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       #Post#: 15--------------------------------------------------
       Spells (fantasy)
       By: master malinko Date: July 23, 2011, 5:34 am
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       Shaman:
       Cure- can cure allies of any poison.
       Block- Creates a wall of magic around the shaman. anyone inside
       it is protected.
       Strength increase- Increases an allies strength and the users.
       Paladin:
       Light Blade- covers the paladin's weapon with light magic. It
       helps vanquish evil, unholy, and undead.
       Holy Armor-  cover the paladin's weapon with a holy light. It
       helps protect them even more.
       Cross of Swords- a paladin stabs his sword on the ground, and
       blasts any enemies around him in a cross/"t" formation.
       Mage:
       Fire ball- shorts a fire ball at the enemy.
       Lightning Bolt- sends a bolt of lightning at the enemy.
       Wind Slash- sends two crescent-shaped wind blades at the enemy.
       Earth Blast- launches two big rocks at the enemy.
       Icicle- sends several icicles at the enemy
       Water Blast- a small blast of water erupts from under the enemy.
       Priest:
       Heal- heals any wounds and illness.
       Barrier- makes a barrier to protect allies from magic and
       physical attacks.
       Regain- allows someone to have their wounds heal slowly
       overtime.
       Holy Blast- sends three bright orbs towards the enemy.
       Guide:
       Map- makes a map suddenly appear
       Pin-Point -points to a specif location on the map.
       Teleport- teleports to any location. The stronger the magic, the
       further you can teleport to.
       Druid:
       Transform: can transform in to an animal.
       Rain- causes a rain cloud(s) to appear.
       Lightning- causes a lightning cloud(s) to appear.
       Snow- causes a snow cloud(s) to appear.
       Hail- causes a hail cloud(s) to appear.
       Freeze- causes the temperature to drastically drop and freeze
       any body of water.
       Werewolf:
       Clans support- Any werewolf within the users party gets an added
       strength and defense bonus.
       Native tongue- When faced with an unknown language the werewolf
       can use this to try and learn the language in a matter of
       minutes.
       Blood lust- The user goes into a blind flurry and gets a
       strength bonus however his/her defense drops leaving them
       extremely vulnerable if hit.
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