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       #Post#: 1236--------------------------------------------------
       Druids
       By: Dungeon Master Date: August 20, 2025, 4:53 pm
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       [center]Druids[/center]
       [center]One of the Nine[/center]
       Upon reaching the 12th level, a character receives the official
       title of druid, of which a circle never has more than nine.
       (Lower-level characters, though called "druids" by most, are
       technically "initiates.") A druid's role in the circle resembles
       that of a 7th- to 11th-level initiate, with some exceptions.
       At 12th level, a druid has gained access to the commune with
       nature spell and should use it along with other druidic
       resources to aggressively root out emergent threats to the
       wilderness within a domain. Druids attend the High Council of
       the Moot and always act based on the needs of the circle as a
       whole. The circle's great druid, at times, asks 12th-level
       druids for advice and sends them on missions for the good of the
       circle.
       But the life of a druid involves more than just
       adventuring--serving as a mentor takes up much of a druid's
       time, too. Selecting young people to train as druidic candidates
       constitutes a major responsibility of those who reach druid
       rank. Each year, druids (and other inner circle members) pick
       the single most worthy of their advanced students to initiate
       into the Order as 1st-level druids.
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