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       #Post#: 108--------------------------------------------------
       Tha Warlordz!
   DIR By: Thebeast
       Date: August 29, 2013, 7:21 pm
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       Howdy  ;)
       Thought I'd check in and say I've learned a lot from this Clan
       that I'm currently in to include a new strategy for farming it's
       called Four Finger Fighting! It's quite unique and I hope
       everyone enjoys the article I've attached it explains how to
       execute and how to level up quickly! I miss you all and it may
       be much sooner that I visit then you think.
       FFF (Four Finger Fighting) Attack Strategy
       This document is to help explain the basics behind the FFF
       strategy. This will allow a person to gain cups and resources at
       the same time! With this strategy you do not have to drop cups
       to farm.
       Level 7 Camps: 110 Barbs & 110 Archers Level 8 Camps: 110 Barbs
       & 130 Archers
       How to Select a base to attack: (Look at bases to right for
       example)
       1.
       to find bases that have wiz towers as close to the middle as
       possible.
       2.
       number of buildings outside the walls and within the outer layer
       of the walls (reachable by archers).
       3.
       big bombs are outside the walls send a lone barb to trigger the
       bomb before sending in your army to get blown up.
       4.
       are awake and you want to attack draw the heroes out away from
       the defensive structures then overwhelm them with barbs and
       archers. Don’t go to crazy you still have an attack to carry
       out!
       5.
       Zoom all the way out on the base. You use your thumb and pointer
       finger on each hand. Start in the left and right corners. You
       attack with barbs first. Make sure that you are dropping barbs
       before you start to move your fingers! If you do not see your
       troop counter at the bottom going down before you start to move
       your fingers you will end up just zooming in.
       6.
       effectively. You want to place the archers in the same FFF
       method as fast as you can to shoot right over the barbs. Let the
       xbows, archers, cannons etc target the barbs which can take more
       of a hit then the archers.
       Many FFF attacks can be successful without the use of Clan
       Castles, Heroes, and Spells. Remember the goal is to get
       resources and win. You only need 50% to win. If you don’t need
       to use these extra’s don’t!
       7. Your Clan Castle. There are lots of variations of troops that
       can be placed in your CC. Archers and Wizards are the most
       common. You should save your CC for toward the end of your
       attack. If it looks like you are going to come up a bit short
       release your CC. If it looks like you are going to come up WAY
       short you might as well save your CC for the next attack. The
       one exception is if you have a Golem or a Pekka in your CC. If
       you have one of these you want to launch your CC early in the
       attack to distract the defensive structures or the bases Heroes.
       If you are going to attack a base with high level heroes draw
       them out and then launch your Golem. The will spend the whole
       attack hacking away on him and by the time they are done the
       attack will be over.
       8.
       waste them unless you need to. If you are sitting at 48% launch
       your heroes to get you to the 50% mark. As soon as you achieve
       the 1 star exit the attack as quick as possible. Keep your
       heroes as fresh as possible it will reduce the amount of time
       they need to sleep to heal and make them ready for future
       attacks sooner.
       9.
       lightning. It is the cheapest and shortest cooking time and is
       the only spell that does damage. Upgrade this spell to max! I
       recommend you go to www.clashofclans.wikia.com and look at each
       of the buildings to see how many hit points it takes to destroy
       them. For example if you are sitting on 47% and need 3% more to
       get the win knowing which building to hit to destroy it might be
       the difference between a win and a loss. Good rule of thumb is
       alters first! They are the weakest then builder huts. Each of
       these will get you 1% 2 Hero Alters and 5 Builder Huts is 7%
       right there! Also keep an eye on the damage your troops are
       doing to different structures. It may be that the building is
       almost dead and a single lightning will take it out or a couple.
       Look for builder huts lumped together to take out with 1 strike.
       Extra Tid-Bits:
       There are several advantages to this strategy. First you don’t
       have to drop cups to farm. The higher you get the easier
       resources are to obtain. It sounds backwards but it is true. The
       higher up bases are protecting more against getting 3 Starred.
       They put the resource collectors outside their walls! With this
       strategy your army only costs around 50k elixir. Much easier to
       get ahead if your army is not costing you over 100k to cook.
       Your army can cook in around 20 minutes. Even faster if you
       start your barracks cooking the next batch before you head out
       to attack. You will come back to an army already on its way.
       Because your army cooks so much faster you can get 3 attacks in
       per hour. Here is some numbers examples. Lets say you only get 8
       cups per attack. If you are averaging 3 attacks per hour that is
       around 25 cups per hour you can win. So in a few hours you can
       be up over 100 cups. Same goes for resources. With more frequent
       attacks and bonuses you can get tons of resources to upgrade
       your base.
       Just like every attack strategy it may not work 100% of the time
       and you will experience a loss every now and then. But when you
       do your next attack is only 20 minutes away. You don’t have to
       wait over an hour to get that sour taste out of your mouth from
       a defeat. Just like everything else repetition is the key. Stick
       with it. The more you do it the better you will get at it and
       the faster and more successful you will be at it. Happy Hunting.
       Keep in touch
       Beast
       Thinkin about gettin an iPad mini too Di
       #Post#: 110--------------------------------------------------
       Re: Tha Warlordz!
   DIR By: Lady Di
       Date: August 29, 2013, 8:32 pm
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       Hmm will hav to try this one for sure.  And im glad u hav seen
       the light Jae lol
       #Post#: 115--------------------------------------------------
       Re: Tha Warlordz!
   DIR By: Butch
       Date: August 30, 2013, 2:10 pm
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       Will definitely try it out. Thanks Beast
       #Post#: 117--------------------------------------------------
       Re: Tha Warlordz!
   DIR By: Burner
       Date: August 30, 2013, 7:19 pm
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       Will deffinetly try!!
       #Post#: 137--------------------------------------------------
       Re: Tha Warlordz!
   DIR By: Smitty
       Date: September 3, 2013, 11:04 am
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       I think it'd b better if i had lvl 5 troops!
       #Post#: 139--------------------------------------------------
       Re: Tha Warlordz!
   DIR By: Lindie
       Date: September 4, 2013, 8:51 pm
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       For those with a level 5 or 6 town hall .. give it a go anyway!
       I suggest you max your camps and cc so you carry the highest
       number of troops possible at your level. Using your research
       centre upgrade archers and barbs first (you have probably done
       this anyway!)
       Practice on the goblin trail to start with and if it is easier
       use two fingers initially till your coordination improves lol.
       Carry 50% barbs and 50% archers into the attack.
       Thanks for sharing the strategy Beast, I am loving it!!
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