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#Post#: 4972--------------------------------------------------
BUGS 1.6d (Masterthread)
By: Skasian Date: October 30, 2011, 6:16 am
---------------------------------------------------------
Here is a compiled list of bugs. If you have ANY bugs in this
version even if it is a spelling error post here!
After your bug has been added to the list, your post will be
edited to confirm this.
Please report bugs in the following format:
Chapter: [If applicable]
Character: [If applicable]
Item: [If applicable]
Skill: [If applicable]
Spell: [If applicable]
Difficulty: [If it may affect the bug]
Description: [IMPORTANT duh!]
Screenshot: [If you have one]
E.g.
[spoiler]
Chapter: 1
Difficulty: Hard
Description: Maurder Clan boss does not uses his special fire
attack at all, stands idle.
[/spoiler]
#Post#: 4974--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Skasian Date: October 30, 2011, 6:22 am
---------------------------------------------------------
[list][list]Major Bugs
Prologue
[list][li]
Spell: Seal of Resurrection
Description: The trigger function which is supposed to give Seal
of Resurrection to Galeoth in the Prologue is missing, which
results in Galeoth not having it if it was chosen.
[/li][/list]
[br]
Chapter 1
[list][li]
Quest: Orge Quest
Description: Villagers cannot be rescued
[/li][/list]
[br]
[list][li]
Difficulty: Hard
Boss: Muarder Clan's Chiefain
Description: Does not use his special fire attack at all.
[/li][/list]
[br]
Chapter 2
[list][li]
Boss: Necrophiliac Boss (Long name)
Description: Elixir cannot be stolen from boss. Upon 'Stealing
Succeeded', no item is given.
[/li][/list]
[br]
Chapter 3
[list][li]
Item: Medal of Saviour
Description: Causes spell damage to become -95% making spells
useless.
[/li][/list]
[br]
[list][li]
Flower: Anglator
Difficulty: Easy
Description: Upon Galeoth picking up flowers, the Anglator
counter displays negative numbers resulting in potions unable to
be formulated. This bug lingers onto later chapters as well with
constant negative Anglator (flower) count no matter how many are
picked up. Anglators picked up prior to chapter 3 were all
expended on potions.
[/li][/list]
[br]
Chapter 4
[list][li]
Boss: Slurgal
Description: Final boss slurgal, several issues with Prospero
and friends not appearing to help.
[/li][/list]
[br]
[list][li]
Boss: Slurgal
Description: Prospero, Jinx and Amaranth does not appear to
fight in the Slurgal battle if the Elite Quest is completed
before coming down on the Slurgal battle. Insance where the do
not appear if you complete all the quests.
[/li][/list]
[br]
[list][li]
Character: Phodom
Item: Angel's Gift
Description: The item does not resurrect and still subtracts a
life from the counter on death. Single instance of the game
crashing whilst using it.
[/li][/list]
[br]
Chapter 5
[list][li]
Difficulty: Easy, Hard
Boss: Vampire Lords
Description: After killing the vampire lords nothing happens, no
success is registered and you are stuck in the basement.
[/li][/list]
[br]
[list][li]
Difficulty: Easy, Normal
Units: All Mini-bosses and creeps.
Description: All minibosses and creeps did not spawn except for
the mystical forest, pumpkin king and zombie jack. Player had
used 'give-up' previously which may be the cause of this bug.
[/li][/list]
[br]
Chapter 6
[list][li]
Boss: Vampire Lord
Difficulty: Hard
Description: After killing the boss, a black animated spell
continued on phodom which would no stop even after I left the
chamber. The spell continued to do damage until it killed
phodom. Upon death the game crashed.
[/li][/list]
[br]
[list][li]
Item: Lightning Elemental Rune
Description: When you click on this item, it spawns multiple of
the same items.
[/li][/list]
[br]
[list][li]
Quest: The Forgotten Ones
Description: I accidentally entered the chamber and activated
the barrier before taking the quest. Now even after taking the
quest the barrier wont go down. I suggest the barrier shouldn't
be activated before the quest is taken.
[/li][/list]
[br]
[list][li]
Boss: Xada (2nd form)
Description: Boss tries to run out of the arena if you have
Unholy Set equipped (due to being invisible).
Description: The skeleton heads he shoots out need to not linger
after doing their damage. Otherwise when you die from a skeleton
head it stays on top of you so the moment you respawn you die
again instantly and can never spawn. After killing me 4 times in
a row like that, the game crashed.
Description: Boss appears in the main corridor in the 2nd form
instead of in the arena
[/li][/list]
[br]
[list][li]
Boss: Xada
Description: "When I was fighting Xada and looking Cinematics,
Fradz are hitting him on first cinematic, and when the first
cinematic end, another cinematic starts, and when the 2nd
cinematic end, the 3rd cinematic start (Freeing Galeoth), and
when its end, Xada hasn't many HP left anymore!"
[/li][/list]
[br]
[list][li]
Puzzle: Telportation
Description: Instances of 'The Opportunist' item no longer
drops.
[/li][/list]
[br]
[list][li]
Boss: Butcher
Description: Instance of butcher's weapon not dropping.
[/li][/list]
[br]
[list][li]
Puzzle: Dangerous Gates
Description: After I free Galeoth, all the gates are opened and
I can complete the puzzle without doing anything.
[/li][/list]
[br]
Chapter 7
[list][li]
Location: Near 'Master Alchemist'
Description: There is an Anglalor Flower just north of him,
which cannot be picked as once you are going to grab it, the
interface with the master alchemist is triggered.
[/li][/list]
[br]
[list][li]
Boss: Dragon Knight
Description: Enters into invulnerable state and began to cast
his ability with the chasing waves. However no animation is
visible (therefore unable to avoid damage).
[/li][/list]
[br]
[list][li]
Area: Gladiator Shop
Description: "Gladiator shop sells only 4 items in the second
line (Angel's Gift, Divine Helmet, Electro Boots, Greator Magic
Ball). Once inside the shop, if the character is clicked upon
without pressing 'Cancel' from the menu, then the Character gets
stuck."
[/li][/list]
[br]
[list][li]
Skill Master Dig Training
Description: Learning the dig technique does not work nor does
it show up in the skills category.
[/li][/list]
[br]
[list][li]
Dig Site
Description: Dig site in the Green District is broken.
[/li][/list]
[br]
[list][li]
Item: Emerald Ring
Description: Does not restore vitality as mentioned in the
description.
[/li][/list]
[br]
[list][li]
Item: Jade Cloak
Description: Does not restore HP as mentioned in the
description.
[/li][/list]
[br]
[list][li]
Boss: Rainbow Dancers
Description: Killed one rainbow dancer but the system
ressurected him for the special event with the force waves
resulting in the fight not being winable even when I killed the
other one.
[/li][/list]
[br]
[list][li]
Item: Damned Set
Description: The shop in the SE part of the map sells the Damned
Carapace which is stealable from the Shadow Lord. Damned Shoes
seem gone.
[/li][/list]
[br]
[list][li]
Item: Cripple Triple Axe
Description: Did not unoload its charges when clicked and had a
sell value of 787500 Gold
[/li][/list]
[br]
[list][li]
Spell: Chaotic Realm
Description: Does not seem to damage enemies nor heal allies
[/li][/list]
[br]
[list][li]
Quest: Epic Quest
Description: Talkes with Alfred but Siluze would not spawn in
the greater battle arena (Aero confirmed it was bugged)
[/li][/list]
[br]
[list][li]
Description: "The mini game with white road doesn't work at the
end of level 2, I was on white road and I lost ! I was on the
same way and I lost three times !! I can't finish this level"
[/li][/list]
[br]
Other
[list]
[li]
Character: Fradz
Description: The skill 'Instant Slash' does not have a cooldown.
The damage from this spell is also not working.
[/li][/list]
[br][list]
[li]
Item: Orichalon, Sanganteris
Description: When making Oricalchon, if you get the recipe and
all the recipe items first before placing in the lesser magic
ball, and then you add the lesser magic ball, you will receive
an oricalchon with as many charges as you placed in lesser magic
balls. For example: I added the lesser magic ball (7 charges)
and received an oricalchon with seven charges. When you
right-click the new oricalchon in your inventory, it will
divide.
[/li][/list]
[br]
[list]
[li]
Item: Mega Gem
Description: The item quotes to heal 50% but heals 100% instead.
[/li][/list]
[br]
[list][li]
Item: Shadow Cloak
Description: Item is missing
[/li][/list]
[br]
[list]
[li]
Item: Lucky Dice
Description: Item has no sell value.
[/li][/list]
[br]
[list]
[li]
Item: Potion of Intellect (May apply to other stat potions)
Description: Using a Potion of Intellect from a storage box
causes the game to crash. (incident occurred in Chp. 5).
[/li][/list]
[br]
[list][li]
Spell: Spinning Death
Description: "Phodom's Spinning Death is not working properly.
It takes mana to active this skill but nothing happens, but if
you use Meditate, Phodom starts spinning and gets mana and hp
regeneration from Meditate."
[/li][/list]
[br]
[list][li]
Skill: Summon Fargea
Description: Esper cannot be summoned
[/li][/list]
[br]
[list][li]
Item: Orichalcon
Description: Creating the item causes all your stacked up
'Lesser Magic Balls' to be consumed instead of just 1. Resulting
in losing them all.
[/li][/list]
[br]
[list][li]
Spells: Scorch, Frigid Touch, Nova Impaler
Description: All cannot be used on monster-type enemies ("must
target organic units")
[/li][/list]
[br]
[list][li]
Item: Magma Cloak
Description: When making this item, 30 x fire hearts are not
consumed and neither is Ruby. Possibly due to me holding more
then 30 hearts.
[/li][/list]
[br]
[list][li]
Item: Ice Elemental Circle
Description: Item does not reset Esper usage.
[/li][/list]
[br]
[/list]
Minor Bugs
Chapter 1
[list][li]
Boss: Muarder Clan's Chieftain
Description: Scoreboard 'Star' does not appear if the boss is
'spared'.
[/li][/list]
[br]
[list][li]
Boss: Muarder Clan's Chieftain
Description: After defeating the boss, the 'Rain of Fire' spell
animation is still playing through the cinematic.
[/li][/list]
[br]
[list][li]
Boss: Fishthern Demon
Description: Killing the Fishthern Elite Boss on chapter 1 on
HARD does the same thing, leaves the boss in the cave just
unclickable.
[/li][/list]
[br]
[list][li]
Boss: Fishthern Demon
Description: Killing the Fishthern Elite Boss on chapter 1 does
not register with a star on the scoreboard.
[/li][/list]
[br]
Chapter 2
[list][li]
Description: Southern-most Solider in the eastern camp has 2
overlapping floating texts.
[/li][/list]
[br]
[list][li]
Boss: Centaur Boss
Description: Boss drops Axe when killed (meant to be a stolen
item)
[/li][/list]
[br]
[list][li]
Description: "The south-westernmost group of Vapid Skeleton
Warriors in Noc'toriah's tomb were already standing before I
even approached them."
[/li][/list]
[br]
[list][li]
Description: "The track in Noc'toriah's tomb does not play if I
enter it via teleport."
[/li][/list]
[br]
Chapter 3
[list][li]
Boss: Ice Queen
Description: Boss drops steal-able item on death.
[/li][/list]
[br]
[list][li]
Item: Magical Hammer
Description: Item does not seem to delete mana.
[/li][/list]
[br]
[list][li]
Boss: Omega
Description: Boss drops steal-able item on death.
[/li][/list]
[br]
Chapter 4
[list][li]
Item: Dragon Spirit
Description: Killing the dragon spirit (Chp. 4) on HARD mode
leaves the boss model still there after you kill it (just
unclickable but you can still see it).
[/li][/list]
[br]
[list][li]
Character: Jinx
Description: Jinx still gives out a Claymore even if he dies in
the boss battle (Chp. 4). Each time you click on Jinx after the
boss battle (Chp. 4) he drops a Claymore!
[/li][/list]
[br]
[list][li]
Boss: Slurgal
Description: After defeating slurgal, the food counter bugs up
into the negative region when you try to consume any food.
[/li][/list]
[br]
[list][li]
Item: Jinx, Prospero Amanath
Description: All 3 characters (Jinx, Amanath and Prospero) need
to be buffed in the harder difficulties. I.e. in hard mode, 2
hit's from Slurgal kills prospero, incredibly hard to keep him
alive, especially if the boss uses a special move that hits all
3 of them since they don't move. Need to give them more HP so we
can at least have a chance of healing them in time (keep in
mind phodom only had 1 heal with a cooldown). Otherwise it's
impossible to get the Medal of Heroism on harder difficulties.
[/li][/list]
[br]
Chapter 5
[list][li]
Map: Main Town
Description: The synthesis shop area has too many peasants, they
constantly block your movement. Move some elsewhere!
[/li][/list]
[br]
[list][li]
Boss: King Rock Elemental
Spell: Teleport Strike
Description: Teleport strike cannot be used on this boss. Seems
like the only unit in the game which cannot be hit by this
ability.
[/li][/list]
[br]
[list][li]
Boss: Ghost wolf
Description: Ghost Wolf still drops a Boss Point. Should be
'Honour Point'.
[/li][/list]
[br]
[list][li]
Item: Talloon
Description: Talloon's Human form body still remains after the
boss fight.
[/li][/list]
[br]
[list][li]
Item: Nature's Shield
Description: Nature's Shield needs a new icon, it looks like
Holy Stump which makes no sense
[/li][/list]
[br]
[list][li]
Character: Anathalo
Description: Anathalo's 2nd quest reward says 'Moderate Magic
Ball' but gives you 'Greater Magic Ball'
[/li][/list]
[br]
[list][li]
Character: Anathalo
Description: Anathalo still sells 2 items that do not have stock
and are misleading.
[/li][/list]
[br]
[list][li]
Dialogue: Graves
Description: Grave 2 spelling error. When flowers are placed.
"Didn't" is spelt wrong, the grammar is also wrong. "Did you
care of me?" should be "Do you care for me?" or more clearly "Do
you care about me?"
[/li][/list]
[br]
[list]
[li]
Chapter: 5+
Difficulty: Hard
Description: All the lucky boxes give sludge regardless of what
luck the player has.
[/li][/list]
[br]
[list][li]
Chapter: 5
Dialogue: Sword in the Stone
Description: When Phodom pulls the sword out of the stone,
spelling mistake in the text. "Realy" should be spelt "Really".
[/li][/list]
[br]
Chapter 6
[list]
[li]
Description: Description: The Rebellion Leader and other
conspirators are not visible except two.
[/li][/list]
[br]
[list]
[li]
Puzzle: Teleportation Puzzle
Description: Description: If you enter the puzzle with only 1
character, the other character can still enter after you have
completed the puzzle.
[/li][/list]
[br]
Chapter 7
[list][li]
Puzzle: Tower Mini-game
Description: The mini-game level counter is incorrect after
restarting and will often display round 4 or 5. The game still
works as intended with victory after 3 successful rounds
regardless of the round counters. Also animals seem to be
spawning outside the right wall.
[/li][/list]
[br]
[list][li]
Quest: Varmath
Description: Varmath speaks of a 'Powerful Ice-based spell' in
this quest, yet the quest dialogue on screen after the cinematic
says 'Light-based'.
[/li][/list]
[br]
[list]
[li]
Item: Omega Gloves
Description: Does not give +300 Health as description suggests.
[/li][/list]
[br]
Other
[list][li]
Spell: Any spell book spells
Description: When used and the hero with the corresponding
element is not present on the map, global cooldown still
applies.
[/li][/list]
[br]
[list][li]
Interface: Spells Disappear
Description: "Some skills dissapear if you select Phodom and
Fire Element or Galeoth and Ice Element"
[/li][/list]
[br]
[list][li]
Item: Magma Cloak
Description: Multiboard still calls it Lava Cloak
[/li][/list]
[br]
[list][li]
Item: Sunrise Set
Description: "Sunrise Set pieces' special parts should be:
Reduces damage taken by X. Resurrects the Hero with full hit
points and mana when he dies. Cooldown: X minutes.
They also lack the 'Sunrise Set: 1/4' part."
[/li][/list]
[br]
[list][li]
Item: Centaur's Axe
Description: Centaurs Axe in Synthesis shop 4 in the axe weapon
is missing the letter 'C'.
[/li][/list]
[br]
[list][li]
Item: Holy Stump
Description: Holy Stump 'Chapter Progress' in the drop down
scoreboard does not update when you build holy stump.
[/li][/list]
[br]
[list][li]
Item: Ruby Axe
Description: Ruby Axe is worth LESS than Sapphire Axe (clear
unbalance considering Ruby Axe has better stats and also STR is
better the INT stats anyway).
[/li][/list]
[br]
[list][li]
Riddle Question: See below.
Description: Riddle Question: "How many Boss Points does it cost
to buy one life?" Should be "Honour Points" since there are no
such thing as Boss points in the game anymore.
[/li][/list]
[br]
[list][li]
Item: Ring of Great Mana
Description: Ring of Great Mana says "+2500 health" which it
clearly does not.
[/li][/list]
[br]
[list][li]
Item: Crown of Magic
Description: Making this item does not consume 'Ice Crown' as it
is meant to.
[/li][/list]
[br]
[list][li]
Item: Family Picture, Cloak of Ice, The Opportunist, General's
Badge
Description: Items do not have sell value.
[/li][/list]
[br]
[list][li]
Chapter: 6, 7
Item: Item Boxes on Each Hero
Description: Items boxes not longer have vision/sight. Meaning
you cannot buy items from them without being directly near them.
[/li][/list]
[br]
[/list]
#Post#: 4976--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: chimto Date: October 30, 2011, 6:52 am
---------------------------------------------------------
Chapter: 1
Description: The star which is supposed to appear in the
multiboard after defeating the Epic Boss does not appear if he's
spared.
Chapter: 2, 5, 6, 7
Description: The Lucky Dice has no sell value.
Chapter: 2
Description: The track in Noc'toriah's tomb does not play
properly if I enter it via teleport.
[quote]If you have ANY bugs in this version even if it is a
spelling error post here![/quote]
It would be insane IMO if all the spelling/floating text/grammar
bugs had to be listed in this format.
DONE
#Post#: 4986--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Skasian Date: October 30, 2011, 9:56 am
---------------------------------------------------------
[quote author=DD Canada link=topic=952.msg4981#msg4981
date=1319983253]
Hello,
Chapter: 1
Description: The star for defeating chapter 1 elite boss doesn't
appear after killing him.
Chapter: 4
Skill: Frost Armature
Description: The specified skill doesn't work; "you must have
Galeoth to cast ice skills", followed by a global cooldown.
[/quote]
Your first bug is already listed.
Your 2nd bug is intended. Chp. 4 you don't have Galeoth and
therefore you cannot cast ice-spells. Each of the elemental
spells can only be cast when that particular party member is in
your party.
#Post#: 4992--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Skasian Date: October 30, 2011, 10:48 am
---------------------------------------------------------
Oh right I got you now, apologies, I misread/misunderstood your
original post.
#Post#: 4994--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Archangel Anzelayne Date: October 30, 2011, 11:46 am
---------------------------------------------------------
The flower counter is horribly bugged! Ever since Chapter 3 a
negative stat shows up at the Anglator counter and it keeps
inctreasing no matter how many Anglators i gather! This ends up
to me being unable to use most of the alchemist potions since
most of them requires Anglator!
And the most frustrating of all the bugs is the Chapter 5 bug
regarding the basement! Even in easy difficulty, you get stuck
in the basement and nothing happens! This is really terrible
because without the Left Vampire Fang i cant create my favourite
synthesis item 'Life Stealer'! Now this bug really SUCKS big
time!
Please see reply below (Skasian)
#Post#: 4996--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: manstein Date: October 30, 2011, 1:38 pm
---------------------------------------------------------
Hello Aero
Chapter:4
Character: Phodom
Item: Angel's Gift
Description: The item does not ressurect, when dying a life is
diminished from the life counter
Had also a chrash bug once, while carrying this item
ADDED
#Post#: 5003--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Skasian Date: October 30, 2011, 11:25 pm
---------------------------------------------------------
[quote author=Archangel Anzelayne link=topic=952.msg4994#msg4994
date=1319993192]
The flower counter is horribly bugged! Ever since Chapter 3 a
negative stat shows up at the Anglator counter and it keeps
inctreasing no matter how many Anglators i gather! This ends up
to me being unable to use most of the alchemist potions since
most of them requires Anglator!
And the most frustrating of all the bugs is the Chapter 5 bug
regarding the basement! Even in easy difficulty, you get stuck
in the basement and nothing happens! This is really terrible
because without the Left Vampire Fang i cant create my favourite
synthesis item 'Life Stealer'! Now this bug really SUCKS big
time!
[/quote]
Archangel, a gently reminder to follow the format prescribed
when you report bugs. It makes my life easier and makes Aero's
life easier and also means your bug is more likely to be
attended to.
Regarding the Flower Bug, can you please give us some possible
conditions. As no one has reported that bug before so you must
have done something. Merely stating it is happening isn't going
to help us identify the bug in the code. Are you playing on a
specific difficulty? Did it happen after you did anything
special? an event perhaps (i.e. did it start after you made a
specific potion?), or are you using any special new
spells/abilities? This information will help us track it down so
we can actually fix the bug.
The chapter 5 basement bug has already been reported.
Thankyou, Skasian
#Post#: 5005--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Archangel Anzelayne Date: October 31, 2011, 12:07 am
---------------------------------------------------------
The flower bug came up at Chapter Three..Difficulty Easy...and
it happens only with the Anglator. It started becoming negative
ever since Galeoth picked up the flowers in Chapter Three
(Lakhnos I think...not sure). Prior to that I had finished all
my collected Anglators in Chapters 1 and 2 using Potions of
Strength and Agility.
And the negative counter kept increasing in the later chapters
no matter how many Anglators i gather. Once i lowered it down to
-1 but the next time i looked it was back to -10 again.
ADDED
#Post#: 5006--------------------------------------------------
Re: BUGS 1.6e (Masterthread)
By: Archangel Anzelayne Date: October 31, 2011, 12:12 am
---------------------------------------------------------
Chapter: 4
Character: Phodom
Description: Prospero, Jinx and Amaranth does not appear to
fight in the Slurgal battle if the Elite Quest is completed
before coming down on the Slurgal battle.
Chapter: 7
Character: All
Area: Gladiator Shop
Description: Gladiator shop sells only 4 items in the second
line (Angel's Gift, Divine Helmet, Electro Boots, Greator Magic
Ball). Once inside the shop, if the character is clicked upon
without pressing 'Cancel' from the menu, then the Character gets
stuck.
ADDED
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