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       #Post#: 5311--------------------------------------------------
       Drawing Aggro (Tanking)
   DIR By: Skasian
       Date: November 8, 2011, 1:01 am
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       The key concept behind the role of a tank is to:
       "Draw aggro away from your DPS and support teammates and tank
       incoming damage"
       The second part of that statement is fulfilled in this game but
       the 'Drawing Aggro' seems to be neglected.
       Often in fights, Fradz will be suddenly targeted for no apparent
       reason and there is no way to stop the boss stupidly chasing
       him.
       What I'm suggesting is a 'Taunt' type ability on Phodom to be
       selectable as one of the options in prologue.
       Thoughts?
       #Post#: 5328--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: Aeroblyctos
       Date: November 8, 2011, 11:53 am
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       Yea I made that new "Defensive Roar" ability.
       Phodom roars and musters his muscles giving him 10 armor for 10
       seconds and making enemies attack Phodom in a wide area.
       |n|c00FEBA0EHotkey: S. |nType: Instant. |nCast time: 0.
       |nCooldown: 20 seconds. |nEffect: Doesn't increase at all.
       |n|c00FEBA0ECalc: -
       #Post#: 5337--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: AdmOrian
       Date: November 8, 2011, 6:20 pm
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       Nice that will be cool to see!
       #Post#: 5340--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: Skasian
       Date: November 8, 2011, 11:06 pm
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       --- Quote from: Aeroblyctos link ---
       >
       > Yea I made that new "Defensive Roar" ability.
       >
       > Phodom roars and musters his muscles giving him 10 armor for
       10 seconds and making enemies attack Phodom in a wide area.
       |n|c00FEBA0EHotkey: S. |nType: Instant. |nCast time: 0.
       |nCooldown: 20 seconds. |nEffect: Doesn't increase at all.
       |n|c00FEBA0ECalc: -
       >
       --- End Quote ---
       Is that in the current version or something upcoming?
       #Post#: 5344--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: chimto
       Date: November 9, 2011, 4:00 am
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       It is implemented.
       #Post#: 5347--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: doomlord
       Date: November 9, 2011, 5:58 am
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       I'm not being harsh on anything but I think this Defensive Roar
       spell should be changed from giving bonus armors to reducing
       damage taken i.e. when the spell is activated Phodom will take
       only 50~70% of incoming damage. I think this is better for a
       tanking Phodom as in later chapters it will be much useful than
       only giving a fixed amount of armors as the spell currently is
       doing.
       #Post#: 5355--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: Aeroblyctos
       Date: November 9, 2011, 8:15 am
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       --- Quote from: Skasian link ---
       > Is that in the current version or something upcoming?
       --- End Quote ---
       Current version.
       --- Quote from: doomlord link ---
       >
       > I'm not being harsh on anything but I think this Defensive
       Roar spell should be changed from giving bonus armors to
       reducing damage taken i.e. when the spell is activated Phodom
       will take only 50~70% of incoming damage. I think this is better
       for a tanking Phodom as in later chapters it will be much useful
       than only giving a fixed amount of armors as the spell currently
       is doing.
       >
       --- End Quote ---
       Armor = reduce damage taken.
       You think now the ability isn't strong enough or what?
       #Post#: 5384--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: doomlord
       Date: November 9, 2011, 4:17 pm
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       Fine enough, and how about giving an amount of armors that is
       increased with spell level like every spell level grants 1 bonus
       armor in addition to the basic 10. Therefore at level 20 you
       will have 30 bonus armors instead.
       #Post#: 5434--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: Blackdoom59
       Date: November 13, 2011, 3:46 am
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       It's preety good since phodom is always tanking.
       And it's easy to tank , just get fradz back for a cuple of
       seconds , while Phodom attacks with spells(to anger the
       enemy).Then use Fradz , since he has 250 range , he can attack
       from the back of Phodom.
       #Post#: 5470--------------------------------------------------
       Re: Drawing Aggro (Tanking)
   DIR By: Aeroblyctos
       Date: November 15, 2011, 3:59 am
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       Armor is percentage so I think 10 bonus is fine. It's good in
       the beginning but also in the end.
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