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#Post#: 25464--------------------------------------------------
Re: Aryan stance on video games
DIR By: speedarian
Date: March 15, 2024, 7:22 pm
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The list also says my head is constantly on fire, did you
believe that too?
#Post#: 25465--------------------------------------------------
Re: Aryan stance on video games
DIR By: speedarian
Date: March 15, 2024, 7:27 pm
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I'm leaving the forum, this 'leadership' is shallow as a puddle,
it will not tread into deeper depths of understanding.
#Post#: 25468--------------------------------------------------
Re: Aryan stance on video games
DIR By: 90sRetroFan
Date: March 15, 2024, 9:56 pm
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"The list also says my head is constantly on fire, did you
believe that too?"
Thank you for admitting that you do not deserve to be taken
seriously.
#Post#: 25471--------------------------------------------------
Re: Aryan stance on video games
DIR By: speedarian
Date: March 16, 2024, 4:41 am
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I hope others here see how pitiful you are.
#Post#: 32964--------------------------------------------------
Re: Aryan stance on video games
DIR By: guest7777
Date: August 11, 2026, 6:25 am
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Not sure video games can be aryan. For one thing they can only
exist on something you can only get from slavery (modern
industry, no purely voluntary system of exchange would ever
create something as complex and needing as many intercontinental
man hours as a computer), for another if the idea is escaping
the illusion of material world is the goal then plugging
yourself into a digital world seems like sidestepping the
problem. Perhaps iconoclasm in all medium is correct but for now
the most expensive ones (those requiring constant energy just to
turn on) would be a good start.
"I believe they would understand (I get the impressions Goebbels
would be immediately clear on this) that it is a powerful tool
for propaganda and spiritual understanding"
This is really Trotsky's view:
"The passion for the cinema is rooted in the desire for
distraction, the desire to see something new and improbable, to
laugh and to cry, not at your own, but at other people’s
misfortunes. The cinema satisfies these demands in a very
direct, visual, picturesque, and vital way, requiring nothing
from the audience; it does not even require them to be literate.
That is why the audience bears such a grateful love to the
cinema, that inexhaustible fount of impressions and emotions.
This provides a point, and not merely a point, but a huge
square, for the application of our socialist educational
energies."
"The fact that we have so far, ie., in nearly six years, not
taken possession of the cinema shows how slow and uneducated we
are, not to say, frankly, stupid. This weapon, which cries out
to be used, is the best instrument for propaganda, technical,
educational, and industrial propaganda, propaganda against
alcohol, propaganda for sanitation, political propaganda, any
kind of propaganda you please, a propaganda which is accessible
to everyone, which is attractive, which cuts into the memory and
may be made a possible source of revenue."
"The cinema competes not only with the tavern but also with the
church. And this rivalry may become fatal for the church if we
make up for the separation of the church from the socialist
state by the fusion of the socialist state and the cinema."
"Meaningless ritual, which lies on the consciousness like an
inert burden, cannot be destroyed by criticism alone; it can be
supplanted by new forms of life, new amusements, new and more
cultured theaters. Here again, thoughts go naturally to the most
powerful – because it is the most democratic – instrument of the
theater: the cinema. Having no need of a clergy in brocade,
etc., the cinema unfolds on the white screen spectacular images
of greater grip than are provided by the richest church, grown
wise in the experience of a thousand years, or by mosque or
synagogue. In church only one drama is performed, and always one
and the same, year in, year out; while in the cinema next door
you will be shown the Easters of heathen, Jew, and Christian, in
their historic sequence, with their similarity of ritual. The
cinema amuses, educates, strikes the imagination by images, and
liberates you from the need of crossing the church door. The
cinema is a great competitor not only of the tavern but also of
the church. Here is an instrument which we must secure at all
costs!"
HTML https://www.marxists.org/archive/trotsky/women/life/23_07_12.htm
Most of Trotsky's comments are applicable to video games to
varying extents. They are born out of the desire for new
distractions, compete with life (and ethereal life) itself,
require little of the audience (at least typically in comparison
to what they would require in the real world for the simulated
task), and so on. All the more reason to do the exact opposite
of what he wants to do with them.
For example what 9RF said elsewhere:
" It’s as though the Western aim is to create within virtual
space yet another material world as realistic as the real
material world, whereas the non-Western aim is to use virtual
space to help people momentarily forget the real material world
in favour of a much simpler world."
We typically call 'momentarily forget' distraction. Prior to
western-induced industrialism people could be said to distract
themselves from the world in various ways. At the most base
level for example was alcohol. At best, using a solar panel to
power an old atari (a relatively simply device and so uses less
non-voluntarily labour than a more recent device) to distract
yourself rather than in some deeper human connection (a
connection with the numinous via meditation or namaz or the
like), past generations (by interacting with objects such as
texts left behind), or other livings (such as group singing,
chores, or feeding pigeons), seems to be calling for the
creation of people who live on top of things rather than within
things.
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