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       #Post#: 5449--------------------------------------------------
       About the food system
   DIR By: Aeroblyctos
       Date: November 14, 2011, 4:23 am
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       Hello.
       I received some feedback about the food system. Some say it's
       okay, some say a change must be done.
       What do you think?
       #Post#: 5450--------------------------------------------------
       Re: About the good system
   DIR By: chimto
       Date: November 14, 2011, 4:28 am
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       The thread title is so damn misleading...
       #Post#: 5452--------------------------------------------------
       Re: About the good system
   DIR By: Archangel Anzelayne
       Date: November 14, 2011, 5:29 am
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       The food system is perfectly okay...keep it! It might be
       annoying to stock up food every now and then, but otherwise it
       at least stops players from sitting around doing nothing.
       #Post#: 5453--------------------------------------------------
       Re: About the good system
   DIR By: Skasian
       Date: November 14, 2011, 5:48 am
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       Only issue I have is you should:
       Make some sort of Visual queue when you are 5/10 or less food so
       players know when they are starving.
       Too many times I'm in a boss battle wondering why I'm losing so
       much health only to finish the battle and realise I had
       -200hp/sec.
       Also GREATLY SUPPORT DDCANADA's idea!
       #Post#: 5454--------------------------------------------------
       Re: About the good system
   DIR By: WsawW
       Date: November 14, 2011, 5:48 am
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       i believe those who did not agree about the food system is
       because
       Negative answer = like to sit around doing nothing, let the hero
       patrol on a place where creeps respawn or forgot to check now
       and then
       there are some positive answers but i don't know any of it
       (since i play RPG or campaign kind of games i always focus on
       the game i do not pay other attention to other activities)
       #Post#: 5455--------------------------------------------------
       Re: About the good system
   DIR By: doomlord
       Date: November 14, 2011, 5:50 am
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       I think that Aero should make some kind of warning message each
       time characters' vitality drops below 4. I sometimes forget
       about the negative regeneration and just step in the boss fights
       (dying really fast of course) so there should be a big and
       obvious reminder for ppl to remember to eat food when
       regeneration turns negative. The lower the vitality the bigger
       warning.
       EDIT: Skasian also has the same idea as me (he replies when I'm
       posting). :)
       #Post#: 5456--------------------------------------------------
       Re: About the good system
   DIR By: WsawW
       Date: November 14, 2011, 5:52 am
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       I agree With Skasian and Doomlord. so i believe is 3 votes XD
       #Post#: 5462--------------------------------------------------
       Re: About the good system
   DIR By: Blackdoom59
       Date: November 14, 2011, 1:33 pm
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       IMO , It's perfect the way it is , no rush.
       Maybe , if you just increase the duration between the vitality
       drops :D(I would rock if you do so >:) >:) >:)
       )
       #Post#: 5467--------------------------------------------------
       Re: About the good system
   DIR By: AdmOrian
       Date: November 14, 2011, 2:35 pm
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       Add warnings as the others have said, and maybe change to DD's
       system if you like.
       #Post#: 5468--------------------------------------------------
       Re: About the good system
   DIR By: manstein
       Date: November 15, 2011, 2:39 am
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       Hello Aero,
       no change is necessary according to my opinion, though I would
       also greatly appreciate a clearer warning if your Vitality drops
       into the critical interval.
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