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       #Post#: 4482--------------------------------------------------
       Mastery Abilities
   DIR By: Aeroblyctos
       Date: September 6, 2011, 7:40 am
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       Hello.
       I have an idea. People complained that the Master Abilities are
       too powerful and makes the game unbalanced. What if we change
       those? I mean like I would just remade them to other passive
       type of abilities.
       For example Fradz would have this kind of ability:
       Lightning Defense - Every 10th attack against Fradz will hit a
       counter lightning back against the attacker dealing damage and
       stunning it for 2 seconds.
       I'm not sure about Phodom and Galeoth.
       #Post#: 4489--------------------------------------------------
       Re: Mastery Abilities
   DIR By: AdmOrian
       Date: September 6, 2011, 11:58 am
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       With the strengthening of elementals I think this may be fixed
       at least for Phodom. For I normally pick invisibility since he
       is such a squishy. For Galeoth as you mentioned before the 2000
       ability power from level 20 mastery isn't a huge deal because of
       the insane items he should have at that point, and he is
       supposed to be a dps caster!
       #Post#: 4494--------------------------------------------------
       Re: Mastery Abilities
   DIR By: Aeroblyctos
       Date: September 7, 2011, 3:28 am
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       I could let Galeoth's Mastery stay somewhat same if it's not too
       unbalanced.
       #Post#: 4606--------------------------------------------------
       Re: Mastery Abilities
   DIR By: Aeroblyctos
       Date: September 21, 2011, 3:56 am
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       Okay so start to suggest some Passive Element abilities for
       characters. Remember they'll have 20 levels. These abilities
       will replace the Mastery Abilities.
       #Post#: 4716--------------------------------------------------
       Re: Mastery Abilities
   DIR By: Aeroblyctos
       Date: October 11, 2011, 8:56 am
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       What about this ability instead for Fradz?
       Backstab - Fradz deals 20% bonus damage when striking a unit
       from behind.
       #Post#: 4717--------------------------------------------------
       Re: Mastery Abilities
   DIR By: AdmOrian
       Date: October 11, 2011, 1:51 pm
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       Naw, I don't like Backstab because there is already an item that
       adds damage for being behind and that's only 1 level we would
       need something that has 20 levels so that would become too
       strong.
       How about Killing Spree, each time Fradz kills an enemy he gains
       x% movement speed and x/2% damage boost for 6 seconds.
       #Post#: 4718--------------------------------------------------
       Re: Mastery Abilities
   DIR By: Aeroblyctos
       Date: October 12, 2011, 4:35 am
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       Actually yeah, if it's in Elemental category the ability will
       have 20 levels.
       So the ability must not be based on %%%.
       #Post#: 4719--------------------------------------------------
       Re: Mastery Abilities
   DIR By: AdmOrian
       Date: October 12, 2011, 11:31 am
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       Ok that makes good sense. So here's a rework of my last
       recommended power.
       Killing Spree: Each time Fradz kills an enemy he gains
       50/60/70/80/90/100/100/100 movement speed and gains
       50/75/100/125/150% more gold from kills for 6 seconds.
       the #/#/#/# represents the sequence of the values going up as
       the ability levels up. Two things to note, first the power is
       not based on any stats you already have that's on purpose Fradz
       does not want to have to stack excessive AGI or spell power to
       make the ability viable, second note that all numbers there are
       for sample purposes.
       #Post#: 4720--------------------------------------------------
       Re: Mastery Abilities
   DIR By: chimto
       Date: October 12, 2011, 6:52 pm
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       --- Quote from: Aeroblyctos link ---
       >
       > What about this ability instead for Fradz?
       >
       > Backstab - Fradz deals 20% bonus damage when striking a unit
       from behind.
       >
       --- End Quote ---
       I think this fits better as an 'innate' ability (or whatever
       it's called).
       #Post#: 4721--------------------------------------------------
       Re: Mastery Abilities
   DIR By: AdmOrian
       Date: October 13, 2011, 1:24 pm
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       Ya, but I would still pick sword dance over it any day.
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