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#Post#: 1236--------------------------------------------------
Druids
By: Dungeon Master Date: August 20, 2025, 4:53 pm
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[center]Druids[/center]
[center]One of the Nine[/center]
Upon reaching the 12th level, a character receives the official
title of druid, of which a circle never has more than nine.
(Lower-level characters, though called "druids" by most, are
technically "initiates.") A druid's role in the circle resembles
that of a 7th- to 11th-level initiate, with some exceptions.
At 12th level, a druid has gained access to the commune with
nature spell and should use it along with other druidic
resources to aggressively root out emergent threats to the
wilderness within a domain. Druids attend the High Council of
the Moot and always act based on the needs of the circle as a
whole. The circle's great druid, at times, asks 12th-level
druids for advice and sends them on missions for the good of the
circle.
But the life of a druid involves more than just
adventuring--serving as a mentor takes up much of a druid's
time, too. Selecting young people to train as druidic candidates
constitutes a major responsibility of those who reach druid
rank. Each year, druids (and other inner circle members) pick
the single most worthy of their advanced students to initiate
into the Order as 1st-level druids.
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