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       #Post#: 1222--------------------------------------------------
       429 AC Lords of Nerka II vol. I Story Two: Dark Covenant 
       By: Dungeon Master Date: August 13, 2025, 2:35 am
       ---------------------------------------------------------
       [center]Knights of Nerka
       Lords of Nerka II
       vol. I
       Story Two: Dark Covenant
       Chapter One: Jelek
       The Knights of Takhisis was created by Tracy Hickman[/center]
       Eastern Ansalon
       Taman Busk
       The Nerakan Road
       Jelek
       Jelek (Large Town, 2,760)
       The humiliating forced march retreat to Jelek was a necessary
       order to keep the Knighthood alive, but they can’t see that at
       the moment; all they know is their leaders have lost Neraka. The
       leaders hope they can find a way to redirect the men’s
       resentment.
       Lord of the Night Baltasar Rennold, Lord of the Lilly Army looks
       around and when he regains his breath he orders the engineers to
       see to the fortifications of the City and he gives a majority of
       his troops time to recover and orders up several units that have
       proven to be loyal to a fault in the past and has them stand
       guard. He sends for the Company commander, stationed at Jelek,
       to report at once and put his men on alert for an impending
       attack by an Ogre and Undead army.
       When Donovan Malakar, the Protector of the Lilly, stationed at
       Jelek, arrives, and even though he had heard the army of Neraka
       was outside, the shock of seeing it overwhelms his senses, and
       he is immediately confounded as to what could have happened to
       have this happen.
       Lord of the Night Baltasar Rennold explains, and looks to the
       Lord Adjudicator, Galen Nemedi, his counterpart of the Knights
       of the Skull as the Lord of the Skull to confirm his story- See
       Lords of Neraka Story One (The Attack by the Giants, and the
       army of the Ogre Titans).
       The Lord Adjudicator Galen Nemedi grimly smiles; it almost makes
       him appear crazed in the Red moonlight. “He speaks the truth;
       they were right behind us.”
       Lord of the Night, Baltasar Rennold, adds, he wanted to save
       what was left of the Knighthood and fight back with fresh
       levies, speaking of which. My troops are going to rest, and your
       troops are headed to the front of the line. We will join you
       there when they attack, but the last 45 hours have been hell.
       The Protector of the Lilly snaps to attention and orders his men
       to take positions at the gates and prepare to repel attackers.
       Soon,
       The Protector of the Lilly wakes the Lord of the Night carefully
       and tells him it is two in the afternoon. He had been moved in
       the night, and many of the troops had been given fluids and a
       sedative by their Medicus because he was dehydrated. The Lord of
       Night is only partly annoyed to be drugged and moved against his
       will, but he understands the Medicus has their jobs to do as
       well. Baltasar Rennold asks tentatively, “Any contact this
       morning, today?”
       The Protector of the Lilly answers, “No. It is curious, so I
       sent out a forward recon team to scout the road, and if possible
       up to Neraka.”
       The Lord of Night tells the Protector of the Lilly that he is
       pleased with his actions. He asks about his men. Protector of
       the Lilly reports that they have been given leave to eat and
       take rack time in the barracks. The Protector points the
       direction and tells the Lord of Night that they are well taken
       care of.
       The Lord of Night tells him Good job, and now all we do is wait
       for contact to find out what the Abyss is going on?
       #Post#: 1227--------------------------------------------------
       Re: 429 AC Lords of Nerka II vol. I Story Two:Dark Covenant Chap
       ter Two: The Missing Enemy 
       By: Dungeon Master Date: August 17, 2025, 10:13 pm
       ---------------------------------------------------------
       [center]Knights of Nerka
       Lords of Nerka II
       vol. I
       Story Two: Dark Covenant
       Chapter Two: The Missing Enemy
       [/center]
       Eastern Ansalon
       Taman Busk
       The Nerakan Road (Between Neraka and Jelek)
       Twenty-three miles from Jelek
       The Forward Recon Team was sent out on the orders of Donovan
       Malakar, the Protector of the Lilly, Commanding Officer of Jelek
       Garrison. The recon group is made up of knights from the Jelek
       garrison.
       Knights of Neraka Jelek garrison.
       Knights of the Lilly
       Team Leader Night Warrior Malack 9th level
       Forward Recon Team competition
       Night Acolyte Faelora Blackwinter 8th level
       Novice of Night Lucan: 7th level
       Warrior. Sgt Jharel 6th level
       Warrior Lierina 5th level
       Believer Grevell Whitefall 4th level
       Follower Ekrin Orestagg 3rd level
       Plus, fifteen more Knights of the Lilly Warriors, 5th level and
       below, Believers and Followers
       Warrior Lierin is a part of a small scouting group that is far
       ahead of the main group
       The forward recon team is on the road to Neraka and has had no
       contact yet with the enemy. But they have found dead knights.
       Dead of dehydration.  They prepare a marker near the Carin that
       they built for them. The crows have already rendered their faces
       unrecognizable.
       Jelek
       The Taman Massif looms to the northwest above Jelek
       At his own Manor in Jelek
       The Lord Adjudicator Galen Nemedi is supremely pleased with the
       developments. The blame rests on the Lord of Night’s failures
       and cowardice. He wonders what more he can do to weaken the Lord
       of Light politically further. He is not happy with the level of
       the state of discontent among the troops. They should be
       outraged, but they are looking at things in hindsight, and the
       men are becoming more loyal to him. The modicum of joy he was
       riding deflates as he learns all of his hopes and plans from
       last night are all for naught.
       The Command Post at the Jelek
       Lord of the Night Baltasar Rennold is looking over the detailed
       physical map of the region that was intricately carved and made
       by contract with the accountant, the disgraced former Lord of
       Night Morham Targonne, when the Knighthood originally moved to
       Jelek during Targonne's reign. He looks down the area where the
       Forward Scouts are bound to be located.
       Donovan Malakar, the Protector of the Lilly, enters the room and
       brings a dispatch from the forward Recon Team.
       The Lord of the Night reads the Protector’s face for anything he
       can glean before he reads the missive. The Protector’s face did
       not betray the import of the message’s contents.  Not finding
       what he was looking for, or rather, he did, he did not like what
       it implied. Baltasar reads the message:
       Have traveled twenty miles, going to travel a bit longer on the
       Nearakan Road.  Have down bodies of knights that fell on the
       forced march because they could not keep up. Animals have gotten
       to the fallen Knights. We buried them under a cairn of rocks
       that are marked. We have had no contact with enemy forces as of
       yet, but have found the first signs of evidence of barbarian
       ogre and hobgoblin spears and arrows. We have found footprints
       and signs that Ogres have come through both directions. We have
       found blood on rocks. We are camping tonight and moving out to
       Neraka tomorrow.
       Baltasar looks to the Protector and asks, “Have any dragons
       returned from the Dragon Army in Khur?”
       The Protector answers, “Three Blues have been seen in the area
       flying around, no riders are seen on their backs. They have not
       landed yet.”
       
       The Lord of Night tells the Protector to have them signaled
       down. “I would hear of their news about their mission.”
       The Protector nods and leaves the Command Post.
       The Blues finally come down, and the Lord of Night comes to meet
       them.
       He hears that his own Blue Dragon, Kerrilastian, got into a
       brutal physical fight during the Fight over Khur.
       He must be off licking his wounds, the Lord of Knight thinks.
       The Lord of Night hears that the Battle ended in no joy. The
       Elven Nation survives; they apparently stole the Eggs that were
       most precious to Vermomax the Red, the leader of the war effort.
       Negated… the Lord of Night thinks, wait, “Did you witness an
       Ogre Titan Army in Neraka?”
       The Dragons answer differently. They lost track when the battle
       began, but according to what he can glean, Neraka is clear, and
       the Ogre army has disappeared; the missing enemy has left the
       battlefield. They could be hiding in the mountains; that’s a
       remaining possibility...
       Continued failures... On his watch... Baltasar is not pleased.
       #Post#: 1249--------------------------------------------------
       429 AC Lords of Nerka II vol. I Story Two: Dark Covenant Chapter
        Three: The Return to Storm’s Keep  
       By: Dungeon Master Date: August 25, 2025, 1:00 am
       ---------------------------------------------------------
       [center]Knights of Nerka
       Lords of Nerka II[/center]
       [center]vol. I
       Story Two: Dark Covenant
       Chapter Three: The Return to Storm’s Keep
       Part One [/center]
       Eastern Ansalon
       The Nerakan Road, Northern Outskirts of the City of Neraka
       Knights of the Lilly Forward Recon Team
       Team Leader Night Warrior Malack is waiting. His scouting team
       is up ahead.
       He looks down the line at his troops. He told them to get some
       sleep. He has sentries out on the perimeter, but he is wide
       awake. It is just after midnight.  The Moons’ travels across the
       sky in their phases of the month. He is a warrior and spends
       little time thinking about the moons. He is on the lookout and
       listening for any possible signs of wild dog pack activity. They
       are known to roam this part of Neraka.
       Heat lightning streaks in the sky as five Knights of the Lilly,
       known best for their skills of reconnaissance, led by Recon Team
       leader (5th level) Warrior Lierin. Sgt. Lierin is from Sanction
       but has not seen it since she was a little girl. Known for her
       skills of owning the night, being quieter than the rest of her
       company. They have seen dead bodies. They have had to kill some
       wild dog packs that are feeding on the dead bodies.
       They find no threats, and in fact, some civilians are coming to
       see if help is coming.  They send a runner back to the main
       group to see how to proceed.
       Knights of the Lilly Forward Recon Team
       (8th Level) Night Acolyte Faelora Blackwinter has taken over the
       watch by the time the runner has arrived. She reads over the
       missive, and she safely wakes Team Leader Night Warrior Malack.
       He sits up from forty minutes of sleep he managed to get and
       reaches out and takes the missive and reads it over. “Rally the
       men.
       Knights of Neraka Jelek garrison.
       Knights of the Lilly
       Team Leader Night Warrior Malack 9th level
       Forward Recon Team competition
       Night Acolyte Faelora Blackwinter 8th level
       Novice of Night Lucan: 7th level
       Warrior. Sgt Jharel 6th level
       Warrior Lierina 5th level
       Believer Grevell Whitefall 4th level
       Follower Ekrin Orestagg 3rd level
       Plus, fifteen more Knights of the Lilly Warriors, 5th level and
       below, Believers and Followers
       Far away to the West and North, out across the ocean blue,
       Hundreds of miles, far from the tip of Palanthas, and further
       west, you come to a place called…
       Storm’s Keep
       Located in the Turbidus Ocean.
       Storm’s Keep is a fortress located on a small island located in
       the Turbidus Ocean. The island is a remote and rocky locale,
       which was shown to Ariakan by his mother Zeboim when he was
       first setting about founding the Knights of Takhisis. On the
       island, Ariakan gathered a number of his followers, and through
       the magic and might of a group of renegade mages and blue
       dragons, the fortress of Storm’s Keep was constructed. A large
       storm constantly brewed over the island, the elements obscuring
       it from prying eyes, except for those who were already aware of
       its existence.
       Originally, the island was home to a large volcano, which last
       erupted during the Cataclysm; however, it has long since become
       inactive. The outer cliffs of the island are jagged pieces of
       pumice and obsidian, and the waters around the edges of the
       island are shallow. The waters hide black coral and large rocks,
       which make approach by sailing vessel almost impossible. The
       interior cliffs of the island possess a large number of caves
       and tunnels, which have been home in the past to the blue
       dragons of the knighthood. The keep itself is built from black
       marble, which is kept shining and polished by the constant spray
       from the ocean.
       In the Age of Despair, for the first few years, Storm’s Keep was
       a burgeoning base for the Knights of Takhisis, which saw large
       numbers of young men become drilled and trained in the art of
       war. The fortress was split between the three orders of the
       knighthood, with mages, clerics, and fighters all developing
       their skills. In 381 AC, a cadre of powerful Wizards of High
       Sorcery, led by Dalamar the Dark, Highmage Justarius, and
       Karnea, attempted to infiltrate and conquer the fortress.
       However, the mages were quickly attacked, leading to Justarius
       being killed and Dalamar and Karnea barely escaping with their
       lives.
       Later in 383 AC, the keep was abandoned when the Knights of
       Takhisis left for the mainland of Ansalon to launch their
       invasion of the continent. Following the death of Ariakan and
       the defeat of many of the knights against the minions of Chaos,
       the knighthood chose to remain on Ansalon and not return to the
       isle.
       In the Age of Mortals, following the fall of Ariakan and the
       decline of the Knights of Takhisis following the Chaos War, the
       keep fell into disrepair and became the prison of Ausric Krell,
       who was raised as a Death Knight by Zeboim in retaliation for
       murdering her son. The goddess then created a wild storm to
       constantly rage over the keep, as a reminder of her dark rage at
       Krell for killing her beloved child.
       In the years following the War of Souls, Krell finally left the
       fortress after several decades. The Dark Knights have returned
       to Storm’s Keep once more, set about reclaiming the site as
       their base of operations to recover several powerful artifacts.
       Lord of Thorns Tiberius 17th Level  (LE male civilized human
       Knight of the Thorn /Vision partisan.  Tiberius has sent a wing
       of Dark Knights to scout out the island-fortress in order to
       determine its viability as a base of operations, if not the
       headquarters of the Knighthood itself.
       With the reemergence of the Tower of the Blood Sea, the Thorn
       Knights hope to reclaim the lost artifacts of the Tower of
       Thorns.
       The long dragonflight across the Northern Turbidus Ocean finally
       arrives at a remote and rocky locale called Storm’s Keep. Lord
       of Thorns Tiberius’s Black Dragon Black Wing (Vorthrax) circles
       the Keep, and they take in the buildings here…
       The Armory
       The Bailey
       The Barracks
       The Central Tower
       Storm’s Keep’s Watch Towers
       The Temple of Dark Stars
       The Queen’s Temple
       The Tower of Dragons
       The Tower of Isolation
       The Tower of Lilies
       The Tower of Skulls (The tallest tower on Storm’s Keep)
       The Tower of Thorns
       “Six Towers… They look intact enough, possibly lightning strike
       damage…  Take us around again.” Tiberius says.  Tiberius takes
       it all in and says, “Okay.” The Tower of Skulls will need a new
       lighting rod. No telling the damage inside. Not going anywhere
       near that tower to find out.
       …and the Black Dragon comes in for a landing in the Bailey. The
       Advance Team of Gray Knights has already secured the position
       and is standing by.
       The wind whips around Lord Tiberius as he dismounts from Black
       Wing's back and is met by armored and armed Gray Robes.  He
       knows two of them by sight.
       Mortimer Blackbriar, 16th Level  Protector of the Thorn
       Tall and thin
       Magnus Darkstar, 15th-Level  Master of the Thorn
       Solid Medium Frame
       The girl he barely remembers.
       Calista Nightshade, 11th Level    Wizard
       Female  Dark dark-haired and Pale
       Protector of the Thorn Mortimer has secured the fortress. “This
       lower Temple appears closed to us for some reason. We cannot
       enter with magic. It is believed Zebolim uses it for some fell
       purpose.”
       The Lord of the Thorns. “We will leave it to her then. You say
       the above is clear?”
       Master of the Thorn Magnus Darkstar answers, “the way is clear
       my lord.”
       They enter the Central Tower to get to the entrance of the Tower
       of Thorns.
       Tiberius passes by more Grey Robes guarding entrances along the
       path to the Tower of Thorns above.
       Storm's Keep Central Tower is a large spire that stands in the
       center of Storm's Keep, just south of the Storm’s Keep Bailey.
       The tower stands over two hundred and fifty feet high and
       stretches to almost sixty feet in diameter. Within the tower,
       there are several dining halls, meeting rooms, kitchens, servant
       quarters, and general utility rooms.
       The central tower has direct access to almost every other tower
       and building within Storm's Keep. At the pinnacle of the tower
       lies Ariakan's Chamber, the private chambers of the master of
       Storm's Keep.
       Waiting at the entrance of the Tower of Thorns is the Nightlord,
       14th Level Malachor Grimhollow, and the Seer, 12th level
       Morrigan Blackthorn, who report “the Wizard Lock is intact.”
       The Lord of the Thorns pulls forth a scroll that he uncovered
       recently from a secret pocket in the  Robes of his dead Master.
       The moment of truth… He reads the Scroll, the spell builds at
       his words, and the Door opens.
       The Tower of Thorns is a large tower located in the central
       southern part of Storm's Keep, just eastwards of the Tower of
       Lilies. The tower was the headquarters of the Knights of the
       Thorn and had a series of tunnels underneath it that connected
       to a number of laboratories, libraries, and vaults.
       The tower was loosely considered by some to be the equal of a
       Tower of High Sorcery, as well as containing many magical
       treasures that were collected by scavengers of the past.
       The Lord of the Thorns takes his time as his advanced team walks
       ahead of him. They have to disable a series of traps, and then
       some more.
       They have to secure the Tower before more Gray Robes can join
       them. There are some deaths among the advanced team due to
       unaccounted-for traps. Troves of items have been left here. The
       chambers within the actual tower itself were the sleeping
       quarters of the Thorn Knights, with some floors obviously set
       aside for planning and the Master’s research. A Library, a lot
       of books missing, still several books left.  They secure enough
       Chambers for the Advanced Team and post guards on rotating
       shifts.
       Eastern Ansalon
       The Nerakan Valley
       Jelek
       This is Six Days later, after the Advanced Team set out. They
       have reached Neraka and have found many dead among the
       civilians,  at least two hundred—no sign of any Ogres or
       Ogre-Titans left in the area.
       Forward Recon Team sent back the message, and Donovan Malakar,
       the Protector of the Lilly, Commanding Officer of Jelek, handed
       the message to Lord of the Night Baltasar Rennold, who soon
       shared it with The Lord Adjudicator Galen Nemedi.
       “Very well,” Lord of the Night says. He calls for his chief of
       staff, who arrives a moment later. “Call the Company Commanders
       together for a briefing, Give the men tonight, but we are moving
       out tomorrow, we are going back to Neraka.”
       *****************************************************