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#Post#: 971--------------------------------------------------
Towers of High Sorcery
By: Dungeon Master Date: September 17, 2024, 3:49 pm
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[center]Towers of High Sorcery[/center]
Building the Towers
To carry out their mission to spread magical knowledge and to
protect their new art, the wizards built five towers that would
serve as bastions of magic in a hostile world. These Towers of
High Sorcery would also serve as neutral ground where the
wizards could meet and practice their magical arts, free of the
enmities and concerns of the wider world.
Building a Tower was no small undertaking. Besides being an
impressive structure, each Tower was also a powerful artifact. A
committee of wizards from all three orders set the general
design: a multi-spired tower surrounded by a magical forest. The
construction was left to wizards living near each Tower's site,
so each of them was unique in its details.
In constructing the Towers, the wizards wished to honor the gods
of magic who had taught them the art of High Sorcery. They also
wanted to make the enchantments they used to create each Tower
as strong as possible. Therefore, they chose possible Tower
sites only after carefully observing Krynn's three moons, which
represented the gods of magic in the heavens and exerted great
influence over wizardly magic. Once their astronomical
observations were complete, teams of three wizards, one from
each order, visited every potential site, making further
observations of the moons and examining a fragmentary manuscript
penned by one Megistal, a wizard of the Red Robes, an ideal site
was a place:
- Where high was low and low was high;
- Where yesterday, today, and tomorrow formed a perfect circle;
and
- Where Krynn's three moons periodically formed the points of a
perfect triangle whose exact center would fall directly over the
Tower.
In addition, arcane lore claims the sites were all linked
through the flesh of Krynn and the spirit of the Conclave. When
one Tower was destroyed - as were those at Daltigoth and
Losarcum - the others became stronger.
Though the early astronomical observations indicated that the
continent of Ansalon held at least seven sites
with favorable magical properties, the wizards initially chose
to build only five Towers. When planning a Tower, the wizards
also had to weigh such mundane considerations as the number of
wizards living near each site (to help with the construction
both magically and physically), the availability of building
materials, and whether anyone living nearby might object to the
wizards' presence - the dwarves of Thorbardin thwarted one
attempt to build a Tower. Still, some wizards insisted that
magic would never be properly balanced until the Towers stood at
all seven locations, and attempts to construct the two
additional Towers continued sporadically for centuries.
The five sites all had outstanding magical properties and stood
in wilderness areas, far from civilization. Four of the sites,
however, also proved ideal for settlement and, as the centuries
passed, the cities of Daltigoth, Palanthas, Losarcum, and Istar
grew up around these Towers. Only the Tower at Wayreth remained
remote.
Stones of Threes
To speed construction, the wizards created seven stones of
threes. Each stone looked like a large, conical gem with rapidly
switched between red, white, and black. As a team of wizards
planted a stone of threes at a Tower site, they initiated a
series of spells to raise the Tower's foundations from the bones
of the earth and create a magical field where the Tower's
surrounding forest would grow. These forests sprang into
existence overnight, complete with their protective magical
qualities. The building's magical foundations were complete in a
week. The process of creating the foundation and forest consumed
the stone of threes.
With these two elements in place, the wizards completed the
structure with a combination of physical labor and magical
effort. However, it took decades to finish a Tower. The forest
protected the wizards and their assistants while the final
construction proceeded. The wizards used only five of the seven
stones of threes to create the Towers. One stone fell into the
hands of the dwarves of Thorbardin sometime between 2150 and
2000 PC when the dwarves stopped a group of wizards from
building a Tower on their land. Only the dwarves' account of the
dispute survived the Cataclysm, and then only in the form of a
myth featuring exaggerated tales of dwarven heroism and prowess.
Not even the dwarves know exactly what happened to the stone,
but divinations cast during the kingpriest of Istar's siege on
sorcery (which commenced in 19pc) revealed that the stone had
been destroyed. The seventh stone was lost during the Cataclysm,
and its whereabouts remain a mystery.
Through the Ages
The Towers of High Sorcery proved effective in sheltering and
nurturing magic throughout the Third Age. The wizards primarily
used them as centers for teaching and study; each Tower
contained a substantial library, a stockpile of enchanted items
and materials useful in magical research, and a series of
chambers where aspiring wizards could undergo the Tests required
to enter the Orders of High Sorcery.
Almost a century passed before most residents of Ansalon became
aware of the Towers' existence; by the time the Towers' function
and locations became widely known (c. 2400pc), magic's
reputation had improved. Memories of the terrible destruction
unleashed by wild magic at the end of the Second Dragon War
still lingered, but sensible Ansalonians began to understand
that magic had changed into something that could be controlled
and harnessed to useful ends.
Tower of High Sorcery of Wayreth
Tower of High Sorcery of Daltigoth
Tower of High Sorcery of Istar
Tower of High Sorcery of Palanthas
Tower of High Sorcery of Losarcum
#Post#: 972--------------------------------------------------
The Towers of High Sorcery in the Age of Mortals
By: Dungeon Master Date: September 17, 2024, 4:03 pm
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[center]Age of Mortals Towers of High Sorcery[/center]
Tower of High Sorcery of Wayreth
Notes: Served as the only Tower of High Sorcery until after the
War of Souls and the Battle of Wayreth
Tower of High Sorcery of Nightlund (Palanthas)
Notes: Dalamar ripped the Tower from its foundations to move it
away from the danger posed by the Blue Dragon Overlord
Khellendros and the Grey Robes and moved just west of the
Dargaard Mountains, in the realm once known as Knightlund, now
called Nightlund, and hidden away in the Forest of Cypress.
Tower of High Sorcery of Blood Sea (Istar)
Notes: Destroyed in the fiery cataclysm, it was found and remade
by the Nuitari, the Prince of Black Magic, and claimed it as
his, for his order, and its future. Fate intervened during the
Dark Disciple Trilogy. The Godling Mina raised the Tower of
Istar and its foundations and pulled the landmass to the surface
of the now-calmed Blood Sea. It remains so even now. Nuitari
changed the Tower's name from the Tower of Istar to the Tower of
Blood Sea.
#Post#: 973--------------------------------------------------
The Tower of Wayreth (The First Tower)
By: Dungeon Master Date: September 17, 2024, 4:19 pm
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[center]Tower of Wayreth[/center]
[center]"The First Tower"[/center]
[center]Wayreth Tower of High Sorcery floor layout located in
HTML https://thedamnforum.createaforum.com/18/wayreth-tower-of-high-sorcery/[/center]
[center]
HTML https://www.youtube.com/watch?v=87osJgt_HO0
The History of Wayreth | DragonLance Saga [/center]
[center]
HTML https://www.youtube.com/watch?v=yQqWkX7X0Qo
Wayreth Forest | DragonLance Saga [/center]
The Wayward Inn
[center]
HTML https://www.youtube.com/watch?v=RcUSzOV1gm8
Inside The Tower of Wayreth | DragonLance Saga[/center]
#Post#: 974--------------------------------------------------
Tower of Daltigoth
By: Dungeon Master Date: September 17, 2024, 4:27 pm
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[center]Tower of Daltigoth[/center]
[center]"The Crimson Keep"[/center]
[center]
HTML https://www.youtube.com/watch?v=88aYM1VZsdM
Daltigoth: The Crimson Keep | DragonLance Saga [/center]
#Post#: 1062--------------------------------------------------
The Towers of High Sorcery The Tower of Istar/Tower of Blood Sea
By: Dungeon Master Date: March 22, 2025, 9:30 pm
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[center]The Tower of Istar/Tower of Blood Sea [/center]
Note: For more information about the Tower of Blood Sea, consult
the Information for Karnea for the Blood Sea Tower of High
Sorcery and Island Port Town Description.
HTML https://thedamnforum.createaforum.com/karnea-master-of-the-black-robe/history-and-recent-history-of-karnea/msg56/#msg56
[center]
HTML https://www.youtube.com/watch?v=R53GSkn9HjI
The Tower of Istar/Tower of Blood Sea by DL Saga [/center]
Additional Note: The Blood Sea Tower has come to rest on a land
mass on the surface of the Blood Sea of Istar
#Post#: 1077--------------------------------------------------
The Towers of High Sorcery Losarcum: The Black Knife | DragonLan
ce Saga
By: Dungeon Master Date: April 6, 2025, 12:38 am
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[center]Losarcum: The Black Knife
"The Ruins"
HTML https://www.youtube.com/watch?v=-_ma9wVRsqU
Losarcum: The Black Knife | DragonLance Saga [/center]
#Post#: 1078--------------------------------------------------
The Towers of High Sorcery of Palanthas/Nightlund: Spire of Lore
and Doom | DragonLance Saga
By: Dungeon Master Date: April 6, 2025, 12:40 am
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[center]Tower of High Sorcery of Palanthas/Nightlund [/center]
[center]"Tsandol Sirran/Tsandol Shurn"[/center]
[center]
Nightlund Tower of High Sorcery added detailed information Spire
of Lore/Spire of Doom
HTML https://thedamnforum.createaforum.com/18/tower-of-nightlund-the-spire-of-lore-or-spire-of-doom/[/center]
[center]
HTML https://www.youtube.com/watch?v=w4iLKY_Tjos
Palanthas: Spire of Lore/Spire of Doom | DragonLance Saga
[/center]
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