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#Post#: 188--------------------------------------------------
RP Profile: Xylo
By: Raven Tepes Date: April 22, 2019, 2:56 am
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Name: Xylo
Age: Unknown
Species:
Formally: Human
Currently: Transcended Hellspawn Demon Lord
Gender: Male
Height: 7'2"
Weight: 525 lbs
Organization:
Formally: The Armies of Hell - Legions of King Satan
Currently: New Star Rifters - Feling's Second in Command and
Closest Friend
Currently: Psycho Circus - One of four Show Masters
Currently: Demon King of the 9th Kingdom of Hell and New
Purgatory -41st Century Demon King after the World War of the
37th Century
Currently: Hell's Prison - Inmate going through retraining to
return to the Armies of Hell
Family and Closest Friends:
Father: Unremembered Hun Warrior
Mother: Unremembered Hun Woman
Closest Friend/Adopted Daughter: Feling Tigress saved and raised
by Xylo from a young age
Hell Connection/Demon-on-the-Inside: Ringmaster
Abilities:
Common Abilities:
Highly Dense Body: Hellspawns have highly dense bodies made up
of necroplasm. This not only makes them far heavier than normal
beings and some demons but makes them far more durable than most
other members of Hell’s Army.
No Organs Needed: Hellspawns have no need for organs like they
did in life. As mentioned in Highly Dense Bodies, the bodies of
hellspawns are made up of necroplasm, one way that the
otherworldly material of Hell may manifest itself within the
real world of Earth. Some more sentimental hellspawns, who often
go rogue, cling onto having organs though they have no form of
impact on the demon’s existence.
Supernatural Condition: Hellspawns are dead human souls of
soldiers that have been tortured into becoming demon soldiers
from the Armies of Hell. They are typically elite soldiers for
many of the highest rank demon nobility in Hell. Because of
this, hellspawns have some supernatural traits that surpass most
common demon grunts. These supernatural conditions are:
Supernatural Strength
Supernatural Agility
Supernatural Balance
Supernatural Endurance
Supernatural Stamina
Supernatural Regeneration
Supernatural Senses
Supernatural Wisdom
Supernatural Intelligence
Supernatural Survival
Limb Separation: Hellspawns can survive loss of limbs and
decapitation thanks to their necroplasm bodies and supernatural
regeneration. Their bodies will regenerate the loss body part
within 8 rounds.
Symbiotic Suit: Hellspawn necroplasm bodies are held together
thanks to symbiotic demon suits similar to Venom's alien suit.
These suits survive off of the necroplasm energy given off upon
the death of a living target and gives a hellspawn some other
special abilities such as chain and spike creation and the
ability to change the physical appearance of the hellspawn when
in need of a disguise. Each hellspawn symbiotic suit has its own
personality and name and is matched with a hellspawn based on
personality compatibility.
Living Factory: The ability to create items from one's body.
With their symbiotic demon suit and their necroplasm bodies
combined with demonic energy, hellspawns can create a variety of
items and weapons.
Demonic Source: The power to have powers from a demonic source.
The user has demonic powers, which can be obtained a number of
different ways. User may be a demonic being or has a demonic
ancestry, transform into a demon, channels, acts as a vessel
for, the power/soul of a demon, or mimic/steal powers from a
demon. Hellspawns demonic source comes from the necroplasm that
makes up their bodies and their symbiotic suits. Hellspawns have
a finite amount of necroplasm energy which can only be
reenergized in Hell, at Hell's Gate, or at a place of Satanic
worship. Only those hellspawns as powerful as Omega Spawn have
an infinite amount of necroplasm.
Hellfire Manipulation: The power to be create, summon, and
manipulate the demonic fires of Hell. Most hellspawns can
summon, manipulate, and use Hellfire though not as well as
"natural" demons like the Demon Princes or Balrog. They use
mostly for transportation to and from Hell, intimidation, and
burning armies to the ground. Some rogue hellspawns have trained
further to gain better control over this ability and to gain
more use.
Rogue Hellspawn Abilities:
Path of Redemption: Hellspawns that have gone rogue do so
because of the memories of their past life. These memories can
have a hellspawn with a decent code of honor turn towards
performing honorable actions. Most rogue hellspawns were once
loyal mortal soldiers who were just following orders that were
immoral and got them sent to Hell upon death. This can lead to
the rogue hellspawn to hunting down the ones responsible for
their fall from grace.
Memory Retention/Regain: Rogue hellspawns have much of their
mortal life memories and can regain more of them over time. This
also helps create rogue hellspawns.
Xylo's Trained/Gained Abilities:
Shenlong's Fire: Thanks to his time in Goku's universe (DBZ
universe), Xylo has gained and perfected the ability to summon,
use, and manipulate the mystical fires breathed by the Spirit of
the Dragon Balls, Shenlong. Xylo gained this ability through a
wish made by Feling as Shenlong could not restore Xylo to his
original mortal form due to the process that creates a
hellspawn. Shenlong's fire is neither unholy nor holy but a
powerful mystic chi fire of divine (godly) origin. It can easily
counter both unholy and holy flames and water powers while weak
to mystic chi water abilities especially those of granted by
ancient Asian water dragons. The flames can cause damage or heal
as the user sees fit and can literally create anything the user
desires (as per Wish abilities) those items and summon creatures
are temporary, lasting for one hour before dissipating into a of
smoke. The user draws chi energy straight from ley lines, aka
dragon lines, and the planet's own chi energy which allows for
nearly boundless energy to fuel these powerful flames.
Sayian Energy Enhancement Training: Aka Super Saiyan: Xylo and
Feling along with other team members of the New Star Rifters
trained with Goku and his friends while they had the time. Xylo
took to the training quite well and manage to perfect some
release forms that can bring him to be on the strength level as
the Demon Princes. Xylo uses demonic chi to enhance his demonic
physical form and weapons. He also uses the mystic chi energy to
enhance his physical endurance, durability, stamina, and
strength to a level that can stand ground with an ancient wyrm
aged dragon. It also produces nearly metal strong wings so Xylo
can take flight easily.
Release Forms:
Demonic Chi Release Levels:
Demonic Release Level One: This release form makes Xylo as
strong as Mammon. Though a formidable, Mammon is one of the
physically weaker Demon Princes as he mostly uses greed to get
things these days. All of Xylo's physical and mental stats
strength increase. He can also produce and control twice as many
demon darkness chains.
Demonic Release Level Two: This release form makes Xylo as
strong as Belphegor. All of Xylo's physical and mental stats
strength increase to match Belphegor's level. He can also
produce and control three times as many demon darkness chains
and his Hellfire increases in strength.
Demonic Release Level Three: This release form makes Xylo as
strong as Leviathan. All of Xylo's physical and mental stats
strength increase to match Leviathan's level. He can also
produce and control five times as many demon darkness chains and
his Hellfire increases twice as strong as normal. Xylo can also
increase his size and mass at will.
Shenlong's Fire Release Levels:
Fire Release Level One: Through the build up and release of raw
emotion and mystic chi, Xylo can become as strong as an adult
dragon. This release increases his strength, endurance,
durability, stamina, and senses. Xylo becomes completely
impervious to normal weapons and is 25% more durable against
enhanced and supernatural weapons. Xylo also produces strong,
leathery wings and can produce long steel like claws at will.
This form causes 25% more damage to unholy and holy beings and
creatures.
Fire Release Level Two: Through the build up and release of raw
emotion and mystic chi, Xylo can become as strong as a great
wyrm dragon. This release increases his strength, endurance,
durability, stamina, and senses. Xylo gains infared vision. Xylo
becomes completely impervious to normal weapons and is 50% more
durable against enhanced and supernatural weapons. Xylo's
strong, leathery wings become more durable with long steel like
claws. This form causes 50% more damage to unholy and holy
beings and creatures.
Fire Release Level Three: Through the build up and release of
raw emotion and mystic chi, Xylo can become as strong as an
ancient dragon. This release increases his strength, endurance,
durability, stamina, and senses. Xylo's vision increases more by
allowing him to see chi/ki/aura energy. Xylo becomes completely
impervious to normal weapons and is 85% more durable against
enhanced and supernatural weapons. Xylo's wings go through
another change by becoming like steel and being able to slice
through most anything. Xylo can manipulate his size and mass and
can breathe Shenlong's fire at will. This form causes 85% more
damage to unholy and holy beings and creatures.
Special Techniques:
Blazing Fear Illusion: This technique is a specialty of Xylo
since gaining his Shenlong's Fire. Since Xylo can summon
anything from the mystic chi flames and manipulate them as he
sees fit. He uses these flames to create a very realistic
illusion of Hell within an area along with giant flames around
him. He’ll also create an illusion of his face in gigantic
proportions. This illusion is typically enough to scare the pee
out of most mortal and weaker supernatural opponents though will
more than likely only startle or annoy those equal or stronger
than Xylo. Xylo sometimes combines Hellfire in the illusion
though not too often.
Fortify Weapons: Xylo can use either his Hellfire, necroplasma,
or Shenlong’s Fire to fortify and strengthen any weapon that he
uses that is not his ax or something that he creates. Different
energy pumped into the weapon that he uses causes different
benefits to the weapon being fortified. This can also work on
Living Weapons that are wielded by Xylo, such as when he wields
Feling as a circlet blade weapon. Weapons remain fortified as
long as Xylo can maintain the charge or for one hour after
charging the weapon and handing it to someone else.
Fortify Benefits:
Hellfire Fortified: When a weapon is fortified with Hellfire
energy, the weapon becomes nearly indestructible against most
weapons and damage. The weapon also causes 75% more damage to
all Holy/White Divine beings. The weapon causes Hellfire damage
on top of weapon damage. Projectiles become highly explosive.
Necroplasma Fortified: When a weapon is fortified with
necroplasma, the weapon becomes nearly indestructible against
most weapons and damage. The necroplasma makes a weapon far more
dense by increasing its mass. This makes the weapon extremely
tough and more durable along with increasing damage by 75%
percent for melee weapons and 50% for projectile weapons.
Shenlong’s Fire Fortified: When a weapon is fortified with
Shenlong’s Fire, the weapon becomes nearly indestructible
against most weapons and damage. The mystic chi fire gives the
weapon the abilities of an aura/chi breaker weapon and can
counter/block aura/chi/ki powers and weapons easily. These
weapons will also cause 75% more damage to holy and unholy
beings. The weapon also gives an opponent -50% luck success on
all combat moves and power uses when an attack is successful.
Ballistic Chains: This special technique is a simple one that
many hellspawns and other demonic/darkness chain users tend to
master. The user creates a large amount of demonic/darkness
chains (typically 5 to 50) and fires them at one or more targets
in an area of up to 25 yard diameter. This technique is done so
that it is harder for a target(s) to dodge the chains and
increases the user’s chance of entangling their target. These
chains can bind and damage as the user sees fit and can be used
to channel energies through.
Psycho Circus: This technique combines Hellfire and Shenlong’s
Fire to temporarily create and summon up a demonic circus in a
target area or just a demonic circus crew (performers and
creatures). In the time period that Xylo comes from, he has
amassed a fairly decent sized following of demons who refuse to
conform to 41st century Hell’s rules and regulations. He calls
this following his Psycho Circus. Since the creation of his
circus, Xylo use to have a problem of summoning his minions and
circus when exploring the other side of dimensional/temporal
rifts. With the combination of the two different flames, Xylo
can temporarily summon his entire circus or just his minions
whenever needed. When the entire circus is summoned, the demonic
circus crew’s supernatural abilities and horror factor are
increased by 50% making them more formidable opponents to fight.
The summoning is temporary though the Hellfire gives Shenlong’s
Fire an extra boost along the summoning to last for up to 24
hours versus an hour or two. The Ring Master is the only one of
Xylo’s Psycho Circus who can remain after the summoning period
ends as his powers give him the ability to travel through
dimensions and time.
Combat and Passive Skills:
Combat Specialist: The ability to be a hand-to-hand combat
genius. The user has an encyclopedic knowledge in hand-to-hand
fighting styles; therefore understanding and analyzing opponents
style of combat and flaws in the opponent's attack and defense.
They can also use attacks that can automatically knock down the
opponent or use the strength of the opponent to his favor.
The user has a vast knowledge of the opponent's body and their
limitations, have an incredible perception of opponents and the
users surrounding areas using it to his or her advantage, and
can copy or mix several types of martial arts and movements and
understand how a special attack works in matter of minutes. This
power can be enhanced by the users experience and improvement of
skill. Masters of this abilities can counter or detect flaws on
opponents Special Attacks.
Weapon Proficiency: The ability to understand and use any and
all weapons with the proficiency of a master. User with this
ability need only to pick up a weapon before they instantly
become proficient in it. The first time they pick up a sword,
they can spar with masters, the first time they use a bow, they
can hit bulls-eyes. Even alien, magical, or other weaponry that
they should not understand comes naturally to them.
Musical Intuition: The power to possess extensive, if not
innate, knowledge and skill in music. User possesses incredible
skill in music/musical instruments. Using this ability, they
gain immediate understanding and mastery at using any/all
instruments and producing musical notes with it, they can
replicate any song heard or described, and have both perfect
pitch and the ability to produce any note/tone with any
instrument regardless of its nature or difficulty.
Rhythm Intuition: The power to instantly understand the rhythm
and fluctuations of soundwaves. The user has intuitive knowledge
of the rhythm of soundwaves, enabling them to easily understand
what kind of sound is being projected, where it comes from,
where it is going, decipher the sound for any sort of code, etc.
Performance Art Intuition: The power to possess great, if not
natural, skills in performing arts. The user possesses immense,
if not natural, skills in the performing arts (acting, singing,
dancing, etc.).
Symbiotic Suit:
Name: Nyxal the Wrathful One
Age: 1,159 years old
Demon House: House of Kurmor
Weaknesses: Common Weaknesses: Hellspawns, not imbued with holy
energy, are weakness to holy powers, items, and weapons which do
50% more damage. Angelic weapons and powers can easily kill or
send a hellspawn back to Hell. Though one of the most powerful
demons in the Armies of Hell, hellspawns can be defeated by
demons as powerful as Lucifer and the Demon Princes. Hellspawns
have a finite amount of necroplasm energy and can be worn down
and even destroyed if ran completely out. Hellspawns can be sent
back to Hell with powerful enough holy weapons and powers. Rogue
Hellspawn Weaknesses: Even though rogue hellspawns regain or
retain some memories of their mortal lives, they can't regain
their full memories without causing themselves immense pain
which is distracting in a dangerous situation but temporary and
short lived. Rogue hellspawns are typically seen as enemies of
both Hell and Heaven and usually hunted down by both sides
(Heaven to destroy a powerful threat and Hell for more
"training"). Rogue hellspawns that maintain their moral and
honor code will care for and protect those that they were
attached to in their former mortal lives and tend to make new
friends all of which run a risk of being a weakness for the
rogue hellspawn. Xylo's Trained/Gained Weaknesses: When in his
demonic release forms, Xylo can not use his Shenlong's Fire
power and vice versa for when he's using his mystic chi fire
release forms. Shenlong's Fire is weak to mystic chi water
abilities and items and/or creatures summoned/created by the
fire can be unsummoned using a wish like power. Xylo's Saiyan
training relies on demonic chi and balanced (mystic) chi for
power instead of necroplasm; cut him off from those sources and
stop his ability to use his Saiyan Energy Enhancement Training.
Xylo's Personal Weakness: Even though Xylo had made a wish to
Shenlong to revive and make be Feling immortal, Xylo still
protects and cares about Feling. Basically, harm or try to kill
or even kidnap Feling and get ready to have the wrath of a
powerful hellspawn tear you apart.
Weapons:
Balrog Demon Ax: Xylo's main weapon other than his powers and
what he can summon is his Balrog Demon Ax. This is a massive
demonic battle ax made from a Balrog demon and bone dragon bones
special for Xylo by King Kai after his original demon ax was
destroyed. This ax is nearly indestructible with only the most
powerful dragon slayer weapons and angelic weapons being able to
cause any damage to it. The ax also can be disguised as a large
ax shaped guitar that is always in perfect tune. The ax causes a
combination of unholy damage and chi/ki/aura damage on top of
the massive amount of blade and blunt damage that it can cause.
When an opponent is struck by this ax, they not only suffer
physical damage but also chi/ki/aura damage that can only be
healed by resting or by someone who specializes in chi/ki/aura
healing and blocks one's ability to use chi/ki/aura powers for 5
rounds while holy targets take an additional 50% damage on top
of all of that. Balrog Demon Ax is also an aura/chi breaker
weapon. The ax also allows Xylo to command demons and dragons
weaker than him.
Personality: Xylo isn't the friendliest of hellspawns even by
Hell's standards and can be quite hard to get along with for
most. He does have a strong code of honor and develops a form of
affection and caring for those he does get close to. He does
have a weak spot for young people especially children or young
women and will defend or save them before anyone else.. save for
Feling. Advice: If you don't want to peeve off Xylo, then don't
harm Feling or even make verbal threats. He's even worse than
pissing off King Satan when it comes to his Little Kitten.
Bio: Xylo doesn't remember much about his mortal life before
dying, going to Hell, and becoming a hellspawn for the legions
of King Satan. What he does remember though caused him to return
to Earth and begin taking vengeance on Attila the Hun and his
descendants until they were killed off. Xylo then spent a few
decades serving in King Satan's legions before going full rogue
and risk being hunted by both Heaven and Hell.
While traveling around the Earth for a few centuries, Xylo took
up being a musician around the late 1960s with the be rise of
glam rock giving him a way to disguise himself without using his
necroplasm powers or symbiotic suit too much. He traveled and
somehow managed to avoid the hunters of both Heaven and Hell by
avoiding many conflicts that would draw their attentions or
interventions. Xylo eventually relaxed more after the Fall of
Lucifer in the 30th century which also resulted in some of
Heaven's heaviest hitters, like Michael and Muriel, to also meet
their ends. Xylo saw how Earth and mortals went through and
survive four apocalypse sized catastrophes all while trying to
make as little impact as possible.
In the 41st century, Xylo took a job from a particular animal
and human rights group that had him attacking and destroying the
Hiroshima Research Laboratory in Shangrila (formerly Tibet).
Xylo ripped through the laboratory easily, killing researchers
and security alike. He was disgusted with what had been done to
both children and animals as he saw the secured rooms. Xylo then
came to one cell with several dead Siberian tigers, a couple of
dead anthromorph tigers, and one 12 year old Feling who was
alive but barely as her regenerative powers were still not as
strong as they would become. He felt a twinge of compassion as
he saw young Feling huddled and crying over her murdered mother.
Xylo opened the cell door and took her in his arms. Feling
freaked out at first but soon calmed and joined Xylo in the end.
Xylo raised and trained Feling as if she was his own daughter
while she helped to keep his sanity and morals in check. They
were a happy if not odd little family then.
Once Feling was old enough, Xylo and her formed a mercenary rift
explorer group that they called the New Star Rifters. The team
started off small with only five members before Xylo's eventual
capture and return to Hell. They traveled to different time
periods and dimensions as they explored rifts and nexus points
for different research companies and governments. They ended up
in a dimension where they met Goku, Vegeta, and friends. It was
there that Feling was killed but luckily wished back to life as
a true immortal by Xylo. In that dimension afterwards, Xylo and
the New Star Rifters trained with Goku and friends in order to
become stronger.
A few years later, the New Star Rifters had become a 90 member
strong team. Xylo and Feling went to explore a new rift as part
of a new contract. One of their teammates warned them that
something about this exploration contract didn't feel right, but
Xylo and Feling made the call to go ahead with the job. The rift
had taken them back in time to the year of 1997 and near the
location of Hell's Gate. There the team was ambushed by a group
of demons and Hell's Gate contractors. One contractor had a
special weapon that sent Xylo back to Hell while making it look
like he was destroyed while the others were to kill off the
others. Feling and what was left of her team barely managed to
escape, but not before losing Xylo and two others. The now
centuries old Xylo sits in Hell's Prison in his own past while
Feling continued on her life thinking him gone for good. Xylo
continues to watch over her in his own special way and even
becoming a bit overprotective father after she met Dark
Dimension Kindron.
Images:
HTML http://imgur.com/a/Nruzncu
Theme Song: KISS - Psycho Circus (Full Album)
#Post#: 189--------------------------------------------------
Re: RP Profile: Xylo
By: Coolcat207 Date: April 22, 2019, 4:59 pm
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Le Approved
#Post#: 190--------------------------------------------------
Re: RP Profile: Xylo
By: Raven Tepes Date: April 23, 2019, 12:37 am
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Thanks! I made a couple of font changes plus added some missing
skills. [emoji2]
#Post#: 192--------------------------------------------------
Re: RP Profile: Xylo
By: Coolcat207 Date: April 23, 2019, 6:41 pm
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It's still good :)
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