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       #Post#: 1411--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Revan.Lorz Date: December 29, 2013, 3:28 pm
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       Alright so gotta have analdrun recruit samuil or at least try to
       before can meet 3way.
       Also, was thinking that theres like a yearly meeting in a
       certain neutral location where the three of them show up.
       Also we probably need to define our forces better. Since we r
       pirates, was thinking itd be best to clarify that we'd stand no
       chance against any organized or established army. Wouldnt reach
       the level of resources for that of blue suns or blood pack or
       the third one either. I was thinking we could a cap on force
       number and resources to about less than a thousand strong of an
       army in power.
       What think ye all? Too strict or cramping your style?
       #Post#: 1412--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: NozzIvix Date: December 29, 2013, 3:43 pm
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       The fact that all three can hold onto a planet means they have
       to have some sort of resource base. In my mind, it was like the
       second Pirates of the Caribbean movie, where each Lord had a
       veritable army of pirates, not enough to stand solo against the
       entire british army, but sizable enough to cause problems for
       just about everyone else.
       #Post#: 1413--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Revan.Lorz Date: December 29, 2013, 3:46 pm
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       Its just one colony though. One. Colony.
       At least, Zhu's Hope. At most, Some mid-sized city.
       Reason im saying this is, it cant be strong enough to take on
       Aria or Alliance. Because if they were that high profile, and
       pirate haven, theyd probs have been found out and nuked or taken
       in.
       #Post#: 1414--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Durandal Date: December 29, 2013, 3:49 pm
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       Well the numbers I made up with in Tobias' robot army are
       completely negotiable.  I just picked an amount of mecs based
       upon how powerful I assumed everyone else was.  I just figured
       Tobias would go for sheer numbers with the mecs, since compared
       to actual soldiers, they are pretty weak sauce.  One of Loykan's
       cyborg ninja would be able to wreck quite a few LOKI.  But I do
       agree we need some sort of general consensus on how powerful
       each captain's army is to prevent crazy escalation.  I think it
       goes without saying, an actual navy would wipe all three
       captain's out.  But since Lokyan is running with cyborg ninjas,
       cutting edge augmentation tech, and the bankroll of one of the
       largest corporations on earth, I assumed all three captains
       would have some sizable army.
       I also assumed since Tobias is supposed to be the broker of
       peace, the meet could be on his ship.  After all he is supposed
       to be the neutral party, and wouldn't stand to gain anything
       from a war.
       #Post#: 1415--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: tankobite Date: December 29, 2013, 3:51 pm
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       I 'm just a little worried as this is really my first RP
       experience and I'm not exactly sure what'll happen when we make
       contact and start having people fighting each other--for example
       how many ninjas can Samiul take out before it becomes
       unrealistic?  How tough are ninjas?  Etc...
       #Post#: 1416--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: medwards10 Date: December 29, 2013, 3:53 pm
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       I had been rolling under the assumption that this colony was the
       size of a small city. After all, this colony presumably exists
       as a pirate hub capable of supporting and supplying three pirate
       fleets.
       ---
       I like to think that Sam could hold his own against two or three
       of Lokyan's ninjas before he might be overwhelmed.
       #Post#: 1417--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Durandal Date: December 29, 2013, 4:00 pm
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       I agree.  I mean these guys are pirate kings at this point.  So
       I just assumed any one of them could go to war with the likes of
       Aria or any other organized crime syndicate and essentially hold
       their own.  I mean Aria controls a space station, these guys
       have an entire city.
       #Post#: 1418--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Revan.Lorz Date: December 29, 2013, 4:05 pm
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       I think thatd take away the need to be pirates at that point
       though. Pirates steal and not much else because they lack the
       resources to do much else. Right? Since if theyre thieves, they
       probably wouldnt be able to get that strong without hurting an
       organized establishment, and thatd mean making enemies. Raw
       resources kinda thing.
       Also, agree on tobias ship meeting place.
       #Post#: 1419--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Durandal Date: December 29, 2013, 4:25 pm
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       I mean at this point they are trying to be kings, not just
       simple pirates. I figure now they're building empires, like
       aria.  It's kind of harder to stretch that with lokyan since
       he's got corporate money.  But he also has the let my people go
       angle.
       #Post#: 1420--------------------------------------------------
       Re: Pirate Campaign Take Two...
       By: Revan.Lorz Date: December 29, 2013, 4:54 pm
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       Lokyan's the biggest issue. I wasnt planning on making analdrun
       any greater than a slaver with some fortunate connections...
       hmmm gonna make the whole "zomg we r doomed" sort of thing more
       difficult to make happen...
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