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       #Post#: 983--------------------------------------------------
       Generating the PFCC from memory
   DIR By: mjh
       Date: July 23, 2022, 7:51 am
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       This is a new thread to discuss the idea brought up in the
       Published TROM thread.
       Jur93n mentioned a method to recall and draw out PFCC.
       From my own perspective this is a valuable datum, having a
       personal connection to the data so that this chart may be
       presented at will. The basic TROM data should be sufficient to
       generate this.
       I begin with the 4 Legs and each of their Game Conditions, Self
       is on the Left and Not-Self is on the Right.
       Leg 1 - MBK - MNK
       Leg 2 - MNBK - MK
       Leg 3 - MK - MNBK
       Leg 4 - MNK - MBK
       Each of these have two conditions - one where Self initiates and
       the other where Not-Self initiates the game. In both of these
       the SD and PD postulates of both parties are extant.
       At this point then eight of the rows can be populated - in my
       revised chart the Origin/Receipt of the Game is shown by an
       arrow.
       Thus :
       Leg 1
       MBK -> MNK
       MBK <- MNK
       Leg 2
       MNBK -> MK
       MNBK <- MK
       Leg 3
       MK -> MNBK
       MK <- MNBK
       Leg 4
       MNK -> MBK
       MNK <- MBK
       From either one of these scenarios there are another two states
       - one where Self is overwhelmed (Motivator) or the other where
       Not-Self is overwhemed (Overt). When Self commits the Overt we
       remain where we are so that is positioned at the 'stronger' end
       of the Leg, where Self is overwhelmed that is positioned closer
       to the next Leg as that is where we will come back in. The arrow
       in these circumstances determines the flow of the Overt, opposed
       to the initiator of the Game in the previous rows.
       Thus:
       Leg 1
       MBK -> MK (Overt)
       MBK -> MNK
       MBK <- MNK
       MNBK <- MNK (Motivator)
       Leg 2
       MNBK -> MNK (Overt)
       MNBK -> MK
       MNBK <- MK
       MBK <- MK (Motivator)
       Leg 3
       MK -> MBK (Overt)
       MK -> MNBK
       MK <- MNBK
       MNK <- MNBK (Motivator)
       Leg 4
       MNK -> MNBK (Overt)
       MNK -> MBK
       MNK <- MBK
       MK <- MBK (Motivator)
       In the Overwhelm states there is no PD postuate for the
       Receiving party - they have succumbed and 'Cannot Help But'
       (MUST) the imposed Postulate.
       #Post#: 984--------------------------------------------------
       Re: Generating the PFCC from memory
   DIR By: Jur93n
       Date: July 23, 2022, 10:07 pm
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       Ok now so there are a couple of things that we need:
       - Two wide columns, one for Self and one for Not Self
       - Each wide column is split into Origin and Receipt
       We know that:
       - First postulate was a Must Be Known postulate
       - Time-Track runs from bottom to top
       Then Not-Self/Origin from top to bottom can be filled in by
       going round the package and each leg starts with Overt followed
       by Game:
       - Must Be Known (Overt)
       - Must Be Known (Game)
       - 2 empty rows
       - Mustn't Be Known (Overt)
       - Mustn't Be Known (Game)
       - 2 empty rows
       - Mustn't Know (Overt)
       - Mustn't Know (Game)
       - 2 empty rows
       - Must Know (Overt)
       - Must Know (Game)
       - 2 empty rows
       The Self/Origin is the upside-down version of what we just
       filled in at Not-Self/Origin.
       Overts are complementary postulates, Games are opposing
       postulates, so now we can easily fill in the receipt points.
       Note: You can add 'Motivator' to Self/Receipt where
       Not-Self/Origin is an Overt.
       Done
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