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#Post#: 232--------------------------------------------------
To invite a loss is to eventually have a loss enforced upon one.
DIR By: supreme
Date: November 15, 2017, 12:29 pm
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In the TROM book, The Games Paradox is listed as:
A. All games are played for fun
B. To always win is no fun.
C. To invite a loss is to eventually have a loss enforced upon
one.
D. Thus eventual failure is the end result of all games.
My question is: what does it mean to invite a loss? Could
someone give an example of this? I realize that all transactions
between endpoints represents a game, but my thinking is in
professional sports: the teams compete with 100% of their
ability to win the championship and are seriously dejected when
they do not win.
#Post#: 250--------------------------------------------------
Re: To invite a loss is to eventually have a loss enforced upon
one.
DIR By: Pete
Date: December 29, 2017, 5:35 pm
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First you must broaden you understanding of games. Every
interaction between people or groups can be games when their
postulates are in conflict and there are games within games
within games.
So your professional teams are in a game and at the same time
the individual players and in the game for personal financial
gain and the sensation generated by game play and two game
players in the professional game my be in competition to be the
most valuable player on the team etc.etc.etc.
As a game player gets very skilled at playing a game he gets
bored as there is little chance of loss so he play half
heartedly and gives the opponent a increase chance to win. You
have probably seen a movie where a bully is so strong he toys
with the kid he is picking on. The kid gets in a lucky punch
and hits the bully in the balls thus winning the match.
The bully invited a loss by not playing the game to the utmost
of his skill.
Pete
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