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       #Post#: 1238--------------------------------------------------
       The Moot 
       By: Dungeon Master Date: August 20, 2025, 4:57 pm
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       [center]The Moot [/center]
       The three archdruids share the druid's responsibility for
       initiating newcomers to the Order. In addition, they each have
       the right to summon a moot: a gathering of the entire circle,
       traditionally held at the solstices and equinoxes. By ancient
       custom, moots are called four times a year at these set dates,
       once by each archdruid and once (usually in spring) by the great
       druid. A moot on a nontraditional date means the summoner sees
       something so deeply amiss in the domain that the entire circle
       must discuss it as soon as possible.
       These gatherings enable the circle to celebrate the changing of
       the seasons, to gossip and socialize, to exchange information on
       the state of the domain, and to fight druidic challenges before
       an audience. Druids at a moot perform ceremonies to celebrate
       Nature, honor their dead, marry a couple within the Order, and
       initiate new 1st-level druids.
       Along with these ceremonial duties, small groups at moots
       disappear together into the wilds to talk quietly while
       searching for herbs or mistletoe.
       The climax of any such gathering is the High Council of the
       Moot; the circle's nine druids, three archdruids, and great
       druid meet in a secret location to discuss the state of the
       domain and make plans to rally the circle against a particular
       problem, if necessary. Sometimes an ambassador from a
       neighboring circle (usually a character of at least druid rank)
       or an emissary of the Grand Druid attends a council. These
       personages bring news and greetings--and sometimes requests for
       help. After the High Council, the great druid (or an archdruid)
       addresses the entire moot, answers questions, and takes advice.
       To call a moot, an archdruid (or the great druid) sends
       messengers out across the domain to spread the word to druids of
       all branches. All members of the circle above 7th level must
       attend or explain their absence. Members of 3rd to 6th level may
       come, but usually do so only if their journeys bring them to the
       vicinity or if they have business with others there. Those of
       1st or 2nd level may attend a moot only with the permission of a
       member of the inner circle.
       The moot is scheduled to begin two weeks after the summoner
       dispatches the announcements, giving all druids in the circle
       enough time to settle their business and arrive. Such a
       gathering generally takes place at a sacred grove under the
       stewardship of the summoner. Though most moots last about four
       days, the meeting cannot end until the summoning archdruid or
       the great druid dissolves it.
       Bards, elves, rangers, swanmays, and other sylvan folk often are
       invited to a moot, but its location remains a secret to others.
       In troubled times, elves, rangers, friendly beasts, or forest
       creatures may patrol the moot and take trespassers prisoner.
       If the domain's circle is on good terms with the land's rangers,
       a spring or autumnal
       moot may take place in conjunction with a rangers' forgathering.
       However, like rangers, druids prefer to keep their gatherings to
       themselves, and such cooperation usually results from personal
       friendships between the great druid and notable rangers--or
       signals a desperate alliance against a greater foe.
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