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#Post#: 29655--------------------------------------------------
Re: Recommended games to play
By: HikariDude Date: March 24, 2025, 7:00 pm
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I would probably have to play the game myself in order to fully
grasp the game. Not to sound like a rightist but when it comes
to watching gameplays from other players for hours, it feels
like I have to watch the whole video. Maybe there is a way I
could play the game (like get an SNES or an SNES classic edition
and Princess Maker), maybe I could try taking breaks watching
the video for each half hour and watch it without skipping (I
skipped some parts). What do you think would be best?
#Post#: 29656--------------------------------------------------
Re: Recommended games to play
By: HikariDude Date: March 24, 2025, 7:16 pm
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I quickly decided to watch the gameplay. Until which timestamp
would all the characters have been introduced? I also still
would like to hear what you think is best?
#Post#: 29658--------------------------------------------------
Re: Recommended games to play
By: 90sRetroFan Date: March 24, 2025, 7:22 pm
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"Maybe there is a way I could play the game"
HTML https://www.abandonwaredos.com/abandonware-game.php?abandonware=Princess+Maker+2&gid=1783
#Post#: 29659--------------------------------------------------
Re: Recommended games to play
By: HikariDude Date: March 24, 2025, 7:41 pm
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Cool thanks.
#Post#: 30542--------------------------------------------------
Re: Recommended games to play
By: rp Date: July 3, 2025, 12:13 am
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Dualism and anti industrial themes in counterculture era video
games (yes, I know it's 3D, but it's still one of my favorite
games as I only owned consoles from N64 onwards);
HTML https://www.reddit.com/r/BanjoKazooie/comments/1jwb6cy/the_hidden_themes_of_banjokazooie/
[Quote]
Okay, maybe not exactly "hidden", but perhaps overlooked. It's
easy to look at platformer collectathons like the Banjo games
and just see a collection of random, fun, wacky, colorful
characters, worlds, and assets without a consistent aesthetic
between them.
But I propose to you now that these games do, in fact, have at
least a few themes that help create a singular creative
narrative.
Magic - This one is probably the most obvious. Magic is found
and used consistently throughout the world of Banjo-Kazooie. We
have creatures like Jinjos and Glowbos which are said to possess
magical properties, characters like Mumbo, Humba, and Gruntilda
who all practice their own magic-based disciplines, and ancient
artifacts like Jiggies which possess a magic powerful enough to
open doorways to other worlds. Even the musical notes we collect
are used for magical means. They might seem like a random asset,
but we all know that music is very much its own kind of magic.
Light vs Dark - Not just in the conventional "good vs evil"
sense. But framed more as "light magic vs dark magic". As a
continuation of the previous theme, the main conflict of the
series seems to be rooted in a battle of magical practices. You
have a very good, nature-based magic wielded by shamen like
Mumbo and Humba aiding Banjo and Kazooie in their fight against
the Winkybunion witches who have conquered the Isle O' Hags
using black magic/witchcraft.
Nature vs Industry - Certain imagery and motifs are very
prevalent in the Banjo games. Bears and birds, of course, but
also things like honey, bees, trees, flowers, hills, water,
greenery, etc. The world of Banjo is very pure and
nature-themed. Even Banjo's home of Spiral Mountain has elements
of Cottagecore and gives off Hobbit/Shire vibes (in my opinion).
Contrast that with the corrupting influence of Gruntilda and her
sisters. Worlds like Clanker's Cavern, Rusty Bucket Bay,
Spiller's Harbor, and Grunty Industries are rampant with
pollution and poison, destroying the environment. Even the final
battle of Banjo-Tooie has you facing down Grunty in a giant
drill.
The Ancients - Worlds like Gobi's Valley, Mayahem Temple, Jolly
Roger's Lagoon, and Hailfire Peaks show us the remnants of
ancient civilizations that once inhabited these lands. Sure,
they have residents like the Stonies who currently live there,
but are they the original architects, or merely inheritors to
these ruins? Either way, it makes the world of Banjo feel
ancient and lived in. Even the presence of the Jiggywiggy Temple
invites you to contemplate just how old this place truly is.
I apologize for the long post, but these were the most immediate
themes I could think of present throughout this amazing series.
I'm sure there are more. But I believe that Rare has unknowingly
created one of the most unique, creative, and unconventional
Fantasy settings of our time. There is so much potential here.
[/Quote]
#Post#: 30626--------------------------------------------------
Re: Recommended games to play
By: rp Date: July 20, 2025, 12:05 pm
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HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/is_the_n64s_failure_and_unpopularity_in_japan_a/
HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/comment/drzxzhk/
[quote]
The N64 was the perfect storm of everything Japanese gamers
didn't care about. Nintendo blew up their relationships with
Japanese 3rd parties and went and made a "dream team" of US
developers which resulted in a heavily Western skewed library.
The N64 had over 300 titles in the US but half that many
released in Japan. Nintendo lost most Japanese 3rd party support
to Sony. The N64 had loads of first-person games which tend to
not do well (even Minecraft didn't become popular until the Vita
version which defaults to the 3rd person view clarification)
either.
It is fairly safe to say the N64 didn't meet expectations for
Nintendo in their home market.[/quote]
HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/comment/ds05i31/
[quote]That’s interesting about First Person games in Japan. i
never knew that.[/quote]
HTML https://www.reddit.com/r/nintendo/comments/7n8ld8/comment/ds05poc/
[quote]
Simply put Japanese people like to follow characters, not be
immersed as "themselves" in a game. Japanese people love to
follow icons and obsess over them and with a first person game
they can’t do that
[/quote]
As I've stated here previously, I've always hated first person
games..
#Post#: 30627--------------------------------------------------
Re: Recommended games to play
By: 90sRetroFan Date: July 20, 2025, 4:51 pm
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[quote]follow characters, not be immersed as "themselves" in a
game.[/quote]
This. See also:
HTML https://trueleft.createaforum.com/counterculture-era/recommended-games-to-play/msg16320/#msg16320
[quote]compare the non-Western treatment of the Alien vs
Predator concept:
HTML https://www.youtube.com/watch?v=EKyP1lopGU0
with the Western treatment:
HTML https://www.youtube.com/watch?v=OlZTfQAQaoY[/quote]
On the other hand, where first-person perspective better
facilitates following characters than third-person perspective,
non-Western games have no problem using the former:
HTML https://trueleft.createaforum.com/counterculture-era/recommended-games-to-play/msg19549/#msg19549
[quote]
HTML https://www.youtube.com/watch?v=zy0ButIPqq4
It goes without saying that I infinitely prefer the non-Western
approach to simulation games:
HTML https://www.youtube.com/watch?v=ZycJEzh-5g4[/quote]
"I've always hated first person games."
Do you include first-person non-action games? I myself can't
stand first-person action games but I am a fan of many
first-person non-action games, such as previously mentioned:
HTML https://trueleft.createaforum.com/human-evolution/non-aryan-adhd/msg28136/#msg28136
Other memorable ones:
HTML https://www.youtube.com/watch?v=4PUFSEgHUfg
HTML https://www.youtube.com/watch?v=JN-h2WKFomU
HTML https://www.youtube.com/watch?v=4qaBrRNs_aU
HTML https://www.youtube.com/watch?v=0FUsWXdQk7I
Bonus MV from Graduation (note character-focused use of
first-person perspective):
HTML https://www.youtube.com/watch?v=4vRtVMQsK8Y
#Post#: 30629--------------------------------------------------
Re: Recommended games to play
By: rp Date: July 20, 2025, 9:08 pm
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"Do you include first-person non-action games? I myself can't
stand first-person action games but I am a fan of many
first-person non-action games, such as previously mentioned"
I liked hidden objects games for the PC, so I guess you could
say I like those type of games.
#Post#: 30643--------------------------------------------------
Re: Media decolonization
By: rp Date: July 22, 2025, 6:49 pm
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HTML https://www.reddit.com/r/aznidentity/comments/bec1ba/might_as_well_be_buying_the_same_video_game_over/
#Post#: 30644--------------------------------------------------
Re: Re: Media decolonization
By: 90sRetroFan Date: July 22, 2025, 7:34 pm
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For contrast:
HTML https://gaminghell.co.uk/images/pnpselectlight2.png
HTML https://www.youtube.com/watch?v=7P3SKIMcZss
Retro is the answer. 8)
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