity is an effect of Vobu's ability to grant affinity for
the dark arts, which Vobu doesn't mean to happen, but just
happens. As a result of empowering someone's affinity for the
dark arts, it passively reduces their holy affinity until they
lose all of their holy affinity and have only dark arts
affinities. Of course, most who serve Vobu don't care about holy
affinities anyway.
- Dark Voodoo God Blood Voodoo Magic Arts: Vobu's second voodoo
art is his blood manipulation magic, which allows him to absorb
blood and manipulate blood. He is able to use his own blood
(only in his human-like form can he use his own since it's the
only one with blood), or use blood that has been spilled, though
using his own blood makes this power stronger. This power lets
him do things like absorbing blood from people who are injured,
or allowing him to use it for special attack arts that he can
use to damage opponents. He has quite a number of techniques
that he can use, such as using blood to create iron weapons,
firing blood-based projectiles, creating weapons out of blood,
and even using blood like acid. He also has a unique ability
where he creates blood flames, which appear like crimson flames,
but are actually boiling blood which looks like a flame and
takes the form of a flame. The blood flames use an acid-like
property to burn people in combination with the heat, and makes
it a very dangerous type of power. For Vobu, he also has the
ability to summon blood from hell, in which one circle of hell
is literally filled with boiling blood, which can negate the
need for him to have to use his own. However, in his human form,
he can weaken himself if he uses too much of his own blood.
- Dark Voodoo God Voodoo Doll/Voodoo Doll Weapon Magic Arts:
Vobu has the classic voodoo doll magic that many voodoo magic
people are known for. In this, they are able to create dolls
connected to someone and use the dolls to cause pain to the
person connected. It is worth noting that essence of the person
being connected is required to do this, as well as special hexes
that must be used on the victim. When properly connected, the
dolls can be tortured in a number of ways, causing pain to the
person connected. While they don't take the damage, they do feel
the pain of anything done to the doll, making it a good way of
torturing someone without killing them. There is another use for
this, which is something Vobu developed himself. Vobu is able
to, instead of using a doll to torture someone, is able to fuse
it into a weapon of his choosing, making the weapon able to
specifically kill the person who's essence is in the doll. When
used, this allows Vobu to tune weapons to kill specific people
if he has a doll connected to someone, which can essentially be
designed specifically to the person's weaknesses through a
special hex that creates special conditions for the weapon. This
only works on two dolls per weapon, and the weapons cannot be
tuned to more than two people, but doing this works great if
Vobu can manage to get a doll of someone and tune a weapon he
wields against someone during a fight. This is a dangerous art,
and one that only Vobu is fluent in currently as the technique
is his own design that not even his followers have been able to
replicate as of yet.
- Dark Voodoo Reflection Manifestation: This is a specific
Voodoo god art that uses mirrors and reflections. Vobu is able
to use this when he's physical manifested, where he turns to his
reflection and forces it out of the mirror or reflection to
manifest itself as a physical being. This essentially creates a
clone of Vobu in that form he's reflected in, where it creates a
copy that does Vobu's bidding. Normally, he only does this a few
times, since it can take more power to maintain multiple
reflections, but usually, this will be good to create phantoms
of himself to fight opponents that are almost as strong as the
original, a technique he developed for fighting people he
doesn't really want to bother with. When manifested, the
reflections are able to fight using most of the same powers of
Vobu, with exception of not having any blood (His human form is
the only form with blood normally) and he can use this to
interact with people without being present. Vobu is connected to
the clone, able to process what it sees, but Vobu doesn't die
when the reflection is destroyed. While Vobu doesn't really use
this against opponents he considers his equal, he does use it to
interact with people at times if he is busy or doesn't have time
to talk to someone, since he controls the clone, or uses it to
fight opponents he doesn't want to fight himself.
- Dark Voodoo God Shadow Devouring: This is a dark voodoo art
that is usually forbidden among voodoo users, since it's a dark
voodoo art that tends to be taboo among voodoo users. This art
lets Vobu rip the shadow from someone, and then devour it. This
doesn't sustain Vobu like drinking blood or absorbing soul
energy, but does grant Vobu new fighting abilities, specifically
new combat styles based on the person he absorbs from. Devouring
their shadow not only lets Vobu gain their physical fighting
style, but their memories as well. This is useful for when Vobu
needs specific memories of someone or wants to learn aspects of
their fighting styles, as all he has to do is devour their
shadow. When he does this, the shadow is separated from the
user, and the user cannot go into the sunlight without burning
up as an effect of not having a shadow. Usually, those that have
their shadow stolen are not able to go into the sunlight until
they get their shadow back, in which they have to either fight
Vobu till he releases it, or wait for Vobu to get what he wants
from the shadow to which he then expels the shadow. If one wants
to get their shadow back, they need only force Vobu to swallow
salt, in which it will force him to remove any shadows in his
body. Due to this, he doesn't really keep shadows for too long,
since he releases them once he gets what he wants, or may
manifest them to fight opponents (more in dark arts on using
them to fight).
- Dark Voodoo God Divination/Future Influence: This is another
use of voodoo magic, in which one can essentially use divination
magic to see the future, and see the fates of certain people.
This magic is a very advanced art that usually requires a long
meditation, and allows glimpses of the future. Usually, this
power is often used to see one's fate, and led them on a proper
path, but Vobu uses this for another purpose. Not only does he
see the future, but he can slightly push events in different
directions by essentially changing how he interacts with events.
As an example, if he is going to be defeated a certain way, he
can plan for that. This magic allows him glimpses into possible
futures, none of which are solidified, as well as fate always
being able to be changed. Though often, Vobu will manipulate
fate so that people have a harder road than they should due to
this ability. However, Vobu can only do this in meditative
states, and also cannot kill or change fate to instantly kill
someone. Those with changed fates can still defy their fates,
and even alter their fates if they figure out ways to alter
Vobu's alterations. Most people influenced by this can even turn
fate around at the last moment, right before Vobu's influence
and alter it completely. For the most part, this is really only
good for Vobu to see possible futures and make people's lives
harder than they should be. There is also voodoo protections
that can protect from this completely, most of which are
available through people like Danae Levesque who have fought and
defeated Vobu's fate manipulation.
- Dark Voodoo God Time/Space Disconnection: Vobu is not affected
by time or space manipulation abilities, specifically time stops
or time travel powers. Being disconnected from time and space,
most of the voodoo gods are not affected if time is changed,
including Vobu. This means that things like time stops, time
reversals, or even time acceleration powers have no real effect
on Vobu. Some have tried to go back and time and change the
event that turned Vobu evil, but with the voodoo gods not
affected by time shifts, Vobu just devours the voodoo gods all
over again and usually kills the person trying to change time.
Vobu is unaffected by timeline shifts, and for the most part,
any time traveler will often spark more abnormalities in a
timeline by trying this on trying to change time when it comes
to Vobu. Vobu is also able to use this disconnection to be
immune to time and space distortions, including those with
special time/space distortion energies since he is not on the
same time/space plane (at least his spirit form isn't) as
mortals.
- Dark Voodoo God Presence: Vobu has a very powerful presence,
one which often affects the environment around him. Vobu's
presence not only strengthens dark spirits and strengthens evil
abilities, but most spirits often flee when even close to Vobu.
Most spirits that control the elements are usually driven out of
an area by his very presence. This often makes Vobu's presence
able to effect the environment in a multitude of ways. This
could be as simple as dangerous storms appearing, or the most
often thing that happens is that living things like plants and
animals around him start to rot away and die. This is most often
happening to plants, but animals can be affected too if they are
too close to his general presence. Humans and supernaturals can
resist this effect, but for the most part, Vobu's presence is a
big negative influence on the world. In addition to that, the
absence of spirits in an area means that there is no regulation
of the environment, so random things can happen, such as storms
in dry places, humidity in places with dry air, or wind suddenly
stopping when in his presence. This effect happens most on earth
and wind, which can also effect those that use earth and wind
powers from being able to do too much damage to him. This does
make him much easier to find though, since his effects on places
are easy to spot.
- Dark Voodoo Soul Steal: This is one of Vobu's abilities where
he is able to drain the energy of someone's soul. Similar to
soul eaters, and in a very similar manner, he is able to drain
souls and devour souls after he has taken enough soul energy.
Vobu is able to consume energy through physical touch, in which
he needs to only touch his opponent to start stealing their
energy. Once grabbed by Vobu, Vobu is able to drain their soul
energy to feed his soul's hunger for energy. This is
particularly dangerous to those who use spirit or soul energy,
since this weakens their power more due to them needing soul
energy to power their abilities. This can also weaken those that
Vobu uses this on, as without soul energy, their bodies also
become weaker. This also allows him to absorb soul or spirit
energy attacks through physical touch. For the most part, this
does require skin to skin contact and has to be done through
physical touch. And depending on how much spirit/soul energy the
person has, draining them completely to take their soul can take
up to five combat rounds depending on how much energy Vobu takes
per round. It is also possible to poison Vobu with corrupted
soul energies, with hollows being the most known source of
corrupted soul energy. These kinds of energies can temporarily
poison Vobu, and weaken him, much like food poisoning would to a
human.
- Dark Voodoo Blood/Flesh Consumption: In addition to souls,
Vobu also takes the blood and flesh of victims to feed his
body's hunger. In a manner similar to his soul's hunger, his
body also hungers, in which he feeds it the blood and flesh of
victims he has a chance to devour. He is able to devour the
blood for sustanence, as well as devour the blood of
supernaturals to absorb new powers if he chooses to. His ability
to devour blood is actually very similar to a vampire and many
types of werewolves, essentially working the same way. The first
portion of this power is just him using this to survive, feeding
his body so that he can continue to keep going. Similar to a
vampire or werewolf, Vobu requires blood mostly, but devours
flesh as well. He is also able to gain new powers this way,
similar to a vampire, in that he can absorb supernatural
abilities of anyone he eats. In doing this, he is able to gain
these abilities temporarily, or permanently if he eats enough of
someone. Of course, as one might expect, Vobu gains the
strengths and weaknesses of powers he gains.
- Dark Voodoo Bottomless Hunger: After succumbing to the dark
voodoo arts, there came a curse on Vobu for devouring souls and
blood as a voodoo god. This curse made it where Vobu is not ever
satisfied and has a bottomless hunger for souls and blood. This
means that no matter how much he devours, it is never enough to
fully satisfy him. This is both a blessing and a curse, since
Vobu is able to continously devour without limits. The advantage
is that he can continue to devour, but the curse is that he is
never satisfied so devouring is not ever enough. This applies to
both his soul devouring and his blood/flesh consumption. This
does bring up Vobu's biggest weakness though, which is his
hunger. If he stops feeding for long periods of time, he will
grow weak, and eventually lose power if he does not feed. This
means that overcoming his hunger wouldn't help him, and is
something that can be used against him if one catches him while
he's hungry and weakened.
Demonic Abilities:
- Demonic/Demon Aura Manipulation: Most demons are familiar with
demonic energy, with demonic energy being the basis of a
majority of demonic power. Demonic energy is fairly basic for
most demons, being an unholy energy that can be used to attack
opponents or be used with certain powers in order to create new
variations of abilities. This energy is pretty basic, and the
opposite of normal angelic/holy energy. And at the top of the
more powerful energies demons can wield, higher level demons can
use demon aura, a higher level demon power where demons fuse
demonic energy with their unholy aura to create a powerful
demonic energy originally designed to counter archangels and
celestial force. Both energies are unholy and demonic in nature,
being able to be used similarly to attack opponents or combine
with other techniques. There is also an amplification effect
demonic energy can be used to amp those of unholy nature. As
many know, normal demonic energy doesn't do as much damage as
demon aura, but costs less power to use while demon aura does
more damage but costs more power. And these energies can of
course be countered by their holy counterparts. Vobu has demonic
abilities he learned as part of his dark voodoo power, and with
them became as powerful as the Demon Princes.
- Darkness/Unholy Darkness Manipulation: Many demons are able to
use darkness the same way some angels can use holy light. Thanks
to this, many demons are able to manipulate darkness to attack
opponents, and can even fuse normal demonic energy to their
darkness to create an unholy darkness. Most demons can not use
demonic darkness, which fuses demon aura with darkness energy,
because the two energies are hard to fuse together without
exploding in one's face, but those who are trained and
experienced enough, or train with those like Belphegor who use
demonic darkness may eventually learn to use it. Demons who use
this are able to use shadows to attack others, and use certain
techniques like shadow traveling if they become experienced
enough. Though since demons have their own method of
teleportation, they typically don't need to use shadow travel.
But using shadows is actually a bit harder than one might think,
since shadows can be used in multiple ways. One could solidify
shadows to spear others, create a liquid-like shadow to drown
someone in shadows, or even create a shadow mist to darken an
area. These darkness manipulations of course are counterable by
typical light abilities, and can be countered like any other
darkness manipulation.
- Hellfire Manipulation: Of course, hellfire, being a product of
Hell, is usable by demons. This in turn granted them access to
hellfire at will, which is a fire fused with demonic energy.
This crimson flame is an extremely hot flame that scorches most
normal flames, with it being a much higher level than normal
flames. This flame is useful just like normal flame
manipulation, being useful for things like being able to create
fireballs, being able to create constructs of fire, burn things
through using flames or physical touch, or being able to even
create things like lava manipulation. Demons are able to use
this hellfire either on their own or they can summon it from the
6th circle of hell, which generates powerful hellfire to torture
souls. This hellfire is an advanced fire manipulation, which
demons have learned to use just like demons. This fire does both
demonic damage and fire damage to opponents, similar to other
types of demonic flames. However, this fire is still counterable
by strong enough ice manipulation, with holy ice being the best
counter since the holy ice can counter both the demonic power
and fire. Though holy power on it's own can find ways to block
the flames as well. It is also possible to put out the flames
the same way as normal flames since the hellfire is just much
hotter flames.
- Demonic Presence: Almost all demons have some sort of demonic
presence. When a demon is present, most have some way that it
shows when they are around. This is different depending on the
demon and their abilities. Those with stronger auras may have
enhanced aura or some may have more subtle presences. Usually,
anytime a demon is present, most will notice the smell of
sulfur, or sulfur might be left behind by demons, as a product
of their power that comes from hell. All demons have some sort
of presence that they give off. This is unique to most demons,
though most usually either have a strong unholy aura, or they
have a strong presence that can be felt. Though most demons are
able to suppress this presence so others can't sense them
usually, most demons do still leave behind sulfur, which his
something that tends to happen passively. This is mostly just an
effect of a demon's presence in an area, an effect that actually
tends to make them easier to track. Though some demons like
Lucifer or Asmodeus may light up an area, or some demons have
unique effects like areas growing strong with energy or storms
appearing overhead for more powerful demons with weather
manipulation abilities.
- Demon Regeneration: Most demons have a form of regeneration,
being able to regenerate from almost anything as long as they're
not struck by something that negates their regeneration or by a
demon killing weapon like a demon killer knife or an angel
blade. For the most part, demons are able to regenerate as long
as they're not destroyed completely, though more injuries or
the less of a demon there is to regenerate, the longer the
regeneration takes. Demons are able to even regenerate their
hearts and brains if they are not killed by some sort of holy
weapon that negates their demonic regeneration. Depending on the
demon, some can regenerate more easily than others, and higher
level demons have higher level regeneration, like demon princes
and hell knights having highly enhanced regeneration. And some
demons have specific regeneration techniques depending on who
they are and their demonic power. Most demons can still be
killed if they are struck in the heart or brain by strong enough
holy powers or weapons. While demon killing weapons and angel
blades are the best things to use against him, other holy
weapons can kill demons or weaken their regeneration. For Vobu,
this is mostly only usuable in his human-like form, otherwise
regeneration is just really a formality with most of his other
forms.
- Demon Teleportation: Just like angels, demons are able to
teleport anywhere they want to go through a demonic
teleportation. Many have multiple ways of doing this, such as
darkness users teleporting using shadows, or some having
specific teleportation techniques, while some just use typical
demonic teleportation. Teleporting works just like it does with
most creatures, in which the user of the teleportation has to
know where they want to go, and know where they're going. If
they don't, they could end up in a random place, with some
people having traveled to different dimensions in the past if
they have the ability to do so. Typically, most demons don't
have the ability to teleport through dimensions or time, but
some higher level angels and demons do have the ability to
travel through time and space, though this is usually archangels
and demons who do this, and the few normal angels and demons who
have required an immense amount of power to do so. Demons
teleportation depends on the demon, with some teleporting in
fire bursts, bursts of darkness or light, or just vanishing.
- Demon Telekinesis/Shockwaves: Most demons have some form of
demonic telekinesis, in which they can grab, throw or hold
things. This is useful for dealing with opponents, in which most
demons can telekinetically throw or hold opponents. Some can
also use this to throw objects or grab objects with a hold and
move it to them. This telekinesis can also be focused by some
demons into shockwave techniques where they are able to fire
telekinetic shockwaves at opponents to do concussive damage.
Some who are more powerful can also do things to affect people,
such as using this on their voice box to silence them. Depending
on the technique and skill of the demon, almost all demons have
to concentrate to use this, in which opponents can break free by
breaking their concentration. Usually the best way to break a
demon's concentration is to attack them, in which they are
forced to focus on the telekinesis or the attack. This power can
be resisted against by stronger opponents, as some can slightly
overcome the telekinetic hold. It's also possible to move fast
enough to avoid getting grabbed by telekinesis if one simply
moves faster than the telekinetic grab can grab them, which
requires immense speed.
- Demon Possession/Shapeshift: Demons have to main abilities to
manifest on earth, usually not wanting to take demonic form on
earth as it makes them easy to target for supernatural hunters
and angels. Instead, demons have two major things they can do.
The first is possessing a human vessel. Demons can take a form
which they can enter someone's body and take over their mind,
using them like a puppet. This is useful for hiding out, since
it can hide a demon's presence except for the demon still
leaving sulfur behind as an effect of their presence. Demons are
very skilled at this, but stronger willed opponents can force
demons out, as well as those with special training or immunity
to psychic style mind controlling can also push demons out.
Supernatural hunters also have a special mark that acts as a
ward and prevents possession. The other method is shapeshifting
into a human-like form. This is useful for some demons who don't
want to be limited to other bodies, and lets the demon use their
own body by shapeshifting it. The demons can also modify their
presence as well. However, whether in a vessel or their own
body, they can still be killed the same ways as they normally
would. Of course, choosing one or the other is very situational,
and just depends on what is better for whatever situation the
demon is in.
- Demonic Casting/Exorcism: Demons have their own type of
exorcisms and casting, usually to be used against angels. For
the most part, demons have Enochian chants and spells they can
use to cast angels out of an area, or cast angels back to
heaven. The most useful is sending angels back to Heaven, since
it sends them back for longer and they are tied to heaven for up
to a day unless someone like Elohei or God specifially removes
the effects. These exorcisms and castings work great on angels,
but they do also have the ability to create almost any manner of
supernatural trap, and can even use exorcisms on other demons if
certain demons become a problem. For the most part, these are
the reverse of certain types of chants and exorcisms used by
supernatural hunters and/or angels, and are tailored usually to
angels since angels and demons tend to figh teach other more
often then not. Of course, one can avoid chants if they don't
hear the chant, and avoiding certain area spells for casting out
can be avoided by leaving the area before the spell is
activated. Certain spoken spells can also be interrupted before
completion to negate the chant as well.
- Demon Blood Communication/Demon Telepathy: Similar to angel
radio, demons have their own methods of communication. For the
most part, many demons communicate with each other by telepathy,
similar to the angels who use telepathy to interact with each
other and hear prayers. However, demons are more just simple
telepathy where they use it to communicate with one another.
Demon telepathy doesn't work through prayers like one would
think, since demons don't get prayers typically. However, demons
can communicate and summon each other through a specific blood
spell that they use to send messages to each other, essentially
letting them phone each other through this spell. This spell can
also be used to summon demons using blood, and works usually
alongside a chant and a blood offering, which is often used even
by those that aren't demons who try to summon Lucifer and Satan.
This can be set up as a private communication or to groups of
demons depending on what the demon wants to do.
- Demonic Resurrection: Like angels, some demons can bring the
dead back to life. However, they have to have both the soul and
the body (or a piece of the body) in order to do so. Depending
on the situation, they may not need to physically have the soul
if the soul is in Hell, or they can retrieve the soul from
another place in the afterlife. However, this is a rare case
that an angel or demon would ever resurrect a human as it is
against the rules for angels and demons to resurrect people
without direct consent from heaven normally, or have the
permission of Death and/or Toranoraos before doing so. Most
angels and demons would need special permission or orders to use
this, but some do disobey and still use it if they feel it
necessary, but doing so might get Death or Toranoraos involved
depending on the situation.
- Destroy Heaven's and Hell's Gate Pieces/Destroy God Fragments:
Very rarely, higher level demons or archangels at around demon
princes or archangel levels can destroy pieces of heaven and
hell gates, which would normally be used to weaken most angels
or demons using opposing forces. While the demon/angel can still
gain enhancements from their force, such as demons getting amped
power form Hell's Gate pieces, or angels getting amped power
from Heaven's Gate pieces, demons and angels with this power can
choose to destroy the pieces. Another power that higher level
angels and demons have is that they can often destroy god
fragments once their power grows high enough by overcoming the
fragment with their own power. Destroying any of these doesn't
kill those who have these pieces or fragments fused to their
souls, but instead just makes them lose whatever benefit the
fragment and pieces give them. This technique requires immense
power to use, and only the highest level angels and demons can
ever hope to be able to do this. However, while being able to
destroy a god fragment may sound impressive, it's really not as
impressive as it sounds since god fragments are very small bits
of God's power.
Hell-Generated Abilities:
- Hell Generated Abilities and Summoning: Depending on the
person and their demonic affinities, those with demonic power
can learn to summon powers generated by certain circles of hell
depending on the abilities they can use. Most can learn up to 4
different abilities, with some higher level demonic opponents
being able to learn more. Usually, only opponents close to or at
demon prince level can learn more than four of these abilities,
and usually they have to be abilities the demon can use, such as
a blood manipulator being able to use boiling blood. These can
help enhance a demonic power user's combat, as well as granting
them access to powerful demonic forces of hell which can help
them create stronger attacks or use demonic elements
specifically spawned in hell. Each of these abilities comes from
a different part of hell, with each having their own strengths
and weaknesses, as well as some having other abilities that
normal elementals don't have, such as cold wind being able to
feed on lust energy. Though just as they have their own
strengths, each has weaknesses, and are counterable by counter
elements and abilities. Vobu is
- 1st Circle Darkness of Despair: This summons the power of
darkness from the 1st circle of hell, where those who are
somewhat virtuous non-believers and pagan's go. The darkness
here is an unholy darkness, which dwells in a cave that souls
wander for eternity desperate to find God. This darkness is a
powerful dark energy mixed with unholy energy, and became the
basis for the unholy darkness power demons use, including being
the inspiration for Belphegor's demonic shadow technique. The
user can use this to create a mist to encase an area in
darkness, or use it to attack opponents. When those come into
contact with this darkness, it infects an opponent, and
increases their fear and despair emotions artificially in a
matter similar to a fear toxin, or it can be used to attack
people using darkness like other darkness techniques. However,
it does have to be done through infecting an opponent with this
attack, and can be purified with holy power. However, if they
are infected, then even the most advanced people with
disciplined mind or other mind resistant powers will have
trouble resisting this power as it is an infection and not a
mind alteration. Some strong willed opponents can still fight
this to a degree though. This darkness can still be countered
with light or holy energy, since it is still darkness.
- 2nd Circle Winds of Lust: This summons the unholy winds of the
2nd circle of hell where souls who live their lives for lust are
violenty thrown around and torn apart by unholy winds. These
winds are not only more powerful than normal winds, but can
actually be used to tear people apart if they are caught in the
wind attack. Though this is dodgable as the wind appears orange
and is clearly not something someone wants to be hit by. This
wind manipulation has the power of demonic energy infused into
it, with this wind being able to be used like typical wind
attacks, from doing things like creating shockwaves, to slashing
waves, and even concentrating certain types of air in order to
do more damage. This is similar to how a normal wind user would
use this ability, except that it also does heavy demonic damage.
For the most part, these air waves can also feed on the power of
lust, growing stronger with more piercing power if they are able
to absorb lust energy. This is very useful for those with lust
manipulation, since this power is designed to take advantage of
those with lustful natures. This is still counterable like
typical wind manipulation, with earth manipulation being the
best counter.
- 3rd Circle Demonic Cold Rain: A very cold rain that comes from
the sin of gluttony. While it doesn't freeze people instantly,
it is cold enough to cause hypothermia very fast when used
effectively. This unholy rain creates a power of water that can
counter powerful fire magic much more effectively than many
other forms of water powers. This allows users to summon this
rain in the form of waves of water. While the user can summon
demonic rain to rain down on people, it is also useful for
creating water attacks, which many will find that it works
pretty well for doing things like creating water blasts which
are powerful enough to bend metal or creating demonic water
attacks in other ways. This water has, as one might expect, a
demonic element which allows it to do demonic water damage,
which can counter holy water. This can be frozen into demonic
ice, but it is actually better to use as water, since hell's
best ice manipulation comes from another circle of hell. This
water manipulation can also be used like holy water, doing
demonic damage to people, with this working well against holy
users and angels. This water is still counterable by it's
natural counters, such as lightning or earth. For the most part,
the effectiveness of this power depends on the user.
- 4th Circle Gold of Greed: In the fourth circle of hell, those
with the sin of greed are to suffer being consumed in a pot of
melted gold. This is a combination of an unholy power and an
earth metal power. This power acts similar to lava, and if it
hardens while on someone, it does powerful unholy earth damage
constantly until the gold is removed from the skin. Those that
dodge this power must be careful not to cool the gold if it hits
their skin as this can cause it to stick to the skin and harden.
This metal is demonic in nature like all of the hell generated
abilities, and has a demonic element to it that does demonic
energy damage. This gold can be used to fight opponents, with
molten gold being able to be used similarly to lava
manipulation. It can also be solidified into weapons, which are
highly conductive, making this great for metal and lightning
users. This gold is also in a molten form, which means that
until it's solidified, it has no ability to conduct electricity
or any magnetic properties, making it immune to lightning
abilities while in molten form. This is a combination of metal
manipulation and heat manipulation, creating a highly molten
gold that is designed to trap and contain opponents within.
Using the aura of greed, the gold is boosted by unholy power.
This gold can be best taking out by water/ice manipulation.
- 5th Circle Murky Swamp: This is for the people who commit the
sin of anger, where they battle in a murky swamp for all
eternity. The user can use this swamp's essence which is a
combination of unholy power, earth powers, and water powers in
order to do unholy damage to opponents. This also works in a
manner similar to mud manipulation and can be used like demonic
water in that splashing opponents with it does unholy energy
damage as well as water and earth damage. This allows users to
use or summon the swamps of this level of hell, where they are
able to either use earth and water to create a swamp-like
atmosphere in a battle, or they can use this to attack
opponents, such as using water attacks or earth attacks to
damage opponents. This power is useful since it is a combination
and can be used either together or invidividually. When used on
a battlefield, the water and mud can be used to generate a
swamp-like environment, where movement is slowed down heavily
thanks to the sludgy water. Opponents will also have a harder
time keeping their breath, due to the heavy humidity which can
weaken those not used to swampy environments. This can be best
countered by wind powers to purify an area and perhaps cold to
freeze the water or muddy area. These powers can can also be
individually countered by wind abilities as the best counter for
both the demonic water and demonic earth.
- 6th Circle Hell's Pit Fire: This lets the user summon and use
powerful hellfire in a fight to battle opponents which comes
from where those who commit heresy are trapped in flaming pits
to burn for eternity. This hellfire burns much hotter than
normal flames, and works in a manner similar to typical
hellfire. This flame is much more powerful though, as it's
summoned directly from hell itself and generated by powerful
demonic energies. This does more demonic burning damage than
typical hellfire, with the demonic energy of hellfire being far
stronger than it normally would be. Of course, as one might
expect, users of this can still use it the same way as hellfire,
being able to do things like creating fireballs, using explosive
attack, and using the flames to melt objects. These flames are
used almost the exact same, except that the demonic energy also
burns people using demonic damage in addition to the flames.
This works great against holy fire, and can counter ice powers
pretty effectively. Of course, as one mighth expect, this is
counterable by anything that counters fire, such as water/ice
and wind abilities.
- 7th Circle Boiling Blood: This lets the user summon unholy
blood from the lake of boiling blood in the 7th circle where
violent souls are sent. The user can manipulate the blood in a
manner similar to normal blood manipulators, letting them either
splash it on people or form shapes or objects out of it. This
power usually works best for those with blood manipulation or
blood devouring, in which they are able to use this to devour
blood or use this to use blood-based techniques using this
blood. When used, this blood is highly corrosive, thanks to the
blood boiling and the demonic energy infused into the blood. The
demonic energy also does damage, burning the skin alongside the
heat generated from the boiling blood. For the most part, most
people with special abilities using blood find this the most
useful, since they rarely have to use their own blood in fights.
Depending on the techniques, this can be a very deadly effect,
as is shown by certain blood manipulators who use some very
dangerous techniques that can be amped with this blood. Of
course, this blood is best countered with water or ice powers
best, or using earth powers to contain the blood where it can't
be used.
- 8th Circle Dark Demon Torturers: This lets the user summon
some of the dark demons from the 8th circle where those who
commit the sin of fraud go. These demons not only have unholy
power and powerful demonic energy, but are also extremely
strong, being able to tear people in half. These demon's sole
purpose is the torture of souls by tearing them into pieces as
they do in the darkness of the 8th circle. These demons can be 3
feet tall, or they can be up to 20 feet tall depending on the
demon. Most of these demons only live for one thing, and that's
for tearing people or souls apart. These demons can not only see
in the dark, but are empowered by darkness attacks as well,
being able to grow stronger in areas of complete darkness. These
demons will tear apart anyone they can get their hands on, with
this being one of the hardest hell generated powers to control
since the demons will do what they want rather than listen to
someone. Only demon summoners or people who know how to control
summoned creatures can fully control these demons, and even
doing so can be difficult. The demons will tear about the
closest people they can get their hands on, with them having a
major hatred for humans due to them being made in God's image
(since most of them hate God for various reasons).
- 9th Circle Ice of Treachery: This lets the user summon ice
from the 9th circle of hell, the part of hell completely frozen
where treacherous people are encased in ice. Satan himself was
trapped in this section of Hell, frozen up to his knees for many
years before he broke free. This power is opposite of hellfire,
and is unholy in nature just like hellfire. This is much colder
than normal ice, causing intense frostbite and rotting damage
from the unholy energy much more quickly than normal unholy ice
powers. This ice can be used just like typical ice to do things
like create freezing attacks, generate ice constructs/weapons,
or being able to freeze things through touch. This ice also has
a powerful special ability, where it is able to feed on those
with treacherous natures, similar to how Satan's wrath flames
can feed on anger. When a treacherous person is encased in this
ice, this ice bonds to them and slowly freezes them completely
as it feed on their treacherous nature. This is very difficult
to break out of, though with proper techniques like hellfire or
something to melt the ice, they can break free from this. When
it comes to ice abilities in hell, this is highly preferred over
the cold rain being turned into ice since this can also engulf
treacherous people.
- The Hell's Cage Static Energy: In the lowest pits of hell,
there is a cage where Lucifer is meant to be imprisoned. Though
Lucifer isn't in the cage currently, it still remains in hell
for only the most high level threats, and gives off a high level
power of power and energy due to it being designed to counter
higher level beings and contain them. In this part of hell, the
amount of static created by the cage's power creates a powerful
unholy energy which the user can summon at any time in a manner
similar to hellfire and the 9th circle ice power. This takes the
form of static electricity and can run through things like
static electricity, even though the power itself is not
lightning. This static energy is extremely powerful, and can do
far more damage by running through opponents, with stronger
opponents taking more damage if they are hit by this lightning.
This static energy also has the special ability of being able to
damage even lightning users, thanks to the energy not being true
lightning/electricity. This particular skill can be run through
people like normal lightning, and has the same properties. This
is usually counterable by using an object to absorb it so it
doesn't touch someone. This particular lightning does more
damage to more powerful enemies, but not as much damage to less
powerful enemies.
- Hell's Cage Hook Chains: This comes from the same area as the
Cage (and all the chains are connected to the chains around the
cage in some way), in which the user can summon powerful unholy
chains with hooks on the end designed to spear opponents and
weaken them. Those who are affected by this are slowly drained
of power as long as they are in physical contact with the chains
with the chains and hooks being of the same material that the
cage is made of. These can only be summoned from a 10 feet
radius of the user, as people can't summon them around an
opponent to simply surround them. If they are ensnared by these
chains, then the user can also summon the Cage's Lightning (if
the user can do it) as well to do extra damage to opponents.
These hooks are designed to not only spear people with the
hooks, but is designed so that the hooks can trap and be used to
contain if the user can get someone trapped in enough of these.
When created, these must come from a source, like ground or
objects, and cannot simply appear in the air due to needing a
solid place to form a link to the part of hell this resides.
These chains cannot be seperated from the cage, and if the
portals to hell close, the draw the chains back to hell
forcefully, which means that this cannot be used to contain
people for too long, and cannot be used to drag people to hell
on it's own due to the portals only being big enough for the
chains and hooks and not for people to be dragged through.
Base Voodoo Dark Magic and Dark Elemental Voodoo Magic:
- Dark Magic Pentagrams: This is a power that forms a basis for
a lot of different types of dark magic. These take the form of
glyphs with demonic pentragrams that focus power into the
circle, which is then used by the user to focus forms of dark
magic. While some have techniques that don't need this, this is
more for general magic like alchemy changing elements (IE Lead
to gold). This power utilizes dark magic in it's base form. This
is a basic power that is pretty common for dark magic users to
be able to use, and this particular use of the dark magic
pentagrams is not too much different from typical magic glyphs.
Among using them for focusing magic attacks, they also have
other functions, such as being able to use them as platforms to
jump off of and stand on, or use them for amping attacks and
defense, or even using them to amp allies. These glyphs are
quite useful, depending on a dark magic user and their skill
level at using them. This simply depends on the dark magic user
and how they use their power. This power is a fairly basic magic
ability, and although strong, can be countered just like other
people who use this ability. This is more of a versatile base
ability, and one that focuses different magic techniques rather
than being a different type of magic unto itself. Vobu is a
master of dark voodoo magic, which runs on this power, which he
can use to do just about everything he does with dark magic and
grant him things like basis for forming magic attacks.
- Dark Alchemic Magic: This magic allows Vobu to manipulate
elements, changing them as he sees fit. This is a dark alchemic
art he can use using his dark voodoo magic. For the most part,
alchemy exists in three stages: knowing what something is made
of, deconstruction and reconstruction. For the most part, this
is a skill mostly used by master elemental users, something that
Vobu is able to use through dark elemental magic. He is able to
do things like changing elements, converting elementals, or even
just creating elemental attacks from elemental magic. For the
most part, this power lets him do things like freezing fire
attacks, dispelling water and lightning attacks using air, and
even using earth to create things like weapons or items to help
him in a fight. For the most part, this alchemy, although based
in dark magic, still follows the major rules of alchemy, in
which the main taboo of alchemy is that one can not usually
create something living out of something that is not living. For
example, Vobu could not create animals out of dirt since he is
not a creation god, though he can create constructs and golems
using his earth magic, which is his strongest element. However,
he can still use elements to attack people, though his elements
are still counterable by typical elemental counters. This also
requires Vobu to not only know what he's manipulating, but what
he's manipulating it into. Usually, he mostly uses elemental
based alchemy rather than doing things like bio-alchemy (alchemy
that works on living creatures).
- Darkness/Demonic Base Voodoo Magic: Combined with all of
Vobu's elemental abilities and dark magic is a base power of
darkness and demonic energy. As a result, all of his dark voodoo
and elemental abilities have a dark/demonic element to them.
This gives his dark magic a high powered level of focus on dark
arts and demonic arts, which amps Vobu's abilities as a dark
voodoo god. In addition to using this for magic, Vobu is also
able to use darkness in his attacks, as well as being able to
use demonic energy to attack people. These energies work exactly
as one might expect, with darkness being useful for fighting
against light users, and demonic power being useful against holy
users. Darkness is very useful for things like being able to
shadow travel, create solid or liquid shadow attacks, and being
able to use corrosive darkness. Demonic energy is also usuable
to enhance Vobu's powers, power his dark/demonic abilities, and
he is able to use this in multiple forms to attack opponents in
different ways, usually by combining it with another power. As
an example, Vobu is the These are counterable by their
opposites, with darkness being best countered by light and
demonic power being best countered by holy power.
- Demonic/Dark Elemental Magic: Vobu is a master of elemental
magic, as well as other dark magic, being able to use dark
voodoo magic to attack people with elemental magic. For the most
part, Vobu is a master of dark elemental magic, something that
the Hazeldine would base on his techniques that he taught Takumi
Miura (before he became Dovelthain Hazeldine). Vobu is an
extremely skilled dark and demonic elemental user, and is able
to use advanced dark magics in combination with his elemental
magic to add dark/demonic damage to his elementals. Currently,
his strongest elements are earth and water, which are necessary
for life, and something he often uses in fights. He has unique
elementals, as well as other special elementals that may not be
considered "true elementals", like his static energy that
creates powerful lightning-like energy. Vobu is a very skilled
user, and as one might expect from the one who taught dark magic
to the Hazeldines (who are very skilled in dark magic), Vobu is
not one to be taken lightly when it comes to his magic
abilities. Though all of his elemental powers are counterable
like normal elementals, even his static energy "lightning" can
be countered by using something to absorb the static energy.
These are also more easily counterable with holy attack/defense
magic.
- Demonic/Dark Earth Manipulation/Summoning: This is one of his
major elements, where Vobu is able to manipulate the earth using
his dark/demonic magic. Not only can he manipulate the earth
around him, he can summon earth to him from other places in the
world, such as summoning certain materials to him that he
wouldn't normally have access to. This is easily his strongest
element, which he has learned to manipulate many types of earth
in order to defeat his opponent. Putting aside his other
elements, his earth manipulation allows him to manipulate many
kinds of materials, including metals, carbon, sand, dirt, stone,
and even use plant manipulation. Vobu has a list of things he
can use in battle, and has learned to also do things like
creating weapons out of his demonic elements, such as creating
demonic metal weapons he often summons to use against enemies.
Vobu is a very skilled earth user, and has the knowledge of
different kinds of earth and materials he can use due to his
immense experience and training himself to learn many different
types of materials, including things like holy oil or iron which
can do more damage to him.
- Demonic Metal and Demonic Crystal Summoning/Manipulation: This
part of his metal manipulation lets Vobu control demonic
crystals and demonic metals. This is usually among the first of
Vobu's main abilities, in that he usually uses metal and crystal
before using most other types of earth. The main thing he can do
with this is create armors, weapons and shields out of any metal
or crystal he wants. This includes him being able to use
diamond, which he can do. Among strong metals he can use are
things like titanium, steel, and adamantium. His most notable
metal is silicon carbide, one of the strongest materials on
earth, which is a very strong metal, only second to special
metals like vibranium or adamantium. Vobu can also use special
supernatural metals, like escamite, varanium, and stilled silver
(though he could also control/summon oceanstone, he doesn't yet
know about oceanstone since he's been sealed since it was made
by groups like Ragnorok and Special Forces). Vobu can also use
different kinds of crystals for the same effect, allowing him to
attack with these crystals in much the same way as he does with
metal. These are among the toughest earth manipulations in his
arsenal, aside from his two most powerful materials. Of course
all of his earth abilities also have a dark or demonic element,
with his earth being a demonic element.
- Dark Magic Weapons Creation: Using his earth manipulation,
Vobu is able to create and control demonic earth weapons out of
any material he can summon. This lets him use dark magic to
create demonic weapons out of his earth manipulation. For the
most part, he does this out of his metal and crystal
manipulation, which let him create weapons out of just about any
metal or crystal he desires. This also allows him to summon
metals he can use to create special metals, like varanium or
stilled silver to attack his opponents. He is able to create any
weapon he wants, usually sticking to knives, swords, or even
guns when he needs to. Because of this, Vobu carries no special
weapons, and just creates weapons out of demonic elements. As a
result, all of his weapon have demonic power, and do extra
demonic damage in addition to any type of special damage they
normally do. For example, he could create a special iron sword
to use against spirits, or he could create a varanium sword to
kill a regenerating supernatural. This depends on what materials
Vobu wants to use, or summon to create weapons out of. He can
also make armors and shields, though he makes shields and armors
less, since he mostly just uses this to make weapons for
himself, which is usually a knife of some form.
- Demonic Sand/Quicksand Creation/Summoning/Manipulation: This
power covers Vobu's ability to manipulate sand. For the most
part, Vobu can create sand easily by grinding the earth
underneath him, or summon it. He is able to use sand for a
variety of things, such as using it as a shield, to absorb
physical attacks, or to create solid constructs out of to attack
opponents. Vobu is able to do a lot with sand, including being
able to create and manipulate the ground until it becomes
quicksand, which can quickly pull someone in, depending on how
deep the quicksand goes. One of his greatest abilities with sand
is that he can trap people in waves of sand, and then crush
people in the sand using a special sand technique that
solidifies the sand into a rock hard sand that can crush people
in the wave. This is based on a sand technique often called
"Sand Coffin", which attempts to engulf than crush opponents.
The waves can also be customized, such as creating a coffin with
spikes in it, or creating tendrils of sand to grab and then
crush the opponent's body like a snake. This power can be very
dangerous, as anyone who's fought tough sand users can attest,
due to the sand's manipulatable nature. Luckily, sand
manipulation does have a weakness, and that is water, which
turns it into mud. While Vobu can still manipulate mud, it's far
less effective than sand.
- Demonic Wood/Plant Creation/Manipulation: Just as he can
control other elements, Vobu is able to also manipulate plants
and trees. He is able to summon and control plants using his
demonic earth power, and is able to summon plants, or grow them
from seeds he can summon. Usually, things like bamboo or vines
work pretty well for Vobu, being great for containing and
trapping opponents. He can also create wood to fight opponents,
with him being able to create trees and forests out of wood
around him. His wood manipulation is often strengthened though
when he uses petrified wood, which is a far more powerful wood
that Vobu can convert his wood into petrified wood by using his
earth manipulation. This lets him create a wood that can rival
some of his metallic manipulation, and lets him use his wood to
fight opponents when he doesn't have metal to use. This
manipulation is best countered by water or wind, or anything
that can rot or cut through the wood. However, one has to be
careful when he uses petrified wood, since it's much stronger
than normal wood and can block many metal weapons.
- Demonic Carbon and Graphene Summoning/Manipulation: Among
Vobu's other manipulations also involve carbon manipulation.
Many who know a lot about earth powers know that carbon is a
very tough material depending on how the atoms are arranged,
with some structures producing a carbon that's almost as hard as
metal. The hardest material in Vobu's arsenal of earth
manipulations though is a special carbon manipulation called
graphene. Graphene is a one atom thick sheet of carbon that is
the known strongest material on earth (that is generated on
earth). Graphene is far stronger than normal steel, theorized
that it would take an elephant balancing on a pencil to break a
sheet of it as thing as plastic wrap. This is perhaps the
strongest of Vobu's manipulations, where he can use this to
create very strong armors and weapons, though the thin carbon is
difficult to wield, so often, he just uses it as the cores of
his weapons and armors, underneath the main metals. This
particular power can also be used to compress carbon into
diamonds, though Vobu rarely does this since he has
manipulations just as strong without needing to create diamonds.
For the most part, Vobu's graphene manipulation is strong, but
fairly useless on it's own and very hard to make since graphene
is only one atom thick, though his carbon manipulation is still
something to watch out for, especially since he can do things
like turn pencils into sharpened demonic throwing weapons and
turn other carbon into strong weapons.
- Demonic Glass/Mirror Summoning/Manipulation: Vobu is also able
to create or summon glass, which he can use to fight opponents.
He is able to use his demonic power to generate strong glass,
including bullet-proof glass and tempered glass (often known as
safety glass). Vobu is able to use this glass to create spears
to attack opponents, and create sharpened weapons out of this
glass. He is also able to use the glass to create a special
mirror manipulation using light. By doing so, he can create
projections using reflected light in order to misdirect
opponents, and can use this glass manipulation to redirect and
concentrate light or laser type attacks using the glass, which
is one of the big weaknesses of light manipulation. As a result,
this gives Vobu a very powerful glass manipulation he can use to
fight his enemies. This is quite useful, and through demonic
earth manipulation, he can also manipulate a demonic element
into his glass manipulation, such as using the demonic energy to
create a sharpened heated glass that is more easily able to
pierce objects as a result. Unlike most earth users, Vobu knows
how to use strengthened forms of glass, among which include
glass that can stop bullets or heavily resist attacks. As a
result, this ends up being useful, especially if he can use his
mirror manipulation to trick opponents using illusions.
- Demonic Concrete/Stone Manipulation: Yet another ability he
can use is that he can use his demonic earth manipulation to
manipulate stone, dirt and concrete. This is more along the
lines of what most people think when they think of earth
manipulation, with most earth manipulators being able to do this
very basic technique. For Vobu, he is no different, and can use
this earth manipulation just like everyone else. He is able to
use stone, dirt, or even concrete depending on what he wants to
do. Usually, stone and concrete are the main simple earth
manipulations he sticks to, due to them being simple but
effective. As a result, Vobu uses them to attack opponents or
create defensive walls around himself with these earth
manipulations. Since current society has a lot of concentrate in
things like roads and buildings, this lets Vobu manipulate this
and use it for his own gain. By doing this, he can also
manipulate things like buildings, by bringing down a building
with his power if he's near a building, or even pull it off it's
foundation and hurl it at someone. For the most part, things
like small houses and smaller buildings aren't too hard to
manipulate, but Vobu can't always manipulate larger structures
like skyscrapers, so Vobu usually can't bring down heavier
buildings without concentration.
- Demonic Oil/Holy Oil Summoning/Manipulation: This is Vobu's
last of his earth types he typically uses in battle, in which he
is able to create and generate oil using earth. In doing so, he
can create special oil he can use that is flammable, or create
other oils that he can use to his advantage. Usually, the two
biggest uses for this are combustable oil, and special holy oil.
While he uses demonic elements, he can manipulate oil into holy
oil, which can be used against angels and demons, allowing Vobu
to use this to his advantage. Usually, he will create traps out
of burning holy oil, and even though he makes it out of demonic
elements, he is able to manipulate the oil into holy oil, even
though the power that controls the oil is demonic. Once on fire,
the burning holy oil can be used to cast out angels, or do
extreme holy damage to demons. This oil could also be used to
drown someone if Vobu creates enough of it to drown someone in
it and can engulf them, though it usually ends with Vobu setting
the oil on fire and burning someone alive in the mass of oil.
- Crimson Demon Flames/Dark Flames Manipulation: Using his
demonic elemental manipulation, Vobu's second element he can use
is his flames. He has two main flames he uses, which are his
crimson demon flames, and his dark flames. The dark flames are
actually very cold flames that are designed to freeze the soul,
which is different from the dark flames that those like the
Darkfire Clan uses. The dark flames are a very cold flame,
created from powerful dark magic and able to cause freezing
damage rather than burning damage. On the other end of his flame
manipulation, he also has his crimson demon flames, which are
unique crimson flames he generates using demonic power that are
much hotter than normal flames. His crimson flames are based on
crimson hellfire, and works much the same way as his hellfire
power does. As a result, his crimson demon flames are much
hotter than normal flames and are able to consume normal flames.
Using these flames, Vobu can do things like create fireballs,
create explosive attacks, and burn/melt things on physical
touch. Both of these flames are counterable by counters to fire,
with water/ice being the main counter. Wind can also more easily
counter these flames by removing the oxygen in the air. Both
flames (Despite his dark flames being cold flames) burn like
normal flames and aside from the dark magic, are counterable as
such.
- Demonic Magma/Ash Manipulation: By combining his earth and
fire abilities, Vobu is also able to use magma abilities and ash
manipulation to fight his opponents. This power is a combination
of his demonic flames and his demonic earth manipulation to
create a demonic magma manipulation, as well as manipulate the
ash of the magma. The magma is usable like one would expect,
being a liquidlike mix of molten rock and liquidlike flames that
are designed to do mixed elemental damage and demonic damage.
The ash is also usuable though, as Vobu can use it to poison
people if they inhale the ash, as the demonic ash can not only
prove to make them unable to breathe properly, but the demonic
energy of the demonic ash could slowly burn the air passage ways
in the lungs as well. This manipulation is best countered by
water/ice manipulation, with holy powers also working fairly
well with a strong enough defense.
- Demonic Static Energy Heat Lightning: This is not actually
lightning, but rather, demonic energy with a heavy heat that
Vobu uses by changing the nature of the energy until it's more
static like in nature. As a result, this demonic static energy
comes more like heat lightning, allowing him to use this to
attack others the same way he would with heat lightning. This
static energy uses energy as a conductor, with demonic energy
amplifying this static energy when run through it. If hit by
this energy, the static energy runs through the body like an
electric current, doing demonic energy damage throughout the
body. With this, Vobu can do things like electrocuting enemies,
creating thunder-like attacks, and use this to amplify his own
demonic power. While it is energy, the best energy to stop this
is holy energy, which counters it just like water would counter
lightning. It's also possible to use objects to absorb the
static energy so it doesn't hit them.
- Black Water/Boiling Water/Ice Manipulation: By using his dark
magic energy to taint water and moisture, Vobu is able to create
what he calls "Black Water", which is a dark and demonic infused
water manipulation he can use to fight opponents. Unlike other
elemental users, Vobu doesn't actually control the water, but
instead infuses demonic energy into it and controls the water by
controlling the demonic energy. With this, he can also change
the water's temperature, such as creating boiling water or
demonic ice. This can let Vobu do things like firing pressurized
water blasts, freezing/boiling opponents, or creating things
like ice spears. This also does demonic energy damage when it
hits opponents, working like a mix of dark and demonic elements
infused into the water. This is best counterable by holy power,
and one can also counter it by dispelling the water.
- Demonic Golem Creation: This is Vobu's ability to create
golems or artificial constructs out of specific elementals he
controls. These golems can be in the form of anything Vobu
wants, such as creating a dragon-like creature or a demon, or he
can create other forms. He can do this out of any element he
has, from his earth manipulations, to his fire manipulations, to
his magma manipulations (which he most often does with this
art), and he can also use his black water manipulation and
demonic static energy. The most common thing he does this for is
that he uses this to give a temporary body to a dark spirit he
summons, such as creating a demonic earth and fire body for a
dark ifrit spirit. This depends mostly on the element, with some
golems he creates gaining the abilities of whatever spirit
inhabits the golem. These golems are very strong, and only
destroyable if the hearts at the center of the body are
destroyed (which are always demonic gems of crystallized demon
energy). Once the "heart" is destroyed, the golem will fall
apart.
- Dark/Demonic Touch: Those who are skilled in this dark magic
spell can affect people with darkness elements through physical
contact. Fire users can burn things or people through touch,
using fire to melt objects or burn people the longer they are in
contact with them. Ice users can freeze people through physical
touch, with the longer they are in contact resulting in more of
the body being frozen. Lightning users can shock their opponent
through physical touch, or use their lightning to control
something. Wind users can slash opponents when they grab an
opponent, with their hands being able to create a slicing wave
on contact. Earth users are able to deconstruct the elements in
a person's body, slightly whithering away the body of the
opponent through decay. Earth users have to be careful though,
as it is a slow process and requires constant contact with an
opponent. Users don't have to have the elemental for using this,
as they can channel it through their bodies using the dark
magic. Other elemental users can counter this if they have
something to counter, such as ice users being able to counter
fire users, or earth and wind users being able to counter each
other.
- Dark/Demonic Element Bolt: The dark bolt spells essentially
are charged like bolts of elemental power, which are
concentrated then fired at opponents using an element. The
firebolt spell fires a condensed fire spear which is fired for
knockback more than anything, designed to impact hard even
through armor. More charges can be combined to make this hit
harder. The lightning bolt is designed to knockback an opponent
rather than pierce, and multiple charges can chain to hit
multiple opponents. This one uses multiple charges to hit more
people, making it better for fighting groups. The ice bolt spell
is meant more for speed than power, designed to quickly charge
and rapidly fire at opponents, but don't do as much damage as a
result. The earth bolt is useful for attack with solid matter,
being good for fired at an opponent as a piercing attack or as a
knockback attack. Earth users can modify the technique, making
it useful to do different things depending on the earth used.
Stone makes for better knockback, while things like metal can be
made more for piercing. Though some can turn earth into smaller
shapes and fire bullet like projectiles. The wind bolt are made
solely for piercing opponents, as they are intensely vibrating
wind bolt waves fired through opponents. This is the only bolt
spell that blocking is not a good idea for, and this technique
more dangerous also because it can't be seen normally since it
uses the air.
- Dark/Demonic Element Bolt Fusion: Advanced users of the Bolt
spell can combine different bolt spells together for a special
bolt of elemental energy by charging a different bolt spell in
each hand. For example, an earth and fire bolt could create a
lava bolt which melts objects it passes through, or another lava
bolt could be used to create a heated metal bullet attack
designed to pierce, or a fire and ice bolt could create a fast
firing knockback/piercing attack. Each user usually can combine
them in special ways depending on the ones they have an affinity
for. Since the bolt spells is one of the simplest of the dark
magic spells the users have for elementals, the bolt fusion is
meant to add depth and more ways to use the bolt spells so
Hazeldines don't always have to rely on higher level spells.
Advanced users of this bolt fusion can even use this to blast
through higher level elemental attacks, such as a fire/ice bolt
firing right through a lightning blast if the attack is strong
enough. Of course, this requires the user to understand how to
combine the bolts and elements together, essentially making this
dependent on their knowledge of the elements they use and how
they combine the bolts.
- Dark/Demonic Element Blast: These are blast dark magic spells
designed to blast opponents, doing damage to an area or group
depending on the element and spell used. The fireball spell
charges a fireball, when can then be thrown at an area, and
explode, damaging everyone nearby and doing knockback damage in
addition to fire damage. The thunder spell charges bolts of
lightning, designed to stun opponents and hit them with
lightning when the attack explodes, which can hit an opponent
multiple times depending on how many charges are put into the
attack. The ice spear creates a large ice spear, which explodes
when it hits an object, freezing everything around the explosion
of the ice spell, and is a quick charge spell but doesn't do as
much damage. The earth spike summons spikes of earth from the
ground to attack opponents from below, which can be modified
depending on the type of earth used, within things like metal
being able to spear opponents or stone being good for knockbad
damage. The wind blade spell fires a blast of wind slashes,
firing the waves with high vibration wind waves to slash
opponents and pierce through armor and shields.
- Dark/Demonic Element Spear: The spear spells are designed to
be advanced versions of the bolt spell, in which they create
lances of dark magic and are then fired at opponents. Each lance
has a different effect when thrown, and when they hit opponent
each has a unique effect. Each lance is condensed heavily, not
only being able to be thrown, but can be used as a weapon in
battle should the user need to use it that way. The flame spear
technique explodes when it pierces an opponent, often meant to
blow up an opponent and anything nearby. The lightning spear
electrocutes an opponent, exploding into lightning when it
explodes and can shock multiple opponents nearby. The cold spear
explodes and freezes an enemy with the explosion, freezing the
affected area for more ice damage. The earth spear move can be
changed depending on the earth used, such as stone being good
for knockback or metal being good for piercing, as well as size
also being able to change how fast the attack can be fired. The
wind spear is purely for piercing as one would expect, and when
used as a combat weapon, can pierce most weapons, armors and
shields, being intensely strong vibrating wind waves in spear
form.
- Dark/Demonic Element Strike: These are essentially the
strongest magic spells available without resorting to the Sage
spells, and are mostly meant for a combination of blasting and
spearing opponents, being above the spear spells in ability.
Elfire fires two high level fireballs that melt through anything
they're fired at, being ablet o not just do fire damage but
concussive damage as well. Bolting fires a single lightning bolt
at an opponent, which is designed to move randomly and attack
one of the 9 vitals on a mortal's body, piercing as it strikes
the opponent, and does slight electrocution damage. Fimbulvetr
creates a cold wind tornado, which freezes opponents if they are
caught in the eye of the tornado, bringing the temperature down
while also designed to trap opponents in the tornado. Vinetrap
summons spikey vines to come out of the ground, and grasp any
opponents with vines strong enough to even crush an orc's bones,
designed to catch and break opponents with thorny vines and can
cut opponents if the spell is strong enough. Hurricane wave
fires a powerful wind wave which passes through physical
objects, designed to damage anything the wave passes through.
The hurrican wave works great on stronger opponents, as unless
one can negate the wind wave, even those with concentrated mass
can be affected, even though the effect is reduced on strong
opponents.
- Dark/Demonic Element Sage Magic: This is by far the hardest
set of spells to use by dark/demonic elemental magic users.
These magic spells are considered the "Dark Sage" spells,
requiring mastery of dark magic to use. These often require
charging time, and for those that want to try and charge an item
with this spell, they have to use more than one item, sometimes
having to have up to three items for one sage spell. These
spells are also very costly in terms of using magic power.
Forblaze summons large pillars of fire to come up from teh
ground, which are hot enough to incinerate most opponents if
they are caught in it. The lightning strike spell summons a
storm which then channels a powerful lightning strike amplied by
dark magic to electrocute opponents, usually stunning most hit
by it. Ice dance creates a circle below the opponent similar to
Forblaze, but instead of firing a pillar of ice, it fires a
powerful freezing wave up and freezes everything in the circle
up to 10 feet in the air, doing heavy ice damage and causing
most opponents to freeze to death very quickly. Planetary
devastation is a technique that pulls up the ground, creating a
large meteor attack in the sky, which can be used to trap
opponents if they are caught in it, and crush them inside the
meteor. If they're not caught in the meteor, the meteor can be
thrown at the opponent if it fully forms. Excalibur is a wind
slash technique which fires an extremely fast projectile wind
slash, being the fastest sage move and the one designed for
piercing through an opponent in one power strike, having the
potential to split someone in half armor and all if they are hit
by it.
Darkness Attack Voodoo Magic:
- Dark Voodoo Life Force Magic: Vobu is able to manipulate his
own life force, as well as draw from the massive well of souls
and power he has obtained from devouring souls and blood. He
eventually learned how to weaponize this life force power, which
resulted in him being able to draw on it to create attacks and
power special dark voodoo magic that allows him to use specific
dark voodoo magic to attack opponents after seeing opponents who
had similar techniques that used a pool of souls as a power
source. This is a special form of voodoo magic, which only those
with a massive amount of soul and life energy can use usually to
boost their abilities using life force, due to the energy being
manifested and used in attacking opponents. In addition to being
able to attack with this energy, he can do things like corrupt
others by having them absorb his life force, which can corrupt
someone's life force, or he can also use this to attack soul
eaters supply of souls, or a vampire's supply of blood power in
order to poison their power, or he can also use this to enhance
his darkness attacks with this to grant his darkness magic a
method to attack soul eaters. For the most part, those that use
souls or blood can be more easily countered with this magic by
using Vobu's stolen souls and blood, making Vobu a very
dangerous opponent to those that devour souls or blood, like
certain demons, vampires or werewolves, and also protects
himself from such enemies trying to devour him as a spirit.
Though those that use their own power legitimately and don't
rely on absorbing life force from others won't be too affected
by this with exception of the life force energy attacks which
can be countered by any other energy and most would probably
consider this not a big deal.
- Demonic Darkness Attack Magic: Vobu is one of the demonic
opponents that can use demonic darkness, with it being a major
component in his dark attack magic. This magic uses similar
darkness magic attacks to those the Hazeldines use (since Vobu
is the one who taught them dark magic), with Vobu having a
number of demonic darkness spells at his command. When he's not
using his life force dark attack magic, he is able to use his
demonic darkness magic to enhance his shadows attack magic. This
is a powerful darkness magic that is enhanced by demonic power,
where Vobu is able to combine demonic aura with the darkness of
this magic to allow his attacks to do both demonic energy and
darkness damage to opponents. If one wants to counter this
magic, the best thing is holy power, or holy magic. The more
powerful the holy energy, the better. Godly energy also works
fairly well, as long as the holy or godly power is not spirit
energy.
- Demonic Night Spears: This is the perhaps one of the most
simple dark magic skill where Vobu can fire demonic darkness
magic spears from his hands. This is simple, but very effective
as it is designed to spear opponents with spears of demonic
darkness energy. Since this technique is designed to spear
opponents, it is designed for piercing defenses, and can spear
through many armors and shields, though it's not powerful enough
to break through tougher armors and shields, especially those
with powerful enough light defense. If hit, this attack does
both demonic and darkness magic damage. This technique is the
most reliable of all dark magic attacks, since it is a very
simple skill to use and doesn't cost too much power to use. This
is best countered by powerful light skills, or other energies
that can counter this.
- Demonic Shadow Clone Spell: This power allows the Vobu to
create multiple demonic darkness clones of himself to fight
opponents. This is similar to skills like the elemental clone
technique, or certain clone techniques where the user is able to
create powerful clones. Unlike most uses of this, the clones
take reduced power reduction in larger numbers due to the
demonic darkness being a stronger darkness to create the clones.
This not only makes the clones more powerful, but also makes
them harder to destroy. While their power is still reduced in
larger number, they may end being harder than one thinks to take
down since these clones are more powerful. Vobu can create large
numbers, but the more he makes, the less powerful they will be
due to how much energy is used to make each clone. As such,
usually a small group of clones is usually best. These clones
take more damage from light attacks, and are easier to destroy
with holy power as well. Other than it's increased power, this
is like any other clone technique.
- Demonic Shadow Wave: This technique fires a wave of demonic
darkness energy slashes at an opponent, designed to hit an
opponent or group with a barrage of demonic darkness magic
slashes. This is not only a fast technique but also a strong one
as it is designed to slay a group of armored foes easily. While
stronger opponents can survive the hits, these slashing waves
are powerful enough that they can pierce armors and shields
unless one uses powerful enough light defense or energy
barriers. This advanced skill can also be fired multiple times
or constantly for a short time, using demonic darkness energy to
pin opponents down while they are affected by the wave. Though
while effective, this spell requires demonic darkness energy to
use, and while it can be used to keep an opponent pinned down
with enough force, which can eventually drain the user if they
uses it too much. Though the best way to avoid damage is
dodging the attacks, as a fast opponent can get out of the way
of the attacks fairly easily. This can also be countered by
higher level holy or light attacks if they can block the attack.
- Demonic Dark Arm Blade: This technique forms a blade of pure
demonic darkness energy out of Vobu's hand or from a weapon he's
using, letting him attack his opponents with a powerful blade of
dark energy. When this blade slashes an opponent, the blade
leaves a small amount of darkness energy behind, causing the
wound to not be able to heal up properly, and the darkness
energy remains until the wound is purified. This technique
essentially negates regeneration, and if the opponent can be
slashed open by energy and is not immune to dark magic, they can
temporarily lose their ability to regenerate wounds made by this
technique. However, this only works on wounds made by this
technique alone and doesn't apply to other dark magic
techniques. This can be dodged, or blocked by an equivalent
energy skill. Holy magic works best for purification, but holy
water also works, as does burning holy oil.
- Demonic Dark Flux: This technique is a demonic darkness magic
skill which summons a wave of demonic darkness magic from the
ground below an opponent and does darkness damage as the magic
explodes in small explosions of demonic darkness. This technique
usually starts by Vobu firing demonic darkness magic into a
portal on the ground, which then comes up under an opponent when
the portal appears under them and the magic comes out. This
technique is powerful, and the explosions of demonic darkness
under the opponent are able to do heavy demonic darkness damage
as well as dark magic damage to opponents. This skill is a
higher level than the Hazeldine skill, since Vobu is able to do
this attack faster than the Hazeldines can, and uses more
powerful darkness. However, fast opponents can dodge this move,
and blocking it is easy enough with strong enough light or holy
skills. The attack coming from the ground is also obvious due to
the black circle that appears under the opponent.
- Luna: This technique is a powerful demonic darkness magic
spell which creates 8 darkness orbs around an opponent, and then
closes them in on the opponent. This technique is best used when
charged alongside a distraction, as this can take a few moments
to charge, though Vobu is able to charge this much faster than
the Hazeldines can when using this spell. When used, it can be
very strong as the orbs all explode on the opponent, trying to
hit them from all sides, but an opponent can dodge if they know
where all the orbs are, as all it takes is jumping in the right
direction and in the right way to avoid all the orbs as they
close in as staying close to the ground or even going
underground (as opponents like earth users could escape
underground), they can simply roll out of the way since the orbs
aren't too close to the ground for danger of them exploding on
the ground.
- Nosferatu: This technique is a life drain spell, where Vobu
drains the life force of an enemy to heal his human form or be
used to replenesh his spirit form's power. This demonic darkness
magic uses demonic darkness to take some of the opponent's life
force, and uses it to heal or restore Vobu's power based on how
much the opponent takes. The longer they are in physical contact
with the opponent, the more he takes, but he has to be careful,
as taking too much can overwhelm him. As such, it's unlikely
he'd be able to retain contact long enough to drain strong
opponents completely, as they would have a lot of power to
drain. Though weaker opponents wouldn't die, they would at least
feel the effects of their life force draining more due to having
less energy. However, this is a skill that can be used to heal
Vobu when he's injured granted he doesn't get injured being so
close to an opponent where the opponent can attack him easily.
- Corrupted Light Attack Magic: This is another dark magic
technique that Vobu has, where he could corrupt light using his
demonic darkness. This type of darkness manipulation is a very
advanced type of darkness manipulation where users take control
of light using their own darkness to corrupt the light energy.
When used, this lets advanced darkness users control light
attacks in this way, where they are able to use them to attack
light users, and this can damage light users if the light users
are hit by it because of the darkness corruption. This lets a
user use this similar to light with exception of things like
creating flashbangs or creating illusions, which can't be done
with corrupted light due to corrupted light not being able to
reflect or amplify normal light. Users must also remember that
light and darkness work differently, with shadows being more
liquid-like when manipulated, but light is more like glass or
beams depending on how it's used. This technique is counterable
by light or darkness powers of the original users, and other
energies can counter this as well. This technique can only be
used by someone who knows how light powers work.
- Demonic Darkness Crystals: This power uses Vobu's demonic
darkness magic to create black crystals, which is his demonic
darkness, turned into solid form by crystalizing the energy.
When done, this technique is designed so that it can reflect and
focus light attacks, usually in combination with corrupted
light. These crystals can also be used to physical attack or
create constructs out of, like Vobu being able to use his golem
creation magic to be able to create golems out of these
crystals. The crystals can also be formed into weapons, doing
demonic darkness magic damage to opponents if they hit an
opponent. Essentially, this just solidifies the demonic darkness
into a form of solid matter, usually designed to reflect and
focus light attacks which can counter these crystals. While this
can focus and reflect light, the best option for using this is
to absorb light and turn it into corrupted light and then
reflect it back to opponents. When fighting this power, any
solid matter object strong enough can counter these crystals,
with holy energy working the best.
- Eclipse: This fires a crescent moon shaped slashing wave of
demonic darkness magic at an opponent. This technique is
stronger than the demonic darkness spears, and can slice through
almost anything, making it a good attack to use on stronger
enemies. Stronger opponents won't be slashed all the way
through, but will take some damage from the attack if hit. This
attack is meant to be a higher level demonic darkness magic
spell, and is designed so that while it does use more power, it
also has more stopping power. IN addition to the slashing wave,
the impact of the wave can also do concussive damage as well.
Since this specializes in piercing defenses, dodging this one is
the best way to avoid it's effects. This can also be countered
by other waves of equal power as the technique can be dispersed
when faced with equal slashing power, though the other equal
power is usually dispersed as well. This technique is good for
single strong slashes, but can only be fired one slash at a time
since this is more of a power move, though it is still a fast
traveling slashing wave. This can also be countered by higher
level holy powers.
- Dark Demon Fenrir: This is a demonic darkness magic spell
which fires powerful dark magic spirits made of demonic darkness
at opponents. The demonic darkness uses change of form so that
the demonic darkness is essentially like dark flames, which can
burn people with demonic darkness if it touches them. The
demonic darkness also acts like fire in the fact that it can
explode on an opponent, usually in a wail-style scream. The
sound is designed to stun enemies, leaving them open to attack
as this attack hits. Opponents hit by this can expect the
demonic darkness to do demonic darkness damage In addition, if
one is too close to the wailing as the spirits explode, it is
usually enough to damage hearing and stun opponents. However, as
the nature of this move is dangerous to allies and enemies
alike, Vobu has to be careful using this around any allies, and
holy energy can still counter this power, as well as certain
solid matter that can tank the explosion and block the sound
given off by the spirits.
- Dark Demon Gespenst: This technique is a much more advanced
version of the Fenrir spell, where it uses high level demonic
darkness magic power to summon fireball-like projectiles of
demonic darkness magic flame-like energy enhanced spirits to
fire at opponents. This can summon up to 7 balls of demonic
darkness, which are then fired at an opponent as the balls try
to surround and hit the opponent from all sides. This technique
doesn't have the wailing spirits, just being a demonic darkness
explosion type magic. Thanks to this advanced spell, the spirits
that explode in the demonic darkness don't scream as the
technique is higher level than the normal Fenrir spell, though
that means that since this is higher level, the magic costs more
power to use and it does more damage if an opponent is hit by
it. Again, holy power is the best thing to use against this
spell or using solid objects that can handle the explosion.
- Demonic Darkness Ereshkigal: This is one of the more powerful
spells in the demonic darkness arsenal, where it fires a dark
orb which absorbs darkness and tries to draw in the user. While
this would normally require casting time for the Hazeldines,
Vobu is able to cast this much quicker, and fire it off with
more power with his demonic darkness magic enhancement. Once
caught in this attack, the darkness starts to crush opponents
inside, as the attack draws in more darkness to try and condense
more darkness in and crush whatever's inside using heavy
darkness to warp gravity around it as a way to increase the
pressure inside to crush opponents. Opponents who get caught in
this usually have to teleport out, or use a high level
light/holy power to protect themselves, or some higher level
physical opponents not affected by gravity distortion can avoid
the worst effects of this since some people are able to handle
the gravity if they are strong enough. Stronger opponents can
survive this attack if they can handle the crushing effects of
the attack. Some with advanced enough holy/light powers can
weaken this power, by removing the darkness that the technique
absorbs. Even though Vobu can cast this fast, this takes far
more power to use as a result, and can drain Vobu of energy far
more quickly than any other spell he is, though this is by far
his most damaging dark magic spell.
Darkness Buff/Debuff Magic:
- Dark Magic Time-Space Distortion: Using his dark Voodoo magic,
Vobu is able to distort the fabric of space and time, allowing
him to use his power to either teleport, or distort time and
space in order to do different things. There are a number of
effects this can have, such as distorting time being able to
interrupt those that can see the future, with his dark magic
time and space distortion being a great way to throw off people
with time manipulation since he can avoid most of the effects of
time manipulation when combined with his immunity to time
changes. With this, he is not affected by things like time stops
or time jumps. Using spacial distortion, he is able to use this
to curve attacks away from him, or even teleport himself through
time and space with this ability. For the most part, this is
very useful against time and space manipulation techniques,
since Vobu can effectively use his distortion ability to make
them pretty much useless on him. Of course, those who don't use
time/space abilities won't have too much to worry about from
this, with exception to Vobu being able to curve attacks away
from him or teleport off using distortion. Of course, this is
not a passive skill, and has to be actively used, and certain
stronger distortions can overpower his distortion ability.
- Dark Voodoo Illusive Reality Magic: This is Vobu's illusion
magic which he uses to trap people in illusions. In this, he
doesn't actually create normal illusions, but uses magic to
slightly warp reality around him. Anything with a mind of it's
own that can process the illusion are not affected, though Vobu
can change animals slightly with this. For the most part, this
doesn't hurt objects or animals, though the illusions are solid
matter, so the illusions, if they are meant to fight, can hurt
opponents. This is somewhat similar in nature to Tartaros
Kindron and Father Hei's ultimate genjutsu, but different in
that he can warp reality instead of just creating illusions. As
a result, those immune to illusions normally will still be
affected by this. For the most part, Vobu's ability to create
new matter using this is limited, and he will usually use earth
to create illusions to fight, such as turning an earth golem
into a large rabbit monster. Usually, Vobu uses this as a
distraction, usually in preparation for another attack. However,
if one is skilled, they can mostly ignore the illusion art,
since it really is more for appearances, and aside from
illusions he creates from earth to fight opponents, this really
doesn't do more than look flashy.
- Dark Magic Item Charge: Even when Vobu isn't using dark attack
magic, he still has ways of using dark magic in attacks, in that
he can charge items with dark magic spells. Vobu can charge
harder-to-use spells in an item, which can then be easily
released should Vobu want to release them. However, this means
that Vobu can only use this if he is to prepare ahead of time.
Vobu can use this in battle, usually to charge demonic weapons
he creates during a fight. This lets Vobu charge up items and
weapons, charging them with either his spells or with other
empowering abilities so he could empower weapons with his dark
arts to use against opponents. He can also create charged items
and weapons for his allies and followers so that they will have
access to stronger dark arts without Vobu needing to be present
to teach them. For the most part, Vobu can only charge his items
and weapons with dark or demonic power, or with certain blood
art abilities. He is not able to charge them with abilities he
doesn't have, which means that most of his charged items and
weapons are weaker to holy powers.
- Demonic Darkness Spirit Seal and Power Seal: This is an
example of a dark magic skill that seals spirits or people away.
This uses the power of darkness magic to place a sealing mark on
someone, sealing them wherever Vobu is wanting to seal them.
This hits an opponent with a wave, and if the wave hits them, it
forms a mark on them to which they are then drawn into where
Vobu want's to seal them, with this being a way to seal away
people or spirits. This is similar to techniques like the
Mafuba/Evil Containment Wave, except that it uses dark magic
instead of things like ki to seal people away. Vobu's second
seal spell is a power seal, in which Vobu can burn a seal onto
someone with dark magic and seal their abilities for up to 4
rounds. This seal is placed through physical contact, and once
placed, works like power negation while in affect. This seal is
designed to temporarily make powers unusuable, usually making
someone vulnerable to another attack. However, this only seals
active supernatural abilities and not passive or combat, or tech
abilities.
- Demonic Dark Magic Empowerment: This spell powers up Vobu or
any of his allies with demonic darknes magic, increasing their
physical abilities. This empowers far more than a holy
enhancement power, and can be used to empower allies with
demonic dark magic. This mostly boosts physical stats, and
boosts heavily on strength, speed and durability. This also
helps raise defense against holy powers when used. When used,
Vobu can use this on himself or on his allies depending on what
he wants to do. However, there is a cost to this, as those who
can't handle demonic dark magic will recieve far more strain on
their bodies as their bodies try to handle the enhanced power.
This technique provides a great boost in power, but some allies
can't be boosted unless they can handle the dark magic, which
usually isn't a problem for Hazeldines, making this not too
useful for anyone outside the family unless they can handle dark
magic enhancement. Vobu is able to take advantage of this,
unlike the Hazeldines, where he can empower holy and light
enemies, weakening them with demonic darkness magic as their
holy power tries to overcome this magic. This is usually done
similarly to soul seals, where Vobu has to touch someone, and
place the empowerment seal on them. This power is more useful to
Vobu for weakening holy and light users, since most of his
allies ue dark arts and can boost themselves when needed.
- Demonic Aura Boost: When used, this is another type of
empowerment that empowers Vobu's, or any demonic ally's, demonic
aura using demonic darkness magic. Using this, Vobu is able to
boost his own demonic power or that of his allies, boosting
their auras and the power that can be generated from their auras
temporarily. Not only does this help empower his allies aura for
better defense, but this can also empower any aura-based
abilities that come from demonic power. When used, this power
also smells heavily of sulfur, a by-product of demonic aura that
can be used against opponents with enhanced sense of smell. And
just like his empowerment spell, Vobu can also use this on holy
or angelic opponents to weaken them heavily due to the
conflicting power used. This power is very similar to the
empowerment spell, but is meant more to boost the aura of those
empowered rather than just empower their physical and some
supernatural stats. Of course, all one needs to do to counter
this empowerment is use stronger holy powers.
- Dark Heal: This technique heals an ally or can be used to heal
Vobu himself, using darkness magic to heal. Unlike what people
think, this doesn't cause any ill effects, like disfiguration,
when used by experienced dark magic users like Vobu. Vobu is
able to use this the same way a healer would use healing magic,
as it's just for healing people or Vobu himself. This magic also
works with his demonic regeneration, and can be used to boost
his healing if he's been damaged heavily. This can also be used
to counter certain holy effects on his body, where the demonic
healing will actually heal him back to full demonic power (or an
ally) when used properly. Usually stories about this spell paint
it as a power that disfigures someone due to it's raw power, but
this is only when used by inexperienced dark mages. However, as
Vobu uses it, he is skilled enough to use it without worrying
about something so trivial happening.
- Dark Stamina/Energy Restore: This spell lets Vobu use his
energy to restore his or an ally's energy using dark magic. This
spell is purely restorative, using amplification to restore
stamina and energy. Unlike the Hazeldines who can only use
equivalent power output, Vobu is able to put out low levels of
power that restore more than he loses, meaning that he can use
this on himself as well as his allies, even if he gets slightly
reduced returns from it. This helps restore stamina and energy,
being used to actively replenish dark and demonic power. As a
result, this is best used on allies, but Vobu can use this to
restore his own power through concentration. This power does
require concentration to restore power, as this isn't an instant
process, allowing Vobu to charge this and replenish his power
based on how long he charges this spell. The longer Vobu charges
this spell, the more power he restores. Another reason this
works better on allies is so that he can stay away from a fight
to restore ally's stamina and energy rather than trying to focus
on his own in the middle of a fight. This power can also be used
to remove power from angelic and holy opponents if used on them,
since this restores those with dark or demonic powers. When used
on an angelic or holy opponent, this can reduce their stamina
and energy instead of increase it do to the contradictory power
that the angelic or holy user's body has to use to push out the
dark power.
- Dark Debuff: This uses dark magic to place a dark magic spell
on an opponent to lower an opponent's combat stats and weaken
their supernatural abilities. This seal lasts only for 3 rounds
before dispelling if it's not renewed. This is meant to give
allies an easier time to battle an opponent if they're strong,
weakening opponents. However, to place the seal on the opponent,
the user must do this through physical touch. And opponents
affected by this can break the seal if they are able to use
other magic equivalents of buff magic to buff themselves back to
normal. This is mostly only useful to users in order to counter
buff magic opponents use, as it can essentially cancel it out.
Though for the most part, this is not as powerful as Vobu's
dark/demonic empowerment and really only useful against other
dark or demonic opponents he can't normally weaken with demonic
empowerment. Any opponent that wants to counter this simply can
just use buff magic, or should just avoid being hit with this
kind of magic. It's also possible that powering up slightly can
counter the effects as long as the power increase can be
maintained.
- Demonic Black Revival (Demonic Darkness Magic Necromancy):
This spell can bring the dead to life as undead zombies to use
in combat, being a form of necromancy magic Vobu uses using
demonic darkness magic. This is useful when there are bodies on
a battlefield, as this can take control and bring them back to
life under Vobu's control similar to other necomancy. Vobu is
able to control the bodies himself, or call forth dark spirits
to inhabit them, where the spirits take over the bodies as
vessels. When dead, the spirits have no trouble taking over with
no spirit to fight them off, making this Vobu's best way to
create new bodies for his servants. The bodies have the same
abilities they had in life, but are empowered by demonic
darkness magic, often granting new abilities of demonic power or
darkness power that will empower the body based on the body's
powers it has and based on the spirit that takes over the body.
Vobu has created powerful bodies using this, creating some of
his most powerful servants using dead vessels that are brought
back by this spell. Of course, as a result, the person brought
back is more vulnerable to holy powers and light powers
depending on their ratio of demonic and darkness abilities as a
result of the dark and demonic power that flows through them.
Some lower level undead brought back are also vulnerable to
healing and life magic, which can do severe damage to their
undead nature.
- Demonic Darkness Sinclair: This technique uses the anger and
hatred of either the user or an opponent to create a power of
demonic darkness that can be fired at opponents or be used for
things like empowerment, or creating constructs of more powerful
demonic darkness. This is a powerful technique, but requires
powerful anger or hatred to use. As such, this darkness attack
is useful for those who release anger during a fight, whether it
be opponent or the user's. When used, it can do things like
firing an exploding orb or a powerful collection of slashing
waves, empowering opponents with the power of anger or hatred,
or be used to create weapons of anger or hatred, depending on
what the user wants to do. This technique can form a variety of
attacks when it's used, as it's a very flexible power and can
take any form the user wants. Usually they fire it as a more
advanced shadow wave or more advanced night spear attack, being
a support attack made using buff magic to channel attack magic
shadows. However, this power, while stronger than it's holy
equivalent using peaceful or calm emotions, is very dangerous to
most users, as if they use it too long, their anger or hate
could cause this power to damage them if they are not careful.
This is a problem not even Vobu can overcome, as if he uses it
too long, he will be damaged by this power too. While angelic or
holy variants of this power using peaceful emotions aren't as
powerful, they don't do the damage this does if overused.
- Demonic Darkness Shadow Incarnation: This is a high level
technique which uses dark magic to steal someone's shadow, and
bring it to life to try and take out it's user to replace them
as the dominant force. Vobu needs only grab someone's shadow,
and then rip it off the ground and sever it from the opponent.
Once done, the shadow is manifested using demonic darkness magic
by Vobu. Normally, this art is used by the Hazeldines to use
something as powerful as the opponent to fight them, but Vobu's
art is much more dangerous due to the demonic darkness
empowerment he grants the shadow. As a result, the shadow is
actually not only as strong as the opponent, but the demonic
darkness empowers the shadow so it actually becomes stronger by
being a darkness element. Even holy users shadows can be
empowered with this, as a shadow will always use dark
equivalents of any light powers due to the dark nature of the
shadows. These shadows have no real personality to them, being
controlled by Vobu's magic, and unlike other arts that don't
control the other half, this lets Vobu control the other half.
If the shadow does kill the opponent, then the shadow will
remain, and most become servants of Vobu as a result, often
being granted new bodies so they can serve him. As a result,
this is a much higher art than other versions of this power,
since the shadow can actually outlive it's owner, which is
something that normally wouldn't happen with this kind of art.
And usually, most cannot control the other half, but Vobu
manages to control the darkness, often offering it freedom if it
kills the opponent. Light attacks and holy attacks are the best
way to counter this art, and if the opponent destroys the
shadow, the shadow will fade away and return to it's owner.
Voodoo Blood Magic:
- Blood Magic/Blood Arts: Due to him drinking blood of the other
voodoo gods and delving into dark voodoo power, he learned this
art. This allows Vobu to manipulate blood as part of his power,
and made him able to use blood arts to fight opponents, so he
can use it for more than just general consumption. Among his
blood magic and blood arts are among those he originally taught
to the Hazeldines (when they were the Miura Family), and shows
just how skilled he is that he taught them such powerful blood
arts, but didn't even teach them all of his blood arts. He is a
master of not only using blood, but changing it's form, having
his own unique ways of using blood. His most unique power is his
blood flames, which change his blood form into a burning
flame-like state that can be used like fire attacks. He also has
blood mist, where he can evaporate blood to create a mist. He
has a lot of different uses for blood, such as using the iron in
blood to attack people, creating solid blood attacks, using
blood arts for certain special attacks, using blood's corrosive
properties and using his own created blood-based
abilities/powers. For the most part, his blood arts are
counterable like most blood arts, with water or hydrogen
peroxide (normally used to treat wounds) being the best things
to use to counter it. Of course, with his ability to summon
blood from hell, this means that getting him to use all his
blood is not likely, but if he were to use his own blood, he
could weaken himself if he used too much of his own blood. He
can also only use blood spilled, his own or blood he summons.
- Demonic Black Blood: This is another of Vobu's blood arts,
which is his ability to fuse demonic shadows to his blood,
making him able to mix his blood manipulation to create demonic
black blood charged with demonic darkness. Not only does this
grant Vobu higher level blood manipulation and allow this with
his blood arts in order to fuse the black blood into his blood
arts to amp their abilities, but this can also grant the blood
art attack powers extra demonic shadow damage. The shadows are
fused into the blood, protected by flashbangs and other light
attacks, though concentrated light might still pierce through
the black blood. This black blood is only usable by blood
manipulators and unholy darkness users, which works very well
with blood manipulation of demonic users, making the two powers
a great union of power for demons who can manipulate blood.
However, this is still weak to anything that blood manipulation
is weak to, such as using water to counter it, or using other
abilities to negate the blood. Concentrated light also works to
an extent, allowing users to blast through the black blood, but
it does have to be concentrated more than normal light, since
normal light is countered by the black blood as the demonic
shadows are protected by the blood.
- Concentrated Blood Manipulation: With the more blood Vobu
absorbs, not only does it fuel his power longer, but it also
condenses in his body, in which his blood becomes much more
concentrated. This often makes Vobu intensely strong, but also
amps his other abilities. Not only does this power let him store
more blood inside him than some creatures to make Vobu more like
a vampire in some regards, but this also lets him use more of
his blood manipulation techniques, which are among his most
powerful techniques. The blood that runs through Vobu (when
manifested) makes him much denser than a vampire, as his body is
very hard to pierce because of this. Of course, as Vobu uses his
blood manipulation powers and loses blood as fuel for his blood
art powers, Vobu will lose this concentration, and eventually if
he uses enough power, either through using battle power or
through overusing his regeneration, he may run out of extra
blood completely.
- Vampire-like Blood Absorption: Vobu is able to absorb blood
from his enemies, being almost like a vampire in how he
manipulates blood. This lets him absorb someone's blood,
sustaining his power using blood. This is one use for blood, and
during this, Vobu is able to take someone's essence thanks to
this ability. Vobu is able to drink blood like vampires though
Vobu can do more than just drink it, as he can absorb it through
blood manipulation as well. Unlike some who use this kind of
power, this doesn't take the soul, as the soul simply moves to
the afterlife, assuming that Vobu isn't taking soul energy as
well through physical touch. Drinking human blood is mostly for
sustenance and survival. Vobu isn't afraid to drink human blood,
with it being one of his two main methods for sustaining his
power. If he doesn't drink blood and doesn't take souls, he will
eventually lose his power and become weaker as a result.
- Vampire-like Ability Gain: This is the second use for a blood
absorption ability, with Vobu being able to absorb supernatural
blood to gain new powers from those he takes blood from, similar
to vampires who are able to do this. He can gain these powers
temporarily, or if he absorbs enough blood, he can gain the
powers permanently. In some cases, Vobu's physiology might
change to fit the power he gains, depending on the power, such
as demon blood would likely give him more demonic power (which
is how he got demonic abilities originally). However, as Vobu
gains a power's strengths, he also gains the powers weaknesses.
This usually weighs into Vobu's decision to absorb powers, as he
can choose whether or not he wants to absorb powers when he
absorbs blood, as he doesn't want to potentially give himself
more weaknesses than strengths. Usually he only goes for simple
powerups, preferably ones that are demonic or darkness types so
he doesn't add unneccessary weaknesses for powers he will
probably never use, and will sometimes go for powers that will
strengthen his dark arts or his blood arts.
- Charged Demonic Blood Amp: When Vobu gains new blood, or uses
his own blood, he can automatically charge his blood with
demonic energy if he chooses. This grants his blood arts a
demonic element when used, allowing him to use his arts with
demonic power should he so choose. This can amplify his
abilities immensely, increasing his power with his demonic
presence. This has a few uses, such as doing demonic energy
damage, as well as being demonic blood that has a strong demonic
presence. As a result of the demonic presence, the blood is rich
with sulfur, which leads to other abilities, as well as the
sulfur being useful against opponents with strong sense of
smell, since sulfur can be toxic, especially when burned. By
taking advantage of his blood manipulation, Vobu can control his
own bloodflow when in mortal form, amping his stamina and
physical abilities in fights, by speeding up his blood flow
enough that his body doesn't wear down quite so easily. This
lets him fight longer and harder than many other opponents,
letting his blood move faster so it can transfer nutrients to
his body faster than blood normally could. Of course, the
downside to this, is that his blood flows faster, which means he
loses more if he is cut or damaged enough to bleed, and if his
blood flows too fast, it can't absorb nutrients well enough to
be of any help. This means that his blood flow can be fast, but
cannot flow too fast or it won't help him.
- Blood Mist/Demonic Blood Mist: This creates a mist from Vobu's
evaporated blood. He is able to heat it up till it evaporates,
then use the blood mist created to attack or poison opponents.
He can create mist attacks, though it's not too different from
his usual blood attacks, so it's not really useful that way.
Usually, this works best used as a cloud of blood mist around
opponents, as Vobu can use this in order to poison most
opponents. Most opponents who breath in the mist are essentially
breathing in Vobu's blood, which if someone isn't a creature of
the night can make them very sick. The best use of this is when
he uses his demonically charged blood, because he is able to
heat it up and the burning demonic presence burning in his mist
becomes sulfur dioxide (SO2), which is a substance that is toxic
to most humans and supernaturals, and can cause severe lung
damage and death. As one might imagine, his demonically charged
blood is far more dangerous, and can poison even supernaturals.
And due to the demonic effects of the demonic presence, he can
also use this to amp his own demonic blood use and amp his
allies in battle, as they can gain power from inhaling the
demonic blood mist.However, he has to be careful around any
creature that drinks blood, like vampires or werewolves, because
if they are caught in this and inhale it, it can make them
stronger if they are immune to the demonic presence.
- Crimson Blood Flames/Demonic Crimson Blood Flames: By burning
his blood with demonic energy, Vobu is able to create crimson
blood flames that he can use to fight opponents. This similar to
his other flame abilities, except that these flames can be used
as simple blood flames or as demonic blood flames. If used as
normal blood flames, this does simple burning damage, rather
than fire damage, and does pretty simple damage. These blood
flames are not too complex, as they work similar to demonic
energy that has been rendered into a flame-like state, and does
the same kind of damage as typical flames when not demonically
charged. However, the real dangerous part of this power is when
Vobu uses his demonically charged blood to create these blood
flames. As a result of rendering his demonic blood into a molten
flame state, his demonic presence becomes a mix of blood flames
and sulfur, which not only can evaporate into sulfur dioxide,
but the molten sulfur in the flames becomes hydrogen sulfide
(H2S), which is a highly flamable gas that Vobu can use to make
his blood explosive. In addition to poisoning an opponent, the
gas is highly flamable, which Vobu can use in his attacks to
create an explosive type attack as a result. As one might
imagine, Vobu's demonically charged blood flames are far more
dangerous, due to the demonic presence effects. As a result,
these flames are usually best avoided, though they can be
blocked with a strong enough defense. Ice abilities also work to
cancel out this ability, despite the odd form this blood takes
as a flame.
- Charged Frozen Blood/Charged Acidic Blood: By manipulating
different aspects of his blood, Vobu is able to do more than
just create flames. The first thing that Vobu can do is use his
control of blood to freeze it into a solid form, allowing him to
create a demonically charged frozen blood that he can use to
create solid attacks. He is also able to freeze demonic blood
that he has managed to make contact with opponents, essentially
also allowing him to freeze opponents with his demonic blood.
This blood is useful in it's frozen form to attack with a
solidified blood. And just like his other special blood
manipulations, he can also use his demonic presence and mix it
into his the water portion of the blood to create sulfuric acid.
When combined with the acidic properties of blood, mixed with
sulfuric acid, this can create a powerful acidic blood that can
eat through almost anything, making it very dangerous to
opponents. The best way to counter this is with holy power to
discharge the demonic power, or use something to evaporate or
dispel the blood. The frozen blood is counterable by lightning
or fire. While frozen blood can't be countered by water, acidic
blood can be diluted by water.
- Blood Iron/Charged Blood Iron Sulfide Manipulation: One method
of using blood involves Vobu being able to use the iron in blood
to creating weapons or items he can use to attack opponents.
Vobu is able to create a powerful manipulation using this, in
which this iron is useful not just for attacking people, but
also for damaging spirits should Vobu find himself against
spirit-type opponents. Of course, as one might expect, he also
has a demonically charged variation of this as well. By charging
his blood with his demonic presence, the iron can be combined to
create iron sulfide, which has many different forms. The main
form he uses for this is demonic pyrite, which is a demonic form
of the metal known as "Fool's Gold". This lets him use this
demonic pyrite to damage opponents, specifically working best
against holy spirits due to the demonic power and the iron in
the attack. This power lets Vobu use this to create weapons as
well, charged with iron, or with his demonic presence to create
a demonic pyrite weapon. However, Vobu has to be careful,
because this power can also damage him if he's not careful.
Unless he uses gloves, he cannot hold these weapons due to their
iron nature being able to damage him as well. Part of the reason
he uses demonic pyrite, normally, is to try and lessen the
effects of iron if it is used against him. However, the iron is
still useful if one can turn this back on Vobu, with magnetic
abilities working particularly well in this regard, or using
metal manipulation.
- Blood Seals: These are similar to magic glyphs, in which Vobu
uses his blood to create seals he can use to amp his power or
use them for other things. These seals are created from his
blood and empowered with his demonic vampire energy, where he
creates these empowered seals. These have a few different uses,
the first being to amp any of Vobu's powers, as he can fire
attacks through this for a massive amplification, or use it to
amp his physical attacks by forming the glyphs around his hand.
Vobu can also form these on opponents, in which they act as an
amplifier if Vobu hits them where he puts the seal. Of course,
to properly use the seals this way, means he'd have to land two
strikes, one to plant the seal, and one to take advantage of the
seal. If the seal isn't used during the battle, the seal simply
dispels and just goes back to being normal blood. This power is
a variation of the magic glyphs that he uses in his dark arts,
and works much like his dark arts seals.
- Dark Blood Wave: This is a combat ability in which Vobu can
harnesses his dark spirit energy in order to fire a blast of
slashing waves of dark energy at an opponent. He must first cut
into his wrist or part of his body, then slash while harnessing
their dark spirit power. This is a technique that Vobu taught
the Hazeldine clan as a blood art. However, as Vobu taught this
art to the Hazeldines, one can imagine how much better he is at
using this since he was essentially the teacher. Unlike the
Hazeldines who use this with a weapon, Vobu doesn't have to use
a weapon (though the effects are better with a weapon) and he
can use this with any of his blood types for other special
effects, like using explosive blood to make the waves explode on
impact or using frozen blood to make the waves solid blood. This
ability can be avoided, or blocked assuming the opponent has the
power to counter the number of slashing waves. This can be
strengthed by now much blood Vobu puts into the attack. So a
weaker attack means the attack can be used more often while
stronger attacks can't be used as it takes more blood. This is
also best dodged rather than blood depending on how much power
is put into the attack.
- Blood Power Strike: This uses Vobu's blood to enhance his
striking capability in order to pierce through armor and
shields. With enough blood, he can pierce almost anything he
attacks if he hits with enough force or uses a weapon with
enough force, with him being able to cut through adamantium if
he puts enough power into it. This was the second art he taught
the Hazeldines, and as one might expect, is not the only way he
can use this ability. He is able to use this with physical
attacks or with a weapon, with him having more uses than most
Hazeldines when using this. He can combine this with his
explosive blood to create a powerful explosive attack, or he
could use his frozen blood to make a solid blood attack. This
technique only increases the power though, and not the speed or
defense. This doesn't reduce any stats either, and the strength
increase is proportional to the amount of blood used in the
technique.
- Blinding Slash: This power boosts Vobu's speed for one combat
round, in which he can release a slash so fast, that the light
from the weapon actually causes more damage if the attack
connects, or he can use this with his fist or a kick to do the
same thing. Most opponents only see a flash of light when this
attack happens, which is why the attack got it's name. And as
this was another technique Vobu taught the Hazeldines, one can
imagine that Vobu is far more efficient with this than most
Hazeldines. When used, Vobu can use this with his other blood
types, allowing him to use any of his blood types to amp this
attack so it hits with other effects, such as explosive blood
hitting with more impact power, or using blood mist to poison
the wound made. However, this can only be used once ever 5
rounds due to the stamina needed, and the power sacrificed for
this strike means this is a speed move, not a power move so it
can't cut an opponent's armor or do severe damage. This
technique is useful for attacking with speed over strength, but
is difficult to master, especially with the light being
dangerous to Vobu's dark abilities, making this technique
slightly dangerous for him if he doesn't have strong enough
darkness protection. This technique is usually best dodged due
to Vobu's ability to generate other effects, but can be blocked
by strong enough defenses since this isn't meant to be a power
technique, but more of a speed technique.
- Blood Art Aura Breaker: This is used when Vobu charges his
body or a weapon in his possession with his blood, charging with
and granting him the ability to concentrate his power and break
through energy attacks and defenses. This move is designed for
cutting through energy attacks or energy barriers to get close
to an opponent so he can close a gap or negate special
techniques. This technique can be extended with more blood used,
and can be used to negate almost any energy type attack, whether
elemental, or any of the body's energy attacks or armor created
by energy while this is in effect. Vobu can use this on his body
or on a weapon, making either able to do this, and is able to
charge this with demonic power to attempt to more easily break
through holy attacks. However, due to this being an aura breaker
type power, Vobu cannot charge this with a lot of energy, since
the nature of this cancels out energy, meaning his other blood
types become useless with this attack since they are just
negated. Though while this is useful for breaking defenses, this
technique can still be blocked by physical attacks all the same.
- Super Sonic Slash: This lets Vobu fire waves of high frequency
waves at an opponent. This is a single slash attack which can
disorient a person if they are too close to it. This is designed
more to scramble sound waves around the user (in this case,
Vobu), and is best used against those using sound attacks as
this negates sound attacks. And of course, Vobu can also amp
this technique with his other blood types as one might expect,
with him being able to not only use this with a weapon, but he
can also use this with a kick or a punch by focusing his
physical strength. The best way to avoid the affects is to
counter with another element wave to cancel the wave. Dodging
this attack actually makes the effect on the one attacked worse,
often knocking them down on the ground if they dodge in the
wrong way. Often the best way is to be at the start of the
technique, which is where the effect is minimal. Though some
opponents can still avoid it if they get far enough away from
the area of effect.
- Blood Art Soul Body: This ability creates a solid dark red
clone which attacks the opponent according to the wielder's
movements. This lets the attacker strike at the opponent with
the clone, but if the opponent slashes the clone, the attacker
takes no damage. Another attack Vobu taught the Hazeldines,
where Vobu is able to use this far more effectively. Vobu is
able to create multiple blood clones, and use his power to make
them appear like the real Vobu. This is usually used as a
distraction, usually to confuse opponents. He can also use his
other blood types for special attacks, such as using explosive
blood to turn his blood clones into bombs, or using frozen blood
to make them able to freeze people. This lasts two combat rounds
before the blood clones dispel, and the more clones that are
created, the weaker they are. The attacker (Vobu in this case)
can still take damage, but the opponent must get around the
blood clone. This technique can be manipulated even when damaged
or cut, as the blood clone can just reform while it's in effect.
However, those who can use water or ice can negate this
technique entirely, either freezing the clone or removing the
water from the blood to harden the clone so it can't move.
- Blood Mist Prison: This ability requires the attacker to take
a fatal injury, which spills Vobu's blood (the attack has to hit
him and do damage). When the opponent hits with the attack, the
attacker (Vobu in this case) does a replacement power where they
disappear and leave behind a blood clone of themselves from the
blood spilled in the attack. The blood then explodes from the
body and then solidifies in the area with the opponent. The
blood solidifies in spikes, which can cause damage at almost
point blank range where they strike the target. For Vobu, he can
use his other blood types in combination with this, since the
blood required can be used in almost any form, making this a
very dangerous attack, especially if he uses an explosive or
freezing clone. However, this is a one time use power because of
how much blood it takes and is only recommended to avoid a fatal
slash. Most consider this a last resort, even Vobu since this
attack uses a lot of blood and has to use his own blood in order
to avoid this.
- Dark Blood Familiar: This art lets the user (Vobu in this
case) create a blood familiar made of their blood. This can be
as small as a rat, or as big as a tiger. The amount of blood to
make this is proportional to it's size, so larger and more
powerful familiars require more blood. However, when this is
created, it will attack the opponent, and when close, it will
explode into blood spikes to injure the opponent before it
dispels, or can be manipulated using Vobu's special blood types
to have the familiar use special effects, like a freezing
familiar being able to freeze someone when it explodes. This
technique is similar to elemental familiars used by the
Darkfires, but this simply requires blood. Beating these are as
simple as water users removing the water from the blood to
harden them, or freezing them. Some can even dispel them with
the right powers that can dispel blood. The best way to counter
this is with hydrogen peroxide, which can pretty much dissolve
the blood from this attack if enough is used. Holy water is also
good in this regard especially if the blood is demonic.
- Blood Lock: This lets the attacker (In this case, Vobu) lock
their position and harden themselves until they can't be hurt
anymore. However, this requires completely standing still, and
while the skill is active, the attacker cannot move as all the
blood in the body hardens while this is in use. The user can use
this to lock in place and avoid being damaged by an attack.
However, the user can't stay in this for long, or they may leave
themselves open when they come out of it, and won't be able to
breath as none of their organs will work while it's in effect,
including their lungs. Usually this can't be used for more than
two combat rounds. Vobu can use this although, for the most
part, he can't use special blood types for this, other than to
amplify the defensive power of his lock.
- Blood Art Infectious Blood: This attack poisons their blade
(or in Vobu's case, can also poison his body to attack) with
their blood, and if they are able to land the slash on their
opponent, the blood on the blade or body enters the opponent's
system and poisons them from the inside. This is a dangerous
power that poisons the opponent for a short time until the blood
of the opponent manages to get the blood to counter it with
white blood cells. This can weaken or stop opponents for one to
two combat rounds depending on their resistance to the
technique. Opponents can avoid this simply by not getting hit by
the attack, or if they are hit, they can purify the blood out of
their system or bleed it out manually through cutting a vein so
it can be removed. For Vobu, this can be used with his other
blood types, though is best used with his black blood, whcih can
infect opponents with demonic darkness infused blood. This is
not to be confused with his blood poison power, which is another
power he has, so he renamed this technique after teaching it to
the Hazeldines as the art of Poisoned Blood.
- Blood Puppet: When Vobu uses enough of his blood to infect
someone, he can control them by using his own blood and
controlling it. This requires inserting his blood into
opponents, either through open cuts and wounds, or through their
pores. This is best used on dead bodies, as Vobu can release his
blood into dead bodies on a battle field and take control of
them to fight for him. Most of the time, the person doesn't have
any supernatural abilities, and are just like puppets he can
control with his blood. For living people, this is difficult as
living people are able to resist his control, and can even
filter out enough of the blood by simply cutting it out of them
if they know where the blood is. If they spill enough of their
own blood, they can remove most of Vobu's influence. That's why
this is best used on dead bodies, as there's no resistance, and
Vobu can manipulate the blood that is spilled from the puppets
and keep the puppets attacking even when they are cut to pieces,
as he can rebond them together with their blood. This can also
work with Vobu's demonic blood, where he can use his special
blood types to attack people with the puppets.
- Blood Crystals: One of Vobu's powers with his blood is that he
can create crystals from his blood, crystallizing his blood to
create solid crystals he can use for a few different purposes.
The crystals first and most obvious use is that he can use them
to fire attacks or make weapons out of them. The second is that
he can empower them, creating small crystals which he can place
in people. When he puts these in people, it can do a few things,
in which the most common use is that he can power people up with
certain abilities, either granting them certain blood
manipulation abilities, or he can grant them special powers he
has, like copied powers or some of his powers like his crimson
blood flames. Usually, he puts this near the heart, so enemies
cannot easily remove it if he's putting in a permanent crystal.
If he's giving someone a temporary crystal, they can put it into
their bodies from any point, including being able to just
swallow it. The powers gained have to be determined before the
crystal is made, and cannot be changed by Vobu once given to the
new host of the power. And once the crystal runs out of power,
the crystal will disintegrate, removing the power granted by the
crystal. This is best used with his special blood types, since
he can grant other abilities to his allies more easily, like
granting demonic power or darkness power using this crystal.
- Blood Tendrils: This power is one of Vobu's main attack types
where he creates tendrils of blood which can do multiple things
and be used to attack opponents. These tendrils can hit with the
force of whips or blades, depending on the form they take. The
normal tendril form can be used like whips, which with enough
force, can be used to slice opponents open. Vobu can also form
weapons out of the tendrils, such as turning the end of one into
a mace or axe, or other weapon. This can be used to grab
opponents, use weapons, or just attack opponents, as these
tendrils can be shaped to just about anything. Essentially,
they're sort of like a semi-solid goo in a semi-solid state,
where they can do physical damage, and can be shaped as needed.
When they grab someone, the tendrils can squeeze and constrict
on someone, essentially pulling them to pieces with enough
strength. Depending on how much blood Vobu uses, he can form as
many of these as he needs to. This also works with his special
blood types, like his demonic charged blood, black blood or
crimson blood flames for extra effects depending on what he uses
(Essentially this is akin to Carnages tendrils from the
Spiderman series with enhanced alterations).
- Blood Web: This technique weaves Vobu's blood tendrils
together to make an almost spider-like web, where he can create
a web to trap people in. This is an advanced use of his tendril
power, where he creates a web instead of individual tendrils.
This technique is designed solely for trapping opponents, who
can be trapped in this thanks to the fact the tendrils for this
technique are made to stick to things, including sticking to
people. Getting out of this requires immense force, or some sort
of cutting weapon, as this is a very strong web. Though some
opponents can break this, weaker opponents could get stuck for a
while. Vobu can use this at close or long range, but this is
best used at long range where the web can be bigger, more spread
out and harder to dodge. And depending on how Vobu uses his
power, the blood web can be charged with special demonic or
darkness abilities as well to do more damage when someone is
caught in this. The best counter for this is water, or a
chemical solution to dissolve blood.
- Blood Poison: Vobu can use his blood, either mist,
crystallized or normal, to insert his blood into someone's body
and poison them, including vampires and other creatures who feed
on blood. He does this by manipulating his blood so that he
manipulates his blood once outside of his body to be a poison by
altering it's chemical makeup slightly. This is designed to be
either introduced through wounds or cuts, or forced to have
someone swallow it, though the obvious best method is through
open cuts. This poison is slow acting, but very effective, as
those who drink blood have their blood supply and power slowly
poisoned or he can make it a more acidic poison. Usually, Vobu
mostly uses this to poison people who try to drink his blood,
using it to poison werewolves and vampires who might bite him.
He can also increase the effects of this with his demonic
presence, making his demonic blood a mix of blood and sulfur.
This was gained before he gained his ability to charge his blood
mist with demonic power, so this technique really isn't as
useful as some of his ways he uses demonically charged blood,
but it is still useful for poisoning his blood to supernaturals
(assuming that he uses this while they drink his blood since
it's a conscious ability and not a passive one).
- Explosive Blood: This is a technique similar to blood poison
where Vobu changes the makeup of his blood slightly, which makes
it able to be ignited with flames and lit on fire. When using
this, this makes it so that he when throws blood at people or
uses certain types of attacks, he can ignite it with his flames,
most often using this alongside his demonic flames. This
technique essentially makes his blood dangerously explosive, as
he can ignite it at will, essentially make it combustable.
Depending on how he makes it, he can actually make splatters of
blood explode when he ignites them. This technique can be done
with any of his flames, as it just requires a spark or flame to
ignite the blood. He can also do this in order to leave traps
where he can blow them up by waiting for an opponent to get near
them. This is another power he developed before he got demonic
power, where he doesn't really need it anymore since he can more
easily create explosive blood using his demonic presence and
making his blood highly combustable without needing to use as
much power to do so. However, he can combine the two powers to
create a more explosive blood.
- Blood Owl Bomb: This technique turns Vobu's blood into balls
that act as concussive force bombs, which are created then
thrown at opponents. This uses his explosive blood to create an
explosive like attack that explodes on an opponent. When thrown,
the balls explode, releasing a high velocity concussive force
which can damage opponents close to where the bombs burst. This
technique doesn't actually use flames or bomb techniques, but
instead just simple concussive force to damage opponents around
where the balls explode (Unless this is used with Vobu's blood
flames in which he can make it physically explode). The
explosion is controlled by Vobu directly, and he can determine
when it goes off, or they just go off when they hit something or
someone, making it a fairly versatile technique. This can also
be amped using his special blood types, like his demonically
charged blood to create an explosive gas to increase the impact
damage of this and use the blood flames to make the technique
actually explode. Even if the opponent is immune to the flame or
demonic part of this, the impact damage can still do immense
impact damage if this technique hits an opponent. This one is
one Vobu has to be careful with, as he can damage his allies
with this too if they are too close, or he can even damage
himself if he's too close.
- Blood Cannon: This lets Vobu fire blood projectiles as he
usually focuses them to his hands (though he doesn't have to
focus this through his hand), firing them like blasts. Depending
on the size and shape, he can modify the projectiles speed and
strength by manipulating size and shape. When fired from his
hand, the blasts are fired at opponents, and do heavy impact
damage if they hit. The normal size is roughly about the size of
Vobu's hand, in which he fires it like a cannon ball with enough
force to shatter ones bones on impact. However, he can also
create smaller, more bullet like projectiles which can be fired
with immense speed and piercing power, in which he can fire them
in a smaller form, but have them strong enough to pierce most
substances. The smaller bullets can even break metal weapons and
pierce most opponents. Depending on the projectile fired,
stronger and slower shots can be blocked by walls and barriers,
but the smaller ones are best dodged rather than blocked. Though
the smaller ones do pierce opponents, they also do less damage
as they are smaller in nature compared to the larger shots, but
the larger shots also do more impact damage rather than piercing
damage. And depending on how he fires it, he can fire these
shots in very rapid succession, even firing smaller bullets like
a machine gun if he builds enough blood before hand. As one
might imagine, this is best used up close where the opponent has
less time to react to it. This can also be amped using his
special blood types for other effects and damage, like using
explosive blood to have the blasts explode when they hit.
- Blades of Blood: This technique creates crescent shaped blades
from Vobu's blood, where he can fire them at opponents, usually
through focusing the blood to his hand and firing them like a
claw slash. He does a claw slash style attack, then the blades
are fired in a wave. The blades are solid, being able to slice
through opponents like solidified slashing waves. This technique
is basically like firing a slashing wave version of the blood
cannon attack, and not too much different except this technique
is made for not only being able to slash an opponent multiple
times, but depending on the number of blades, can be used to
fire at a group. This is useful especially when used with his
other blood types, like using his demonically charged blood to
do demonic damage as well as slashing damage, or using explosive
blood to explode on impact. This can also be used with his black
blood to do demonic darkness damage as well. As a result, this
power can be used a varety of ways, and is quite dangerous in
that Vobu can change up the attack to keep opponents guessing.
This attack can be blocked by strong enough defenses, or it can
be dodged.
- Blood Crow's Blade: This technique creates blood scythe blades
that come out of the back of Vobu's wrist. This essentially lets
the blood solidify into crimson scythe blades which allow Vobu
attack weapons to use in close combat where he can slash people
using the blades coming out of the back of his wrist. He can
also control the size of these blades, extending them to try and
spear someone, or just keeping them at a certain length. Smaller
blades mean faster attacks, though larger blades mean it's
harder to dodge and slice harder, but don't move as fast. He
usually keeps these about medium length, balancing strength and
speed. He most often forms two blades, one on the back of each
wrist. This essentially gives him attack weapons in addition to
his other bladed weapons, as he can supplement his attacks into
two stage attacks as well when using this, as if the first
misses, the second might hit if Vobu can time it right. That is,
assuming the opponent doesn't move out of range of the attack.
He can also amp this power with his special blood types, such as
creating a burning scythe blade, or create a frozen scythe
blade, or even an explosive one.
- Invisible Black: This is a purely speed based variation of the
crow's blade, where Vobu puts his hand on the back of his wrist
while it's bleeding and essentially pulls out a blade with
supersonic speed. Not only does this pull out a blade extremely
fast, but the extremely fast speed also has much more piercing
power than the normal crow blades, and can slice through almost
anything. However, this is a one shot technique, designed to be
similar to a sword draw, and can only be used on one arm as Vobu
has to pull the blood blade out once he sticks the blood to his
hand, essentially pulling out a scythe blade out of his wrist.
This technique was designed against people who could negate his
blood power, as they could negate it at the speed of sound, but
this technique was designed to counter it by breaking it faster
than the speed of sound. However, this is a one shot technique,
and requires the opponent to be within reach of it as they are
attacking, and is best used when the opponent is using a weapon
that negates abilities. And despite how fast it is, this doesn't
mean that Vobu can react at the speed of sound, only that this
is a very fast technique and can be used very quickly on someone
who's attacking him if he positions his wrist and hand right
before the attack gets close. As one might imagine, he can also
charge this with his special blood types as well, making it even
more dangerous.
- Burning Blood Claw: This technique lights his blood on fire,
where he creates a claw out of solidified blood that he can use
to slash opponents, using his demonic flames at the same time as
the blood burns. This requires blood to be burned, so requires a
constant flow of blood, but the amped physical stats allow
better piercing, and more dangerous close combat while this
technique is going as the demonic flames can burn people if they
get too close to the claws and don't move far enough from the
attack. However, he can also fire this attack at people, firing
the claw to try and spear opponents with it and make the blood
explode on impact. If using this as a physical technique, this
essentially continuously burns blood, so keeping it active only
burns Vobu's blood supply, meaning this is often best used for
singular attacks or firing it at opponents. This can also be
used with his other blood types like his black blood to create a
demonic darkness charged version of this attack, or using his
explosive blood to make the blood explode when it hits.
- Blood Tornado: This creates a tornado of blood, using spinning
blood to create a whirlwind. This can be big or small, though
usually bigger attacks require more blood. This can be used to
create a tornado effect, where Vobu can fire these tornados at
people for heavy impact damage, or he can use these to snuff out
flame attacks or used to blast away other attacks vulnerable to
the tornado. This can also be combined with his explosive blood,
where he can make the tornado's explosive, either igniting the
tornados, or turning the tornados into bombs. Though this is
most effective by firing small tornados formed around his hand
which he fires by doing a punch which launches the tornado at
opponents. He can fire these at long range or up close, as the
technique just requires a punch to fire the smaller attacks. He
can also do this with kicks where he can form a tornado around
his leg and then kick and fire it at opponents. This is best
dodged, and since this technique is made of spinning blood to
create the whirlwind, manipulating the air doesn't stop this
attack, though if someone froze the blood then that would stop
the spinning and dispel the technique. This can also be used
with his other blood types to create other effects, such as
black blood doing demonic shadow damage, or his blood mist being
able to hit opponents with more impact damage since the blood
becomes an air-like shockwave attack.
- Blood Bolt: This technique concentrates blood around
lightning, where Vobu uses this in conjunction with hell
generated lightning to essentially create a blood charged
thunderbolt, which can be fired at opponents. This essentially
hits the opponent with a bolt of lightning, but does heavy
impact damage from the blood which is supercharged by the
lightning. Vobu can use this with his demonic power, making it
hit with more demonic force depending on the blood used. The
most effective use of this is combining the hell generated
lightning with his seventh circle blood manipulation in order to
create a powerful demonic powered blood bolt which does heavy
demonic damage to opponents in conjunction with the impact and
lightning damage. This technique is meant to essentially hit an
opponent with the immense physical force of a lightning bolt,
meant for physical force more than lightning damage, as the
lightning mostly just acts to supercharge the blood and amp it's
speed and strength once fired.
- Blood Matter Transport: This technique is a copy of another
technique he took from an opponent through drinking their blood
where Vobu can throw his blood at something or someone, then
snap his fingers and teleport the blood somewhere else. When
used on someone, this not only teleports the blood, but
teleports whatever the blood is connected to, such as being able
to teleport parts of someone's body, essentially removing it.
Because this is a matter teleport power, it can negate the
material and teleport pieces of one's armor or body unless the
person can stop the teleportation or negate the effects. This
technique simply requires the blood to be on someone, then Vobu
snaps his fingers and the blood teleports. Because this only
teleports what the blood is touching, it can teleport pieces of
someone's armor or body, but cannot teleport too much of their
body, unless this somehow gets in the body through one of Vobu's
techniques of putting his blood in his opponent's body. However,
Vobu can only do this with his own blood, and cannot do this
with 7th circle blood.
- Blood Traps: This lets Vobu leave his blood behind and turn it
into a trap where his blood can turn into spears and spear those
nearby, where they can be damaged if they are close to where the
blood is. This trap can be remotely activated by Vobu, or he can
make his blood react to movement around him, which he can make
it react like a landmine. When activated, this is basically to
damage opponents nearby, often designed to spear the feet when
they walk nearby, or spear them from the walls if the blood is
on the walls. Vobu has to use this technique before throwing
blood, as he has to determine if he wants to detoniate this
remotely or set this power to movement. However, this is another
power that if Vobu isn't careful, he can injure his allies with.
Luckily, this doesn't hurt him as the blood is just reabsorbed
into his body if it were. This can also be used with his other
blood types, such as using blood flames/demonic charged
explosive blood to create an explosive landmine attack or using
frozen blood to create an attack that bursts and freezes
opponents who are too close. Opponents can negate this by simply
not getting close, or they can freeze the blood or something
similar and prevent it from being used entirely for an attack.
- Blood Armor: This is a variation of Vobu's crystal blood
power, where he crystallizes his blood around his body to create
armor, in a variation of the elemental defense skill. He can
form this armor around his whole body, or around parts of his
body. In addition to making simple armor though, he can also
make crystallized weapons out of himself or modify the shape of
the crystallized blood, if he needs to take a different shape,
such as making his hand into a mace or axe, or making himself
more like a golem. However, this does require energy to hold in
place for long periods of time, and the more defense used, the
more energy and blood is needed for it to work. This technique
is often best used to defend against attacks, or amp Vobu's
physical attacks, such as armoring his hand so he can punch
something strong if his strength isn't enough on it's own, or
defending against a single attack. Using this armor for long
periods of time can drain his energy quickly, so it's best used
in small bursts, and not held up too long. Though this does let
him create armor as he needs it, and modify it as he needs to if
he does. Opponents who want to break this will find it's like
trying to cut through metal, so it most often either requires
immense force or more concentrated attacks to pierce.
- Blood Shield: This lets Vobu create shields of blood which can
protect him from attacks. This creates crystallized shields of
Vobu's blood, which can harden and protect him from many forms
of attack. He can form these in almost any shape he desires,
such as a simple wall, or a dome around him. This is another
technique that can be modified with the situation, though the
same rules apply that larger shields or more powerful shields
require more blood and more power to make or maintain, making
this another technique that should only be used in small
increments to avoid attacks rather than just keeping the shield
up constantly. And since this creates a physical shield not
having to be connected to Vobu, this can also block Vobu's view
if he keeps it up too long. This technique is very useful though
if Vobu concentrates it and uses enough power to defend against
attacks, but can be broken with enough force, and can still
block Vobu's view of an opponent when in use since the shield
technique is solid and not transparent or translucent like some
other shield techniques.
Vobu's Dark Spirits/Allies:
- Dark Elemental Spirits: These are dark spirits that are
infused with the elements, being a powerful dark spirit that
normally coexist with normal elemental spirits. However, these
spirits control more destructive elements, such as some using
corrosive elements, or being spirits that specifically try to
damage the environment so normal elemental spirits can repair
the environment with their power. These spirits are the most
basic of the spirits Vobu is allied with, and most live in
harmony with normal spirits. However, when Vobu is around, he is
able to influence these spirits if they don't flee from him
(which many do), and bring them under his influence. These
attack often using dark elements or destructive elements,
designed purely to kill or destroy opponents with things like
fire, lightning, and poisonous elements. These spirits are also
the most easily counterable as holy elements can destroy them
pretty easily, or iron being able to dispel them with one hit
where they can't come back for a while after being dispelled.
- Unique Familiar Elemental Dark Spirit: Kurenai: Also nicknamed
the "Angel of Death", Kurenai is Vobu's unique elemental spirit
that is always with him. This spirit is bonded to him and serves
as a type of second release crimson demon flames he can use to
help him fight opponents. Thanks to this familiar, Vobu is able
to use Kurenai to fight opponents if he needs to, and he can use
Kurenai as an extra set of senses, where he is able to percieve
and hear everything Kurenai does, thanks to Kurenai being a part
of him. This spirit uses his crimson demon flames as it's power
source, so Vobu needs only summon flames in order to allow
Kurenai to appear if he wants her to appear. Kurenai has a few
abilities, such as her wings being able to fire special
concentrated flame spears at opponents, and Kurenai being able
to release a powerful scream which releases a powerful shockwave
which can do concussive damage to opponents if it hits them, as
well as her being able to breathe fire similar to that of a
dragon. This spirit is best countered by ice abilities or holy
abilities, with it being a dark elemental spirit.
- Dark Familiar Spirits: These spirits are among a type of
spirits who often possess animals and act as familiars to dark
magic users, and other powerful people who use the power of the
dark arts. These spirits often work alongside them, helping
those with dark power grow, and fighting alongside them. Some
are able to be bonded using dark arts, where they gain a
powerful connection to the dark arts user, and the two are able
to grow stronger together. The abilities these spirits have
depend on the animal possessed, and on the bond they share. Some
are able to gain new abilities when bonded to dark arts users,
with Vobu often using this to strengthen his spirits by bonding
some soul energy to these spirits to strengthen them in a fight.
As a result, this strengthens the spirits and may grant them new
dark arts, or even be used to grant them certain blood arts.
These spirits are also easy enough to destroy though as they
aren't too powerful, but they are designed to become stronger
with strong hosts, in which their strength can be determined by
how strong their host is if they are bonded to someone. These
are spirits that can also be dispelled and temporarily negated
from manifesting if one is able to do so with something like an
iron weapon.
- The Leraie: These spirits are extremly powerful spirits who
act as generals among dark spirits, where they lead legions of
dark spirits. These generals are able to organize the dark
spirits so that they can be best utilized at their strengths,
and are extremely strong dark spirits. These spirits often try
to call spirits to humans, where they try to find the best
spirits to influence humans based on what they observe. These
spirits act as leaders and are extremely more powerful than
typical dark spirits, since they are designed to be the stronger
dark spirits. These spirits are strong enough that they can
become visible as spectres, or as "wraiths" as some people call
them, with them being strong enough to be visible to mortal
beings. For the most part, these creatures are usually not
interested in interacting with humans directly, as they are more
for leading their spirits rather than messing with humans. These
spirits use dark arts, as well as dark spirit arts in order to
fight opponents, with them being able to be enhanced by Vobu's
dark arts. These are stronger than most creatures, requiring
multiple attacks by iron weapons or spirit-killing weapons to
kill.
- The Orobas: These spirits are not combat types, but rather,
these spirits are designed for seeing the future. These spirits
are prophetic in nature, and are usually summoned by dark arts
users when trying to use dark divination magic. These spirits
are able to grant answers to the past, present or future, and
often works by trying to grant knowledge to those who interact
with them and are willing to empower them. Unlike other spirits,
the Orobas don't use their dark arts for strength or for
killing, but they use the dark arts for knowledge above all
else. As a result, these spirits are useless in battles, and are
mostly support in terms of helping those with the dark arts,
often helping whenever a dark arts user is using divination
magic or seeking new knowledge. As a result, these spirits
typically aren't strong, but those that are able to use their
knowledge could essentially become stronger through the immense
knowledge these dark spirits hold. However, these spirits only
help those who are willing to feed them dark mana or spirit
energy, often only being able to help those with dark arts or
dark magic abilities. Most of these spirits are prophets first.
- The Malphas: These spirits, named after a powerful demon, are
spirits of pure destruction that specifically seek to destroy
anything they come into contact with. Most of the time, these
spirits will cause dark energy corrosion and strong dark spirit
presences to try and destroy anything their power can destroy.
These spirits will often even whisper to humans, who will often
try to convince them to destroy or kill, seeking to use humans
as a way to do their work. Usually, these spirits are drawn to
people with destructive natures, usually using their influence
to make that nature worse until the person becomes a force of
destruction. These spirits are great at deception, often
straight up lying to the person they interact with, in order to
attempt to keep them on a path of destruction that often ends
with the person they interact with either killing themselves or
being killed. These spirits are best countered with life or holy
power, or even using creation abilities that can counter their
destruction abilities.
- Consumers: These are by far one of the most dangerous types of
spirits, because of their ability to consume energy. Through
physical touch, consumers are able to consume one's energy,
drawing on all their energies at once, often attacking people in
their sleep. Consumers are known for their almost bottomless
hunger that is never satisfied. For the most part, consumers
roam the world, consuming anything they can, including spirits,
human and animal's energies, and even consuming any other source
of energy like electricity, or elemental energy. As a result,
energy attacks are often quite useless on consumers, such as
mana, chi or spirit, as the consumer just absorbs them when they
hit these spirits. These spirits are usually best fought with
iron weapons and special wards to distract the consumers, since
they are easily distracted by sources of energy. These consumers
are very strong, and usually drawn to those with strong energy
so that they have more to consume. These spirits are also able
to consume souls if they absorb enough of the spirit energy to
draw out the soul, which can make them even more dangerous to
people who might be consumed by them. These are often the type
of spirits Vobu is compared to, since Vobu's hunger for blood
and soul energy is quite similar to a consumer. These spirits
are very dangerous if they take human hosts, because then they
are able to eat physical objects (which they can't do normally),
and become an even more dangerous threat (though iron still
works well on them). These spirits are destroyed with weapons
like iron weapons, or any kind of spirit killer weapon. For the
most part, it is not wise to use energy type powers on these
creatures, and best to use a solid weapon that can stop a
consumer. Most consumers are also not too intelligent, though
the ones that are typically can be even more dangerous if they
learn to use their power offensively (which most consumers don't
know how to do). It is important that one never make physical
contact with a consumer, and if they avoid that, then they can't
be hurt by a consumer as it's the only way a consumer could hurt
someone is by consuming their energy.
- The Jikininki: These spirits are not quite like consumers, as
they only eat corpses. These spirits are often called "corpse
eaters", and are usually found around graveyards where dead
bodies are plentiful. These spirits are a type of dark spirit
that is usually pretty peaceful unless intimidated, where they
become very dangerous. These creatures devour corpses, and when
they devour supernatural corpses, they can gain new abilities
through those supernaturals. As a result, these spirits are
usually a collection of powers gained from the corpses they eat,
with many of them having multiple types of powers depending on
who they've eaten. These spirits are usually not a threat to
people, though things that eat dead bodies, like ghouls, are
typically an enemy of these creatures. These creatures never
feed on the living, being believed to have been a type of spirit
cursed with hunger, cursed to be similar to consumers. These
spirits are another type of spirit that is never satisfied with
how much they eat, but are far less dangerous than consumers due
to them not really interacting with living people. It was once
believed by some supernaturals that these creatures were
responsible for corpse decomposition. When these spirits possess
creatures that eat dead bodies, like ghouls, they are able to
interact with living people, but unless they are running out of
food (which is unlikely where they congregate at graveyards),
they usually leave people alone unless they threaten the
existence of the creatures. These creatures are usually example
of "leave us alone, and we'll leave you alone". Vobu often
drains people and leave the corpses for these creatures to
consume, with them being almost like animals being fed scraps,
which they don't mind since it means they don't have to feed
nearly as much as creatures like consumers.
- Collectors: These creatures are powerful creatures, among the
more power dark spirits. These creatures often take the form of
a dark smoke creature carrying a lantern when they are visible,
and carry a collection of various things. They don't collect
physical objects, but they collect emotions, energies, and
memories from people. This is another type of spirit that
usually gets to people when they sleep, using it as the best
time to draw things like emotional energies from dreams or
drawing a small amount of energy from someone to store in their
lantern, the home of their collection. Their lanterns are
specially crafted to be their own dimensional space, where
everything absorbed is stored specifically in a particular spot
in the dimensional space. These creatures are usually non-lethal
to people, as they just like to collect, and don't usually
interact with humans if they can help it unless they are
desperate for something they can't get normally. These spirits
cannot absorb large amounts of energy like consumers, but they
can absorb small amounts of energy with their lanterns. And if
they so desire, they can call on their collected energies in a
fight if they have no other choice, though this isn't something
they like to do since it means reducing their collection. They
also love to collect memories, usually dark memories that people
don't want to remember, and if they forget these memories, they
are often collected by a collector. These spirits are usually
pretty tame compared to consumers, and do their own thing. Vobu
often captures these mortals and supernaturals to give their
energy to collectors, and then feed them to consumers. However,
some more dangerous and much more powerful collectors can appear
like consumers, as they can learn to devour energy just like a
consumer, but not nearly to the extent of a consumer. These
powerful collectors can eventually become soul collectors, in
which they eventually start drawing out souls out of people's
bodies without killing them and creating a collection of souls
in their lanterns. However, they don't do this out of hunger
like consumers, but merely to add to their collection which is
what they live for. This also means that if someone has
something to offer a collector, they can often get a collector
on their side or at least to not kill them or hurt them.
- Legions: These spirits are very powerful, in which these
spirits are actually a collection of weaker dark spirits that
make up a much more powerful full entity. As a result, these
creatures are a collection of spirits and powers, where these
spirits band together in order to survive among more powerful
dark spirits. These creatures are similar to soul eaters, in
that all the spirits converse and interact with each other in
the body of the legion. As a result, this creature is like a
hive mind of spirits with each spirit submitting to the overall
being. Demons even had the idea of this, in which some demons
consume other demons for power, or hollows that grow stronger by
feeding on other hollows. These spirits, when they interact with
a creature, can teach some how to get stronger through
cannibalism. These creatures canniblize stronger spirits and
dark spirits, seeking to become the most powerful dark spirits
they can become. However, these creatures are still destroyable
with spirit killing weapons or they can be destroyed by certain
energies if they are overpowered and incinerated.
- Sin Eaters: These creatures are ones that seek to actively
influence living people towards evil deeds, using whispers and
influence to try and make someone do something evil so that
their sin will feed the sin eater, with them being able to feed
on any kind of sin energy from greed, to lust, to even sloth.
This isn't always as complex as making someone kill another
person out of anger, but could be as simple as whispering that
someone should stay home instead of go out and be lazy, where
the sin eater will usually go with what will have the best
influence on the person in question. If someone more often
commits one sin over another, sin eaters will often use that sin
for their influence to try and make their sins worse. More
experienced sin eaters don't do anything, and just let a person
sin and feed on that sin, whereas certain lower level sin eaters
influence someone and drive them towards self destruction. More
experienced sin eaters know how to limit their involvement so
that they get the most out of someone, and are far more
dangerous than most spirit types due to the fact that they are
able to influence humans without really needing to do much. As
they devour sin, they become more powerful, and are able to grow
very strong depending on the sins they devour. Once they get
more powerful, they are able to do things like using spirit type
telekinesis, or influencing other spirits to fight for them if
their existence is threatened.
- Plague Spirits (Known typically as the Apathy): These are
perhaps THE most dangerous dark spirit that one could face.
These spirits are not strong, but their special ability is the
most dangerous among any kind of spirit power. Known as the
Apathy, these creautres special ability is their aura which
drains the willpower and strength of those around them. These
spirits are very dangerous, because their presence is enough to
weaken anyone in the area around them, without the apathy having
to do anything. Some have even died, losing the strength to even
move until they fall asleep and never wake up. These spirits
often travel in packs to maximize their abilities together,
making them hard to kill when they are draining people around
them as a group. They are able to boost this ability through
their scream, which is designed to drain willpower to anyone who
hears it. These spirits never run or do much, so they are easy
to get away from, but their effects are the most dangerous of
any dark spirit due to the fact they are so hard to fight
because of their ability. They are often able to be destroyed
using iron, and if they are all destroyed, the person can
nullify the effects. This power can be fought against using
things like disciplined mind or other similar training, but
because this drains willpower rather than altering the mind to
lose it, emotional manipulation doesn't really work too well
with this power except for those that can try to use it to
increase their willpower. The only way to avoid the effects is
to get far enough away from the spirits, since these spirits
usually don't move much, and are typically pretty lazy, only
usually walking around. However, one has to worry about the
numbers of these creatures, since they often like to work in
large groups to surround opponents. As a result, these spirits
can be very hard to fight, but strong willed people can
eventually overcome this power if they can keep their willpower
long enough to destroy them, or use powers to influence their
own willpower.
- Possessors: These spirits are ones that get into people's
bodies and act upon their host to try and influence them into
ruining their own body. These spirits gain power from how much
damage done to a body while they are influencing the body from
within, often seeking to eventually kill the person in question.
These are able to influence people, usually sticking to people
with depression and self confidence issues, usually trying to
get them to mutilate their bodies or make them do things to
destroy their body. This isn't always in the form of cutting
oneself, but the more experienced spirits can have people
destroy their body through things like drugs or alcohol.
Usually, these spirits grant the user a pleasurable feeling when
they are in physical pain or doing something that will ruin the
body of the person they are inhabiting. These spirits often work
best in those with masochistic natures, where they take full
advantage of that nature. These spirits will often drive someone
to do something until the person dies, usually of some sort of
self-inflicted injury or overdose of drugs. As these creatures
grow stronger, their influence becomes stronger as well. These
spirits often inhabit humans or supernaturals, but are usually
not dangerous to anyone other than the person they inhabit. Vobu
sometimes helps them find hosts they can use, with some being in
his service in human vessels where they will try to influence
other people around them and absorb the pain their influence
causes. Sometimes Vobu's forces capture people for spirits like
consumers and these spirits to feed off of, keeping them alive
so that they can be used whenever it is necessary.
- Dark Asuras (Also called the Danavas): These spirits are dark
spirits who actively try to undermine gods and other deities.
These spirits specifically are power-seeking entities who seek
to gain power by undermining deities, where they are able to
gain power from people who eventually turn on their faiths and
denounce their religions. These spirits specifically seek power,
whereas their normal equivalents, the Adityas, gain power
through helping people build faith in their religions. The dark
asuras are usually referred to as the Danavas. These particular
spirits are best known in Indian mythology, and are sometimes
referred to as nature spirits. The dark asuras specifically seek
power, where they are more interested in turning people against
the gods for their own gain rather than the satisfaction of
helping people better themselves. These spirits are extremely
strong in physical abilities, and are typically lords of certain
domains in the darker parts of the spirit realm that are
typically gathering places of dark spirits. These spirits
specialize in physical battle, and are very difficult to
overcome in terms of physical ability, though they are more
specialized in strength rather than speed. These spirits can be
destroyed just like any other dark spirit, or they can be
destroyed by being overwhelmed with energy and destroyed with
strong energy.
- Shaitans of Revenge: These spirits are among a type of spirit
that make deals with humans. Usually, they will most often offer
humans or supernaturals the power to get revenge on something or
someone, often in exchange for the soul of the person. These
spirits may go after the person themselves, or grant the person
the power to get their revenge, making these dark spirits one
that can empower people they choose. Once they get the soul of
the person, they are able to gain all the abilities of the
person the soul belonged to, including being able to empower
others with the abilities of any power they have absorbed. These
spirits will protect anyone they have empowered or promised
revenge, killing anyone who gets in the way of their revenge. As
such, these spirits often are only dangerous if someone gets in
their way, so most people can avoid interacting with them unless
they are the target of the revenge or they are involved with the
target of the revenge. These spirits don't devour souls, but
instead store them in an object they keep in their possession,
usually a spiritual realm manifested object that can store souls
similar to how death wraiths can store souls. These are easy
enough to destroy, with iron and energy being two main ways to
destroy them. Hitting them with iron weapons enough time can
permanently dispel them, or using energy to overwhelm them and
destroy them can also kill them.
- Ifrit/Afarit: Many are familiar with the Ifrit, and to a
smaller extent, the Afarit. These creatures are closely related
to Djinns, being most famous in Muslim mythology. The ones in
Vobu's command are among Ifrit spirits who are spirits of fire,
and Afarit spirits who are spirits of death. These two are very
powerful spirits which serve Vobu, and some of his stronger
forces come from these creatures. As a result, these creatures
are enhanced by Vobu and called to his forces because of their
strength. These creatures are very strong creatures, who
manifest as dangerous demonic creatures that are usually
extremely strong. These creatures can usually be big or small
depending on the individual, with some being over 10 feet tall,
and some being just over 3 feet. These creatures, small or large
though, are not to be underestimated. These creatures are
vulnerable to the same weaknesses as a djinn, and are more
vulnerable to holy powers as a result of their demonic power.
Ifrit are also weaker to ice powers, while Afarit are weaker to
life powers. For the most part, these creatures are the same as
other ifrits and afarits, but are spirits at their base rather
than demons created by demonic forces.
- Banshee Spirits: Many are familiar with banshees, which are
dark spirits with a powerful scream. These creatures usually
appear as female spirits with white hair and grey cloaks, being
one of the few spirits with a somewhat visible form. Depending
on the spirit, some are able to manifest more completely than
others, and usually work best when possessing a mortal woman as
a vessel. These banshees have screams with different effects
depending on the spirit, with some having power draining effects
or their ability to disorient opponents (disorientation or
stunning is the most common banshee scream ability) with their
scream. These spirits can be dangerous if someone hears their
scream, though all someone has to do is cut off their hearing to
not hear the scream, and they won't be affected by it. These
screams are the banshees main power along with them being able
to lengthen their hair to try and trap opponents who threaten
them or try to kill them. These spirits can be very dangerous,
but those that know how to fight them can overcome them just
like many other spirit types fairly easily once they know what
they're up against.
- The Rangda: These dark spirits are dark spirits that are
believed to give witches their dark magic ability, and grant
power to those seeing the power of a witch. These spirits seek
to empower those with affinity for the dark arts, making them
great support for those like Vobu and those who serve him since
the Rangda empower people like those that work for Vobu. As a
result, these spirits do very well when working with Vobu's
group and his servants, as they are often able to empower and
grow as those with dark arts abilities grow from their
influence. Once the person has reached their full potential, the
spirit returns and takes their original boost, which grows
stronger as the dark witch or dark wizard grows stronger. As
they do, this boost lessens more and more, until the witch or
wizard no longer needs it, and it is cast back to the dark
spirit. The dark spirits use this to grow their own dark powers,
using it to have mortals amp their power for them in return for
more power themselves. As a result, the Rangda need mortals with
affinities for the dark arts, since they grow their power
specifically by using witches and wizards with dark arts. These
spirits are typically pretty helpful to those with dark arts
abilities, usually willing to help train those with these arts
so that they can become stronger and eventually that power will
strengthen to the point where the Randga can gain greater power.
The Rangda are able to also gain new dark arts from witches or
wizards who create new arts while using the Rangda's power,
which helps the Rangda in turn learn new dark arts as well.
These are usually destroyable best with iron or energy, but one
can also use holy magic to weaken them and destroy them.
- Lich Spirits: Lich spirits are powerful dark spirits with a
high affinity for dark magic. These could be natural spirits
that become liches as a result of trying to gain immortality, or
sometimes liches are created when someone in life tries to use a
special spell for immortality to bind themselves to the real
world after death. Either way, these spirits are powerful undead
types that often appear as skeletons. These spirits gain
powerful dark magic abilities, and are known for their undead
power and their dark magic. They are among some of the strongest
of the undead, and some even have other abilities they might
have developed before they became a lich. Depending on the rank
and power of a lich, some are far stronger than others, with
some liches even being the spirits of dead demi-gods, sometimes
called demi-liches, or dragon liches that become known as
draco-liches. Master liches are stronger formed liches which
eventually look more demonic as they grow in dark magic ability,
and look more like demons than skeletons as they change and
adapt as they tap into their power. One of the most powerful
liches is known as an arc lich, a lich that has grown in power
so much that they become almost as powerful as demonic deities,
and some are even referred to as "devil gods" as a result. No
matter what form these spirits take though, usually they are
weak to holy magic which counters their dark magic, and can be
destroyed like most other spirits.
- Succubi and Incubi: Many are familiar with these creatures as
well, in which they are known for being creatures of lust.
Succubi take the form of women who seduce men (and women
sometimes), and usually steal their souls as a result. Incubi
take the form of handsome men, who seek to seduce women (and
sometimes men) and take their souls, being the male equivalent
to succubi. These creatures take physical forms, being one of
the few spirits to do so, and lure unsuspecting victims to them
usually through some sort of hypnotism. As a result, these
creatures can be very dangerous if someone is vulnerable to
hypnotism or doesn't have a strong enough will to overcome this.
Most succubi and incubi live for the lust of mortals, and
actively feed on lust energies of mortals as they seduce their
victims. However, due to their nature, they have a hard time
eventually finding a real mate for themselves, due to their
dangerous nature. And some may possess powerful dark magic, or
possess physical attributes they can summon at will like claws.
However, most succubi and incubi are masters of illusion, being
able to use illusions to try and manipulate their prey/victims.
Most succubi and incubi look physically attractive, and often
don't look dangerous, making them that much more dangerous if
someone doesn't know what they are or what their abilities are.
There are rare cases though where some succubi and incubi have
been known to fall in love with people who resist them, and
become obsessed with them. Luckily, they are easier to kill then
most spirits, since they take physical form, and can be killed
by destroying the heart or brain of the creature. One usually
doesn't need spirit killer weapons for these kinds of creature
as they can be killed using any kind of weapon since they are
living beings more than they are spirits.
- The Sahagin: The sahagin are fishlike spirits that take the
form of an almost mortal-like fish-person. Depending on whether
the creature is male or female, usually determines what kind of
creature they are. These creatures typically live in caves
underwater, and usually prefer not to be disturbed by mortals.
These are another type of spirit that takes a mortal form, with
them being quite dangerous. Male sahagin are warriors and very
strong creatures that can take on most stronger level
supernaturals. The males are considered the protectors of the
group, since they live in societies of their own which are built
in their underwater caves. These creatures are carnivores,
usually eating other fish, but will also hunt down and capture
humans who they find out in the oceans, often mistaken for
mermaids. When it comes to female Sahagin, they take the form of
beautiful fish-like women who try to use their beauty to lure
fishermen to them, where they will then drag them to their caves
and devour them alongside their Sahagin companions. Both
creatures are just as dangerous, and can more often than not use
powerful water manipulation in order fight their opponents.
These creatures are physical creatures, similar to succubi and
incubi, so killing them is as easy as just stabbing their heart
or destroying their brain, assuming one can beat them in a
fight. The female sahagin normally aren't as strong, but more
dangerous and manipulative, while male sahagin are very
difficult to beat in physical combat. If one fights a Sahagin,
the best place to fight them is on land where one can get them
to eventually dry up and die without water, rather than fight
them in the water where they are able to outmanuever most
land-based creatures.
- Sirens: Sirens are female creatures of beauty who are usually
seen and heard around locations with rocks and cliffs, where
they lure people to their deaths with their beautiful singing.
Sirens have a hypnotic effect on men, similar to succubi, and
use their song to lure ships off course on the ocean or sea,
usually into dangerous rocks where their ship can be destroyed.
These creatures are evil water spirits who take a human-like
form and are quite powerful water spirits. In addition to their
singing which can be very dangerous, they also have powerful
water manipulation they can use if forced to fight opponents.
These sirens can also sing people to sleep, using their power to
knock people out. These spirits are not usually interested in
anything other than their own amusement, being amused by how men
react to them, and how they react to death if they are killed by
the siren or by being lured into a dangerous area where they are
often left to die once their ship is destroyed. These creatures
are killable like other spirits, with energy or iron weapons
being the most effective. These creatures don't help Vobu much,
as they mostly stay out at sea, though if Vobu is ever at sea,
he does sometimes offer to help sirens lure people by amping
their song abilities.
- Twisted Human Spirits: Perhaps the most useful of the dark
spirits are those Vobu twists into dark spirits, usually human
or supernatural souls he corrupts and then tortures until they
become dangerous dark spirits. Unlike hollows, these souls
become something else, where they become a type of spirit that
will often fight against grim reapers, death wraiths and soul
reapers, since these spirits will actively resist going to the
afterlife as long as they are corrupted. Once corrupted, they
gain new abilities, and twisting them increases their affinity
for darkness power and dark arts. Some twisted spirits even
become soul eaters, where they are able to take the souls of
others. These spirits are only creatable by Vobu when using his
ability to twist spirits, and are created specifically to serve
Vobu. Often times, these twisted spirits often become more like
demons than hollows as a result of Vobu's dark arts that are
used to twist the spirits into dangerous dark spirits. These
mortal spirits can only be beaten when they are worn down and
eventually purified, in which they have to be taken to the
afterlife immediately or they might be corrupted again by the
living world's energies.
- The Kukudh/Kukuth: These spirits are said to be born of human
greed, in which their greed manifests as these creatures that
specifically try to defend their possessions from people who
might try to take them. These spirits come in differetn forms,
with the most common being a short and stocky man that will
often appear to kill anyone who tries to take their stuff. These
creatures can also be in the form of a female demon, with it
being the second most common form. These creatures are revenants
that gain spiritual power when they are born, with most having
an affinity for demonic or dark power in some fashion. As a
result, these creatures are very dangerous if one ends up
fighting them. However, these creatures are usually pretty
solitary, and only seek to kill those who actively try to steal
things from them. Vobu has great influence with these because he
not only seeks to protect them and their possessions, but also
gives them new things to add to their collection when he finds
things he really doesn't need or has gotten all the use of he
needs to. Some of his more powerful spirits are these creatures,
who he seeks to empower and help grow their collection in order
to gain them as allies. These creatures are usually not
dangerous unless the person is a threat to them or their
collection, and most often Vobu uses them as guardians of his
special dark arts artifacts when he is not using them.
- Demonic/Dark Arts Based Hollows/Vasto Lorde/Arrancars: While
hollows typically aren't interested in what dark spirits do,
hollows sometimes follow Vobu if Vobu can offer them spirits to
devour. Vobu has helped some hollows grow in power, sometimes
even helping them evolve into stronger hollows through demonic
power or even giving them demon armors and demon weapons to
evolve them into demonic arrancars. For the most part, the
hollows, vasto lorde and arrancars often all have the same
abilities as normal, except when evolved through Vobu, they
become demonic or dark arts based and learn new abilities from
Vobu granting them affinity for the dark arts through
empowerment. These hollows gain power differently from typical
hollows, usually by devouring human and supernatural souls, or
just feeding on demonic power until they eventually mature into
stronger creatures. Depending on the hollow, they gain unique
demonic or darkness abilities as they grow in power, and can
gain power similarly to how they normally would, but manifest it
differently. For the most part, they are still defeatable like
normal hollows and arrancars, but have a demonic power instead
of a normal corrupted power.
- The Shedim: The Shedim are the most powerful spirits that
"ally" themselves with Vobu (They say they will ally with him,
but they will ally with anyone who can free them from hell).
However, these demonic spirits are so powerful that even Lucifer
fears them as a group. During creation, God placed these
creatures in a sealed corner of Hell where not even Lucifer
could easily access them and horror stories were told to demons,
to the point that even demons fear the mere mention of the
Shedim. These creatures are so powerful that Vobu can only keep
one under control at a time, which, thankfully, means that he
cannot control armies of these, or there is no telling how much
damage he could do to the living world. He can only summon one
of these, otherwise they run out of control and will do whatever
they want, devouring and killing anyone in their path. The
Shedim were described as being so dark that even God didn't want
to give them a chance in the light. These creatures are powerful
dark creatures that use darkness and demonic power, and are far
more powerful than typical demons, and are the ones that
influenced the fallen angels (Starting with Lucifer) of heaven
to become demons in the Christian pantheon after they fell and
were cast out. Each one is roughly around the level of Asmodeus
or Beelzebub, making them extremely dangerous. These creatures
have demonic and human features, along with some demonic angel
power that they can use in battles. These spirits are killable
with iron and a lot of holy purification/holy attack power.
Luckily, opponents will never face more than one of these in a
battle due to Vobu only having the strength to control one, and
can only summon one per battle due to not being able to easily
access the part of hell they come from.
Combat Skills:
- Multiple Weapons Styles: Vobu has watched and learned a lot of
weapons styles over his years watching humans fight. As a
result, he's learned a lot of fighting styles from those that
he's fought and as a result, has multiple styles. His main
weapon style tends to be around either Kenjutsu, a basic sword
style, or around duel wielding weapons, which he uses to fight
opponents. Depending on the weapons he creates, he will choose a
fighting style based on the weapons he uses. He has many
different styles, most of which are just basic attack/defense
styles. Since he typically only uses weapons in his human form,
he doesn't really fully train in any one style and mixes and
matches styles depending on what he wants. However, most styles
are similar in that they are just normal basic attack/defense
styles, most of which have no special techniques. He is able to
use the speed and move prediction of the Hiten Mitsurugi style,
a style designed for supernatural-like speed and predicting
opponents, with this being a great style for speed-based
attacks. He can also use the power of the Gatotsu, a thrust
style that is very simple, yet very effective where he is able
to use the Gatotsu to do a thrust attack to attack an opponent.
The Gatotsu has four variations, a normal thrust towards an
opponent, an upward jump, a downward thrust and a point blank
range final attack. The Gatotsu is great for power and speed,
with it being a well balanced style. He is also able to use the
Nadeshiko and Battojutsu substyles of the Shingetsu style,
having seen the style and can use it as well to pierce almost
anything and use sword draws. However, while Vobu has a number
of basic style combats, these are mostly self taught and Vobu
has not mastered any one fighting styles since he just fights as
he needs to and doesn't both training that much due to his
natural combat talent in his human form.
- Multiple Martial Arts Style: Vobu, similar to his weapon form,
has not developed in any one fighting style, but has learned a
number of techniques of other styles and worked a number of them
into one fighting style that he uses that's a mix of multiple
styles. He has taken certain principles from multiple styles and
mixed them together. He knows, through the use of Chinese Kenpo,
how to use the style for close combat and for bone-snapping and
joint breaking, in which this style's offensive styles
specialize. He is also familiar with using his joints like
elbows and knees for deadly attacks thanks to learning parts of
the Muy Thai style, and can use this in combination with other
attacks to do more damage since the knee and elbow can put a lot
of power into it using this style. He knows a bit of Japanese
jujitsu, which specializes in locks and grapples, being a great
style for close combat and using the momentum of opponents
against them. This style is the most useful, since it lets him
get close to opponents using locks and holds so he can get close
enough to bite them and drink their blood and absorb soul energy
through touch. He also knows how to use elements of Krav Maga, a
dangerous style designed solely to kill opponents in a brutal
style, which is another style he likes to use since it's
designed to kill others. He can also mix kick-boxing into his
style, which mixes punches and kicks into a modern-like boxing
style, and can use this for close quarters combat. He also has
elements taken from some military fighting styles for disarming
opponents and killing opponents up close. As a result of this
mix, one can imagine that Vobu is a very deadly opponent up
close. However, like his weapon styles, he doesn't have a
mastery of any one style, and can use multiple style aspects due
to his natural talent for picking up combat abilities. Of
course, this is mostly for his human form, since his rabbit
forms usually aren't big enough to be useful in physical combat.
- Supernatural Strengths and Weakneses Expert: Since Vobu has
been around since before the Heaven/Hell wars, He has learned
everything they can about other races and almost and has become
experts in almost every kind of creature, even knowing a lot of
creatures that have been forgotten and knowing most creatures in
the world. Vobu mostly specializes in Voodoo gods and spirit
deities of the Shinto religion (one based around spirit deities,
or "kamis"). Vobu knows the strengths and weaknesses of almost
every race, including spells, exorcisms and traps used against
almost all manners of supernaturals. For the most part, he not
only has knowledge of everything that has happened since the
Heaven/Hell war, but he has had all the time since while trying
to consume every spirit and mortal in the world to come up with
many ways to overcome races and research strengths and
weaknesses. Vobu is not a supernatural hunter in the traditional
sense, but he isn't afraid to fight supernaturals who cross him,
or stopping people who become a threat to him or his forces.
Vobu is one who can easily develop new dark arts for countering
certain kinds of creatures, and knows how to counter even
deities and demonic pantheons.
- Supernatural Hunting and Tracking: Though not a supernatural
hunter, Vobu knows a lot of the tricks supernatural hunters use,
and picked up a lot of tricks to track people down over the long
years he's been alive. This has left him with not only a great
sense for hunting down opponents he needs to hunt down, but also
left him with an innate ability to track opponents. He is able
to do very subtle things, like tell whether a foot print is his
target or not by things like the shape of the boot and how deep
the boot-print is, as well as also being able to tell where his
opponents go thanks to things like walks on plants, and animals
that are unusually silent in one direction. He has a sense of
when opponents are near, as well as usually knowing which way
his opponent is going. And thanks to his supernatural senses and
his spirits that are usually not far away, he has a great sense
of where things are around him.
- Heavy Stander: This skill is one that tougher opponents
passively have, in which strong bodies are resistant to
knockback damage to a degree in combat. Those with this passive
skill are not staggered back by physical attacks as easily, and
can ground themselves to avoid being knocked back as easily.
This makes it so those hit don't go flying back or get knocked
back by physical attacks as easily as most normal people. The
biggest use of this is that if a user uses this skill, they are
more quickly able to attack back at an opponent to try and catch
them before they have a chance to switch from offense to
defense. However, this can be a danger to the user just as much
as a benefit, as those with this skill might take more damage
from certain knockback attacks since staggering back can also be
used to avoid some of the damage of an attack. Not being able to
stagger back all the time may result in some attacks hitting
harder and the force of the attack doing more damage. However,
those with this take reduced damage from physical attacks or
attacks that would knock them back, and can avoid being
staggered, for better or worse.
- Murderous Intent Sense: This lets those with this sense when
an attack is coming. This technique lets the user read his
environment as well as the spirits of people around them in
order to see what attacks might be coming their way. This gives
them a passive sense of reading people who might try to hurt
them, as they can sense when someone is ready to attack by their
murderous intent. This gives the user time to dodge or avoid an
attack, and to some extent, helps the person predict what
opponents will do in a fight. However, this sense is not
perfect, and some opponents can't be read if they have similar
skills or can disguise their murderous intent or they learn
skills that can deceive this kind of sense. This sense is
usually pretty reliable unless one can suppress their murderous
intent, and can give away when someone who might want to kill
him is following him.
Passive Skills:
- Demonic Blood Crystal Wings: Instead of normal demon wings,
Vobu has blood which crystallizes and forms his demonic wings
instead of the normal bat-like wings of many vampires. His wings
look more angelic, except they are made of blood and are
reflective in nature. He calls these wings his blood crystal
wings, and he can use these not only to absorb blood based
attacks, but he can use this as a defense, as the power doesn't
require energy like his normal defensive blood armor powers
require, and is a passive skill that holds his wings together.
These wings are quite tough, being useful shields and letting
Vobu fly when needed. He can also spear opponents with the
"feathers" of these wings, which he can extend them towards
opponents and try to spear them, though this is best used at
close range where they have as little time to dodge as possible.
This is really only usuable in his human form, since his rabbit
forms can't create wings large enough to be of much use.
- Immune to Dark Voodoo Magic/Dark or Demonic Magic/Death Power:
While Vobu is still vulnerable to holy powers, Vobu is
completely immune to dark voodoo magic, instead being empowered
by it, and is immune to dark or demonic magic. Usually, any dark
or demonic magic used on Vobu just leads to him copying the
spell and learning it rather than it hurting him. He is
completely immune to effects like death energy effects, darkness
or demonic effects, or even dark voodoo arts like voodoo doll
creation. While he can still be hurt by physical damage done by
the attacks, such as a dark magic explosive attack doing
concussive impact damage to him, he can't be hurt but special
effects of these powers, like being immune to the corrosive
effects of death energy. For the most part, while he is immune
to the dark sides of power (mostly), he isn't immune to some
neutral abilities and is definitely not immune to holy magic
which does far more damage to him due to his dark and demonic
nature.
- Affinity for Physical Combat/Natural Combat Talent: Vobu has a
natural talent for combat, something he's picked up from having
to fight so many people over the years. He has a knack for
fighting, and growing stronger through battles, whether it's as
simple as learning about new fighting styles, or learning new
ways to counter certain techniques. Vobu is a highly adaptable
fighter, being able to adapt his fighting style more easily than
most. Vobu is someone who learns from almost every battle he's
in, becoming an even more deadly warrior over time, as Vobu has
been in many battles and wars, having lived for a very long
time, and learned to take full advantage of this natural talent.
This mostly applies to Vobu's human form, since he can't fight
too well in his rabbit form unless he's close enough to bite
someone or far enough to use dark arts. However, unlike some,
Vobu doesn't really train in combat, which means that he hasn't
at all maximized this potential, and all the combat ability he
has is raw talent. This means that certain more advanced combat
opponents might be able to counter his natural talent or
capitalize on his lack of true training.
- Affinity for the Dark Arts and Demonic Magic: After Vobu
commited a taboo and delved into dark voodoo magic, he gained an
affinity for the dark arts, and after being empowered by dark
arts, demonic power, and dark voodoo power, he has become a
manifestation of dark arts and demonic magic, often combined
into one. For the most part, Vobu is a very dangerous opponent,
and with his affinity for the dark arts, can learn new dark arts
and demonic magic abilities far more easily than most would be
able to. When Vobu is faced with another dark arts user, he is
often able to copy their abilities after seeing them just once,
learning new dark arts in this manner, or getting ideas for new
dark arts. And after humans started developing their scientific
methods and understanding, Vobu started capitalizing on this in
his dark arts, using it to his advantage to make his attacks
more dangerous, specifically with his blood arts using his
demonic presence. As he often says, he has taught a lot of
people dark arts, but he is the master of dark arts.
- Genius IQ/Scientific Mind and Tactician: Vobu is extremely
smart, much more than most people think due to people thinking
he's just a magic user and not someone who cares about science
like most supernaturals. Vobu is smart enough that he keeps up
with advanced technology and even knows how advanced technology
works, being able to learn how to use any kind of technology
that might be available to him, and can learn new tech quite
easily. While he's not able to always use this in his dark arts,
it has led him to learning new ways to interact certain powers
together, like using the sulfur of his demonic presence in new
ways in his blood manipulation by manipulating the sulfur using
different types of sulfur compounds created through different
methods. Vobu is also a very smart person, knowing how to take
advantage of many situations most people might find hopeless.
Vobu is extremely intelligent and a great tactician, which has
made him even more dangerous as an opponent, with him being able
to analyze any opponent. Not many magic users would be
interested in science since supernatural powers rarely intersect
with science (usually only elemental powers can be amped with
science), but Vobu is extremely interested in the knowledge of
humans and how they understand the world. This is the only
natural talent besides his dark arts that Vobu actively works to
improve and train, since he feels learning new things can make
him a tougher opponent once he learns to integrate it into
certain abilities.
- Multilingual and Ancient Language Experts: Just like most
creatures who have been around since the dawn of time, Vobu can
speak multiple languages. For the most part, depending on where
the live and where they have lived, most of them speak a number
of languages, and are experts on ancient laguages, with most
being able to speak and write in almost any ancient language of
humans. Most are very fluent in Enochian, biblical Hebrew,
normal hebrew, and even most major languages spoken in major
countries. They can even spoke mostly forgotten languages that
most don't even know, like the original languages of the world
that have been lost to time. For the most part, most Seiji are
very good at learning new languages and at speaking and writing
in multiple languages that have been used over the years. Most
usually stick to the language of their own country they live in
depending on where they live, but most can switch languages for
almost any occassion. Vobu is able to speak most major languages
in the world, including English, French, Spanish, Portugese,
Italian, German, Russian, Chinese, Mongolian, Mandarin, and
Japanese. He also knows forgotten, or "dead" languages
(languages not used with no new words being added), including
sanscrit, biblical hebrew, latin and many ancient languages like
ancient Egyptian, Mayan, Incan or even knowing native american
languages.
- Enhanced Supernatural Senses: Vobu has enhanced senses, like
many supernaturals, and gain a passive enhancement thanks to his
supernatural nature. The first is that he gains enhanced senses
due to his rabbit form, which was his original form. The first
of his enhanced senses is 360° panoramic vision, which is
something rabbits have where they can detect things all around
them, with them being able to sense things at great distances
thanks to their senses designed to avoid predators. Rabbits also
have highly enhanced hearing, where they are able to hear on a
much greater frequency of sounds than humans can. Their sense of
smell isn't too different from humans, so that doesn't gain too
much of a supernatural enhancement compared to humans. Vobu's
hearing and vision are incredibly acute, with him being able to
see and sense whatever is around him. This applies to both his
human and rabbit forms, in which his senses are mostly the same
as a rabbits with a demonic type enhancement.
- Supernatural Sixth Sense: Much like vampires and other
supernaturals, supernaturals with this sense can sense the
presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense. There are also skills that hide one's presence so those
with this sense can't sense them, or some opponents can suppress
their presence so they're not fully able to be sensed. While
this isn't always the best judge of someone's abilities, it can
provide a slight insight to help the user as to what they face
or what's around them.
- Dark Spirit's Mind: There was a time when Vobu actually
trained with the Tartaros Kindron Darkfire when he was younger,
teaching him how to use the power of darkness after Hades was
killed. During this training, Vobu found out about the Darkfire
disciplined mind training, and made his own variation of it.
This lets Vobu take complete control of the world in his mind,
shaping it to his own devices and letting him control his mind.
This not only lets Vobu control his mind, but allows him to
become immune to mind control or other attempts to influence his
mind. This also lets him enter into the inner worlds of others,
and can slightly influence those who's minds he enters. Though
going into other's minds is mostly as a method of training since
every mind is different and requires different approaches., This
ends up not having too much use to Vobu since he's not a spirit
that cares much for influencing people though. And by
controlling his mind, Vobu can do things like shut down certain
parts of his mind should the need to arise, or manipulate his
emotions at will. For the most part, shutting down parts of his
mind only helps against opponents with psychic powers, such as
shutting down his sense of pain when an opponent uses a psychic
power to overwhelm his pain receptors. However, doing so could
have negative consequences depending on what he's shutting down.
Such as shutting down pain can lead to more damage if Vobu can't
process pain. This was designed to work with his "mind" in his
spirit body, and figure out how to control his mind as a spirit.
- Enhanced Supernatural Deity and Combat-based Physical Stats:
While Vobu isn't really much of a physical fighter in terms of
knowing seeking close combat fights, Vobu is still an enhanced
close combat and physical fighter, with him having enhanced
stats based on his combat ability and his supernatural deity
power. As a result, Vobu's abilities are highly enhanced, where
Vobu is able to fight with these enhanced stats in a fight
passively. Vobu is a pretty balanced fighter, not having any one
stat that is higher than the others, with him being a pretty
basic fighter. Vobu doesn't specialize in combat, but knows that
he needs to remain balanced in combat so he can be tough enough
to handle opponents. After fighting more people in recent years
and needing to learn close combat, he has focused on making sure
he can handle combat, even if he doesn't train. As a result,
Vobu is a pretty tough opponent
Transformations:
- Crimson Blood Flame Enhanced Form: This is a form he can only
go into when in his human form, where he gains a powerful
demonic form that replicates his human form, but with a more
demonic power than his normal human form. This enhances his
demonic power immensely, infusing himself with an immense amount
of hell-generated blood, where he burns off the hell-generated
blood flowing into mist by using his crimson blood flame
ability. When doing this, he constantly generates hell-generated
blood to burn, creating an enhanced form that is powered by the
burning blood and demonic presence released from the demonically
charged blood mist that empowers him. However, while this amps
him a lot, this puts out more power than he absorbs, meaning
that this form doesn't last for too long, as he will run out of
power for this form eventually, even if he can maintain it
during fights fairly easily. Because it costs power to summon
hell-generated blood, he has to use this power, rather than
using his own demonically charged blood (since he cannot use his
own blood without risking weakening himself as his blood
evaporates and burns). This form uses crimson blood crystal
wings which can also fire crystals of blood at opponents, with
Vobu even being able to make the crystals explode using his
explosive blood ability. When the power runs out of this form,
Vobu returns back to his normal human form.
Weaknesses:
- Vobu's ability to devour blood and spirit energy is also his
biggest weakness. Due to his curse for committing this
particular dark voodoo taboo, Vobu is cursed with a hunger that
he can never fully satisfy, and is forced to keep consuming,
similar to the dark spirits known as consumers. Unlike consumers
though, Vobu will actually get weaker if he does not feed on
people, and if he doesn't feed, then eventually he won't be able
to restore his power and will grow so weak he might not able to
even manifest himself physically. Vobu's bottomless hunger is
his greatest curse, and has made him into what he is today, a
dark voodoo god who only cares about consuming as many people as
he can manage. As such, this is something that can be taken
advantage of, with many being able to fight Vobu more easily if
he is tired from not feeding for a while. If he gets weak, he is
more easily defeated, and can be more easily sealed by those
that want to use sealing magic on him like those who have sealed
in him away in the past like Danae Levesque.
- While Vobu is a spirit form voodoo god, he can be
killed/destroyed unlike some other type of spirits. While Vobu
can't be consumed like other spirits, he is still killable if
the person has a weapon that can kill spirits. For the most
part, destroying his bodies enough times will make it where he
cannot manifest for a while, with his human form being the best
way to kill him due to his human form manifesting more of his
spirit into a body than his other forms which are just slight
manifestations. For the most part, iron is the best weapon to
use on most of his forms, since they are basically manifested
spirits. Weapons like death wraith soul swords and zanpakutos do
extra damage against Vobu, just like iron weapons. These weapons
can more easily make it where Vobu cannot manifest in the
physical world if his bodily manifestations are destroyed enough
times, in which he won't be able to interact with the real world
at all until he has more power to manifest himself again.
- When it comes to his dark arts, the best counter is usually
holy power. Holy power can counter almost any of his dark arts,
with holy arts being great for countering his dark arts. Vobu
has no affinity for holy power, so he cannot copy holy
abilities, and they more easily counter almost all of his
abilities. His earth manipulation and other demonic elementals
(including his blood manipulation) can be countered with earth
or wind manipulation, with earth manipulation being best since
an earth user can pretty much counter almost anything Vobu can
do by manipulating almost anything Vobu could. Holy elementals
are also good, since Vobu cannot take control of these powers.
Heaven generated abilities (more on this coming soon) can also
be used to counter his hell generated abilities in addition to
their typical holy counters.
- As a result of his demonic power, certain demon killing
weapons work fairly well against Vobu as well. Two of the
biggest ones being burning holy oil and holy water. Like many
who use demonic power, burning holy oil can do severe damage to
Vobu, and do far more damage to any form he's taken. Holy water
is also a great way to counter his blood manipulation. Demon
traps can also temporarily trap him as well. While he can't be
killed typically by demon killing weapons, they do more damage
to him. These include holy weapons, angel blades, and even
demon-killer knives (knives made with special runes for killing
demons). Of course, holy magic can also counter almost all of
his demonic/darkness voodoo magic. Death scythes and similar
weapons can also kill Vobu, granted the opponent can attack on
the spiritual plane where Vobu's spirit is, though his human
form is more vulnerable to being killed since his spirit
inhabits his human form. Demonic exorcisms can affect Vobu,
sending him back to the spirit plane if they manage to get the
full chant done, though this doesn't usually stop Vobu for very
long.
- Vobu's dark spirit allies almost all have positive spirit
equivalents, and the ones that don't are usually counterable
with some form of positive power. For the most part, one doesn't
want to fight any of these spirits without some sort of iron
weapon, even if it's simple iron, or some form of spirit killing
weapon. Luckily, those with enough occult knowledge and training
to understand spirits will often know which spirits are which,
and often will know the strengths and weaknesses since most dark
spirits don't make much attempt to keep their abilities and
purposes secret. Another good way to counter dark spirits can be
with moglins, depending on the type of spirit, since moglins
know almost any kind of dark spirit and how to counter them.
Dark mage moglins will often side with the dark spirits, but
those like forest moglins will do whatever they can to help
people avoid the dark spirits since dark spirits often disrupt
the balance they maintain in nature. However, most moglins will
not go anywhere near Vobu and stronger dark spirits without some
really strong help, as they're not suicidal or dumb enough to
think they can counter high level dark spirits. Usually, groups
of moglins with good cheer can chase off dark spirits with their
positive emotions, which is most evident around their holiday of
Mogloween. When one looks at the list of dark spirits on Vobu's
side, they can usually tell which ones are the biggest problems,
like consumers and the Apathy. Usually the ones with more unique
abilities are the most dangerous, but most are usually
counterable with iron weapons or some sort of spirit-killing
weapon.
Personality:
- Other Forms: Depending on the form Vobu is in, his personality
slightly changes. His normal form is his rabbit form, but he has
plenty of other forms as well, like other rabbit forms and other
monster-like forms. These forms, personality-wise typically vary
depending on the form, with some being able to keep his normal
cheerful personality, but some might get cold and emotionless
personalities. No matter the form he is in though, he tends to
be extremely smart, being one of the few that will learn
everything he can from his enemies. Usually he is extremely
smart, being one of the few that uses science to figure out knew
ways to use his supernatural abilities. For the most part, his
personality varies on the form slightly, with some being more
cold than others, some being more scary or fear based, or some
just being untalkative.
- Rabbit Form: This is Vobu's normal form, and reflects how he
used to be as a normal voodoo god before he delved into dark
voodoo arts. In this form, Vobu is extremely cheerful and happy,
often not at all seeming like an evil voodoo god, but more as a
talking cute little critter that will not hesitate to drink
someone dry of their blood or soul. Vobu loves this form,
because it lets him keep his normal personality, because he
doesn't like forms that are cold or untalkative. Often times,
this form of Vobu can be childlike in how he acts, such as if
someone challenges him to a knowledge-based game, he will often
act like an amused child. Many find this to be the most creepy
form of Vobu, even more so than his horror movie-esque forms
like his human-like rabbit form that looks like it's out of a
cheap horror movie, even though he's happy and cheerful. This
form of Vobu is just as smart as any form, and will often show
more respect for opponents than most people realize, even going
so far as to stay in this form in order to make sure he
remembers someone's name before going into human form to start a
fight, since he doesn't like how cold his human form is and how
easily his human form forgets names because he doesn't care.
Usually, when he gets a darker tone when in this form, it's far
more frightening than any of his other forms tones due to his
normally cheery tone in this form and the tone shift. Though
some find him far more cute than frightening until they find
themselves on the wrong end of Vobu's ability to drain blood and
soul energy.
- Human-like Form: This form is Vobu's human form, where he is
extremely cold and doesn't care that much about people. He
doesn't like this form, mostly because he can't control how dark
and cold this form is. Usually, this form doesn't care about his
opponents, and Vobu can never seem to get his emotions in this
form without screwing up his human brain's ability to generate
emotions. No matter what he does, he hasn't been able to fix
this problem, but since he needs this form to fight certain
battles, he puts up with what he feels is a limitation of his
human form. His human form is still very smart in battle, and
knows a lot about science, but usually doesn't seem to
understand certain things about humans when in this form,
despite the fact that he actually does when in rabbit form. No
one, not even Vobu, is sure why his human form is the way it is,
but nevertheless, he puts up with it for the ability to fight
higher level opponents he can't fight in rabbit form. This form
won't hesitate to insult people, sometimes even insulting his
own people's intelligence. Though usually he apologizes after
turning back to his normal form to anyone he insults since he
doesn't like to be insulting to people, ally or enemy. This one
is not usually too intimidating, since people get used to him
being dark and cold in this form.
Bio: Vobu was once a simple voodoo god in the form of a rabbit.
He lived among a group of voodoo gods that also took the form of
animals, like squirrels, raccoons and other simple little
animals that were innocent enough in their appearance. For the
most part, the dark voodoo arts where known but forbidden and no
one really wanted to use them. This took place before the early
days of man in the spirit realm, where the voodoo spirits and
other spirits often lived peacefully in their own little world
in the spirit realm. The voodoo spirits all had their abilities
and their affinities, with Vobu being the weakest among the gods
he hung out with. There were some other collections of voodoo
gods, but Vobu's group was just one of the groups that existed
in the pantheon.
Vobu, being the weakest of his group, was often picked on and
bullied by the other voodoo gods, and treated poorly as a
result. This went on for years, with Vobu shaking off every time
the voodoo gods bullied him, and laughed with them when they
laughed at him. However, the loneliness he felt never got any
better. That is, until Vobu found an abandoned fire dragon egg
in the rain one day, with the creature inside desperate to try
and survive. Being a voodoo god, Vobu could hear the creature
crying out for help, and took the egg to a safe place where he
could care for it. The egg eventually recovered from the cold of
the rain, as Vobu used his voodoo arts to generate flame to
strengthen the fire dragon inside and save its life.
Vobu stayed close to the egg, staying away from his voodoo god
companions, and befriended the dragon inside, whom he
communicated with. The dragon explained how he had been
abandoned by his mother, who had felt he wasn't a strong enough
force to be worth her time. Vobu, feeling bad, offered his
friendship to the dragon, with the dragon being the first real
friend he'd ever had. Over time as the dragon grew inside the
egg, the two stayed together in the best place that Vobu could
find for the egg, which happened to be a place he could use his
flames freely to keep the dragon warm without burning the plants
in the garden the other voodoo gods stayed in, something he
didn't want to do to attract the attention of the other voodoo
gods.
One day, the voodoo gods found Vobu, and started bullying him
like they always did. The fire dragon inside the egg tried to
defend Vobu, telling the gods to back off, but overall couldn't
do anything. The voodoo gods then did something they didn't mean
to do, and accidently knocked Vobu into the egg when they pushed
him, knocking them both down the cliff-side. Though Vobu
survived his fall to the bottom of the hill, the fire dragon
died at the bottom, as the egg had shattered when it hit the
bottom of the hill. Vobu, not realizing at first what had
happened until he reoriented himself and realized he'd fallen in
the remains of the dragon egg.
When Vobu realized what happened, he let out a scream of anger
and sadness, which attracted the other voodoo gods who went to
apologize and see if they were okay. In a fit of rage, Vobu
delved into the dark arts, and ripped art the other voodoo gods
with dark arts, devouring their blood and souls in a pure
emotional moment, the first time he'd ever lost control of
himself. However, in doing this, Vobu had passed a line that he
couldn't come back from, as he'd commited a taboo that ended up
cursing him. Vobu didn't care though, and went on a war against
the voodoo gods in his anger. Even though he was on the lowest
tier of the voodoo gods, since many of the tougher voodoo gods
were in the forms of things like lions and other dangerous
creatures, Vobu still managed to kill and devour most of the
voodoo gods who were in the voodoo pantheon after he gained the
power of the dark voodoo arts, with him being one of the last
gods left aside from some that never took the form of animals
like those he had lived around.
After this, Vobu started to feel the effects of the curse he'd
had, and then noticed the creation of humanity. Soon after, he
eventually learned to manifest himself, and started devouring
humans. As a result, humans, angels, and even gods reprimanded
Vobu for his consumption of humans and trying to consume all
life on earth. Realizing he was a threat, even the spirits of
the world tried to stop Vobu and find a way to kill him.
However, by the time he had reached earth, he had gained the
power of most of the voodoo gods and even created new dark arts
and even created blood arts not usually used by the voodoo gods.
As Vobu started his war on the voodoo gods, he eventually turned
his attention to all manners of beings that stood against him,
among which were humans, supernaturals and deities.
For many years, Vobu kept trying to wipe out the remaining
voodoo gods and devour all the mortals they interacted with,
with Vobu trying to eventually wipe the planet of anyone that
could be interacted with, but hopefully still keep some lower
level humans to feed on. While Vobu was powerful, he ended up
getting sealed away on and off throughout history, eventually
breaking free when he found new ways to use dark arts while he
worked on building his power. However he could never fully
prevent himself from being sealed away, and people and creatures
throughout history have attempted to keep him sealed since they
can't seem to kill him. Eventually, he has had to adapt as
humanity grows more powerful, and, with things like demi-gods
and spirits becoming more numerous that would try to stand
against him, Vobu realized that he wouldn't be able to survive
much longer on his own. Vobu then created groups that would work
for him, teaching people the dark arts as he built groups around
that would serve him. Among these groups were the Hazeldine
clan, in which Vobu gave the power of dark arts and blood arts
to Dovelthain and Elsa Hazeldine before they became known as the
Hazeldine family. And soon, he realized that he was able to use
the Rangda's ability to grow stronger off his empowered
followers and started growing stronger after using their method
of empowerment to grow his own power as well as his followers.
Vobu has created many dark arts groups over the years that have
usually ended up either destroyed or turning against him if they
decide they want to be more powerful than him due to greed or
desires for power. As a result, Vobu hasn't really had a lot of
look keeping groups for too long without dark spirit influence
eventually turning groups against him. It wasn't something the
dark spirits did intentionally, but was rather just an affect of
their presence they couldn't control that brought out the worst
traits in people. Vobu also didn't get a chance to help some
groups as a result of being sealed away at times, like not being
able to help the Hazeldines when they found themselves against
the Darkfires. Even though he tried to come back to them after
breaking his seal (which had been among the 50th time or so he'd
been sealed away throughout history), the Hazeldines had already
been helped by Satan, then by Crowley, and chose to not follow
Vobu any longer.
Afterward, Vobu tried a few more times to create organizations,
eventually learning from certain gods that the best thing to do
was to use positive reinforcement to reward loyalty, and used
human methods of training animals and pets to train those in his
service, such as rewarding those in his service or doing well
with new power or dark arts. He also eventually learned that
those he took in that were abandoned by gods, humans, and
supernaturals were also better suited to his purposes as well
since they tended to appreciate his influence more. His current
organization, the Tribe of Vobu, is the most successful
organization he's made to date, and one of the few that hasn't
turned on him or left to pursue other things. Luckily, this is
getting easier as humanity grows stronger though to keep
followers, as many are learning to avoid the influence of these
dark spirits, which Vobu has tried to use to his advantage since
the dark spirits influence wasn't intentional, but something
that was still a problem for him.
During his time in the world, his most current sealing was done
by Danae Levesque, after a long battle where he was eventually
defeated with some help by other voodoo spirits who wanted to
prevent Vobu from affecting the world. However, the Tribe of
Vobu still remained, and opted to free their master from his
seal secretly, waiting for the right time to do so. Though Vobu
could eventually break out in about 10 or so more years due to
learning how to eventually break seals, Vobu's followers have
opted to free him so he can return sooner, and seek to actively
destroy the seal on Vobu, after they gained a new leader who was
a servant of Vobu in a new vessel that the spirit used for the
vessel's dark power. Of course, the spirits, as they realize
this, will warn those who can stop him about the coming threat
and the group trying to release Vobu.
Rabbit Form Theme: In the Flowers (
HTML https://www.youtube.com/watch?v=0EPVPgyHC9g
)
Human Form Theme: Demonic (
HTML https://www.youtube.com/watch?v=97UJHYj6aH4
)
Dark Voodoo God Battle Theme: Beast of Light and Shadow (
HTML https://youtu.be/4DJ016X6BhY
)
Dark Spirits Battle Theme: Enchiridion (
HTML https://www.youtube.com/watch?v=S9T0tBfwXh8
)
Appearance:
- Normal Rabbit Form:
HTML https://i.imgur.com/F3HEHTn.jpg
- Other Rabbit-like Forms:
HTML https://i.imgur.com/xk8lErd.jpg
HTML https://i.imgur.com/VQd6uAB.jpg
HTML https://i.imgur.com/Gdt85Lr.gif
- Human Form:
HTML https://i.imgur.com/GyvCi6Q.jpg
HTML https://i.imgur.com/K2dR8FH.png
HTML https://i.imgur.com/VbRlDg9.jpg
HTML https://i.imgur.com/Bfo5kIA.jpg
HTML https://i.imgur.com/6mxiB5q.png
HTML https://i.imgur.com/PU2Qouj.png
- Dark Spirit Kurenai Familiar:
HTML https://i.imgur.com/BCEKC8Y.png
- Crimson Demonic Angel Form:
HTML https://i.imgur.com/UroJw7v.png
#Post#: 197--------------------------------------------------
Re: RP Profile: Vobu
By: Zorbak the Ebil Moglin Date: April 25, 2019, 3:40 am
---------------------------------------------------------
[member=2]Coolcat207[/member] [member=5]Raven Tepes[/member]
[member=10]Caterina Sforza[/member] So... uh... I'm REALLY sorry
for this. This profile ended up being a LOT longer than I meant
it to be. So... Yeah... Anyway... A rival for Danae in Olympus.
Haven't decided if I want to make a London version of Vobu or
not just for fun since I don't want to overshadow the Witches of
Salem with a new group. But anyway... The latest villain in
Olympus.
[member=4]Kierran Black[/member] because I know you love reading
XD
#Post#: 201--------------------------------------------------
Re: RP Profile: Vobu
By: Coolcat207 Date: April 26, 2019, 7:59 pm
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Approves it as a skeleton
#Post#: 204--------------------------------------------------
Re: RP Profile: Vobu
By: Zorbak the Ebil Moglin Date: April 27, 2019, 3:48 am
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Thanks. Once I get the leader of the Tribe of Vobu done, I'll
start the intro for Vobu.
#Post#: 205--------------------------------------------------
Re: RP Profile: Vobu
By: Coolcat207 Date: April 27, 2019, 4:14 pm
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Yay...
internal screaming
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