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       #Post#: 6238--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: CroCo Date: December 16, 2011, 4:02 pm
       ---------------------------------------------------------
       I played the campaign from start in 1.6e, you will find all the
       bug i encountered below :
       1st Bug : When i create a potion (without Angalor needed in
       Chapter 3) it decrease the angalor count with no reason, see the
       picture
       [URL=
  HTML http://www.hostingpics.net/viewer.php?id=4995391stbug.jpg][IMG]http://img4.hostingpics.net/thumbs/mini_4995391stbug.jpg[/img][/URL]
       2nd Bug : Chapter 4 - After having fought the end boss there is
       a food bug, food counter going crazy as you can see here :
       [URL=
  HTML http://www.hostingpics.net/viewer.php?id=3601912ndBug.jpg][IMG]http://img4.hostingpics.net/thumbs/mini_3601912ndBug.jpg[/img][/URL]
       
       3rd Bug : HolyStump item not taken in count in the Final panel
       it's still written 0/1 even when we synthesised it.
       4th Bug : Chapter 5 - Left vampire fang items bug as you can see
       are generated X times
       [URL=
  HTML http://www.hostingpics.net/viewer.php?id=9345754thBug.jpg][IMG]http://img4.hostingpics.net/thumbs/mini_9345754thBug.jpg[/img][/URL]
       5th Bug :  Chapter 5 - We can't skip John Epic quest animation :
       Elite quest stay undiscovered even after having talked with
       John. Even after having finished it.
       6th Bug : - Ancien leaf item lose its 1 luck when become nature
       shield.
       7th Bug : - Chapter 6 - Wc3 crashes while fighing guards
       8th Bug : - Chapter 6 - Magma Cloack Sythesis don't work even
       with all needed items.
       9th Bug : - Chapter 6 - Xada isn't dead but Cinematic of dead
       xada begins then it's like he allready died (Before he can
       transform in his 2nd form) so i can't get shard of shadow item
       (By the way I didn't have skipped any cinematic)
       10th Bug : - Chapter 6 - Sac of Endless Food retaliate all food
       instead of 5 as written on the item
       11th Bug :- Chapter 6 - After I got "staff for forgotten ones"
       Potion of mana remain in inventory and it's bugged.
       12th Bug : chageHag Item Chapter 7 has a "1" on the Item despite
       it is a passive item. Same problem on my CrippleAxe with
       currently written "100" on it and worth more than 700 000 gold.
       [URL=
  HTML http://www.hostingpics.net/viewer.php?id=783292CrippleTripleAxebug.jpg][IMG]http://img4.hostingpics.net/thumbs/mini_783292CrippleTripleAxebug.jpg[/img][/URL]
       13th Bug : Chapter 7 - Game progress panel sometimes (after
       having opened it we can't close it) crashes or disapear.
       Here a picture where it desapeared :
       [URL=
  HTML http://www.hostingpics.net/viewer.php?id=313217Panelbug.jpg][IMG]http://img4.hostingpics.net/thumbs/mini_313217Panelbug.jpg[/img][/URL]
       14th Bug : Chapter 7 - Alchimist : Sometime for getting +1
       alchemist lvl only 2 flowers are removed from inventory instead
       of 3.
       15th Bug : Chapter 7 - Optional quest "a secret meeting" Callum
       live in Green Garden is wrong, he lives in Green District.
       16th Bug :  Chapter 7 - Gladiator Team Arena, when i chose
       Phodom & Fradz I got a black screen
       17th Bug : Chapter 7 - Gladiator Team Arena, after the 4th fight
       i am stuck inside the Arena, nothing happens
       18th Bug :  Chapter 7 - Farga isn't activated, I can't invocate
       it, even when trying to use a fire elemental rune.
       19th Bug : Number of stars in panel is completely wrong relating
       to the matching diffuclty
       20th Bug : Chapter 7 - It is written we will get a great reward
       if we complete all 5 clients but we got nothing after having
       succesfully completed them.
       21st Bug : Epic and Elite quest have spelling mistakes
       (Sentences begin with a "B")
       22nd Bug :Meditate doesn't work.
       23rd Bug : Chapter 7 - The circle game bug as you can see next
       on the picture. And you also can see, Fradz boxes disapeared and
       can't be back.
       [URL=
  HTML http://www.hostingpics.net/viewer.php?id=93954412thbugcircleschapter7.jpg][IMG]http://img4.hostingpics.net/thumbs/mini_93954412thbugcircleschapter7.jpg[/img][/URL]
       I loved to play your campaign, I am looking forward the Chapter
       8 ! ;)
       Good work Aero.
       (I really appreciated Chimto Item list thread, it is very
       complete and we can easely navigate through it with Ctrl + F.)
       #Post#: 6240--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: chimto Date: December 17, 2011, 8:09 am
       ---------------------------------------------------------
       [quote author=DD Canada link=topic=997.msg6239#msg6239
       date=1324106140]
       Sigh... What a loss; Finally someone who has an excellent
       template, yet he doesn't love tabs.
       What's wrong with people? Always demand for improve, as without
       it there won't be any growth.
       And what's worse than a potential idea screw'd by lack of
       growth, of improving?
       [/quote]
       ...What's this supposed to mean?
       #Post#: 6242--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: chimto Date: December 17, 2011, 8:48 am
       ---------------------------------------------------------
       No, I won't add stuff like that, since Skasian's guide already
       covered them fairly well.
       As for the issues regarding the user-friendliness of the guide,
       I don't know... I found it hard to make it more user-friendly
       while the formatting is rather limited...
       #Post#: 6276--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: Blackdoom59 Date: December 18, 2011, 12:26 pm
       ---------------------------------------------------------
       It's my turn!
       "Just look at Chimto and DD Canada who are starting their own
       personal discution on BUGS masterthread!Pathetic"
       Enjoy reading.
       #Post#: 6288--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: Aeroblyctos Date: December 19, 2011, 6:06 am
       ---------------------------------------------------------
       What did you do to get this bug?
       [spoiler]
  HTML http://img4.hostingpics.net/pics/93954412thbugcircleschapter7.jpg[/spoiler]
       So far I've taken all bugs.
       #Post#: 6296--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: CroCo Date: December 19, 2011, 10:52 am
       ---------------------------------------------------------
       It is just a guess i am not sure but I believe i was perfoming
       the mini-game while I casted box on a circle, i think it is the
       box cast itself which bugged the circle. Afterwards, Fradz box
       completely disapeared of the game.
       #Post#: 6379--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: raythung Date: December 24, 2011, 5:53 pm
       ---------------------------------------------------------
       hi there!
       here's some bugs that i found out in chapter 7
       - after using the custom camera function and resetting the
       camera, the camera seems to be rotating permanently right to
       left to left to right slowly. I tried to reset the view but it
       seem doesn't work.
       -minimap is seems to shift up a bit (or down) from the actual
       map on the screen.
       -auction hall seems to be auctioning the same thing over and
       over again. I stayed there for about 10 minutes but the same
       item are being auction. mega ring & some orb (I think power orb)
       overall all no other problem found yet for me.
       awesome campaign by the way. keep up the good work.
       difficulty+stories+ game play time is just perfect.
       #Post#: 6380--------------------------------------------------
       Re: BUGS 1.6e (Masterthread)
       By: chimto Date: December 24, 2011, 6:09 pm
       ---------------------------------------------------------
       Locked and un-stickied for 1.6f.
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