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#Post#: 4383--------------------------------------------------
Re: Bugs on 1.6
By: Aeroblyctos Date: September 1, 2011, 11:32 am
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[quote]I was level 5 on Alchemist with Phodom on Chapter 1, but
level 0 with Fradz and Galeoth.
Then On chapter 4, I was level 0 on Alchemist.[/quote]
What are you talking about? There shouldn't be any alchemist
levels expect one(universal).
[quote]yes i used him but when he was asking about the ring i
brought it to him and nothing happened??[/quote]
Did you try the cinematic after the optional quest?
Actually there was a bug that the cinematic didn't check if you
had or not the Ring and it never was removed. However that's now
fixed.
[quote=]does it require the same items??? :/[/quote]
|c00FEBA0ERequired: |c00E55BB0Aerial Shoes, Aerial Shield and
Aerial Sword
|c00FEBA0E+250 Damage
+15 Armor
+80 All Stats
+150 Movement Speed
|cff6495edThe wielder is healed when he moves. Every 15th attack
either heals the wielder by 2000 health or deals 2000 damage to
enemy. Every attack has a 15% chance to increase all stats by 12
for 30 seconds(can stack up to 5 times). When the wielder is
attacked, deals damage equal to INTx2 to the attacker.
|c00FEBA0EQuality: |c008500CCMyth
...I guess so.
[quote=]Is that the 'Fradz and Tharo' cinematic (in which Tharo
upgrades Fradz's Elexorien II into the Elexorien III)? It's
supposed to trigger only after you kill the boss.[/quote]
It was actually Epic Boss second cinematic but I fixed it.
Fixed.
[quote author=AdmOrian link=topic=892.msg4371#msg4371
date=1314809330]
AHH!!! *Screams in Frustration* (looks around notices all the
people on the forums)
Oh well I am SUPER SUPER annoyed by you running the "optimizer"
now I cant edit things which for me doubles or even triples the
playability. First it allows me to correct bugs and or give
myself items I should have gotten but bugged and such. Also it
has allowed me to play may customized variations some with
entirely new heroes! Anyway I REALLY want and think you should
post both versions at least while the game still has bugs and
isn't 100% perfect, and even then I will want to play with
things :)
So what do you say Aero can we have an unoptimized version back?
[/quote]
Yea I could do that. Just send a private message to me and I can
give it to you.
Hahahaha... About that Alchemist thing. I just tested those
Random Potions never actually the real alchemist potions. ;D
Also my "closed beta tester" never tested those too!
#Post#: 4384--------------------------------------------------
Re: Bugs on 1.6
By: AdmOrian Date: September 1, 2011, 12:14 pm
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[quote author=Aeroblyctos link=topic=892.msg4383#msg4383
date=1314894737]
[quote]I was level 5 on Alchemist with Phodom on Chapter 1, but
level 0 with Fradz and Galeoth.
Then On chapter 4, I was level 0 on Alchemist.[/quote]
What are you talking about? There shouldn't be any alchemist
levels expect one(universal).[/quote]
It appears he is saying alchemist levels arent being saved at
the end of each chapter.
Thanks will send you pm once you release the next minor version
sounds like there might be a few incideious bugs that will be
fixed.
#Post#: 4388--------------------------------------------------
Re: Bugs on 1.6
By: Richie Date: September 1, 2011, 6:53 pm
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Indeed, I was level 5 on Alchemist with Phodom, and then I
finished chapter 1. But On the next Chapter, with Fradz I was
level 0... You should try it if you don't believe me.
#Post#: 4394--------------------------------------------------
Re: Bugs on 1.6
By: Aeroblyctos Date: September 2, 2011, 2:54 am
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Yea okay no problem that will be fixed.
What about Treasure Hunter level? Did that save/load work?
#Post#: 4405--------------------------------------------------
Re: Bugs on 1.6
By: MyrddinEmrys Date: September 2, 2011, 10:13 am
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I have experienced a bug that I haven't seen in this bug list:
The Combat King shop doesn't work. At all. I click on the
combat kings, the shop takes my Honor Points (or Boss Points, I
forget which got kept), but nothing happens! No combat kings
for me :(
EDIT: Chapter 1. I started a HardCore playthrough :)
#Post#: 4406--------------------------------------------------
Re: Bugs on 1.6
By: Agamand Date: September 2, 2011, 10:24 am
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All right, finished Chapters 2 and 3 today, here are my notices:
Chapter 2:
-At the beginning of the chapter, I can hear the "Our forces are
under attack" notice, and when I get to control Fradz,he has low
health.
-A minor one, not sure if its a bug: at the village near the
bridge, the names of some guards are "Fortress Guard 3" or
"Fortress Guard 4", don't know if the number was supposed to be
there.
-The "Second Brother" item's heal effect makes a special effect
above the attacking unit's head, not the attacked unit's, don't
know if it's intended or not.
Chapter 3:
-Galeoth's Frozen Fang hotkey is not "C", don't know what it is,
but "C" was for Mesmerizing Crystal for me.
-The "Child Arrangar"s near the Magic Orb are passive.
-During the puzzle at the Epic Boss Area, after a while pressing
the circles, the upper-right circle's golems are not all
activated. One(the lower-right) remained passive and
invulnerable, the circle did not change colour after the other 3
were dead and I couldnt activate it again.
-This has led me failing the Epic Quest of course, and the text
said that "Omega Orb received" or something like that, and I
recieved nothing.(not sure if I should for failing either:) )
-I doub the Ice Spider Queen is working as intended. It has
spawned almost an infinite amount of spiders for me, making the
boss fight a bit difficult(albeit still managable, Inner Light
seems a bit overpowered).
-The Riddle Question at the end for the Minor Restoration Potion
is not so accurate. I believe it was in a previous version.
-Also, starting Chapter 4, I noticed that Phodom's Combat Kings
were gone, but I think it has been mentioned before.
Will report more as I progress.
#Post#: 4465--------------------------------------------------
Re: Bugs on 1.6
By: matafeos Date: September 5, 2011, 3:16 pm
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A critical error occurs when i select phodom in chapter 1... i
couldnt test much more the campaign lol. I tried 1.6a but same
error occured.
#Post#: 4572--------------------------------------------------
Re: Bugs on 1.6
By: Aeroblyctos Date: September 16, 2011, 1:08 am
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Okay thanks for the bugs guys. Topic closed.
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