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       #Post#: 50--------------------------------------------------
       Starting a new section on Sculpting vs Three D Printing
       By: johnfree Date: April 30, 2012, 9:42 am
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       I'd like to start and run this group and will do so if anyone is
       interested
       Basically with sculpting you produce a 3-d statue (thing) by
       chipping away stone and revealing that what you wanted was
       indeed there inside it!
       To make a realistic human head takes about 2 months
       (There are many other ways to start and preceed - such as clays
       and low temperature ceramics)
       With 3-D printing you get infected with the irrational idea of
       making it by glueing the pixels together one by one.
       Think of .001" size Lego blocks!
       It is VERY slow, of course
       To make a human head (full size) about 2 months!
       3-D printing is today's ultimate hot-air topic on the web
       Less than 1% is worth reading BUT some FANTASTIC 3-d models
       (printed layer by laver) were recently on show at the V&A museum
       London.
       You can actually print things IMPOSSIBLE to carve (e.g. ruffled
       feathers)
       The most successful technique is by laser fusion of powder
       The powder is spread layer by layer and a laser x/y scanned to
       sinter/fuse the pixels. Then the loose powder is washed or blown
       away and you have your magnum opus.
       Less successful and most popular is the feed of a plastic
       filiament as it melts on passing thru a heated nozzle. The
       adhesion between layers is often poor as hot plastic is placed
       on the cold layer below.
       A vaital step in most schemes is to have a "3-d cloud"
       This is basically a LIST of millions of x,y,z locations that are
       the exterior surface of the thing you want to make
       You feed this list layer by layer in whatever manner your print
       mechanism demands (a "format" problem).
       The vital question, once you have your "3-d cloud" is what to do
       with it!
       Feed it to the printer is easier to say than do.
       Free download progs like Catch and Sculptris claim to allow you
       to create the "3-d cloud" but NEVER in a format accepted by your
       printer. You have at THAT stage to pay someone to do that for
       you and clean up any mess that Catch left behind.
       Please reply with your ideas and suggestions as to the type of
       Sculpting and 3-d Printing section you would like to see here,
       or help create!
       John
       #Post#: 52--------------------------------------------------
       Re: Styarting a new section on Sculpting vs Three D Printing
       By: axlyon Date: April 30, 2012, 11:46 am
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       well, theres this program called lego digital designer that
       combines legos and 3D modeling, google lego design by me and you
       can buy the sets direct from lego
       #Post#: 53--------------------------------------------------
       Re: Starting a new section on Sculpting vs Three D Printing
       By: johnfree Date: April 30, 2012, 11:59 am
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       Yes, that's the idea but the lego blocks are pixel-resolution
       size.
       You are virtually FORCED to design it to be built layer by layer
       (with supports where needed) from the ground up in 3-d printing.
       In lego you can build whole walls towers and turrets one at a
       time or not, as you wish.
       It all reminds me of how much FUN I had building model railway
       tracks.
       BUT
       Then I had the BRILLIANT idea of a computer prog that offered me
       ALL the tracks POSSIBLE with my set of rails or any partof it.
       It drew all the layouts onscreen and I NEVER ENJOYED creating my
       own layouts ever again!
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