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#Post#: 24--------------------------------------------------
Naming Classes In the name
DIR By: asim roy
Date: September 12, 2023, 6:57 am
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Interested in learning how to code? Study courses on. of a
class should be a pure noun. A class basically represents an
entity in a software application. For example, in a racing
computer game, cars can be levels. Best practice is that class
names should not contain more than one word. For example, naming
a class is always better than class . Another extremely
important thing to note is that class names in should be written
in uppercase and lowercase. In the case of , the first letter of
each word should be capitalized.
So, for the previous racing game example, the class names would
be and , rather than and , respectively. Naming Interfaces
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names to be adjectives and end with
the prefix . For example, if you are in a racing game, cars can
be converted into other vehicle types, such as motorcycles or
trucks. The class should implement an interface named which
contains methods to convert class instances to instances of
other vehicle types. In this case, is an adjective referring to
the class's ability to convert to other vehicle types.
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By convention, the first letter of each interface should be
capitalized. Named methods In , a method refers to some function
performed by an object of the class that contains the method.
So, logically, in this case, methods are better named verbs. A
method should be readable enough so that it can convey the
functionality it actually encapsulates. For example, in a racing
game, the class is used to manage the cars in the application,
and the or method can be used to encapsulate the car startup
function. and are basically verbs. It is recommended to use a
single name for methods, just like in the case of class names.
An important convention to remember is that method names in are
in camelCase,
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