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#Post#: 303--------------------------------------------------
'Ride of our lives' Mini-Series
DIR By: Madness the Hedgefox
Date: January 14, 2015, 6:02 pm
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An idea that seemed to be fairly popular with another crowd that
a few of you know of, so i'm bringing this to the Torch Zone. It
still needs kinks fixed, but it should be okay after it's all
figured out.
[B][I]Wes Weasley starts selling the air boards to different
characters and the air boarding catches on as a fun thing to do
thanks to Wes' selling tactics involving a spire of hypnovision.
[I](Iffy about that bit.)[/I] Both as a pastime and as a way of
settling bets and disputes. A mysterious entity decides to cash
in on this and set it up into a giant competition to see who air
boards the best out of everyone. But as always, there's evil
abound. Think about it, what kind of evil could be exploited
while all of the heroes are preoccupied?[/I][/B]
- Your scored numbers on the dice determine your speed/distance.
If two racers are level the racers have an opportunity to hit
the other racer(s) costing them their next turn. Dice will
decide who is hit and who is unscathed.
- Races are default of [B]three[/B] laps unless all parties (IC
and OOC) agree to a different number of laps. I'd like proof of
agreement to help keep track of goings on.
- Everyone knows there is the potential of being too early and
zapped at the starting gate. Dice will call this. Seeing as the
dice is 20 big, anyone scoring higher than 15 at the start will
be at the gate too early and gain a 'bad' start which will cost
them their first roll. If both parties lose their roll, the
rolls lose two thirds for the first roll. A 15 is a 'perfect'
start, 0% penalty on first dice roll. Your first roll will be
fractioned slightly depending on your 'out of the gate time'.
1 - 7 = Good, first roll loses 25% (in decimal scenarios use
common rule, round up for .5 and over, round down for below.)
8 - 14 = Brilliant, first roll loses 15%
- Per advice from Ajax when i first ran this, Each lap has been
extended in size from the original run of the mill, each lap is
now 35 points large making for a grand total of 105 to be the
winner, (on a 3 lap race) I'll keep track of the progress post
by post. If two or more hit the line at the same time the winner
is whoever was furthest in the last roll.
- You are more than welcome to have your character act as a
board mechanic if they have such skills. If they do have such a
capability and will make use of it in the mini-series, then do
let me know so I can keep records updated.
- Of course some of my characters will be in a race or two,
however I will try my hardest to keep the dish fair. If I screw
up just tell myself or Darken and if I can fix the mess I will
do so.
- Seeing as Air Boards, Air Skates / Boots or Air Bikes were
available in the original 'Sonic Riders' you are free to use any
of these.
- If a character already has a form of 'riders' gear then they
are okay to use it. It just means that they do not have to buy
one from Wes, it only takes out a very minor 'text filler' point
where the board is delivered. Nothing major. Thanks to
Darkenlight for bringing that question up.
- I have no problem with a race turning into an EX Gear one that
uses the Gravity Dive from Sonic Riders Zero Gravity, but if you
could alert me beforehand that you intend to do this that would
be nice. But please, nothing that is unique to Sonic Free
Riders, I have little to no knowledge on that game.
Any questions? Buzz me in the shoutbox or by PM. Please, keep
all PMs sent to Madness the Hedgefox. It's the only account I
get a proper notification of PMs on. If I read it by e-mail
first I can plan my response ahead of time.
Let's dust off the goggles, grab some boards (courtesy of Handy
Dandy Supervillain Appliance Distributors Limited) and do
something that won't make us 'board'.
[B]Thread Checklist[/B]
[B][U]Pre-Series[/U][/B]
[B][U][Size=12pt]Opening thread[/size][/U][/B]
[B][U][Size=12pt]Pre-Competition Races[/size][/U][/B]
[B][U][Size=12pt]Boarding World Grand
Prix (Sponsored by HDSVADL)[/size][/U][/B]
[B][U]Post-Competition[/U][/B]
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