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       #Post#: 6086--------------------------------------------------
       Re: Competition #33
       By: Aeroblyctos Date: December 8, 2011, 4:19 am
       ---------------------------------------------------------
       I don't know what you guys are thinking but these entries
       definitely aren't puzzles. I just see some cinematic dialogues
       and bosses. Puzzles are about solving a problem and you need
       some brains to solve the problem not just killing some bosses.
  HTML http://en.wikipedia.org/wiki/Puzzle
  HTML http://en.wikipedia.org/wiki/Puzzle
       I don't say the bosses or the dialogues are badly done. I may
       even use them.
       I'll extend the competition by one more weeks until we get at
       least two puzzles. Also I've improved the hint section(original
       post).
       #Post#: 6092--------------------------------------------------
       Re: Competition #33
       By: DD Canada Date: December 8, 2011, 8:39 am
       ---------------------------------------------------------
       Hello,
       Couldn't we replace them with minigames? Or do I confuse to a
       different competition?
       Either way; Rage, everything got rejected!
       ...Did the "idea can be taken from other games, but please tweak
       it as your own" hint just appear out-of-nowhere? Or was it a
       rule?
       #Post#: 6094--------------------------------------------------
       Re: Competition #33
       By: Blackdoom59 Date: December 8, 2011, 9:19 am
       ---------------------------------------------------------
       Kk , you want puzzles , I give you puzzles :D.
       So my ideea is - Nightmare recipe puzzle
       The 2 heroes enter the area , there is one resident(he is
       sleeping).CINEMATIC
       F:Let's wake him up!
       P:Why should we?
       F:Let's just do it!
       P:You do it...residents are sometimes harsh.
       F:Okey , I'l go scare him!
       *Fradz screams*
       P:Ouch ... that hurts...
       F:He's still asleep.
       P:Let's just leave him...
       F:Let's not!Go , go lightning!
       *Lightning bolt near the resident*
       F:This guy must be tired as hell!
       P:Yeah...how to wake up a tired guy?
       F:Give him nightmares!
       P:You can't "give" nightmares...
       F:Of course ... One resident told me once that there is a recipe
       for nightmares ...All we need is:"A dead frog , an axe of a
       fallen executioner and 30 resident robes.
       NR1-A DEAD FROG
       A blessed frog comes in the area.There are 1 Light Guardian and
       1 Light Priest near the frog.Now what to do-The light guardian
       has armor aura(+500) , The light priest has an epic heal(low cd
       , full healed).The frog has only X hp  alone , but it has a +250
       attack aura  and +50 AS aura , while the guardians both have
       only 1(the frog also) dmg and avrenge attack speed.Th
       HOW TO BEAT
       The player must find out that everytime the Light Priest  heals
       2 things happen:
       1.The armor aura decreases(for x seconds , not forever)
       2.The frogs casts a 15% freezy(stackable).
       The player must find out that everytime the Light Guardian is
       beeing attacked 2 things happen:
       1.The armor aura increases(for x seconds , not forever)
       2.The frog is stunned for 1 second
       The player must find out that everytime the Frog attacks 1 thing
       happen
       1.Phodom recives 10 bonus armor and Fradz 100 bonus dmg(preety
       imba , yes)
       So basicaly , the player have to let himself attacked by the
       frog as much as he can.Also he must make the light priest heal
       as much as posible , and the player must not kill the healer ,
       because no heal=>no - armor.The player must NOT attack the
       Light guardian , because it will stun the frog and it will
       increase the armor.
       NOTICE:Both guardians have spell resistence ,so they can't be
       healed ,nor targeted by spells.Also the frog must not be
       slowed/stunned/silenced , because the combo will get ruined.
       After the frog dies , next ingredient
       NR2-THE AXE OF A FALLEN EXECUTIONER
       An executioner busts inside the labirinth , and he keeps
       patroling with his imba dmg and taunt ability.
       HOW TO BEAT
       The player must find out that you can click the "dead frog" item
       to actually summon a that cursed frog , only with no aura , but
       a real huge AS and DMG.Also , the frog has imba HP , and a
       incinerate ability(everytime it attacks , the next attack will
       have bonus dmg)
       NOTICE:The frog dies if it tries to get out of the labirinth.
       The frogs last for 10 seconds , and while taunted , it can deal
       massive dmg to that executioner.The requied ammount of frogs
       should be like 5 , because the players must also try to outrun
       the
       executioner.Also the call down for the summon frog ability is 60
       seconds.
       The executioner axe is an item , part of the Nightmare
       set(requied to beat the puzzle , also dead frog is a requied
       item).It deals +x dmg and wind axe ability.
       Wind axe-The user trows the axe into the air.After 10 seconds ,
       the axe will land on the same spot as send , dealing some
       dmg(enaught to kill...a resident)
       NR3-30 Resident robes-Cinematic
       F:Only 30 resident robes left.
       *30 residents are teleporting inside the area , each one beeing
       neutral*
       P:We can't kill them...The rest of Kar'gath will kill us.
       F:Hmm...Hmm.hmm
       The player can still summon that frog.This time , the frog will
       make the residents mad.The residents will attack the
       frog.Someoune should trow executioners axe into the air 30 times
       , the best way to kill residents.But the residents are moving
       after EACH attack they do.
       How to beat
       The residents are moving into an order.The player must find the
       order and the perfect spot to launch the axe.
       NOTICE:If the residents  are not attacking the frog , they are
       invulnearble.
       Nightmare puzzle done when Nightmare set is complete.Nightmare
       set has only the ability nightmare.IF nightmare is cast on an
       enemy , nothing happens.If cast on the sleeping resident -
       Cinematic
       R:AAAAAAAAAAAH
       F:At least he woke up!
       R:You really scared me!
       F:I scared the sh*t out of you!
       P:Fradz!I'm sorry , he wanted to wake you up so badly...
       R:Actually, I'm glad he did.You see..I have been cursed to sleep
       forever.But he woke me up.Now here's your reward mr.Fradz
       F:Mister?Oh no...
       #Post#: 6095--------------------------------------------------
       Re: Competition #33
       By: Aeroblyctos Date: December 8, 2011, 9:38 am
       ---------------------------------------------------------
       [quote author=DD Canada link=topic=986.msg6092#msg6092
       date=1323355149]
       Hello,
       Couldn't we replace them with minigames? Or do I confuse to a
       different competition?
       Either way; Rage, everything got rejected!
       ...Did the "idea can be taken from other games, but please tweak
       it as your own" hint just appear out-of-nowhere? Or was it a
       rule?
       [/quote]
       Yea it was before mini-game and puzzle but then I changed just
       to puzzle.
       That's just a hint. As you have probably seen I have too used
       ideas from other games.
       Okay good Black, but the presentation is a little bit hard to
       read and understand. Also the idea is basically pretty simple
       but you have made it hard to undertand... '
       And that dialogue in the end, "just what the fuck".  ;D
       #Post#: 6121--------------------------------------------------
       Re: Competition #33
       By: Blackdoom59 Date: December 10, 2011, 5:54 am
       ---------------------------------------------------------
       Erm....DD , where did you got all those titles?
       Ex:
       Confronting the 'Deaths from Above'
       or
       The Life Afterwards
       Preety imba tought :P
       #Post#: 6167--------------------------------------------------
       Re: Competition #33
       By: Aeroblyctos Date: December 12, 2011, 2:32 pm
       ---------------------------------------------------------
       So far we have two entries. Maybe one more and we're ready to
       move forward?
       #Post#: 6192--------------------------------------------------
       Re: Competition #33
       By: Blackdoom59 Date: December 13, 2011, 10:15 am
       ---------------------------------------------------------
       What about 2 enries >:)
       Spirints's
       Revenge
       Phodom and Fradz are entering the Area
       P:I'm starting to have a bad feeling about this place...how
       about you Fradz?
       F:Hmm...
       P:?
       F:Hmm...
       P:What is it?
       F:Hmm...
       P:What are you doing?
       F:AHA!!!
       *Fradz spins his swords , an invisible ghost reveales near him ,
       that ghost is pushed back , and turns invisible again*
       P:What!?Who's there!
       F:A ghost!
       P:Ghots?This place was creepy enaught without ghosts!
       F:No , Phodom.This is a special part of Kar'gath.This is where
       the last piece of human  resistence tried to defend the last
       room of Kar'gath , before it was overrun by the undeath.
       P:How do you know this?
       F:A resident tell me ...actualy the rebellion leader did ...
       P:Then we should get out of here?
       F:No...You see ...these ghosts are actualy fiery ghosts , while
       binding to the vulcano of Kar'gath.They are immune to most of
       your spells , and mine are not making more then pushing them
       back.
       P:*slams the ground* Damn!What can we do then?
       F:Heh , these burning asses are not invincible tought ,... you
       see , there are levers scatered all @ this labyrinth.I think
       there are 10 levers.Everyone of them will start opening the big
       door over there(F points to a door).There lies the leader of
       these ghosts.
       P:Ah...
       F:I will cover your back againts these ghosts , remember they
       all are invisible.You musn't attack them , for they fell nothing
       of normal attacks , nor fire spells.Also you shouldn't let
       yourself attacked too much.
       Part 2-The way
       to the levers
       There are levers scatered all @ the area , But they have a
       PERFECT order.If you missed the order , they will all restart so
       you have to start all over again.Also the ghost have epic attack
       speed and incinerate attack.The ghost are taking 0% dmg from
       normal attacks , 0% from fire spells , and 30% from lightning
       spells(lightning spells also stun for 4 seconds bonus
       each).There are ghost everywhere , even their MS is verry
       slow.After all of the levers are pushed , the door opens
       Part
       3-John's revenge
       A random looking HUMAN viliager bursts out from the area.
       J:Remember me?
       F:Huh?
       P:Ohh no!Not you again!
       F:Who's this ass?
       P:He's that invi-
       J:I am the leader of ghosts now , you can do absolutely nothing
       to stop me, I will have my revenge ...and my ultimate love
       *All the ghosts are coming near John*
       P:DAMN!
       F:I can't understand...
       P:Fire....YES!Fire cannot resist watter !Fradz!
       F:Huh?
       P:QUick!Go to the resident city and bring me watter!
       F:On my way!
       J:Your rienforcements are not going to help you!
       F:Back!
       J:Fast...but stupid.
       F:Here's your watter
       J:NOO!You will pay for this Phodom!
       P:Sure sure *Splash*
       The end
       #Post#: 6196--------------------------------------------------
       Re: Competition #33
       By: Blackdoom59 Date: December 13, 2011, 10:50 am
       ---------------------------------------------------------
       I'm not expecting my posts to be "perfect".Mainly because I am
       not a perfectionist.I am , however , expecting them to be
       understandable , and I do belive they are , since so many ppl
       (including you)are capable of understanding/reading them.
       #Post#: 6200--------------------------------------------------
       Re: Competition #33
       By: DD Canada Date: December 13, 2011, 11:04 am
       ---------------------------------------------------------
       Hello,
       And I'm not expecting it either (although it would certainly be
       pleasing) on normal posts, but these are presentations, a
       sort-of pitches. Their nature is to be informative, convincing
       and most of all, based on the codex: As few typos and other
       grammar errors as possible.
       Sure, we could go 'n' live without these rules, but oh what kind
       of a degeneration of mankind it would be. :)
       No more venturing in the space, NASA!
       #Post#: 6207--------------------------------------------------
       Re: Competition #33
       By: Blackdoom59 Date: December 13, 2011, 11:51 am
       ---------------------------------------------------------
       [quote author=DD Canada link=topic=986.msg6200#msg6200
       date=1323795845]
       Hello,
       And I'm not expecting it either (although it would certainly be
       pleasing) on normal posts, but these are presentations, a
       sort-of pitches. Their nature is to be informative, convincing
       and most of all, based on the codex: As few typos and other
       grammar errors as possible.
       Sure, we could go 'n' live without these rules, but oh what kind
       of a degeneration of mankind it would be. :)
       No more venturing in the space, NASA!
       [/quote]
       I NEVER was a perfectionist.I am too lazy to be something like
       that.Anywayz , if ppl are realy intressted in something , they
       will go past the aspect into the middle of the whole thing.
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