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       #Post#: 62--------------------------------------------------
       Re: Military Purchase System
       By: Matriarchy of Cizerack Date: October 15, 2014, 8:58 pm
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       I am 100% open to that.
       #Post#: 68--------------------------------------------------
       Re: Military Purchase System
       By: The Empire of Fo-20 Date: October 16, 2014, 5:03 am
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       Agreed, I'm a fan of several sci-fi series and am constantly
       conflicted with friends who like maybe only one franchise. I do
       believe that if Star Trek and Star Wars were to ever engage in a
       military conflict in some weird universe, Star Wars would only
       win because of the sheer number of warships available. Now If I
       pit a Galaxy Class Exploration Cruiser against a lone Star
       Destroyer, the Galaxy Class would win due to its superior
       maneuverability and transporter technology. The shields on Star
       Wars are only designed to stop weapons and were not designed to
       prevent a (to them) non existent technology from transporting
       personnel or bombs on board. So I think in this case the
       technologies are comparable. But I would say that Star Trek is
       more advanced technologically in some areas but inferior in
       others. So for the sake of argument we should ensure that nobody
       goes overboard and we don't get a flame war on our hands.
       #Post#: 69--------------------------------------------------
       Re: Military Purchase System
       By: Matriarchy of Cizerack Date: October 16, 2014, 5:04 am
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       Well said!
       #Post#: 71--------------------------------------------------
       Re: Military Purchase System
       By: The Empire of Fo-20 Date: October 16, 2014, 6:22 am
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       I've just completed the final adjustments and what not for that
       system I cam up with. Suggestions on improvements and changes
       are requested if you have them. I want to help make sure we can
       all enjoy our time on here. Here it is:
       A Proposal For Determining Military Capabilities
       The Military Manpower Calculator
       Note: MMA (Military Manpower Available) will be recalculated
       every two weeks.
       Gov. Type Points:
       •
       •
       •
       •
       •
       Government Types:
       Liberal
       •
       •
       •
       •
       •
       Conservative
       •
       •
       •
       •
       •
       •
       •
       •
       Moderate
       •
       •
       Authoritative
       •
       •
       •
       •
       •
       •
       •
       •
       •
       Passive
       •
       •
       •
       Economic Points:
       Frightening      -10
       All-Consuming -20
       Powerhouse    -30
       Thriving            -40
       Very Strong     -50
       Strong              -60
       Good                -70
       Fair                   -80
       Reasonable     -90
       Developing      -100
       Struggling        -110
       Weak                -120
       Fragile              -130
       Basket Case     -140
       Imploded         -150
       Military Manpower Equation:
       x = Population
       z = Gov. Type Pts.
       a = Economic Points
       y = Available Manpower
       x*z+(x/a)=y
       Example:
       7,000,000*.20+(7,000,000/70)=1,500,00
       The Empire of FO-20 originates in the “Star Wars”
       universe, so their starships will hold the number of men
       specified in “Star Wars” cannon.
       FO-20 Stats:
       Government Type: Moderate
       Economy: Good
       Population: 7 Million
       Military Manpower Available (MMA): 1,500,000
       Navy
       Star Destroyers: 8 (294,000 Officers and Crew) [37,000 each]
       Victory I Class Star Destroyers: 16 (83,200 Officers and Crew)
       [5,200 each]
       Tartan Patrol Craft: 32 (2,240 Officers and Crew) [70 each]
       Total: 379,440
       Army
       1,120,560 Officers and Enlisted
       #Post#: 72--------------------------------------------------
       Re: Military Purchase System
       By: Matriarchy of Cizerack Date: October 16, 2014, 6:32 am
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       I like the system, but the Government types fluctuate a lot on
       NS. I have seen them fluctuate a few times a week. What about
       just allowing the player to select if they wish their species
       government to be Liberal, Conservative, Moderate, Authoritative
       or Passive and just leave it there. It would make it so we
       wouldn't have to keep altering our stats more than we have to as
       our population grows.
       What about as we grow, the construction times and resources for
       ships and equipment?
       #Post#: 73--------------------------------------------------
       Re: Military Purchase System
       By: The Empire of Fo-20 Date: October 16, 2014, 6:39 am
       ---------------------------------------------------------
       Well as I said, these numbers would be updated every two weeks.
       They don't even need to constantly be maintained unless an all
       out war breaks out in the region. This is a game where an entire
       embassy is produced in two days and world legislation is carried
       out in the WA virtually over night. I think that the two weeks
       "refresh" would be sufficient for our purposes. I think two
       weeks is reasonable, maybe even one depending on what everyone
       thinks.
       #Post#: 74--------------------------------------------------
       Re: Military Purchase System
       By: Matriarchy of Cizerack Date: October 16, 2014, 6:44 am
       ---------------------------------------------------------
       Not a bad idea. I like it. Well, I am pro both ways. I guess we
       just need to get a vote going to see which way the majority
       prefer.
       #Post#: 75--------------------------------------------------
       Re: Military Purchase System
       By: The Empire of Fo-20 Date: October 16, 2014, 6:52 am
       ---------------------------------------------------------
       Indeed. I was just thinking too of getting a section on here
       about which nations align with which factions or if they stay
       neutral. It would be nice to have as reference.
       #Post#: 76--------------------------------------------------
       Re: Military Purchase System
       By: Matriarchy of Cizerack Date: October 16, 2014, 6:55 am
       ---------------------------------------------------------
       I was going to do that on my races main factbook.
       The box on the right in it you will see my ambassadors and to
       which faction they are sent to.
       I was going to put an alliance and enemies area in it as well.
       #Post#: 78--------------------------------------------------
       Re: Military Purchase System
       By: david090366 Date: October 16, 2014, 12:18 pm
       ---------------------------------------------------------
       This is going to sound terrible, I know, but can we combine the
       two systems? Cizerack's was a good way of determining how many
       ships and such you can produce. Fo-20's is a good way of
       determining how much manpower you actually have. For instance a
       small wealthy nation might be able to crank ships out left and
       right, but if it doesn't have the manpower to staff them what's
       the point. Whereas a large populous but poor nation might have
       plenty of manpower but not the funds to make ships and tanks and
       whatever.
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