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       #Post#: 4--------------------------------------------------
       Kill Confirmed Suggested Rules for GamePlay
   DIR By: tuskermedic493
       Date: June 4, 2018, 7:30 am
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       Kill Confirmed:
       1.Each Player is allocated three standard playing cards. Each
       card equals 1 life.
       2. When a player is "Hit" they must drop to a knee and raise 1
       Playing Card above their head.
       3. If a player from another team reaches the player first he
       takes the playing card and the "Hit" player is now down one
       life.
       4. If a player from his own team reaches the "Hit" Player first
       he puts the "Hit" Players arm down and that player is back in
       the game.
       5. For either #3 or #4 the "Hit" Player must be granted a 10m
       walk back to a "Safe Zone" to ready himself prior to re-engaging
       in the fight. A "Hit" Player is allowed to walk back 10m (with
       weapon held above his head) during which time the player is not
       allowed to stocked, however he may not progress toward the
       opposing teams base at any point. If a "hit" player progresses
       forward at ANY point (even with his weapon held up) he is deemed
       to be ready to take on contact.
       6.Once a player has lost his three playing cards the player is
       considered "killed in action" and must proceed with his weapon
       up to the enemy base where is held captive until the end of the
       match.
       7. At the end of the time period allotted for the game. The
       teams are awarded 10 points for each enemy card held. The team
       with the highest number of points is award the victory. The
       total points is recorded for both teams and is added to the
       cumulative total for the current league season. In the event of
       a tie for win/loss record the total number of cards captured
       will be the first tie breaker criteria.
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