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       #Post#: 29655--------------------------------------------------
       Re: Recommended games to play
       By: HikariDude Date: March 24, 2025, 7:00 pm
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       I would probably have to play the game myself in order to fully
       grasp the game. Not to sound like a rightist but when it comes
       to watching gameplays from other players for hours, it feels
       like I have to watch the whole video. Maybe there is a way I
       could play the game (like get an SNES or an SNES classic edition
       and Princess Maker), maybe I could try taking breaks watching
       the video for each half hour and watch it without skipping (I
       skipped some parts). What do you think would be best?
       #Post#: 29656--------------------------------------------------
       Re: Recommended games to play
       By: HikariDude Date: March 24, 2025, 7:16 pm
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       I quickly decided to watch the gameplay. Until which timestamp
       would all the characters have been introduced? I also still
       would like to hear what you think is best?
       #Post#: 29658--------------------------------------------------
       Re: Recommended games to play
       By: 90sRetroFan Date: March 24, 2025, 7:22 pm
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       "Maybe there is a way I could play the game"
  HTML https://www.abandonwaredos.com/abandonware-game.php?abandonware=Princess+Maker+2&gid=1783
       #Post#: 29659--------------------------------------------------
       Re: Recommended games to play
       By: HikariDude Date: March 24, 2025, 7:41 pm
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       Cool thanks.
       #Post#: 30542--------------------------------------------------
       Re: Recommended games to play
       By: rp Date: July 3, 2025, 12:13 am
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       Dualism and anti industrial themes in counterculture era video
       games (yes, I know it's 3D, but it's still one of my favorite
       games as I only owned consoles from N64 onwards);
  HTML https://www.reddit.com/r/BanjoKazooie/comments/1jwb6cy/the_hidden_themes_of_banjokazooie/
       [Quote]
       Okay, maybe not exactly "hidden", but perhaps overlooked. It's
       easy to look at platformer collectathons like the Banjo games
       and just see a collection of random, fun, wacky, colorful
       characters, worlds, and assets without a consistent aesthetic
       between them.
       But I propose to you now that these games do, in fact, have at
       least a few themes that help create a singular creative
       narrative.
       Magic - This one is probably the most obvious. Magic is found
       and used consistently throughout the world of Banjo-Kazooie. We
       have creatures like Jinjos and Glowbos which are said to possess
       magical properties, characters like Mumbo, Humba, and Gruntilda
       who all practice their own magic-based disciplines, and ancient
       artifacts like Jiggies which possess a magic powerful enough to
       open doorways to other worlds. Even the musical notes we collect
       are used for magical means. They might seem like a random asset,
       but we all know that music is very much its own kind of magic.
       Light vs Dark - Not just in the conventional "good vs evil"
       sense. But framed more as "light magic vs dark magic". As a
       continuation of the previous theme, the main conflict of the
       series seems to be rooted in a battle of magical practices. You
       have a very good, nature-based magic wielded by shamen like
       Mumbo and Humba aiding Banjo and Kazooie in their fight against
       the Winkybunion witches who have conquered the Isle O' Hags
       using black magic/witchcraft.
       Nature vs Industry - Certain imagery and motifs are very
       prevalent in the Banjo games. Bears and birds, of course, but
       also things like honey, bees, trees, flowers, hills, water,
       greenery, etc. The world of Banjo is very pure and
       nature-themed. Even Banjo's home of Spiral Mountain has elements
       of Cottagecore and gives off Hobbit/Shire vibes (in my opinion).
       Contrast that with the corrupting influence of Gruntilda and her
       sisters. Worlds like Clanker's Cavern, Rusty Bucket Bay,
       Spiller's Harbor, and Grunty Industries are rampant with
       pollution and poison, destroying the environment. Even the final
       battle of Banjo-Tooie has you facing down Grunty in a giant
       drill.
       The Ancients - Worlds like Gobi's Valley, Mayahem Temple, Jolly
       Roger's Lagoon, and Hailfire Peaks show us the remnants of
       ancient civilizations that once inhabited these lands. Sure,
       they have residents like the Stonies who currently live there,
       but are they the original architects, or merely inheritors to
       these ruins? Either way, it makes the world of Banjo feel
       ancient and lived in. Even the presence of the Jiggywiggy Temple
       invites you to contemplate just how old this place truly is.
       I apologize for the long post, but these were the most immediate
       themes I could think of present throughout this amazing series.
       I'm sure there are more. But I believe that Rare has unknowingly
       created one of the most unique, creative, and unconventional
       Fantasy settings of our time. There is so much potential here.
       [/Quote]
       #Post#: 30626--------------------------------------------------
       Re: Recommended games to play
       By: rp Date: July 20, 2025, 12:05 pm
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  HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/is_the_n64s_failure_and_unpopularity_in_japan_a/
  HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/comment/drzxzhk/
       [quote]
       The N64 was the perfect storm of everything Japanese gamers
       didn't care about. Nintendo blew up their relationships with
       Japanese 3rd parties and went and made a "dream team" of US
       developers which resulted in a heavily Western skewed library.
       The N64 had over 300 titles in the US but half that many
       released in Japan. Nintendo lost most Japanese 3rd party support
       to Sony. The N64 had loads of first-person games which tend to
       not do well (even Minecraft didn't become popular until the Vita
       version which defaults to the 3rd person view clarification)
       either.
       It is fairly safe to say the N64 didn't meet expectations for
       Nintendo in their home market.[/quote]
  HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/comment/ds05i31/
       [quote]That’s interesting about First Person games in Japan. i
       never knew that.[/quote]
  HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/comment/ds05poc/
       [quote]
       Simply put Japanese people like to follow characters, not be
       immersed as "themselves" in a game. Japanese people love to
       follow icons and obsess over them and with a first person game
       they can’t do that
       [/quote]
       As I've stated here previously, I've always hated first person
       games..
       #Post#: 30627--------------------------------------------------
       Re: Recommended games to play
       By: 90sRetroFan Date: July 20, 2025, 4:51 pm
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       [quote]follow characters, not be immersed as "themselves" in a
       game.[/quote]
       This. See also:
  HTML https://trueleft.createaforum.com/counterculture-era/recommended-games-to-play/msg16320/#msg16320
       [quote]compare the non-Western treatment of the Alien vs
       Predator concept:
  HTML https://www.youtube.com/watch?v=EKyP1lopGU0
       with the Western treatment:
  HTML https://www.youtube.com/watch?v=OlZTfQAQaoY[/quote]
       On the other hand, where first-person perspective better
       facilitates following characters than third-person perspective,
       non-Western games have no problem using the former:
  HTML https://trueleft.createaforum.com/counterculture-era/recommended-games-to-play/msg19549/#msg19549
       [quote]
  HTML https://www.youtube.com/watch?v=zy0ButIPqq4
       It goes without saying that I infinitely prefer the non-Western
       approach to simulation games:
  HTML https://www.youtube.com/watch?v=ZycJEzh-5g4[/quote]
       "I've always hated first person games."
       Do you include first-person non-action games? I myself can't
       stand first-person action games but I am a fan of many
       first-person non-action games, such as previously mentioned:
  HTML https://trueleft.createaforum.com/human-evolution/non-aryan-adhd/msg28136/#msg28136
       Other memorable ones:
  HTML https://www.youtube.com/watch?v=4PUFSEgHUfg
  HTML https://www.youtube.com/watch?v=JN-h2WKFomU
  HTML https://www.youtube.com/watch?v=4qaBrRNs_aU
  HTML https://www.youtube.com/watch?v=0FUsWXdQk7I
       Bonus MV from Graduation (note character-focused use of
       first-person perspective):
  HTML https://www.youtube.com/watch?v=4vRtVMQsK8Y
       #Post#: 30629--------------------------------------------------
       Re: Recommended games to play
       By: rp Date: July 20, 2025, 9:08 pm
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       "Do you include first-person non-action games? I myself can't
       stand first-person action games but I am a fan of many
       first-person non-action games, such as previously mentioned"
       I liked hidden objects games for the PC, so I guess you could
       say I like those type of games.
       #Post#: 30643--------------------------------------------------
       Re: Media decolonization
       By: rp Date: July 22, 2025, 6:49 pm
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  HTML https://www.reddit.com/r/aznidentity/comments/bec1ba/might_as_well_be_buying_the_same_video_game_over/
       #Post#: 30644--------------------------------------------------
       Re: Re: Media decolonization
       By: 90sRetroFan Date: July 22, 2025, 7:34 pm
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       For contrast:
  HTML https://gaminghell.co.uk/images/pnpselectlight2.png
  HTML https://www.youtube.com/watch?v=7P3SKIMcZss
       Retro is the answer.  8)
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