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#Post#: 11--------------------------------------------------
Dead Space Mini-SDK
DIR By: D34Dspy
Date: March 31, 2014, 9:06 am
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Dear (Best uber 1337) Thing Community,
I would post my Dead Space 1 mini sdk. i removed some function,
like Set Player Pos(int a1, Vec3 Pos), Set Player Health(int a1,
int a2) Set Player Fear Rect(int a1, int a2).
--- Code ---
//Generated using ReClass 2013 Mod by CypherPresents
#define Off_Base 0x0040EDBD
#define Off_LocalPlayer 0x0040EE43
class Base;
class Player;
class Base
{
public:
char _0x0000[28];
DWORD Entity; //0x001C
char _0x0020[88];
DWORD N0015C300; //0x0078
char _0x007C[64];
char _0x00C0[16];
char _0x00D8[40];
};//Size=0x0100
class Player
{
public:
char _0x0000[104];
DWORD FearReact; //0x0068
char _0x006C[24];
DWORD StasisProjectile; //0x0084
char _0x0088[800];
DWORD RoolCamModifierOp; //0x03A8
char _0x03AC[24];
DWORD ShakeCamModifierInfo; //0x03C4
char _0x03C8[24];
DWORD SteadyCamModifierInfo; //0x03E0
char _0x03E4[24];
DWORD ManualAimCameraInfo; //0x03FC
char _0x0400[24];
DWORD OribtCameraInfo; //0x0418
char _0x041C[24];
DWORD PairedAnCamInfo; //0x0434
char _0x0438[96];
DWORD PushPopCamMod; //0x0498
char _0x049C[500];
DWORD Page_IsWideScreen; //0x0690
char _0x0694[404];
DWORD NPCStreamAttributes; //0x0828
char _0x082C[964];
DWORD ConRelay; //0x0BF0
char _0x0BF4[24];
DWORD Destructible; //0x0C0C
char _0x0C10[24];
DWORD ItemPlantPoint; //0x0C28
char _0x0C2C[108];
DWORD PushCamPodInfo; //0x0C98
char _0x0C9C[180];
DWORD HealthCompTuningRelay; //0x0D50
char _0x0D54[24];
DWORD CounterUtil; //0x0D6C
char _0x0D70[24];
DWORD Timer Util; //0x0D88
char _0x0D8C[24];
DWORD AndEventGate; //0x0DA4
char _0x0DA8[24];
DWORD OrEventGate; //0x0DC0
char _0x0DC4[1356];
void* ShipStore; //0x1310
char _0x1314[24];
void* SaveKiosk(); //0x132C
char _0x1330[464];
};//Size=0x1500
--- End Code ---
--- Code ---
Base Offset: 0x0040EDBD
lPlayer Offset: 0x0040EE43
--- End Code ---
Greets DDs!
Enjoy! ;)
#Post#: 24--------------------------------------------------
Re: Dead Space Mini-SDK
DIR By: Coplin
Date: March 31, 2014, 1:09 pm
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Nice ! if only i had Dead space :P
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