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#Post#: 4--------------------------------------------------
Kill Confirmed Suggested Rules for GamePlay
DIR By: tuskermedic493
Date: June 4, 2018, 7:30 am
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Kill Confirmed:
1.Each Player is allocated three standard playing cards. Each
card equals 1 life.
2. When a player is "Hit" they must drop to a knee and raise 1
Playing Card above their head.
3. If a player from another team reaches the player first he
takes the playing card and the "Hit" player is now down one
life.
4. If a player from his own team reaches the "Hit" Player first
he puts the "Hit" Players arm down and that player is back in
the game.
5. For either #3 or #4 the "Hit" Player must be granted a 10m
walk back to a "Safe Zone" to ready himself prior to re-engaging
in the fight. A "Hit" Player is allowed to walk back 10m (with
weapon held above his head) during which time the player is not
allowed to stocked, however he may not progress toward the
opposing teams base at any point. If a "hit" player progresses
forward at ANY point (even with his weapon held up) he is deemed
to be ready to take on contact.
6.Once a player has lost his three playing cards the player is
considered "killed in action" and must proceed with his weapon
up to the enemy base where is held captive until the end of the
match.
7. At the end of the time period allotted for the game. The
teams are awarded 10 points for each enemy card held. The team
with the highest number of points is award the victory. The
total points is recorded for both teams and is added to the
cumulative total for the current league season. In the event of
a tie for win/loss record the total number of cards captured
will be the first tie breaker criteria.
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