URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       The Chosen Ones
  HTML https://tcocampaign.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: News
       *****************************************************
       #Post#: 4326--------------------------------------------------
       The Chosen Ones 1.6
   DIR By: Aeroblyctos
       Date: August 29, 2011, 1:54 pm
       ---------------------------------------------------------
       Beta 1.5d to Beta 1.6
       Introducion:
       This version opens chapter 7, adds new features and remakes the
       gameplay. The new gameplay is more enjoyable and easier to
       control. Chapter 7 gives new characters, reveals some mysteries
       and finally you're able to fight the mysterious Siluze. Also if
       you have done some things in the earlier chapters correct you're
       able to see part of Fradz's secret at this point of campaign
       already. Good luck and remember that together we will make this
       campaign great.
       Warning:
       [*] I rushed last few days to actually create this new version
       so I'm more than sure there will be some problems. Fear not!
       I'll create in the next few days minor versions to fix all
       possible bugs.
       [*] Because I remade some systems these things are not saved
       from your old save to the new: professions, spells and combat
       kings.
       CHANGES:
       [*] Chapter 7 is now opened.
       [*] Boss points are now removed from the game. You can still
       change your Boss points to Honor points by writing this code:
       "-change".
       [*] Remade all item, ability, spell, esper and all other
       descriptions: they are now shorter and easier to read.
       [*] There is only fire, ice, and lightning spells now.
       [*] Improved multiboard by a lot, added some new stats to it
       also.
       [*] Added new combat kings and new spells. Combat Kings now only
       go up to level 5.
       [*] Added some more tactical meaning to the battle: some
       abilities can do or use buffs called Brittle, Stagger, and
       Bleed. For example some other abilities can use these buffs to
       deal increased damage.
       [*] Now Special abilities will increase by every level instead
       of every fifth level.
       [*] All professionals are now universal.
       [*] The Critical Damage bonus starts from 100% instead of 0%.
       The chance to do a Critical Hit is still 10%.
       [*] Once again, more items.
       [*] New Spell System: Instead of spell books you can easily use
       spells from left corner just like potions.
       [*] The file size is now bigger because I imported some
       resources to the campaign. The expected file size in the end
       will be about 120mb to 140mb. I hope the file size won't be a
       problem.
       [*] New balanced attack and armor types: Sharp, Blunt, Magic,
       Light, Medium, Heavy, Sturdy and Elemental.
       [*] Now some enemies are categorized as Summoned, Undead, Dragon
       and Monster. Some items and abilities can do extra effects to
       them.
       [*] Now enemies won't do their abilities while stunned.
       [*] The campaign is now optimized and protected. All thanks to
       Shadow Daemon for creating the awesome "campaign optimizator"
       program".
       [*] Fixed some bugs.
       [b]Plan:
       [*] I'll create a minor version where I'll add some new
       abilities before 1.7.
       [*] Most likely the next major version will have chapter 8.
       [*] Second option is that I'll now create all interludes up to
       chapter 7.
       [*] Third option is that I'll remake chapter 3(I'll make this
       chapter bigger with one town and some quests).
       [*] Fourth option is that I'll remake chapter 2 main quests and
       cinematics.
       [*] I'll probably stream myself sometime soon playing the
       campaign from chapter 1 to chapter 7. That will be fun when I
       start to rage about bugs and stuff.
       #Post#: 4330--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: chimto
       Date: August 29, 2011, 6:18 pm
       ---------------------------------------------------------
       Hell, it was about time.
       So long, and thanks for all the fish!
       #Post#: 4332--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: pl4ton
       Date: August 29, 2011, 7:41 pm
       ---------------------------------------------------------
       This is
       AEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEROOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11111111111111
       even if the map gonna be about 5 gig we still would download it!
       :D
       one fast question: can we get azureus set now in chap 7?
       #Post#: 4334--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: chimto
       Date: August 29, 2011, 8:28 pm
       ---------------------------------------------------------
       --- Quote ---
       > can we get azureus set now in chap 7?
       --- End Quote ---
       Yes.
       --- Quote ---
       > The campaign is now optimized and protected. All thanks to
       Shadow Daemon for creating the awesome "campaign optimizator"
       program".
       --- End Quote ---
       This fellow needs a place in the Credit List.
       --- Quote ---
       > Now some enemies are categorized as Summoned, Undead, Dragon
       and Monster.
       --- End Quote ---
       OK. I wonder why ch2 Epic Boss was categorised as neither Undead
       nor Monster. Odd.
       #Post#: 4350--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: Aeroblyctos
       Date: August 30, 2011, 9:17 am
       ---------------------------------------------------------
       --- Quote from: pl4ton link ---
       > one fast question: can we get azureus set now in chap 7?
       --- End Quote ---
       Yeah Azureus can be obtained now finally. Actually it's first
       time ever! Just watch out closely, now it  can be obtained from
       chatpers 1, 2, 4, 5, 6 and 7! So watch it closely!
       --- Quote from: Chimto link ---
       > OK. I wonder why ch2 Epic Boss was categorised as neither
       Undead nor Monster. Odd.
       --- End Quote ---
       Because I was actually superb lazy and I only put enemies in
       chapter 7 to categories.  The next minor versions I'll be
       focusing on fixing the other chapters and then I'll look more
       closely things like that.
       It doesn't even matter right now because there's only one thing
       that currently uses this system....
       #Post#: 4385--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: Aeroblyctos
       Date: September 1, 2011, 3:07 pm
       ---------------------------------------------------------
       It seems like I didn't have enough time to fix all the bugs so I
       postpone 1.6a to tomorrow.
       #Post#: 4386--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: AdmOrian
       Date: September 1, 2011, 3:49 pm
       ---------------------------------------------------------
       Sweet then I will probably begin my next play through then!
       Woot!! Aero Rocks :) Best Campaign Ever!
       #Post#: 4403--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: MyrddinEmrys
       Date: September 2, 2011, 9:26 am
       ---------------------------------------------------------
       You should make the "download now" link be the most recent
       version...
       #Post#: 4407--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: [H]ell[H]eaven
       Date: September 2, 2011, 11:31 am
       ---------------------------------------------------------
       I think he just forgot the download link, kinda busy  [-)
       #Post#: 4413--------------------------------------------------
       Re: The Chosen Ones 1.6
   DIR By: Aeroblyctos
       Date: September 2, 2011, 5:08 pm
       ---------------------------------------------------------
       --- Quote from: MyrddinEmrys link ---
       >
       > You should make the "download now" link be the most recent
       version...
       >
       --- End Quote ---
       Yea when 1.6a. Our webmaster is quite busy these days so I can't
       contact with him every day.
       Also it seems like I wasn't fast enough to create that 1.6a
       today. Most of the time and frustration went fixing Heaven's
       Bless but at least that works now. Tomorrow new version!
       *****************************************************
       Page 1 of 2
   DIR Next Page