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#Post#: 507--------------------------------------------------
Re: Postulate Failure Chart
DIR By: TromFan
Date: June 14, 2019, 8:31 pm
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I've just run out of things to say, that's all.
#Post#: 508--------------------------------------------------
Re: Postulate Failure Chart
DIR By: mjh
Date: June 15, 2019, 12:37 pm
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Ok - I believe I now have this understood, it's not an easy
cognition to get...
I had to go back to a basic evaluation question - "what needs to
be true for this to be true?"
I found that answer in the Level 5 process:
--- Quote ---
> The being, in life, enters games with an effect at 8b; after
many vicissitudes he quits playing games with this effect at 1a.
--- End Quote ---
This reconfirmed that 1A is where it should be, we leave where
we came in but the mirrored impression. (as a side note, I've
never said the chart was wrong, I've been saying I don't
understand how it is formulated in the way it is)
So this post is a form of exercising my cognitive flow - kind of
writing up a win, but also a way to consolidate my thinking - I
hope it may be useful to another.
On reviewing the PFCC - there were some items that I had not
fully explored. This was the 'Recurring Pattern' and 'Break in
Pattern' references, again I was looking at 'what had to be true
for this to be true?'
I could see that SELF moved from 8B -> 1A and the recurring
pattern fit to each set of four, with three of the same
postulate then a change on the fourth. The pattern of the OTHER
initially eluded me until I saw that their pattern runs from 1A
-> 8B on the chart, the exact counter-flow to ours.
Double checking definitions for Overt and Motivator:
--- Quote ---
> Overwhelming the postulate of an opponent in a game is known
as an overt act.
>
> Having one’s own postulates overwhelmed is called a motivator.
--- End Quote ---
Everything became clear, the chart does not exactly reflect the
Postulate Failure Cycle (Thank you David for your comment on
this last year, it didn't fully land until last night - comm
cycles can take awhile sometimes!). The meta-view of the chart
does this i.e. each sector of four shows the legs, though within
them we see the full expression of the Postulate itself.
In the OVERT we see ourselves causing failure on another through
vanquishment - FORCING or PREVENTING
In the MOTIVATOR (the exact counter opposite flow) we see
ourselves being vanquished by another - FORCED or PREVENTED
and we have the two game conditions - one where we start the
game and one where they start the game.
The end result of these two game conditions is not provided, and
this is where I have dubbed in a result from the Postulate
Failure Cycle, based on who started the game, finished the game.
This was never a requirement, at least I currently don't think
so, and potentially is where the contention between myself and
TromFan got entangled.
Simply each sector of four offers all the possible options a
being may experience within that scope of postulate.
Therefore, a being holding the MBK postulate will start by
INFLICTING on another and at a later point will be REJECTED,
ultimately moving them to MNBK where they will DEPRIVE until
they are REVEALED - At this point, the 'shift' occurs and they
become the other at MK where they go into REVELATION until they
are DEPRIVED from knowing, moving them to MNK where they will
REJECT until they experience that INFLICTION they started the
whole cycle off with when they came in.
Many thanks people - that was quite a ride! :)
Perspective and viewpoints are wonderful things - especially
when they move and are adopted!
#Post#: 509--------------------------------------------------
Re: Postulate Failure Chart
DIR By: TromFan
Date: June 15, 2019, 2:17 pm
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I had a feeling that if I stopped arguing with you that you
would get it. So glad for you!
#Post#: 510--------------------------------------------------
Re: Postulate Failure Chart
DIR By: mjh
Date: June 15, 2019, 3:40 pm
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--- Quote from: TromFan link ---
>
> I had a feeling that if I stopped arguing with you that you
would get it. So glad for you!
>
--- End Quote ---
Thank you for that! I found it interesting that Dennis never
mentions what the recurring patterns are on the PFCC and in
which direction they run. It's kind of obvious after you've seen
it, and the see how the flows run. :)
#Post#: 511--------------------------------------------------
Re: Postulate Failure Chart
DIR By: TromFan
Date: June 16, 2019, 12:32 pm
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He does mention there is a symmetry to the chart. Also, if you
read Insanity Point and really get it, it becomes terribly
obvious too. But for me, I had to read that book twice and then
actually perform level five with the Insanity Point data to get
that sort of clarity.
#Post#: 562--------------------------------------------------
Re: Postulate Failure Chart
DIR By: guest62
Date: October 4, 2019, 8:27 pm
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The PFCC is too complicated on its own to be understood until
you start using it to vanish mental mass.
Removing levels here and there and trying to make it fix your
understanding isn't gonna work . hahaha You're better off trying
to understand it for what it is .
Smelling farts is pretty disgusting but there's nothing you can
do to unsmell someone else's fart except exhale and hold it
until you can get as far away as possible while thinking the
thought , you son of a bitch .
By the time you smell it, its too late , You cant re-peal a
banana once its been-unpeeled and you cant un-smell a fart once
its been smelled.
HTML https://youtu.be/wbAF1EExpek
#Post#: 563--------------------------------------------------
Re: Postulate Failure Chart
DIR By: guest62
Date: October 4, 2019, 8:50 pm
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granting too much importance to anything ipso facto grants too
much importance to its absence.
L5 should not be considered too important nor its absence.
Control is everything in games play , and vanishing mental mass
.
HTML https://youtu.be/tFUi8Wa03hc
#Post#: 976--------------------------------------------------
Re: Postulate Failure Chart
DIR By: mjh
Date: June 26, 2022, 4:24 am
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[attachimg=1]
Latest Version of the PFCC
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