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       #Post#: 1216--------------------------------------------------
       War of Ankhar the Half-Giant 425-429 AC
   DIR By: Dungeon Master
       Date: August 11, 2025, 10:25 pm
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       [center]History of Solamnia
       The Ankhar Wars, The War of the Half-Giant 425-429 AC[/center]
       The Ankhar Wars were a series of conflicts fought between the
       Horde of Ankhar and the nation of Solamnia. Ankhar (? AC - 429
       AC) was a half-giant, half-ogre who led a combined force of
       hobgoblins, goblins, and other species against Solamnia during
       the Ankhar Wars.
       425 AC 42 SC
       Ankhar begins a war with the Knights of Solamnia.
       The city of Garnet was attacked and destroyed in a matter of
       minutes by Ankhar and his hobgoblin and goblin army.
       The Battle of Mason's Ford took place and was a victory for the
       Solamnic Knights.
       Thelgaard also fell to Ankhar's hordes.
       427 AC 44 SC
       Jaymes Markham becomes the Lord Marshal of the Solamnic forces
       and crushes Ankhar's Horde.
       429 AC 46 SC
       The Battle of Vingaard Keep took place between the forces of
       Emperor Jaymes Markham and Lord Kerrigan. Vingaard Keep was
       destroyed.
       Final battle with Ankhar at the High Clerist Tower
       #Post#: 1217--------------------------------------------------
       Solamnic Order of Battle during the War of the Half-Giant Ankhar
       the Truth 427 AC
   DIR By: Dungeon Master
       Date: August 11, 2025, 10:28 pm
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       [center]Solamnic Order of Battle during the War of the
       Half-Giant Ankhar the Truth, 427 AC[/center]
       [center]Unfinished [/center]
       Lord Marshall Jaymes Markam, Lord of No Sign
       Bearer of Giantsmiter
       The Generals of the Army of Solamnia
       General Markus Haum, General of the Rose Caerogoth
       General Rankin Knights of the Sword of Solanthus
       General Dayr, Commander of the Crown Army of Thelgaard
       General Weaver of the Palanthas Legion Garrison
       The Army of Palanthas consists of Knights of the Rose, 1,000
       Rose Knights, 2,000 Pikes, 2,000 Longbows, 3,000 Milita
       swordsmen in companies of three hundred men a piece
       The Knights of Solamnia
       Knights of the Rose Steelshields Rose Knights of Caerogoth
       Knights of the Sword of Solanthus
       Knights of Crown: The White Riders. On Pure White Steeds from
       Thelgaard. Captain Franz Dayr of the White Riders.
       Captain Blair of the Thelgaard Lancers.
       Rose Knights of the Army Garrison of Palanthas
       Captain Roman
       Knight Clerists of the Sword Templars    Knight/Priests
       Clerics Hospitallers
       The Solamnic Regular Army
       Vingaard Pikemen
       Woodsmen from the Mountains
       Southshore Longbow Archers
       Thelgaard Lancers
       Dwarven Heavy Infantry Kaolyn Axers
       #Post#: 1218--------------------------------------------------
       The Lord Marshall, Lord of No Sign, Jaymes Markham 
   DIR By: Dungeon Master
       Date: August 11, 2025, 10:29 pm
       ---------------------------------------------------------
       [center]The Lord Marshall Jaymes Markham
       Article written by Doug Niles[/center]
       Jaymes Markham (b. 387 AC) is descended of common blood and
       unknown ancestors, yet he has advanced himself through the ranks
       of the Solamnic Knighthood to unprecedented heights. Beginning
       as an apprentice, he became a Knight of the Sword, a sergeant,
       then captain of guards for a famed Rose Lord. Jaymes Markham’s
       life is already the stuff of legend. He rose from obscurity to
       become a respected Sword Knight, serving as the captain of the
       guard of Lord Lankford Lorimar, a high-ranking Knight of the
       Rose. This life was destroyed in one night as assassins attacked
       Lord Lorimar’s home, killing Lorimar and his entire family and
       burning their estate. Jaymes escaped with Lord Lorimar’s
       legendary sword, Giantsmiter, but he was accused of the
       assassination. Refusing to admit to a crime he did not commit,
       Jaymes fled into the wilderness and became an outlaw.
       He reappeared to lead as a general and, in 425 AC, attained the
       newly created post of high command, the Lord Marshal of Solamnic
       Armies. He is a man of great ambition, and at the present time
       it seems likely that he may rise to even loftier levels before
       his star flames out.
       Early Years
       While Jaymes is noncommittal about his genealogy, his accent
       suggests roots in the western plains, near the roots of the
       Vingaard Mountains. He is known to favor the food and drink of
       Coastlund, which may be a clue as to his home. Tall and sturdy,
       somewhat swarthy of coloring, he bears the physical features of
       these doughty herders and hunters. It may be assumed that there
       is little or no trace of nobility represented in his family
       tree.
       He first appears on the rosters of the knighthood as an
       apprentice in 404 AC. Of course, the records from this chaotic
       era, when the Dragon Overlords ruled supreme, are scattered and
       incomplete, but it is clear that Markham served under Sir Cedric
       of Caergoth for several years. Jaymes attained Knight of the
       Sword status in 410 AC.
       Cedric was one of many Solamnics who remembered the Oath and the
       Measure even in those terrible days, and worked hard to protect
       the pacifist weak from the martial strong. Cedric perished
       during the days when Beryllinthranox was driving the dwarves of
       Thorbardin into their mountain fortress. At this point, Jaymes
       was 25 years old. While he obviously escaped Cedric's fate, he
       vanishes from the records for the next seven years.
       War of Souls and Aftermath
       We know that Jaymes Markham was a sergeant in the First Caergoth
       Regiment, commanded by the Lord Lankford Lorimar of the Rose, at
       the time of the Great Storm. Lorimar was the bearer of the
       legendary sword, Giantsmiter, and led his regiment from the
       front lines. Markham served with distinction, earning several
       awards for valor during the Siege of Sanction and the eventual
       liberation of that city and victory in the war. Lord Tasgall
       himself commended the knight and promoted him to captain. Now
       Lord Lorimar's most trusted aide, he departed for Solamnia with
       his leader the very night that the gods returned to Krynn. They
       went to Lorimar's ancestral estates, near the great Kingsbridge
       crossing of the Garnet River.
       On the plains, matters were tumultuous, as the resurgent
       Solamnics fought to reclaim their homelands from the Knights of
       Neraka. Ruthless lords established fiefdoms in Caergoth,
       Thelgaard, and Solanthus, while Lorimar remained a steadfast
       advocate for the common people. His most capable captain, Sir
       Jaymes Markham, was commander of Lorimar's household guards and
       chief protector of his noble liege. At the same time, Jaymes was
       the object of affection of Lorimar's young daughter, Dara
       Lorimar. All of seventeen, she adored the handsome, yet
       mysterious, knight. Jaymes response to this youthful crush was
       as an impeccable gentleman, and Lord Lorimar made it clear that
       he favored an eventual match.
       Matters were overtaken by events when Lorimar was assassinated.
       His daughter was also slain, and his great manor was partially
       burned. Captain of the Guard Jaymes Markham was elsewhere at the
       time; his whereabouts have never been incontrovertibly
       ascertained. Lorimar's great weapon, Giantsmiter, disappeared
       the night of the attack. (Later, it would become even more
       famous as the blade of Jaymes Markham.)
       The Rise of Solamnia
       Following the assassination of Lord Lorimar, Jaymes Markham
       vanished into the wilds of Solamnia. Sometime during these
       months, he made the acquaintance of his boon companion, Dram
       Feldspar, in the foothills of the Garnet Range. For at least a
       year, the pair lived as outlaws/bounty hunters in that massif of
       snowy mountains. A number of petty lords, from Garnet to
       Solanthus, were willing to pay for goblin ears during this
       period, and the dwarf and knight sharpened their skills at this
       grisly task. Reports have claimed that they collected bounty
       from the ears of no less than four hundred goblins during a
       little more than a year.
       Also, during this period, Jaymes made the acquaintance of the
       powerful, and young, and beautiful wizard Coryn the White. They
       kept their alliance secret, but aided each other in attaining
       their goals. There is a strong suspicion that the two were also
       romantically involved.
       During these years, he did not take out his frustrations on the
       people of Solamnia. Instead, with his companion Dram Feldspar,
       he hunted goblins, collecting the bounty on goblin ears offered
       by many minor lords. He used these bounties to fund his quest to
       find Lord Lorimar’s true assassins. He also never lost sight of
       a united Solamnia, something that had not existed since just
       before the Chaos War, and he spent much time thinking about how
       to make that dream come true.
       Despite his outlawry, it is clear now that Markham never
       abandoned the thought of a greater Solamnia. Known far and wide
       as the Assassin of Lorimar, he avoided knightly forces even as
       he traveled the plains and mountains of that ancient realm. In
       addition to his goblin hunting, he actively sought the secret of
       a powerful explosive compound that he had come to believe in.
       This secret was the invention of a Gnome (of course!). The
       original inventor was killed by an accident, but Jaymes located
       the inventor's three children, each of whom retained a part of
       the secret formula. Putting the gnomes to work together, Jaymes
       was able to channel their creativity and ultimately establish
       production of the explosive powder at a secret factory compound
       in the Vingaard Mountains.
       At this time, the Solamnic plains were subjected to a barbarian
       invasion as a horde of attackers, including goblins, ogres, and
       many former Dark Knights, poured out of the Garnet Range to
       sweep the fractious armies of the knighthood off the plains. Led
       by a half-giant calling himself Ankhar the Truth, these invaders
       overwhelmed the cities of Garnet and Thelgaard, laid siege to
       Solanthus, and destroyed every Solamnic force that tried to
       stand in their path.
       Jaymes was merely an observer during the early months of this
       campaign as, at this time, he was engaged in hunting down and
       confronting several Solamnic lords, each of whom was a suspect
       in Lord Lorimar's death. Jaymes faced the notable swordsman,
       Lord Nathias Rathskell of Solanthus, and killed him while
       Rathskell was trying to smuggle his vast hoard of jewels out of
       his city. Jaymes took the treasure for himself and continued to
       use it to fund his activities.
       Finally, only the Rose Army of the Duke of Caergoth stood in
       Ankhar's path. Jaymes and Coryn watched that great army go down
       in defeat and flee from the field. Finally, Jaymes Markham
       rejoined the knightly ranks. Together with a captain of
       Caergoth, he halted the route and conducted a skillful
       withdrawal over the Kingsbridge. The explosive compound allowed
       him to destroy the bridge and save the army.
       Within Caergoth, Jaymes confronted the duke, whom he believed
       was responsible for Lorimar's assassination. In that ultimate
       confrontation, he learned the true identity of the assassin and
       gained control of all the knightly forces currently under arms.
       Raising a banner that mixed all sigils of the Solamnic Orders,
       he became known as the Lord of No Sign and rallied the troops to
       his leadership. Jaymes created for himself the title "Lord
       Marshal of the Solamnic Armies" and finally led his great force
       into the field to challenge Ankhar—and to overthrow many
       hallowed traditions of the Solamnic Knights.
       For the past two years, Jaymes has been leading the armies of
       Solamnia against Ankhar and his horde, and he has named himself
       Lord Marshal of Solamnia. Only Jaymes knows what his final plans
       are, but many suspect that both reinstatement and the Grand
       Mastery of the Knights of Solamnia or the governance of Solamnia
       as a whole are his ultimate goals.
       The Rise of Solamnia trilogy by Douglas Niles begins in summer
       425 AC and ends in 430 AC.
       • Lord of the Rose occurs from summer to autumn of 425 AC. 23
       • The Crown and the Sword begins in spring 427 AC and ends in
       summer or autumn of 427 AC. 24
       • The Measure and the Truth occurs from summer to autumn of 429
       AC; however, the Epilogue ends in spring 430 AC. 25
       Treatise of the Creation of the Solamnic Empire
  HTML https://dragonlancenexus.com/treatise-of-the-creation-of-the-solamnic-empire/
       By Chuck Martinell
       #Post#: 1219--------------------------------------------------
       Ankhar's Truth: The Order of Battle during the War of the
       Half-Giant 427 AC
   DIR By: Dungeon Master
       Date: August 11, 2025, 10:31 pm
       ---------------------------------------------------------
       [center]Ankhar's Truth: The Order of Battle during the War of
       the Half-Giant 427 AC[/center]
       Ankhar the Truth, Half-Giant of the ragged Khalkist Mountains
       Laka Hobgoblin, Dark Seer of Hiddukel, said to be very beautiful
       by Hobgoblin standards
       Hoarst Gray Knight of the Thorn, Master of the Thorn, Renegade
       Wizard
       Captain Blackgaard Knight of the Lilly 12th Level Warrior of the
       Lilly
       and his Knights of the Lilly Nerakan mercenary forces
       The Horde
       Everyone listens to the Half-Giant and his commands
       Ogres from the Khalkist Mountains, the Southern Dargaard
       Mountians.
       Draconian Mercenaries
       Hobgoblins from Thortl Gap
       Goblins from Lemish and Estwide
       Assessment:  Ankhar Horde is a scavenging, highly mobile Land
       Army that can strike from anywhere, seemingly anytime. They
       struck Garnet in Lightning time, stole so many gems, and they
       have been able to hire mercenary engineers, warriors, and
       Knights of Neraka. They have struck Thelgaard, Solanthus, and
       Vingaard in the night.
       They have gained control of a magical construct that we have
       learned is named The Elemental King, which is at least 30' tall
       and made up of a great conglomeration of different rocks. trees,
       fire, and spins tornadoes in its wake. It is believed he has
       been eliminated forevermore, but it terrorized Solanthus.
       Known alliances: The Nightmaster Himself of Hiddukel tried to
       loop Ankhar into Hiddukel's machinations for control of
       Solamnia.
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